ドッジロール Attr /4
| 名前 | 全ての説明を表示 | 
|---|---|
| ID | dodgeroll1 | 
| Icon | Art/2DArt/SkillIcons/passives/evade.png | 
| PassiveSkillsHash | 43233 | 
| Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false | 
ドッジロール Attr /4
| 名前 | 全ての説明を表示 | 
|---|---|
| ID | dodgeroll2 | 
| Icon | Art/2DArt/SkillIcons/passives/evade.png | 
| PassiveSkillsHash | 30653 | 
| Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false | 
ドッジロール Attr /4
| 名前 | 全ての説明を表示 | 
|---|---|
| ID | dodgeroll3 | 
| Icon | Art/2DArt/SkillIcons/passives/evade.png | 
| PassiveSkillsHash | 52267 | 
| Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false | 
ドッジロール Attr /4
| 名前 | 全ての説明を表示 | 
|---|---|
| ID | dodgeroll4 | 
| Icon | Art/2DArt/SkillIcons/passives/evade.png | 
| PassiveSkillsHash | 58120 | 
| Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false | 
ドッジロール Attr /4
| 名前 | 全ての説明を表示 | 
|---|---|
| ID | dodgeroll5 | 
| Icon | Art/2DArt/SkillIcons/passives/evade.png | 
| PassiveSkillsHash | 6743 | 
| Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false | 
スキルジェム /12
周囲に投射物を放つ火山を生成する。スキルをチャネリングすることで最初の噴火で放たれる投射物が増加しダメージが上昇する。近くでスラムを行うことで火山が噴火し投射物を放つ。
スキルジェム 高品質 /1
その他 モッド /4
ユニーク /4
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
    
Dodge Roll
- Spacebar to Dodge Roll. No cooldown, no limitations, and includes path-finding. Grants stun resistance, but does not grant invulnerability. Avoids projectiles and melee attacks at start of roll. Cancels skill animations on use, but cannot cancel a Dodge Roll. Not faster than running. Roll Speed scales with Movement Speed. Can be modified via passives.
- You can dodge roll and transform in town.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.


















 
            
















 
     
     
     
    