Skill Gem /3
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.
Skill Gem Quality /1
Deals +(0–4)% of exploded enemy's Blood Loss
as unscalable Physical Attack Damage
as unscalable Physical Attack Damage
Support Gem /3
Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
Supports any skill, causing Armour Break it inflicts to be stronger.
Monsters mods /11
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | monster explodes on death text [2] | ||
1 | Unique | monster explodes on its target text [1] | ||
1 | Unique | monster explodes on its target text [2] | ||
1 | Unique | base monster will be deleted on death [0] explode on death % main hand damage to deal as fire [260] damage elemental fire | ||
Volatile Stormblood | 1 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as lightning [300,360] damage elemental lightning | |
Volatile Iceblood | 1 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as cold [300,360] damage elemental cold | |
Venomous | 50 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as chaos [8] damage chaos | |
Volatile Flameblood | 2 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as fire [300,360] damage elemental fire | |
Volatile Stormblood | 2 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as lightning [300,360] damage elemental lightning | |
Volatile Iceblood | 2 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as cold [300,360] damage elemental cold | |
1 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as chaos [20] damage chaos |
Misc mods /1
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Unstable | 1 | Strongbox | Prefix | Explodes chest play warning sound [1] |
Item /3
Ruination Maul
Physical Damage: 113-138
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 79, 212 Str
Disintegrating Maul
Physical Damage: 93-114
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 62, 142 Str
Crumbling Maul
Physical Damage: 62-75
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 38, 88 Str
Unique /1
Passive /1
15% increased Area of Effect
Ascendancy Passive /3
Ascendancy: Warbringer
Character: Warrior
Ascendancy: Witchhunter
Character: Mercenary
10% chance for Enemies you Kill to Explode, dealing 100%
of their maximum Life as Physical Damage
Chance is doubled against Undead and Demons
of their maximum Life as Physical Damage
Chance is doubled against Undead and Demons
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.