Monsters mods /11
NameLevelPre/SufDescriptionWeight
1Uniquemonster explodes on death text [2]
1Uniquemonster explodes on its target text [1]
1Uniquemonster explodes on its target text [2]
1Uniquebase monster will be deleted on death [0]
explode on death % main hand damage to deal as fire [260]
damage elemental fire
Volatile Stormblood1Uniquebase monster will be deleted on death [1]
explode on death % main hand damage to deal as lightning [300,360]
damage elemental lightning
Volatile Iceblood1Uniquebase monster will be deleted on death [1]
explode on death % main hand damage to deal as cold [300,360]
damage elemental cold
Venomous50Uniquebase monster will be deleted on death [1]
explode on death % main hand damage to deal as chaos [8]
damage chaos
Volatile Flameblood2Uniquebase monster will be deleted on death [1]
explode on death % main hand damage to deal as fire [300,360]
damage elemental fire
Volatile Stormblood2Uniquebase monster will be deleted on death [1]
explode on death % main hand damage to deal as lightning [300,360]
damage elemental lightning
Volatile Iceblood2Uniquebase monster will be deleted on death [1]
explode on death % main hand damage to deal as cold [300,360]
damage elemental cold
1Uniquebase monster will be deleted on death [1]
explode on death % main hand damage to deal as chaos [20]
damage chaos
Misc mods /1
NameLevelDomainPre/SufDescriptionWeight
Unstable1StrongboxPrefixExplodes
chest play warning sound [1]
Item /3
Expert Crumbling Maul
Physical Damage: 113-138
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 79, 212 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Advanced Crumbling Maul
Physical Damage: 93-114
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 62, 142 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Crumbling Maul
Physical Damage: 62-75
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 38, 88 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Unique /1
(60–100)% increased Armour
(20–30)% increased Warcry Speed
Corpses in your Presence Explode when you Warcry,
dealing 10% of their Life as Physical Damage
Warcry Skills have (20–30)% increased Area of Effect
Passive /1
15% increased Area of Effect
Burning Enemies you kill have a 5% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
Ascendancy Passive /2
Ascendancy: Warbringer
Character: Warrior
Corpses in your Presence Explode when you Warcry,
dealing 25% of their Life as Physical Damage
Ascendancy: Witchhunter
Character: Mercenary
10% chance for Enemies you Kill to Explode, dealing 100%
of their maximum Life as Physical Damage
Chance is doubled against Undead and Demons
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.