Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
StunThreshold Ref /86
Player Stun Threshold
Your base Stun Threshold is equal to your maximum Life. A Hit that deals damage equal to or greater than your Stun Threshold is guaranteed to Stun you, and the chance scales down linearly for lower damage Hits. A Stun chance of less than 10% is treated as 0%.
KnightErrant
Requires: Level 6, 7 Str, 7 Dex
10% increased Movement Speed
(3050)% increased Armour and Evasion
+(3050) to Stun Threshold
+(3050) to Ailment Threshold
MeritOfService
Requires: Level 8, 9 Str, 9 Dex
Grants Skill: Raise Shield
(2025)% increased Block chance
(6080)% increased Armour and Evasion
+(6080) to Stun Threshold
Allies in your Presence have Block Chance equal to yours
TheWailingWall
Requires: Level 21, 32 Str
Grants Skill: Raise Shield
10% reduced Movement Speed
(100150)% increased Armour
+(100150) to Stun Threshold
Cannot use Shield Skills
Wulfsbane
Requires: Level 6, 11 Str
Grants Skill: Raise Shield
+(4060) to maximum Life
+(1015) to Strength
+(6080) to Stun Threshold
Permanently Intimidate enemies on Block
UngilsHarmony
Requires: Level 25
(2030)% increased Mana Regeneration Rate
+(3050) to maximum Life
+(3050) to maximum Mana
(100200)% increased Critical Hit Chance
+(60100) to Stun Threshold
Bramblejack
Requires: Level 1
+(60100) to maximum Life
+(60100) to Stun Threshold
Cannot Evade Enemy Attacks
250% of Melee Physical Damage taken reflected to Attacker
Regenerate 5% of maximum Life per second while Surrounded
Blackbraid
Requires: Level 4, 10 Str
+(4060) to Armour
+(515) to Strength
+(515) to Intelligence
+(100150)% of Armour also applies to Elemental Damage
+(4060) to Stun Threshold
CoatOfRed
Requires: Level 1
(80100)% increased Armour and Evasion
+(80100) to maximum Life
+(75150) to Stun Threshold
25% chance to be inflicted with Bleeding when Hit
Irongrasp
Requires: Level 16, 17 Str, 17 Dex
(100150)% increased Armour and Evasion
+(2030) to Strength
+(100150) to Stun Threshold
BellyOfTheBeast
Requires: Level 33, 31 Str, 31 Dex
(100150)% increased Armour and Evasion
+(100150) to maximum Life
+(100150) to Stun Threshold
Life Recovery from Flasks is instant
(2530) to (3540) Physical Thorns damage
Briarpatch
Requires: Level 11, 17 Dex
(1020)% increased Movement Speed
+(4060) to maximum Life
+(6080) to Stun Threshold
+25% to Thorns Critical Hit Chance
(1015) to (2025) Physical Thorns damage
Legionstride
Requires: Level 1
+(5070) to Armour
+(5070) to Stun Threshold
+10% to Block chance
-10 Physical damage taken from Projectile Attacks
Shankgonne
Requires: Level 45, 34 Str, 34 Dex
Grants Skill: Level 11 Black Powder Blitz
(80100)% increased Armour and Evasion
(1020)% increased Rarity of Items found
+(1525)% to Fire Resistance
Gain Deflection Rating equal to 20% of Armour
+(200300) to Stun Threshold
You cannot Sprint
cannon ball footsteps [1]
footstep effect variation [119]
WingsOfCaelyn
Requires: Level 1
+20 to Armour
(515)% increased Rarity of Items found
+(2030) to Dexterity
Gain 1 Rage on Melee Hit
Every Rage also grants 1% increased Stun Threshold
BloodPrice
Requires: Level 51, 73 Str
(80120)% increased Armour
(1015) Life Regeneration per second
+(100150) to Stun Threshold
(3060)% increased Presence Area of Effect
Enemies in your Presence have at least 10% of Life Reserved
Dionadair
Requires: Level 1
Grants Skill: Raise Shield
(6080)% increased Armour
+(1015) to Strength
(35) Life Regeneration per second
20% reduced Stun Threshold
Double Stun Threshold while Shield is Raised
ChernobogsPillar
Requires: Level 65, 91 Str
Grants Skill: Raise Shield
(100150)% increased Armour
+(3040)% to Fire Resistance
+(2329)% to Chaos Resistance
+(150200) to Stun Threshold
Gain 1% of damage as Fire damage per 1% Chance to Block
RedbladeBanner
Requires: Level 33, 48 Str
Grants Skill: Raise Shield
(1015)% increased Block chance
(60100)% increased Armour
+(2030) to Strength
+(100150) to Stun Threshold
Enemies in your Presence count as having double Power
TheSurrender
Requires: Level 75, 107 Str
Grants Skill: Raise Shield
(4060)% increased Block chance
(150200)% increased Armour
+(150200) to Stun Threshold
Recover 4% of maximum Life when you Block
BrassDome
Requires: Level 58, 92 Str
(500600)% increased Armour
+(200300) to Stun Threshold
Take no Extra Damage from Critical Hits
WanderingReliquary
Requires: Level 27, 45 Str
(50100)% increased Armour
+(4060) to maximum Mana
+(1020) to Strength
+(6080) to Stun Threshold
50% of Physical Damage prevented Recouped as Life
CorruptedEssenceHysteria
