trigger GemTags /115
发射一束喷射火花的投射物,投射物会沿着地面不规则移动,直到击中一个敌人或失效。尽量消耗一次冰霜灌注以环形发射大量火花。
While active, taking Lightning damage builds up charge on you. Reaching full charge expends all charge to Trigger this skill, creating a Chaining lightning bolt that arcs to nearby enemies.
发出一声战吼,如果附近有敌人则强化后续攻击。瓦解战吼范围内的敌人,令其被击败时触发燃尽。消耗一个耐力球可以跳过此技能的冷却时间。
辅助你施放的诅咒技能,使其在诅咒结束时对被被诅咒的敌人触发末日爆炸。
向后跳跃,同时发射一支冰霜箭矢,可以冰缓冻结你逃离位置周围的敌人。此箭矢击中时会产生冰霜碎片
冲向一名敌人并以攻击发起打击,释放一股寒流,将附近的敌人包裹在冰霜碎片中。对这些敌人造成足量伤害后会击碎这些碎片,产生冰爆,造成攻击伤害。
辅助任意击中敌人的技能,使敌人碎裂时会产生一个冰冷漩涡。
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
激活时,当你令敌人感电时会获得能量,达到能量上限后触发镶嵌的法术。
辅助法术技能,使用时缩短其他技能的施法时间。无法辅助图腾技能、吟唱技能、触发技能、瞬发技能或具有保留的技能。
激活时,当你令敌人冻结时会获得能量,达到能量上限后触发镶嵌的法术。
激活时,当你点燃敌人时会获得能量,达到能量上限后触发镶嵌的法术。
While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
激活时,当你使用近战攻击击败敌人时会获得能量,达到能量上限后触发镶嵌的法术。
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
激活时,当你被晕眩时会获得能量,达到能量上限后触发镶嵌的法术。
While active, gains Energy when you take damage and triggers socketed spells on reaching maximum Energy.
激活时,当你的能量护盾受到敌人击中伤害时获得能量。积累一定的能量后使用该咒祈,即可消耗能量并触发镶嵌的法术能量足够时可以多次触发。
While active, gains Energy when you dodge roll and triggers socketed spells on reaching maximum Energy.
激活时,当你持续吟唱一个技能时会获得能量,达到能量上限后触发镶嵌的法术。
激活时,当你使用近战攻击令敌人晕眩时会获得能量,达到能量上限后触发镶嵌的法术。
While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to create an explosion, granting you an Endurance Charge.
辅助使敌人中毒的技能,使中毒的敌人持续受到顽疾影响,并且在被击败时造成毒爆发。无法辅助召唤生物的技能。
辅助你使用的任意技能,使你在晕眩状态下使用时,触发一阵可击退敌人的疾风。
辅助任意击中敌人的法术,使其在击中时消耗元素异常状态,触发一次元素解放。无法辅助召唤生物的技能。
辅助任意击中敌人的技能,使其点燃的敌人被击败时有几率爆炸。
激活时,每隔一段获得增益状态层数,每层使你的闪避提高。拥有该增益状态时被敌人击中会消耗全部层数,对周围的敌人造成伤害和击退
辅助任意击中敌人的法术,使其在暴击时触发一次魔力耀斑。魔力耀斑会消耗你的魔力并造成火焰伤害。无法辅助召唤生物的技能。
激活时,当你的一个永久性召唤生物击败时,你会获得能量,达到能量上限后触发镶嵌的法术。极低等级的召唤生物具有能量生成惩罚。无法镶嵌产生召唤生物法术
激活时,一头九头蛇会从你的身体上站起,并定期对附近感电冻结点燃的敌人施放镶嵌的投射物法术
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
辅助攻击,使其令敌人的护甲完全破损时触发一次烈火爆炸。
辅助旅行技能,使用该技能时,你的脚步会震裂大地并发出伤害性的冲击波。
Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
辅助诅咒技能。被辅助诅咒技能创造危害区域,当敌人进入时爆炸,诅咒敌人并基于你的智慧造成混沌伤害。
Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.
