Runes of Aldur Unique /47
Requires: Level 42
+(12—16)% to Cold and Lightning Resistances
+(10—20)% to Cold and Lightning Resistances
Wind Skills which can be boosted by Elemental Ground Surfaces count
as being boosted by Shocked Ground
as being boosted by Shocked Ground
Requires: Level 42
+(12—16)% to Fire and Cold Resistances
+(10—20)% to Fire and Cold Resistances
Regenerate (1—2)% of maximum Life per second while Ignited
Wind Skills which can be boosted by Elemental Ground Surfaces count
as being boosted by Chilled Ground
as being boosted by Chilled Ground
Requires: Level 42
+(12—16)% to Fire and Lightning Resistances
+(10—20)% to Fire and Lightning Resistances
Wind Skills which can be boosted by Elemental Ground Surfaces count
as being boosted by Ignited Ground
as being boosted by Ignited Ground
Requires: Level 45, 80 Str
Hits with this Weapon have 5% chance to Trigger Molten Shower per 25 Strength
(80—120)% increased Physical Damage
(5—10)% increased Attack Speed
+(15—25) to Strength
local display grants level X molten shower [1]
Requires: Level 65, 56 Str, 56 Int
30% increased Movement Speed
(20—30)% faster Dodge Roll
Maximum amount of Guard is based on maximum Energy Shield instead
Divine Flight
base is floating [1]
Requires: Level 70, 67 Str, 67 Int
+(1—5)% to Maximum Chaos Resistance
Damage over Time cannot bypass your Energy Shield
Requires: Level 65, 127 Dex, 50 Int
+(30—50) to maximum Runic Ward
(200—300)% increased Physical Damage
+(20—30)% to Critical Damage Bonus
(12—22)% increased Attack Speed
Requires: Level 18
+(30—40) to maximum Runic Ward
(30—50)% increased Critical Hit Chance
+(25—35) to Intelligence
(30—50)% increased Light Radius
Requires: Level 62, 64 Str, 64 Dex
+(40—50)% to Cold Resistance
Off-hand Hits inflict Runefather's Challenge
Inflicts Runefather's Challenge on enemies 6 metres in front of you when raised, no more than once every 2 seconds
Requires: Level 1
(30—50)% increased Stun Buildup
Can Attack as though using a One Handed Mace while both of your hand slots are empty
Unarmed Attacks that would use an Equipped One Hand Mace's damage use this Item's damage
Unarmed Attacks that would use an Equipped One Hand Mace's damage use this Item's damage
local display facebreaker damage imitation weapon [1]
Requires: Level 70, 67 Dex, 67 Int
+(20—30) to Dexterity
Companions have (30—50)% increased maximum Life
enable ancient order task [1]
Requires: Level 65, 67 Str, 67 Int
+1% to all Maximum Elemental Resistances
(150—200)% increased Armour
Maximum Energy Shield cannot be Converted
Regenerate 2 Life per second for every 10 Intelligence
Requires: Level 65, 80 Dex
(200—300)% increased Evasion Rating
+(13—23) to Dexterity
Gain 1 Fear Incarnate when you Cull a target
Requires: Level 30
+(10—15) to Spirit
100% of Damage is taken from Mana before Life
Cannot have Energy Shield
(0—100)% increased maximum Divinity
Skills Cost Divinity instead of Mana or Life
Requires: Level 65, 114 Int
(71—113)% increased Spell Damage
(7—13)% increased Cast Speed
Magnitudes of Curses you inflict are zero
Requires: Level 43, 45 Str, 45 Int
+(200—300) to Accuracy Rating
+(20—30) to maximum Mana
(6—15)% increased Rarity of Items found
+(2—5)% to Quality of all Skills
(7—10)% increased Cast Speed
Your Maximum Resistances are (75—80)%
Random 3 Unique Ring Modifiers
Requires: Level 65
Map also counts as a Water Map
Requires: Level 70, 249 Str
+150 Strength Requirement
(10—20)% increased Block chance
(350—450)% increased Armour
+(30—40)% to Cold Resistance
Requires: Level 60
Effect is not removed when Unreserved Life is Filled
Cannot be Used manually
Used when you release a skill with Perfect Timing
Skills have (80—120)% longer Perfect Timing window during effect
(100—150)% increased Amount Recovered
(25—50)% reduced Recovery rate
(50—75)% reduced Charges per use
Requires: Level 67, 134 Dex
(8—14)% increased Attack Speed
Elemental Damage from Hits Contributes to Flammability, Ignite, and Chill Magnitudes, Freeze Buildup, and Shock Chance
Requires: Level 65, 114 Str, 63 Dex
Cannot load or fire Ammunition
