Ravenous Swarm
等阶: 4
等级: (1–20)
保留: 30 Spirit
需求: 等级 (1–90), (4–157) Int
While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies.
虫群攻击你 4 米范围内的敌人
虫群持续时间为 (6–9.8) 秒
每 6 秒产生一个新虫群
上限 3 个激活的虫群
品质额外效果:
虫群攻击你 (0–1) 米范围内的敌人
Skills can be managed in the Skills Panel.


来自 /1
未切割的增益技能宝石 等阶 4
Level Effect /40
等级 | 需求等级 | Int | Base Damage | 虫群持续时间为 6 秒 | Minion Level |
---|---|---|---|---|---|
1 | 0 | 4 | 100%, 100% | 6 | 2 |
2 | 3 | 9 | 100%, 100% | 6.2 | 4 |
3 | 6 | 14 | 100%, 100% | 6.4 | 6 |
4 | 10 | 21 | 100%, 100% | 6.6 | 8 |
5 | 14 | 28 | 100%, 100% | 6.8 | 10 |
6 | 18 | 35 | 100%, 100% | 7 | 12 |
7 | 22 | 41 | 100%, 100% | 7.2 | 14 |
8 | 26 | 48 | 100%, 100% | 7.4 | 16 |
9 | 31 | 57 | 100%, 100% | 7.6 | 18 |
10 | 36 | 65 | 100%, 100% | 7.8 | 20 |
11 | 41 | 74 | 100%, 100% | 8 | 22 |
12 | 46 | 82 | 100%, 100% | 8.2 | 24 |
13 | 52 | 92 | 100%, 100% | 8.4 | 26 |
14 | 58 | 103 | 100%, 100% | 8.6 | 28 |
15 | 64 | 113 | 100%, 100% | 8.8 | 30 |
16 | 66 | 116 | 100%, 100% | 9 | 32 |
17 | 72 | 126 | 100%, 100% | 9.2 | 34 |
18 | 78 | 137 | 100%, 100% | 9.4 | 36 |
19 | 84 | 147 | 100%, 100% | 9.6 | 38 |
20 | 90 | 157 | 100%, 100% | 9.8 | 40 |
21 | 100%, 100% | 10 | 42 | ||
22 | 100%, 100% | 10.2 | 44 | ||
23 | 100%, 100% | 10.4 | 46 | ||
24 | 100%, 100% | 10.6 | 48 | ||
25 | 100%, 100% | 10.8 | 50 | ||
26 | 100%, 100% | 11 | 52 | ||
27 | 100%, 100% | 11.2 | 54 | ||
28 | 100%, 100% | 11.4 | 56 | ||
29 | 100%, 100% | 11.6 | 58 | ||
30 | 100%, 100% | 11.8 | 60 | ||
31 | 100%, 100% | 11.9 | 62 | ||
32 | 100%, 100% | 12 | 64 | ||
33 | 100%, 100% | 12.1 | 66 | ||
34 | 100%, 100% | 12.2 | 68 | ||
35 | 100%, 100% | 12.3 | 70 | ||
36 | 100%, 100% | 12.4 | 72 | ||
37 | 100%, 100% | 12.5 | 74 | ||
38 | 100%, 100% | 12.6 | 76 | ||
39 | 100%, 100% | 12.7 | 78 | ||
40 | 100%, 100% | 12.8 | 80 |
Attribute /7
Ravenous Swarm
Ravenous Swarm
等阶: 4
等级: (1–20)
保留: 30 Spirit
需求: 等级 (1–90), (4–157) Int
While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies.
虫群攻击你 4 米范围内的敌人
虫群持续时间为 (6–9.8) 秒
每 6 秒产生一个新虫群
上限 3 个激活的虫群
base deal no damage [1]
display statset no hit damage [1]
品质额外效果:
虫群攻击你 (0–1) 米范围内的敌人
Skills can be managed in the Skills Panel.


Supported By /49
元素大军
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
Meat Shield II
Supports skills which create Minions, granting them less damage taken but making them deal less damage.
Compressed Duration I
Supports any skill that has a duration making that duration shorter.
Compressed Duration II
Supports any skill that has a duration making that duration shorter.
Prolonged Duration I
Supports any skill that has a duration, making that duration longer.
Prolonged Duration II
Supports any skill that has a duration, making that duration longer.
亡命之息
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.
Tecrod's Revenge
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
Chaos Mastery
Supports Chaos skills, granting them an additional level. Does not support skills which do not have levels.
Physical Mastery
Supports Physical skills, granting them an additional level. Does not support skills which do not have levels.
Minion Mastery
Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
Clarity I
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Clarity II
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Vitality I
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Vitality II
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Herbalism I
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Herbalism II
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Cannibalism I
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Cannibalism II
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Hulking Minions
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
Thornskin I
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
Thornskin II
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
Mysticism I
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Mysticism II
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Direstrike I
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
Direstrike II
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
Upwelling I
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
Upwelling II
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
Warm Blooded
Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
Cool Headed
Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
Strong Hearted
Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
Amanamu's Tithe
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
Ravenous Swarm
You create swarms of insects every few seconds.
Attribute /4
ravenous_swarm_reservation
名字 | 显示物品素质 |
---|---|
IsSkillBuff | 1 |
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
Ravenous Swarm
Spectre | Y |
---|---|
Tags | slow_movement, Unarmed_onhit_audio |
生命
70%
抗性




