Skill Gem /3
Gain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.
Become attuned to all Elements building up Fire, Cold and Lightning Resonance based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Resonance of any type you have.
Consume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.
Skill Gem Quality /2
Elemental Damage from Hits is taken from the Barrier before your Life, Mana or Energy Shield
Barrier can take Elemental Damage up to (0–5)% of your Armour and Evasion Rating
Barrier can take Elemental Damage up to (0–5)% of your Armour and Evasion Rating
+(0–2)% more Elemental Damage per Power Charge Consumed
Support Gem /2
Supports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.
Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.
Item mods /20
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Covering | 1 | Suffix | +(14–19)% of Armour also applies to Elemental Damage defences elemental | str_dex_int_armour 1 str_int_armour 1 str_dex_armour 1 str_armour 1 default 0 |
of Sheathing | 16 | Suffix | +(20–25)% of Armour also applies to Elemental Damage defences elemental | str_dex_int_armour 1 str_int_armour 1 str_dex_armour 1 str_armour 1 default 0 |
of Lining | 36 | Suffix | +(26–31)% of Armour also applies to Elemental Damage defences elemental | str_dex_int_armour 1 str_int_armour 1 str_dex_armour 1 str_armour 1 default 0 |
of Padding | 48 | Suffix | +(32–37)% of Armour also applies to Elemental Damage defences elemental | str_dex_int_armour 1 str_int_armour 1 str_dex_armour 1 str_armour 1 default 0 |
of Furring | 66 | Suffix | +(38–43)% of Armour also applies to Elemental Damage defences elemental | str_dex_int_armour 1 str_int_armour 1 str_dex_armour 1 str_armour 1 default 0 |
of Thermokryptance | 81 | Suffix | +(44–50)% of Armour also applies to Elemental Damage defences elemental | helmet 0 gloves 0 boots 0 str_dex_int_armour 1 str_int_armour 1 str_dex_armour 1 str_armour 1 default 0 |
Catalysing | 4 | Prefix | (19–35)% increased Elemental Damage with Attacks damage elemental attack | bow 1 one_hand_weapon 1 default 0 |
Infusing | 16 | Prefix | (36–52)% increased Elemental Damage with Attacks damage elemental attack | bow 1 one_hand_weapon 1 default 0 |
Empowering | 33 | Prefix | (53–62)% increased Elemental Damage with Attacks damage elemental attack | bow 1 one_hand_weapon 1 default 0 |
Unleashed | 46 | Prefix | (63–72)% increased Elemental Damage with Attacks damage elemental attack | bow 1 one_hand_weapon 1 default 0 |
Overpowering | 60 | Prefix | (73–86)% increased Elemental Damage with Attacks damage elemental attack | bow 1 one_hand_weapon 1 default 0 |
Devastating | 81 | Prefix | (87–100)% increased Elemental Damage with Attacks damage elemental attack | bow 1 one_hand_weapon 1 default 0 |
Catalysing | 4 | Prefix | (34–47)% increased Elemental Damage with Attacks damage elemental attack | bow 0 two_hand_weapon 1 default 0 |
Infusing | 16 | Prefix | (48–71)% increased Elemental Damage with Attacks damage elemental attack | bow 0 two_hand_weapon 1 default 0 |
Empowering | 33 | Prefix | (72–85)% increased Elemental Damage with Attacks damage elemental attack | bow 0 two_hand_weapon 1 default 0 |
Unleashed | 46 | Prefix | (86–99)% increased Elemental Damage with Attacks damage elemental attack | bow 0 two_hand_weapon 1 default 0 |
Overpowering | 60 | Prefix | (100–119)% increased Elemental Damage with Attacks damage elemental attack | bow 0 two_hand_weapon 1 default 0 |
Devastating | 81 | Prefix | (120–139)% increased Elemental Damage with Attacks damage elemental attack | bow 0 two_hand_weapon 1 default 0 |
1 | Corrupted | (20–30)% increased Elemental Damage with Attacks damage elemental attack | bow 1 one_hand_weapon 1 | |
1 | Corrupted | (40–50)% increased Elemental Damage with Attacks damage elemental attack | bow 0 two_hand_weapon 1 |
Monsters mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | 50% increased Elemental Damage damage elemental | ||
1 | Unique | Every 10 seconds, gain 30% increased Elemental Damage for 4 seconds elementalist elemental damage rotation [1] damage elemental | ||
1 | Unique | active skill elemental damage +% final [15] damage elemental | ||
Heretic's Grip | 1 | Torment | 25% chance to Shock All Elemental Damage from Hits Contributes to Shock Chance Physical Damage from Hits also Contributes to Chill Magnitude elemental cold lightning ailment |
Misc mods /10
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Prismatic | 1 | Jewel | Prefix | (5–15)% increased Elemental Damage damage elemental | strjewel 1 dexjewel 1 intjewel 1 default 0 |
Prismatic | 1 | Jewel | Prefix | (1–2)% increased Elemental Damage damage elemental | str_radius_jewel 1 dex_radius_jewel 1 int_radius_jewel 1 default 0 |
1 | Jewel | Unique | 10% increased Elemental Damage damage elemental | ||
1 | Jewel | Unique | 15% increased Elemental Damage per Grand Spectrum number of stackable unique jewels [1] damage elemental | ||
1 | Jewel | Unique | (10–15)% increased Elemental Damage damage elemental | ||
1 | Abyss | Unique | Conquered Small Passive Skills also grant (3–5)% increased Elemental Damage | ||
Lightless | 1 | Abyss | Prefix | (4–8)% increased Elemental Damage (4–8)% increased Magnitude of Ailments you inflict elemental ailment | |
Amanamu's | 65 | Abyss | Prefix | (74–89)% increased Elemental Damage damage elemental | |
of Amanamu | 65 | Abyss | Suffix | Enemies Hindered by you take (4–7)% increased Elemental Damage | |
1 | Abyss | Prefix | (10–20)% increased Duration of Elemental Ailments on Enemies (80–120)% increased Elemental Damage damage elemental |
Item /1
Warlord Cuirass
Unique /9
+(30–40) to maximum Life
(15–30)% increased Elemental Damage
+(7–13)% to Chaos Resistance
+(17–23)% to Chaos Resistance
+(5–10)% to Critical Hit Chance
+(2–4) to Level of all Elemental Skills


Deal no Elemental Damage
Any number of Poisons from this Weapon can affect a target at the same time
(40–50)% increased Mana Regeneration Rate
+(30–50) to Spirit
+(20–30) to Intelligence
(30–50)% increased Energy Shield Recharge Rate
Current Energy Shield also grants Elemental Damage reduction
(100–200)% increased Energy Shield
(30–50)% increased Energy Shield Recharge Rate
+25% chance to be Poisoned
Passive /12
20% increased Elemental Damage
Witch: Minions deal 20% increased Damage
20% increased Critical Hit Chance
Ascendancy Passive /3
Ascendancy: Smith of Kitava
Character: Warrior
Ascendancy: Pathfinder
Character: Ranger
Ascendancy: Blood Mage
Character: Witch
Timeless Jewel Passive /2

Transcendence
Templar Keystone
+100% of Armour applies to Elemental Damage
Armour does not apply to Physical Damage
-15% to all maximum Elemental Resistances
Armour does not apply to Physical Damage
-15% to all maximum Elemental Resistances
Master the mortal world, and you may find immortality beyond.
Militant Faith: Maxarius

Timeless Jewel Passive Additions /1
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Maraketh | Notable | 20% increased Elemental Damage | maraketh_notable_add_elemental_damage |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.