PoE2
Snipe
Attack
Projectile, Channelling, Physical, Bow
Tier: 3 (Ranger)
Level: 3
Cost: 8.88 Mana per second
Attack Speed: 140% of base
Attack Damage: 121%
Requires: Level 6, 16 Dex
Requires: Bow
Channel to charge up your bow before releasing a powerful shot. Releasing the moment you fully charge causes the arrow to explode on impact for a guaranteed critical Hit.
200% increased Critical Damage Bonus
Skills can be managed in the Skills Panel.
PoE1
Snipe
Attack
Projectile, Channelling, Physical, Bow
Level: (1–20)
Cost: (4–6) Mana
Attack Speed: 180% of base
Requires: Level (34–70), (79–155) Dex
Requires: Bows
Channel to charge up your bow, gaining stages. Release to trigger one supported bow skill for each stage gained. If there are no supported skills, but at least one stage was gained, this skill will fire its own arrow instead. Cannot be used by Totems.
Maximum 6 Stages
This Skill's Arrows deal (50–80)% more Damage with Ailments per Stage
This Skill's Arrows deal (70–108)% more Damage with Hits per Stage

Additional Effects From Quality:
+(0–1) Maximum Stage
Snipe Support
Level: (1–20)
Cost & Reservation Multiplier: 50%
Cooldown Time: 0.05 sec
Supported Skills deal 40% less Damage
Supported Skills deal (70–108)% more Damage with Hits per Snipe Stage
Supported Skills deal (50–80)% more Damage with Ailments per Snipe Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.