烈焰射擊
彈藥
每個彈夾會裝填 1 發弩箭
投射物
攻擊傷害: 基礎的 (17–62)%
發射飛行時會分裂的燃燒弩箭,對被擊中的敵人及最終目標後方小型扇形區域造成傷害並點燃。
擊退敵人
100% 更多點燃敵人的機率
弩箭在衝擊時粉碎,對 1.9 公尺的扇形範圍造成傷害
每次爆發發射 10 支弩箭
來自品質的額外效果:
隱藏
100% 更多點燃敵人的機率
弩箭在衝擊時粉碎,對 1.9 公尺的扇形範圍造成傷害
每次爆發發射 10 支弩箭
可以在技能面板管理技能。
Incendiary Shot


Version 0.1.0
Incendiary Shot
Tier: 3
Level: (1–20)
Cost: (6–59) Mana
需求: Level (1–90), (1–109) Str, (1–109) Dex
Loads your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target.
Ammunition
1 Bolt loaded per clip
Projectile
Attack Damage: (15–47)% of base
Fires flaming bolts that fragment in flight, damaging and Igniting enemies on hit, and in a small cone behind their final target.
Converts 80% of Physical Damage to Fire Damage
Knocks Back Enemies
100% more chance to Ignite enemies
% more Magnitude of Ignite inflicted
Bolts shatter on impact, dealing Damage in a 1.9 metre cone
Fires 10 fragments per shot
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit
Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit
來自品質的額外效果:
(0–20)% increased Magnitude of Ignite you inflict
Hidden
Converts 80% of Physical Damage to Fire Damage
100% more chance to Ignite enemies
% more Magnitude of Ignite inflicted
Bolts shatter on impact, dealing Damage in a 1.9 metre cone
Fires 10 fragments per shot
Multiple fragments can Hit the same target
Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit
Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit
Skills can be managed in the Skills Panel.


