Version 0.2.0
Storm Lance
Tier: 5
Level: (1–20)
Cost: (7–49) Mana
Attack Speed: 60% of base
Attack Damage: (60–187)% of base
Projectile Speed: 300 Units per Second
需求: Level (1–90), (2–205) Dex
需求: Spears
Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.
Projectile
Frenzy-Charged
Attack Damage: (25–91)%
Fires bolts at enemies within a 3 metre radius
Shocked Ground duration is 6 seconds
Lodged spear duration is 1.5 seconds
Fires a bolt every 0.2 seconds
Lodged Spear
Attack Damage: (25–91)%
Fires bolts at enemies within a 2 metre radius
Limit 3 lodged spears
Lodged spear duration is 6 seconds
Fires a bolt every 0.8 seconds
Bolts Chain to (4–6) enemies
Detonation
Attack Damage: (130–405)%
Fires bolts at enemies within a 3 metre radius
Fires 16 bolts
Skills can be managed in the Skills Panel.


Level Effect /40
等級 | 需要等級 | 敏捷 | 消耗 | Base Damage | 連鎖 4 次 |
---|---|---|---|---|---|
1 | 0 | 4 | 6 | 60%, 60%, 25%, 25%, 130% | 4 |
2 | 3 | 9 | 7 | 66%, 66%, 27%, 27%, 143% | 4 |
3 | 6 | 14 | 9 | 73%, 73%, 30%, 30%, 157% | 4 |
4 | 10 | 21 | 10 | 79%, 79%, 33%, 33%, 171% | 4 |
5 | 14 | 28 | 11 | 85%, 85%, 36%, 36%, 185% | 4 |
6 | 18 | 35 | 12 | 92%, 92%, 39%, 39%, 199% | 4 |
7 | 22 | 41 | 14 | 98%, 98%, 42%, 42%, 213% | 4 |
8 | 26 | 48 | 16 | 104%, 104%, 44%, 44%, 226% | 4 |
9 | 31 | 57 | 17 | 109%, 109%, 47%, 47%, 237% | 5 |
10 | 36 | 65 | 19 | 115%, 115%, 49%, 49%, 249% | 5 |
11 | 41 | 74 | 21 | 121%, 121%, 52%, 52%, 261% | 5 |
12 | 46 | 82 | 23 | 127%, 127%, 55%, 55%, 274% | 5 |
13 | 52 | 92 | 25 | 133%, 133%, 59%, 59%, 288% | 5 |
14 | 58 | 103 | 28 | 140%, 140%, 62%, 62%, 303% | 5 |
15 | 64 | 113 | 30 | 147%, 147%, 66%, 66%, 318% | 5 |
16 | 66 | 116 | 33 | 154%, 154%, 70%, 70%, 334% | 5 |
17 | 72 | 126 | 36 | 162%, 162%, 75%, 75%, 350% | 6 |
18 | 78 | 137 | 39 | 170%, 170%, 80%, 80%, 368% | 6 |
19 | 84 | 147 | 42 | 178%, 178%, 85%, 85%, 386% | 6 |
20 | 90 | 157 | 46 | 187%, 187%, 91%, 91%, 405% | 6 |
21 | 49 | 196%, 196%, 97%, 97%, 426% | 6 | ||
22 | 53 | 206%, 206%, 103%, 103%, 447% | 6 | ||
23 | 57 | 217%, 217%, 110%, 110%, 469% | 6 | ||
24 | 62 | 227%, 227%, 117%, 117%, 493% | 6 | ||
25 | 66 | 239%, 239%, 125%, 125%, 517% | 7 | ||
26 | 71 | 251%, 251%, 133%, 133%, 543% | 7 | ||
27 | 76 | 263%, 263%, 142%, 142%, 571% | 7 | ||
28 | 82 | 276%, 276%, 152%, 152%, 599% | 7 | ||
29 | 88 | 290%, 290%, 162%, 162%, 629% | 7 | ||
30 | 94 | 305%, 305%, 173%, 173%, 660% | 7 | ||
31 | 100 | 320%, 320%, 184%, 184%, 693% | 7 | ||
32 | 107 | 336%, 336%, 196%, 196%, 728% | 7 | ||
33 | 114 | 353%, 353%, 209%, 209%, 765% | 8 | ||
34 | 122 | 371%, 371%, 223%, 223%, 803% | 8 | ||
35 | 130 | 389%, 389%, 238%, 238%, 843% | 8 | ||
36 | 139 | 408%, 408%, 254%, 254%, 885% | 8 | ||
37 | 148 | 429%, 429%, 271%, 271%, 929% | 8 | ||
38 | 158 | 450%, 450%, 289%, 289%, 976% | 8 | ||
39 | 168 | 473%, 473%, 308%, 308%, 1025% | 8 | ||
40 | 179 | 497%, 497%, 329%, 329%, 1076% | 8 |
屬性 /7
風暴之槍
名稱 | 顯示物品素質 |
---|---|
關鍵字 | 穿透, 連鎖 |
BaseType | 風暴之槍 |
Class | 技能寶石 |
TargetTypes | 地面, , , |
Type | 投射物, 玩家投射物, 閃電, 傷害, 攻擊, 範圍, UsableWhileMoving, Spear, Barrageable, 範圍攻擊, UsableWhileMounted, Sustained, Limit, 持續時間, ConsumesCharges, SkillConsumesFrenzyChargesOnUse, CreatesGroundEffect, NoAttackInPlace |
ItemType | Metadata/Items/Gem/SkillGemStormLance |
ActiveSkillsCode | overcharged_spear |
風暴之槍
階級: 5
等級: (1–20)
消耗: (6–46) 魔力
攻擊速度: 基礎的 60%
攻擊傷害: 基礎的 (60–187)%
投射物速度: 300 Units per Second
