连击终结 II
类别: 连击终结
等阶: 3
辅助宝石需求+5 敏捷
辅助你使用的近战攻击。被辅助技能只有在积累足够的连击后才能使用,但造成的伤害大幅提高。无法辅助本身属于连击的技能或触发技能。
4 秒内没有产生连击
被辅助技能会失去连击
被辅助技能造成的伤害总增 40%
被辅助技能需要 5连击才能使用
在技能面板中放入一个技能的辅助宝石插槽,使技能获得该效果。无法在一个技能中镶嵌多个相同类别的辅助宝石。
Combo Finisher II
技能宝石 /4
来自 /1
Level Effect /1
Implicit
Mana: 100%
被辅助技能需要 5连击才能使用
被辅助技能造成的伤害总增 40%
4 秒内没有产生连击,\n被辅助技能会失去连击
等级需求等级敏捷
100
Attribute /4

连击终结 II

名字显示物品素质
关键字连击
BaseType 连击终结 II
Class 辅助宝石
ItemTypeMetadata/Items/Gems/SupportGemComboFinisherTwo
连击终结 II
类别: 连击终结
等阶: 3
辅助宝石需求+5 敏捷
辅助你使用的近战攻击。被辅助技能只有在积累足够的连击后才能使用,但造成的伤害大幅提高。无法辅助本身属于连击的技能或触发技能。
4 秒内没有产生连击
被辅助技能会失去连击
被辅助技能造成的伤害总增 40%
被辅助技能需要 5连击才能使用
在技能面板中放入一个技能的辅助宝石插槽,使技能获得该效果。无法在一个技能中镶嵌多个相同类别的辅助宝石。
Combo Finisher II
Supported Gem /66
  • Allow Type: 近战
  • Excluded Type: Persistent, 冷却, 捷光环, 被触发, InbuiltTrigger, 图腾, UsedByTotem, 陷阱, 遥控地雷, 法术, 战吼, HasUsageCondition, SupportedByComboFinisher, 不, 并且
  • 跃击
    跃向空中,落地时用锤子对敌人造成伤害,并击退敌人。 被踩到的敌人将被推离。
    重盾冲锋
    持续吟唱向目标方向冲锋。撞击路径上的敌人后停止冲锋,对区域内的敌人造成伤害,并对击中的敌人造成额外的伤害。冲锋时你会举起盾牌,能够格挡所有受到的可格挡的击中。
    闪现打击
    传送至一名敌人身边并发起打击。消耗暴击球能额外传送并打击附近的敌人。
    摧甲重击
    一次强力攻击,击退敌人并削弱护甲
    霹雳闪
    Suffuse your Quarterstaff with electrical energy, then Slam the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.
    震地
    猛击地面,对周围造成大量伤害,并留下崎岖之地减速敌人。一段时间后,崎岖之地会爆发出强烈的余震。无法在现有的崎岖之地上,或在当前区域数量达到最大上限时产生新的区域。
    大地震击
    猛击地面,产生一道激荡的裂隙冲击波,接连对前方一定范围内的敌人造成伤害。一定数量的敌人被冲击波击中后会向周围其它敌人施放伤害性震波。击中护甲完全破损的敌人会使其受到进一步提高的物理伤害。
    尖刺战吼
    Slam the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. Warcries performed near the spike will cause it to shatter, damaging surrounding enemies.
    七伤破
    使用近战打击攻击敌人。打击会对可被晕眩的敌人造成重度晕眩。在造成重度晕眩时产生一道震波,对区域内的敌人造成大量伤害。
    火山裂缝
    猛击地面,生成一个向外分支的熔岩裂缝,在移动过程中造成伤害并保持一段时间。对熔岩裂缝使用不同的猛击会产生扩散的余震
    极速进攻
    Perform a series of six rapid stabs. The final stab inflicts Bleeding and leaves a spearhead stuck in the target, Maiming them for a duration. Detonator Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.
    猎血寻腥
    Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.
    回旋挥斩
    Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.
    枪林矛阵
    Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.
    旋风击
    向前推进并以回旋攻势打击周围的敌人。
    轰动猛击
    Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam.
    蓄威神锤
    Channel to charge up a heavy swing, drawing earth from the ground to enlarge your mace. Release to Slam the ground, dealing damage in an area around the impact, followed by Aftershocks dealing damage in a larger area.
    迅风爆
    Batter enemies at range by generating a gust of wind as you swing. Enemies will be Dazed and Knocked Back based on how close they are to you.
    寒霜浪涌
    Flip backwards and send forth a Freezing wave in front of you, immediately Freezing enemies which are Primed for Freeze.
    幽寒打
    Perform a fast icy Strike. Using this Attack three times in quick succession causes a final strike that is slower and more powerful.
