Dawn of the Hunt Item /160
Craiceann's Rune of Warding
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Craiceann's Rune of Recovery
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Body Armours: Gain additional Ailment Threshold equal to 50% of maximum Energy Shield, Gain additional Stun Threshold equal to 50% of maximum Energy Shield
Countess Seske's Rune of Archery
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Courtesan Mannan's Rune of Cruelty
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Farrul's Rune of the Hunt
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Farrul's Rune of the Chase
Fenumus' Rune of Spinning
Lady Hestra's Rune of Winter
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Saqawal's Rune of Memory
Saqawal's Rune of the Sky
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Wand or Staff: 12% chance when collecting an Elemental Infusion to gain an
additional Elemental Infusion of the same type
additional Elemental Infusion of the same type
Thane Girt's Rune of Wildness
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Thane Leld's Rune of Spring
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Thane Myrk's Rune of Summer
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
The Greatwolf's Rune of Willpower
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Body Armours: 15% of Damage is taken from Mana before Life
Idol of Eeshta
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Idol of Maxarius
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Idol of Ralakesh
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Idol of Thruldana
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 25% reduced Poison Duration, Targets can be affected by +1 of your Poisons at the same time
Atmohua's Soul Core of Retreat
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Body Armours: Gain additional Ailment Threshold equal to 15% of maximum Energy Shield, Gain additional Stun Threshold equal to 15% of maximum Energy Shield
Foci: Gain additional Ailment Threshold equal to 15% of maximum Energy Shield, Gain additional Stun Threshold equal to 15% of maximum Energy Shield
Guatelitzi's Soul Core of Endurance
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Hayoxi's Soul Core of Heatproofing
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Opiloti's Soul Core of Assault
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Quipolatl's Soul Core of Flow
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Tacati's Soul Core of Affliction
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Xopec's Soul Core of Power
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Zalatl's Soul Core of Insulation
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Greater Resolve Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +12 to Intelligence
Wand or Staff: +50 to maximum Energy Shield
Armour: +20 to maximum Life, +20 to maximum Mana
Resolve Rune
Stack Size: 1 / 10
Requires: Level 15
All Equipment: +9 to Intelligence
Wand or Staff: +50 to maximum Energy Shield
Armour: +20 to maximum Life, +20 to maximum Mana
Lesser Resolve Rune
Stack Size: 1 / 10
All Equipment: +6 to Intelligence
Wand or Staff: +50 to maximum Energy Shield
Armour: +20 to maximum Life, +20 to maximum Mana
Hardwood Spear
Grants Skill: Spear Throw
Physical Damage: 5-9
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Ironhead Spear
Grants Skill: Spear Throw
Physical Damage: 9-12
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 5, 10 Dex
Hunting Spear
Grants Skill: Spear Throw
Physical Damage: 10-17
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 10, 9 Str, 17 Dex
Winged Spear
Grants Skill: Spear Throw
Physical Damage: 12-22
Critical Hit Chance: 5%
Attacks per Second: 1.7
Weapon Range: 1.5
Requires: Level 16, 12 Str, 25 Dex
War Spear
Grants Skill: Spear Throw
Physical Damage: 16-27
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 21, 14 Str, 31 Dex
(25—35)% increased Projectile Speed with this Weapon
Forked Spear
Grants Skill: Spear Throw
Physical Damage: 13-38
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 26, 17 Str, 38 Dex
Barbed Spear
Grants Skill: Spear Throw
Physical Damage: 20-38
Critical Hit Chance: 6%
Attacks per Second: 1.5
Weapon Range: 1.5
Requires: Level 33, 20 Str, 47 Dex
Bleeding you inflict deals Damage (10—20)% faster
