IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Dawn of the Hunt Item /160
Wand07
Acrid Wand
Requires: Level 33, 60 Int
Grants Skill: Level 9 Decompose
DexRune
Adept Rune
Stack Size: 1 / 10
Requires: Level 15
All Equipment: +8 to Dexterity
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life, +10 to maximum Mana
Buckler08
Ancient Buckler
Block chance: 20%
Requires: Level 75, 107 Dex
Grants Skill: Parry
1HSpear07
Barbed Spear
Physical Damage: 20-38
Critical Hit Chance: 6%
Attacks per Second: 1.5
Weapon Range: 1.5
Requires: Level 33, 20 Str, 47 Dex
Grants Skill: Spear Throw
Bleeding you inflict deals Damage (10—20)% faster
AzmeriSocketableBear
Bear Idol
Stack Size: 1 / 10
Helmets: 8% increased Area of Effect
Sceptres: Allies in your Presence deal 12 to 18 added Attack Physical Damage
Helmets: 10% increased Reservation Efficiency of Companion Skills
Sceptres: 40% increased Attack Damage while Shapeshifted
Buckler08
Bladeguard Buckler
Block chance: 20%
Requires: Level 61, 86 Dex
Grants Skill: Parry
AzmeriSocketableBoar
Boar Idol
Stack Size: 1 / 10
Gloves: Gain 1 Rage on Melee Hit
Sceptres: Allies in your Presence Regenerate 8 Life per second
Gloves: 15% increased Warcry Cooldown Recovery Rate
Sceptres: 25% increased Life Regeneration rate while Shapeshifted
1HSpear06
Branched Spear
Physical Damage: 23-69
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 54, 30 Str, 75 Dex
Grants Skill: Spear Throw
1HSpear08
Broad Spear
Physical Damage: 32-48
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.5
Requires: Level 40, 26 Str, 55 Dex
Grants Skill: Spear Throw
25% increased Melee Strike Range with this weapon
AzmeriSocketableCat
Cat Idol
Stack Size: 1 / 10
Gloves: 15% increased Accuracy Rating
Sceptres: Allies in your Presence have 14% increased Critical Hit Chance
Gloves: 20% increased Charm Charges gained
Sceptres: 25% increased Critical Hit Chance while Shapeshifted
NewSoulCoreProjectile
Cholotl's Soul Core of War
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Bows: 20% increased Projectile Speed
NewSoulCoreChaos2
Citaqualotl's Soul Core of Foulness
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Adds 19 to 29 Chaos damage
Buckler05
Coiled Buckler
Block chance: 20%
Requires: Level 51, 73 Dex
Grants Skill: Parry
NewRune14
Countess Seske's Rune of Archery
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Bows: Bow Attacks fire an additional Arrow
Bows: 20% increased Projectile Speed
1HSpear03
Coursing Spear
Physical Damage: 31-52
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 48, 27 Str, 67 Dex
Grants Skill: Spear Throw
(15—25)% chance to Maim on Hit
NewRune11
Courtesan Mannan's Rune of Cruelty
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 20% increased Magnitude of Damaging Ailments you inflict
Gloves: 15% increased Duration of Damaging Ailments on Enemies
NewRune6
Craiceann's Rune of Warding
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Body Armours: 50% reduced effect of Curses on you
1HSpear09
Crossblade Spear
Physical Damage: 25-52
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 45, 26 Str, 63 Dex
Grants Skill: Spear Throw
Prevent +(3—7)% of Damage from Deflected Hits
HeistAmulet1
Dusk Amulet
+1 Prefix Modifier allowed
-1 Suffix Modifier allowed
LakeRing1
Dusk Ring
+1 Prefix Modifier allowed
-1 Suffix Modifier allowed
Buckler08
Edged Buckler
Block chance: 20%
Requires: Level 39, 56 Dex
Grants Skill: Parry
CorruptedEssenceDelirium
CorruptedEssenceDeliriumEssence of Delirium
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Allocates a random Notable Passive Skill
CorruptedEssenceHorror
CorruptedEssenceHorrorEssence of Horror
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves or Boots: 60% increased effect of Socketed Items
CorruptedEssenceHysteria
CorruptedEssenceHysteriaEssence of Hysteria
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Body Armour: (64—97) to (97—145) Physical Thorns damage
Gloves: (25—29)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (50—59)% increased Mana Regeneration Rate
