烈焰射擊
彈藥
每個彈夾會裝填 1 發弩箭
投射物
攻擊傷害: 基礎的 (10–36)%
投射物速度: 342 Units per Second
發射飛行時會分裂的燃燒弩箭,對被擊中的敵人及最終目標後方小型扇形區域造成傷害並點燃。
擊退敵人
你造成的點燃比平常快 200% 造成傷害
弩箭在衝擊時粉碎,對 1.9 公尺的扇形範圍造成傷害
每次爆發發射 10 支弩箭
單次擊中內每有一個碎片,點燃持續時間增加 30%
來自品質的額外效果:
單次擊中內每有一個碎片,點燃持續時間增加 (0–15)%
隱藏
可以在技能面板管理技能。
Incendiary Shot


Version 0.2.0
Incendiary Shot
Tier: 3
Level: (1–20)
Cost: (6–48) Mana
需求: Level (1–90), (3–112) Str, (3–112) Dex
需求: Crossbows
Load your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target.
Ammunition
+1 Bolt loaded per clip
Projectile
Attack Damage: (17–62)% of base
Projectile Speed: 342 Units per Second
Fire flaming bolts that fragment in flight, damaging and Igniting enemies on hit, and in a small cone behind their final target.
Knocks Back Enemies
100% more chance to Ignite enemies
Bolts shatter on impact, dealing Damage in a 1.9 metre cone
Fires 10 fragments per shot
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaneously will combine their damage into a single Hit
Multiple Fragments hitting a target simultaneously will combine their damage into a single Hit
來自品質的額外效果:
Hidden
100% more chance to Ignite enemies
Bolts shatter on impact, dealing Damage in a 1.9 metre cone
Fires 10 fragments per shot
Skills can be managed in the Skills Panel.


