Item mods /36
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Glinting | 5 | Prefix | Adds (1–2) to (3–4) Physical Damage to Attacks damage physical attack | ring 1 gloves 1 quiver 1 default 0 |
Burnished | 13 | Prefix | Adds (2–3) to (4–6) Physical Damage to Attacks damage physical attack | ring 1 gloves 1 quiver 1 default 0 |
Polished | 19 | Prefix | Adds (2–4) to (5–8) Physical Damage to Attacks damage physical attack | ring 1 gloves 1 quiver 1 default 0 |
Honed | 28 | Prefix | Adds (4–6) to (8–11) Physical Damage to Attacks damage physical attack | ring 1 gloves 1 quiver 1 default 0 |
Gleaming | 35 | Prefix | Adds (5–7) to (9–13) Physical Damage to Attacks damage physical attack | ring 1 gloves 1 quiver 1 default 0 |
Annealed | 44 | Prefix | Adds (6–10) to (12–17) Physical Damage to Attacks damage physical attack | ring 1 gloves 1 quiver 1 default 0 |
Razor-sharp | 52 | Prefix | Adds (7–11) to (14–20) Physical Damage to Attacks damage physical attack | ring 1 gloves 1 quiver 1 default 0 |
Tempered | 64 | Prefix | Adds (10–15) to (18–26) Physical Damage to Attacks damage physical attack | ring 1 gloves 1 quiver 1 default 0 |
Flaring | 76 | Prefix | Adds (12–19) to (22–32) Physical Damage to Attacks damage physical attack | ring 1 gloves 1 quiver 1 default 0 |
Heated | 1 | Prefix | Adds (1–2) to (3–4) Fire damage to Attacks damage elemental fire attack | ring 1 gloves 1 quiver 1 default 0 |
Smouldering | 12 | Prefix | Adds (3–5) to (6–9) Fire damage to Attacks damage elemental fire attack | ring 1 gloves 1 quiver 1 default 0 |
Smoking | 20 | Prefix | Adds (5–8) to (9–13) Fire damage to Attacks damage elemental fire attack | ring 1 gloves 1 quiver 1 default 0 |
Burning | 28 | Prefix | Adds (7–11) to (12–17) Fire damage to Attacks damage elemental fire attack | ring 1 gloves 1 quiver 1 default 0 |
Flaming | 35 | Prefix | Adds (8–13) to (14–20) Fire damage to Attacks damage elemental fire attack | ring 1 gloves 1 quiver 1 default 0 |
Scorching | 44 | Prefix | Adds (11–16) to (17–26) Fire damage to Attacks damage elemental fire attack | ring 1 gloves 1 quiver 1 default 0 |
Incinerating | 52 | Prefix | Adds (13–19) to (20–30) Fire damage to Attacks damage elemental fire attack | ring 1 gloves 1 quiver 1 default 0 |
Blasting | 64 | Prefix | Adds (16–24) to (25–38) Fire damage to Attacks damage elemental fire attack | ring 1 gloves 1 quiver 1 default 0 |
Cremating | 76 | Prefix | Adds (19–29) to (30–45) Fire damage to Attacks damage elemental fire attack | ring 1 gloves 1 quiver 1 default 0 |
Frosted | 1 | Prefix | Adds (1–2) to (3–4) Cold damage to Attacks damage elemental cold attack | ring 1 gloves 1 quiver 1 default 0 |
Chilled | 13 | Prefix | Adds (3–4) to (5–8) Cold damage to Attacks damage elemental cold attack | ring 1 gloves 1 quiver 1 default 0 |
Icy | 21 | Prefix | Adds (4–6) to (7–11) Cold damage to Attacks damage elemental cold attack | ring 1 gloves 1 quiver 1 default 0 |
Frigid | 29 | Prefix | Adds (6–9) to (10–14) Cold damage to Attacks damage elemental cold attack | ring 1 gloves 1 quiver 1 default 0 |
Freezing | 36 | Prefix | Adds (7–10) to (11–17) Cold damage to Attacks damage elemental cold attack | ring 1 gloves 1 quiver 1 default 0 |
Frozen | 45 | Prefix | Adds (9–13) to (14–21) Cold damage to Attacks damage elemental cold attack | ring 1 gloves 1 quiver 1 default 0 |
