Vulnerability
Tier: 7
Level: (1–20)
Cost: (42–251) Mana
Cast Time: 0.70 sec
Requires: Level (1–90), (1–205) Int
Curses all targets in an area after a short delay, making Hits against them ignore a portion of their Armour.
Curse applies after 1 second delay
Curse radius is (1.5–2.1) metres
Curse duration is (6–7.4) seconds
Hits against Cursed Enemies ignore (8–9605) Armour

Additional Effects From Quality:
(0–10)% increased Effect of Curse
Skills can be managed in the Skills Panel.
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      Level Effect /40
      Level
      Requires Level
      Int
      Cost
      Base Damage
      Curse duration is 6 seconds
      Curse radius is 1.5 metres
      Hits against Cursed Enemies ignore 8 Armour
      10142100%, 100%61.58
      23946100%, 100%6.21.515
      361651100%, 100%6.21.629
      4102556100%, 100%6.21.654
      5143461100%, 100%6.41.688
      6184367100%, 100%6.41.7133
      7225274100%, 100%6.41.7191
      8266181100%, 100%6.61.7268
      9317289100%, 100%6.61.8394
      10368398100%, 100%6.61.8568
      114195108100%, 100%6.81.8801
      1246106119100%, 100%6.81.91118
      1352119130100%, 100%6.81.91640
      1458133143100%, 100%71.92376
      1564146157100%, 100%723409
      1666151173100%, 100%724573
      1772164190100%, 100%7.225441
      1878178208100%, 100%7.22.16465
      1984191229100%, 100%7.22.18114
      2090205251100%, 100%7.42.19605
      21276100%, 100%7.42.210159
      22303100%, 100%7.42.210741
      23333100%, 100%7.62.211356
      24365100%, 100%7.62.312005
      25401100%, 100%7.62.312689
      26441100%, 100%7.82.313410
      27484100%, 100%7.82.414171
      28532100%, 100%7.82.414973
      29584100%, 100%82.415819
      30641100%, 100%82.516710
      31704100%, 100%82.517649
      32773100%, 100%8.22.518639
      33849100%, 100%8.22.619683
      34932100%, 100%8.22.620781
      351024100%, 100%8.42.621940
      361125100%, 100%8.42.723161
      371235100%, 100%8.42.724448
      381356100%, 100%8.62.725803
      391489100%, 100%8.62.827151
      401635100%, 100%8.62.828550
      Attribute /9

      Vulnerability

      Key
      Value
      AcronymHit, Armour, Curse, Hits
      BaseType Vulnerability
      Class Skill Gems
      TargetTypesGround, Enemy, ,
      TypeSpell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, Nonpathing
      BuffIcon
      AuraRadius52
      ItemTypeMetadata/Items/Gems/SkillGemVulnerability
      ActiveSkillsCodevulnerability
      Vulnerability
      Tier: 7
      Level: (1–20)
      Cost: (42–251) Mana
      Cast Time: 0.70 sec
      Requires: Level (1–90), (1–205) Int
      Curses all targets in an area after a short delay, making Hits against them ignore a portion of their Armour.
      Curse applies after 1 second delay
      Curse radius is (1.5–2.1) metres
      Curse duration is (6–7.4) seconds
      Hits against Cursed Enemies ignore (8–9605) Armour
      base deal no damage [1]
      can perform skill while moving [1]
      movement speed +% final while performing action [-70]
      movement speed acceleration +% per second while performing action [160]
      movement speed while performing action locked duration % [60]

      Additional Effects From Quality:
      (0–10)% increased Effect of Curse
      Skills can be managed in the Skills Panel.
      Supported By /25
    • Active Type: Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, Physical, Nonpathing
    • Magnified Effect
      Supports any skill with an area of effect, making it larger.
      Arcane Tempo
      Supports Spells, causing them to cast faster.
      Concentrated Effect
      Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
      Spell Echo
      Supports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills or Remote skills.
      Arcane Surge
      Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
      Unleash
      Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
      Impending Doom
      Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.
      Fast Forward
      Supports any skill that has a duration, making that duration shorter.
      Persistence
      Supports any skill that has a duration, making that duration longer.
      Hex Bloom
      Supports Curses, spreading their effects when a Cursed enemy dies.
      Mobility
      Supports skills that can be used while moving, allowing you to move faster while using them.
      Heightened Curse
      Supports Curse Skills, magnifying their power.
      Decaying Hex
      Supports Curse skills. Cursed enemies' bodies decay, taking Chaos damage over time.
      Focused Curse
      Supports Curse skills, causing them to Curse enemies more quickly after being cast.
      Ritualistic Curse
      Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies.
      Demolisher
      Supports any skill, causing Armour Break it inflicts to be stronger.
      Physical Mastery
      Supports Physical skills, granting them an additional level.
      Encumbrance
      Supports any skill, causing inflicted Slows to be more powerful.
      Spell Cascade
      Supports Spells that affect an area around you or a target location, causing those Spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills.
      Splinter
      Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
      Cursed Ground
      Supports Curse Skills. Supported Curse Skills no longer have an activation delay, instead creating areas which Curse Enemies so long as they are within them.
      Burning Inscription
      Supports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.
      Strip Away
      Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
      Considered Casting
      Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
      Expanse
      Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
      Vulnerability
      Curse inflicts lowered [Armour]
      chance_to_be_maimed_when_hit_%
      vulnerability_total_armour_-
      enemy_aggravate_bleeding_on_attack_hit_chance_%_against_self
      Attribute /4

      curse_vulnerability

      Key
      Value
      IsSkillBuff1
      BuffGroupsID29
      IsBuffDefinition1
      BuffMergeModesID6
      Codevulnerability total armour -
      IsPublic0
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty1
      IsVirtual0
      IsScalable1
      StatSemanticsDiscrete
      Codeenemy aggravate bleeding on attack hit chance % against self
      IsPublic0
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty0
      IsVirtual0
      IsScalable1
      StatSemanticsPercentage
      Codechance to be maimed when hit %
      IsPublic1
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty0
      IsVirtual0
      IsScalable1
      StatSemanticsPercentage
      Vulnerability Monster /4
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