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Level Effect /40
等級 | 需要等級 | 力量 | 敏捷 | 消耗 | Base Damage |
---|---|---|---|---|---|
1 | 0 | 1 | 1 | 6 | 100%, 100%, 100%, 17% |
2 | 3 | 1 | 1 | 7 | 100%, 100%, 100%, 19% |
3 | 6 | 10 | 10 | 8 | 100%, 100%, 100%, 21% |
4 | 10 | 15 | 15 | 9 | 100%, 100%, 100%, 22% |
5 | 14 | 20 | 20 | 10 | 100%, 100%, 100%, 24% |
6 | 18 | 25 | 25 | 11 | 100%, 100%, 100%, 26% |
7 | 22 | 30 | 30 | 12 | 100%, 100%, 100%, 28% |
8 | 26 | 34 | 34 | 14 | 100%, 100%, 100%, 30% |
9 | 31 | 40 | 40 | 15 | 100%, 100%, 100%, 32% |
10 | 36 | 46 | 46 | 17 | 100%, 100%, 100%, 34% |
11 | 41 | 52 | 52 | 19 | 100%, 100%, 100%, 36% |
12 | 46 | 59 | 59 | 21 | 100%, 100%, 100%, 38% |
13 | 52 | 66 | 66 | 23 | 100%, 100%, 100%, 40% |
14 | 58 | 73 | 73 | 26 | 100%, 100%, 100%, 42% |
15 | 64 | 80 | 80 | 28 | 100%, 100%, 100%, 45% |
16 | 66 | 83 | 83 | 31 | 100%, 100%, 100%, 48% |
17 | 72 | 90 | 90 | 35 | 100%, 100%, 100%, 51% |
18 | 78 | 97 | 97 | 39 | 100%, 100%, 100%, 54% |
19 | 84 | 104 | 104 | 43 | 100%, 100%, 100%, 58% |
20 | 90 | 109 | 109 | 48 | 100%, 100%, 100%, 62% |
21 | 53 | 100%, 100%, 100%, 66% | |||
22 | 59 | 100%, 100%, 100%, 70% | |||
23 | 65 | 100%, 100%, 100%, 75% | |||
24 | 72 | 100%, 100%, 100%, 80% | |||
25 | 80 | 100%, 100%, 100%, 85% | |||
26 | 89 | 100%, 100%, 100%, 91% | |||
27 | 98 | 100%, 100%, 100%, 97% | |||
28 | 109 | 100%, 100%, 100%, 103% | |||
29 | 121 | 100%, 100%, 100%, 110% | |||
30 | 134 | 100%, 100%, 100%, 117% | |||
31 | 149 | 100%, 100%, 100%, 125% | |||
32 | 165 | 100%, 100%, 100%, 134% | |||
33 | 183 | 100%, 100%, 100%, 142% | |||
34 | 202 | 100%, 100%, 100%, 152% | |||
35 | 224 | 100%, 100%, 100%, 162% | |||
36 | 249 | 100%, 100%, 100%, 173% | |||
37 | 276 | 100%, 100%, 100%, 184% | |||
38 | 306 | 100%, 100%, 100%, 197% | |||
39 | 339 | 100%, 100%, 100%, 210% | |||
40 | 375 | 100%, 100%, 100%, 224% |
屬性 /7
烈焰射擊
烈焰射擊
彈藥
每個彈夾會裝填 1 發弩箭
action allowed queue time override ms [1000]
action can be used in aiming stance [1]
base deal no damage [1]
can perform skill while moving [1]
display statset hide usage stats [1]
movement speed +% final while performing action [-30]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
投射物
攻擊傷害: 基礎的 (17–62)%
發射飛行時會分裂的燃燒弩箭,對被擊中的敵人及最終目標後方小型扇形區域造成傷害並點燃。
擊退敵人
100% 更多點燃敵人的機率
弩箭在衝擊時粉碎,對 1.9 公尺的扇形範圍造成傷害
每次爆發發射 10 支弩箭
action required target facing angle tolerance degrees [90]
action requires aiming stance [1]
active skill projectile speed +% variation final [40]
base is projectile [1]
base skill show average damage instead of dps [1]
burst shot cone angle [220]
can perform skill while moving [1]
cannot cancel skill before contact point [1]
check for targets between initiator and projectile source [1]
crossbow barrage debuff duration ms [300]
crossbow barrage recoil per shot [1]
crossbow barrage total recoil buff count [8]
disable visual hit effect [1]
has modular projectiles enabled [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
projectile distance variance [10]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles normal distribution height mean [3]
projectiles normal distribution height standard deviation [20]
projectiles normal distribution spread standard deviation [9]
should use additive aiming animation [1]
來自品質的額外效果:
隱藏
100% 更多點燃敵人的機率
弩箭在衝擊時粉碎,對 1.9 公尺的扇形範圍造成傷害
每次爆發發射 10 支弩箭
action required target facing angle tolerance degrees [90]
action requires aiming stance [1]
active skill projectile speed +% variation final [40]
base is projectile [1]
base skill show average damage instead of dps [1]
burst shot cone angle [220]
can perform skill while moving [1]
cannot cancel skill before contact point [1]
check for targets between initiator and projectile source [1]
crossbow barrage debuff duration ms [300]
crossbow barrage recoil per shot [1]
crossbow barrage total recoil buff count [8]
disable visual hit effect [1]
display statset hide usage stats [1]
has modular projectiles enabled [1]
is area damage [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
projectile distance variance [10]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles normal distribution height mean [3]
projectiles normal distribution height standard deviation [20]
projectiles normal distribution spread standard deviation [9]
should use additive aiming animation [1]
可以在技能面板管理技能。
Incendiary Shot


Supported By /127
烈焰射擊 怪物 /1
名稱 | 詞綴 | Spectre |
---|---|---|
衰朽傭兵 | undead description [1] | Y |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.