Amulet: (19—21)% of Damage taken Recouped as Life
Belt: +(254—304) to Stun Threshold
Shield: (20—24)% increased Block chance
Quiver: (43—50)% increased Damage with Bow Skills
Focus: (41—45)% increased Energy Shield Recharge Rate
CorruptedEssenceInsanity
CorruptedEssenceInsanityEssence of Insanity
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Belt: On Corruption, Item gains two Enchantments
NewSoulCoreTimeSlow
Estazunti's Soul Core of Convalescence
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: 12% increased speed of Recoup Effects
Helmets: 8% of Damage taken Recouped as Life
NewRune4
Farrul's Rune of Grace
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: 8% increased Deflection Rating while moving
Boots: Prevent +3% of Damage from Deflected Hits
NewRune5
Farrul's Rune of the Chase
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: 5% increased Movement Speed
NewRune9
Farrul's Rune of the Hunt
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 50% increased Attack Damage against Rare or Unique Enemies
Martial Weapon: +1 to Level of all Attack Skills
NewRune3
Fenumus' Rune of Agony
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Gain 13% of Damage as Extra Chaos Damage
Wand or Staff: Gain 13% of Damage as Extra Chaos Damage
Martial Weapon: Gain 8% of Damage as Extra Physical Damage
Wand or Staff: Gain 8% of Damage as Extra Physical Damage
NewRune16
Fenumus' Rune of Draining
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 20% increased Withered Magnitude
NewRune13
Fenumus' Rune of Spinning
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 8% increased Cast Speed
Gloves: 20% increased Mana Cost Efficiency while on Low Mana
1HSpear05
Flying Spear
Physical Damage: 46-77
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 78, 50 Str, 127 Dex
Grants Skill: Spear Throw
(25—35)% increased Projectile Speed with this Weapon
1HSpear06
Forked Spear
Physical Damage: 13-38
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 26, 17 Str, 38 Dex
Grants Skill: Spear Throw
AzmeriSocketableFox
Fox Idol
Stack Size: 1 / 10
Body Armours: +2% to Quality of all Skills
Sceptres: 30% increased Presence Area of Effect
Sceptres: Minions have 20% increased Area of Effect
FracturingOrb
FracturingOrbFracturing Orb
Stack Size: 1 / 20
Fracture a random modifier on a rare item with at least 4 modifiers, locking it in place.
HeistAmulet1
Gloam Amulet
-1 Prefix Modifier allowed
+1 Suffix Modifier allowed
LakeRing2
Gloam Ring
-1 Prefix Modifier allowed
+1 Suffix Modifier allowed
1HSpear08
Grand Spear
Physical Damage: 56-84
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.5
Requires: Level 79, 68 Str, 109 Dex
Grants Skill: Spear Throw
25% increased Melee Strike Range with this weapon
DexRuneTier3
Greater Adept Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Dexterity
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life, +10 to maximum Mana
LifeRuneTier2
Greater Body Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Leeches 3% of Physical Damage as Life
Wand or Staff: +35 to maximum Energy Shield
Armour: +40 to maximum Life
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +10 to maximum Life, +10 to maximum Mana
FireRuneTier2
Greater Desert Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Adds 13 to 16 Fire Damage
Wand or Staff: Gain 10% of Damage as Extra Fire Damage
Armour: +14% to Fire Resistance
Wand or Staff: 25% increased Ignite Magnitude
Armour: +10 to maximum Life, +10 to maximum Mana
ColdRuneTier2
Greater Glacial Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Adds 9 to 15 Cold Damage
Wand or Staff: Gain 10% of Damage as Extra Cold Damage
Armour: +14% to Cold Resistance
Martial Weapon: 30% increased Freeze Buildup
Wand or Staff: 30% increased Freeze Buildup
Armour: +10 to maximum Life, +10 to maximum Mana
ManaRecoveryRuneTier2
Greater Inspiration Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Gain 24 Mana per enemy killed
Wand or Staff: 24% increased Mana Regeneration Rate