Broad Spear
Grants Skill: Spear Throw
Physical Damage: 32-48
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.5
Requires: Level 40, 26 Str, 55 Dex
Crossblade Spear
Grants Skill: Spear Throw
Physical Damage: 25-52
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 45, 26 Str, 63 Dex
Seaglass Spear
Grants Skill: Spear Throw
Physical Damage: 29-53
Critical Hit Chance: 7%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 51, 29 Str, 71 Dex, 50 Int
Sword Spear
Grants Skill: Spear Throw
Physical Damage: 30-56
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 52, 29 Str, 72 Dex
Striking Spear
Grants Skill: Spear Throw
Physical Damage: 11.5-45.5
Lightning Damage: 11.5-45.5
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 55, 31 Str, 76 Dex
local weapon implicit hidden % base damage is lightning [50]
Helix Spear
Grants Skill: Spear Throw
Physical Damage: 37-68
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 65, 36 Str, 89 Dex
Steelhead Spear
Grants Skill: Spear Throw
Physical Damage: 33-44
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 45, 26 Str, 63 Dex
Coursing Spear
Grants Skill: Spear Throw
Physical Damage: 31-52
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 48, 27 Str, 67 Dex
Swift Spear
Grants Skill: Spear Throw
Physical Damage: 32-53
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 51, 29 Str, 71 Dex
(25—35)% increased Projectile Speed with this Weapon
Branched Spear
Grants Skill: Spear Throw
Physical Damage: 23-69
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 54, 30 Str, 75 Dex
Jagged Spear
Grants Skill: Spear Throw
Physical Damage: 33-61
Critical Hit Chance: 6%
Attacks per Second: 1.5
Weapon Range: 1.5
Requires: Level 59, 33 Str, 81 Dex
Bleeding you inflict deals Damage (10—20)% faster
Massive Spear
Grants Skill: Spear Throw
Physical Damage: 46-69
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.5
Requires: Level 62, 40 Str, 80 Dex
Orichalcum Spear
Grants Skill: Spear Throw
Physical Damage: 46-62
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 67, 41 Str, 104 Dex
Pronged Spear
Grants Skill: Spear Throw
Physical Damage: 30-89
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 72, 46 Str, 115 Dex
Stalking Spear
Grants Skill: Spear Throw
Physical Damage: 47-79
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 77, 50 Str, 127 Dex
Flying Spear
Grants Skill: Spear Throw
Physical Damage: 46-77
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 78, 50 Str, 127 Dex
(25—35)% increased Projectile Speed with this Weapon
Grand Spear
Grants Skill: Spear Throw
Physical Damage: 56-84
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.5
Requires: Level 79, 68 Str, 109 Dex
Spiked Spear
Grants Skill: Spear Throw
Physical Damage: 41-76
Critical Hit Chance: 6%
Attacks per Second: 1.5
Weapon Range: 1.5
Requires: Level 77, 50 Str, 127 Dex
Bleeding you inflict deals Damage (10—20)% faster
Acrid Wand
Grants Skill: Decompose
Requires: Level 33, 60 Int
Dusk Ring
+1 Prefix Modifier allowed
-1 Suffix Modifier allowed
-1 Suffix Modifier allowed
Gloam Ring
-1 Prefix Modifier allowed
+1 Suffix Modifier allowed
+1 Suffix Modifier allowed
Penumbra Ring
+2 Prefix Modifiers allowed
-2 Suffix Modifiers allowed
-2 Suffix Modifiers allowed
Tenebrous Ring
-2 Prefix Modifiers allowed
+2 Suffix Modifiers allowed
+2 Suffix Modifiers allowed
Dusk Amulet
+1 Prefix Modifier allowed
-1 Suffix Modifier allowed
-1 Suffix Modifier allowed
Gloam Amulet
-1 Prefix Modifier allowed
+1 Suffix Modifier allowed
+1 Suffix Modifier allowed
Penumbra Amulet
+2 Prefix Modifiers allowed
-2 Suffix Modifiers allowed
-2 Suffix Modifiers allowed
Tenebrous Amulet
-2 Prefix Modifiers allowed
+2 Suffix Modifiers allowed
+2 Suffix Modifiers allowed
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Gloves: (25—29)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (50—59)% increased Mana Regeneration Rate
Amulet: (19—21)% of Damage taken Recouped as Life
Belt: +(254—304) to Stun Threshold
Quiver: (43—50)% increased Damage with Bow Skills
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Belt: On Corruption, Item gains two Enchantments
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Allocates a random Notable Passive Skill
Stack Size: 1 / 20
Fracture a random modifier on a rare item with at least 4 modifiers, locking it in place.
