炼狱战吼
等阶: 3
等级: (1–20)
消耗: (27–189) 点魔力
冷却时间: 8.00 秒
使用次数: 0.80 秒
需求: 等级 (1–90), (1–205) Str
战吼速度加快 (0–38)%
战吼范围为 4 米
瓦解敌人 8 秒
品质额外效果:
使用次数: 1.00 秒
暴击几率: 7.00%
造成 (4–120) - (7–180) 火焰伤害
每 1 点[威力值]使引爆灵柩造成的[火焰]伤害总增 10%
爆炸范围为 1.6 米
Skills can be managed in the Skills Panel.
Infernal Cry


Version 0.1.0
Infernal Cry
Tier: 3
Level: (1–20)
Cost: (27–233) Mana
Cooldown Time: 8.00 s
Use Time: 0.80 sec
需求: Level (1–90), (1–205) Str
Performs a warcry, Empowering subsequent Attacks. Consumes all Endurance Charges to Empower additional attacks. Enemies in the warcry's area are destabilised and will Combust on death.
(0–38)% increased Warcry Speed
Empowers the next Melee Attack you perform, plus an additional Attack per Endurance Charge consumed
Empowered Attacks Gain 25% of Damage as Fire Damage per 5 Power of enemies in range, up to 100%
Warcry radius is 4 metres
Destabilises Enemies for 8 seconds
品质额外效果:
Empowered Attacks Gain (0–10)% of Damage as Fire Damage per 5 Power of enemies in range, up to (0–50)%
Use Time: 1.00 sec
Critical Hit Chance: 7.00%
The enemy's Corpse violently explodes, dealing Fire damage in an area around it.
Deals (4–119) to (7–179) Fire Damage
Deals 10% More Fire Damage per 1 Power of exploding Corpse
Explosion radius is 1.6 metres
Skills can be managed in the Skills Panel.


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来自 /1
未切割的技能宝石 等阶 3
Level Effect /40
等级 | 需求等级 | Str | 消耗 | Base Damage | 战吼速度加快 {0}% | 造成 4 - 7 火焰伤害 |
---|---|---|---|---|---|---|
1 | 0 | 1 | 27 | 100%, 100%, 100% | 4, 7 | |
2 | 3 | 9 | 29 | 100%, 100%, 110% | 2 | 7, 11 |
3 | 6 | 16 | 33 | 100%, 100%, 121% | 4 | 11, 17 |
4 | 10 | 25 | 36 | 100%, 100%, 132% | 6 | 16, 23 |
5 | 14 | 34 | 40 | 100%, 100%, 142% | 8 | 20, 30 |
6 | 18 | 43 | 45 | 100%, 100%, 153% | 10 | 25, 37 |
7 | 22 | 52 | 49 | 100%, 100%, 164% | 12 | 30, 45 |
8 | 26 | 61 | 55 | 100%, 100%, 174% | 14 | 35, 53 |
9 | 31 | 72 | 61 | 100%, 100%, 182% | 16 | 41, 61 |
10 | 36 | 83 | 68 | 100%, 100%, 191% | 18 | 47, 70 |
11 | 41 | 95 | 75 | 100%, 100%, 201% | 20 | 53, 79 |
12 | 46 | 106 | 83 | 100%, 100%, 211% | 22 | 59, 89 |
13 | 52 | 119 | 92 | 100%, 100%, 222% | 24 | 66, 99 |
14 | 58 | 133 | 102 | 100%, 100%, 233% | 26 | 73, 109 |
15 | 64 | 146 | 113 | 100%, 100%, 244% | 28 | 80, 120 |
16 | 66 | 151 | 125 | 100%, 100%, 257% | 30 | 88, 131 |
17 | 72 | 164 | 139 | 100%, 100%, 269% | 32 | 95, 143 |
18 | 78 | 178 | 154 | 100%, 100%, 283% | 34 | 103, 155 |
19 | 84 | 191 | 171 | 100%, 100%, 297% | 36 | 112, 168 |
20 | 90 | 205 | 189 | 100%, 100%, 312% | 38 | 120, 180 |
21 | 210 | 100%, 100%, 327% | 40 | 129, 194 | ||
22 | 233 | 100%, 100%, 344% | 41 | 138, 207 | ||
23 | 258 | 100%, 100%, 361% | 42 | 148, 221 | ||
24 | 286 | 100%, 100%, 379% | 43 | 157, 236 | ||
25 | 317 | 100%, 100%, 398% | 44 | 167, 251 | ||
26 | 351 | 100%, 100%, 418% | 45 | 177, 266 | ||
27 | 389 | 100%, 100%, 439% | 46 | 188, 282 | ||
28 | 431 | 100%, 100%, 461% | 47 | 199, 298 | ||
29 | 478 | 100%, 100%, 484% | 48 | 210, 315 | ||
30 | 529 | 100%, 100%, 508% | 49 | 221, 331 | ||
31 | 587 | 100%, 100%, 533% | 49 | 233, 349 | ||
32 | 650 | 100%, 100%, 560% | 50 | 244, 367 | ||
33 | 720 | 100%, 100%, 588% | 50 | 256, 385 | ||
34 | 798 | 100%, 100%, 618% | 51 | 269, 403 | ||
35 | 885 | 100%, 100%, 648% | 51 | 281, 422 | ||
36 | 980 | 100%, 100%, 681% | 52 | 294, 442 | ||
37 | 1086 | 100%, 100%, 715% | 52 | 308, 461 | ||
38 | 1204 | 100%, 100%, 751% | 53 | 321, 482 | ||
39 | 1334 | 100%, 100%, 788% | 53 | 335, 502 | ||
40 | 1478 | 100%, 100%, 828% | 54 | 349, 523 |
Attribute /8
炼狱战吼
炼狱战吼
等阶: 3
等级: (1–20)
消耗: (27–189) 点魔力
冷却时间: 8.00 秒
使用次数: 0.80 秒
需求: 等级 (1–90), (1–205) Str
战吼速度加快 (0–38)%
战吼范围为 4 米
瓦解敌人 8 秒
can perform skill while moving [1]
display statset no hit damage [1]
infernal cry explosion delay ms [200]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [80]
warcry count power from enemies [1]
品质额外效果:
使用次数: 1.00 秒
暴击几率: 7.00%
造成 (4–120) - (7–180) 火焰伤害
每 1 点[威力值]使引爆灵柩造成的[火焰]伤害总增 10%
爆炸范围为 1.6 米
base skill show average damage instead of dps [1]
damage cannot be reflected [1]
display skill deals secondary damage [1]
display statset hide usage stats [1]
is area damage [1]
triggered by infernal cry [1]
Skills can be managed in the Skills Panel.
Infernal Cry


