Wolf Pack
Tier: 8
Level: (1—20)
Reservation: 60 Spirit
Requires: Level (1—90), (4—86) Str, (4—86) Int
Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.
Summons (3—6) Wolves

Additional Effects From Quality:
Summons (0—1) Wolf
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Mana: 60
LevelRequires LevelStrIntBase DamageSummons 3 WolvesMinion Level
1044100%, 100%32
2377100%, 100%34
3699100%, 100%36
4101313100%, 100%38
5141717100%, 100%310
6182020100%, 100%312
7222424100%, 100%414
8262828100%, 100%416
9313232100%, 100%418
10363737100%, 100%420
11414141100%, 100%422
12464646100%, 100%424
13525151100%, 100%526
14585757100%, 100%528
15646262100%, 100%530
16666464100%, 100%532
17727070100%, 100%534
18787575100%, 100%536
19848080100%, 100%638
20908686100%, 100%640
21100%, 100%642
22100%, 100%644
23100%, 100%646
24100%, 100%648
25100%, 100%750
26100%, 100%752
27100%, 100%754
28100%, 100%756
29100%, 100%758
30100%, 100%760
31100%, 100%862
32100%, 100%864
33100%, 100%866
34100%, 100%868
35100%, 100%870
36100%, 100%872
37100%, 100%974
38100%, 100%976
39100%, 100%978
40100%, 100%980
Attribute /6

Wolf Pack

NameShow Full Descriptions
BaseType Wolf Pack
Class Skill Gems
TargetTypesAny
TypeMinion, HasReservation, Persistent, Physical, Companion, CreatesCompanion, CreatesMinion, AttackInPlace
ItemTypeMetadata/Items/Gems/SkillGemWolfPack
ActiveSkillsCodewolf_pack
Wolf Pack
Tier: 8
Level: (1—20)
Reservation: 60 Spirit
Requires: Level (1—90), (4—86) Str, (4—86) Int
Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.
Summons (3—6) Wolves
display statset no hit damage [1]
is resummoning minion [1]
skill minion summon delay interval ms [100]

Additional Effects From Quality:
Summons (0—1) Wolf
Skills can be managed in the Skills Panel.
Microtransactions /1
Blood Moon Wolf Pack Skill Effect
Your wolf pack takes on a blood moon appearance.
Supported By /24
  • Active Type: Minion, HasReservation, Persistent, Physical, Companion, CreatesCompanion, CreatesMinion, AttackInPlace
  • Elemental Army
    Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
    Feeding Frenzy I
    Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
    Meat Shield I
    Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
    Meat Shield II
    Supports skills which create Minions, granting them less damage taken but making them deal less damage.
    Brutus' Brain
    Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.
    Infernal Legion I
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Infernal Legion II
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Infernal Legion III
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Essence Harvest
    Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.
    Minion Instability
    Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
    Last Gasp
    Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.
    Tecrod's Revenge
    Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
    Physical Mastery
    Supports Physical skills, granting them an additional level. Does not support skills which do not have levels.
    Minion Mastery
    Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
    Sacrificial Lamb I
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
    Sacrificial Lamb II
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.
    Crazed Minions
    Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
    Deathmarch
    Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
    Muster
    Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
    Hulking Minions
    Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
    Loyalty
    Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life.
    Romira's Requital
    Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as Life.
    Amanamu's Tithe
    Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
    Wolf Pack
    wolf_pack
    wolf_pack_size
    number_of_wolf_packs
    additional_companions_from_wolf_packs
    Attribute /5

    wolf_pack

    NameShow Full Descriptions
    IsInvisible1
    IsSkillBuff1
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID1
    Codewolf pack size
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty1
    IsVirtual0
    IsScalable1
    StatSemantics3
    Codenumber of wolf packs
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics3
    Codeadditional companions from wolf packs
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics3
    Edit

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