Armour: 18% increased Mana Regeneration Rate
Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +10 to maximum Life, +10 to maximum Mana
EnhanceRuneTier2
Greater Iron Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: 18% increased Physical Damage
Wand or Staff: 30% increased Spell Damage
Armour: 18% increased Armour, Evasion and Energy Shield
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +10 to maximum Life, +10 to maximum Mana
ManaRuneTier2
Greater Mind Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Leeches 2.5% of Physical Damage as Mana
Wand or Staff: +50 to maximum Mana
Armour: +35 to maximum Mana
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +10 to maximum Life, +10 to maximum Mana
LifeRecoveryRuneTier2
Greater Rebirth Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Gain 30 Life per enemy killed
Wand or Staff: 18% increased Energy Shield Recharge Rate
Armour: Regenerate 0.35% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +10 to maximum Life, +10 to maximum Mana
IntRuneTier3
Greater Resolve Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Intelligence
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life, +10 to maximum Mana
StrengthRuneTier3
Greater Robust Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Strength
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life, +10 to maximum Mana
LightningRuneSpecial3
Greater Rune of Alacrity
Stack Size: 1 / 10
Armour: Debuffs on you expire 8% faster
Martial Weapon: 15% increased Reservation Efficiency of Herald Skills
Armour: 15% increased Elemental Ailment Threshold
LightningRuneSpecial1
Greater Rune of Leadership
Stack Size: 1 / 10
Martial Weapon: Minions gain 10% of their Physical Damage as Extra Lightning Damage
Armour: Minions take 10% of Physical Damage as Lightning Damage
Martial Weapon: Minions deal 20% increased Damage
Armour: Minions have +10% to all Elemental Resistances
LightningRuneSpecial4
Greater Rune of Nobility
Stack Size: 1 / 10
Martial Weapon: Attacks with this Weapon have 10% chance to inflict Exposure
Armour: 10% reduced effect of Shock on you
Martial Weapon: 20% increased Exposure Effect
Armour: 10% reduced Shock duration on you
LightningRuneSpecial2
Greater Rune of Tithing
Stack Size: 1 / 10
Martial Weapon: Meta Skills gain 10% increased Energy
Armour: 1 to 100 Lightning Thorns damage
Martial Weapon: Invocated Spells have 25% chance to consume half as much Energy
Armour: 15% increased Thorns damage
StunRuneTier2
Greater Stone Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Causes 30% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 14% of maximum Energy Shield
Armour: +80 to Stun Threshold
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +10 to maximum Life, +10 to maximum Mana
LightningRuneTier2
Greater Storm Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Adds 1 to 30 Lightning Damage
Wand or Staff: Gain 10% of Damage as Extra Lightning Damage
Armour: +14% to Lightning Resistance
Martial Weapon: 30% increased Magnitude of Shock you inflict
Wand or Staff: 30% increased Magnitude of Shock you inflict
Armour: +10 to maximum Life, +10 to maximum Mana
AccuracyRuneTier2
Greater Vision Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: +110 to Accuracy Rating
Wand or Staff: 24% increased Critical Hit Chance for Spells
Armour: 12% increased Life and Mana Recovery from Flasks
Wand or Staff: 25% increased Critical Damage Bonus
Armour: +10 to maximum Life, +10 to maximum Mana
NewSoulCoreEnduranceCharge
Guatelitzi's Soul Core of Endurance
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge
Wand or Staff: 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge
Buckler06
Gutspike Buckler
Block chance: 20%
Requires: Level 70, 99 Dex
Grants Skill: Parry
1HSpear01
Hardwood Spear
Physical Damage: 5-9
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Grants Skill: Spear Throw
NewSoulCoreIce
Hayoxi's Soul Core of Heatproofing
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: +40% of Armour also applies to Cold Damage
