IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Dawn of the Hunt Item /160
Wand07
Acrid Wand
Requires: Level 33, 60 Int
Grants Skill: Level 9 Decompose
DexRune
Adept Rune
Stack Size: 1 / 10
Requires: Level 15
All Equipment: +8 to Dexterity
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life, +10 to maximum Mana
Buckler08
Ancient Buckler
Block chance: 20%
Requires: Level 75, 107 Dex
Grants Skill: Parry
1HSpear07
Barbed Spear
Physical Damage: 20-38
Critical Hit Chance: 6%
Attacks per Second: 1.5
Weapon Range: 1.5
Requires: Level 33, 20 Str, 47 Dex
Grants Skill: Spear Throw
Bleeding you inflict deals Damage (1020)% faster
AzmeriSocketableBear
Bear Idol
Stack Size: 1 / 10
Helmets: 8% increased Area of Effect
Sceptres: Allies in your Presence deal 12 to 18 added Attack Physical Damage
Helmets: 10% increased Reservation Efficiency of Companion Skills
Sceptres: 40% increased Attack Damage while Shapeshifted
Buckler08
Bladeguard Buckler
Block chance: 20%
Requires: Level 61, 86 Dex
Grants Skill: Parry
AzmeriSocketableBoar
Boar Idol
Stack Size: 1 / 10
Gloves: Gain 1 Rage on Melee Hit
Sceptres: Allies in your Presence Regenerate 8 Life per second
Gloves: 15% increased Warcry Cooldown Recovery Rate
Sceptres: 25% increased Life Regeneration rate while Shapeshifted
1HSpear06
Branched Spear
Physical Damage: 23-69
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 54, 30 Str, 75 Dex
Grants Skill: Spear Throw
1HSpear08
Broad Spear
Physical Damage: 32-48
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.5
Requires: Level 40, 26 Str, 55 Dex
Grants Skill: Spear Throw
25% increased Melee Strike Range with this weapon
AzmeriSocketableCat
Cat Idol
Stack Size: 1 / 10
Gloves: 15% increased Accuracy Rating
Sceptres: Allies in your Presence have 14% increased Critical Hit Chance
Gloves: 20% increased Charm Charges gained
Sceptres: 25% increased Critical Hit Chance while Shapeshifted
NewSoulCoreProjectile
Cholotl's Soul Core of War
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Bows: 20% increased Projectile Speed
NewSoulCoreChaos2
Citaqualotl's Soul Core of Foulness
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Adds 19 to 29 Chaos damage
Buckler05
Coiled Buckler
Block chance: 20%
Requires: Level 51, 73 Dex
Grants Skill: Parry
NewRune14
Countess Seske's Rune of Archery
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Bows: Bow Attacks fire an additional Arrow
Bows: 20% increased Projectile Speed
1HSpear03
Coursing Spear
Physical Damage: 31-52
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 48, 27 Str, 67 Dex
Grants Skill: Spear Throw
(1525)% chance to Maim on Hit
NewRune11
Courtesan Mannan's Rune of Cruelty
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 20% increased Magnitude of Damaging Ailments you inflict
Gloves: 15% increased Duration of Damaging Ailments on Enemies
NewRune6
Craiceann's Rune of Warding
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Body Armours: 50% reduced effect of Curses on you
1HSpear09
Crossblade Spear
Physical Damage: 25-52
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 45, 26 Str, 63 Dex
Grants Skill: Spear Throw
Prevent +(37)% of Damage from Deflected Hits
HeistAmulet1
Dusk Amulet
+1 Prefix Modifier allowed
-1 Suffix Modifier allowed
LakeRing1
Dusk Ring
+1 Prefix Modifier allowed
-1 Suffix Modifier allowed
Buckler08
Edged Buckler
Block chance: 20%
Requires: Level 39, 56 Dex
Grants Skill: Parry
CorruptedEssenceDelirium
CorruptedEssenceDeliriumEssence of Delirium
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Allocates a random Notable Passive Skill
CorruptedEssenceHorror
CorruptedEssenceHorrorEssence of Horror
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves or Boots: 60% increased effect of Socketed Items
CorruptedEssenceHysteria
CorruptedEssenceHysteriaEssence of Hysteria
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Body Armour: (6497) to (97145) Physical Thorns damage
Gloves: (2529)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (5059)% increased Mana Regeneration Rate
Amulet: (1921)% of Damage taken Recouped as Life
Belt: +(254304) to Stun Threshold
Shield: (2024)% increased Block chance
Quiver: (4350)% increased Damage with Bow Skills
Focus: (4145)% increased Energy Shield Recharge Rate
CorruptedEssenceInsanity
CorruptedEssenceInsanityEssence of Insanity
