IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Incinerate
Tier: 9
Level: (1—20)
Cast Time: 0.25 sec
Critical Hit Chance: 6.00%
Requires: Level (1—90), 6 Int
Gain fuel by spending Mana on any Skill, then use the accumulated fuel to conjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel. Consumes a Fire Infusion if possible to also create Ignited Ground. Cannot gain fuel while using this skill.
Incinerate
Cone length is 5.8 metres
Ignites from a single use of this Skill Compound if not
from Ignited Ground
Deals (1.7—57.6) Fire Damage per second
Gains (2—7) milliseconds of fuel per Mana spent
Can store up to 5 seconds of fuel
Ignites as though dealing (2—83) to (4—124) Fire damage, every 0.075 seconds

Additional Effects From Quality:
(0—20)% more Ignite duration
Ignited Ground
Ignited Ground duration is 8 seconds
Ignites as though dealing (24—829) to (36—1243) Fire damage
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Cone length is 5.8 metres
Can store up to 5 seconds of fuel
Ignites from a single use of this Skill Compound if not\nfrom Ignited Ground
LevelRequires LevelIntBase DamageIgnites as though dealing 2 to 4 Fire damage, every 0.075 secondsDeals 1.7 Fire Damage per secondGains 7 milliseconds of fuel per Mana spentIgnites as though dealing 24 to 36 Fire damage, every 0.075 seconds
116100%, 100%, 100%, 100%2, 41.7724, 36
216100%, 100%, 100%, 100%3, 52.3733, 49
316100%, 100%, 100%, 100%4, 73.1745, 67
416100%, 100%, 100%, 100%6, 94.1759, 88
516100%, 100%, 100%, 100%7, 115.2774, 111
616100%, 100%, 100%, 100%9, 146.4792, 138
716100%, 100%, 100%, 100%11, 177.87112, 168
816100%, 100%, 100%, 100%13, 209.47135, 202
916100%, 100%, 100%, 100%16, 2411.27161, 241
1016100%, 100%, 100%, 100%19, 2813.27190, 285
1116100%, 100%, 100%, 100%22, 3315.56223, 335
1216100%, 100%, 100%, 100%26, 3918.16261, 391
1316100%, 100%, 100%, 100%30, 4621.16304, 456
1416100%, 100%, 100%, 100%35, 5324.55353, 529
1516100%, 100%, 100%, 100%41, 6128.45408, 613
1616100%, 100%, 100%, 100%47, 7132.84472, 708
1716100%, 100%, 100%, 100%54, 8237.84544, 816
1816100%, 100%, 100%, 100%63, 9443.53627, 940
1916100%, 100%, 100%, 100%72, 10850.13721, 1081
2016100%, 100%, 100%, 100%83, 12457.62829, 1243
211100%, 100%, 100%, 100%95, 14366.12952, 1428
221100%, 100%, 100%, 100%109, 1647621094, 1641
231100%, 100%, 100%, 100%126, 18887.221256, 1884
241100%, 100%, 100%, 100%144, 216100.221443, 2164
251100%, 100%, 100%, 100%166, 249115.121657, 2486
261100%, 100%, 100%, 100%190, 286132.221904, 2856
271100%, 100%, 100%, 100%219, 32815222189, 3284
281100%, 100%, 100%, 100%252, 378174.922518, 3777
291100%, 100%, 100%, 100%290, 435201.222898, 4346
301100%, 100%, 100%, 100%334, 501231.823337, 5006
311100%, 100%, 100%, 100%385, 577267.123847, 5770
321100%, 100%, 100%, 100%444, 666308.224438, 6656
331100%, 100%, 100%, 100%512, 769355.925124, 7686
341100%, 100%, 100%, 100%592, 888411.325923, 8885
351100%, 100%, 100%, 100%685, 102847626854, 10281
361100%, 100%, 100%, 100%794, 1191551.327939, 11909
371100%, 100%, 100%, 100%921, 1381639.429208, 13811
381100%, 100%, 100%, 100%1069, 1604742.5210691, 16037
391100%, 100%, 100%, 100%1243, 1864863.2212430, 18645
401100%, 100%, 100%, 100%1447, 21701004.8214470, 21705
Attribute /9

Incinerate

NameShow Full Descriptions
AcronymIgnite, Gain, Mana
IdIncinerate
BaseType Incinerate
Class Skill Gems
TargetTypesGround,
TypeSpell, Damage, Totemable, Fire, Channel, Area, AreaSpell, Duration, UsableWhileMoving, Sustained, CreatesGroundEffect, DamageOverTime, DegenOnlySpellDamage
BuffIconSorceressIncinerate
ItemTypeMetadata/Items/Gems/SkillGemIncinerate
ActiveSkillsCodeincinerate_player
Version history /6
VersionChanges
0.4.0b
* You can no longer gain fuel for Incinerate while your Spell Totem is using Incinerate.