商城 /2
Wolf Howl Warcry Effect
Your Warcry becomes a Wolf Howl Effect.
Celestial Warcry Effect
Your Warcry becomes a Celestial Effect.
Supported By /101
Magnified Effect
Supports any skill with an area of effect, making it larger.
Supercritical
Supports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.
Bludgeon
Supports any skill that Hits enemies, causing it to Knock Back enemies.
集中效应
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
元素集中
Supports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.
残暴
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
动量
Supports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.
助力之风
Supports skills with cooldowns, giving them extra uses of that cooldown.
Cannot support instant or triggered skills.
Inevitable Critical
Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.
Fast Forward
Supports any skill that has a duration making that duration shorter.
Persistence
Supports any skill that has a duration, making that duration longer.
Frost Nexus
Supports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.
感电虹吸
Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.
开发要害
Supports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.
摧残
Supports any skill that Hits enemies, causing them to apply Broken Armour to enemies when causing a Heavy Stun to enemies.
神经超载
Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.
精准暴击
Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.
永续充能
Supports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.
电殛
Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock.
机动
Supports skills that can be used while moving, allowing you to move faster while using them.
伏击
Supports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.
Mana Bounty
Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.
Life Bounty
Supports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.
崩解耐力
Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when it Fully Breaks an enemy's Armour.
Demolisher
Supports any skill, causing Armour Break it inflicts to be stronger.
Lightning Exposure
Supports any skill that Hits enemies, causing it to inflict Lightning Exposure when inflicting Shock.
Cold Exposure
Supports any skill that Hits enemies, causing it to inflict Cold Exposure when it Critically Hits an enemy.
Corrupting Cry
Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.
Fire Mastery
Supports Fire skills, granting them an additional level.
Swift Affliction
Supports any skill that deals damage, causing it to deal more damage over time but have a shorter duration.
Encumbrance
Supports any skill, causing inflicted Slows to be more powerful.
Splinter
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
Ingenuity
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover.
Rising Tempest
Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.
Leverage
Supports Skills which Hit Enemies. Supported Skills gain increased chance to Critically Hit against Immobilised Enemies.
Potential
Supports Skills that you use yourself. Supported Skills will consume a Power Charge on use if possible, and will be much more likely to Critically Hit if they do. Supported Skills cannot generate Power Charges.
Ferocity
Supports Skills that you use yourself. Supported Skills will consume a Frenzy Charge on use if possible, and will gain significant Skill Speed if they do. Supported Skills cannot generate Frenzy Charges.
Derange
Supports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills.
Verglas
Supports Skills you use yourself which can Hit Enemies. Supported Skills Gain a percentage of their Damage as Cold Damage when you destroy Ice Crystals.
Battershout
Supports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.
Blindside
Supports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.
Volatility
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills grant Volatility on Critical Hit.
Tireless
Supports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.
Blood in the Eyes
Supports Skills that Hit Enemies, causing those Hits to Hobble Bleeding Enemies based on a portion of Physical Damage dealt.
Twofold
Supports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.
Deliberation
Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
Outmaneuver
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills Break Armour against Parried Enemies.
Tumult
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills consume a Frenzy Charge on use to powerfully Break Armour.
炼狱战吼
该减益效果让你被击败时爆炸。
Infernal Cry
Attribute /3
infernal_cry
Key | Value |
---|---|
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.