需求: 等級 (1–90), (4–157) 敏捷
需求: 長鋒
投射物
穿透所有目標
無法連鎖
active skill base area of effect radius [20]
active skill base secondary area of effect radius [30]
base is projectile [1]
base number of overcharged spears allowed [3]
base skill effect duration [6000]
can perform skill while moving [1]
has modular projectiles enabled [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
overcharged spear base frequency ms [800]
overcharged spear detonate number of beams [16]
overcharged spear detonated duration ms [200]
projectile ballistic angle from target distance [1]
projectile uses contact direction [1]
projectiles move with precise movement [1]
should use additive aiming animation [1]
來自品質的額外效果:
base number of overcharged spears allowed [0,1]
狂怒球充能
攻擊傷害: (25–91)%
對 3 公尺範圍內的敵人發射弩箭
感電地面持續時間為 6 秒
附著長鋒的持續時間為 1.5 秒
每 0.2 秒發射一支弩箭
active skill base area of effect radius [20]
active skill base tertiary area of effect radius [30]
base is projectile [1]
base number of overcharged spears allowed [3]
can perform skill while moving [1]
display statset hide usage stats [1]
has modular projectiles enabled [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
overcharged spear detonate number of beams [16]
overcharged spear detonated duration ms [200]
projectile ballistic angle from target distance [1]
projectile uses contact direction [1]
projectiles move with precise movement [1]
should use additive aiming animation [1]
附著長鋒
攻擊傷害: (25–91)%
對 2 公尺範圍內的敵人發射弩箭
上限為 3 個附著長鋒
附著長鋒的持續時間為 6 秒
每 0.8 秒發射一支弩箭
active skill base secondary area of effect radius [30]
arc chain distance [30]
base is projectile [1]
can perform skill while moving [1]
display statset hide usage stats [1]
has modular projectiles enabled [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
overcharged spear detonate number of beams [16]
overcharged spear detonated duration ms [200]
projectile ballistic angle from target distance [1]
projectile uses contact direction [1]
projectiles move with precise movement [1]
should use additive aiming animation [1]
弩箭會連鎖至 (4–6) 名敵人
引爆
攻擊傷害: (130–405)%
對 3 公尺範圍內的敵人發射弩箭
發射 16 支弩箭
active skill base area of effect radius [20]
base is projectile [1]
base number of overcharged spears allowed [3]
base skill effect duration [6000]
can perform skill while moving [1]
display statset hide usage stats [1]
has modular projectiles enabled [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
overcharged spear base frequency ms [800]
overcharged spear detonated duration ms [200]
projectile ballistic angle from target distance [1]
projectile uses contact direction [1]
projectiles move with precise movement [1]
should use additive aiming animation [1]
可以在技能面板管理技能。
Storm Lance


Supported By /214
增幅光環 I
輔助任何有範圍效果的技能,使其範圍擴大。
增幅光環 II
輔助任何有範圍效果的技能,使其範圍擴大但減少傷害。
集中光環
輔助任何有範圍效果的技能,使該範圍變得更小,但其造成的任何範圍傷害更高。
氣勢
輔助任何由你自己使用的傷害技能,若在使用技能時移動足夠的距離,則技能會造成更多傷害。傳送不會被計入移動的距離。
縮短持續時間 I
輔助任何具持續時間的技能,縮短其持續時間。
縮短持續時間 II
輔助任何具持續時間的技能,縮短其持續時間。
延長持續時間 I
輔助任何具持續時間的技能,延長其持續時間。
延長持續時間 II
輔助任何具持續時間的技能,延長其持續時間。
永恆充能
輔助使用時消耗暴擊球、狂怒球或耐力球的技能,使其有一定機率不消耗充能球,卻能獲得消耗時的增益效果。
沙漏
輔助任何你自己使用的傷害技能,使其造成的傷害大幅提升,但冷卻時間延長。無法輔助已具有冷卻時間的技能。
機動性
輔助移動時可使用的技能,讓你在使用時移動得更快。
廣闊區域
輔助所有你自己使用的技能,使它的效果範圍大幅增加,但是冷卻時間延長。
持續地面 I
輔助會生成地面的技能,使生成的地面持續時間大幅延長。
持續地面 II
輔助會生成地面的技能,使生成的地面持續時間大幅延長,且只會在其持續時間結束後消失。
審慎
輔助可在移動期間使用的技能,使你在使用時移動較慢,但賦予更多傷害作為交換。
進逼地面
輔助能製造地表的技能,讓那些地面隨時間經過而擴大,直至達到大小限制。
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.