来自 /2
Portent Amulet · 未切割的精魂宝石 等阶 14
Level Effect /40
| Implicit |
|---|
| Mana: 60 |
| 元素随机间隔的持续时间为 8 |
| 等级 | 需求等级 | 智慧 | Base Damage | 增益使受影响的元素伤害总增 40% |
|---|---|---|---|---|
| 1 | 0 | 4 | 100%, 100%, 100% | 40 |
| 2 | 3 | 9 | 100%, 100%, 100% | 41 |
| 3 | 6 | 14 | 100%, 100%, 100% | 42 |
| 4 | 10 | 21 | 100%, 100%, 100% | 43 |
| 5 | 14 | 28 | 100%, 100%, 100% | 44 |
| 6 | 18 | 35 | 100%, 100%, 100% | 45 |
| 7 | 22 | 41 | 100%, 100%, 100% | 46 |
| 8 | 26 | 48 | 100%, 100%, 100% | 47 |
| 9 | 31 | 57 | 100%, 100%, 100% | 48 |
| 10 | 36 | 65 | 100%, 100%, 100% | 49 |
| 11 | 41 | 74 | 100%, 100%, 100% | 50 |
| 12 | 46 | 82 | 100%, 100%, 100% | 51 |
| 13 | 52 | 92 | 100%, 100%, 100% | 52 |
| 14 | 58 | 103 | 100%, 100%, 100% | 53 |
| 15 | 64 | 113 | 100%, 100%, 100% | 54 |
| 16 | 66 | 116 | 100%, 100%, 100% | 55 |
| 17 | 72 | 126 | 100%, 100%, 100% | 56 |
| 18 | 78 | 137 | 100%, 100%, 100% | 57 |
| 19 | 84 | 147 | 100%, 100%, 100% | 58 |
| 20 | 90 | 157 | 100%, 100%, 100% | 59 |
| 21 | 100%, 100%, 100% | 60 | ||
| 22 | 100%, 100%, 100% | 61 | ||
| 23 | 100%, 100%, 100% | 62 | ||
| 24 | 100%, 100%, 100% | 63 | ||
| 25 | 100%, 100%, 100% | 64 | ||
| 26 | 100%, 100%, 100% | 65 | ||
| 27 | 100%, 100%, 100% | 66 | ||
| 28 | 100%, 100%, 100% | 67 | ||
| 29 | 100%, 100%, 100% | 68 | ||
| 30 | 100%, 100%, 100% | 69 | ||
| 31 | 100%, 100%, 100% | 69 | ||
| 32 | 100%, 100%, 100% | 70 | ||
| 33 | 100%, 100%, 100% | 70 | ||
| 34 | 100%, 100%, 100% | 71 | ||
| 35 | 100%, 100%, 100% | 71 | ||
| 36 | 100%, 100%, 100% | 72 | ||
| 37 | 100%, 100%, 100% | 72 | ||
| 38 | 100%, 100%, 100% | 73 | ||
| 39 | 100%, 100%, 100% | 73 | ||
| 40 | 100%, 100%, 100% | 74 |
Attribute /9
元素汇流
Supported By /36
持续时间压缩 I
辅助任意有持续时间的技能,缩短持续时间。
持续时间压缩 II
辅助任意有持续时间的技能,缩短持续时间。
持续时间延长 I
辅助任意有持续时间的技能,延长持续时间。
持续时间延长 II
辅助任意有持续时间的技能,延长持续时间。
乌崔德的出走
辅助可升级的技能,在没有其他辅助宝石修改被辅助技能的情况下,提供大量额外等级。
乌崔德的预兆
辅助可升级的技能,在恰好有一个其他辅助宝石修改被辅助技能的情况下,提供大量额外等级。无法辅助没有等级的技能。
乌崔德的占卜
辅助可升级的技能,在恰好有两个其他辅助宝石修改被辅助技能的情况下,提供大量额外等级。无法辅助没有等级的技能。
Her Declaration
Supports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active.
Seraph's Heart
Supports Persistent Buff Skills, providing a chance for enemies to calculate their Hits as though your Resistances were 90% while the skill is active.
Arbiter's Reach
Supports Persistent Buff Skills, causing you periodically grant Guard to allies in your Presence while the Skill is active.
Esh's Prowess
Supports Lightning skills that Hit targets, granting them an additional level and causing them to only roll the minimum or maximum value for Lightning damage. Does not support skills which do not have levels.
Healing Runes
Supports Persistent Buff Skills, causing you to lose Runic Ward and heal nearby allies based on the Ward lost. Healing done is split between allies who are not on full Life.
元素汇流
你的所有伤害都能冰冻, 感电, 和点燃
base_chance_to_ignite_%
base_chance_to_shock_%
all_damage_can_chill_ignite_shock
Elemental Conflux
Attribute /3
elemental_conflux
| 名字 | 显示物品素质 |
|---|---|
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
| Code | all damage can chill ignite shock |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 0 |
| StatSemantics | 4 |
| Code | base chance to shock % |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
| Code | base chance to ignite % |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
元素汇流
你的伤害造成点燃, 冰缓, 感电
base_chance_to_ignite_%
base_chance_to_shock_%
all_damage_can_chill_ignite_shock
Elemental Conflux
Attribute /3
elementalist_all_damage_chills_shocks_ignites
| 名字 | 显示物品素质 |
|---|---|
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
| Code | all damage can chill ignite shock |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 0 |
| StatSemantics | 4 |
| Code | base chance to shock % |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
| Code | base chance to ignite % |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.


