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Belt: On Corruption, Item gains two Enchantments
NewSoulCoreTimeSlow
Estazunti's Soul Core of Convalescence
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: 12% increased speed of Recoup Effects
Helmets: 8% of Damage taken Recouped as Life
NewRune4
Farrul's Rune of Grace
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: 8% increased Deflection Rating while moving
Boots: Prevent +3% of Damage from Deflected Hits
NewRune5
Farrul's Rune of the Chase
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: 5% increased Movement Speed
NewRune9
Farrul's Rune of the Hunt
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 50% increased Attack Damage against Rare or Unique Enemies
Martial Weapon: +1 to Level of all Attack Skills
NewRune3
Fenumus' Rune of Agony
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Gain 13% of Damage as Extra Chaos Damage
Wand or Staff: Gain 13% of Damage as Extra Chaos Damage
Martial Weapon: Gain 8% of Damage as Extra Physical Damage
Wand or Staff: Gain 8% of Damage as Extra Physical Damage
NewRune16
Fenumus' Rune of Draining
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 20% increased Withered Magnitude
NewRune13
Fenumus' Rune of Spinning
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 8% increased Cast Speed
Gloves: 20% increased Mana Cost Efficiency while on Low Mana
1HSpear05
Flying Spear
Physical Damage: 46-77
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 78, 50 Str, 127 Dex
Grants Skill: Spear Throw
(2535)% increased Projectile Speed with this Weapon
1HSpear06
Forked Spear
Physical Damage: 13-38
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 26, 17 Str, 38 Dex
Grants Skill: Spear Throw
AzmeriSocketableFox
Fox Idol
Stack Size: 1 / 10
Body Armours: +2% to Quality of all Skills
Sceptres: 30% increased Presence Area of Effect
Sceptres: Minions have 20% increased Area of Effect
FracturingOrb
FracturingOrbFracturing Orb
Stack Size: 1 / 20
Fracture a random modifier on a rare item with at least 4 modifiers, locking it in place.
HeistAmulet1
Gloam Amulet
-1 Prefix Modifier allowed
+1 Suffix Modifier allowed
LakeRing2
Gloam Ring
-1 Prefix Modifier allowed
+1 Suffix Modifier allowed
1HSpear08
Grand Spear
Physical Damage: 56-84
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.5
Requires: Level 79, 68 Str, 109 Dex
Grants Skill: Spear Throw
25% increased Melee Strike Range with this weapon
DexRuneTier3
Greater Adept Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Dexterity
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life, +10 to maximum Mana
LifeRuneTier2
Greater Body Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Leeches 3% of Physical Damage as Life
Wand or Staff: +35 to maximum Energy Shield
Armour: +40 to maximum Life
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +10 to maximum Life, +10 to maximum Mana
FireRuneTier2
Greater Desert Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Adds 13 to 16 Fire Damage
Wand or Staff: Gain 10% of Damage as Extra Fire Damage
Armour: +14% to Fire Resistance
Wand or Staff: 25% increased Ignite Magnitude
Armour: +10 to maximum Life, +10 to maximum Mana
ColdRuneTier2
Greater Glacial Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Adds 9 to 15 Cold Damage
Wand or Staff: Gain 10% of Damage as Extra Cold Damage
Armour: +14% to Cold Resistance
Martial Weapon: 30% increased Freeze Buildup
Wand or Staff: 30% increased Freeze Buildup
Armour: +10 to maximum Life, +10 to maximum Mana
ManaRecoveryRuneTier2
Greater Inspiration Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Gain 24 Mana per enemy killed
Wand or Staff: 24% increased Mana Regeneration Rate
Armour: 18% increased Mana Regeneration Rate
Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +10 to maximum Life, +10 to maximum Mana
EnhanceRuneTier2
Greater Iron Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: 18% increased Physical Damage
Wand or Staff: 30% increased Spell Damage
Armour: 18% increased Armour, Evasion and Energy Shield
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +10 to maximum Life, +10 to maximum Mana
ManaRuneTier2
Greater Mind Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Leeches 2.5% of Physical Damage as Mana
Wand or Staff: +50 to maximum Mana
Armour: +35 to maximum Mana