0.4.0
  • Incinerate: Now additionally deals 11.1 Fire Damage per second at Gem level 1, scaling to 57.5 Fire Damage per second at Gem level 20. Ignited Ground duration is now 8 seconds (previously 4). Now has Ignites from a single use of this Skill Compound if not from Ignited Ground. Quality now grants 20% more Ignite duration (previously ignite magnitude). Now gains 7-2 milliseconds of fuel per Mana spent (previously 10-5). Now can store up to 5 seconds of fuel (previously 10 seconds). No longer has multiple maximum stages or deals 30% more damage per stage. No longer has 50% Less Ignite duration. No longer has Inflicts 80% less Flammability Magnitude. Now ignites as though dealing 16 to 24 Fire damage at Gem level 9 (previously 80-120), scaling to 83 to 124 Fire damage at Gem level 20 (previously 414-622).
  • 0.3.0
  • Effects which don't Hit but Ignite targets as though they did (such as from Incinerate or Ignited Ground) also inflict Flammability, but are not able to ignite targets until the target has 50% Flammability.
  • Incinerate: Has been reworked, it now requires fuel gained by spending mana to use. It no longer has a mana cost itself, and no longer applies fire exposure. Its cast speed is now fixed and it gains a stage every 0.25 seconds. Its cone length is now 5.8 metres (previously 4.6). It now has 12 maximum stages (previously 8). It no longer creates burning ground by default. Instead, a fire infusion can be consumed to cause it to create ignited ground. Ignited ground radius is now 1.4 metres (previously 0.8 metres). Its minimum gem level is now 9 (previously 5). Beam now has 50% less Ignite Duration (previously 25%), and deals 30% more Damage per Stage (previously 40%). Beam now Ignites as though dealing 100-519 to 151-778 Fire Damage at Gem levels 9 to 20 (previously 66-314 to 99-470). Now inflicts 80% less Flammability Magnitude.
  • Incinerate: Has been reworked, it now requires fuel gained by spending mana to use. It no longer has a mana cost itself, and no longer applies fire exposure. Its cast speed is now fixed and it gains a stage every 0.25 seconds. Its cone length is now 5.8 metres (previously 4.6). It now has 12 maximum stages (previously 8). It no longer creates burning ground by default. Instead, a fire infusion can be consumed to cause it to create ignited ground. Ignited ground radius is now 1.4 metres (previously 0.8 metres). Its minimum gem level is now 9 (previously 5). Beam now has 50% less Ignite Duration (previously 25%), and deals 30% more Damage per Stage (previously 40%). Beam now Ignites as though dealing 100-519 to 151-778 Fire Damage at Gem levels 9 to 20 (previously 66-314 to 99-470). Now inflicts 80% less Flammability Magnitude.
  • Effects which don't Hit but Ignite targets as though they did (such as from Incinerate or Ignited Ground) also inflict Flammability, but are not able to ignite targets until the target has 50% Flammability.
