StatConversion Ref /35
Stat Conversion
Converting stat A to stat B applies the base value of stat A to stat B instead. The converted stat scales with percentage modifiers to stat B, but not with percentage modifiers to stat A.
For example, if you converted your Evasion to Armour, the converted portion would be scaled by percentage modifiers to Armour, but percentage modifiers to Evasion would have no effect.
For example, if you converted your Evasion to Armour, the converted portion would be scaled by percentage modifiers to Armour, but percentage modifiers to Evasion would have no effect.
Requires: Level 2, 7 Int
(80—100)% increased Spell Damage
Gain (10—15) Life per enemy killed
Requires: Level 78, 46 Int
(20—30)% increased Cast Speed
Skill Mana Costs Converted to Life Costs
Skills gain 1% of Damage as Chaos Damage per 3 Life Cost
Requires: Level 26, 17 Str, 38 Dex
+(5—8)% to Critical Hit Chance
+(15—25) to Intelligence
10% of Skill Mana Costs Converted to Life Costs
Requires: Level 65, 67 Str, 67 Int
+1% to all Maximum Elemental Resistances
(150—200)% increased Armour
Maximum Energy Shield cannot be Converted
Regenerate 2 Life per second for every 10 Intelligence
Requires: Level 65, 72 Str, 72 Dex, 72 Int
+1 to Level of all Corrupted Skill Gems
Only Soul Cores can be Socketed in this item
Has no Attribute Requirements
This item gains bonuses from Socketed Soul Cores as though it was also a [Random socketable equipment type]
Has 6 Augment Sockets (Hidden)
Requires: Level 70, 67 Str, 67 Int
+(1—5)% to Maximum Chaos Resistance
Damage over Time cannot bypass your Energy Shield
Requires: Level 45, 41 Str, 41 Dex
+(80—120) to maximum Life
30% reduced Life Recovery rate
33% chance to avoid Projectiles
Requires: Level 30
+(10—15) to Spirit
100% of Damage is taken from Mana before Life
Cannot have Energy Shield
(0—100)% increased maximum Divinity
Skills Cost Divinity instead of Mana or Life
Soul Core of Atmohua
Stack Size: 1 / 10
Soul Core of Cholotl
Stack Size: 1 / 10
Soul Core of Zantipi
Stack Size: 1 / 10
Stack Size: 1 / 10
 
Ruby Suffix: (4—6)% of Skill Mana Costs Converted to Life Costs
Sapphire Prefix: (5—15)% increased Spell Damage
Emerald Suffix: (3—5)% increased Cooldown Recovery Rate
Stack Size: 1 / 10
 
Ruby Suffix: Notable Passive Skills in Radius also grant (2—3)% of Skill Mana Costs Converted to Life Costs
Emerald Suffix: Notable Passive Skills in Radius also grant (1—3)% increased Cooldown Recovery Rate
Bloodletting Dagger
Physical Damage: 18-42
Critical Hit Chance: 15%
Attacks per Second: 1.5
Weapon Range: 1
Requires: Level 39, 39 Dex, 39 Int
25% increased maximum Energy Shield
6% increased Skill Speed
6% of Skill Mana Costs Converted to Life Costs
18% of Skill Mana Costs Converted to Life Costs
25% increased Life Regeneration rate
You have no Mana
Skill Mana Costs Converted to Life Costs
Skill Mana Costs Converted to Life Costs
Blood Magic
You have no Mana
Skill Mana Costs Converted to Life Costs
Skill Mana Costs Converted to Life Costs
Ice Archon
Ice Archon is a type of Archon Buff. It grants:
• 25% more Cold Damage with Spells
• Convert 100% of Elemental Damage with Spells to Cold Damage
• Cannot deal Non-Cold Damage with Spells
• Hits with Spells cause 100% more Freeze Buildup
Using a non-instant Attack causes Ice Archon to be removed immediately.
• 25% more Cold Damage with Spells
• Convert 100% of Elemental Damage with Spells to Cold Damage
• Cannot deal Non-Cold Damage with Spells
• Hits with Spells cause 100% more Freeze Buildup
Using a non-instant Attack causes Ice Archon to be removed immediately.
Flame Archon
Flame Archon is a type of Archon Buff. It grants:
• 25% more Fire Damage with Spells
• Convert 100% of Elemental Damage with Spells to Fire Damage
• Cannot deal Non-Fire Damage with Spells
• Spells have 100% more Flammability Magnitude
Using a non-instant Attack causes Flame Archon to be removed immediately.
• 25% more Fire Damage with Spells
• Convert 100% of Elemental Damage with Spells to Fire Damage
• Cannot deal Non-Fire Damage with Spells
• Spells have 100% more Flammability Magnitude
Using a non-instant Attack causes Flame Archon to be removed immediately.
Lightning Archon
Lightning Archon is a type of Archon Buff. It grants:
• 25% more Lightning Damage with Spells
• Convert 100% of Elemental Damage with Spells to Lightning Damage
• Cannot deal Non-Lightning Damage with Spells
• Hits with Spells have 100% more Shock chance
Using a non-instant Attack causes Lightning Archon to be removed immediately.
• 25% more Lightning Damage with Spells
• Convert 100% of Elemental Damage with Spells to Lightning Damage
• Cannot deal Non-Lightning Damage with Spells
• Hits with Spells have 100% more Shock chance
Using a non-instant Attack causes Lightning Archon to be removed immediately.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.































