来自 /1
Level Effect /40
| 等级 | 需求等级 | Base Damage | Minion Level |
|---|---|---|---|
| 1 | 0 | 100%, 100%, 100%, 100% | 2 |
| 2 | 3 | 100%, 100%, 100%, 100% | 4 |
| 3 | 6 | 100%, 100%, 100%, 100% | 6 |
| 4 | 10 | 100%, 100%, 100%, 100% | 8 |
| 5 | 14 | 100%, 100%, 100%, 100% | 10 |
| 6 | 18 | 100%, 100%, 100%, 100% | 12 |
| 7 | 22 | 100%, 100%, 100%, 100% | 14 |
| 8 | 26 | 100%, 100%, 100%, 100% | 16 |
| 9 | 31 | 100%, 100%, 100%, 100% | 18 |
| 10 | 36 | 100%, 100%, 100%, 100% | 20 |
| 11 | 41 | 100%, 100%, 100%, 100% | 22 |
| 12 | 46 | 100%, 100%, 100%, 100% | 24 |
| 13 | 52 | 100%, 100%, 100%, 100% | 26 |
| 14 | 58 | 100%, 100%, 100%, 100% | 28 |
| 15 | 64 | 100%, 100%, 100%, 100% | 30 |
| 16 | 66 | 100%, 100%, 100%, 100% | 32 |
| 17 | 72 | 100%, 100%, 100%, 100% | 34 |
| 18 | 78 | 100%, 100%, 100%, 100% | 36 |
| 19 | 84 | 100%, 100%, 100%, 100% | 38 |
| 20 | 90 | 100%, 100%, 100%, 100% | 40 |
| 21 | 100%, 100%, 100%, 100% | 42 | |
| 22 | 100%, 100%, 100%, 100% | 44 | |
| 23 | 100%, 100%, 100%, 100% | 46 | |
| 24 | 100%, 100%, 100%, 100% | 48 | |
| 25 | 100%, 100%, 100%, 100% | 50 | |
| 26 | 100%, 100%, 100%, 100% | 52 | |
| 27 | 100%, 100%, 100%, 100% | 54 | |
| 28 | 100%, 100%, 100%, 100% | 56 | |
| 29 | 100%, 100%, 100%, 100% | 58 | |
| 30 | 100%, 100%, 100%, 100% | 60 | |
| 31 | 100%, 100%, 100%, 100% | 62 | |
| 32 | 100%, 100%, 100%, 100% | 64 | |
| 33 | 100%, 100%, 100%, 100% | 66 | |
| 34 | 100%, 100%, 100%, 100% | 68 | |
| 35 | 100%, 100%, 100%, 100% | 70 | |
| 36 | 100%, 100%, 100%, 100% | 72 | |
| 37 | 100%, 100%, 100%, 100% | 74 | |
| 38 | 100%, 100%, 100%, 100% | 76 | |
| 39 | 100%, 100%, 100%, 100% | 78 | |
| 40 | 100%, 100%, 100%, 100% | 80 |
Attribute /8
阿兹莫里巨狼
阿兹莫里巨狼
等级: (1—20)
需求: 等级 (1—90)
召唤生物信息
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [1]
品质额外效果:
召唤生物的生命上限总增 (0—20)%
命令
消耗: (8—85) 点魔力
base deal no damage [1]
can perform skill while moving [1]
command minion marker additional time ms [300]
command skill no command marker [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-50]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
可在技能面板中管理技能。
Azmerian Wolf
Supported By /306
持续时间压缩 I
辅助任意有持续时间的技能,缩短持续时间。
持续时间压缩 II
辅助任意有持续时间的技能,缩短持续时间。
持续时间延长 I
辅助任意有持续时间的技能,延长持续时间。
持续时间延长 II
辅助任意有持续时间的技能,延长持续时间。
持久地面 I
辅助能够产生地面效果的技能,使产生的地面效果持续时间大幅延长。
持久地面 II
辅助能够产生地面效果的技能,使产生的地面效果持续时间大幅延长,且仅会在持续时间结束时消失。
乌崔德的出走
辅助可升级的技能,在没有其他辅助宝石修改被辅助技能的情况下,提供大量额外等级。
乌崔德的预兆
辅助可升级的技能,在恰好有一个其他辅助宝石修改被辅助技能的情况下,提供额外等级。无法辅助没有等级的技能。
乌崔德的占卜
辅助可升级的技能,在恰好有两个其他辅助宝石修改被辅助技能的情况下,提供额外等级。无法辅助没有等级的技能。
动量
辅助任意你使用的伤害性技能,如果使用技能期间移动了足够的距离,使其造成更高的伤害。传送不会计入移动距离。
范围扩大 I
辅助任意有范围效果的技能,使范围扩大。
范围扩大 II
辅助任意有范围效果的技能,使范围扩大。
范围集中
辅助任意有范围效果的技能,使技能的效果范围变小,但造成更高的范围伤害。
时之沙漏
辅助你使用的任意伤害性技能,使其造成的伤害明显提升,但冷却时间变长。无法辅助本身具有冷却时间的技能。
开疆
辅助你使用的任意技能,使其效果范围明显提高,但冷却时间变长。无法辅助本身具有冷却时间的技能。
侵蚀地面
辅助产生地面效果的技能,使地面效果持续扩张至特定上限。
阿兹莫里巨狼
野兽monster no drops or experience [1]
Azmerian Wolf
| Spectre | |
|---|---|
| Tags | 1HSword_onhit_audio, beast, mammal_beast, medium_movement, not_int, not_str, red_blood |
生命
270%
闪避
+30%
抗性
伤害
243%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 18
攻击时间
1 Second
Damage Spread
±20%
经验值
270%
Model Size
100%
Type
WolfPlayerPackleader
Metadata
PackleaderWolfMinion
IsSummoned
Y
Spectre Reservation
105%
Companion Reservation
49.2%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GTPackleaderGreatHuntDash