  • 0.2.0e
    * Incinerate's Fire Exposure Duration is now 8 seconds (previously 2 seconds).
    0.2.0
  • Incinerate now has 25% less Ignite Duration (previously 50%).
  • Fixed a bug where Ignited Ground created by Incinerate was not dealing damage correctly compared to other sources of Ignited Ground.
  • Fixed targeting issues with Incinerate and Bonestorm when using a controller.
  • 0.1.0d
    * To improve performance, Incinerate now creates circular areas of ignited ground instead of segments.
    * Fixed a bug where some fire spells, such as Volatile Dead and Incinerate, were not functioning correctly with Raging Spirits.
    Incinerate
    Tier: 9
    Level: (1—20)
    Cast Time: 0.25 sec
    Critical Hit Chance: 6.00%
    Requires: Level (1—90), 6 Int
    Gain fuel by spending Mana on any Skill, then use the accumulated fuel to conjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel. Consumes a Fire Infusion if possible to also create Ignited Ground. Cannot gain fuel while using this skill.
    Incinerate
    Cone length is 5.8 metres
    Ignites from a single use of this Skill Compound if not
    from Ignited Ground
    Deals (1.7—57.6) Fire Damage per second
    Gains (2—7) milliseconds of fuel per Mana spent
    Can store up to 5 seconds of fuel
    Ignites as though dealing (2—83) to (4—124) Fire damage, every 0.075 seconds
    active skill consumes a fire infusion [1]
    active skill energy generated +% final [-98]
    active skill override turn duration ms [360]
    base minimum channel time ms [600]
    base skill show average damage instead of dps [1]
    can perform skill while moving [1]
    incinerate cone angle [20]
    incinerate damage +% final per stage [0]
    incinerate gain stage every x ms [250]
    incinerate maximum stages [1]
    incinerate minimum fuel to use [1000]
    is area damage [1]
    movement speed +% final while performing action [-70]
    movement speed acceleration +% per second while performing action [160]
    movement speed while performing action locked duration % [50]
    precise cursor targeting uses contact point height offset [1]

    Additional Effects From Quality:
    (0—20)% more Ignite duration
    Ignited Ground
    Ignited Ground duration is 8 seconds
    active skill base area of effect radius [58]
    active skill base secondary area of effect radius [14]
    active skill consumes a fire infusion [1]
    active skill energy generated +% final [-98]
    active skill override turn duration ms [360]
    base minimum channel time ms [600]
    base skill show average damage instead of dps [1]
    can perform skill while moving [1]
    display statset hide usage stats [1]
    incinerate cone angle [20]
    incinerate damage +% final per stage [0]
    incinerate gain stage every x ms [250]
    incinerate maximum fuel [5000]
    incinerate maximum stages [1]
    incinerate minimum fuel to use [1000]
    is area damage [1]
    movement speed +% final while performing action [-70]
    movement speed acceleration +% per second while performing action [160]
    movement speed while performing action locked duration % [50]
    precise cursor targeting uses contact point height offset [1]
    Ignites as though dealing (24—829) to (36—1243) Fire damage
    Skills can be managed in the Skills Panel.
    Microtransactions /3
    BlueIncinerate
    Blue Flame Incinerate Effect
    Your Incinerate becomes a ghostly blue flame.
    DirebladeIncincerateEffect
    Direblade Incinerate Effect
    Your Incinerate becomes a Direblade Effect.
    DemonfireIncinerate
    Demonfire Incinerate Effect
    Your Incinerate becomes a Demonfire Effect.