Glaciated | 53 | Prefix | Adds (10–15) to (16–24) Cold damage to Attacks damage elemental cold attack | ring 1 gloves 1 quiver 1 default 0 |
Polar | 65 | Prefix | Adds (13–20) to (21–31) Cold damage to Attacks damage elemental cold attack | ring 1 gloves 1 quiver 1 default 0 |
Entombing | 77 | Prefix | Adds (16–24) to (25–37) Cold damage to Attacks damage elemental cold attack | ring 1 gloves 1 quiver 1 default 0 |
Humming | 1 | Prefix | Adds 1 to (5–7) Lightning damage to Attacks damage elemental lightning attack | ring 1 gloves 1 quiver 1 default 0 |
Buzzing | 13 | Prefix | Adds 1 to (10–15) Lightning damage to Attacks damage elemental lightning attack | ring 1 gloves 1 quiver 1 default 0 |
Snapping | 22 | Prefix | Adds 1 to (15–22) Lightning damage to Attacks damage elemental lightning attack | ring 1 gloves 1 quiver 1 default 0 |
Crackling | 28 | Prefix | Adds 1 to (18–27) Lightning damage to Attacks damage elemental lightning attack | ring 1 gloves 1 quiver 1 default 0 |
Sparking | 35 | Prefix | Adds 1 to (21–32) Lightning damage to Attacks damage elemental lightning attack | ring 1 gloves 1 quiver 1 default 0 |
Arcing | 44 | Prefix | Adds (1–2) to (27–40) Lightning damage to Attacks damage elemental lightning attack | ring 1 gloves 1 quiver 1 default 0 |
Shocking | 52 | Prefix | Adds (1–2) to (31–47) Lightning damage to Attacks damage elemental lightning attack | ring 1 gloves 1 quiver 1 default 0 |
Discharging | 64 | Prefix | Adds (1–3) to (40–59) Lightning damage to Attacks damage elemental lightning attack | ring 1 gloves 1 quiver 1 default 0 |
Electrocuting | 76 | Prefix | Adds (1–4) to (48–71) Lightning damage to Attacks damage elemental lightning attack | ring 1 gloves 1 quiver 1 default 0 |
Monsters mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Adds 4 to 5 Physical Damage to Attacks damage physical attack |
Misc mods /1
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Jewel | Unique | Adds 1 to 2 Lightning damage to Attacks Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius local jewel effect base radius [1500] damage elemental lightning attack |
Item /3
Broadhead Quiver
Adds 1 to 3 Physical Damage to Attacks
Fire Quiver
Requires: Level 8
Adds 3 to 5 Fire damage to Attacks
Iron Ring
Adds 1 to 4 Physical Damage to Attacks
Unique /7
(30–60)% increased Armour
Adds (3–5) to (6–8) Physical Damage to Attacks
Giant's Blood
(30–60)% increased Armour and Energy Shield
Adds 1 to (30–50) Lightning damage to Attacks
Drop Shocked Ground while moving, lasting 8 seconds
Adds (2–3) to (5–6) Physical Damage to Attacks
(20–30)% increased Critical Damage Bonus
Base Critical Hit Chance for Attacks with Weapons is 8%
(30–50)% increased Evasion Rating
Adds (3–5) to (6–8) Cold damage to Attacks
(40–50)% increased Freeze Buildup
(20–30)% increased Magnitude of Chill you inflict
Adds (2–3) to (5–6) Physical Damage to Attacks
+(30–50) to maximum Life
(4–8)% increased Attack Speed
Strength can satisfy other Attribute Requirements of Melee Weapons and Melee Skills
Adds 1 to 4 Physical Damage to Attacks
(3–6) Life Regeneration per second
Adds (2–3) to (4–5) Chaos Damage to Attacks
25% chance to Intimidate Enemies for 4 seconds on Hit
+(15–25) to Dexterity
+(15–25) to Intelligence
3% increased Attack Speed per 25 Dexterity
Adds 1 to 10 Lightning Damage to Attacks per 10 Intelligence