伤害
84%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
1 ~ 1
攻击间隔
1 Second
Damage Spread
±30%
经验值
100%
Model Size
100%
Type
RavenousSwarmPlayerSummoned
Metadata
RavenousSwarmPlayerSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
RavenousSwarmAttack
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/RavenousSwarmPlayer/RavenousSwarmPlayerSummoned"] = { name = "Ravenous Swarm", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.84, damageSpread = 0.3, attackTime = 1, attackRange = 1, accuracy = 1, skillList = { "RavenousSwarmAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["RavenousSwarmAttack"] = { name = "RavenousSwarmAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Chaos] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "global_poison_on_hit", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {levelRequirement = 3.452, statInterpolation = {}, cost = { }, }, [3] = {levelRequirement = 6.767, statInterpolation = {}, cost = { }, }, [4] = {levelRequirement = 10.308, statInterpolation = {}, cost = { }, }, [5] = {levelRequirement = 14.075, statInterpolation = {}, cost = { }, }, [6] = {levelRequirement = 18.068, statInterpolation = {}, cost = { }, }, [7] = {levelRequirement = 22.287, statInterpolation = {}, cost = { }, }, [8] = {levelRequirement = 26.732, statInterpolation = {}, cost = { }, }, [9] = {levelRequirement = 31.403, statInterpolation = {}, cost = { }, }, [10] = {levelRequirement = 36.3, statInterpolation = {}, cost = { }, }, [11] = {levelRequirement = 41.423, statInterpolation = {}, cost = { }, }, [12] = {levelRequirement = 46.772, statInterpolation = {}, cost = { }, }, [13] = {levelRequirement = 52.347, statInterpolation = {}, cost = { }, }, [14] = {levelRequirement = 58.148, statInterpolation = {}, cost = { }, }, [15] = {levelRequirement = 64.175, statInterpolation = {}, cost = { }, }, [16] = {levelRequirement = 70.428, statInterpolation = {}, cost = { }, }, [17] = {levelRequirement = 76.907, statInterpolation = {}, cost = { }, }, [18] = {levelRequirement = 83.612, statInterpolation = {}, cost = { }, }, [19] = {levelRequirement = 90.543, statInterpolation = {}, cost = { }, }, [20] = {levelRequirement = 97.7, statInterpolation = {}, cost = { }, }, [21] = {levelRequirement = 105.083, statInterpolation = {}, cost = { }, }, [22] = {levelRequirement = 112.692, statInterpolation = {}, cost = { }, }, [23] = {levelRequirement = 120.527, statInterpolation = {}, cost = { }, }, [24] = {levelRequirement = 128.588, statInterpolation = {}, cost = { }, }, [25] = {levelRequirement = 136.875, statInterpolation = {}, cost = { }, }, [26] = {levelRequirement = 145.388, statInterpolation = {}, cost = { }, }, [27] = {levelRequirement = 154.127, statInterpolation = {}, cost = { }, }, [28] = {levelRequirement = 163.092, statInterpolation = {}, cost = { }, }, [29] = {levelRequirement = 172.283, statInterpolation = {}, cost = { }, }, [30] = {levelRequirement = 181.7, statInterpolation = {}, cost = { }, }, [31] = {levelRequirement = 191.343, statInterpolation = {}, cost = { }, }, [32] = {levelRequirement = 201.212, statInterpolation = {}, cost = { }, }, [33] = {levelRequirement = 211.307, statInterpolation = {}, cost = { }, }, [34] = {levelRequirement = 221.628, statInterpolation = {}, cost = { }, }, [35] = {levelRequirement = 232.175, statInterpolation = {}, cost = { }, }, [36] = {levelRequirement = 242.948, statInterpolation = {}, cost = { }, }, [37] = {levelRequirement = 253.947, statInterpolation = {}, cost = { }, }, [38] = {levelRequirement = 265.172, statInterpolation = {}, cost = { }, }, [39] = {levelRequirement = 276.623, statInterpolation = {}, cost = { }, }, [40] = {levelRequirement = 288.3, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.