    Supported By /177
  • Active Type: Spell, Damage, Totemable, Fire, Channel, Area, AreaSpell, Duration, UsableWhileMoving, Sustained, CreatesGroundEffect, DamageOverTime, DegenOnlySpellDamage
  • inspiration
    Efficiency I
    Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
    inspiration
    Efficiency II
    Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
    knockbacksupport
    Knockback
    Supports any skill that Hits enemies, causing it to Knock Back enemies.
    firepenetrationsupport
    Fire Penetration I
    Supports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.
    firepenetrationsupport
    Fire Penetration II
    Supports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.
    chancetobleedsupport
    Bleed I
    Supports any skill that Hits enemies, giving it a chance to inflict Bleeding.
    chancetobleedsupport
    Bleed II
    Supports any skill that Hits enemies, giving it a chance to inflict Bleeding.
    chancetobleedsupport
    Bleed III
    Supports any skill that Hits enemies, causing it to inflict Bleeding.
    chancetobleedsupport
    Bleed IV
    Supports any skill that Hits enemies, causing it to deal more Melee Physical Damage to Bleeding Enemies, but be unable to inflict Bleeding itself. Supported Skills also inflict Incision on Hit.
    brutalitysupport
    Brutality I
    Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
    brutalitysupport
    Brutality II
    Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
    brutalitysupport
    Brutality III
    Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.
    bloodmagicsupport
    Lifetap
    Supports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.
    bloodmagicsupport
    Atalui's Bloodletting
    Supports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.
    executesupport
    Execute I
    Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.
    executesupport
    Execute II
    Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.
    executesupport
    Execute III
    Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life.
    lessdurationsupport
    Compressed Duration I
    Supports any skill that has a duration making that duration shorter.
    lessdurationsupport
    Compressed Duration II
    Supports any skill that has a duration making that duration shorter.
    moredurationsupport
    Prolonged Duration I
    Supports any skill that has a duration, making that duration longer.
    moredurationsupport
    Prolonged Duration II
    Supports any skill that has a duration, making that duration longer.
    ignitionsupport
    Ignite I
    Supports any skill that Hits enemies, making it more likely to Ignite.
    ignitionsupport
    Ignite II
    Supports any skill that Hits enemies, making it more likely to Ignite.
    ignitionsupport
    Ignite III
    Supports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.
    searingflamesupport
    Searing Flame I
    Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
    searingflamesupport
    Searing Flame II
    Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
    eternalflamesupport
    Eternal Flame I
    Supports any skill that Hits enemies, causing its Ignites to be inflicted less often but last longer.
    eternalflamesupport
    Eternal Flame II
    Supports any skill that Hits enemies, causing its Ignites to last longer.
    eternalflamesupport
    Eternal Flame III
    Supports any skill that Hits enemies, causing it to refresh Ignites on Critical Hit.
    exploitweaknesssupport
    Exploit Weakness
    Supports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.
    overpowersupport
    Stun I
    Supports any skill that Hits Enemies, causing it to build up Stun more quickly.
    overpowersupport
    Stun II
    Supports any skill that Hits Enemies, causing it to build up Stun more quickly.
    overpowersupport
    Stun III
    Supports any skill that Hits Enemies, causing it to build up Stun significantly more quickly, at the cost of Damage.
    rageforgedsupport
    Rageforged I
    Supports any damaging skill that you use or trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.
    rageforgedsupport
    Rageforged II
    Supports any damaging skill that you use or trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.
    fireexposuresupport
    Fire Exposure
    Supports any skill that Hits enemies, causing it to inflict Exposure when Igniting.
    deepcutssupport
    Deep Cuts I
    Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.
    deepcutssupport
    Deep Cuts II
    Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.
    rupturesupport
    Rupture
    Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.
    armourbreaksupport
    Armour Break I
    Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
    armourbreaksupport
    Armour Break II
    Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.
    armourbreaksupport
    Armour Break III
    Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.
    heftsupport
    Heft
    Supports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.
    channellingailmentthresholdsupport
    Steadfast I
    Supports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them.
    channellingailmentthresholdsupport
    Steadfast II
    Supports Channelling Skills you use yourself, granting you higher Stun Threshold and Ailment Threshold while Channelling them.
