愤怒狂灵
等阶: 4
等级: (1–20)
保留: 30 灵魂
需求: 等级 (1–90), (4–157) 智慧
最多召唤 10 个愤怒狂灵
每次施放[法术]最多召唤 2 个灵体
狂灵持续时间为 5 秒
品质额外效果:
最多召唤 (0–1) 个愤怒狂灵
可在技能面板中管理技能。
Raging Spirits


Version 0.2.0
Raging Spirits
Tier: 4
Level: (1–20)
Reservation: 30 Spirit
需求: Level (1–90), (2–205) Int
While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them. Enemies will not directly engage these Minions, and can pass through them.
Limit 10 Summoned Raging Spirits
Fire Area Spells summon a Spirit per 1.5 metres of radius
Projectiles from Fire Spells summon a Spirit on hit
Projectiles from Fire Spells summon a Spirit on hit
Maximum 2 Spirits summoned per Spell cast
Spirit duration is 5 seconds
品质额外效果:
Limit (0–1) Summoned Raging Spirit
Skills can be managed in the Skills Panel.


来自 /1
未切割的精魂宝石 等阶 4
Level Effect /40
等级 | 需求等级 | 智慧 | Base Damage | Minion Level |
---|---|---|---|---|
1 | 0 | 4 | 100%, 100% | 2 |
2 | 3 | 9 | 100%, 100% | 4 |
3 | 6 | 14 | 100%, 100% | 6 |
4 | 10 | 21 | 100%, 100% | 8 |
5 | 14 | 28 | 100%, 100% | 10 |
6 | 18 | 35 | 100%, 100% | 12 |
7 | 22 | 41 | 100%, 100% | 14 |
8 | 26 | 48 | 100%, 100% | 16 |
9 | 31 | 57 | 100%, 100% | 18 |
10 | 36 | 65 | 100%, 100% | 20 |
11 | 41 | 74 | 100%, 100% | 22 |
12 | 46 | 82 | 100%, 100% | 24 |
13 | 52 | 92 | 100%, 100% | 26 |
14 | 58 | 103 | 100%, 100% | 28 |
15 | 64 | 113 | 100%, 100% | 30 |
16 | 66 | 116 | 100%, 100% | 32 |
17 | 72 | 126 | 100%, 100% | 34 |
18 | 78 | 137 | 100%, 100% | 36 |
19 | 84 | 147 | 100%, 100% | 38 |
20 | 90 | 157 | 100%, 100% | 40 |
21 | 100%, 100% | 42 | ||
22 | 100%, 100% | 44 | ||
23 | 100%, 100% | 46 | ||
24 | 100%, 100% | 48 | ||
25 | 100%, 100% | 50 | ||
26 | 100%, 100% | 52 | ||
27 | 100%, 100% | 54 | ||
28 | 100%, 100% | 56 | ||
29 | 100%, 100% | 58 | ||
30 | 100%, 100% | 60 | ||
31 | 100%, 100% | 62 | ||
32 | 100%, 100% | 64 | ||
33 | 100%, 100% | 66 | ||
34 | 100%, 100% | 68 | ||
35 | 100%, 100% | 70 | ||
36 | 100%, 100% | 72 | ||
37 | 100%, 100% | 74 | ||
38 | 100%, 100% | 76 | ||
39 | 100%, 100% | 78 | ||
40 | 100%, 100% | 80 |
Attribute /7
愤怒狂灵
愤怒狂灵
等阶: 4
等级: (1–20)
保留: 30 灵魂
需求: 等级 (1–90), (4–157) 智慧
最多召唤 10 个愤怒狂灵
每次施放[法术]最多召唤 2 个灵体
狂灵持续时间为 5 秒
base deal no damage [1]
display minion monster type [20]
品质额外效果:
最多召唤 (0–1) 个愤怒狂灵
可在技能面板中管理技能。
Raging Spirits


愤怒狂灵
raging_spirits_buff
Raging Spirits
Attribute /4
raging_spirits_buff
名字 | 显示物品素质 |
---|---|
IsSkillBuff | 1 |
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
怒炎之灵

攻击速度总增 40%
Raging Spirit
Spectre | N |
---|---|
Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
生命
25%
抗性




伤害
70%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 12
攻击间隔
1 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
RagingSpiritPlayerSummoned
Metadata
RagingSpiritPlayerSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MinionMeleeStep
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
基础攻击
Base Damage: 131–196
暴击率: 5%
攻击间隔: 1 秒
melee conditional step distance [10]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase" Positioned { collision_hull_type = "projectile" } Stats { untargetable_by_monster_ai = 1 } Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RagingSpirit/RagingSpiritPlayerSummoned"] = { name = "Raging Spirit", life = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1, attackRange = 12, accuracy = 1, skillList = { "MinionMeleeStep", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MinionMeleeStep"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_conditional_step_distance", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
攻击速度总增 40%
Family | IncreasedAttackSpeed |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | 攻击 速度 |
愤怒狂灵 怪物 /1
名字 | 词缀 | Spectre |
---|---|---|
妮阿萨,烈燃之手 | monster dropped item rarity +% [1500] | Y |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.