Consume charges from your Mana Flask to throw a flask that explodes, dealing PhysicalAttack damage in an area. The thrown flask ConsumesPoison on Hit to cause an acidic burst.
Consume charges from your Mana Flask to throw a flask that explodes, dealing PhysicalAttack damage in an area. The thrown flask ConsumesPoison on Hit to cause an acidic burst.
Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time, but also reduce your Critical Damage Bonus.
Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy. Always Shocks enemies which are Drenched.
[DNT] Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.
Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze, leaving them Chilled. Cannot support skills that ConsumeFreeze.
Supports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.
Supports Skills which can Hit enemies. Shocking an enemy with Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.
Supports Skills that which Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.
Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage for a short time.
Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage and grants an increased chance to Shock for a short time.
Supports Attacks and Warcries you use yourself. Supported Skills gain a Glory requirement, and build Glory when you spend Life on Skills. Supported Skills deal more damage and have significantly
increased area of effect.
Supports Projectile Skills, making them fire extra Projectiles in a circle, at the cost of Damage and gaining a cooldown. Does not Support Skills which rain down Projectiles from above. Cannot Support Skills which already have a cooldown.