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +10 to maximum Life, +10 to maximum Mana
LifeRecoveryRuneTier2
Greater Rebirth Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Gain 30 Life per enemy killed
Wand or Staff: 18% increased Energy Shield Recharge Rate
Armour: Regenerate 0.35% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +10 to maximum Life, +10 to maximum Mana
IntRuneTier3
Greater Resolve Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Intelligence
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life, +10 to maximum Mana
StrengthRuneTier3
Greater Robust Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Strength
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life, +10 to maximum Mana
LightningRuneSpecial3
Greater Rune of Alacrity
Stack Size: 1 / 10
Armour: Debuffs on you expire 8% faster
Martial Weapon: 15% increased Reservation Efficiency of Herald Skills
Armour: 15% increased Elemental Ailment Threshold
LightningRuneSpecial1
Greater Rune of Leadership
Stack Size: 1 / 10
Martial Weapon: Minions gain 10% of their Physical Damage as Extra Lightning Damage
Armour: Minions take 10% of Physical Damage as Lightning Damage
Martial Weapon: Minions deal 20% increased Damage
Armour: Minions have +10% to all Elemental Resistances
LightningRuneSpecial4
Greater Rune of Nobility
Stack Size: 1 / 10
Martial Weapon: Attacks with this Weapon have 10% chance to inflict Exposure
Armour: 10% reduced effect of Shock on you
Martial Weapon: 20% increased Exposure Effect
Armour: 10% reduced Shock duration on you
LightningRuneSpecial2
Greater Rune of Tithing
Stack Size: 1 / 10
Martial Weapon: Meta Skills gain 10% increased Energy
Armour: 1 to 100 Lightning Thorns damage
Martial Weapon: Invocated Spells have 25% chance to consume half as much Energy
Armour: 15% increased Thorns damage
StunRuneTier2
Greater Stone Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Causes 30% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 14% of maximum Energy Shield
Armour: +80 to Stun Threshold
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +10 to maximum Life, +10 to maximum Mana
LightningRuneTier2
Greater Storm Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Adds 1 to 30 Lightning Damage
Wand or Staff: Gain 10% of Damage as Extra Lightning Damage
Armour: +14% to Lightning Resistance
Martial Weapon: 30% increased Magnitude of Shock you inflict
Wand or Staff: 30% increased Magnitude of Shock you inflict
Armour: +10 to maximum Life, +10 to maximum Mana
AccuracyRuneTier2
Greater Vision Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: +110 to Accuracy Rating
Wand or Staff: 24% increased Critical Hit Chance for Spells
Armour: 12% increased Life and Mana Recovery from Flasks
Wand or Staff: 25% increased Critical Damage Bonus
Armour: +10 to maximum Life, +10 to maximum Mana
NewSoulCoreEnduranceCharge
Guatelitzi's Soul Core of Endurance
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge
Wand or Staff: 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge
Buckler06
Gutspike Buckler
Block chance: 20%
Requires: Level 70, 99 Dex
Grants Skill: Parry
1HSpear01
Hardwood Spear
Physical Damage: 5-9
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Grants Skill: Spear Throw
NewSoulCoreIce
Hayoxi's Soul Core of Heatproofing
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: +40% of Armour also applies to Cold Damage
NewRune1
Hedgewitch Assandra's Rune of Wisdom
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Wand or Staff: +1 to Level of all Spell Skills
Wand or Staff: Archon recovery period expires 30% faster
1HSpear13
Helix Spear
Physical Damage: 37-68
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 65, 36 Str, 89 Dex
Grants Skill: Spear Throw
1HSpear03
Hunting Spear
Physical Damage: 10-17
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 10, 9 Str, 17 Dex
Grants Skill: Spear Throw
(1525)% chance to Maim on Hit
AzmeriSocketableOwlSpecial
Idol of Eeshta
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 12% increased Cost Efficiency
Helmets: Meta Skills have 12% increased Reservation Efficiency
AzmeriSocketableCatSpecial
Idol of Egrin
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: Enemies you Curse take 6% increased Damage
Helmets: 20% increased Area of Effect of Curses
AzmeriSocketableBearSpecial
Idol of Grold
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 20% increased total Power counted by Warcries
