Energy Shield
Energy Shield protects your Life by taking damage instead. Rapidly Recharges if you don't lose Energy Shield for a short time.
Chaos damage removes twice as much Energy Shield.
Damage from Bleeding and Poison bypasses Energy Shield to remove Life directly.
Skill Gem /3
Skill Gem Quality /5
ItemStats
Skeletal Storm MageMinions gain (0–20)% of their maximum Life as Extra maximum Energy Shield
DisciplineAura grants (0–20)% increased Energy Shield Recharge Rate
Ghost DanceWhen Hit, Consume a Ghost Shroud to
recover Energy Shield equal to (0–2)% of your Evasion
Meditate(0–10)% more Energy Shield Recharge Rate
Sorcery WardElemental Damage from Hits is taken from the Barrier before your Life, Mana or Energy Shield
Barrier can take Elemental Damage up to (0–10)% of your Armour and Evasion Rating
Item mods /145
NameLevelPre/SufDescriptionWeight
Shining1Prefix+(8–14) to maximum Energy Shield defencesamulet 1
default 0
Glimmering11Prefix+(15–20) to maximum Energy Shield defencesamulet 1
default 0
Glittering17Prefix+(21–24) to maximum Energy Shield defencesamulet 1
default 0
Glowing28Prefix+(25–33) to maximum Energy Shield defencesamulet 1
default 0
Radiating37Prefix+(34–41) to maximum Energy Shield defencesamulet 1
default 0
Pulsing48Prefix+(42–51) to maximum Energy Shield defencesamulet 1
default 0
Blazing57Prefix+(52–61) to maximum Energy Shield defencesamulet 1
default 0
Dazzling66Prefix+(62–70) to maximum Energy Shield defencesamulet 1
default 0
Scintillating74Prefix+(71–79) to maximum Energy Shield defencesamulet 1
default 0
Incandescent82Prefix+(80–89) to maximum Energy Shield defencesamulet 1
default 0
Protective2Prefix(10–13)% increased maximum Energy Shield defencesamulet 1
default 0
Strong-Willed18Prefix(15–20)% increased maximum Energy Shield defencesamulet 1
default 0
Resolute30Prefix(21–26)% increased maximum Energy Shield defencesamulet 1
default 0
Fearless42Prefix(27–32)% increased maximum Energy Shield defencesamulet 1
default 0
Dauntless56Prefix(33–38)% increased maximum Energy Shield defencesamulet 1
default 0
Indomitable70Prefix(39–44)% increased maximum Energy Shield defencesamulet 1
default 0
Unassailable77Prefix(45–50)% increased maximum Energy Shield defencesamulet 1
default 0
Shining1Prefix+(10–17) to maximum Energy Shield defencesint_armour 1
str_dex_int_armour 1
default 0
Glimmering11Prefix+(18–24) to maximum Energy Shield defencesint_armour 1
str_dex_int_armour 1
default 0
Glittering17Prefix+(25–30) to maximum Energy Shield defencesint_armour 1
str_dex_int_armour 1
default 0
Glowing23Prefix+(31–35) to maximum Energy Shield defencesint_armour 1
str_dex_int_armour 1
default 0
Radiating29Prefix+(36–41) to maximum Energy Shield defencesint_armour 1
str_dex_int_armour 1
default 0
Pulsing35Prefix+(42–47) to maximum Energy Shield defencesint_armour 1
str_dex_int_armour 1
default 0
Blazing47Prefix+(48–60) to maximum Energy Shield defencesint_armour 1
str_dex_int_armour 1
default 0
Dazzling59Prefix+(61–73) to maximum Energy Shield defencesgloves 0
boots 0
int_armour 1
str_dex_int_armour 1
default 0
Scintillating66Prefix+(74–80) to maximum Energy Shield defenceshelmet 0
gloves 0
boots 0
int_armour 1
str_dex_int_armour 1
default 0
Incandescent74Prefix+(81–90) to maximum Energy Shield defenceshelmet 0
gloves 0
boots 0
int_armour 1
str_dex_int_armour 1
default 0
Resplendent79Prefix+(91–96) to maximum Energy Shield defencesfocus 0
shield 0
helmet 0
gloves 0
boots 0
int_armour 1
str_dex_int_armour 1
default 0
Blessed1Prefix+(8–14) to Armour
+(5–8) to maximum Energy Shield
defences
str_int_armour 1
str_dex_int_armour 1
default 0
Anointed18Prefix+(15–35) to Armour
+(9–15) to maximum Energy Shield
defences
str_int_armour 1
str_dex_int_armour 1
default 0
Sanctified30Prefix+(36–53) to Armour
+(16–21) to maximum Energy Shield
defences
str_int_armour 1
str_dex_int_armour 1
default 0
Hallowed38Prefix+(54–65) to Armour
+(22–25) to maximum Energy Shield
defences
str_int_armour 1