施放冻结周围空气的力量之语,将附近的敌人包裹在寒冰碎片中。对这些敌人造成足量伤害就会击碎碎片,引发冰爆,造成攻击伤害,但不会使用你的武器伤害。
激活时,当你对敌人造成冻结感电点燃时都会获得能量。积累一定的能量后再次使用该咒祈,即可消耗能量并触发镶嵌的法术能量足够时可以多次触发。
Each of your Totems will summon an Ancestral Spirit Minion to fight for you. If the Totem that summoned the Minion dies then the Ancestral Spirit will too.
While active, gains Energy when you kill an enemy with a Melee Attack. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
[DNT-UNUSED] Creates a Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast. (Wording copied from Toxic Grenade.)
While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
激活时,当你格挡时会获得能量,达到能量上限后触发镶嵌的使法术
激活时,当你格挡时会获得能量,达到能量上限后触发镶嵌的诅咒
辅助非凡技能。被辅助技能触发祈唤其他技能时,有几率返还消耗的一部分能量
辅助触发其他技能的技能。被辅助技能所触发的技能的伤害在被触发时随机增减,触发时还会随机恢复一定比例的消耗。
辅助触发其他技能的技能。被辅助技能触发的技能在被触发时伤害、效果范围和投射物速度随机增减,被触发时还会随机回复一定消耗。
辅助战吼技能。被辅助技能消耗范围内敌人的护甲完全破损以触发物理伤害爆炸,但本身无法粉碎护甲
辅助产生冰晶的技能。被辅助技能不再产生冰晶,改为产生冰缓区域,持续造成冰霜伤害。
辅助远程战矛攻击。被辅助技能的投射物结束飞行时产生铁蒺藜。
辅助你自己使用的可造成伤害性击中攻击技能。被辅助技能击中消耗流血产生爆炸性血晶,但其本身无法造成流血。无法辅助已经消耗流血的技能。
辅助近战攻击技能。被辅助技能会触发棘刺爆发,对击中的目标周围的区域造成你的荆棘伤害。只有当你用荆棘进行反击后, 才能在击中时触发棘刺爆发。
[DNT-UNUSED] Supports Bow Attacks which impact the ground, triggering stunning novas when they do.
辅助你使用的近战打击技能。被辅助技能击中点燃的敌人时触发熔火喷发。
辅助猛击技能。被辅助技能在地面产生危害荆棘,在一段时间后激活。接触这些荆棘的敌人受到伤害并被瘫痪。同时最多允许 20 个荆棘存在。不会修改召唤生物图腾使用的技能。
Supports Skills which can Hit enemies. Shocking an enemy with Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.
召唤出一团炽热的余烬在你头顶盘旋。短暂时间后,余烬会向敌人发射,在击中区域造成火焰伤害,优先攻击最后一个被瞄准的敌人。再次施放该法术将重置所有存在余烬的持续时间。在同一连射中发射的多个余烬会试图攻击不同的敌人。尽量消耗一次闪电灌注,使整个连射产生连锁到敌人的光束。
辅助产生图腾的技能,使图腾拥有更多生命。被辅助技能产生的图腾被击败时爆炸,根据其生命造成物理伤害。
召唤一道能够造成感电闪电,打击小范围内的敌人。
While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark will Activate, Consming itself and releasing an explosion of blood when they are killed or Heavy Stunned. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
While active, gains Energy when one of your Charms is used and triggers socketed Spells on reaching maximum Energy.
While active, scatters caltrops in your wake when you dodge.
