MonsterModifiers Ref /6
Monster Modifiers
Magic and Rare Monsters can have Modifiers which will augment them in many dangerous ways, making them more powerful and deadly foes.

Magic Monsters will only ever have a single Monster Modifier, whereas Rare Monsters can have multiple.
Has (1—3) Charm Slot
(20—30)% increased Stun Threshold
+(40—60) to maximum Life
+(20—40) to Strength
+(20—40) to Dexterity
When you Kill a Rare monster, you gain its Modifiers for 60 seconds
Empowers the Map Boss of a Map
10 uses remaining
Map Bosses have 1 additional Modifier
Supports Strike skills, causing them to steal a Modifier from Rare monsters they kill.
Supports Strike skills, causing them to steal two Modifiers from Rare monsters they kill.
Supports Melee Strike skills, causing them to steal a Modifier from Rare monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life. Does not modify skills used by Minions.
Ascendancy: Ritualist
Character: Huntress
Grants Skill: Ritual Sacrifice
Ritual Sacrifice can be used on yourself to remove 20% of maximum Life and grant a random Monster Modifier
A maximum of one Modifer can be granted this way
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