str_dex_int_armour 1
default 0
Beatified46Prefix+(66–78) to Armour
+(26–29) to maximum Energy Shield
defences
boots 0
gloves 0
str_int_armour 1
str_dex_int_armour 1
default 0
Consecrated58Prefix+(79–98) to Armour
+(30–36) to maximum Energy Shield
defences
boots 0
gloves 0
helmet 0
str_int_armour 1
str_dex_int_armour 1
default 0
Saintly69Prefix+(99–117) to Armour
+(37–42) to maximum Energy Shield
defences
boots 0
gloves 0
helmet 0
str_int_armour 1
str_dex_int_armour 1
default 0
Godly79Prefix+(118–138) to Armour
+(43–48) to maximum Energy Shield
defences
shield 0
boots 0
gloves 0
helmet 0
str_int_armour 1
str_dex_int_armour 1
default 0
Will-o-wisp's1Prefix+(6–9) to Evasion Rating
+(5–8) to maximum Energy Shield
defences
dex_int_armour 1
str_dex_int_armour 1
default 0
Nymph's18Prefix+(10–30) to Evasion Rating
+(9–15) to maximum Energy Shield
defences
dex_int_armour 1
str_dex_int_armour 1
default 0
Sylph's30Prefix+(31–46) to Evasion Rating
+(16–21) to maximum Energy Shield
defences
dex_int_armour 1
str_dex_int_armour 1
default 0
Cherub's38Prefix+(47–57) to Evasion Rating
+(22–25) to maximum Energy Shield
defences
dex_int_armour 1
str_dex_int_armour 1
default 0
Spirit's46Prefix+(58–69) to Evasion Rating
+(26–29) to maximum Energy Shield
defences
boots 0
gloves 0
dex_int_armour 1
str_dex_int_armour 1
default 0
Eidolon's58Prefix+(70–88) to Evasion Rating
+(30–36) to maximum Energy Shield
defences
boots 0
gloves 0
helmet 0
dex_int_armour 1
str_dex_int_armour 1
default 0
Apparition's69Prefix+(89–107) to Evasion Rating
+(37–42) to maximum Energy Shield
defences
boots 0
gloves 0
helmet 0
dex_int_armour 1
str_dex_int_armour 1
default 0
Banshee's79Prefix+(108–126) to Evasion Rating
+(43–48) to maximum Energy Shield
defences
shield 0
boots 0
gloves 0
helmet 0
dex_int_armour 1
str_dex_int_armour 1
default 0
Protective2Prefix(15–26)% increased Energy Shield defencesint_armour 1
default 0
Strong-Willed15Prefix(27–42)% increased Energy Shield defencesint_armour 1
default 0
Resolute27Prefix(43–55)% increased Energy Shield defencesint_armour 1
default 0
Fearless39Prefix(56–67)% increased Energy Shield defencesint_armour 1
default 0
Dauntless51Prefix(68–79)% increased Energy Shield defencesint_armour 1
default 0
Indomitable66Prefix(80–91)% increased Energy Shield defencesint_armour 1
default 0
Unassailable75Prefix(92–100)% increased Energy Shield defencesint_armour 1
default 0
Unfaltering82Prefix(101–110)% increased Energy Shield defencesstr_armour 0
str_dex_armour 0
str_int_armour 0
dex_armour 0
dex_int_armour 0
str_dex_int_armour 0
body_armour 1
shield 1
default 0
Infixed2Prefix(15–26)% increased Armour and Energy Shield defencesstr_int_armour 1
default 0
Ingrained15Prefix(27–42)% increased Armour and Energy Shield defencesstr_int_armour 1
default 0
Instilled27Prefix(43–55)% increased Armour and Energy Shield defencesstr_int_armour 1
default 0
Infused39Prefix(56–67)% increased Armour and Energy Shield defencesstr_int_armour 1
default 0
Inculcated51Prefix(68–79)% increased Armour and Energy Shield defencesstr_int_armour 1
default 0
Interpolated66Prefix(80–91)% increased Armour and Energy Shield defencesstr_int_armour 1
default 0
Inspired75Prefix(92–100)% increased Armour and Energy Shield defencesstr_int_armour 1
default 0
Interpermeated82Prefix(101–110)% increased Armour and Energy Shield defencesint_armour 0
str_dex_armour 0
dex_armour 0
str_armour 0
dex_int_armour 0
str_dex_int_armour 0
body_armour 1
shield 1
default 0
Shadowy2Prefix(15–26)% increased Evasion and Energy Shield defencesdex_int_armour 1
default 0
Ethereal15Prefix(27–42)% increased Evasion and Energy Shield defencesdex_int_armour 1
default 0
Unworldly27Prefix(43–55)% increased Evasion and Energy Shield defencesdex_int_armour 1
default 0
Ephemeral39Prefix(56–67)% increased Evasion and Energy Shield defencesdex_int_armour 1
default 0
Evanescent51Prefix(68–79)% increased Evasion and Energy Shield defencesdex_int_armour 1
default 0
