Ice-Tipped Arrows
Tier: 3
Level: (1–20)
Cost: (14–63) Mana
Cooldown Time: 12.00 s
Cast Time: 0.70 sec
Requires: Level (1–90), (4–157) Dex
Requires: Bows, Spears
Ready your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attacks to create Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
Ice-Tipped Arrows
Maximum Buff duration is 8 seconds

Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Ice Fragments
Cooldown Time: 0.30 s
Cast Time: 1.00 sec
Attack Damage: (45–131)% of base
Projectile Speed: 32 Units per Second
Detonation Time is 2.5 seconds
Converts 100% of Physical Damage to Cold Damage
Fires 3 Projectiles
Explosion radius is 1.3 metres
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Maximum Buff duration is 8 seconds
Empowers 4 Attacks
Converts 100% of Physical Damage to Cold Damage
Detonation Time is 2.5 seconds
Fires 3 Projectiles
LevelRequires LevelDexCostBase Damage
10414100%, 100%, 45%
23916100%, 100%, 49%
361418100%, 100%, 54%
4102120100%, 100%, 59%
5142822100%, 100%, 64%
6183524100%, 100%, 69%
7224126100%, 100%, 73%
8264829100%, 100%, 77%
9315731100%, 100%, 81%
10366534100%, 100%, 85%
11417436100%, 100%, 89%
12468239100%, 100%, 93%
13529241100%, 100%, 97%
145810344100%, 100%, 101%
156411347100%, 100%, 106%
166611650100%, 100%, 110%
177212653100%, 100%, 115%
187813756100%, 100%, 120%
198414759100%, 100%, 125%
209015763100%, 100%, 131%
2166100%, 100%, 136%
2270100%, 100%, 142%
2373100%, 100%, 148%
2477100%, 100%, 154%
2581100%, 100%, 160%
2685100%, 100%, 167%
2789100%, 100%, 174%
2893100%, 100%, 181%
2997100%, 100%, 189%
30102100%, 100%, 197%
31106100%, 100%, 205%
32111100%, 100%, 214%
33116100%, 100%, 223%
34121100%, 100%, 232%
35126100%, 100%, 242%
36131100%, 100%, 252%
37137100%, 100%, 263%
38142100%, 100%, 274%
39148100%, 100%, 285%
40154100%, 100%, 297%
Attribute /7

Ice-Tipped Arrows

NameShow Full Descriptions
AcronymBuff, Empower
BaseType Ice-Tipped Arrows
Class Skill Gems
TargetTypesAny
TypeSpell, Duration, ModifiesNextSkill, Cooldown, ConsumesCharges, UsableWhileMoving, Buff, EmpowersOtherSkill, SkillConsumesFrenzyChargesOnUse, UsableWhileMounted, NoAttackInPlace, Cooldown, CannotChain, CannotTerrainChain, GroundTargetedProjectile, ProjectileNoCollision
ItemTypeMetadata/Items/Gem/SkillGemIceTippedArrows
ActiveSkillsCodeshearing_bolts
Ice-Tipped Arrows
Tier: 3
Level: (1–20)
Cost: (14–63) Mana
Cooldown Time: 12.00 s
Cast Time: 0.70 sec
Requires: Level (1–90), (4–157) Dex
Requires: Bows, Spears
Ready your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attacks to create Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
Ice-Tipped Arrows
Maximum Buff duration is 8 seconds
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Ice Fragments
Cooldown Time: 0.30 s
Cast Time: 1.00 sec
Attack Damage: (45–131)% of base
Projectile Speed: 32 Units per Second
Detonation Time is 2.5 seconds
Converts 100% of Physical Damage to Cold Damage
Fires 3 Projectiles
Explosion radius is 1.3 metres
active skill projectile speed +% final [50]
ballistic ice chunk cone angle [360]
ballistic projectiles always bounce [1]
base is projectile [1]
is area damage [1]
trigger ballistic ice chunk on hit frozen target [100]
triggerable in any set [1]
usable while shapeshifted [1]
Skills can be managed in the Skills Panel.
Supported By /25
  • Active Type: Spell, Duration, ModifiesNextSkill, Cooldown, ConsumesCharges, UsableWhileMoving, Buff, EmpowersOtherSkill, SkillConsumesFrenzyChargesOnUse, UsableWhileMounted, NoAttackInPlace, Cooldown, CannotChain, CannotTerrainChain, GroundTargetedProjectile, ProjectileNoCollision
  • Rapid Casting I
    Supports Spells, causing them to cast faster.
    Rapid Casting II
    Supports Spells, causing them to cast faster.
    Rapid Casting III
    Supports Spells, causing them to cast faster for each different Spell you've cast Recently.
    Arcane Surge
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    Second Wind I
    Supports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills, or modify the skills of minions.
    Second Wind II
    Supports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills, or modify the skills of minions.
    Second Wind III
    Supports skills with cooldowns, giving them extra uses of that cooldown and causing them to restore Life on use. Cannot support instant or triggered skills, or modify the skills of minions.
    Compressed Duration I
    Supports any skill that has a duration making that duration shorter.
    Compressed Duration II
    Supports any skill that has a duration making that duration shorter.
    Prolonged Duration I
    Supports any skill that has a duration, making that duration longer.
    Prolonged Duration II
    Supports any skill that has a duration, making that duration longer.
    Perpetual Charge
    Supports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.
    Mobility
    Supports skills that can be used while moving, allowing you to move faster while using them.
    Murderous Intent
    Supports skills that can Empower skills other than themselves, causing skills they Empower to Cull enemies.
    Armour Demolisher I
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Armour Demolisher II
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Uruk's Smelting
    Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
    Slow Potency
    Supports any skill, causing inflicted Slows to be more powerful.
    Cooldown Recovery I
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
    Cooldown Recovery II
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
    Potent Exposure
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
    Heightened Charges
    Supports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.
    Deliberation
    Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
    Inhibitor
    Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.
    Ice-Tipped Arrows
    Your [Bow] and [Spear] [Projectile] [Attack|Attacks] are [Empowered] to create [IceFragment|Ice Fragments].
    Attribute /3

    shearing_bolts

    NameShow Full Descriptions
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID3
    Edit

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