Gloves: 20% increased Glory generation
AzmeriSocketableStagSpecial
Idol of Maxarius
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Body Armours: Storm Skills have +1 to Limit
AzmeriSocketableMonkeySpecial
Idol of Ralakesh
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 8% increased Reservation Efficiency of Minion Skills
AzmeriSocketableWolfSpecial
Idol of Sirrius
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 8% increased Attack Speed
Gloves: 15% reduced Slowing Potency of Debuffs on You
AzmeriSocketableSnakeSpecial
Idol of Thruldana
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 25% reduced Poison Duration, Targets can be affected by +1 of your Poisons at the same time
Martial Weapon: Gain 13% of Elemental Damage as Extra Chaos Damage
Buckler04
Iron Buckler
Block chance: 20%
Requires: Level 16, 25 Dex
Grants Skill: Parry
1HSpear02
Ironhead Spear
Physical Damage: 9-12
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 5, 10 Dex
Grants Skill: Spear Throw
1HSpear07
Jagged Spear
Physical Damage: 33-61
Critical Hit Chance: 6%
Attacks per Second: 1.5
Weapon Range: 1.5
Requires: Level 59, 33 Str, 81 Dex
Grants Skill: Spear Throw
Bleeding you inflict deals Damage (1020)% faster
Buckler07
Jingling Buckler
Block chance: 20%
Requires: Level 59, 83 Dex
Grants Skill: Parry
NewRune18
Lady Hestra's Rune of Winter
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Adds 19 to 28 Cold Damage
Buckler01
Leather Buckler
Block chance: 20%
Grants Skill: Parry
DexRuneTier1
Lesser Adept Rune
Stack Size: 1 / 10
All Equipment: +6 to Dexterity
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life, +10 to maximum Mana
LifeRuneTier1
Lesser Body Rune
Stack Size: 1 / 10
Martial Weapon: Leeches 2% of Physical Damage as Life
Wand or Staff: +25 to maximum Energy Shield
Armour: +20 to maximum Life
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +10 to maximum Life, +10 to maximum Mana
FireRuneTier1
Lesser Desert Rune
Stack Size: 1 / 10
Martial Weapon: Adds 4 to 6 Fire Damage
Wand or Staff: Gain 6% of Damage as Extra Fire Damage
Armour: +10% to Fire Resistance
Wand or Staff: 25% increased Ignite Magnitude
Armour: +10 to maximum Life, +10 to maximum Mana
ColdRuneTier1
Lesser Glacial Rune
Stack Size: 1 / 10
Martial Weapon: Adds 3 to 5 Cold Damage
Wand or Staff: Gain 6% of Damage as Extra Cold Damage
Armour: +10% to Cold Resistance
Martial Weapon: 30% increased Freeze Buildup
Wand or Staff: 30% increased Freeze Buildup
Armour: +10 to maximum Life, +10 to maximum Mana
ManaRecoveryRuneTier1
Lesser Inspiration Rune
Stack Size: 1 / 10
Martial Weapon: Gain 8 Mana per enemy killed
Wand or Staff: 16% increased Mana Regeneration Rate
Armour: 12% increased Mana Regeneration Rate
Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +10 to maximum Life, +10 to maximum Mana
EnhanceRuneTier1
Lesser Iron Rune
Stack Size: 1 / 10
Martial Weapon: 14% increased Physical Damage
Wand or Staff: 20% increased Spell Damage
Armour: 14% increased Armour, Evasion and Energy Shield
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +10 to maximum Life, +10 to maximum Mana
ManaRuneTier1
Lesser Mind Rune
Stack Size: 1 / 10
Martial Weapon: Leeches 1.5% of Physical Damage as Mana
Wand or Staff: +30 to maximum Mana
Armour: +15 to maximum Mana
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +10 to maximum Life, +10 to maximum Mana
LifeRecoveryRuneTier1
Lesser Rebirth Rune
Stack Size: 1 / 10
Martial Weapon: Gain 10 Life per enemy killed
Wand or Staff: 12% increased Energy Shield Recharge Rate
Armour: Regenerate 0.25% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +10 to maximum Life, +10 to maximum Mana
IntRuneTier1
Lesser Resolve Rune
Stack Size: 1 / 10
All Equipment: +6 to Intelligence
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life, +10 to maximum Mana
StrengthRuneTier1
Lesser Robust Rune
Stack Size: 1 / 10
All Equipment: +6 to Strength
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life, +10 to maximum Mana
StunRuneTier1
Lesser Stone Rune
Stack Size: 1 / 10
Martial Weapon: Causes 20% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 10% of maximum Energy Shield
Armour: +40 to Stun Threshold
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +10 to maximum Life, +10 to maximum Mana
LightningRuneTier1
Lesser Storm Rune