    concoctsupport
    Concoct I
    Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.
    concoctsupport
    Concoct II
    Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.
    domainsupport
    Persistent Ground I
    Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer.
    domainsupport
    Persistent Ground II
    Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer and only end when their duration expires.
    domainsupport
    Persistent Ground III
    Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires.
    nofearsupport
    Stoicism I
    Supports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.
    nofearsupport
    Stoicism II
    Supports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.
    enduranceonheavystunsupport
    Enduring Impact I
    Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.
    enduranceonheavystunsupport
    Enduring Impact II
    Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.
    blankbluesupport
    Xoph's Pyre
    Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites.
    blankbluesupport
    Uul-Netol's Embrace
    Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.
    blankredsupport
    Uhtred's Exodus
    Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
    blankredsupport
    Uhtred's Omen
    Supports Skills which can gain levels, granting them many additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
    blankredsupport
    Uhtred's Augury
    Supports Skills which can gain levels, granting them many additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
    Deadly Resolve
    Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.
    blindsupport
    Blind I
    Supports any skill that Hits enemies, causing them to Blind on Hit.
    blindsupport
    Blind II
    Supports any skill that Hits enemies, causing them to Blind on Hit with increased effect.
    lightningpenetrationsupport
    Lightning Penetration
    Supports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.
    conductionsupport
    Shock
    Supports any skill that Hits enemies, making it more likely to Shock.
    chancetopoisonsupport
    Poison I
    Supports any skill that Hits enemies, giving it a chance to Poison enemies.
    chancetopoisonsupport
    Poison II
    Supports any skill that Hits enemies, giving it a chance to Poison enemies.
    chancetopoisonsupport
    Poison III
    Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.
    lastingshocksupport
    Lasting Shock
    Supports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.
    momentumsupport
    Momentum
    Supports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.
    overchargesupport
    Overcharge
    Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.
    neuraloverloadsupport
    Neural Overload
    Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.
    corrosionsupport
    Corrosion
    Supports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.
    burstingplaguesupport
    Bursting Plague
    Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.
    electrocutesupport
    Electrocute
    Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock.
    blankgreensupport
    Eonyr's Thunder
    [DNT] Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.
    lockdownsupport
    Lockdown
    Supports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.
    mobilitysupport
    Mobility
    Supports skills that can be used while moving, allowing you to move faster while using them.
    pinsupport
    Pin I
    Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.
    pinsupport
    Pin II
    Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.
    pinsupport
    Pin III
    Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.
    lifeflasksupport
    Bounty I
    Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.
    lifeflasksupport
    Bounty II
    Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.
    manaflasksupport
    Mana Bounty
    Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.
    lifeflasksupport
    Life Bounty
    Supports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.
    lifeoncull
    Life Drain
    Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.
    manaoncull
    Soul Drain
    Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.
    multiplepoisonsupport
    Escalating Poison
    Supports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.
    lightningexposuresupport
    Lightning Exposure
    Supports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock.
    deadlypoisonsupport
    Deadly Poison I
    Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.
    deadlypoisonsupport
    Deadly Poison II
    Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.
    swiftafflictionsupport
    Swift Affliction I
    Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
    swiftafflictionsupport
    Swift Affliction II
    Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
    swiftafflictionsupport
    Swift Affliction III
    Supports any skill that deals damage, causing effects with a duration of one second or less to deal more non-Ailment damage over time.
    encumberancesupport
    Slow Potency
    Supports any skill, causing inflicted Slows to be more powerful.
    ferocitysupport
    Ferocity
    Supports Skills that you use yourself. Supported Skills will consume a Frenzy Charge on use if possible, and will gain significant Skill Speed if they do. Supported Skills cannot generate Frenzy Charges.
    maladysupport
    Malady
    Supports Skills which can cause Damaging Hits, causing base chance to inflict Bleed with Supported Skills to instead apply to base chance to Poison, and causing base chance to Poison to instead apply to Bleed.