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
TBPackleaderGreatHuntDash
法术, 可触发, 攻击, 伤害, AttackInPlace
Base Damage: 453—680
施放时间: 1 秒
攻击时间: 1 秒
generic skill trigger skills with id [1]
GreatHuntPackleaderMinion
攻击, 范围, 伤害, 冷却, 持续时间, 物理
永恒狩猎
Base Damage: 453—680
暴击率: 5%
攻击伤害: 1000%
攻击时间: 1 秒
冷却时间: 15 秒
攻击伤害总增 900%
召唤 7 匹灵体恶狼
恶狼在 8 秒内向敌人不断发起冲刺
恶狼在 8 秒内向敌人不断发起冲刺
action attack or cast time uses animation length [1]
active skill base area of effect radius [14]
active skill base secondary area of effect radius [20]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EGPackleaderPrimalInspiration
可触发
冷却时间: 20 秒
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/UniqueItemMonsters/AzmerianPackleader/PackleaderWolfMinion"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Azmerian Wolf",
life = 2.7,
damage = 2.43,
damageSpread = 0.2,
attackTime = 1,
attackRange = 18,
accuracy = 1,
weaponType1 = "Unarmed",
weaponType2 = "Unarmed",
skillList = {
"MeleeAtAnimationSpeedWolfPackleader",
"WolfPackleaderDashAttack",
"WolfPackleaderLungeBite",
"GAPackleaderGreatHuntDash",
"TBPackleaderGreatHuntDash",
"EGPackleaderPrimalInspiration",
"GTPackleaderGreatHuntDash",
"GreatHuntPackleaderMinion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedWolfPackleader"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"maim_on_hit_%",
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, 15, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WolfPackleaderDashAttack"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, baseMultiplier = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WolfPackleaderLungeBite"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"bleed_on_hit_with_attacks_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, 100, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAPackleaderGreatHuntDash"] = {
name = "GAPackleaderGreatHuntDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBPackleaderGreatHuntDash"] = {
name = "TBPackleaderGreatHuntDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_skills_with_id",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGPackleaderPrimalInspiration"] = {
name = "EGPackleaderPrimalInspiration",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTPackleaderGreatHuntDash"] = {
name = "GTPackleaderGreatHuntDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GreatHuntPackleaderMinion"] = {
name = "Eternal Hunt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "The Azmerian Wolf howls, reaching out to the spirits to begin an Eternal Hunt. While the Eternal Hunt persists, spirits manifest as spectral wolves to ambush foes, damaging and [Maim|Maiming] enemies they [HitDamage|Hit] before disappearing.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Cooldown] = true,
[SkillType.Duration] = true,
[SkillType.Physical] = true,
},
statDescriptionScope = "packleader_great_hunt",
castTime = 4,
baseFlags = {
attack = true,
area = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"active_skill_base_secondary_area_of_effect_radius",
"skill_specific_stat_description_mode",
"is_commandable_skill",
"skill_cannot_be_frozen",
"skill_cannot_be_electrocuted",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {14, 20, 7, baseMultiplier = 10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






