Stack Size: 1 / 10
Martial Weapon: Adds 1 to 10 Lightning Damage
Wand or Staff: Gain 6% of Damage as Extra Lightning Damage
Armour: +10% to Lightning Resistance
Martial Weapon: 30% increased Magnitude of Shock you inflict
Wand or Staff: 30% increased Magnitude of Shock you inflict
Armour: +10 to maximum Life, +10 to maximum Mana
AccuracyRuneTier1
Lesser Vision Rune
Stack Size: 1 / 10
Martial Weapon: +50 to Accuracy Rating
Wand or Staff: 16% increased Critical Hit Chance for Spells
Armour: 8% increased Life and Mana Recovery from Flasks
Wand or Staff: 25% increased Critical Damage Bonus
Armour: +10 to maximum Life, +10 to maximum Mana
1HSpear08
Massive Spear
Physical Damage: 46-69
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.5
Requires: Level 62, 40 Str, 80 Dex
Grants Skill: Spear Throw
25% increased Melee Strike Range with this weapon
Buckler02
Oak Buckler
Block chance: 20%
Requires: Level 45, 64 Dex
Grants Skill: Parry
VoodooOmens4Blue
Omen of Answered Prayers
Stack Size: 1 / 10
While this item is active in your inventory the next
Shrine you click on will grant an additional Effect
VoodooOmens4Purple
Omen of Reinforcements
Stack Size: 1 / 10
While this item is active in your inventory the next
Rogue Exile you encounter will summon an ally
VoodooOmens4Dark
Omen of Secret Compartments
Stack Size: 1 / 10
While this item is active in your inventory the next
Strongbox you click on will be reopenable
VoodooOmens4Green
Omen of the Hunt
Stack Size: 1 / 10
While this item is active in your inventory the next
Possessed monster you kill will release its Azmeri Spirit
NewSoulCoreFrenzyCharge
Opiloti's Soul Core of Assault
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
Wand or Staff: 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
1HSpear02
Orichalcum Spear
Physical Damage: 46-62
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 67, 41 Str, 104 Dex
Grants Skill: Spear Throw
Buckler11
Ornate Buckler
Block chance: 20%
Requires: Level 52, 74 Dex
Grants Skill: Parry
Buckler03
Ornate Buckler
Block chance: 20%
Requires: Level 65, 91 Dex
Grants Skill: Parry
AzmeriSocketableOwl
Owl Idol
Stack Size: 1 / 10
Sceptres: Allies in your Presence have 8% increased Cast Speed
Foci: 15% increased effect of Archon Buffs on you
Sceptres: 10% increased Skill Speed while Shapeshifted
AzmeriSocketableOx
Ox Idol
Stack Size: 1 / 10
Shields, Bucklers: 10% increased Block chance
Sceptres: Allies in your Presence have +8% to all Elemental Resistances
Shields, Bucklers: 10% chance for Damage of Enemies Hitting you to be Unlucky
Sceptres: +20% of Armour also applies to Elemental Damage while Shapeshifted
Buckler03
Painted Buckler
Block chance: 20%
Requires: Level 48, 69 Dex
Grants Skill: Parry
HeistAmulet2
Penumbra Amulet
+2 Prefix Modifiers allowed
-2 Suffix Modifiers allowed
LakeRing3
Penumbra Ring
+2 Prefix Modifiers allowed
-2 Suffix Modifiers allowed
Buckler03
Plated Buckler
Block chance: 20%
Requires: Level 11, 18 Dex
Grants Skill: Parry
AzmeriSocketableMonkey
Primate Idol
Stack Size: 1 / 10
Helmets: Minions have 12% increased maximum Life
Sceptres: Allies in your Presence deal 30% increased Damage
Helmets: Remnants can be collected from 20% further away
Sceptres: 40% increased Damage while Shapeshifted
1HSpear06
Pronged Spear
Physical Damage: 30-89
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 72, 46 Str, 115 Dex
Grants Skill: Spear Throw
NewSoulCoreTimeCooldown
Quipolatl's Soul Core of Flow
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 8% increased Skill Effect Duration, 8% increased Cooldown Recovery Rate
AzmeriSocketableRabbit
Rabbit Idol
Stack Size: 1 / 10
Body Armours: 5% increased Rarity of Items found
Sceptres: 10% increased Spirit
Body Armours: 5% increased Quantity of Gold Dropped by Slain Enemies
Sceptres: Minions have 30% increased Cooldown Recovery Rate for Command Skills
IntRune
Resolve Rune
Stack Size: 1 / 10
Requires: Level 15
All Equipment: +8 to Intelligence
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life, +10 to maximum Mana
Buckler05
Ridged Buckler
Block chance: 20%
Requires: Level 22, 33 Dex
Grants Skill: Parry
Buckler07
Ringed Buckler
Block chance: 20%
Requires: Level 33, 48 Dex
Grants Skill: Parry
StrengthRune
Robust Rune
Stack Size: 1 / 10
Requires: Level 15
All Equipment: +8 to Strength
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life, +10 to maximum Mana
