愤怒狂灵
等阶: 4
等级: (1–20)
保留: 30 Spirit
需求: 等级 (1–90), (1–205) Int
保留灵魂。激活时,你的火焰法术还会召唤愤怒狂灵,这些只能存在极短时间的愤怒狂灵会冲至敌人身边并快速攻击。敌方生物将不会主动攻击这些召唤生物,并可以穿越它们。
该技能的召唤生物将物理伤害的 70% 转化为火焰伤害
最多召唤 10 个愤怒狂灵
[火焰]范围法术每有 1.5 米范围便召唤一个灵体
[火焰]法术投射物击中时召唤一个灵体
每次施放[法术]最多召唤 2 个灵体
Spirit duration is 5 seconds

品质额外效果:
最多召唤 (0–1) 个愤怒狂灵
Skills can be managed in the Skills Panel.
Raging Spirits
Version 0.1.0
Raging Spirits
Tier: 4
Level: (1–20)
Reservation: 30 Spirit
需求: Level (1–90), (1–205) Int
While active, your Fire Spells will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them. Enemies will not directly engage these Minions, and can pass through them.
Minions from this skill convert 70% of Physical Damage to Fire Damage
Limit 10 Summoned Raging Spirits
Fire Area Spells summon a Spirit per 1.5 metres of radius
Projectiles from Fire Spells summon a Spirit on hit
Maximum 5 Spirits summoned per Spell cast

品质额外效果:
Limit (0–1) Summoned Raging Spirit
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
保留: 30
等级需求等级IntBase DamageMinion Level
101100%, 100%2
239100%, 100%4
3616100%, 100%6
41025100%, 100%8
51434100%, 100%10
61843100%, 100%12
72252100%, 100%14
82661100%, 100%16
93172100%, 100%18
103683100%, 100%20
114195100%, 100%22
1246106100%, 100%24
1352119100%, 100%26
1458133100%, 100%28
1564146100%, 100%30
1666151100%, 100%32
1772164100%, 100%34
1878178100%, 100%36
1984191100%, 100%38
2090205100%, 100%40
21100%, 100%42
22100%, 100%44
23100%, 100%46
24100%, 100%48
25100%, 100%50
26100%, 100%52
27100%, 100%54
28100%, 100%56
29100%, 100%58
30100%, 100%60
31100%, 100%62
32100%, 100%64
33100%, 100%66
34100%, 100%68
35100%, 100%70
36100%, 100%72
37100%, 100%74
38100%, 100%76
39100%, 100%78
40100%, 100%80
Attribute /7

愤怒狂灵

KeyValue
关键字召唤生物, 投射物, Spirit, Limit
BaseType 愤怒狂灵
Class 技能宝石
TargetTypes地面
Type增益, 召唤物, 火焰, 创造召唤物, 消耗保留, OngoingSkill, 持续时间, Persistent, Limit
ItemTypeMetadata/Items/Gem/SkillGemRagingSpirits
ActiveSkillsCoderaging_spirits
愤怒狂灵
等阶: 4
等级: (1–20)
保留: 30 Spirit
需求: 等级 (1–90), (1–205) Int
保留灵魂。激活时,你的火焰法术还会召唤愤怒狂灵,这些只能存在极短时间的愤怒狂灵会冲至敌人身边并快速攻击。敌方生物将不会主动攻击这些召唤生物,并可以穿越它们。
该技能的召唤生物将物理伤害的 70% 转化为火焰伤害
最多召唤 10 个愤怒狂灵
[火焰]范围法术每有 1.5 米范围便召唤一个灵体
[火焰]法术投射物击中时召唤一个灵体
每次施放[法术]最多召唤 2 个灵体
Spirit duration is 5 seconds
base deal no damage [1]
display minion monster type [20]

品质额外效果:
最多召唤 (0–1) 个愤怒狂灵
Skills can be managed in the Skills Panel.
Raging Spirits
Supported By /28
  • Active Type: 增益, 召唤物, 火焰, 创造召唤物, 消耗保留, OngoingSkill, 持续时间, Persistent, Limit
  • 元素大军
    Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
    狂噬
    Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
    肉盾
    Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
    炎军
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Fast Forward
    Supports any skill that has a duration making that duration shorter.
    Persistence
    Supports any skill that has a duration, making that duration longer.
    Overabundance
    Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
    复仇之灵
    Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
    亡命之息
    Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
    Fire Mastery
    Supports Fire skills, granting them an additional level.
    Minion Mastery
    Supports Minion skills, granting them an additional level.
    Precision
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Clarity
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Vitality
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Herbalism
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Cannibalism
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Sacrificial Lamb
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
    Crazed Minions
    Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
    Deathmarch
    Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
    Muster
    Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Persistent Minions you have summoned.
    Enormity
    Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
    Thornskin
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Mysticism
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Direstrike
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Upwelling
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Warm Blooded
    Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
    Cool Headed
    Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
    Strong Hearted
    Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
    愤怒狂灵
    raging_spirits_buff
    Raging Spirits
    Attribute /4

    raging_spirits_buff

    KeyValue
    IsSkillBuff1
    BuffGroupsID29
    IsBuffDefinition1
    BuffMergeModesID3
    怒炎之灵
    Construct
    攻击速度总增 40%
    Raging Spirit
    SpectreN
    Tagsbone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
    生命
    25%
    抗性
    0 0 0 0
    伤害
    70%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    6 ~ 12
    攻击间隔
    1 Second
    Damage Spread
    ±20%
    经验值
    100%
    Model Size
    100%
    Type
    RagingSpiritPlayerSummoned
    Metadata
    RagingSpiritPlayerSummoned
    IsSummoned
    Y
    等级
    68
    生命
    1,939
    [护甲]
    2,413
    闪避值
    477
    伤害
    163
    法术伤害
    163
    命中
    2,180
    攻击间隔
    1
    经验值
    28,634
    Minion Life
    1,733
    Minion Damage
    678
    Minion Armour
    2,413
    MinionMeleeStep
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    普通攻击
    Base Damage: 131–196
    暴击几率: 5%
    攻击间隔: 1 秒
    melee conditional step distance [10]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/PlayerSummonedMinionBase"
    
    Positioned
    {
    	collision_hull_type = "projectile"
    }
    
    Stats
    {
    	untargetable_by_monster_ai = 1
    }
    
    Actor
    {
    	basic_action = "Emerge2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/PlayerSummonedMinionBase"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RagingSpirit/RagingSpiritPlayerSummoned"] = {
        name = "Raging Spirit",
        life = 0.25,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MinionMeleeStep",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinionMeleeStep"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_conditional_step_distance",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    攻击速度总增 40%
    IdMonsterSummonedSkullFastAttack1
    FamilyIncreasedAttackSpeed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • active skill attack speed +% final Min: 40 Max: 40 Global
  • Craft Tagsattack speed
    愤怒狂灵 怪物 /1
    名字词缀Spectre
    Nyassa, the Flaming HandY
    Edit

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