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
激活时,当你使用近战攻击击中敌人时会获得能量,达到能量上限后触发镶嵌的闪电法术。
激活时,当你使用近战攻击击中敌人时会获得能量,达到能量上限后触发镶嵌的火焰法术。
持续吟唱以淬炼你的主手近战战斗武器。锤子每次击打铁砧都会强化后续的攻击,使其在击中敌人时触发燃尽。
激活时,每当你进行闪避翻滚,就会产生一个短暂持续的自身复制体。复制体可被敌人伤害,被敌人摧毁的复制体会产生伤害性爆炸。以此方式产生的复制体只有一点生命。
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
一只毒蟾跃向敌人并爆炸,造成范围伤害并施加中毒
Shapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.
Shapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Attacks call down Moonbeams on Hit.
辅助造成伤害性击中的技能。被辅助技能造成闪电伤害时产生活体闪电召唤生物 - 以连锁攻击攻击附近敌人的活体电流。敌人不会直接攻击这些召唤生物,但可以穿过它们。不会修改召唤生物使用的技能。
辅助造成伤害性击中的技能。被辅助技能造成闪电伤害时产生活体闪电召唤生物 - 以连锁攻击攻击附近敌人的活体电流。敌人不会直接攻击这些召唤生物,但可以穿过它们。不会修改召唤生物使用的技能。
辅助攻击技能,使其击败冻结敌人时产生冰霜碎片。无法辅助图腾技能,不会修改召唤生物使用的技能。
Supports Skills that which Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.
辅助你自己使用的可造成伤害性击中的任意技能。被辅助技能击中消耗点燃产生烈焰之柱,但其本身无法造成点燃。无法辅助已经消耗点燃的技能,不会修改召唤生物的技能。
辅助跃入空中的近战技能,使其落地时产生[Fissure|裂缝]。无法辅助图腾技能,不会修改召唤生物使用的技能。
辅助产生可破坏土质物体的技能。在这些物体范围内击败足够敌人后,它们会破碎,释放出飞掠石召唤生物
辅助产生可破坏土质物体的技能。在这些物体范围内击败足够敌人后,它们会破碎,释放出飞掠石召唤生物
[DNT] Supports Spells you use yourself which Hit enemies. On Critical Hit with supported Spells, Trigger Atziri's Storm at the location of the nearest enemy.
Supports Skills that leap into the air, causing Corpses in the area you land to violently explode, damaging surrounding enemies.
使用点燃敌人获得的荣耀发出战吼,将你变成冈姆的化身。化身冈姆时,你的脚步会触发火山踏步,近战打击猛击获得先祖加持,你的近战打击触发熔火喷发。
[DNT-UNUSED] Empowers your next Ranged Attack on consuming an Owl Feather to grant it two additional Projectiles.
激活时,当你对敌人施放法术时都会获得能量。积累一定的能量后再次使用该咒祈,即可消耗能量并触发镶嵌的法术能量足够时可以多次触发。
Ready your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and create Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
Conjure an abyssal scythe that sweeps across the targeted area, dealing Fire damage to enemies and Consuming Ignite to create pillars of flame. Cannot be Triggered.
Consume a Power Charge when you cast a damaging Spell to trigger an Abyssal Apparition who will also cast that same Spell for you. Does not work with Channelling Spells, Spells with a Cooldown, Triggered Spells, Spells granted by items, or Spells which already consume a Power Charge. This Skill is not directly Supportable.
Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.
Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.
Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown.
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit.
Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them.
Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. The explosion Spreads the initial enemy's Ignite to other enemies Hit.
Supports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies.
While active, gains Energy when you spend Mana. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Shapeshifting Attacks, and can trigger them multiple times if it has enough Energy.
Supports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy.
Supports Curse Skills. Supported Curse Skills create areas which Curse enemies so long as they are within them. Cursed areas from Supported Skills gather power before erupting in a column of annihilating light after a moderate delay.
Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve, which Triggers a deadly slash towards an enemy that Hits you, dealing more damage based on your Armour.
Supports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface.
Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.
