ElementalDamage Ref /65
Elemental Damage Types
The three Elemental damage types are Fire, Cold, and Lightning.
+(20–30) 最大魔力
所有元素抗性 +(5–15)%
每击败一名敌人获得 (1–10) 点魔力
你能施加一个额外诅咒
+(30–50) 点闪避值
物品稀有度提高 10%
所有元素抗性 +(25–35)%
生命上限提高 50%
+(10–20)属性
照亮范围缩小 40%
你不具有元素抗性
该装备的护甲与能量护盾提高 (50–100)%
+100 精魂
所有元素抗性 +(5–15)%
Gain no inherent bonus from Intelligence
+(20–30) 最大能量护盾
技能速度加快 (15–30)%
暴击几率提高 (20–30)%
所有元素抗性 -30%
伤害提高 (30–50)%
+(30–40) 最大生命
所有元素抗性 +(10–15)%
元素伤害提高 (15–30)%
Enemies take (15–20)% increased Damage for each Elemental Ailment type among
your Ailments on them
敌人受到的点燃感电冰缓持续时间缩短 (30–40)%
+(10–15) 力量
生命上限降低 20%
+(10–20)属性
所有元素抗性 +(10–20)%
生命偷取量提高 100%
咒符+(1–3)
药剂的生命回复提高 (20–30)%
+(30–50) 最大魔力
所有元素抗性 +(5–10)%
将所受伤害的50%吸纳为魔力
+(40–60) 护甲
+(5–15) 力量
+(5–15) 智慧
所有元素抗性 +10%
+(40–60) 晕眩阈值
护甲对元素伤害生效
+(60–80) 最大生命
+(40–60) 最大魔力
所有元素抗性 +(5–10)%
耐力球持续时间缩短 25%
每消耗一个耐力球,回复 5% 生命
获得技能: 等级 15 Herald of Ash
获得技能: 等级 15 Herald of Ice
获得技能: 等级 15 Herald of Thunder
+(60–80) 最大生命
所有元素抗性 +(30–40)%
在场的敌人没有元素抗性
所有元素抗性 +(5–40)%
护甲值随超量火焰抗性提高
获得相当于元素伤害 (5–10)% 的额外冰霜伤害
获得相当于元素伤害 (5–10)% 的额外火焰伤害
获得相当于元素伤害 (5–10)% 的额外闪电伤害
元素伤害的 33% 转化为冰霜伤害
元素伤害的 33% 转化为火焰伤害
元素伤害的 33% 转化为闪电伤害
该装备的闪避与能量护盾提高 (40–60)%
所有元素抗性 +(10–20)%
击中造成的火焰伤害作用于感电几率,而非点燃几率和强度
击中冰霜伤害不影响冰缓强度或冻结积蓄,改为作用于点燃几率和强度
击中造成的闪电伤害作用于冻结积蓄,而非感电几率
物品稀有度提高 (6–15)%
物品稀有度提高 (50–70)%
+10 敏捷
所有元素抗性 -20%
该装备的护甲与闪避提高 (200–300)%
所有元素抗性 +(10–20)%
混沌抗性 -17%
咒符不消耗充能
获得技能: Parry
+(60–80) 最大魔力
所有元素抗性 +(10–15)%
命中值提高 20%
Parried enemies take more Spell Damage instead of more Attack Damage
100% increased Parried Debuff Duration
parry skill art variation from item [2]
获得技能: Parry
闪避值提高 (60–100)%
所有元素抗性 +(10–15)%
Parrying applies 10 Stacks of Critical Weakness
100% increased Parry Damage
获得技能: 架盾
护甲提高 (60–120)%
+(60–100) 最大魔力
所有元素抗性 +(10–15)%
Apply Elemental Exposure to Enemies 3 metres in front of you
for 4 seconds while Shield is raised
获得技能: 架盾
该装备的护甲与能量护盾提高 (80–150)%
+(20–30) 敏捷
所有元素抗性 +(10–20)%
25 生命上限使精神上限 +1
获得技能: 等级 7 威能法印
法术伤害提高 (80–120)%
施法速度加快 (10–20)%
所有元素抗性 +(5–10)%
照亮范围扩大 20%
法术发射 4 个额外投射物
法术以环形发射投射物
+(60–80) 最大生命
15% 额外物理伤害减免
所有元素抗性 -10%
混沌抗性 +13%
攻击技能的元素伤害提高 100%
暴击几率 +(5–10)%
所有元素技能等级 +(2–4)
触发技能有 100% 的几率返还消耗能量的一半
获得技能: 等级 8 Purity of Fire
获得相当于伤害 (40–60)% 的额外火焰伤害
在场友军获得相当于伤害 (20–30)% 的额外火焰伤害
在场友军每秒再生生命上限 (2–3)% 的生命
在场的敌人根据最低的抗性抵抗元素伤害
+(120–160) 命中
物品稀有度提高 (30–40)%
所有元素抗性 +(10–15)%
攻击每击中一名敌人获得25点生命
不能使用其他戒指
攻击每击中一名敌人获得15点魔力
受到诅咒的持续时间缩短 50%
+(100–150) 最大能量护盾
所有元素抗性 +(10–20)%
将所受伤害的(5–30)%吸纳为生命
将所受伤害的(5–30)%吸纳为魔力
技能的冷却时间 (-2–-1)
只影响中大环形范围内的天赋
未连结至天赋树的技能,仍然可以在范围内配置