Unreal66Prefix(80–91)% increased Evasion and Energy Shield defencesdex_int_armour 1
default 0
Illusory75Prefix(92–100)% increased Evasion and Energy Shield defencesdex_int_armour 1
default 0
Incorporeal82Prefix(101–110)% increased Evasion and Energy Shield defencesint_armour 0
str_int_armour 0
dex_armour 0
str_armour 0
str_dex_armour 0
str_dex_int_armour 0
body_armour 1
shield 1
default 0
Pixie's10Prefix(6–13)% increased Energy Shield
+(8–13) to Stun Threshold
body_armour 0
helmet 0
gloves 0
focus 0
int_armour 1
default 0
Gremlin's19Prefix(14–20)% increased Energy Shield
+(14–24) to Stun Threshold
body_armour 0
helmet 0
gloves 0
focus 0
int_armour 1
default 0
Boggart's30Prefix(21–26)% increased Energy Shield
+(25–40) to Stun Threshold
body_armour 0
helmet 0
gloves 0
focus 0
int_armour 1
default 0
Naga's44Prefix(27–32)% increased Energy Shield
+(41–63) to Stun Threshold
body_armour 0
helmet 0
gloves 0
focus 0
int_armour 1
default 0
Djinn's60Prefix(33–38)% increased Energy Shield
+(64–94) to Stun Threshold
body_armour 0
helmet 0
gloves 0
focus 0
int_armour 1
default 0
Seraphim's78Prefix(39–42)% increased Energy Shield
+(95–136) to Stun Threshold
body_armour 0
helmet 0
gloves 0
focus 0
int_armour 1
default 0
Defender's10Prefix(6–13)% increased Armour and Energy Shield
+(8–13) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_int_armour 1
default 0
Protector's19Prefix(14–20)% increased Armour and Energy Shield
+(14–24) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_int_armour 1
default 0
Keeper's30Prefix(21–26)% increased Armour and Energy Shield
+(25–40) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_int_armour 1
default 0
Guardian's44Prefix(27–32)% increased Armour and Energy Shield
+(41–63) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_int_armour 1
default 0
Warden's60Prefix(33–38)% increased Armour and Energy Shield
+(64–94) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_int_armour 1
default 0
Sentinel's78Prefix(39–42)% increased Armour and Energy Shield
+(95–136) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_int_armour 1
default 0
Intuitive10Prefix(6–13)% increased Evasion and Energy Shield
+(8–13) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_int_armour 1
default 0
Psychic19Prefix(14–20)% increased Evasion and Energy Shield
+(14–24) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_int_armour 1
default 0
Telepath's30Prefix(21–26)% increased Evasion and Energy Shield
+(25–40) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_int_armour 1
default 0
Illusionist's44Prefix(27–32)% increased Evasion and Energy Shield
+(41–63) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_int_armour 1
default 0
Mentalist's60Prefix(33–38)% increased Evasion and Energy Shield
+(64–94) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_int_armour 1
default 0
Trickster's78Prefix(39–42)% increased Evasion and Energy Shield
+(95–136) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_int_armour 1
default 0
Monk's10Prefix(6–13)% increased Energy Shield
+(7–10) to maximum Life
life defences
boots 0
shield 0
focus 0
int_armour 1
default 0
Prior's19Prefix(14–20)% increased Energy Shield
+(11–19) to maximum Life
life defences
boots 0
shield 0
focus 0
int_armour 1
default 0
Abbot's30Prefix(21–26)% increased Energy Shield
+(20–25) to maximum Life
life defences
boots 0
shield 0
focus 0
int_armour 1
default 0
Bishop's44Prefix(27–32)% increased Energy Shield
+(26–32) to maximum Life
life defences
boots 0
shield 0
focus 0
int_armour 1
default 0
Exarch's60Prefix(33–38)% increased Energy Shield
+(33–41) to maximum Life
life defences
boots 0
shield 0
focus 0
int_armour 1
default 0
Pope's78Prefix(39–42)% increased Energy Shield
+(42–49) to maximum Life
life defences
boots 0
shield 0
focus 0
int_armour 1
default 0
Augur's10Prefix(6–13)% increased Armour and Energy Shield
+(7–10) to maximum Life
life defences
boots 0
shield 0
str_int_armour 1
default 0
Auspex's19Prefix(14–20)% increased Armour and Energy Shield