CorruptedEssenceHysteriaEssence of Hysteria
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Body Armour: (6497) to (98145) Physical Thorns damage
Gloves: (2529)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (5059)% increased Mana Regeneration Rate
Amulet: (1921)% of Damage taken Recouped as Life
Belt: +(254304) to Stun Threshold
Shield: (2024)% increased Block chance
Quiver: (4350)% increased Damage with Bow Skills
Focus: (2023)% increased Energy Shield Recharge Rate
StunRune
Stone Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Causes 30% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 12% of maximum Energy Shield
Armour: +75 to Stun Threshold
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +20 to maximum Life, +20 to maximum Mana
StunRuneTier1
Lesser Stone Rune
Stack Size: 1 / 10
Martial Weapon: Causes 20% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 10% of maximum Energy Shield
Armour: +50 to Stun Threshold
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +20 to maximum Life, +20 to maximum Mana
StunRuneTier2
Greater Stone Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Causes 40% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 14% of maximum Energy Shield
Armour: +100 to Stun Threshold
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +20 to maximum Life, +20 to maximum Mana
PerfectRuneStun
Perfect Stone Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: Causes 50% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 16% of maximum Energy Shield
Armour: +125 to Stun Threshold
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +20 to maximum Life, +20 to maximum Mana
NewSoulCoreEnergyShield
Atmohua's Soul Core of Retreat
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Body Armours: Gain additional Ailment Threshold equal to 15% of maximum Energy Shield, Gain additional Stun Threshold equal to 15% of maximum Energy Shield
Foci: Gain additional Ailment Threshold equal to 15% of maximum Energy Shield, Gain additional Stun Threshold equal to 15% of maximum Energy Shield
RitualMischievousCreatures
Carved Mischief
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: Gain Guard equal to 10% of maximum Life for 4 seconds on taking Savage Hit
Gloves: +5% to maximum Block chance if you've Blocked with a raised Shield Recently
Body Armours: 200% increased Stun Threshold if you've been Stunned Recently
Helmets: Buffs on you expire 10% slower
Gloves: 20% increased Block chance
BodyStr01
Conqueror Plate
Armour: 496
Base Movement Speed: -0.05
Requires: Level 68, 121 Str
(3040)% increased Stun Threshold
Belt09
Heavy Belt
Requires: Level 50
Has (13) Charm Slot
(2030)% increased Stun Threshold
Belt09
Runemastered Heavy Belt
Requires: Level 65
Has (13) Charm Slot
(2030)% increased Stun Threshold
(1525)% Life Recovery from Flasks also applies to Runic Ward
Belt09
Runemastered Heavy Belt
Requires: Level 65
Has (13) Charm Slot
(2030)% increased Stun Threshold
(2040)% increased Runic Ward Regeneration Rate
Belt09
Runemastered Heavy Belt
Requires: Level 65
Has (13) Charm Slot
(2030)% increased Stun Threshold
Runic Ward recovery can can Overflow maximum Runic Ward
Belt09
Runemastered Heavy Belt
Requires: Level 65
Has (13) Charm Slot
(2030)% increased Stun Threshold
Flasks gain (0.51) charges per Second
BodyStr08
Utzaal Cuirass
Armour: 496
Base Movement Speed: -0.05
Requires: Level 75, 121 Str
(3040)% increased Stun Threshold
BodyStr01
Runeforged Conqueror Plate
Armour: 595
Base Movement Speed: -0.05
Requires: Level 68, 121 Str
(3040)% increased Stun Threshold
BodyStr08
Runeforged Utzaal Cuirass
Armour: 421
Base Movement Speed: -0.05
Requires: Level 75, 121 Str
(3040)% increased Stun Threshold
TempleMap
Sturdy Leg
has incursion limb [1]
(1525)% increased Stun Threshold
RunicWard10
Warding Rune of Stability
Stack Size: 1 / 10
Requires: Level 30
Shields and Bucklers: +4 to Stun Threshold per 10 maximum Runic Ward
Shields and Bucklers: 15% increased Stun buildup while Shapeshifted
GameWarpRuneUniqueFragment
Legacy of Wings of Caelyn
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: Gain 1 Rage on Melee Hit, Every Rage also grants 1% increased Stun Threshold
Helmets: Every five Rage also grants you 1% increased Movement Speed
GameWarpRuneUniqueFragment
Legacy of Dionadair
Limited to: 1 Aldur's Legacy
Requires: Level 65
Shields: Double Stun Threshold while Shield is Raised
Shields: 15% increased Stun Threshold
unbreakablesupport
Supports any skill that you can use, making you harder to Stun while using it.