來自 /1
未切割的技能寶石 階級 3
Level Effect /40
等級 | 需要等級 | 力量 | 敏捷 | 消耗 | Base Damage |
---|---|---|---|---|---|
1 | 0 | 4 | 4 | 6 | 100%, 100%, 100%, 10% |
2 | 3 | 7 | 7 | 7 | 100%, 100%, 100%, 11% |
3 | 6 | 9 | 9 | 8 | 100%, 100%, 100%, 12% |
4 | 10 | 13 | 13 | 10 | 100%, 100%, 100%, 13% |
5 | 14 | 17 | 17 | 11 | 100%, 100%, 100%, 14% |
6 | 18 | 20 | 20 | 12 | 100%, 100%, 100%, 15% |
7 | 22 | 24 | 24 | 14 | 100%, 100%, 100%, 17% |
8 | 26 | 28 | 28 | 15 | 100%, 100%, 100%, 18% |
9 | 31 | 32 | 32 | 17 | 100%, 100%, 100%, 19% |
10 | 36 | 37 | 37 | 19 | 100%, 100%, 100%, 20% |
11 | 41 | 41 | 41 | 21 | 100%, 100%, 100%, 21% |
12 | 46 | 46 | 46 | 23 | 100%, 100%, 100%, 22% |
13 | 52 | 51 | 51 | 25 | 100%, 100%, 100%, 23% |
14 | 58 | 57 | 57 | 27 | 100%, 100%, 100%, 25% |
15 | 64 | 62 | 62 | 30 | 100%, 100%, 100%, 26% |
16 | 66 | 64 | 64 | 32 | 100%, 100%, 100%, 28% |
17 | 72 | 70 | 70 | 35 | 100%, 100%, 100%, 30% |
18 | 78 | 75 | 75 | 38 | 100%, 100%, 100%, 32% |
19 | 84 | 80 | 80 | 41 | 100%, 100%, 100%, 34% |
20 | 90 | 86 | 86 | 44 | 100%, 100%, 100%, 36% |
21 | 48 | 100%, 100%, 100%, 39% | |||
22 | 52 | 100%, 100%, 100%, 41% | |||
23 | 56 | 100%, 100%, 100%, 44% | |||
24 | 60 | 100%, 100%, 100%, 47% | |||
25 | 64 | 100%, 100%, 100%, 50% | |||
26 | 69 | 100%, 100%, 100%, 53% | |||
27 | 74 | 100%, 100%, 100%, 57% | |||
28 | 80 | 100%, 100%, 100%, 61% | |||
29 | 85 | 100%, 100%, 100%, 65% | |||
30 | 91 | 100%, 100%, 100%, 69% | |||
31 | 98 | 100%, 100%, 100%, 74% | |||
32 | 104 | 100%, 100%, 100%, 79% | |||
33 | 112 | 100%, 100%, 100%, 84% | |||
34 | 119 | 100%, 100%, 100%, 89% | |||
35 | 127 | 100%, 100%, 100%, 95% | |||
36 | 136 | 100%, 100%, 100%, 102% | |||
37 | 145 | 100%, 100%, 100%, 108% | |||
38 | 154 | 100%, 100%, 100%, 116% | |||
39 | 164 | 100%, 100%, 100%, 123% | |||
40 | 175 | 100%, 100%, 100%, 132% |
屬性 /6
烈焰射擊
名稱 | 顯示物品素質 |
---|---|
BaseType | 烈焰射擊 |
Class | 技能寶石 |
TargetTypes | 地面, |
Type | CrossbowAmmoSkill, ReservesManually, 攻擊, UsableWhileMoving, NoAttackInPlace |
ItemType | Metadata/Items/Gem/SkillGemIncendiaryShot |
ActiveSkillsCode | burst_shot_incendiary_ammo |
烈焰射擊
彈藥
每個彈夾會裝填 1 發弩箭
action allowed queue time override ms [1000]
action can be used in aiming stance [1]
base deal no damage [1]
can perform skill while moving [1]
display statset hide usage stats [1]
skill is instant while sprinting [1]
投射物
攻擊傷害: 基礎的 (10–36)%
投射物速度: 342 Units per Second
發射飛行時會分裂的燃燒弩箭,對被擊中的敵人及最終目標後方小型扇形區域造成傷害並點燃。
擊退敵人
你造成的點燃比平常快 200% 造成傷害
弩箭在衝擊時粉碎,對 1.9 公尺的扇形範圍造成傷害
每次爆發發射 10 支弩箭
單次擊中內每有一個碎片,點燃持續時間增加 30%
action required target facing angle tolerance degrees [90]
action requires aiming stance [1]
active skill projectile speed +% variation final [40]
base is projectile [1]
base skill show average damage instead of dps [1]
burst shot cone angle [220]
can perform skill while moving [1]
cannot cancel skill before contact point [1]
check for targets between initiator and projectile source [1]
crossbow barrage debuff duration ms [300]
crossbow barrage recoil per shot [1]
crossbow barrage total recoil buff count [8]
disable visual hit effect [1]
has modular projectiles enabled [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile distance variance [10]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles normal distribution height mean [3]
projectiles normal distribution height standard deviation [20]
projectiles normal distribution spread standard deviation [9]
should use additive aiming animation [1]
來自品質的額外效果:
單次擊中內每有一個碎片,點燃持續時間增加 (0–15)%
隱藏
你造成的點燃比平常快 200% 造成傷害
弩箭在衝擊時粉碎,對 1.9 公尺的扇形範圍造成傷害
每次爆發發射 10 支弩箭
單次擊中內每有一個碎片,點燃持續時間增加 30%
action required target facing angle tolerance degrees [90]
action requires aiming stance [1]
active skill projectile speed +% variation final [40]
base is projectile [1]
base skill show average damage instead of dps [1]
burst shot cone angle [220]
can perform skill while moving [1]
cannot cancel skill before contact point [1]
check for targets between initiator and projectile source [1]
crossbow barrage debuff duration ms [300]
crossbow barrage recoil per shot [1]
crossbow barrage total recoil buff count [8]
disable visual hit effect [1]
display statset hide usage stats [1]
has modular projectiles enabled [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
precise cursor targeting uses contact point height offset [1]
projectile distance variance [10]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles normal distribution height mean [3]
projectiles normal distribution height standard deviation [20]
projectiles normal distribution spread standard deviation [9]
should use additive aiming animation [1]
可以在技能面板管理技能。
Incendiary Shot


Supported By /181
氣勢
輔助任何由你自己使用的傷害技能,若在使用技能時移動足夠的距離,則技能會造成更多傷害。傳送不會被計入移動的距離。
沙漏
輔助任何你自己使用的傷害技能,使其造成的傷害大幅提升,但冷卻時間延長。無法輔助已具有冷卻時間的技能。
機動性
輔助移動時可使用的技能,讓你在使用時移動得更快。
審慎
輔助可在移動期間使用的技能,使你在使用時移動較慢,但賦予更多傷害作為交換。
烈焰射擊 怪物 /1
名稱 | 詞綴 | Spectre |
---|---|---|
衰朽傭兵 | undead description [1] | Y |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.