Level Effect /40
| 等級 | 需要等級 | Base Damage | Minion Level |
|---|---|---|---|
| 1 | 0 | 100%, 100%, 100%, 100% | 2 |
| 2 | 3 | 100%, 100%, 100%, 100% | 4 |
| 3 | 6 | 100%, 100%, 100%, 100% | 6 |
| 4 | 10 | 100%, 100%, 100%, 100% | 8 |
| 5 | 14 | 100%, 100%, 100%, 100% | 10 |
| 6 | 18 | 100%, 100%, 100%, 100% | 12 |
| 7 | 22 | 100%, 100%, 100%, 100% | 14 |
| 8 | 26 | 100%, 100%, 100%, 100% | 16 |
| 9 | 31 | 100%, 100%, 100%, 100% | 18 |
| 10 | 36 | 100%, 100%, 100%, 100% | 20 |
| 11 | 41 | 100%, 100%, 100%, 100% | 22 |
| 12 | 46 | 100%, 100%, 100%, 100% | 24 |
| 13 | 52 | 100%, 100%, 100%, 100% | 26 |
| 14 | 58 | 100%, 100%, 100%, 100% | 28 |
| 15 | 64 | 100%, 100%, 100%, 100% | 30 |
| 16 | 66 | 100%, 100%, 100%, 100% | 32 |
| 17 | 72 | 100%, 100%, 100%, 100% | 34 |
| 18 | 78 | 100%, 100%, 100%, 100% | 36 |
| 19 | 84 | 100%, 100%, 100%, 100% | 38 |
| 20 | 90 | 100%, 100%, 100%, 100% | 40 |
| 21 | 100%, 100%, 100%, 100% | 42 | |
| 22 | 100%, 100%, 100%, 100% | 44 | |
| 23 | 100%, 100%, 100%, 100% | 46 | |
| 24 | 100%, 100%, 100%, 100% | 48 | |
| 25 | 100%, 100%, 100%, 100% | 50 | |
| 26 | 100%, 100%, 100%, 100% | 52 | |
| 27 | 100%, 100%, 100%, 100% | 54 | |
| 28 | 100%, 100%, 100%, 100% | 56 | |
| 29 | 100%, 100%, 100%, 100% | 58 | |
| 30 | 100%, 100%, 100%, 100% | 60 | |
| 31 | 100%, 100%, 100%, 100% | 62 | |
| 32 | 100%, 100%, 100%, 100% | 64 | |
| 33 | 100%, 100%, 100%, 100% | 66 | |
| 34 | 100%, 100%, 100%, 100% | 68 | |
| 35 | 100%, 100%, 100%, 100% | 70 | |
| 36 | 100%, 100%, 100%, 100% | 72 | |
| 37 | 100%, 100%, 100%, 100% | 74 | |
| 38 | 100%, 100%, 100%, 100% | 76 | |
| 39 | 100%, 100%, 100%, 100% | 78 | |
| 40 | 100%, 100%, 100%, 100% | 80 |
屬性 /8
阿茲莫里巨狼
阿茲莫里巨狼
等級: (1—20)
需求: 等級 (1—90)
召喚物資訊
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skill desired amount override [1]
來自品質的額外效果:
召喚物有 (0—20)% 更多最大生命
命令
消耗: (8—85) 魔力
base deal no damage [1]
can perform skill while moving [1]
command minion marker additional time ms [300]
command skill no command marker [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-50]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
可以在技能面板管理技能。
Azmerian Wolf
Supported By /306
縮短持續時間 I
輔助任何具持續時間的技能,縮短其持續時間。
縮短持續時間 II
輔助任何具持續時間的技能,縮短其持續時間。
延長持續時間 I
輔助任何具持續時間的技能,延長其持續時間。
延長持續時間 II
輔助任何具持續時間的技能,延長其持續時間。
持續地面 I
輔助會生成地面的技能,使生成的地面持續時間大幅延長。
持續地面 II
輔助會生成地面的技能,使生成的地面持續時間大幅延長,且只會在其持續時間結束後消失。
烏特雷的出走
輔助可升級的技能,若被輔助的技能沒有搭配其他輔助寶石,則賦予其許多額外等級。無法輔助無等級的技能。
烏特雷的徵兆
輔助可升級的技能,若被輔助的技能恰好搭配一顆其他輔助寶石,則賦予其額外等級。無法輔助無等級的技能。
烏特雷的占卜術
輔助可升級的技能,若被輔助的技能恰好搭配一顆其他輔助寶石,則賦予其額外等級。無法輔助無等級的技能。
氣勢
輔助任何由由自身使用的傷害技能,若在使用技能時移動足夠的距離,則技能會造成更多傷害。傳送不會被計入移動的距離。
增幅光環 I
輔助任何有範圍效果的技能,使其範圍擴大。
增幅光環 II
輔助任何有範圍效果的技能,使其範圍擴大。
集中範圍
輔助任何有範圍效果的技能,使該範圍變得更小,但其造成的任何範圍傷害更高。
沙漏
輔助任何由自身使用的傷害技能,使其造成的傷害大幅提升,但冷卻時間延長。無法輔助已具有冷卻時間的技能。
廣闊區域
輔助所有由自身使用的技能,使它的效果範圍大幅增加,但是冷卻時間延長。
進逼地面
輔助能製造地表的技能,讓那些地面隨時間經過而擴大,直至達到大小限制。
阿茲莫里巨狼
野獸monster no drops or experience [1]
Azmerian Wolf
| Spectre | |
|---|---|
| Tags | 1HSword_onhit_audio, beast, mammal_beast, medium_movement, not_int, not_str, red_blood |
生命
270%
閃避
+30%
抗性
傷害
243%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 18
攻擊時間
1 Second
Damage Spread
±20%
經驗值
270%
Model Size
100%
Type
WolfPlayerPackleader
Metadata
PackleaderWolfMinion
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GTPackleaderGreatHuntDash
法術, 可觸發, AttackInPlace
施放時間: 1 秒
action attack or cast time uses animation length [1]
TBPackleaderGreatHuntDash
法術, 可觸發, 攻擊, 傷害, AttackInPlace
