Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
travel GemTags /16
BruteLeapSlam
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.
VesselofWrath
Shapeshift into a burning monstrosity and leap through the air to crash down upon the earth, Slamming twice and creating Molten Fissures. Consumes Rage to create additional Molten Fissures.
BruteShieldCharge
Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.
ImpaleSkillIcon
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
DruidWolfLeapAttack
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
DruidBearRampage
Shapeshift into a Bear and charge forward, Slamming the ground as you run. Channelling ends after a short amount of time but can be prolonged by spending Rage.
ThunderousLeapSkillIcon
Leap into the air and plunge your Spear into the ground at the target location, emitting a Lightning-charged shockwave.
SorceressBlinkReservation
While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.
ShankgonneSkill
Replaces your dodge roll with an explosive-assisted leap, firing off a round from your prosthetic cannon leg that Blinds and Ignites enemies in the area you escape from. The explosion will cause any Grenades in its area of effect to also explode.
BruteStampede
Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them. Once you begin your charge, the use speed of this Skill is affected by movement speed instead of Attack speed.
BruteLeapSlam
Jump into the air, damaging enemies where you land.
MonkVaultingImpact
Leap forward and Slam the ground, sending out a shockwave. The shockwave applies Broken Stance to Dazed enemies, causing any Hits against those enemies to deal extra damage.
SorceressBlinkReservation
While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.
MonkGatheringStorm
Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with Perfect Timing performs a Lightning-assisted dash that releases shockwaves from enemies you dash through. Perfectly Timed dash also explodes Tempest Bells on hit creating a shockwave that deals more damage and has a larger area, leaving Shocked Ground in its wake. This skill cannot be Ancestrally Boosted.
ChallengersAscentSkill
Leap into the air carried by divine wings, damaging enemies with your spear where you land. If there is a Fragment of Divinity near you or the targeted location, this attack will Consume it when you leap to become Empowered, dealing more damage and granting life and mana recovery. This skill does not use up its Cooldown when empowered.
ShieldNightfall1
Hurl your Shield as a Projectile which Returns to you at the end of its flight. While the Shield is in flight, this skill is replaced with Embrace the Fall. This skill's cooldown is skipped if you catch the Shield as it Returns, or destroy an Ice Crystal with the Embrace the Fall.
Skill Gem /16
BruteLeapSlam
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.
VesselofWrath
Shapeshift into a burning monstrosity and leap through the air to crash down upon the earth, Slamming twice and creating Molten Fissures. Consumes Rage to create additional Molten Fissures.
BruteShieldCharge
Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.
SorceressSpark
Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
SorceressSpark
Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
SorceressBallLightning
Fire a slow-moving Projectile that moves through enemies. The Projectile itself does not Hit enemies, but repeatedly discharges bolts of Lightning at nearby enemies. Consumes a Fire Infusion if possible to slow down over time, create Ignited Ground as it travels, and explode dealing Fire damage in an Area after it dissipates.
BruteVolcanicFissure
Slam the ground, creating a branching Molten Fissure that deals damage as it travels and remains for a duration. Using a different Slam on a Molten Fissure creates a spreading Aftershock.
ShankgonneSkill
Replaces your dodge roll with an explosive-assisted leap, firing off a round from your prosthetic cannon leg that Blinds and Ignites enemies in the area you escape from. The explosion will cause any Grenades in its area of effect to also explode.
DecomposeSkill
Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
RangerTornadoShotSkill
Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
WildspeakerVividStagsSkill
Call upon Spirits of the Stag, sending them leaping forward. Each Stag releases a damaging shockwave each time it lands, and any Stags that travel the maximum possible distance also leave behind Shocked Ground.
HuntressBloodHunt
Dash towards an enemy and perform a lacerating slash, inflicting Bleeding on all enemies struck.
HuntressBucklerParry
[DNT] A host of crimson souls erupt from Atziri's Mirror when you Parry, which travel outward to enemies in front of you applying the Parried Debuff and Scar of the Red Queen.
DruidFuryoftheMountain
Shapeshift into a Bear and repeatedly pound the ground, creating Molten Fissures that travel randomly in a wide arc in front of you.
DruidDevourShock
Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.
WarriorAncestralCry
Perform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, you Trigger Volcanic Steps while travelling, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.
Skill Gem Quality /1
BruteShieldCharge
Deals up to an additional +(040)% more Damage, based on the distance travelled
Support Gem /13
fasterprojectilessupport
Supports Projectile skills, making those Projectiles travel faster.
fasterprojectilessupport
Supports Projectile skills, making those Projectiles travel faster, and granting them a chance to Pierce Enemies.
fasterprojectilessupport
Supports Projectile skills, making those Projectiles travel faster, and causing increases and reductions to Projectile speed to also apply to Damage.
slowerprojectilessupport
Supports Projectile skills, making those Projectiles travel more slowly.
slowerprojectilessupport
Supports Projectile skills, making those Projectiles travel more slowly.
momentumsupport
Supports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.
stompinggroundsupport
Supports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.
voltsupport
Supports Projectile Attack Skills you use yourself. Supported Skills gain Voltaic Charge as you move, up to a maximum. When used, Supported Skills expend that Charge to gain extra Lightning Damage.
nofearsupport
Supports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.
nofearsupport
Supports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.
blankbluesupport
Supports Storm skills, increasing their Limit and causing them to move quickly from the user to the target location, but become less effective. Cannot Support Triggered Skills.
Supports Travel Skills which Hit enemies. Hits with Supported Skills against enemies on full life will Daze.
Supports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.
Monsters mods /1
NameLevelPre/SufDescriptionWeight
of Far Shot10SuffixProjectiles gain Damage as they travel farther, dealing up
to 60% increased Damage with Hits to targets
allows_additional_projectiles 1
default 0
Heist Area mods /1
NameLevelPre/SufDescriptionWeight
of Proximity68SuffixNo Travel Cost
map item drop quantity +% [0]
map item drop rarity +% [0]
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
default 1
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
of Efficiency1Suffix(67)% reduced Travel Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Shortcuts45Suffix(89)% reduced Travel Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Bypasses75Suffix(1012)% reduced Travel Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
of Passage81Suffix(1315)% reduced Travel Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
default 1
Item /2
HornOfKeth
The Horn of the Vastiri
Travel to the Sandstorm and sound this Horn to open the way.
KalguuranTriskellion
The Triskelion Reforged
Travel to the Ruins of Kingsmarch and speak to Makoru to reach the Fallen Star where this item can be used.
Travel to the Ruins of Kingsmarch and speak to Makoru to reach the Fallen Star where this item can be used.
Unique /1
Corpsewade
Requires: Level 11, 17 Str
Grants Skill: Level 4 Decompose
10% increased Movement Speed
(3050)% increased Armour
+(510) to Strength
Trigger Decompose every 1.2 metres travelled
Passive /1
Arrows gain Critical Hit Chance as they travel farther, up to
40% increased Critical Hit Chance after 7 metres
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