Passive /113
Requires Paths Not Taken
Requires Paths Not Taken
40% increased Totem Placement speed
Requires Paths Not Taken
20% increased Area of Effect for Skills used by Totems
Requires Paths Not Taken
Requires Paths Not Taken
6% reduced Movement Speed Penalty from using Skills while moving
Requires Paths Not Taken
20% increased Physical Damage with Bows
Requires Paths Not Taken
Requires Paths Not Taken
Damage Penetrates 20% Elemental Resistances for each time you've used a Skill that Requires Glory in the past 6 seconds
Requires Paths Not Taken
80% increased Effect of Poison you inflict on targets that are not Poisoned
Requires Paths Not Taken
10% increased Bleeding Duration
Requires Paths Not Taken
5% reduced maximum Life
Requires Paths Not Taken
15% increased Life Regeneration rate
6% of Skill Mana Costs Converted to Life Costs
Requires Paths Not Taken
30% increased Life Cost of Skills
Requires Paths Not Taken
30% increased Armour while stationary
30% increased Life Regeneration Rate while stationary
Requires Paths Not Taken
15% increased Block chance
Requires Paths Not Taken
50% increased Armour while Bleeding
Requires Paths Not Taken
30% increased Mana Regeneration Rate while Shocked
+500 to Armour while Frozen
21% increased Stun Threshold
21% increased Elemental Ailment Threshold
30% increased Life Regeneration rate while Ignited
Requires Paths Not Taken
21% increased Chaos Damage
11% increased Life Cost of Skills
3% of Skill Mana Costs Converted to Life Costs
Requires Paths Not Taken
53% increased Life Cost of Skills
Requires Paths Not Taken
Requires Paths Not Taken
10% reduced Damage
Requires Paths Not Taken
3% reduced Skill Speed
Requires Paths Not Taken
Requires Paths Not Taken
Companions have 20% increased maximum Life
Requires Paths Not Taken
Minions deal 10% increased Damage with Command Skills for each different type of Persistent Minion in your Presence
Requires Paths Not Taken
2% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
your maximum number of Power Charges
Requires Paths Not Taken
2% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
your maximum number of Power Charges
+1 to Maximum Power Charges
Requires Paths Not Taken
2% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
Requires Paths Not Taken
2% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
+1 to Maximum Frenzy Charges
Requires Paths Not Taken
2% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
Requires Paths Not Taken
2% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
+1 to Maximum Endurance Charges
Requires Paths Not Taken
12% increased Spell Damage
Requires Paths Not Taken
12% increased Spell Damage
Requires Paths Not Taken
Archon recovery period expires 30% slower
Requires Paths Not Taken
10% of Damage taken Recouped as Life while Channelling
Requires Paths Not Taken
30% of Damage taken Recouped as Life while Channelling
Requires Paths Not Taken
Requires Paths Not Taken
Requires Paths Not Taken
Shapeshift Skills have 15% increased Skill Effect Duration
Requires Paths Not Taken
20% increased Mana Regeneration Rate while Shapeshifted
Requires Paths Not Taken
Requires Paths Not Taken
Requires Paths Not Taken
OraclePaths Ref /1
Paths Not Taken
You see what what is and what might have been. Reveal a suite of Oracle-only passive tree nodes after Ascending as an Oracle.
On taking The Unseen Path Ascendancy Notable, gain the ability to allocate these nodes.
On taking The Unseen Path Ascendancy Notable, gain the ability to allocate these nodes.
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.