Lesser Desert Rune
Lesser Glacial Rune
Stack Size: 1 / 10
Armour: +10% to Cold Resistance
Wand or Staff: 30% increased Freeze Buildup
Armour: +20 to maximum Life, +20 to maximum Mana
Lesser Storm Rune
Stack Size: 1 / 10
Armour: +10% to Lightning Resistance
Armour: +20 to maximum Life, +20 to maximum Mana
Lesser Iron Rune
Stack Size: 1 / 10
Wand or Staff: 20% increased Spell Damage
Armour: +20 to maximum Life, +20 to maximum Mana
Lesser Body Rune
Stack Size: 1 / 10
Wand or Staff: +30 to maximum Energy Shield
Armour: +30 to maximum Life
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +20 to maximum Life, +20 to maximum Mana
Lesser Mind Rune
Stack Size: 1 / 10
Wand or Staff: +45 to maximum Mana
Armour: +20 to maximum Mana
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +20 to maximum Life, +20 to maximum Mana
Lesser Rebirth Rune
Stack Size: 1 / 10
Martial Weapon: Gain 15 Life per enemy killed
Wand or Staff: 6% increased Energy Shield Recharge Rate
Armour: Regenerate 0.35% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +20 to maximum Life, +20 to maximum Mana
Lesser Inspiration Rune
Stack Size: 1 / 10
Martial Weapon: Gain 10 Mana per enemy killed
Wand or Staff: 20% increased Mana Regeneration Rate
Armour: 12% increased Mana Regeneration Rate
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +20 to maximum Life, +20 to maximum Mana
Lesser Stone Rune
Stack Size: 1 / 10
Armour: +50 to Stun Threshold
Wand or Staff: 30% increased Immobilisation buildup
Armour: +20 to maximum Life, +20 to maximum Mana
Lesser Vision Rune
Stack Size: 1 / 10
Armour: 8% increased Life and Mana Recovery from Flasks
Wand or Staff: 25% increased Critical Damage Bonus
Armour: +20 to maximum Life, +20 to maximum Mana
Greater Desert Rune
Stack Size: 1 / 10
Requires: Level 30
Armour: +18% to Fire Resistance
Armour: +20 to maximum Life, +20 to maximum Mana
Greater Glacial Rune
Stack Size: 1 / 10
Requires: Level 30
Armour: +18% to Cold Resistance
Wand or Staff: 30% increased Freeze Buildup
Armour: +20 to maximum Life, +20 to maximum Mana
Greater Storm Rune
Stack Size: 1 / 10
Requires: Level 30
Armour: +18% to Lightning Resistance
Armour: +20 to maximum Life, +20 to maximum Mana
Greater Iron Rune
Stack Size: 1 / 10
Requires: Level 30
Wand or Staff: 30% increased Spell Damage
Armour: +20 to maximum Life, +20 to maximum Mana
Greater Body Rune
Stack Size: 1 / 10
Requires: Level 30
Wand or Staff: +50 to maximum Energy Shield
Armour: +60 to maximum Life
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +20 to maximum Life, +20 to maximum Mana
Greater Mind Rune
Stack Size: 1 / 10
Requires: Level 30
Wand or Staff: +75 to maximum Mana
Armour: +40 to maximum Mana
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +20 to maximum Life, +20 to maximum Mana
Greater Rebirth Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Gain 35 Life per enemy killed
Wand or Staff: 10% increased Energy Shield Recharge Rate
Armour: Regenerate 0.45% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +20 to maximum Life, +20 to maximum Mana
Greater Inspiration Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Gain 30 Mana per enemy killed
Wand or Staff: 30% increased Mana Regeneration Rate
Armour: 18% increased Mana Regeneration Rate
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +20 to maximum Life, +20 to maximum Mana
Greater Stone Rune
Stack Size: 1 / 10
Requires: Level 30
Armour: +100 to Stun Threshold
Wand or Staff: 30% increased Immobilisation buildup
Armour: +20 to maximum Life, +20 to maximum Mana
Greater Vision Rune
Stack Size: 1 / 10
Requires: Level 30
Armour: 16% increased Life and Mana Recovery from Flasks
Wand or Staff: 25% increased Critical Damage Bonus
Armour: +20 to maximum Life, +20 to maximum Mana
Greater Rune of Leadership
Stack Size: 1 / 10
Greater Rune of Alacrity
Stack Size: 1 / 10
Armour: Debuffs on you expire 8% faster
Armour: 15% increased Elemental Ailment Threshold
Greater Rune of Nobility
Stack Size: 1 / 10
Armour: 10% reduced Shock duration on you
Owl Idol
Stack Size: 1 / 10
Cat Idol
Stack Size: 1 / 10
Wolf Idol
Stack Size: 1 / 10
Rabbit Idol
Stack Size: 1 / 10
Limited to: 1
Body Armours: 10% increased Quantity of Gold Dropped by Slain Enemies
Fox Idol
Stack Size: 1 / 10
Limited to: 1
Body Armours: Idols socketed in this item gain the benefits of their Bonded modifiers, display additional socketable mods for idols [1]
Zarokh's Reliquary Key: Against the Darkness
Chest drops Against the Darkness
Zarokh's Reliquary Key: Sandstorm Visage
Chest drops Sandstorm Visage
Zarokh's Reliquary Key: Blessed Bonds
Chest drops Blessed Bonds
Zarokh's Reliquary Key: Sekhema's Resolve
Chest drops Sekhema's Resolve
Zarokh's Reliquary Key: Temporalis
Chest drops Temporalis
Omen of Answered Prayers
Stack Size: 1 / 10
While this item is active in your inventory the next
Shrine you click on will grant an additional Effect
Shrine you click on will grant an additional Effect
Omen of Secret Compartments
Stack Size: 1 / 10
While this item is active in your inventory the next
Strongbox you click on will be reopenable
Strongbox you click on will be reopenable
Omen of the Hunt
Stack Size: 1 / 10
While this item is active in your inventory the next
Possessed monster you kill will release its Azmeri Spirit
Possessed monster you kill will release its Azmeri Spirit
Omen of Reinforcements
Stack Size: 1 / 10
While this item is active in your inventory the next
Rogue Exile you encounter will summon an ally
Rogue Exile you encounter will summon an ally
Serpent Idol
Dawn of the Hunt MTX /55
Cost: 130
Changes the appearance of any equipped helmet to the Witchhunter Helmet.