+(11–19) to maximum Life
life defences
boots 0
shield 0
str_int_armour 1
default 0
Druid's30Prefix(21–26)% increased Armour and Energy Shield
+(20–25) to maximum Life
life defences
boots 0
shield 0
str_int_armour 1
default 0
Haruspex's44Prefix(27–32)% increased Armour and Energy Shield
+(26–32) to maximum Life
life defences
boots 0
shield 0
str_int_armour 1
default 0
Visionary's60Prefix(33–38)% increased Armour and Energy Shield
+(33–41) to maximum Life
life defences
boots 0
shield 0
str_int_armour 1
default 0
Prophet's78Prefix(39–42)% increased Armour and Energy Shield
+(42–49) to maximum Life
life defences
boots 0
shield 0
str_int_armour 1
default 0
Poet's10Prefix(6–13)% increased Evasion and Energy Shield
+(7–10) to maximum Life
life defences
boots 0
shield 0
dex_int_armour 1
default 0
Musician's19Prefix(14–20)% increased Evasion and Energy Shield
+(11–19) to maximum Life
life defences
boots 0
shield 0
dex_int_armour 1
default 0
Troubadour's30Prefix(21–26)% increased Evasion and Energy Shield
+(20–25) to maximum Life
life defences
boots 0
shield 0
dex_int_armour 1
default 0
Bard's44Prefix(27–32)% increased Evasion and Energy Shield
+(26–32) to maximum Life
life defences
boots 0
shield 0
dex_int_armour 1
default 0
Minstrel's60Prefix(33–38)% increased Evasion and Energy Shield
+(33–41) to maximum Life
life defences
boots 0
shield 0
dex_int_armour 1
default 0
Maestro's78Prefix(39–42)% increased Evasion and Energy Shield
+(42–49) to maximum Life
life defences
boots 0
shield 0
dex_int_armour 1
default 0
Imbued10Prefix(6–13)% increased Energy Shield
+(6–8) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
int_armour 1
default 0
Serene19Prefix(14–20)% increased Energy Shield
+(9–16) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
int_armour 1
default 0
Sacred30Prefix(21–26)% increased Energy Shield
+(17–20) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
int_armour 1
default 0
Celestial44Prefix(27–32)% increased Energy Shield
+(21–26) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
int_armour 1
default 0
Heavenly60Prefix(33–38)% increased Energy Shield
+(27–32) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
int_armour 1
default 0
Angel's78Prefix(39–42)% increased Energy Shield
+(33–39) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
int_armour 1
default 0
Coelacanth's10Prefix(6–13)% increased Armour and Energy Shield
+(6–8) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
str_int_armour 1
default 0
Swordfish's19Prefix(14–20)% increased Armour and Energy Shield
+(9–16) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
str_int_armour 1
default 0
Shark's30Prefix(21–26)% increased Armour and Energy Shield
+(17–20) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
str_int_armour 1
default 0
Dolphin's44Prefix(27–32)% increased Armour and Energy Shield
+(21–26) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
str_int_armour 1
default 0
Orca's60Prefix(33–38)% increased Armour and Energy Shield
+(27–32) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
str_int_armour 1
default 0
Whale's78Prefix(39–42)% increased Armour and Energy Shield
+(33–39) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
str_int_armour 1
default 0
Vulture's10Prefix(6–13)% increased Evasion and Energy Shield
+(6–8) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
dex_int_armour 1
default 0
Kingfisher's19Prefix(14–20)% increased Evasion and Energy Shield
+(9–16) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
dex_int_armour 1
default 0
Owl's30Prefix(21–26)% increased Evasion and Energy Shield
+(17–20) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
dex_int_armour 1
default 0
Hawk's44Prefix(27–32)% increased Evasion and Energy Shield
+(21–26) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
dex_int_armour 1
default 0
Eagle's60Prefix(33–38)% increased Evasion and Energy Shield
+(27–32) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
dex_int_armour 1
