魔侍蛮兵
等阶: 13
等级: (1—20)
保留: (165—48) 灵魂
需求: 等级 (1—90), 6 智慧
召唤生物信息
品质额外效果:
召唤生物造成的晕眩积蓄总增 (0—40)%
命令
消耗: (8—83) 点魔力
初始打击
震波
可在技能面板中管理技能。
Skeletal Brute
来自 /1
未切割的技能宝石 等阶 13
Level Effect /40
| 等级 | 需求等级 | 智慧 | 魔力 | Base Damage | Minion Level |
|---|---|---|---|---|---|
| 1 | 1 | 6 | 165 | 100%, 100%, 100%, 100% | 2 |
| 2 | 1 | 6 | 119 | 100%, 100%, 100%, 100% | 4 |
| 3 | 1 | 6 | 91 | 100%, 100%, 100%, 100% | 6 |
| 4 | 1 | 6 | 74 | 100%, 100%, 100%, 100% | 8 |
| 5 | 1 | 6 | 63 | 100%, 100%, 100%, 100% | 10 |
| 6 | 1 | 6 | 63 | 100%, 100%, 100%, 100% | 12 |
| 7 | 1 | 6 | 58 | 100%, 100%, 100%, 100% | 14 |
| 8 | 1 | 6 | 58 | 100%, 100%, 100%, 100% | 16 |
| 9 | 1 | 6 | 58 | 100%, 100%, 100%, 100% | 18 |
| 10 | 1 | 6 | 54 | 100%, 100%, 100%, 100% | 20 |
| 11 | 1 | 6 | 54 | 100%, 100%, 100%, 100% | 22 |
| 12 | 1 | 6 | 54 | 100%, 100%, 100%, 100% | 24 |
| 13 | 1 | 6 | 51 | 100%, 100%, 100%, 100% | 26 |
| 14 | 1 | 6 | 51 | 100%, 100%, 100%, 100% | 28 |
| 15 | 1 | 6 | 51 | 100%, 100%, 100%, 100% | 30 |
| 16 | 1 | 6 | 51 | 100%, 100%, 100%, 100% | 32 |
| 17 | 1 | 6 | 48 | 100%, 100%, 100%, 100% | 34 |
| 18 | 1 | 6 | 48 | 100%, 100%, 100%, 100% | 36 |
| 19 | 1 | 6 | 48 | 100%, 100%, 100%, 100% | 38 |
| 20 | 1 | 6 | 48 | 100%, 100%, 100%, 100% | 40 |
| 21 | 1 | 46 | 100%, 100%, 100%, 100% | 42 | |
| 22 | 1 | 46 | 100%, 100%, 100%, 100% | 44 | |
| 23 | 1 | 46 | 100%, 100%, 100%, 100% | 46 | |
| 24 | 1 | 46 | 100%, 100%, 100%, 100% | 48 | |
| 25 | 1 | 46 | 100%, 100%, 100%, 100% | 50 | |
| 26 | 1 | 45 | 100%, 100%, 100%, 100% | 52 | |
| 27 | 1 | 45 | 100%, 100%, 100%, 100% | 54 | |
| 28 | 1 | 45 | 100%, 100%, 100%, 100% | 56 | |
| 29 | 1 | 45 | 100%, 100%, 100%, 100% | 58 | |
| 30 | 1 | 45 | 100%, 100%, 100%, 100% | 60 | |
| 31 | 1 | 44 | 100%, 100%, 100%, 100% | 62 | |
| 32 | 1 | 44 | 100%, 100%, 100%, 100% | 64 | |
| 33 | 1 | 44 | 100%, 100%, 100%, 100% | 66 | |
| 34 | 1 | 44 | 100%, 100%, 100%, 100% | 68 | |
| 35 | 1 | 44 | 100%, 100%, 100%, 100% | 70 | |
| 36 | 1 | 43 | 100%, 100%, 100%, 100% | 72 | |
| 37 | 1 | 43 | 100%, 100%, 100%, 100% | 74 | |
| 38 | 1 | 43 | 100%, 100%, 100%, 100% | 76 | |
| 39 | 1 | 43 | 100%, 100%, 100%, 100% | 78 | |
| 40 | 1 | 43 | 100%, 100%, 100%, 100% | 80 |
Attribute /7
魔侍蛮兵
| 名字 | 显示物品素质 |
|---|---|
| Id | SkeletalBrute |
| BaseType | 魔侍蛮兵 |
| Class | 技能宝石 |
| TargetTypes | 任何 |
| Type | 召唤物, 召唤物爆炸, 创造召唤物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation, 物理, CommandableMinion |
| ItemType | Metadata/Items/Gems/SkillGemSkeletalBrute |
| ActiveSkillsCode | summon_skeleton_brute |
魔侍蛮兵
等阶: 13
等级: (1—20)
保留: (165—48) 灵魂
需求: 等级 (1—90), 6 智慧
召唤生物信息
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skeletal graft buff effect magnitude [60]
品质额外效果:
召唤生物造成的晕眩积蓄总增 (0—40)%
命令
消耗: (8—83) 点魔力
base deal no damage [1]
can perform skill while moving [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
初始打击
冷却时间: 4.00 秒
攻击速度: 120% 基础
攻击伤害: 180% 基础
crushing blow [1]
melee conditional step distance [3]
震波
active skill base area of effect radius [20]
crushing blow [1]
is area damage [1]
melee conditional step distance [3]
可在技能面板中管理技能。
Skeletal Brute
Supported By /268
持续时间压缩 I
辅助任意有持续时间的技能,缩短持续时间。
持续时间压缩 II
辅助任意有持续时间的技能,缩短持续时间。
持续时间延长 I
辅助任意有持续时间的技能,延长持续时间。
持续时间延长 II
辅助任意有持续时间的技能,延长持续时间。
乌崔德的出走
辅助可升级的技能,在没有其他辅助宝石修改被辅助技能的情况下,提供大量额外等级。
乌崔德的预兆
辅助可升级的技能,在恰好有一个其他辅助宝石修改被辅助技能的情况下,提供大量额外等级。无法辅助没有等级的技能。
