Essence /81

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Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (8–10)% increased maximum Life

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Ring: (4–6)% increased maximum Mana

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (10–15)% of Physical Damage from Hits taken as Chaos Damage

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier

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Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Hits against you have (40–50)% reduced Critical Damage Bonus

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Gloves: (25–29)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (50–59)% increased Mana Regeneration Rate
Amulet: (19–21)% of Damage taken Recouped as Life
Belt: +(254–304) to Stun Threshold
Quiver: (43–50)% increased Damage with Bow Skills

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Allocates a random Notable Passive Skill

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves or Boots: 100% increased effect of Socketed Items

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Belt: On Corruption, Item gains two Enchantments

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Removes a random modifier and augments a Rare item with a new guaranteed modifier

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Removes a random modifier and augments a Rare item with a new guaranteed modifier

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Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: (10–15)% increased Quantity of Gold Dropped by Slain Enemies

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Essence Ref /14
Essence
Essence monsters are powerful monsters trapped in crystallised corruption.
Breaking these monsters free allows them to be defeated, dropping the Essence that can then be used to modify equipment.
Breaking these monsters free allows them to be defeated, dropping the Essence that can then be used to modify equipment.
Your Maps have 20% increased chance to contain Essences
Your Maps have 20% increased chance to contain Azmeri Spirits
100% increased chance for Essences found in your Maps to add Speed modifiers
Your Maps have 100% increased chance to contain Essences
Areas with Map Bosses contain an additional Essence
Essence
Essence monsters are powerful monsters trapped in crystallised corruption.
Breaking these monsters free allows them to be defeated, dropping the Essence that can then be used to modify equipment.
Breaking these monsters free allows them to be defeated, dropping the Essence that can then be used to modify equipment.
Monsters mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | monster drop no essences [1] |
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Whispering | 1 | Suffix | Heist Chests have a (6–7)% chance to Duplicate contained Essences | |
of Weeping | 45 | Suffix | Heist Chests have a (8–9)% chance to Duplicate contained Essences | |
of Screaming | 75 | Suffix | Heist Chests have a (10–12)% chance to Duplicate contained Essences | |
of Deafening | 83 | Suffix | Heist Chests have a (13–15)% chance to Duplicate contained Essences |
Trinket mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Superstition | 1 | Suffix | 3% chance to receive additional Essences when opening a Reward Chest in a Heist | |
of Superstition | 50 | Suffix | 4% chance to receive additional Essences when opening a Reward Chest in a Heist | |
of Superstition | 70 | Suffix | (5–6)% chance to receive additional Essences when opening a Reward Chest in a Heist |
Crafting Bench /1
Misc mods /21
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Atlas | Prefix | Monsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption Your Maps contain an additional Essence 3 uses remaining map extra content weighting [1] | ||
1 | Atlas | Prefix | Monsters Imprisoned by Essences have a 50% chance to contain a Remnant of Corruption Your Maps contain 2 additional Essences 15 uses remaining map extra content weighting [1] | ||
Veiled | 1 | MasterVeiled | Prefix | have veiled mod choices ever been revealed [0] unveiled mod level range percent override from essence [0] veiled mod X remaining rerolls [0] veiled mod seed [0,32767] veiled mod type [0] | |
of the Veil | 1 | MasterVeiled | Suffix | have veiled mod choices ever been revealed [0] unveiled mod level range percent override from essence [0] veiled mod X remaining rerolls [0] veiled mod seed [0,32767] veiled mod type [0] | |
1 | MasterVeiled | Unique | have veiled mod choices ever been revealed [0] unveiled mod level range percent override from essence [0] veiled mod X remaining rerolls [0] veiled mod seed [0] veiled mod type [1001] | ||
1 | MasterVeiled | Unique | have veiled mod choices ever been revealed [0] unveiled mod level range percent override from essence [0] veiled mod X remaining rerolls [0] veiled mod seed [0] veiled mod type [1002] | ||
1 | MasterVeiled | Unique | have veiled mod choices ever been revealed [0] unveiled mod level range percent override from essence [0] veiled mod X remaining rerolls [0] veiled mod seed [0] veiled mod type [1003] | ||
1 | MasterVeiled | Unique | have veiled mod choices ever been revealed [0] unveiled mod level range percent override from essence [0] veiled mod X remaining rerolls [0] veiled mod seed [0] veiled mod type [1004] | ||
1 | MasterVeiled | Unique | have veiled mod choices ever been revealed [0] unveiled mod level range percent override from essence [0] veiled mod X remaining rerolls [0] veiled mod seed [0] veiled mod type [1006] | ||
1 | MasterVeiled | Unique | have veiled mod choices ever been revealed [0] unveiled mod level range percent override from essence [0] veiled mod X remaining rerolls [0] veiled mod seed [0] veiled mod type [1013] | ||
1 | MasterVeiled | Unique | have veiled mod choices ever been revealed [0] unveiled mod level range percent override from essence [0] veiled mod X remaining rerolls [0] veiled mod seed [0] veiled mod type [1007] | ||
1 | MasterVeiled | Unique | have veiled mod choices ever been revealed [0] unveiled mod level range percent override from essence [0] veiled mod X remaining rerolls [0] veiled mod seed [0] veiled mod type [1012] | ||
1 | MasterVeiled | Unique | have veiled mod choices ever been revealed [0] unveiled mod level range percent override from essence [0] veiled mod X remaining rerolls [0] veiled mod seed [0] veiled mod type [1005] | ||
of Deafening | 5 | Sentinel | Suffix | (2.6–3)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [2] | |
of Deafening | 45 | Sentinel | Suffix | (3.1–3.5)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [4] | |
of Deafening | 60 | Sentinel | Suffix | (3.6–5)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [6] | |
1 | MemoryLines | Unique | Areas can contain Essences Area contains 5 additional Essences | ||
of Collective Stasis | 1 | MemoryLines | Suffix | Areas contain additional Essences Essences contain multiple Rare Monsters with Essences memory line type hash [-11718] | |
of Crystal Prisons | 1 | MemoryLines | Suffix | Areas contain additional Essences Essences contain Rogue Exiles memory line type hash [23679] | |
of the Essence | 1 | Tower | Suffix | Your Maps have (30–50)% increased chance to contain Essences | |
of Crystals | 1 | Tower | Suffix | Areas with Map Bosses contain an additional Essence |
Item /7

