Passive /113
Spells Cast by Totems have 4% increased Cast Speed
Attacks used by Totems have 4% increased Attack Speed
10% increased Area of Effect for Skills used by Totems
30% increased Totem Placement speed
40% increased Totem Placement speed
Spells Cast by Totems have 6% increased Cast Speed
Attacks used by Totems have 6% increased Attack Speed
20% increased Area of Effect for Skills used by Totems
Spells Cast by Totems have 2% increased Cast Speed
Attacks used by Totems have 2% increased Attack Speed
Adds 1 to 37 Lightning damage to Attacks
12% increased Damage
20% increased Physical Damage
20% increased Fire Damage
20% increased Cold Damage
20% increased Lightning Damage
20% increased Chaos Damage
30% increased Fire Damage
30% increased Cold Damage
30% increased Lightning Damage
30% increased Chaos Damage
30% increased Physical Damage
16% increased Damage with Bows
6% reduced Movement Speed Penalty from using Skills while moving
5% increased Attack Speed with Bows
20% increased Physical Damage with Bows
20% increased Thorns damage
Gain Physical Thorns damage equal to 8% of maximum Life while Shapeshifted
3% increased Movement Speed
4% increased Movement Speed
5% increased Skill Effect Duration
12% increased Physical Damage
16% increased Physical Damage
35% increased Physical Damage
15% increased Skill Effect Duration
30% increased Skill Effect Duration
Meta Skills gain 20% increased Energy
50% increased Damage if you've Triggered a Skill Recently
20% increased Glory generation
Damage Penetrates 20% Elemental Resistances for each time you've used a Skill that Requires Glory in the past 6 seconds
10% chance to Poison on Hit
12% increased Magnitude of Poison you inflict
30% chance to Poison on Hit against Enemies that are not Poisoned
80% increased Effect of Poison you inflict on targets that are not Poisoned
10% increased Bleeding Duration
20% chance for Attack Hits to apply Incision
3% increased Movement Speed
20% increased Bleeding Duration
40% chance for Attack Hits to apply Incision
Minions have 12% increased maximum Life
Minions deal 15% increased Damage
5% reduced maximum Life
Minions Recoup 30% of Damage taken as Life
Minions Gain 20% of Elemental Damage as Extra Chaos Damage
15% increased Life Regeneration rate
6% of Skill Mana Costs Converted to Life Costs
8% of Skill Mana Costs Converted to Life Costs
Allies in your Presence Regenerate 2% of your Maximum Life per second
30% increased Life Cost of Skills
25% increased Life Regeneration rate
40% increased Mana Regeneration Rate while on Full Life
5% increased Block chance
15% increased Armour while stationary
30% increased Armour while stationary
30% increased Armour while stationary
30% increased Life Regeneration Rate while stationary
8% increased Block chance
8% increased Block chance
30% increased Armour while Bleeding
Mastery: Delve
30% increased Armour while Bleeding
50% increased Armour while Bleeding
50% reduced Magnitude of Bleeding on You
12% increased Lightning Damage
12% increased Physical Damage
15% increased Physical Damage
15% increased Physical Damage
15% increased Lightning Damage
Gain 18% of Physical Damage as Extra Lightning Damage
30% increased Mana Regeneration Rate while Shocked
+500 to Armour while Frozen
21% increased Stun Threshold
30% increased Life Regeneration rate while Ignited
21% increased Chaos Damage
11% increased Life Cost of Skills
3% of Skill Mana Costs Converted to Life Costs
53% increased Life Cost of Skills
Gain 21% of Damage as Extra Chaos Damage
7% chance to Avoid Death from Hits
Minions have 15% reduced Cast Speed
Minions have 15% reduced Attack Speed
Minions deal 100% increased Damage with Command Skills
Allies in your Presence deal 20% increased Damage
10% reduced Damage
3% reduced Skill Speed
Allies in your Presence have 6% increased Attack Speed
Allies in your Presence have 6% increased Cast Speed
20% reduced Spirit Reservation Efficiency of Skills
40% increased Reservation Efficiency of Minion Skills
Minions deal 12% increased Damage
Companions deal 15% increased Damage
25% increased Minion Duration
5% of Damage from Hits is taken from your Damageable Companion's Life before you
Companions have 20% increased maximum Life
Minions deal 10% increased Damage with Command Skills for each different type of Persistent Minion in your Presence
Temporary Minion Skills have +2 to Limit of Minions summoned
2% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
2% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
+1 to Maximum Power Charges
2% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
2% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
+1 to Maximum Frenzy Charges
2% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
2% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
+1 to Maximum Endurance Charges
10% increased Spell Damage
+10 to Strength
2% increased Spell Damage per 10 Strength
12% increased Spell Damage
8% chance to Poison on Hit
12% increased Spell Damage
8% chance to Poison on Hit
Spells Gain 12% of Damage as extra Chaos Damage
Archon recovery period expires 30% slower
Archon Buffs also grant +50% Critical Damage Bonus
Archon Buffs also grant +30% Critical Hit Chance
10% of Damage taken Recouped as Life while Channelling
60% increased Stun Threshold while Channelling
30% of Damage taken Recouped as Life while Channelling
10% chance for Shapeshift Slam Skills you use yourself to cause an additional Aftershock
15% chance for Shapeshift Slam Skills you use yourself to cause an additional Aftershock
Shapeshift Skills have 15% increased Skill Effect Duration
Shapeshift Skills have 30% increased Skill Effect Duration
20% increased Mana Regeneration Rate while Shapeshifted
40% increased Mana Regeneration Rate while Shapeshifted
Gain 8% of Damage as Extra Damage of a random Element while Shapeshifted
15% increased Damage
Minions deal 15% increased Damage
30% increased Damage
Minions deal 30% increased Damage
+3 to Maximum Rage
+15 to Maximum Rage
200% faster start of inherent Rage loss
OraclePaths Ref /1
Paths Not Taken
You see what what is and what might have been. Reveal a suite of Oracle-only passive tree nodes after Ascending as an Oracle.

On taking The Unseen Path Ascendancy Notable, gain the ability to allocate these nodes.
Ascendancy: Oracle
Character: Druid
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