default 0
Falcon's78Prefix(39–42)% increased Evasion and Energy Shield
+(33–39) to maximum Mana
mana defences
body_armour 0
shield 0
gloves 0
boots 0
dex_int_armour 1
default 0
Deacon's10Prefix+(4–7) to maximum Energy Shield
(6–13)% increased Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
focus 0
int_armour 1
default 0
Cardinal's19Prefix+(8–13) to maximum Energy Shield
(14–20)% increased Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
focus 0
int_armour 1
default 0
Priest's30Prefix+(14–16) to maximum Energy Shield
(21–26)% increased Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
focus 0
int_armour 1
default 0
High Priest's44Prefix+(17–20) to maximum Energy Shield
(27–32)% increased Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
focus 0
int_armour 1
default 0
Archon's60Prefix+(21–25) to maximum Energy Shield
(33–38)% increased Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
focus 0
int_armour 1
default 0
Divine78Prefix+(26–30) to maximum Energy Shield
(39–42)% increased Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
focus 0
int_armour 1
default 0
Faithful10Prefix+(4–6) to Armour
+(2–4) to maximum Energy Shield
(6–13)% increased Armour and Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
str_int_armour 1
default 0
Noble's19Prefix+(7–15) to Armour
+(5–6) to maximum Energy Shield
(14–20)% increased Armour and Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
str_int_armour 1
default 0
Inquisitor's30Prefix+(16–20) to Armour
+(7–8) to maximum Energy Shield
(21–26)% increased Armour and Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
str_int_armour 1
default 0
Crusader's44Prefix+(21–27) to Armour
+(9–10) to maximum Energy Shield
(27–32)% increased Armour and Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
str_int_armour 1
default 0
Paladin's60Prefix+(28–34) to Armour
+(11–12) to maximum Energy Shield
(33–38)% increased Armour and Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
str_int_armour 1
default 0
Grand78Prefix+(35–43) to Armour
+(13–15) to maximum Energy Shield
(39–42)% increased Armour and Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
str_int_armour 1
default 0
Pursuer's10Prefix+(3–5) to Evasion Rating
+(2–4) to maximum Energy Shield
(6–13)% increased Evasion and Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
dex_int_armour 1
default 0
Tracker's19Prefix+(6–12) to Evasion Rating
+(5–6) to maximum Energy Shield
(14–20)% increased Evasion and Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
dex_int_armour 1
default 0
Chaser's30Prefix+(13–17) to Evasion Rating
+(7–8) to maximum Energy Shield
(21–26)% increased Evasion and Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
dex_int_armour 1
default 0
Phantom's44Prefix+(18–24) to Evasion Rating
+(9–10) to maximum Energy Shield
(27–32)% increased Evasion and Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
dex_int_armour 1
default 0
Rogue's60Prefix+(25–31) to Evasion Rating
+(11–12) to maximum Energy Shield
(33–38)% increased Evasion and Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
dex_int_armour 1
default 0
Stalker's78Prefix+(32–39) to Evasion Rating
+(13–15) to maximum Energy Shield
(39–42)% increased Evasion and Energy Shield
defences
helmet 0
gloves 0
boots 0
shield 0
dex_int_armour 1
default 0
of Enlivening33Suffix(26–30)% increased Energy Shield Recharge Rate defencesfocus 1
default 0
of Diffusion45Suffix(31–35)% increased Energy Shield Recharge Rate defencesfocus 1
default 0
of Dispersal58Suffix(36–40)% increased Energy Shield Recharge Rate defencesfocus 1
default 0
of Buffering69Suffix(41–45)% increased Energy Shield Recharge Rate defencesfocus 1
default 0
of Ardour81Suffix(46–50)% increased Energy Shield Recharge Rate defencesfocus 1
default 0
Monsters mods /50
NameLevelPre/SufDescriptionWeight
of Buffering1Suffixbase maximum life % to gain as total energy shield [25] defences
of Congealment14Suffix[DNT] 6000% less Energy Shield Leeched from