NewRune8
Saqawal's Rune of Erosion
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 25% increased Exposure Effect
Helmets: 15% increased Magnitude of Non-Damaging Ailments you inflict
NewRune7
Saqawal's Rune of Memory
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 2% increased Experience gain
NewRune2
Saqawal's Rune of the Sky
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Gain 5% of Damage as Extra Damage of all Elements
Wand or Staff: Gain 5% of Damage as Extra Damage of all Elements
Martial Weapon: 8% chance to gain an additional random Charge when you gain a Charge
Wand or Staff: 12% chance when collecting an Elemental Infusion to gain an
additional Elemental Infusion of the same type
1HSpear10
Seaglass Spear
Physical Damage: 29-53
Critical Hit Chance: 7%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 51, 29 Str, 71 Dex, 50 Int
Grants Skill: Spear Throw
Buckler06
Spiked Buckler
Block chance: 20%
Requires: Level 26, 38 Dex
Grants Skill: Parry
1HSpear07
Spiked Spear
Physical Damage: 41-76
Critical Hit Chance: 6%
Attacks per Second: 1.5
Weapon Range: 1.5
Requires: Level 77, 50 Str, 127 Dex
Grants Skill: Spear Throw
Bleeding you inflict deals Damage (1020)% faster
Buckler06
Spikeward Buckler
Block chance: 20%
Requires: Level 54, 77 Dex
Grants Skill: Parry
AzmeriSocketableStag
Stag Idol
Stack Size: 1 / 10
Helmets: 50% increased Thorns Critical Hit Chance
Sceptres: Allies in your Presence deal 1 to 40 added Attack Lightning Damage
Helmets: Thorns Damage has 40% chance to ignore Enemy Armour
Sceptres: 40% increased Attack Damage while Shapeshifted
1HSpear03
Stalking Spear
Physical Damage: 47-79
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.5
Requires: Level 77, 50 Str, 127 Dex
Grants Skill: Spear Throw
(1525)% chance to Maim on Hit
1HSpear02
Steelhead Spear
Physical Damage: 33-44
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 45, 26 Str, 63 Dex
Grants Skill: Spear Throw
1HSpear12
Striking Spear
Physical Damage: 11.5-45.5
Lightning Damage: 11.5-45.5
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 55, 31 Str, 76 Dex
Grants Skill: Spear Throw
local weapon implicit hidden % base damage is lightning [50]
1HSpear05
Swift Spear
Physical Damage: 32-53
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 51, 29 Str, 71 Dex
Grants Skill: Spear Throw
(2535)% increased Projectile Speed with this Weapon
1HSpear11
Sword Spear
Physical Damage: 30-56
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 52, 29 Str, 72 Dex
Grants Skill: Spear Throw
NewSoulCoreChaos1
Tacati's Soul Core of Affliction
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: Enemies you Curse have -5% to Chaos Resistance
HeistAmulet2
Tenebrous Amulet
-2 Prefix Modifiers allowed
+2 Suffix Modifiers allowed
LakeRing4
Tenebrous Ring
-2 Prefix Modifiers allowed
+2 Suffix Modifiers allowed
NewRune15
Thane Girt's Rune of Wildness
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Wand or Staff: 25% chance for Spell Skills to fire 2 additional Projectiles
Wand or Staff: Every Rage also grants 1% increased Spell Damage
NewRune12
Thane Grannell's Rune of Mastery
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 30% increased Magnitude of Non-Damaging Ailments you inflict
Gloves: 15% increased Duration of Elemental Ailments on Enemies
NewRune19
Thane Leld's Rune of Spring
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Adds 1 to 60 Lightning Damage
NewRune17
Thane Myrk's Rune of Summer
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Adds 23 to 34 Fire Damage
NewRune20
The Greatwolf's Rune of Claws
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: Adds 5 to 12 Physical Damage to Attacks
Gloves: Fissure Skills have +2 to Limit
NewRune21
The Greatwolf's Rune of Willpower
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Body Armours: 15% of Damage is taken from Mana before Life
Body Armours: 8% of Maximum Life Converted to Energy Shield
NewSoulCoreFire
Topotante's Soul Core of Dampening
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: +40% of Armour also applies to Fire Damage
NewSoulCoreRage
Tzamoto's Soul Core of Ferocity
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: +4 to Maximum Rage
NewSoulCoreCurses2
Uromoti's Soul Core of Attenuation
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: 15% increased Curse Duration, 15% increased Poison Duration
