Empowered Sparks II
类别: Empowered Sparks
等阶: 4
辅助宝石需求+5 智慧
Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.
辅助
辅助
使用被辅助技能生成暴击球时,强化 3攻击
基础
暴击率: 9.00%
投射物速度: 100 Units per Second
造成 1 - 7 闪电伤害
发射 6投射物
投射物持续时间为 2
同时发射的投射物可以击中同一个目标,
0.66 秒只能触发一次
冰霜灌注
被辅助技能环形发射投射物
投射物持续时间为 2
同时发射的投射物可以击中同一个目标,
0.66 秒只能触发一次
造成 5 - 7 冰霜伤害
造成 1 - 7 闪电伤害
环形发射 14投射物
在技能面板中放入一个技能的辅助宝石插槽,使技能获得该效果。无法在一个技能中镶嵌多个相同类别的辅助宝石。
技能宝石 /1
等阶宝石
5Devour
来自 /1
Level Effect /1
Implicit
Mana: 100%
造成 1 - 7 闪电伤害
造成 5 - 7 冰霜伤害
使用被辅助技能生成暴击球时,强化 3攻击
等级需求等级智慧
100
Attribute /3

Empowered Sparks II

名字显示物品素质
BaseType Empowered Sparks II
Class 辅助宝石
ItemTypeMetadata/Items/Gems/SupportGemEmpoweredSparksTwo
Empowered Sparks II
类别: Empowered Sparks
等阶: 4
辅助宝石需求+5 智慧
Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.
辅助
skill has empowered spark support [1]
辅助
使用被辅助技能生成暴击球时,强化 3攻击
基础
暴击率: 9.00%
投射物速度: 100 Units per Second
造成 1 - 7 闪电伤害
发射 6投射物
投射物持续时间为 2
同时发射的投射物可以击中同一个目标,
0.66 秒只能触发一次
active skill consumes a cold infusion [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
damage hit effect index [1009]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles should collide with flying monsters [1]
skill triggered manually by other skill [1]
spark pathing width bounds [20]
triggerable in any set [1]
冰霜灌注
被辅助技能环形发射投射物
投射物持续时间为 2
同时发射的投射物可以击中同一个目标,
0.66 秒只能触发一次
active skill consumes a cold infusion [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
damage hit effect index [1009]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles should collide with flying monsters [1]
skill triggered manually by other skill [1]
spark pathing width bounds [20]
triggerable in any set [1]
造成 5 - 7 冰霜伤害
造成 1 - 7 闪电伤害
环形发射 14投射物
在技能面板中放入一个技能的辅助宝石插槽,使技能获得该效果。无法在一个技能中镶嵌多个相同类别的辅助宝石。
Supported Gem /12
  • Allow Type: GeneratesCharges
  • 狙击之印
    标记一个目标。其受到的下一次暴击消耗印记,造成额外伤害,并使你获得一个狂怒球
    力量抽取
    尝试吸取一名敌人的力量。标亮处于终结区间内的敌人,在击中时立即将其击败,并获得一个暴击球。只能以终结区间内的敌人为目标。
    退避三舍
    Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
    终结掌
    冲向一名敌人并发起打击终结生命值足够低的敌人。该打击每击败一个敌人获得一个暴击球,击败高稀有度的怪物可以获得额外暴击球。周围可以被终结的敌人会被高亮显示。
    徘徊幻影
    激活时,每当你进行闪避翻滚,就会产生一个短暂持续的自身复制体。复制体可被敌人伤害,被敌人摧毁的复制体会使你获得一个暴击球
    汲能击
    Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, Consume their Shock to release a Lightning shockwave around the target and grant you a Power Charge. This skill cannot be Ancestrally Boosted.
    岩浆屏障
    While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to create an explosion, granting you an Endurance Charge.
    不敬之礼
    Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
    战斗狂怒
    激活时,你对敌人造成冻结电殛定身时获得一个狂怒球。此效果每隔几秒只能触发一次。
    终结弱者
    Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
    Wing Blast
    Shapeshift into a Wyvern and launch yourself backwards with a powerful wingbeat that Knocks Back enemies. Enemies Primed for Heavy Stun will be stunned, release a shockwave, and have a chance to grant you a Power Charge. This skill can be used while using other skills to interrupt them.
    Devour
    Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.
    Edit

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