Stack Size: 1 / 10
Has a Corrupt Essence modifier
Whispering Incubator
Adds an incubated Essence item to an equippable item
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Infused Incubator
Adds an incubated Essence item to an equippable item
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Whispering Incubator
Stack Size: 1 / 10
Adds an incubated Essence item to an equippable item
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Infused Incubator
Stack Size: 1 / 10
Adds an incubated Essence item to an equippable item
Item drops after killing {0} monsters
Item drops after killing {0} monsters
Omen of Dextral Crystallisation
Stack Size: 1 / 10
While this item is active in your inventory your next
Perfect or Corrupted Essence will remove only Suffix modifiers
Perfect or Corrupted Essence will remove only Suffix modifiers
Omen of Sinistral Crystallisation
Stack Size: 1 / 10
While this item is active in your inventory your next
Perfect or Corrupted Essence will remove only Prefix modifiers
Perfect or Corrupted Essence will remove only Prefix modifiers
Passive /5
Your Maps have 100% increased chance to contain Essences
Areas with Map Bosses contain an additional Essence
Essence Stash Tab /81

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Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (8–10)% increased maximum Life

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Ring: (4–6)% increased maximum Mana

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (10–15)% of Physical Damage from Hits taken as Chaos Damage

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Hits against you have (40–50)% reduced Critical Damage Bonus

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Gloves: (25–29)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (50–59)% increased Mana Regeneration Rate
Amulet: (19–21)% of Damage taken Recouped as Life
Belt: +(254–304) to Stun Threshold
Quiver: (43–50)% increased Damage with Bow Skills

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Allocates a random Notable Passive Skill

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves or Boots: 100% increased effect of Socketed Items

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Belt: On Corruption, Item gains two Enchantments

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier

Stack Size: 1 / 10

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Removes a random modifier and augments a Rare item with a new guaranteed modifier

Stack Size: 1 / 10

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Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: (10–15)% increased Quantity of Gold Dropped by Slain Enemies

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Essence
Essences are a type of currency item dropped by essence encounters. Essences will add a modifier to an item, guaranteeing a modifier of a specified type.
Essences can appear starting from Act 2.
Rise of the Abyssal Update
Essence Rework
- Essences now have 4 tiers: Lesser, Normal, Greater, and Perfect.
- Instead of adding a modifier of a certain tag, Essences now add a specific modifier, depending on the Tier of Essence and type of item it is being applied to.
- Lesser, Normal, and Greater Essences can upgrade a Magic item to Rare, adding a guaranteed modifier.
- Perfect Essences and Essences obtained through Corruption remove a random modifier and augments a Rare item with a new guaranteed modifier.
- Added 7 new types of Essences.
- Essences of Torment have been renamed to Essences of Abrasion.
- Essence of Hysteria now augments different guaranteed modifiers based on the type of item it is applied to.
Mechanics
Base tier essences will upgrade normal items to magic items, while Greater essences will upgrade magic items to rare.
Using a Vaal Orb on an imprisoned monster will corrupt it and modify the essences it's holding in unpredictable ways. Outcomes include:
- Add a random essence
- Reroll all essences into the same type
- Upgrade regular essences into their Greater versions
- Transform Greater Essences into a Corrupted Essence
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.