barrageable GemTags /24
向目标射出一支箭矢。击中一个敌人或墙壁时,箭矢将对周围的敌人发射连锁闪电光束。
召唤一个发射穿刺箭矢的弩炮图腾。需要弓类武器。
注入闪电之力的战矛复制。当战矛停止飞行时,它会创造出闪电光束,在附近的敌人身上连锁。
投掷一柄穿透战矛,在其轨迹上留下冰霜碎片。碎片对附近敌人施加冰缓。若可能消耗一个狂怒球,使第一个投射物产生的冰川碎片会在短暂延迟后向外爆炸,用破片轰击敌人。
将一个魔侍穿刺在骨刺上,使附近的召唤生物陷入狂乱,只要尖刺存在,就会使他们可以更快地使用技能,并造成更高的伤害。 尖刺为召唤生物。一旦尖刺被击败,该效果会立刻消失。
持续吟唱积蓄力量,随后发射一支燃烧箭矢。达到最大层数时,箭矢会在飞行结束时引爆
射出一支毒素箭矢,击中时产生毒素爆发,影响范围内的所有敌人。
Fire a rain of Toxic Pustules into the air. The Pustules deal damage on impact, then Detonate after a delay. They can also be Poisoned, causing them to Detonate faster and more violently.
Fire an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies, with a high chance to Shock. Shocking any enemy with the Bolt also applies Shock to all enemies near the impact.
Fires an arrow that embeds where it lands for a short duration. At the end of the duration, the arrow explodes in spectral flame, turning it to ashes and damaging enemies, with a high chance to Ignite. Igniting any enemy with the Explosion also applies Ignite to enemies within range.
Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill reduces this delay, causing bursts to happen more quickly.
Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.
Fire a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.
发射一支电光箭矢,击中时产生范围爆炸。击中敌人会对其附着一根电殛棒,使其受到的所有闪电伤害积累电殛效果。敌人下次被电殛时,电殛棒会被移除。
Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.
Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.
Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.
大力掷出战矛。尽量消耗一个狂怒球,使战矛结束飞行时爆炸。
使用弓发射一支箭矢。
Fire a Lightning-charged arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will cause your arrow to release a damaging shockwave and Chain towards nearby targets, with those Chaining Hits also releasing a shockwave. After the final Chain, the arrow lodges into the ground as a Lightning Rod. Consumes Shock from enemies it Hits, but not Electrocution.
射出一支冰箭,击中目标后在锥形范围内射出冰屑。
朝空中射出一支箭矢,在落点扇起一阵龙卷风,持续造成物理伤害,并缓速其中的敌人。射向龙卷风的箭矢、投掷的战矛战弩的弩箭会被卷入其中,使龙卷风向外射出复制的环形投射物。复制的投射物无法再被复制,也无法被其他龙卷风复制。
Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.
Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.
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