技能宝石 /26
发射一束喷射火花的投射物,投射物会沿着地面不规则移动,直到击中一个敌人或失效。尽量消耗一次冰霜灌注以环形发射大量火花。
While active, taking Lightning damage builds up charge on you. Reaching full charge expends all charge to Trigger this skill, creating a Chaining lightning bolt that arcs to nearby enemies.
激活时,每隔一段获得增益状态层数,每层使你的闪避提高。拥有该增益状态时被敌人击中会消耗全部层数,对周围的敌人造成伤害和击退
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.
Summon Navira, an invulnerable Water Djinn Minion to do your bidding. Navira will only act when you Command her to do so, bestowing restorative blessings upon you and your Allies with her Spells.
Each of your Totems will summon an Ancestral Spirit Minion to fight for you. If the Totem that summoned the Minion dies then the Ancestral Spirit will too.
[DNT-UNUSED] Creates a Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast. (Wording copied from Toxic Grenade.)
召唤出一团炽热的余烬在你头顶盘旋。短暂时间后,余烬会向敌人发射,在击中区域造成火焰伤害,优先攻击最后一个被瞄准的敌人。再次施放该法术将重置所有存在余烬的持续时间。在同一连射中发射的多个余烬会试图攻击不同的敌人。尽量消耗一次闪电灌注,使整个连射产生连锁到敌人的光束。
召唤一道能够造成感电闪电,打击小范围内的敌人。
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark will Activate, Consming itself and releasing an explosion of blood when they are killed or Heavy Stunned. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
While active, scatters caltrops in your wake when you dodge.
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
持续吟唱以淬炼你的主手近战战斗武器。锤子每次击打铁砧都会强化后续的攻击,使其在击中敌人时触发燃尽。
Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.
一只毒蟾跃向敌人并爆炸,造成范围伤害并施加中毒
Shapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.
使用点燃敌人获得的荣耀发出战吼,将你变成冈姆的化身。化身冈姆时,你的脚步会触发火山踏步,近战打击猛击获得先祖加持,你的近战打击触发熔火喷发。
Consume a Power Charge when you cast a damaging Spell to trigger an Abyssal Apparition who will also cast that same Spell for you. Does not work with Channelling Spells, Spells with a Cooldown, Triggered Spells, Spells granted by items, or Spells which already consume a Power Charge. This Skill is not directly Supportable.
Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.
Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.
技能宝石 画质 /3
此技能产生的危害在触发后有 (0—10)% 的几率重新武装
击败时有 (0—10)% 的几率触发此技能
(0—15)% increased frequency of Triggers
辅助宝石 /44
辅助你施放的诅咒技能,使其在诅咒结束时对被被诅咒的敌人触发末日爆炸。
辅助任意击中敌人的技能,使敌人碎裂时会产生一个冰冷漩涡。
辅助你使用的任意技能,使你在晕眩状态下使用时,触发一阵可击退敌人的疾风。
辅助任意击中敌人的法术,使其在击中时消耗元素异常状态,触发一次元素解放。无法辅助召唤生物的技能。
辅助任意击中敌人的法术,使其在暴击时触发一次魔力耀斑。魔力耀斑会消耗你的魔力并造成火焰伤害。无法辅助召唤生物的技能。
辅助攻击,使其令敌人的护甲完全破损时触发一次烈火爆炸。
辅助旅行技能,使用该技能时,你的脚步会震裂大地并发出伤害性的冲击波。
辅助你使用的技能,使其击破敌人的能量护盾时触发一次混沌伤害新星。
辅助诅咒技能。被辅助诅咒技能创造危害区域,当敌人进入时爆炸,诅咒敌人并基于你的智慧造成混沌伤害。
辅助非凡技能。被辅助技能触发祈唤其他技能时,有几率返还消耗的一部分能量
辅助触发其他技能的技能。被辅助技能所触发的技能的伤害在被触发时随机增减,触发时还会随机恢复一定比例的消耗。
辅助触发其他技能的技能。被辅助技能触发的技能在被触发时伤害、效果范围和投射物速度随机增减,被触发时还会随机回复一定消耗。
辅助战吼技能。被辅助技能消耗范围内敌人的护甲完全破损以触发物理伤害爆炸,但本身无法粉碎护甲
辅助远程战矛攻击。被辅助技能的投射物结束飞行时产生铁蒺藜。
辅助近战攻击技能。被辅助技能会触发棘刺爆发,对击中的目标周围的区域造成你的荆棘伤害。只有当你用荆棘进行反击后, 才能在击中时触发棘刺爆发。
[DNT-UNUSED] Supports Bow Attacks which impact the ground, triggering stunning novas when they do.
