フードをかぶった者


The Hooded One
Spectre | N |
---|---|
Tags | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ライフ
120%
Energy Shield From Life
25%
回避力
+50%
耐性




Damage
56%
命中力
500%
クリティカルヒット Chance
5%
+30%
Attack Distance
4 ~ 10
アタックタイム
1.17 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
HoodedMentorSingingCavernsSummon
Metadata
HoodedMentorSingingCavernsSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,981
2,413
1,062
2,327
Damage
131
スペルダメージ
131
命中力
7,392
アタックタイム
1.17
経験値
28,634
Minion Life
6,237
Minion Energy Shield
2,079
Minion Damage
543
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 104–157
クリティカルヒット率: 5%
アタックタイム: 1.17 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeNPCExplorer
walk emerge distance [150]
DoLiterallyNothing
???
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/NPC/Four_Act4/HoodedMentorSingingCavernsSummon"] = { name = "The Hooded One", life = 1.2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.56, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 5, skillList = { "MeleeAtAnimationSpeedUnique", "WalkEmergeNPCExplorer", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeNPCExplorer"] = { name = "WalkEmergeNPCExplorer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
フードをかぶった者


The Hooded One
Spectre | N |
---|---|
Tags | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ライフ
120%
Energy Shield From Life
25%
回避力
+50%
耐性




Damage
56%
命中力
500%
クリティカルヒット Chance
5%
+30%
Attack Distance
4 ~ 10
アタックタイム
1.17 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
HoodedMentorShrikeIslandSummon
Metadata
HoodedMentorShrikeIslandSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,981
2,413
1,062
2,327
Damage
131
スペルダメージ
131
命中力
7,392
アタックタイム
1.17
経験値
28,634
Minion Life
6,237
Minion Energy Shield
2,079
Minion Damage
543
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 104–157
クリティカルヒット率: 5%
アタックタイム: 1.17 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeNPCExplorer
walk emerge distance [150]
DoLiterallyNothing
???
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/NPC/Four_Act4/HoodedMentorShrikeIslandSummon"] = { name = "The Hooded One", life = 1.2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.56, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 5, skillList = { "MeleeAtAnimationSpeedUnique", "WalkEmergeNPCExplorer", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeNPCExplorer"] = { name = "WalkEmergeNPCExplorer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
フードをかぶった者


The Hooded One
Spectre | N |
---|---|
Tags | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ライフ
120%
Energy Shield From Life
25%
回避力
+50%
耐性




Damage
56%
命中力
500%
クリティカルヒット Chance
5%
+30%
Attack Distance
4 ~ 10
アタックタイム
1.17 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
HoodedMentorSolitaryConfinementSummon
Metadata
HoodedMentorSolitaryConfinementSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,981
2,413
1,062
2,327
Damage
131
スペルダメージ
131
命中力
7,392
アタックタイム
1.17
経験値
28,634
Minion Life
6,237
Minion Energy Shield
2,079
Minion Damage
543
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 104–157
クリティカルヒット率: 5%
アタックタイム: 1.17 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

WalkEmergeNPCExplorer
walk emerge distance [150]
DoLiterallyNothing
???
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/NPC/Four_Act4/HoodedMentorSolitaryConfinementSummon"] = { name = "The Hooded One", life = 1.2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.56, damageSpread = 0.2, attackTime = 1.17, attackRange = 10, accuracy = 5, skillList = { "MeleeAtAnimationSpeedUnique", "WalkEmergeNPCExplorer", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeNPCExplorer"] = { name = "WalkEmergeNPCExplorer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
フードをかぶった者 Topic /9
NPC | 名前 |
---|---|
ウーナ | あの影は奇妙な存在です。野営地に居座る青い目の影に見られているのは妙な感覚ですが、あなたが彼を開放してから事態は好転しています。 |
レンリー | あのフードの奴は妙な奴だが、お前が信用できるというなら、儂もそれを支持しよう。お前が正しいことを祈ろう。 |
レンリー | 「フードの者」とやらはお前さんに免じてここに置いてやっているんだ。脅したいわけではないが、あれが見た目通りの邪悪さだったならばそれはお前さんの責任となるぞ。 |
フィン | 森の中で影を見つけて、ここへ連れて帰ったと。結構。素晴らしい。最高だ。 |
フィン | あの青く輝く目のせいで夜眠りづらいんだ。光を防ぐために顔に何かかけておきたいんだが、うっかり就寝用ベールを城に置いてきちまった。 |
リス | あれは何だ?お前と共に旅しているのか?黒ずくめの謎の人物を信用しないほうが良いと言いたい所だが、私も人のことは言えないからな…… |
アルヴァ | あそこのフードを被った人……あなたのお友達なんでしょう?無口なのね。 |
シャンブリン | 彼の方を向くと、微かに……何かを感じる。太陽さえも貫くことのできない私の盲目にとって、これは新しい感覚だ。お前の奇妙な連れに私は何を見ているのだ? |
ウーナ | この影……まだ……生きているのでしょうか?私たちの求める答えを知っているかも知れません。このように魂を木に縛る力を持つのは伯爵の剣だけです。解放してあげなくては。 |
フードをかぶった者 Text Audio /146
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.