Glory Ref /21
荣耀
荣耀是某些强大技能必须消耗的资源。这些技能都有各自生成荣耀的方式,对敌人采取的行动会生成与怪物威力值等量的荣耀。不同技能分别获得和失去荣耀,每个技能每 2 秒对每个怪物只能生成一次荣耀。

不同技能有不同的荣耀需求。如果技能在过去 15 秒内未获得荣耀,则每秒损失 2 点荣耀。技能的任意实例激活时无法为该技能获得荣耀,除非该技能是旗帜,但不同技能可以从同一荣耀行动中生成荣耀。
获得技能: 等级 17 Molten Crash
易燃强度提高 (50—80)%
local weapon implicit hidden % base damage is fire [30]
附加 (503—589) - (647—713) 火焰伤害
+(30—40) 力量
熊形态技能将 80% 的物理伤害转换火焰伤害
Skills which require Glory generate (2—5) Glory every 2 seconds
当你在场时,敌人受到曝露效果
exposure art variation [1]
对敌人施加重度晕眩来累积荣耀荣耀达到满值后,你可以祈求先祖碾碎你的敌人,显化一把巨大的锤子,从天而降砸向你的目标。经过一小段时间后猛击地面,并根据你的武器造成巨额伤害。
[DNT] Build Glory by Break Armour and Igniting enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.
Build Glory by inflicting Freeze, Shock or Ignite on enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.
辅助旗帜技能,使其需要的荣耀大幅降低。
使用点燃敌人获得的荣耀发出战吼,将你变成冈姆的化身。化身冈姆时,你的脚步会触发火山踏步,近战打击猛击获得先祖加持,你的近战打击触发熔火喷发。
Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.
Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.
Supports Attacks and Warcries you use yourself. Supported Skills gain a Glory requirement, and build Glory when you spend Life on Skills. Supported Skills deal more damage and have significantly increased area of effect.
旗帜消失时,回复该旗帜所需荣耀15%
每消耗一点荣耀,回复 1% 的生命上限
技能有 15% 的几率不消耗荣耀
在场范围内每有一个稀有或传奇怪物,技能每 2 秒获得 1 点荣耀
消耗荣耀时,每消耗一点荣耀,6 秒内使攻击伤害提高 3%,最高 100%
在场范围扩大 30%
在场范围内的友军荣耀产生速度提高 30%
过去 6 秒内每次使用需要荣耀的技能时,最大怒火+8
过去 6 秒内每使用一一次需要荣耀的技能时,伤害穿透 20% 的元素抗性
角色: 战士
胸甲使荣耀再生总增 60%
base physical damage reduction rating no display [200]
升华: 战术家
角色: 佣兵
旗帜每秒获得 5荣耀
你可以放置的旗帜数量没有上限
旗帜技能
旗帜技能在激活时攻击怪物会生成荣耀。生成的荣耀与被击中怪物的威力值相对应。达到满荣耀后,可以放置旗帜来创造强大的增益区域。
通常你同时只能放置一面旗帜。
堤防光环
你放置的提供堤防光环的图腾会根据图腾类型为范围内的玩家提供不同的光环增益状态,如下:

火力弩炮使不可移动积蓄提高 40%。

攻城炮台对不可移动敌人的伤害提高 50%。

迫击大炮获得相当于伤害 15% 的额外火焰伤害。

震波图腾使效果范围扩大 30%。

先祖战士图腾使荣耀产生速度提高 40%。

黑暗塑像使持续伤害提高 40%。
荣耀
荣耀是某些强大技能必须消耗的资源。这些技能都有各自生成荣耀的方式,对敌人采取的行动会生成与怪物威力值等量的荣耀。不同技能分别获得和失去荣耀,每个技能每 2 秒对每个怪物只能生成一次荣耀。

不同技能有不同的荣耀需求。如果技能在过去 15 秒内未获得荣耀,则每秒损失 2 点荣耀。技能的任意实例激活时无法为该技能获得荣耀,除非该技能是旗帜,但不同技能可以从同一荣耀行动中生成荣耀。
技能宝石 /6
对敌人施加重度晕眩来累积荣耀荣耀达到满值后,你可以祈求先祖碾碎你的敌人,显化一把巨大的锤子,从天而降砸向你的目标。经过一小段时间后猛击地面,并根据你的武器造成巨额伤害。
[DNT] Build Glory by Break Armour and Igniting enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.
Build Glory by inflicting Freeze, Shock or Ignite on enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.
使用点燃敌人获得的荣耀发出战吼,将你变成冈姆的化身。化身冈姆时,你的脚步会触发火山踏步,近战打击猛击获得先祖加持,你的近战打击触发熔火喷发。
Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.
Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.
技能宝石 画质 /1
使用时有 (0—25)% 的几率保留 40% 的荣耀
辅助宝石 /2
辅助旗帜技能,使其需要的荣耀大幅降低。
Supports Attacks and Warcries you use yourself. Supported Skills gain a Glory requirement, and build Glory when you spend Life on Skills. Supported Skills deal more damage and have significantly increased area of effect.
其他属性 词缀 /4
名字等级DomainPre/SufDescriptionWeight
勇气之1Jewel后缀旗帜技能的荣耀产生速度提高 (15—20)%strjewel 1
default 0
勇气之1Jewel后缀范围内的核心天赋同时提供 旗帜技能的荣耀产生速度提高 (8—12)%str_radius_jewel 1
default 0
阿曼娜姆之65Abyss后缀荣耀产生速度提高 (10—20)% amanamudex_armour 0
int_armour 0
dex_int_armour 0
helmet 1
default 0
amanamu_mod 1
乌拉曼的65Abyss前缀(20—30)% chance for Skills to retain 40% of Glory on use ulamanamulet 1
default 0
ulaman_mod 1
Passive /8
旗帜消失时,回复该旗帜所需荣耀15%
每消耗一点荣耀,回复 1% 的生命上限
技能有 15% 的几率不消耗荣耀
在场范围内每有一个稀有或传奇怪物,技能每 2 秒获得 1 点荣耀
消耗荣耀时,每消耗一点荣耀,6 秒内使攻击伤害提高 3%,最高 100%
在场范围扩大 30%
在场范围内的友军荣耀产生速度提高 30%
过去 6 秒内每次使用需要荣耀的技能时,最大怒火+8
过去 6 秒内每使用一一次需要荣耀的技能时,伤害穿透 20% 的元素抗性
升华试炼 Passive /2
角色: 战士
胸甲使荣耀再生总增 60%
base physical damage reduction rating no display [200]
升华: 战术家
角色: 佣兵
旗帜每秒获得 5荣耀
你可以放置的旗帜数量没有上限
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