NewRune1
Hedgewitch Assandra's Rune of Wisdom
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Wand or Staff: +1 to Level of all Spell Skills
Wand or Staff: Archon recovery period expires 30% faster
1HSpear13
Helix Spear
Physical Damage: 37-68
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 65, 36 Str, 89 Dex
Grants Skill: Spear Throw
1HSpear03
Hunting Spear
Physical Damage: 10-17
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 10, 9 Str, 17 Dex
Grants Skill: Spear Throw
(15—25)% chance to Maim on Hit
AzmeriSocketableOwlSpecial
Idol of Eeshta
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 12% increased Cost Efficiency
Helmets: Meta Skills have 12% increased Reservation Efficiency
AzmeriSocketableCatSpecial
Idol of Egrin
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: Enemies you Curse take 6% increased Damage
Helmets: 20% increased Area of Effect of Curses
AzmeriSocketableBearSpecial
Idol of Grold
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 20% increased total Power counted by Warcries
Gloves: 20% increased Glory generation
AzmeriSocketableStagSpecial
Idol of Maxarius
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Body Armours: Storm Skills have +1 to Limit
AzmeriSocketableMonkeySpecial
Idol of Ralakesh
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 8% increased Reservation Efficiency of Minion Skills
AzmeriSocketableWolfSpecial
Idol of Sirrius
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 8% increased Attack Speed
Gloves: 15% reduced Slowing Potency of Debuffs on You
AzmeriSocketableSnakeSpecial
Idol of Thruldana
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 25% reduced Poison Duration, Targets can be affected by +1 of your Poisons at the same time
Martial Weapon: Gain 13% of Elemental Damage as Extra Chaos Damage
Buckler04
Iron Buckler
Block chance: 20%
Requires: Level 16, 25 Dex
Grants Skill: Parry
1HSpear02
Ironhead Spear
Physical Damage: 9-12
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 5, 10 Dex
Grants Skill: Spear Throw
1HSpear07
Jagged Spear
Physical Damage: 33-61
Critical Hit Chance: 6%
Attacks per Second: 1.5
Weapon Range: 1.5
Requires: Level 59, 33 Str, 81 Dex
Grants Skill: Spear Throw
Bleeding you inflict deals Damage (10—20)% faster
Buckler07
Jingling Buckler
Block chance: 20%
Requires: Level 59, 83 Dex
Grants Skill: Parry
NewRune18
Lady Hestra's Rune of Winter
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Adds 19 to 28 Cold Damage
Buckler01
Leather Buckler
Block chance: 20%
Grants Skill: Parry
DexRuneTier1
Lesser Adept Rune
Stack Size: 1 / 10
All Equipment: +6 to Dexterity
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life, +10 to maximum Mana
LifeRuneTier1
Lesser Body Rune
Stack Size: 1 / 10
Martial Weapon: Leeches 2% of Physical Damage as Life
Wand or Staff: +25 to maximum Energy Shield
Armour: +20 to maximum Life
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +10 to maximum Life, +10 to maximum Mana
FireRuneTier1
Lesser Desert Rune
Stack Size: 1 / 10
Martial Weapon: Adds 4 to 6 Fire Damage
Wand or Staff: Gain 6% of Damage as Extra Fire Damage
Armour: +10% to Fire Resistance
Wand or Staff: 25% increased Ignite Magnitude
Armour: +10 to maximum Life, +10 to maximum Mana
ColdRuneTier1
Lesser Glacial Rune
Stack Size: 1 / 10
Martial Weapon: Adds 3 to 5 Cold Damage
Wand or Staff: Gain 6% of Damage as Extra Cold Damage
Armour: +10% to Cold Resistance
Martial Weapon: 30% increased Freeze Buildup
Wand or Staff: 30% increased Freeze Buildup
Armour: +10 to maximum Life, +10 to maximum Mana
ManaRecoveryRuneTier1
Lesser Inspiration Rune
Stack Size: 1 / 10
Martial Weapon: Gain 8 Mana per enemy killed
Wand or Staff: 16% increased Mana Regeneration Rate
Armour: 12% increased Mana Regeneration Rate
Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +10 to maximum Life, +10 to maximum Mana
EnhanceRuneTier1
Lesser Iron Rune
Stack Size: 1 / 10
Martial Weapon: 14% increased Physical Damage