乌崔德的占卜
辅助可升级的技能,在恰好有两个其他辅助宝石修改被辅助技能的情况下,提供大量额外等级。无法辅助没有等级的技能。
动量
辅助任意你使用的伤害性技能,如果使用技能期间移动了足够的距离,使其造成更高的伤害。传送不会计入移动距离。
伊奥尼尔的雷霆
[DNT] Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.
范围扩大 I
辅助任意有范围效果的技能,使范围扩大。
范围扩大 II
辅助任意有范围效果的技能,使范围扩大。
范围集中
辅助任意有范围效果的技能,使技能的效果范围变小,但造成更高的范围伤害。
时之沙漏
辅助你使用的任意伤害性技能,使其造成的伤害明显提升,但冷却时间变长。无法辅助本身具有冷却时间的技能。
开疆
辅助你使用的任意技能,使其效果范围明显提高,但冷却时间变长。无法辅助本身具有冷却时间的技能。
魔侍蛮兵
亡灵monster no drops or experience [1]
Skeletal Brute
| Spectre | N |
|---|---|
| Tags | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
生命
120%
+70%
抗性
伤害
200%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
8 ~ 16
攻击间隔
1.75 Second
Damage Spread
±30%
经验值
100%
Model Size
120%
Type
SkeletonBrutePlayerSummoned
Metadata
SkeletonBrutePlayerSummoned_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MinionMeleeStep
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 326—606
暴击率: 5%
攻击间隔: 1.75 秒
melee conditional step distance [10]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
BaseEvents
{
set_minion_formation_frontline = true
set_minion_formation_order = 3
}
Stats
{
melee_conditional_step_distance = 14
active_skill_hit_damage_stun_multiplier_+%_final = 50
}Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonBrutePlayerSummoned_"] = {
name = "Skeletal Brute",
life = 1.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.3,
attackTime = 1.75,
attackRange = 16,
accuracy = 1,
weaponType1 = "Two Hand Mace",
skillList = {
"MinionMeleeStep",
"BoneshatterBruteMinion",
"ShatteringRoarSkeletalBruteMinion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MinionMeleeStep"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_conditional_step_distance",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BoneshatterBruteMinion"] = {
name = "Bonebreaker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "A [Strike|Strike] that causes a [HeavyStun|Heavy Stun] on enemies that are [PrimedStun|Primed for Stun]. Upon causing a [HeavyStun|Heavy Stun] it will also create a Shockwave, dealing a large amount of damage in an area.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.Area] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"melee_conditional_step_distance",
"crushing_blow",
},
levels = {
[1] = {2, 3, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ShatteringRoarSkeletalBruteMinion"] = {
name = "Shattering Roar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] a Skeletal Brute to use a [Warcry], [Intimidate|Intimidating] nearby enemies and [Consume|Consuming] [Freeze] on enemies and allies to deal damage in an Area around them.",
skillTypes = {
[SkillType.Warcry] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Cold] = true,
[SkillType.Damage] = true,
[SkillType.Cooldown] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Nova] = true,
[SkillType.Minion] = true,
[SkillType.AttackInPlace] = true,
[SkillType.SkillConsumesFreeze] = true,
},
statDescriptionScope = "brute_warcry",
castTime = 1,
baseFlags = {
area = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_cold_damage",
"secondary_maximum_base_cold_damage",
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"active_skill_base_secondary_area_of_effect_radius",
"is_commandable_skill",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4000, 40, 24, critChance = 12, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.