所有元素抗性 (-20–-5)%
混沌抗性 (-23–-3)%
物理伤害提高 (250–300)%
攻击速度减慢 10%
所有元素抗性 +10%
魔力再生率提高 50%
local gain shrine buff every 10 seconds [1]
魔力再生率提高 (40–50)%
+(30–50) 精魂
+(20–30) 智慧
所有元素抗性 +(10–20)%
能量护盾充能率提高 (30–50)%
Current Energy Shield also grants Elemental Damage reduction
附加 (5–7) - (10–12) 物理伤害
+10 敏捷
魔力再生率提高 (30–50)%
Attacks with this Weapon gain 50% of Physical damage as Extra damage of each Element
该装备的能量护盾提高 (100–200)%
能量护盾充能率提高 (30–50)%
能量护盾提早 (30–50)% 开始恢复
受到击中元素伤害的 20% 转换为混沌伤害
+25% 的几率中毒
该装备的能量护盾提高 (60–100)%
+(60–100) 最大魔力
物品稀有度提高 (10–15)%
伤害穿透 10% 元素抗性
Your Hits can Penetrate Elemental Resistances down to a minimum of -50%
获得技能: 等级 4 力量抽取
+(100–150) 最大魔力
所有法术技能等级 +3
施法速度加快 (15–30)%
Supports Attacks that use a weapon, causing them to deal more weapon Elemental damage.
Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.
Supports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which causes Armour to partially apply to Elemental Hit Damage.
Supports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.
Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.
立起一个图腾猛击其周围的地面,反复对周围的敌人造成伤害。该猛击击中震地的崎岖之地会使其喷发。
立起一个图腾,使用镶嵌的锤类技能。
Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.
Become attuned to all Elements building up Fire, Cold and Lightning Resonance based off the highest Elemental Damage type dealt by your Attack Hits. Your Elemental Damage with Attacks is greatly enhanced the more Resonance of any type you have.
Fire a single Eye Projectile which does not Hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies, plus an extra burst of shards at the end of its flight. If the Eye passes over an Elemental ground surface or Orb, it will take on that surface's effect causing shards to deal more damage of the corresponding Type.
立起一个[图腾],对敌人施加造成持续[混沌]伤害的减益
Tap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.
召唤一个弩炮图腾,朝空中猛烈发射一连串箭矢。这些箭矢以一条直线击中地面,每一支都对周围的敌人造成范围伤害。需要弓类武器。
Deploy a Ballista Totem that fires Pinning bolts which Maim Enemies.
Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
+1% 元素抗性上限
所有元素抗性 +5%
将所受元素伤害15% 吸纳为生命
专精: 猎魔
若你近期内点燃敌人,则元素伤害提高 30%
冻结积蓄值提高 20%
击中忽略被冻结的敌人的非负值元素抗性
若你近期内使敌人冰缓,则元素伤害提高 30%
若你近期内使敌人感电,则元素伤害提高 30%
所有元素抗性 +5%
元素伤害提高 30%
伤害穿透 12% 元素抗性
攻击技能的效果区域扩大 10%
攻击技能的元素伤害提高 20%
受到击中物理伤害的 5% 转化为随机元素伤害
攻击伤害穿透敌人 15% 的元素抗性
旗帜使你和友军的所有元素抗性 +5%
升华: 追猎者
角色: 游侠
30% of Evasion Rating also grants Elemental Damage reduction
升华: 亚马逊
角色: 女猎手
Life Leech recovers based on your Elemental damage as well as Physical damage
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