Wand or Staff: 20% increased Spell Damage
Armour: 14% increased Armour, Evasion and Energy Shield
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +10 to maximum Life, +10 to maximum Mana
ManaRuneTier1
Lesser Mind Rune
Stack Size: 1 / 10
Martial Weapon: Leeches 1.5% of Physical Damage as Mana
Wand or Staff: +30 to maximum Mana
Armour: +15 to maximum Mana
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +10 to maximum Life, +10 to maximum Mana
LifeRecoveryRuneTier1
Lesser Rebirth Rune
Stack Size: 1 / 10
Martial Weapon: Gain 10 Life per enemy killed
Wand or Staff: 12% increased Energy Shield Recharge Rate
Armour: Regenerate 0.25% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +10 to maximum Life, +10 to maximum Mana
IntRuneTier1
Lesser Resolve Rune
Stack Size: 1 / 10
All Equipment: +6 to Intelligence
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life, +10 to maximum Mana
StrengthRuneTier1
Lesser Robust Rune
Stack Size: 1 / 10
All Equipment: +6 to Strength
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life, +10 to maximum Mana
StunRuneTier1
Lesser Stone Rune
Stack Size: 1 / 10
Martial Weapon: Causes 20% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 10% of maximum Energy Shield
Armour: +40 to Stun Threshold
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +10 to maximum Life, +10 to maximum Mana
LightningRuneTier1
Lesser Storm Rune
Stack Size: 1 / 10
Martial Weapon: Adds 1 to 10 Lightning Damage
Wand or Staff: Gain 6% of Damage as Extra Lightning Damage
Armour: +10% to Lightning Resistance
Martial Weapon: 30% increased Magnitude of Shock you inflict
Wand or Staff: 30% increased Magnitude of Shock you inflict
Armour: +10 to maximum Life, +10 to maximum Mana
AccuracyRuneTier1
Lesser Vision Rune
Stack Size: 1 / 10
Martial Weapon: +50 to Accuracy Rating
Wand or Staff: 16% increased Critical Hit Chance for Spells
Armour: 8% increased Life and Mana Recovery from Flasks
Wand or Staff: 25% increased Critical Damage Bonus
Armour: +10 to maximum Life, +10 to maximum Mana
1HSpear08
Massive Spear
Physical Damage: 46-69
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.5
Requires: Level 62, 40 Str, 80 Dex
Grants Skill: Spear Throw
25% increased Melee Strike Range with this weapon
Buckler02
Oak Buckler
Block chance: 20%
Requires: Level 45, 64 Dex
Grants Skill: Parry
VoodooOmens4Blue
Omen of Answered Prayers
Stack Size: 1 / 10
While this item is active in your inventory the next
Shrine you click on will grant an additional Effect
VoodooOmens4Purple
Omen of Reinforcements
Stack Size: 1 / 10
While this item is active in your inventory the next
Rogue Exile you encounter will summon an ally
VoodooOmens4Dark
Omen of Secret Compartments
Stack Size: 1 / 10
While this item is active in your inventory the next
Strongbox you click on will be reopenable
VoodooOmens4Green
Omen of the Hunt
Stack Size: 1 / 10
While this item is active in your inventory the next
Possessed monster you kill will release its Azmeri Spirit
NewSoulCoreFrenzyCharge
Opiloti's Soul Core of Assault
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
Wand or Staff: 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
1HSpear02
Orichalcum Spear
Physical Damage: 46-62
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 67, 41 Str, 104 Dex
Grants Skill: Spear Throw
Buckler11
Ornate Buckler
Block chance: 20%
Requires: Level 52, 74 Dex
Grants Skill: Parry
Buckler03
Ornate Buckler
Block chance: 20%
Requires: Level 65, 91 Dex
Grants Skill: Parry
AzmeriSocketableOwl
Owl Idol
Stack Size: 1 / 10
Sceptres: Allies in your Presence have 8% increased Cast Speed
Foci: 15% increased effect of Archon Buffs on you
Sceptres: 10% increased Skill Speed while Shapeshifted
AzmeriSocketableOx
Ox Idol
Stack Size: 1 / 10
Shields, Bucklers: 10% increased Block chance
Sceptres: Allies in your Presence have +8% to all Elemental Resistances
Shields, Bucklers: 10% chance for Damage of Enemies Hitting you to be Unlucky
Sceptres: +20% of Armour also applies to Elemental Damage while Shapeshifted