1HSpear05
War Spear
Physical Damage: 16-27
Critical Hit Chance: 5%
Attacks per Second: 1.6
Weapon Range: 1.5
Requires: Level 21, 14 Str, 31 Dex
Grants Skill: Spear Throw
(2535)% increased Projectile Speed with this Weapon
1HSpear04
Winged Spear
Physical Damage: 12-22
Critical Hit Chance: 5%
Attacks per Second: 1.7
Weapon Range: 1.5
Requires: Level 16, 12 Str, 25 Dex
Grants Skill: Spear Throw
AzmeriSocketableWolf
Wolf Idol
Stack Size: 1 / 10
Gloves: 10% increased Magnitude of Bleeding you inflict
Sceptres: Allies in your Presence have 14% increased Critical Damage Bonus
Gloves: 15% reduced Magnitude of Bleeding on You
Sceptres: 25% increased Critical Hit Chance while Shapeshifted
Buckler02
Wooden Buckler
Block chance: 20%
Requires: Level 5, 10 Dex
Grants Skill: Parry
NewSoulCoreMinion
Xipocado's Soul Core of Dominion
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Wand or Staff: Minions deal 40% increased Damage with Command Skills
Sceptres: Minions deal 40% increased Damage with Command Skills
NewSoulCorePowerCharge
Xopec's Soul Core of Power
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 50% chance when you gain a Power Charge to gain an additional Power Charge
Wand or Staff: 50% chance when you gain a Power Charge to gain an additional Power Charge
NewSoulCoreLightning
Zalatl's Soul Core of Insulation
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: +40% of Armour also applies to Lightning Damage
TwilightOrderReliquaryKeySanctum2
Zarokh's Reliquary Key: Against the Darkness
Chest drops Against the Darkness
TwilightOrderReliquaryKeySanctum4
Zarokh's Reliquary Key: Blessed Bonds
Chest drops Blessed Bonds
TwilightOrderReliquaryKeySanctum3
Zarokh's Reliquary Key: Sandstorm Visage
Chest drops Sandstorm Visage
TwilightOrderReliquaryKeySanctum5
Zarokh's Reliquary Key: Sekhema's Resolve
Chest drops Sekhema's Resolve
Serpent Idol
Dawn of the Hunt MTX /55
WitchhunterHelmet
Witchhunter Helmet
Changes the appearance of any equipped helmet to the Witchhunter Helmet.
WitchhunterBoots
Witchhunter Boots
Changes the appearance of any equipped boots to the Witchhunter Boots.
WitchhunterGloves
Witchhunter Gloves
Changes the appearance of any equipped gloves to the Witchhunter Gloves.
WitchhunterBodyArmour
Witchhunter Body Armour
Changes the appearance of any equipped body armour to the Witchhunter Body Armour.
WitchhunterBackAttachment
Witchhunter Back Attachment
Adds the Witchhunter Back Attachment to any equipped body armour.
WhiteWitchhunterHelmet
Ghoulhunter Helmet
Changes the appearance of any equipped helmet to the Ghoulhunter Helmet.
WhiteWitchhunterBoots
Ghoulhunter Boots
Changes the appearance of any equipped boots to the Ghoulhunter Boots.
WhiteWitchhunterGloves
Ghoulhunter Gloves
Changes the appearance of any equipped gloves to the Ghoulhunter Gloves.
WhiteWitchhunterBodyArmour
Ghoulhunter Body Armour
Changes the appearance of any equipped body armour to the Ghoulhunter Body Armour.
WhiteWitchhunterBackAttachment
Ghoulhunter Back Attachment
Adds the Ghoulhunter Back Attachment to any equipped body armour.
WitchhunterCrossbow
Witchhunter Crossbow Skin
Adds the Witchhunter Crossbow to any equipped body armour.
GhoulhunterCrossbow
Ghoulhunter Crossbow Skin
Adds the Ghoulhunter Crossbow to any equipped body armour.
ArbiterofAshWings
Arbiter of Ash Wings
Adds the Arbiter of Ash Wings to any equipped body armour.
BreachArbiterofAshWings
Corroding Arbiter of Ash Wings
Adds the Corroding Arbiter of Ash Wings to any equipped body armour.
PaleArbiterofAshWings
Pale Arbiter of Ash Wings
Adds the Pale Arbiter of Ash Wings to any equipped body armour.
XeshtClapRareFinisherEffect
Xesht's Clap Rare Finisher Effect
Adds the Xesht's Clap Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
TormentorsRareFinisherEffect
Tormentor's Rare Finisher Effect
Adds the Tormentor's Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
FilthyQueenFinisherEffectFinisherEffect
Defiler's Rare Finisher Effect
Adds the Defiler's Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
BrambleghastTentacleFinisher
Chaosborn Druid's Rare Finisher Effect
Adds the Chaosborn Druid's Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
RisingArbiterofAshCharacterFX
Rising Ash Character Effect
Adds the Rising Ash Character Effect to your character.