辅助你使用的近战打击技能。被辅助技能击中点燃的敌人时触发熔火喷发。
辅助产生危害的技能。被辅助技能产生的危害有几率在触发后的短时间里重新武装。
辅助产生危害的技能。被辅助技能产生的危害有几率在触发后的短时间里重新武装。
辅助产生危害的技能,使危害只能在产生后立即触发或在持续时间结束时触发。产生的危害持续时间大幅缩短,并且造成更高的伤害。
Supports Skills which can Hit enemies. Shocking an enemy with Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.
辅助产生图腾的技能,使图腾拥有更多生命。被辅助技能产生的图腾被击败时爆炸,根据其生命造成物理伤害。
辅助造成伤害性击中的技能。被辅助技能造成闪电伤害时产生活体闪电召唤生物 - 以连锁攻击攻击附近敌人的活体电流。敌人不会直接攻击这些召唤生物,但可以穿过它们。不会修改召唤生物使用的技能。
辅助造成伤害性击中的技能。被辅助技能造成闪电伤害时产生活体闪电召唤生物 - 以连锁攻击攻击附近敌人的活体电流。敌人不会直接攻击这些召唤生物,但可以穿过它们。不会修改召唤生物使用的技能。
[DNT] From the Grave Support
辅助攻击技能,使其击败冻结敌人时产生冰霜碎片。无法辅助图腾技能,不会修改召唤生物使用的技能。
Supports Skills that which Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.
辅助产生可破坏土质物体的技能。在这些物体范围内击败足够敌人后,它们会破碎,释放出飞掠石召唤生物
辅助产生可破坏土质物体的技能。在这些物体范围内击败足够敌人后,它们会破碎,释放出飞掠石召唤生物
Supports Skills that leap into the air, causing Corpses in the area you land to violently explode, damaging surrounding enemies.
Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown.
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit.
Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them.
Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. The explosion Spreads the initial enemy's Ignite to other enemies Hit.
Supports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies.
Supports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy.
Supports Curse Skills. Supported Curse Skills create areas which Curse enemies so long as they are within them. Cursed areas from Supported Skills gather power before erupting in a column of annihilating light after a moderate delay.
Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve, which Triggers a deadly slash towards an enemy that Hits you, dealing more damage based on your Armour.
Supports Skills which create Hazards, causing those Hazards to be unable to be triggered for 3 seconds after being created.
Supports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface.
Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.