Buckler03
Painted Buckler
Block chance: 20%
Requires: Level 48, 69 Dex
Grants Skill: Parry
HeistAmulet2
Penumbra Amulet
+2 Prefix Modifiers allowed
-2 Suffix Modifiers allowed
LakeRing3
Penumbra Ring
+2 Prefix Modifiers allowed
-2 Suffix Modifiers allowed
Buckler03
Plated Buckler
Block chance: 20%
Requires: Level 11, 18 Dex
Grants Skill: Parry
AzmeriSocketableMonkey
Primate Idol
Stack Size: 1 / 10
Helmets: Minions have 12% increased maximum Life
Sceptres: Allies in your Presence deal 30% increased Damage
Helmets: Remnants can be collected from 20% further away
Sceptres: 40% increased Damage while Shapeshifted
1HSpear06
Pronged Spear
Physical Damage: 30-89
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 72, 46 Str, 115 Dex
Grants Skill: Spear Throw
NewSoulCoreTimeCooldown
Quipolatl's Soul Core of Flow
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 8% increased Skill Effect Duration, 8% increased Cooldown Recovery Rate
AzmeriSocketableRabbit
Rabbit Idol
Stack Size: 1 / 10
Body Armours: 5% increased Rarity of Items found
Sceptres: 10% increased Spirit
Body Armours: 5% increased Quantity of Gold Dropped by Slain Enemies
Sceptres: Minions have 30% increased Cooldown Recovery Rate for Command Skills
IntRune
Resolve Rune
Stack Size: 1 / 10
Requires: Level 15
All Equipment: +8 to Intelligence
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life, +10 to maximum Mana
Buckler05
Ridged Buckler
Block chance: 20%
Requires: Level 22, 33 Dex
Grants Skill: Parry
Buckler07
Ringed Buckler
Block chance: 20%
Requires: Level 33, 48 Dex
Grants Skill: Parry
StrengthRune
Robust Rune
Stack Size: 1 / 10
Requires: Level 15
All Equipment: +8 to Strength
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life, +10 to maximum Mana
NewRune8
Saqawal's Rune of Erosion
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 25% increased Exposure Effect
Helmets: 15% increased Magnitude of Non-Damaging Ailments you inflict
NewRune7
Saqawal's Rune of Memory
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 2% increased Experience gain
NewRune2
Saqawal's Rune of the Sky
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Gain 5% of Damage as Extra Damage of all Elements
Wand or Staff: Gain 5% of Damage as Extra Damage of all Elements
Martial Weapon: 8% chance to gain an additional random Charge when you gain a Charge
Wand or Staff: 12% chance when collecting an Elemental Infusion to gain an
additional Elemental Infusion of the same type
1HSpear10
Seaglass Spear
Physical Damage: 29-53
Critical Hit Chance: 7%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 51, 29 Str, 71 Dex, 50 Int
Grants Skill: Spear Throw
Buckler06
Spiked Buckler
Block chance: 20%
Requires: Level 26, 38 Dex
Grants Skill: Parry
1HSpear07
Spiked Spear
Physical Damage: 41-76
Critical Hit Chance: 6%
Attacks per Second: 1.5
Weapon Range: 1.5
Requires: Level 77, 50 Str, 127 Dex
Grants Skill: Spear Throw
Bleeding you inflict deals Damage (10—20)% faster
Buckler06
Spikeward Buckler
Block chance: 20%
Requires: Level 54, 77 Dex
Grants Skill: Parry
AzmeriSocketableStag
Stag Idol
Stack Size: 1 / 10
Helmets: 50% increased Thorns Critical Hit Chance
Sceptres: Allies in your Presence deal 1 to 40 added Attack Lightning Damage
Helmets: Thorns Damage has 40% chance to ignore Enemy Armour
Sceptres: 40% increased Attack Damage while Shapeshifted
1HSpear03
Stalking Spear
Physical Damage: 47-79
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 77, 50 Str, 127 Dex
Grants Skill: Spear Throw
(15—25)% chance to Maim on Hit
1HSpear02
Steelhead Spear
Physical Damage: 33-44
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 45, 26 Str, 63 Dex
Grants Skill: Spear Throw
1HSpear12
Striking Spear
Physical Damage: 11.5-45.5
Lightning Damage: 11.5-45.5
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 55, 31 Str, 76 Dex
Grants Skill: Spear Throw
local weapon implicit hidden % base damage is lightning [50]
1HSpear05
Swift Spear
Physical Damage: 32-53