(300—400)% increased Physical Damage
Hits with this Weapon have no Critical Damage Bonus
(20—40)% reduced Cooldown Recovery Rate
Gain 1 Explosive Rhythm every (2—3) times you use a Grenade Skill
Remove all Explosive Rhythm on reaching 10 to gain Explosive Fervour for 10 Seconds
Remove all Explosive Rhythm on reaching 10 to gain Explosive Fervour for 10 Seconds
Requires: Level 28, 26 Str, 26 Int
-10% to Fire Resistance
+(17—23)% to Chaos Resistance
Cannot use Life Flasks
Non-Unique Life Flasks apply their Effects constantly
Recovery from Life Flasks cannot be Instant
Recovery from your Life Flasks cannot be applied to anything other than you
Non-Unique Life Flasks apply their Effects constantly
Recovery from Life Flasks cannot be Instant
Recovery from your Life Flasks cannot be applied to anything other than you
(40—60)% less Life Flask Recovery
Requires: Level 65, 114 Int
Only Runes can be Socketed in this item
200% increased effect of Socketed Runes
Has 5 Augment Sockets (Hidden)
Requires: Level 67, 134 Str
(240—300)% increased Physical Damage
+(5—8)% to Critical Hit Chance
(14—22)% increased Attack Speed
Requires: Level 47
Has 3 Sockets
Maximum Quality is 40%
+(20—30) to Strength
Requires: Level 5, 9 Str, 8 Int
(60—90)% increased Physical Damage
(6—10)% increased Attack Speed
+(7—14) to Strength
Requires: Level 20
Can Allocate Passive Skills from the Sorceress's starting point
Requires: Level 52, 60 Str, 43 Int
(250—300)% increased Physical Damage
(30—50)% increased Armour
(10—15)% reduced Attack Speed
+(20—30) to Strength
Every second Slam Skill you use while Shapeshifted is Ancestrally Boosted
Every second Strike Skill you use while Shapeshifted is Ancestrally Boosted
Every second Strike Skill you use while Shapeshifted is Ancestrally Boosted
Requires: Level 62, 7 Str, 12 Int
(50—75)% increased Spirit
+(6—12) to all Attributes
You can have any number of Companions of different types
discipline art variation [1]
Requires: Level 65, 242 Dex
(210—240)% increased Evasion Rating
+(70—120) to maximum Life
100% increased Attribute Requirements
Enemies in your Presence gain 1 Gruelling Madness each second
Requires: Level 5, 7 Dex, 7 Int
+(60—80) to maximum Life
15% additional Physical Damage Reduction
+13% to Chaos Resistance
Requires: Level 79, 68 Str, 109 Dex
(150—250)% increased Physical Damage
+(5—8)% to Critical Hit Chance
Create a Fragment of Divinity in your Presence every 4 seconds
Requires: Level 65, 114 Int
(8—16)% increased Cast Speed
+(20—30) to Intelligence
Minions deal (80—120)% increased Damage
Requires: Level 45, 41 Str, 41 Dex
+(80—120) to maximum Life
30% reduced Life Recovery rate
33% chance to avoid Projectiles
Requires: Level 42
(10—20)% increased Damage for each type of Elemental Ailment on Enemy
Wind Skills which can be boosted by Elemental Ground Surfaces can be boosted by multiple Elemental Ground Surfaces
Wind Skills which can be boosted by Elemental Ground Surfaces count
as being boosted by Ignited, Shocked, and Chilled Ground
as being boosted by Ignited, Shocked, and Chilled Ground
Requires: Level 65, 67 Str, 67 Int
+1% to all Maximum Elemental Resistances
Gain 1 Runic Binding on Hit with Spells, no more than once every 0.5 seconds
Lose all Runic Bindings when you Shapeshift to gain that much Unbound Potential
Lose all Runic Bindings when you Shapeshift to gain that much Unbound Potential
Requires: Level 70, 163 Str
(80—100)% increased Physical Damage
+(300—400) to maximum Mana
+(4—6)% to Critical Hit Chance
(10—20)% of Damage is taken from Mana before Life
mace fire skills are blue [1]
Requires: Level 50
(200—300)% increased Amount Recovered
70% reduced Recovery rate
(50—60)% reduced Charges
Lose 5% Life per second while you have no Runic Ward during Effect
Requires: Level 65, 59 Str, 59 Int
The Bodach haunts your Presence
the wendigo manifestation delay randomisation ms [500]
the wendigo manifests +% faster per enemy power in your presence [5]
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.


























































