Skeletal Brute
等阶: 13
等级: (1–20)
保留: (165–48) Spirit
需求: 等级 (1–90), (1–205) Int
召唤多个攻击势大力沉且[可复活的]魔侍蛮兵,可以[晕眩]可被晕眩的敌人。
Minion Info
品质额外效果:
召唤生物的最大生命总增 (0–20)%
初始打击
冷却时间: 4.00 秒
攻击速度: 120% 基础
攻击伤害: 50% 基础
打击会对可被晕眩的敌人造成重度晕眩。在造成重度晕眩时产生一道震波,对区域内的敌人造成大量伤害。
+2 近战打击范围
震波
伤害总增 300%
+2 近战打击范围
Skills can be managed in the Skills Panel.
辅助宝石 /3
来自 /1
未切割的技能宝石 等阶 13
Level Effect /40
等级 | 需求等级 | Int | 保留 | Base Damage |
---|---|---|---|---|
1 | 0 | 1 | 165 | 100%, 100% |
2 | 3 | 9 | 119 | 100%, 100% |
3 | 6 | 16 | 91 | 100%, 100% |
4 | 10 | 25 | 74 | 100%, 100% |
5 | 14 | 34 | 63 | 100%, 100% |
6 | 18 | 43 | 63 | 100%, 100% |
7 | 22 | 52 | 58 | 100%, 100% |
8 | 26 | 61 | 58 | 100%, 100% |
9 | 31 | 72 | 58 | 100%, 100% |
10 | 36 | 83 | 54 | 100%, 100% |
11 | 41 | 95 | 54 | 100%, 100% |
12 | 46 | 106 | 54 | 100%, 100% |
13 | 52 | 119 | 51 | 100%, 100% |
14 | 58 | 133 | 51 | 100%, 100% |
15 | 64 | 146 | 51 | 100%, 100% |
16 | 66 | 151 | 51 | 100%, 100% |
17 | 72 | 164 | 48 | 100%, 100% |
18 | 78 | 178 | 48 | 100%, 100% |
19 | 84 | 191 | 48 | 100%, 100% |
20 | 90 | 205 | 48 | 100%, 100% |
21 | 46 | 100%, 100% | ||
22 | 46 | 100%, 100% | ||
23 | 46 | 100%, 100% | ||
24 | 46 | 100%, 100% | ||
25 | 46 | 100%, 100% | ||
26 | 45 | 100%, 100% | ||
27 | 45 | 100%, 100% | ||
28 | 45 | 100%, 100% | ||
29 | 45 | 100%, 100% | ||
30 | 45 | 100%, 100% | ||
31 | 44 | 100%, 100% | ||
32 | 44 | 100%, 100% | ||
33 | 44 | 100%, 100% | ||
34 | 44 | 100%, 100% | ||
35 | 44 | 100%, 100% | ||
36 | 43 | 100%, 100% | ||
37 | 43 | 100%, 100% | ||
38 | 43 | 100%, 100% | ||
39 | 43 | 100%, 100% | ||
40 | 43 | 100%, 100% |
Attribute /6
Skeletal Brute
Key | Value |
---|---|
BaseType | Skeletal Brute |
Class | 技能宝石 |
TargetTypes | 任何 |
Type | 召唤物, 召唤物爆炸, 创造召唤物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation, 物理 |
ItemType | Metadata/Items/Gems/SkillGemSkeletalBrute |
ActiveSkillsCode | summon_skeleton_brute |
Skeletal Brute
等阶: 13
等级: (1–20)
保留: (165–48) Spirit
需求: 等级 (1–90), (1–205) Int
召唤多个攻击势大力沉且[可复活的]魔侍蛮兵,可以[晕眩]可被晕眩的敌人。
Minion Info
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
品质额外效果:
召唤生物的最大生命总增 (0–20)%
初始打击
冷却时间: 4.00 秒
攻击速度: 120% 基础
攻击伤害: 50% 基础
打击会对可被晕眩的敌人造成重度晕眩。在造成重度晕眩时产生一道震波,对区域内的敌人造成大量伤害。
+2 近战打击范围
crushing blow [1]
melee conditional step distance [3]
震波
伤害总增 300%
+2 近战打击范围
active skill base area of effect radius [20]
crushing blow [1]
is area damage [1]
melee conditional step distance [3]
Skills can be managed in the Skills Panel.
Supported By /12
Magnified Effect
Supports any skill with an area of effect, making it larger.
集中效应
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
元素大军
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
狂噬
Supports skills which create Minions, making them deal and take more damage.
肉盾
Supports skills which create Minions, granting them more life but making them deal less damage.
炎军
Supports skills which create Minions, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
复仇之灵
Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
亡命之息
Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
Physical Mastery
Supports Physical skills, granting them an additional level.
Minion Mastery
Supports Minion skills, granting them an additional level.
Encumbrance
Supports any skill, causing inflicted Slows to be more powerful.
Splinter
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
异灵魔侍蛮兵
monster no drops or experience [1]
Skeletal Brute
Spectre | N |
---|---|
Tags | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
生命
120%
[护甲]
+70%
Ailment Threshold
%
抗性
0
0
0
0
伤害
185%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
8 ~ 16
Attack Time
1.75 Second
Damage Spread
±30%
经验值
100%
Model Size
120%
Type
SkeletonBrutePlayerSummoned
Metadata
SkeletonBrutePlayerSummoned_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
9,308
[护甲]
3,451
闪避值
477
能量护盾
0
伤害
431
法术伤害
431
命中
0
Attack Time
1.75
经验值
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MinionMeleeStep
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
Base Damage: 302–561
暴击几率: 5%
Attack Time: 1.75 秒
melee conditional step distance [10]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BoneshatterBruteMinion
攻击, 近战单一目标, 攻击可重复, 近战, 范围, 冷却
裂骨一击
Base Damage: 302–561
暴击几率: 5%
攻击伤害: 50%
Attack Time: 1.75 秒
冷却时间: 4 秒
打击会对可被晕眩的敌人造成重度晕眩。在造成重度晕眩时产生一道震波,对区域内的敌人造成大量伤害。
攻击伤害总降 50%
+2 近战打击范围
crushing blow [1]
melee conditional step distance [3]
+2 近战打击范围
crushing blow [1]
melee conditional step distance [3]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" BaseEvents { set_minion_formation_frontline = true set_minion_formation_order = 3 } Stats { melee_conditional_step_distance = 14 active_skill_hit_damage_stun_multiplier_+%_final = 50 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonBrutePlayerSummoned_"] = { name = "Skeletal Brute", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.85, damageSpread = 0.3, attackTime = 1.75, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MinionMeleeStep", "BoneshatterBruteMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MinionMeleeStep"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_conditional_step_distance", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneshatterBruteMinion"] = { name = "Bonebreaker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "A [Strike|Strike] that causes a [HeavyStun|Heavy Stun] on enemies that are [PrimedStun|Primed for Stun]. Upon causing a [HeavyStun|Heavy Stun] it will also create a Shockwave, dealing a large amount of damage in an area.", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "melee_conditional_step_distance", "crushing_blow", }, levels = { [1] = {2, 3, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.