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 51, 29 Str, 71 Dex
Grants Skill: Spear Throw
(25—35)% increased Projectile Speed with this Weapon
1HSpear11
Sword Spear
Physical Damage: 30-56
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 52, 29 Str, 72 Dex
Grants Skill: Spear Throw
NewSoulCoreChaos1
Tacati's Soul Core of Affliction
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: Enemies you Curse have -5% to Chaos Resistance
HeistAmulet2
Tenebrous Amulet
-2 Prefix Modifiers allowed
+2 Suffix Modifiers allowed
LakeRing4
Tenebrous Ring
-2 Prefix Modifiers allowed
+2 Suffix Modifiers allowed
NewRune15
Thane Girt's Rune of Wildness
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Wand or Staff: 25% chance for Spell Skills to fire 2 additional Projectiles
Wand or Staff: Every Rage also grants 1% increased Spell Damage
NewRune12
Thane Grannell's Rune of Mastery
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 30% increased Magnitude of Non-Damaging Ailments you inflict
Gloves: 15% increased Duration of Elemental Ailments on Enemies
NewRune19
Thane Leld's Rune of Spring
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Adds 1 to 60 Lightning Damage
NewRune17
Thane Myrk's Rune of Summer
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Adds 23 to 34 Fire Damage
NewRune20
The Greatwolf's Rune of Claws
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: Adds 5 to 12 Physical Damage to Attacks
Gloves: Fissure Skills have +2 to Limit
NewRune21
The Greatwolf's Rune of Willpower
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Body Armours: 15% of Damage is taken from Mana before Life
Body Armours: 8% of Maximum Life Converted to Energy Shield
NewSoulCoreFire
Topotante's Soul Core of Dampening
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: +40% of Armour also applies to Fire Damage
NewSoulCoreRage
Tzamoto's Soul Core of Ferocity
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: +4 to Maximum Rage
NewSoulCoreCurses2
Uromoti's Soul Core of Attenuation
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: 15% increased Curse Duration, 15% increased Poison Duration
1HSpear05
War Spear
Physical Damage: 16-27
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 21, 14 Str, 31 Dex
Grants Skill: Spear Throw
(25—35)% increased Projectile Speed with this Weapon
1HSpear04
Winged Spear
Physical Damage: 12-22
Critical Hit Chance: 5%
Attacks per Second: 1.7
Weapon Range: 1.5
Requires: Level 16, 12 Str, 25 Dex
Grants Skill: Spear Throw
AzmeriSocketableWolf
Wolf Idol
Stack Size: 1 / 10
Gloves: 10% increased Magnitude of Bleeding you inflict
Sceptres: Allies in your Presence have 14% increased Critical Damage Bonus
Gloves: 15% reduced Magnitude of Bleeding on You
Sceptres: 25% increased Critical Hit Chance while Shapeshifted
Buckler02
Wooden Buckler
Block chance: 20%
Requires: Level 5, 10 Dex
Grants Skill: Parry
NewSoulCoreMinion
Xipocado's Soul Core of Dominion
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Wand or Staff: Minions deal 40% increased Damage with Command Skills
Sceptres: Minions deal 40% increased Damage with Command Skills
NewSoulCorePowerCharge
Xopec's Soul Core of Power
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 50% chance when you gain a Power Charge to gain an additional Power Charge
Wand or Staff: 50% chance when you gain a Power Charge to gain an additional Power Charge
NewSoulCoreLightning
Zalatl's Soul Core of Insulation
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: +40% of Armour also applies to Lightning Damage
TwilightOrderReliquaryKeySanctum2
Zarokh's Reliquary Key: Against the Darkness
Chest drops Against the Darkness
TwilightOrderReliquaryKeySanctum4
Zarokh's Reliquary Key: Blessed Bonds
Chest drops Blessed Bonds
TwilightOrderReliquaryKeySanctum3
Zarokh's Reliquary Key: Sandstorm Visage
Chest drops Sandstorm Visage
TwilightOrderReliquaryKeySanctum5
Zarokh's Reliquary Key: Sekhema's Resolve
Chest drops Sekhema's Resolve
Serpent Idol
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