Hulking Minions
Category: Hulking Minions
Tier: 4
Reservation Multiplier: 130%
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
Minions from Supported Skills are Gigantic
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Skill Gems /2
From /1
Level Effect /1
Implicit
Mana: 100%
Minions from Supported Skills are Gigantic
LevelRequires LevelIntMinion Level
1002
Attribute /4

Hulking Minions

NameShow Full Descriptions
AcronymMinion
BaseType Hulking Minions
Class Support Gems
ItemTypeMetadata/Items/Gem/SupportGemEnormity
Hulking Minions
Category: Hulking Minions
Tier: 4
Reservation Multiplier: 130%
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
Minions from Supported Skills are Gigantic
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /22
  • Allow Type: Minion, Persistent, AND
  • Skeletal Warrior
    Activate to summon Reviving Skeletal Warriors.
    Skeletal Reaver
    Activate to summon aggressive, Reviving Skeletal Reavers that can enrage on Command. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage
    Skeletal Brute
    Activate to summon hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies and Warcry on Command. This Warcry Intimidates nearby enemies and Consumes Freeze on enemies and allies to deal damage in an Area around them.
    Skeletal Sniper
    Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.
    Skeletal Frost Mage
    Activate to summon Reviving Skeletal Frost Mages that can envelop your Minions in an icy shield on Command.
    Skeletal Storm Mage
    Activate to summon Reviving Skeletal Storm Mages that can call down a lightning strike on dead Skeletons on Command.
    Skeletal Arsonist
    Activate to summon bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.
    Skeletal Cleric
    Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
    Wolf Pack
    Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.
    Rhoa Mount
    Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.
    Raging Spirits
    While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.
    Grim Feast
    While active, your Reviving Minions store a percentage of their maximum Life in a collectible Grim Remnant on death. Using Grim Resurrection Consumes the Life you've collected to Revive up to that much total Life of dead Minions.
    Summon Infernal Hound
    Activate to summon a Reviving Infernal Hound which Ignites enemies near it.
    Navira, the Last Mirage
    Summon Navira, an invulnerable Water Djinn Minion to do your bidding. Navira will only act when you Command her to do so, bestowing restorative blessings upon you and your Allies with her Spells.
    Ruzhan, the Blazing Sword
    Summon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies with his greatsword whenever you use a damaging Skill, and casts devastating Fire Spells when Commanded to do so.
    Kelari, the Tainted Sands
    Summon Kelari, an invulnerable Sand Djinn Minion, to do your bidding. Kelari will only act when you Command him to do so. Kelari delivers swift Hits with massive Critical Hit potential.
    Kelari's Malediction
    Harness Kelari's power to passively Consume Corpses in your Presence, causing Corpse Beetle Minions to burst forth. The Beetles passively follow you until Commanded. On your Command, they rush the target and explode.
    Sacrifice
    While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.
    Ravenous Swarm
    While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies.
    Companion: {0}
    Summon a Reviving Beast Companion to aid you in combat.
    Manifest Weapon
    Manifest a copy of your main hand Melee Martial Weapon as an immortal Companion to fight by your side. In addition to its standard Strikes, the Manifested Weapon gains an additional Attack depending on its weapon type.
    Supporting Fire
    Recruit artillery Minions that takes up positions behind you. They will lay in wait for your Command then fire volleys of arrows at the target location.
    Edit

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