[DNT] 6000% less Life Leeched from
[DNT] 4000% less Mana Leeched from
of Congealment1Suffix[DNT] 6000% less Energy Shield Leeched from
[DNT] 6000% less Life Leeched from
[DNT] 4000% less Mana Leeched from
TBD1Prefixbase maximum life % to gain as total energy shield [30]
TBD1Prefixbase maximum life % to gain as total energy shield [12]
TBD14PrefixCannot Recover Life or Energy Shield to above 50%
Shimmering1Unique100% increased maximum Energy Shield defences
Energy Shield Aura12Uniquebase maximum life % to gain as total energy shield [30] defences
1Uniquebase maximum life % to gain as total energy shield [40] defences
1Unique148% more maximum Life
gain x vaal souls at 2% life thresholds [0]
monster energy shield +% final from rarity [21]
poise threshold +% final from rarity [26]
life
1Uniquemaximum energy shield +% final per additional player [10]
maximum life +% final per additional player [10]
poise threshold +% final per additional player [10]
1Unique700% more maximum Life
gain x vaal souls at 2% life thresholds [1]
monster energy shield +% final from rarity [100]
poise threshold +% final from rarity [125]
life
1Uniquemaximum energy shield +% final per additional player [30]
maximum life +% final per additional player [30]
poise threshold +% final per additional player [30]
1Unique2800% more maximum Life
gain x vaal souls at 2% life thresholds [6]
monster energy shield +% final from rarity [400]
poise threshold +% final from rarity [500]
life
1Uniquemaximum energy shield +% final per additional player [85]
maximum life +% final per additional player [85]
poise threshold +% final per additional player [85]
1Uniquemaximum energy shield +% final per additional player [-20]
maximum life +% final per additional player [-20]
poise threshold +% final per additional player [-20]
1Unique625% more maximum Life
gain x vaal souls at 2% life thresholds [0]
monster energy shield +% final from rarity [0]
poise threshold +% final from rarity [225]
life
4Uniquebase maximum life % to gain as total energy shield [35] defences
1Uniquebase maximum life % to gain as total energy shield [25] defences
4Uniquebase maximum life % to gain as total energy shield [50] defences
1Unique80% reduced Energy Shield Recharge Rate defences
1Unique65% reduced Energy Shield Recharge Rate defences
1UniqueRegenerate 1.7% of maximum Energy Shield per second
monsters only old bad add % of total maximum life to base maximum energy shield [100]
defences
1UniqueChaos Damage taken does not cause double loss of Energy Shield chaos
1UniqueLife Regeneration is applied to Energy Shield instead life defences
1Uniquebase maximum life % to gain as total energy shield [100] defences
1Uniquebase maximum life % to gain as total energy shield [15] defences
1UniqueChill Effect and Freeze Duration on you are based on 100% of Energy Shield elemental cold ailment
1UniqueYou cannot Recharge Energy Shield defences
1Uniqueenergy shield recovery speed +% final from map [-50]
life recovery speed +% final from map [-50]
mana recovery speed +% final from map [-50]
life mana defences
1Uniquemonsters only old bad add % of total maximum life to base maximum energy shield [50] defences
1Tormentmonsters only old bad add % of total maximum life to base maximum energy shield [50] defences
Smuggler's Touch1Tormentmonsters only old bad add % of total maximum life to base maximum energy shield [100] defences
Smuggler's Grip1Torment50% increased Energy Shield Recharge Rate
90% faster start of Energy Shield Recharge
monster drop additional unique items [1]
defences
1UniqueChaos Damage taken does not cause double loss of Energy Shield
monsters only old bad add % of total maximum life to base maximum energy shield [50]
defences
Shavronne's Touch1TormentChaos Damage taken does not cause double loss of Energy Shield
bloodlines beacon on death variation [3]
monsters only old bad add % of total maximum life to base maximum energy shield [50]
defences