    冰川之刺
    节杖向上挑出,释放一道寒冰裂缝,持续爆发并造成伤害,最后爆发一根大型冰棱。最终冰棱击中被冻结的敌人可造成高额伤害,但会消耗冻结。被最终冰棱击中的冰晶将会爆炸。
    终结掌
    冲向一名敌人并发起打击终结生命值足够低的敌人。该打击每击败一个敌人获得一个暴击球,击败高稀有度的怪物可以获得额外暴击球。周围可以被终结的敌人会被高亮显示。
    冰裂掌
    冲向一名敌人并以攻击发起打击,释放一股寒流,将附近的敌人包裹在冰霜碎片中。对这些敌人造成足量伤害后会击碎这些碎片,产生冰爆,造成攻击伤害。
    横冲直撞
    变形为一头巨熊并向前方横冲直撞,在奔行时猛击地面。初始的咆哮会产生怒火,随后不断消耗怒火直至耗尽。
    狂怒猛击
    Shapeshift into a Bear and Slam the ground with great force, causing a pair of shockwaves. Can spend Rage to create larger shockwaves that leave behind Jagged Ground.
    风暴乱舞
    发起一连串凶狠的打击。连续使用时,第三次使用会打击三次,第四次使用会发动终结打击,劈下一道强力的感电霹雳。
    惊风掌
    Dash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun and performing additional dashing Strikes to other Primed targets in range if your first target was Stunned. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff Attacks to also fire Projectiles for a short duration. Heavy Stunning additional enemies adds to the Buff's duration.
    汲能击
    Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, Consume their Shock to release a Lightning shockwave around the target and grant you a Power Charge. This skill cannot be Ancestrally Boosted.
    冰凌座
    Leap backward and crack the ground with your staff to call forth an Ice Crystal which can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion. This skill can be used while using other skills.
    完美一击
    持续吟唱给你的武器充能,在完成最大充能的瞬间施放可以放射出一波火浪
    架盾
    举起盾牌格挡所有来袭的可格挡击中。在敌人靠近时格挡后立即释放以进行盾牌猛击,对敌人造成伤害并施加晕眩。当你举起盾牌时,格挡的击中不会对你造成轻度晕眩,但格挡过多伤害可能会使你重度晕眩。你举起盾牌时无法闪避,但闪避会提供同等的几率避免产生重度晕眩积蓄。
    共振护盾
    Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.
    雷鸣飞跃
    Leap into the air and plunge your Spear into the ground at the target location, emitting a Lightning-charged shockwave.
    溃败
    Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them. Once you begin your charge, the use speed of this Skill is affected by movement speed instead of Attack speed.
    盾墙
    Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
    拳击
    发动一次徒手打击
    节杖打击
    使用节杖进行打击
    连枷打击
    使用连枷进行打击
    剑挥砍
    使用剑进行打击
    剑挥砍
    使用剑进行打击
    剑挥砍
    使用剑进行打击
    斧挥砍
    使用斧进行打击
    斧挥砍
    使用斧进行打击
    斧挥砍
    使用斧进行打击
    锤打击
    使用锤进行打击
    锤打击
    使用锤进行打击
    锤打击
    使用锤进行打击
    爪突刺
    使用爪进行打击
    爪突刺
    使用爪进行打击
    匕首突刺
    使用匕首进行打击
    匕首突刺
    使用匕首进行打击
    枪突刺
    使用战矛进行打击
    跳跃撞击
    向前跃起并猛击地面,发出冲击波。冲击波对恍惚敌人施加破碎姿态,使对这些敌人的任何击中造成额外伤害。
    移风岚
    节杖扫出,在你前方的地面上射出一道闪电裂隙。
    聚风雨
    向后翻腾并持续吟唱,为你的节杖注入闪电之力。释放时冲向目标位置,对沿途的敌人造成伤害。在完美时机释放会产生闪电加持的疾冲,从你穿越的敌人处释放出震波,并在你的身后留下一道感电地面。该技能无法获得先祖加持
    原始打击
    发动一次充满闪电之力的刺击,可放出最多三段连招。前两次攻击若击中带有感电的敌人,将召唤一个蓄力的荒林之灵,并刷新感电的持续时间。第三击为大范围挥砍,造成闪电曝露,并可消耗感电来召唤奔腾而出的灵体群。
    终结弱者
    Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
    刺骨寒冰
    Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause an explosion of frost and leave Chilled Ground.
    斜掠
    冲向一名敌人并发起裂伤挥斩,对击中的所有敌人造成流血
    招架
    准备用轻盾招架下一个击中你的打击投射物格挡该次击中的伤害,并以迅猛的横扫进行反击,使敌人失去平衡,在短时间内受到的攻击伤害大幅提高。招架会使你获得重度晕眩积蓄。你无法闪避招架的击中闪避使你有同等的几率避免产生重度晕眩积蓄。
    元素碎裂
    Plunge your Spear into the ground to emit a pulse that Consumes Freeze, Shock and Ignite on a number of nearby enemies, Allies and Corpses. The pulse itself deals no damage, but each Ailment Consumed causes an explosion of the corresponding elemental damage type.
    Wing Blast
    Shapeshift into a Wyvern and launch yourself backwards with a powerful wingbeat that Knocks Back enemies. Enemies Primed for Heavy Stun will be stunned, release a shockwave, and have a chance to grant you a Power Charge. This skill can be used while using other skills to interrupt them.
    Fury of the Mountain
    Shapeshift into a Bear and repeatedly pound the ground, creating Molten Fissures that travel randomly in a wide arc in front of you.
    Lunar Assault
    Shapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.
    Devour
    Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.
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