    cessationsupport
    Deliberation
    Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
    inhibitorsupport
    Inhibitor
    Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.
    blankbluesupport
    Tul's Stillness
    Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Freeze Buildup.
    blankgreensupport
    Rakiata's Flow
    Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.
    blankgreensupport
    Tacati's Ire
    Supports Skills which can cause Damaging Hits. Poison inflicted with Supported Skills deals Damage faster the higher your Rage.
    blankgreensupport
    Arakaali's Lust
    Supports any Skill that Hits Enemies, causing it to deal increasingly higher damage the more Poisons are on the target.
    increasedareaofeffectsupport
    Magnified Area I
    Supports any skill with an area of effect, making it larger.
    increasedareaofeffectsupport
    Magnified Area II
    Supports any skill with an area of effect, making it larger.
    increasedcritdamagesupport
    Supercritical
    Supports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.
    WalkeroftheWilds
    Oisín's Oath
    Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.
    fastercastsupport
    Rapid Casting I
    Supports Spells, causing them to cast faster.
    fastercastsupport
    Rapid Casting II
    Supports Spells, causing them to cast faster.
    fastercastsupport
    Rapid Casting III
    Supports Spells, causing them to cast faster for each different Spell you've cast Recently.
    concentratedeffectsupport
    Concentrated Area
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    coldpenetrationsupport
    Cold Penetration
    Supports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.
    hypothermiasupport
    Freeze
    Supports any skill that Hits enemies, making it more effective at Freezing enemies.
    controlleddestructionsupport
    Controlled Destruction
    Supports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.
    elementalfocussupport
    Elemental Focus
    Supports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.
    igniteproliferationsupport
    Wildfire
    Supports any skill that Hits enemies, Spreading Ignites it inflicts to nearby enemies after a delay.
    arcanesurgesupport
    Arcane Surge
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    witheringtouchsupport
    Withering Touch
    Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.
    inevitablecriticalssupport
    Inexorable Critical I
    Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.
    inevitablecriticalssupport
    Inexorable Critical II
    Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time, but also reduce your Critical Damage Bonus.
    frozennexussupport
    Frost Nexus
    Supports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.
    shocksiphonsupport
    Shock Siphon
    Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.
    shockingproliferationsupport
    Shock Conduction I
    Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.
    shockingproliferationsupport
    Shock Conduction II
    Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy. Always Shocks enemies which are Drenched.
    deepfreezesupport
    Deep Freeze
    Supports any skill that Hits enemies, causing Freeze it inflicts to last longer.
    pinpointcriticalsupport
    Pinpoint Critical
    Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.
    frostfiresupport
    Frostfire
    Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite.
    stormfiresupport
    Stormfire
    Supports any skill that Hits enemies. Enemies Shocked by Supported Skills take a percentage of damage from Ignite as Lightning damage as well as Fire damage.
    bitingfrostsupport
    Biting Frost I
    Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze. Cannot support skills that Consume Freeze.
    bitingfrostsupport
    Biting Frost II
    Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze, leaving them Chilled. Cannot support skills that Consume Freeze.
    elementaldischargesupport
    Elemental Discharge
    Supports any Spell that Hits enemies, causing it to consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions.
    hourglasssupport
    Hourglass
    Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.
    fierydeathsupport
    Fiery Death
    Supports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.
    manaflaresupport
    Mana Flare
    Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions.
    ambushsupport
    Ambush
    Supports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.
    minionpactsupport
    Minion Pact I
    Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
    minionpactsupport
    Minion Pact II
    Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
    coldexposuresupport
    Cold Exposure
    Supports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.
    firemasterysupport
    Fire Mastery
    Supports Fire skills, granting them an additional level. Does not support skills which do not have levels.
    intenseagonysupport
    Intense Agony
    Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
    drainedailmentsupport
    Drain Ailments
    Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
    stripawaysupport
    Potent Exposure
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    consideredcastingsupport
    Considered Casting
    Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
    tempesttemposupport
    Rising Tempest
    Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.
