暴击能量球
你拥有暴击球,可以影响或增强特定技能和效果。
current_power_charges
Power Charges
Attribute /4
power_charge
| 名字 | 显示物品素质 |
|---|---|
| IsCharged | 1 |
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 4 |
Buff Related /3
| tbl | code | mod |
|---|---|---|
| ActiveSkillRequirements | ||
| BuffTemplates | SentinelPowerCharge | 你拥有暴击球,可以影响或增强特定技能和效果。 |
| ChargeVariations |
| Code | virtual maximum power charges |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 1 |
| IsScalable | 1 |
| StatSemantics | 3 |
| Code | current power charges |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 1 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 3 |
| Code | minimum power charges |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 1 |
| IsScalable | 1 |
| StatSemantics | 3 |
技能宝石 /7
Shapeshift into a Wyvern and launch yourself backwards with a powerful wingbeat that Knocks Back enemies. Enemies Primed for Heavy Stun will be stunned, release a shockwave, and have a chance to grant you a Power Charge. This skill can be used while using other skills to interrupt them.
Consume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.
技能宝石 画质 /4
(0—5)% Surpassing chance to grant a Power Charge on
Heavy Stun, modified by Monster Power
Heavy Stun, modified by Monster Power
辅助宝石 /5
Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use. While Offering spikes from Supported Skills persist, you are periodically granted a Power Charge. When spikes from Supported Skills die, Regenerate a percentage of your maximum Life and Mana per second based on the duration the Offering persisted.
Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.
怪物 词缀 /9
| 名字 | 等级 | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | 传奇 | gain power charge for each quarter life removed [100] | ||
| 暴击之 | 1 | 传奇 | 击中时有 50% 的几率获得暴击球 | not_int 0 default 1 |
| 1 | 传奇 | 击中时有 50% 的几率获得暴击球 | ||
| 1 | 传奇 | 击中时有 100% 的几率获得暴击球 | ||
| 1 | 传奇 | 每个暴击球可使施法速度加快 50% 施法 速度 | ||
| 1 | 传奇 | monster gain power charge on kin death [1] | ||
| 山寨者之触 | 1 | 责难 | gain power charge for each quarter life removed [1] | |
| 山寨者之握 | 1 | 责难 | 击中时有 50% 的几率获得暴击球 | |
| 充能共享 | 1 | Bloodlines | 击中时有 100% 的几率获得暴击球 monster share charges with pack [1] |
地图 词缀 /3
| 名字 | 等级 | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 暴击之 | 1 | 传奇 | 怪物在击中时获得暴击球 该区域物品掉落数量提高 13% 该地图的物品稀有度提高 8% 怪物群规模扩大 5% | secret_area 0 unique_map 0 maven_map 0 expedition_logbook 0 primordial_map 0 default 1 |
| 暴击之 | 1 | 传奇 | 怪物在击中时获得暴击球 该区域物品掉落数量提高 13% 该地图的物品稀有度提高 8% | secret_area 0 unique_map 0 maven_map 1 primordial_map 1 default 0 |
| 暴击之 | 1 | 传奇 | 怪物在击中时获得暴击球 该区域物品掉落数量提高 13% 该地图的物品稀有度提高 8% 怪物群规模扩大 5% | secret_area 0 unique_map 0 expedition_logbook 1 default 0 |
地心探索 Area 词缀 /2
夺宝奇兵 Area 词缀 /2
| 名字 | 等级 | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 暴击之 | 1 | 后缀 | 怪物有 (30—60)% 的几率在击中时获得暴击球 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 1 |
| 暴击之 | 68 | 后缀 | 怪物在击中时获得暴击球 heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 1 |
其他属性 词缀 /7
| 名字 | 等级 | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | Flask | 传奇 | 使用时获得 (1—3) 个暴击球 | ||
| 1 | Jewel | 传奇 | 暴击球数量上限 -1 | ||
| 暴击之 | 1 | Jewel | 传奇 | 暴击球的持续时间延长 (10—14)% | not_int 0 default 0 |
| 1 | Jewel | 传奇 | 暴击球下限按照每个聚光之石 +1 number of stackable unique jewels [1] | ||
| 1 | Jewel | 传奇 | 给范围内提供闪电抗性或所有元素抗性的天赋 也有同等几率在击败敌人时获得一个暴击球 local jewel effect base radius [1500] | ||
| 古加尔的 | 65 | Abyss | 前缀 | 若你近期消耗过暴击球,冻结积蓄提高 (20—30)% kurgal 异常状态 | ring 1 default 0 kurgal_mod 1 |
| 暗影之 | 24 | Sentinel | 后缀 | 部署时角色获得能量球,持续15秒。 | special_sentinel_mod 0 default 1 |
传奇 /5
Passive /10
永恒珠宝 Passive /6
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