怪物 词缀 /3
名字等级Pre/SufDescriptionWeight
1传奇在消耗至少 100 点预支花费的魔力
或触发一个技能时触发插入的法术,它有 0.1 秒冷却时间
施法 宝石
1传奇trigger cascade target variation [1]
1传奇trigger cascade behaviour variation [3]
其他属性 词缀 /5
名字等级DomainPre/SufDescriptionWeight
触发的1Jewel前缀触发法术法术伤害提高 (10—18)% 伤害 施法intjewel 1
default 0
触发的1Jewel前缀范围内的小型天赋同时提供 被触发法术法术伤害提高 (2—3)% 伤害 施法int_radius_jewel 1
default 0
1Jewel传奇陷阱触发范围扩大 (40—60)%
1Jewel传奇陷阱有 (8—12)% 的几率额外触发一次
1Abyss传奇触发技能有 (6—12)% 的几率返还消耗能量的一半heart_unique_jewel_prefix 1
default 0
传奇 /9
获得技能: 等级 4 降解
移动速度加快 10%
护甲提高 (30—50)%
+(5—10) 力量
每移动 1.2 米触发一次分解
获得技能: 火焰弹
获得技能: 灰烬连射
法术伤害提高 (80—120)%
每击败一名敌人获得 (5—10) 点生命
魔力再生率提高 25%
获得技能: 等级 13 闪电
+(10—15) 敏捷
闪电抗性 +(20—30)%
暴击触发雷光霹雳技能
获得技能: 等级 1 闪电
获得技能: 等级 1 电球
闪电伤害提高 (80—120)%
施法速度加快 (10—20)%
魔力再生率提高 (20—30)%
击败感电的敌人时触发电球技能
攻击技能的元素伤害提高 100%
暴击几率 +(5—10)%
所有元素技能等级 +(2—4)
触发技能有 100% 的几率返还消耗能量的一半
暴走时触发 15 级幻化之刃德尔维希
幻化时无法使用
幻化之刃德尔维希会在暴走结束时消失
近战击中视为暴走击败
暴走
获得技能: 等级 6 双灵涌动
额外装填一支弩箭
附加 (14—21) - (25—37) 物理伤害
暴击几率 +5%
装填速度加快 (15—25)%
当你装填时,触发双灵涌动
交替获得 (2—6)冰霜涌动(2—6)火焰涌动
trigger reload infusion on reload [1]
获得技能: 等级 10 爆裂沼蟾
攻击击中时有 (20—30)% 的几率使目标中毒
攻击附加 (6—10) - (13—17) 物理伤害
每击败一名敌人获得 (10—15) 点魔力
中毒持续时间延长 (10—20)%
攻击击中时有 (20—30)% 的几率使目标中毒
使目标中毒时还会使其致盲
local display triggers level x toad on kill [1]
获得技能: 战矛飞掷
获得技能: 等级 15 混沌涌动
攻击速度加快 (15—20)%
物理伤害的 (10—20)% 转化为生命偷取
该装备附加 (167—201) - (267—333) 基础混沌伤害
当你消耗一个能量球时,触发混沌涌动以获得 2混沌涌动
生命偷取回复量改为由你的混沌伤害决定,而非物理伤害
Passive /8
触发技能有 25% 的几率返还消耗能量的一半
魔力消耗效能提高 10%
触发法术法术伤害提高 40%
若你近期触发过法术,伤害提高 40%
非凡技能获得的能量提高 15%
专精: 驱灵仪式
若你近期触发过技能,暴击几率提高 25%
若你近期造成暴击击中非凡技能获得的能量提高 25%
近期每触发一个危害,伤害提高 10%,最多 50%
危害在触发后有 15% 的几率重新武装
若你近期触发过法术,伤害提高 50%
咒祈技能改为每 2 秒触发法术
咒祈技能在触发法术时无法获得能量
咒祈法术消耗的能量降低 50%
升华试炼 Passive /7
升华: 战争使者
角色: 战士
获得技能: 先祖之灵
+1 召唤图腾数量上限
当你召唤图腾时触发先祖之灵
升华: 亚马逊
角色: 女猎手
When you Consume a Charge, Trigger Elemental Surge to gain 2 Fire Surges
When you Consume a Charge, Trigger Elemental Surge to gain 2 Cold Surges
Gain 1 fewer Lightning Surge from Triggering Elemental Surge
升华: 亚马逊
角色: 女猎手
获得技能: 元素涌动
When you Consume a Charge, Trigger Elemental Surge to gain 3 Lightning Surges
升华: 仪祭师
角色: 女猎手
充能不足时可以改为消耗 25% 的最大魔力触发咒符
角色: 魔巫
获得技能: 元素风暴
法术暴击时触发元素风暴
升华: 祈求者
角色: 行者
获得技能: 元素表现
近战暴击时触发元素表现
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