PoE2
Sunder
Attack
AoE, Slam, Melee
Tier: 9 (Warrior)
Level: 9
Cost: 40 Mana
Attack Damage: 237%
Requires: Level 31, 72 Str
Requires: Two Hand Mace, One Hand Mace
Slams the ground, creating a wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies.
+1.4 seconds to Attack Time
+0.2 metres to wave length for each wave in the Sequence
100% increased Critical Damage Bonus
While Dual Wielding, both weapons hit with 30% less damage
Consumes Fully Broken Armour on enemies to guarentee a Critical Hit
Wave length is 0.9 metres
Wave causes Shockwaves from up to 5 Enemies in each Area
Shockwave
Attack Damage: 164.4%
Base secondary radius is 1.2 metres
Skills can be managed in the Skills Panel.
PoE1
Sunder
Attack
AoE, Slam, Melee
Level: (1–20)
Cost: (8–13) Mana
Attack Speed: 75% of base
Attack Damage: (274–629)% of base
Effectiveness of Added Damage: (274–629)%
AoE Radius: 12
Requires: Level (12–70), (33–155) Str
Requires: One Hand Maces, Sceptres, Staves, Two Hand Maces, One Hand Axes, Two Hand Axes, Unarmed, Warstaves
Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.
(0–19)% more Area of Effect
Shockwaves deal 40% less Damage
Wave causes Shockwaves from up to 5 Enemies in each Area
Wave has (0–25)% reduced delay between Areas
Wave Damages 5 Areas
Wave cannot stop before Damaging 2 Areas
Wave gains +0.2 metres to radius with each Area in the Sequence

Additional Effects From Quality:
Wave gains +(0–0.1) metres to radius with each Area in the Sequence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.