Skill Gem /12
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.
Plant a seed of Fire inside an enemy. Dealing enough damage to the enemy, or killing it outright, causes the seed to explode, dealing damage in an area and leaving behind a Fire Infusion Remnant.
Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area and Aggravating Bleeding on Enemies hit.
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.
While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, Regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned. Pustules will Detonate after a duration or when enough Poison has been applied, dealing more damage based on the stored Poison damage and applying Poison in an area around it.
Skill Gem Quality /1
Deals +(0–4)% of exploded enemy's Blood Loss
as unscalable Physical Attack Damage
as unscalable Physical Attack Damage
Support Gem /5
Supports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.
Supports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.
Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition. Does not support Triggered Skills.
Monsters mods /11
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | monster explodes on death text [2] | ||
1 | Unique | monster explodes on its target text [1] | ||
1 | Unique | monster explodes on its target text [2] | ||
1 | Unique | base monster will be deleted on death [0] explode on death % main hand damage to deal as fire [260] damage elemental fire | ||
Volatile Stormblood | 1 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as lightning [300,360] damage elemental lightning | |
Volatile Iceblood | 1 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as cold [300,360] damage elemental cold | |
Venomous | 50 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as chaos [8] damage chaos | |
Volatile Flameblood | 2 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as fire [300,360] damage elemental fire | |
Volatile Stormblood | 2 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as lightning [300,360] damage elemental lightning | |
Volatile Iceblood | 2 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as cold [300,360] damage elemental cold | |
1 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as chaos [20] damage chaos |
Misc mods /3
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Unstable | 1 | Strongbox | Prefix | Explodes chest play warning sound [1] | |
of Amanamu | 65 | ExpeditionRelic | Suffix | grenade skill % chance to explode twice [15,25] | |
1 | ExpeditionRelic | Prefix | chaos damage +% [80,120] explode enemies for 25% life as chaos on kill chance % [10,20] damage chaos |
Item /3
Ruination Maul
Physical Damage: 113-138
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 79, 163 Str
Disintegrating Maul
Physical Damage: 93-114
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 62, 109 Str
Crumbling Maul
Physical Damage: 62-75
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 38, 68 Str
Unique /1
Passive /3
Ascendancy Passive /3
Ascendancy: Warbringer
Ignore Warcry Cooldowns
Ascendancy: Witchhunter
10% chance for Enemies you Kill to Explode, dealing 100%
of their maximum Life as Physical Damage
Chance is doubled against Undead and Demons
of their maximum Life as Physical Damage
Chance is doubled against Undead and Demons
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.