    extractionsupport
    Extraction
    Supports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.
    execratesupport
    Expanse
    Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
    excisesupport
    Excise
    Supports any damaging Skill that you use yourself, granting it significantly higher chance to Critically Hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
    expansesupport
    Execrate
    Supports any damaging Skill that you use yourself, granting it significantly higher chance to inflict Ailments on hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
    manatenancesupport
    Zenith I
    Supports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.
    manatenancesupport
    Zenith II
    Supports Spell Skills. Supported Skills have increased Mana cost Efficiency and deal more damage while you are above 90% of your maximum Mana. Does not modify Skills used by Minions.
    boneshrapnelsupport
    Bone Shrapnel
    Supports Skills which Hit Enemies. Supported Skills trigger Bone Shrapnel explosions when killing Pinned Enemies.
    profanitysupport
    Profanity I
    Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do. Cannot support Triggered Skills or Reservation Skills.
    profanitysupport
    Profanity II
    Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed. Cannot support Triggered Skills or Reservation Skills.
    channellingdamagesupport
    Burgeon I
    Supports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.
    channellingdamagesupport
    Burgeon II
    Supports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.
    acrimonysupport
    Acrimony
    Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
    ambrosiasupport
    Ambrosia
    Supports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.
    ambrosiasupport
    Ambrosia II
    Supports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.
    lightningthornssupport
    Crackling Barrier
    Supports Channelling Skills. While Channelling Supported Skills, you gain Lightning Thorns based off of your maximum Mana.
    instabilitysupport
    Volatility
    Supports Skills you use yourself which can cause Damaging Hits. Supported Skills grant Volatility on Critical Hit.
    cleansesupport
    Catharsis
    Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition. Does not support Triggered Skills.
    GroundingShocksSupport
    Static Shocks
    Supports Skills which can Hit enemies. Shocking an enemy with Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.
    expandinggroundsupport
    Encroaching Ground
    Supports Skills that create Ground Surfaces, causing those Surfaces to grow over time, up to a limit.
    livinglightningsupport
    Living Lightning
    Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
    livinglightningsupport
    Living Lightning II
    Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
    shockingriftsupport
    Electromagnetism
    Supports Skills that Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.
    blankbluesupport
    Esh's Radiance
    Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Shock.
    blankbluesupport
    Atziri's Call
    [DNT] Supports Spells you use yourself which Hit enemies. On Critical Hit with supported Spells, Trigger Atziri's Storm at the location of the nearest enemy.
    blankbluesupport
    Varashta's Blessing
    Supports any Skill that can deal Damage, causing it to deal more Damage per different Command Skill used.
    blankbluesupport
    Arbiter's Ignition
    Supports Fire Spell Skills causing you to gain Elemental Archon when Igniting with them.
    Thrill of the Kill
    Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage for a short time.
    Thrill of the Kill II
    Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage and grants an increased chance to Shock for a short time.
    Coursing Current
    Supports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies.
    Brittle Armour
    Supports Skills which can Hit enemies. Hits with Supported Skills which Freeze enemies cause Physical damage against them to Break their Armour while they remain Frozen.
    Practical Magic I
    Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.
    Practical Magic II
    Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.
    Blazing Critical
    Supports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.
    Concussive Spells
    Supports Spells which Hit enemies. Supported Skills Daze on Critically Hitting enemies with Physical damage.
    Incinerate
    Your Incinerate deals more Damage and is larger
    Attribute /4

    incinerate_counter

    NameShow Full Descriptions
    IsCharged1
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID4
    Incinerate
    You are using Incinerate
    Attribute /3

    incinerate_stage_count

    NameShow Full Descriptions
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID4
    Incinerate Monster /1
    NameModifiersSpectre
    Nyassa, the Flaming Handmonster dropped item rarity +% [1500]Y
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