Cost: 60
Changes the appearance of any equipped boots to the Witchhunter Boots.
Cost: 60
Changes the appearance of any equipped gloves to the Witchhunter Gloves.
Cost: 250
Changes the appearance of any equipped body armour to the Witchhunter Body Armour.
Cost: 150
Adds the Witchhunter Back Attachment to any equipped body armour.
Cost: 120
Changes the appearance of any equipped helmet to the Ghoulhunter Helmet.
Cost: 55
Changes the appearance of any equipped boots to the Ghoulhunter Boots.
Cost: 55
Changes the appearance of any equipped gloves to the Ghoulhunter Gloves.
Cost: 240
Changes the appearance of any equipped body armour to the Ghoulhunter Body Armour.
Cost: 130
Adds the Ghoulhunter Back Attachment to any equipped body armour.
Cost: 100
Adds the Witchhunter Crossbow to any equipped body armour.
Cost: 90
Adds the Ghoulhunter Crossbow to any equipped body armour.
Cost: 125
Adds the Arbiter of Ash Wings to any equipped body armour.
Cost: 135
Adds the Corroding Arbiter of Ash Wings to any equipped body armour.
Cost: 145
Adds the Pale Arbiter of Ash Wings to any equipped body armour.
Cost: 140
Adds the Xesht's Clap Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
Cost: 110
Adds the Tormentor's Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
Cost: 105
Adds the Defiler's Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
Cost: 120
Adds the Chaosborn Druid's Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
Cost: 100
Adds the Orbiting Ash Character Effect to your character.
Cost: 110
Adds the Gathering Ash Character Effect to your character.
Cost: 125
Replaces the appearance of Power, Frenzy and Endurance charges with a Breach Flame version.
Cost: 120
Replaces the appearance of Power, Frenzy and Endurance charges with a Breach Imp version.
Cost: 130
Replaces the appearance of Power, Frenzy and Endurance charges with a Breach Fae version.
Cost: 75
Adds a shifting sands effect when you use a Quicksilver Flask.
Cost: 70
Adds an elusive effect when you use a Quicksilver Flask.
Cost: 80
Adds a vampiric effect when you use a Quicksilver Flask.
Cost: 160
This character's portals use the Assassin Djinn's Portal effect.
Cost: 190
This character's portals use the Arcane Djinn's Portal effect.
Cost: 170
This character's portals use the Water Djinn's Portal effect.
Cost: 180
This character's portals use the Time Djinn's Portal effect.
Cost: 120
Changes the appearance of any equipped helmet to the Breachlord's Knight Helmet.
Cost: 65
Changes the appearance of any equipped boots to the Breachlord's Knight Boots.
Cost: 65
Changes the appearance of any equipped gloves to the Breachlord's Knight Gloves.
Cost: 280
Changes the appearance of any equipped body armour to the Breachlord's Knight Body Armour.
Cost: 120
Changes the appearance of any equipped staff to the Breachlord's Knight Quarterstaff.
Cost: 180
Changes the appearance of any equipped mace or sceptre to the Breachlord's Knight Mace.
Cost: 130
Changes the appearance of any equipped helmet to the Breachlord's Crusader Helmet.
Cost: 70
Changes the appearance of any equipped boots to the Breachlord's Crusader Boots.
Cost: 70
Changes the appearance of any equipped gloves to the Breachlord's Crusader Gloves.
Cost: 290
Changes the appearance of any equipped body armour to the Breachlord's Crusader Body Armour.
Cost: 110
Changes the appearance of any equipped staff to the Breachlord's Crusader Quarterstaff.
Cost: 160
Changes the appearance of any equipped mace or sceptre to the Breachlord's Crusader Mace.
Cost: 250
Creates an object in your hideout. Tracks how many monsters are slain of each rarity by players in your Maps.
Cost: 180
Creates an object in your hideout. This map device tracks how long you've been in an area.
Cost: 190
Creates an object in your hideout. This map device tracks how long you've been in an area.
Cost: 200
Creates an object in your hideout. This map device tracks how long you've been in an area.
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












































































































































































































