Skill Gem /5
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking to perform a Shield Bash that damages and Stuns enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.
While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.
Become attuned to all Elements building up Fire, Cold and Lightning Resonance based off the highest Elemental Damage type dealt by your Attack Hits. Your Elemental Damage with Attacks is greatly enhanced the more Resonance of any type you have.
Skill Gem Quality /1
Elemental Damage from Hits is taken from the Barrier before your Life, Mana or Energy Shield
Barrier can take Elemental Damage up to (0–10)% of your Armour and Evasion Rating
Support Gem /3
Supports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.
Supports Attacks that use a weapon, causing them to deal more weapon Elemental damage.
Supports Meta Skills. Supported Skills generate Energy significantly faster.
Item mods /14
Name
Level
Pre/Suf
Description
Weight
Catalysing4Prefix(19–34)% increased Elemental Damage with Attacks damage elemental attackbow 1
one_hand_weapon 1
default 0
Infusing15Prefix(36–51)% increased Elemental Damage with Attacks damage elemental attackbow 1
one_hand_weapon 1
default 0
Empowering30Prefix(53–61)% increased Elemental Damage with Attacks damage elemental attackbow 1
one_hand_weapon 1
default 0
Unleashed45Prefix(63–71)% increased Elemental Damage with Attacks damage elemental attackbow 1
one_hand_weapon 1
default 0
Overpowering60Prefix(73–85)% increased Elemental Damage with Attacks damage elemental attackbow 1
one_hand_weapon 1
default 0
Devastating81Prefix(87–100)% increased Elemental Damage with Attacks damage elemental attackbow 1
one_hand_weapon 1
default 0
Catalysing4Prefix(34–47)% increased Elemental Damage with Attacks damage elemental attackbow 0
two_hand_weapon 1
default 0
Infusing15Prefix(48–71)% increased Elemental Damage with Attacks damage elemental attackbow 0
two_hand_weapon 1
default 0
Empowering30Prefix(72–85)% increased Elemental Damage with Attacks damage elemental attackbow 0
two_hand_weapon 1
default 0
Unleashed45Prefix(86–99)% increased Elemental Damage with Attacks damage elemental attackbow 0
two_hand_weapon 1
default 0
Overpowering60Prefix(100–119)% increased Elemental Damage with Attacks damage elemental attackbow 0
two_hand_weapon 1
default 0
Devastating81Prefix(120–139)% increased Elemental Damage with Attacks damage elemental attackbow 0
two_hand_weapon 1
default 0
1Corrupted(20–30)% increased Elemental Damage with Attacks damage elemental attackbow 1
one_hand_weapon 1
1Corrupted(40–50)% increased Elemental Damage with Attacks damage elemental attackbow 0
two_hand_weapon 1
Monsters mods /4
Name
Level
Pre/Suf
Description
Weight
1Unique50% increased Elemental Damage damage elemental
1UniqueEvery 10 seconds, gain 30% increased Elemental Damage for 4 seconds
elementalist elemental damage rotation [1]
damage elemental
1Uniqueactive skill elemental damage +% final [15] damage elemental
Heretic's Grip1Torment25% chance to Shock
All Elemental Damage from Hits Contributes to Shock Chance
Physical Damage from Hits also Contributes to Chill Magnitude
elemental cold lightning ailment
Misc mods /5
Name
Level
Domain
Pre/Suf
Description
Weight
Prismatic1JewelPrefix(5–15)% increased Elemental Damage damage elementalstrjewel 1
dexjewel 1
intjewel 1
default 0
Prismatic1JewelPrefix(1–2)% increased Elemental Damage damage elementalstr_radius_jewel 1
dex_radius_jewel 1
int_radius_jewel 1
default 0
1JewelUnique10% increased Elemental Damage damage elemental
1JewelUnique15% increased Elemental Damage per Grand Spectrum
number of stackable unique jewels [1]
damage elemental
1JewelUnique(10–15)% increased Elemental Damage damage elemental
Unique /8
+(30–40) to maximum Life
+(10–15)% to all Elemental Resistances
(15–30)% increased Elemental Damage
Enemies take (15–20)% increased Damage for each Elemental Ailment type among
your Ailments on them
(30–40)% reduced Duration of Ignite, Shock and Chill on Enemies
+(40–60) to Armour
+(5–15) to Strength
+(5–15) to Intelligence
+(40–60) to Stun Threshold
Gain (5–10)% of Elemental Damage as Extra Cold Damage
Gain (5–10)% of Elemental Damage as Extra Fire Damage
Gain (5–10)% of Elemental Damage Damage as Extra Lightning Damage
100% increased Elemental Damage with Attacks
+(5–10)% to Critical Hit Chance
+(2–4) to Level of all Elemental Skills
Trigger skills refund half of Energy spent
Grants Skill: Level 8 Purity of Fire
Gain (40–60)% of Damage as Extra Fire Damage
Allies in your Presence Gain (20–30)% of Damage as Extra Fire Damage
Allies in your Presence Regenerate (2–3)% of their Maximum Life per second
Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
(40–50)% increased Mana Regeneration Rate
+(30–50) to Spirit
+(20–30) to Intelligence
+(10–20)% to all Elemental Resistances
(30–50)% increased Energy Shield Recharge Rate
Current Energy Shield also grants Elemental Damage reduction
(100–200)% increased Energy Shield
(30–50)% increased Energy Shield Recharge Rate
20% of Elemental damage from Hits taken as Chaos damage
+25% chance to be Poisoned
Passive /4
40% increased Elemental Damage if you've dealt a Critical Hit Recently
20% increased Critical Hit Chance
40% increased Elemental Damage with Attack Skills during any Flask Effect
Ascendancy Passive /3
Timeless Jewel Passive /1
Steel Bastion
Kalguuran Notable
40% increased Elemental Damage
20% increased Defences from Equipped Shield
Timeless Jewel Passive Additions /1
Faction
Category
Show Full Descriptions
Code
MarakethNotable
20% increased Elemental Damagemaraketh_notable_add_elemental_damage
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