ShankgonneSkill
Replaces your dodge roll with an explosive-assisted leap, firing off a round from your prosthetic cannon leg that Blinds and Ignites enemies in the area you escape from. The explosion will cause any Grenades in its area of effect to also explode.
OverwhelmingPressureSkill
While active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.
channellingailmentthresholdsupport
Supports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them.
channellingailmentthresholdsupport
Supports Channelling Skills you use yourself, granting you higher Stun Threshold and Ailment Threshold while Channelling them.
KnightsLegacy
Supports Skills that Raise your Shield causing your other melee skills to deal more damage if you block.
ExpeditionRunicFortress
Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.
ExpeditionKalguuranWard
Channel to create a protective bubble all around you, Blocking Hits against you. While Channelling this Skill, you cannot be Light Stunned by Hits you Block, and damage you take from Hits is also removed from Runic Ward. Blocking Hits this way causes you to accumulate Heavy Stun buildup. You cannot recover Runic Ward while this Skill is active.
50% increased Evasion Rating when on Full Life
25% increased Stun Threshold while on Full Life
28% increased maximum Energy Shield
Gain additional Ailment Threshold equal to 12% of maximum Energy Shield
Gain additional Stun Threshold equal to 12% of maximum Energy Shield
25% increased Armour and Evasion Rating
Gain Stun Threshold equal to the lowest of Evasion and Armour on your Helmet
20% increased Armour and Evasion Rating
20% increased Stun Threshold
25% increased Stun Threshold
20% increased Life Regeneration Rate while moving
3% increased maximum Life
10% increased Stun Threshold for each time you've been Hit by an Enemy Recently, up to 100%
Stun Threshold is based on 30% of your Energy Shield instead of Life
Gain additional Stun Threshold equal to 20% of maximum Energy Shield
20% increased Stun Threshold while on Full Life
Gain additional Ailment Threshold equal to 20% of maximum Energy Shield
Gain additional Stun Threshold equal to 20% of maximum Energy Shield
20% increased Stun Recovery
Gain additional Stun Threshold equal to 30% of maximum Energy Shield
3% increased maximum Life, Mana and Energy Shield
Gain additional Ailment Threshold equal to 15% of maximum Energy Shield
Gain additional Stun Threshold equal to 15% of maximum Energy Shield
15% increased Flask Effect Duration
15% increased Flask Charges gained
Huntress: 25% increased Elemental Ailment Threshold
Huntress: 25% increased Stun Threshold while on Full Life
30% increased Stun Buildup
30% increased Stun Threshold
5% increased Strength
Gain 3 Rage when Hit by an Enemy
Every Rage also grants 2% increased Stun Threshold
16% increased Skill Effect Duration
16% increased Stun Threshold
30% increased Block chance while Surrounded
10% increased Deflection Rating while Surrounded
40% increased Ailment and Stun Threshold while Surrounded
30% increased Stun Recovery
Regenerate 3% of maximum Life over 1 second when Stunned
Channelling Skills deal 25% increased Damage
50% increased Stun Threshold while Channelling
30% increased Mana Regeneration Rate while Shocked
+500 to Armour while Frozen
21% increased Stun Threshold
30% increased Life Regeneration rate while Ignited
60% increased Stun Threshold while Channelling
30% of Damage taken Recouped as Life while Channelling
10% increased Attack Speed
15% increased Stun Threshold
2% increased Armour per 10 Tribute
5% increased Stun Threshold per 25 Tribute
Spirit Of The Bear
Players possessed by the Spirit Of The Bear have 20% Increased Maximum Life, 60% increased Stun Threshold, 60% increased Stun Buildup and 20% reduced damage taken.
Players will also periodically summon a spiritual Bear that uses slam attacks.
Runefather's Boast
You can have up to 10,000 Runefather's Boast Buffs.

Each Runefather's Boast grants +1 to Armour, +1 to Evasion Rating, and +1 to Stun Threshold.

Runefather's Boast does not have a duration, but is lost when you die or change area.
Wyvern Form
Shapeshift into a Wyvern to bombard your enemies with Fire and Lightning, then close in for the kill.

While in Wyvern form, you gain:
• 50% increased Stun Threshold
• 50% increased Elemental Ailment Threshold
• 50% faster start of Energy Shield Recharge
Mountain's Teachings
While you have any amount of Mountain's Teachings:
Attacks you use yourself and Attacks granted by this Ascendancy Class deal 15% more damage
• Enemy Hits you take that would deal damage less than or equal to 30% of your maximum Life (after mitigation such as Armour and Resistances, but before other modifiers to damage taken) deal 40% less damage
• You have 50% more Stun Threshold

All Mountain's Teachings are lost if you go 20 seconds without gaining any.
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