OrbitingArbiterofAshCharacterFX
Orbiting Ash Character Effect
Adds the Orbiting Ash Character Effect to your character.
GatheringArbiterofAshCharacterFX
Gathering Ash Character Effect
Adds the Gathering Ash Character Effect to your character.
BreachChargeFlames
Breach Flame Charge Skin
Replaces the appearance of Power, Frenzy and Endurance charges with a Breach Flame version.
BreachChargeImps
Breach Imp Charge Skin
Replaces the appearance of Power, Frenzy and Endurance charges with a Breach Imp version.
BreachChargeFairies
Breach Fae Charge Skin
Replaces the appearance of Power, Frenzy and Endurance charges with a Breach Fae version.
SandDodgeRoll
Shifting Sands Dodge Roll Effect
Adds a shifting sands effect when you use a Quicksilver Flask.
ElusiveDodgeRoll
Elusive Dodge Roll Effect
Adds an elusive effect when you use a Quicksilver Flask.
VampiricDodgeRoll
Vampiric Dodge Roll Effect
Adds a vampiric effect when you use a Quicksilver Flask.
AssassinDjinnPortal
Assassin Djinn's Portal
This character's portals use the Assassin Djinn's Portal effect.
ArcaneDjinnPortal
Arcane Djinn's Portal
This character's portals use the Arcane Djinn's Portal effect.
WaterDjinnPortal
Water Djinn's Portal
This character's portals use the Water Djinn's Portal effect.
TimeDjinnPortal
Time Djinn's Portal
This character's portals use the Time Djinn's Portal effect.
BreachlordKnightHelmet
Breachlord's Knight Helmet
Changes the appearance of any equipped helmet to the Breachlord's Knight Helmet.
BreachlordKnightBoots
Breachlord's Knight Boots
Changes the appearance of any equipped boots to the Breachlord's Knight Boots.
BreachlordKnightGloves
Breachlord's Knight Gloves
Changes the appearance of any equipped gloves to the Breachlord's Knight Gloves.
BreachlordKnightBodyArmour
Breachlord's Knight Body Armour
Changes the appearance of any equipped body armour to the Breachlord's Knight Body Armour.
BreachlordsKnightQuarterstaff
Breachlord's Knight Quarterstaff
Changes the appearance of any equipped staff to the Breachlord's Knight Quarterstaff.
BreachlordsKnightMace
Breachlord's Knight Mace
Changes the appearance of any equipped mace or sceptre to the Breachlord's Knight Mace.
BreachlordCrusaderHelmet
Breachlord's Crusader Helmet
Changes the appearance of any equipped helmet to the Breachlord's Crusader Helmet.
BreachlordCrusaderBoots
Breachlord's Crusader Boots
Changes the appearance of any equipped boots to the Breachlord's Crusader Boots.
BreachlordCrusaderGloves
Breachlord's Crusader Gloves
Changes the appearance of any equipped gloves to the Breachlord's Crusader Gloves.
BreachlordCrusaderBodyArmour
Breachlord's Crusader Body Armour
Changes the appearance of any equipped body armour to the Breachlord's Crusader Body Armour.
BreachlordsCrusaderQuarterstaff
Breachlord's Crusader Quarterstaff
Changes the appearance of any equipped staff to the Breachlord's Crusader Quarterstaff.
BreachlordsCrusaderMace
Breachlord's Crusader Mace
Changes the appearance of any equipped mace or sceptre to the Breachlord's Crusader Mace.
HairlessQuadrillaPet
Hairless Quadrilla Pet
Summons your pet.
ArmourQuadrillaPet
Armoured Quadrilla Pet
Summons your pet.
CapuchinQuadrillaPet
Capuchin Quadrilla Pet
Summons your pet.
DefilerMapDevice
The Defiler Map Device
Creates an object in your hideout. Tracks how many monsters are slain of each rarity by players in your Maps.
AssassinDjinnMapDevice
Assassin Djinn's Map Device
Creates an object in your hideout. This map device tracks how long you've been in an area.
WaterDjinnMapDevice
Water Djinn's Map Device
Creates an object in your hideout. This map device tracks how long you've been in an area.
TimeDjinnMapDevice
Time Djinn's Map Device
Creates an object in your hideout. This map device tracks how long you've been in an area.
Edit

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