Skill Gem /10
Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area and Aggravating Bleeding on Enemies hit.
Skill Gem Quality /1
Deals +(0—4)% of exploded enemy's Blood Loss
as unscalable Physical Attack Damage
as unscalable Physical Attack Damage
Support Gem /5
Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills Break Armour against Parried Enemies.
Monsters mods /11
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | monster explodes on death text [2] | ||
| 1 | Unique | monster explodes on its target text [1] | ||
| 1 | Unique | monster explodes on its target text [2] | ||
| 1 | Unique | base monster will be deleted on death [0] explode on death % main hand damage to deal as fire [260] Damage Elemental Fire | ||
| Volatile Stormblood | 1 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as lightning [300,360] Damage Elemental Lightning | |
| Volatile Iceblood | 1 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as cold [300,360] Damage Elemental Cold | |
| Venomous | 50 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as chaos [8] Damage Chaos | rare 0 default 0 |
| Volatile Flameblood | 2 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as fire [300,360] Damage Elemental Fire | |
| Volatile Stormblood | 2 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as lightning [300,360] Damage Elemental Lightning | |
| Volatile Iceblood | 2 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as cold [300,360] Damage Elemental Cold | |
| 1 | Unique | base monster will be deleted on death [1] explode on death % main hand damage to deal as chaos [20] Damage Chaos |
Misc mods /1
Item /3
Ruination Maul
Physical Damage: 104-127
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 79, 163 Str
Disintegrating Maul
Physical Damage: 92-112
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 62, 109 Str
Crumbling Maul
Physical Damage: 62-75
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 38, 68 Str
Unique /1
Passive /4
Ascendancy Passive /3
Ascendancy: Witchhunter
Character: Mercenary
10% chance for Enemies you Kill to Explode, dealing 100%
of their maximum Life as Physical Damage
Chance is doubled against Undead and Demons
of their maximum Life as Physical Damage
Chance is doubled against Undead and Demons
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
