来自 /1
未切割的精魂宝石 等阶 4
Level Effect /40
| 等级 | 需求等级 | 智慧 | Base Damage | Minion Level |
|---|---|---|---|---|
| 1 | 0 | 4 | 100%, 100% | 2 |
| 2 | 3 | 9 | 100%, 100% | 4 |
| 3 | 6 | 14 | 100%, 100% | 6 |
| 4 | 10 | 21 | 100%, 100% | 8 |
| 5 | 14 | 28 | 100%, 100% | 10 |
| 6 | 18 | 35 | 100%, 100% | 12 |
| 7 | 22 | 41 | 100%, 100% | 14 |
| 8 | 26 | 48 | 100%, 100% | 16 |
| 9 | 31 | 57 | 100%, 100% | 18 |
| 10 | 36 | 65 | 100%, 100% | 20 |
| 11 | 41 | 74 | 100%, 100% | 22 |
| 12 | 46 | 82 | 100%, 100% | 24 |
| 13 | 52 | 92 | 100%, 100% | 26 |
| 14 | 58 | 103 | 100%, 100% | 28 |
| 15 | 64 | 113 | 100%, 100% | 30 |
| 16 | 66 | 116 | 100%, 100% | 32 |
| 17 | 72 | 126 | 100%, 100% | 34 |
| 18 | 78 | 137 | 100%, 100% | 36 |
| 19 | 84 | 147 | 100%, 100% | 38 |
| 20 | 90 | 157 | 100%, 100% | 40 |
| 21 | 100%, 100% | 42 | ||
| 22 | 100%, 100% | 44 | ||
| 23 | 100%, 100% | 46 | ||
| 24 | 100%, 100% | 48 | ||
| 25 | 100%, 100% | 50 | ||
| 26 | 100%, 100% | 52 | ||
| 27 | 100%, 100% | 54 | ||
| 28 | 100%, 100% | 56 | ||
| 29 | 100%, 100% | 58 | ||
| 30 | 100%, 100% | 60 | ||
| 31 | 100%, 100% | 62 | ||
| 32 | 100%, 100% | 64 | ||
| 33 | 100%, 100% | 66 | ||
| 34 | 100%, 100% | 68 | ||
| 35 | 100%, 100% | 70 | ||
| 36 | 100%, 100% | 72 | ||
| 37 | 100%, 100% | 74 | ||
| 38 | 100%, 100% | 76 | ||
| 39 | 100%, 100% | 78 | ||
| 40 | 100%, 100% | 80 |
Attribute /7
愤怒狂灵
Supported By /49
持续时间压缩 I
辅助任意有持续时间的技能,缩短持续时间。
持续时间压缩 II
辅助任意有持续时间的技能,缩短持续时间。
持续时间延长 I
辅助任意有持续时间的技能,延长持续时间。
持续时间延长 II
辅助任意有持续时间的技能,延长持续时间。
愤怒狂灵
raging_spirits_buff
Raging Spirits
Attribute /4
raging_spirits_buff
| 名字 | 显示物品素质 |
|---|---|
| IsSkillBuff | 1 |
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
怒炎之灵
构造体攻击速度总增 40%
Raging Spirit
| Spectre | N |
|---|---|
| Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
生命
25%
抗性
伤害
70%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 12
攻击间隔
1 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
RagingSpiritPlayerSummoned
Metadata
RagingSpiritPlayerSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MinionMeleeStep
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 131—196
暴击率: 5%
攻击间隔: 1 秒
melee conditional step distance [10]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/PlayerSummonedMinionBase"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
untargetable_by_monster_ai = 1
}
Actor
{
basic_action = "Emerge2"
}Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RagingSpirit/RagingSpiritPlayerSummoned"] = {
name = "Raging Spirit",
life = 0.25,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.7,
damageSpread = 0.2,
attackTime = 1,
attackRange = 12,
accuracy = 1,
skillList = {
"MinionMeleeStep",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MinionMeleeStep"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_conditional_step_distance",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
攻击速度总增 40%
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 攻击 速度 |
愤怒狂灵 怪物 /1
| 名字 | 词缀 | Spectre |
|---|---|---|
| 妮阿萨,烈燃之手 | monster dropped item rarity +% [1500] | Y |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.