Base Damage: 453—680
施放時間: 1 秒
攻擊時間: 1 秒
generic skill trigger skills with id [1]
GreatHuntPackleaderMinion
攻擊, 範圍, 傷害, 冷卻, 持續時間, 物理
永恆狩獵
Base Damage: 453—680
暴擊率: 5%
攻擊傷害: 1000%
攻擊時間: 1 秒
冷卻時間: 15 秒
造成 900% 更多攻擊傷害
召喚 7 隻[SpiritWolves|幽魂狼]
狼會在 8 秒內向敵人衝刺
狼會在 8 秒內向敵人衝刺
action attack or cast time uses animation length [1]
active skill base area of effect radius [14]
active skill base secondary area of effect radius [20]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EGPackleaderPrimalInspiration
可觸發
冷卻時間: 20 秒
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/UniqueItemMonsters/AzmerianPackleader/PackleaderWolfMinion"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Azmerian Wolf",
life = 2.7,
damage = 2.43,
damageSpread = 0.2,
attackTime = 1,
attackRange = 18,
accuracy = 1,
weaponType1 = "Unarmed",
weaponType2 = "Unarmed",
skillList = {
"MeleeAtAnimationSpeedWolfPackleader",
"WolfPackleaderDashAttack",
"WolfPackleaderLungeBite",
"GAPackleaderGreatHuntDash",
"TBPackleaderGreatHuntDash",
"EGPackleaderPrimalInspiration",
"GTPackleaderGreatHuntDash",
"GreatHuntPackleaderMinion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedWolfPackleader"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"maim_on_hit_%",
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, 15, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WolfPackleaderDashAttack"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {35, baseMultiplier = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WolfPackleaderLungeBite"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"bleed_on_hit_with_attacks_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, 100, baseMultiplier = 3.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAPackleaderGreatHuntDash"] = {
name = "GAPackleaderGreatHuntDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"maim_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, baseMultiplier = 10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBPackleaderGreatHuntDash"] = {
name = "TBPackleaderGreatHuntDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_skills_with_id",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGPackleaderPrimalInspiration"] = {
name = "EGPackleaderPrimalInspiration",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTPackleaderGreatHuntDash"] = {
name = "GTPackleaderGreatHuntDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GreatHuntPackleaderMinion"] = {
name = "Eternal Hunt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "The Azmerian Wolf howls, reaching out to the spirits to begin an Eternal Hunt. While the Eternal Hunt persists, spirits manifest as spectral wolves to ambush foes, damaging and [Maim|Maiming] enemies they [HitDamage|Hit] before disappearing.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Cooldown] = true,
[SkillType.Duration] = true,
[SkillType.Physical] = true,
},
statDescriptionScope = "packleader_great_hunt",
castTime = 4,
baseFlags = {
attack = true,
area = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"active_skill_base_secondary_area_of_effect_radius",
"skill_specific_stat_description_mode",
"is_commandable_skill",
"skill_cannot_be_frozen",
"skill_cannot_be_electrocuted",
"skill_cannot_be_knocked_back",
"skill_cannot_be_stunned",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {14, 20, 7, baseMultiplier = 10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






