Shavronne's Grip1TormentChaos Damage taken does not cause double loss of Energy Shield
monsters only old bad add % of total maximum life to base maximum energy shield [100]
defences
1Unique+10 to maximum Energy Shield defences
Clutching Talisman1TalismanPoison on Hit
monsters only old bad add % of total maximum life to base maximum energy shield [10]
poison defences chaos ailment
1Essence30% reduced Movement Speed
base physical damage % of maximum energy shield taken per minute only if es protects life [180]
base physical damage % of maximum life taken per minute [360]
damage physical attack caster speed
1UniqueStun Threshold is based on Energy Shield instead of Life
1Unique99% of Maximum Life Converted to Energy Shield life defences
1UniqueYour Energy Shield starts at zero defences
1Uniquebase maximum life % to gain as total energy shield [20] defences
1Unique94% more maximum Life
maximum energy shield +% final per additional player [20]
maximum life +% final per additional player [20]
monster energy shield +% final from rarity [70]
poise threshold +% final from rarity [70]
poise threshold +% final per additional player [20]
life damage
Wasting Touch1Deliriumaffliction monster debuff energy shield recovery rate +% on hit [-9]
affliction monster debuff life recovery rate +% on hit [-9]
life defences
1UniqueMonsters gain 50% of maximum Life as Extra maximum Energy Shield
Owl-Touched1TormentGain 20% of Damage as Extra Cold Damage
base maximum life % to gain as total energy shield [30]
Hunted by the Winter Owl1TormentGain 20% of Damage as Extra Cold Damage
base maximum life % to gain as total energy shield [30]
dropped items are converted to int items [1]
Spirit Of The Owl1TormentGain 20% of Damage as Extra Cold Damage
60% increased maximum Energy Shield
Delve Area mods /3
NameLevelPre/SufDescriptionWeight
1DelveAreaMonsters gain (20–30)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52DelveAreaMonsters gain (31–40)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
173DelveAreaMonsters gain (41–50)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Heist Area mods /12
NameLevelPre/SufDescriptionWeight
Buffered1Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters gain (10–14)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Buffered46Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters gain (15–19)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Buffered68Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters gain (20–29)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Buffered73Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters gain (30–39)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
Buffered78Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters gain (40–49)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
of Smothering1Suffix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 20% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
life defences
of Smothering73Suffix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 40% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
life defences
of Smothering78Suffix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 60% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
life defences
of Stasis73Suffix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players cannot Regenerate Life, Mana or Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
life mana defences
of Wavering Will46Suffix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 6% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
defences
of Wavering Will73Suffix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 12% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
defences
of Wavering Will78Suffix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players have 16% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
defences
Misc mods /27
NameLevelDomainPre/SufDescriptionWeight
1FlaskUniqueRemoves 80% of your maximum Energy Shield on use defences
1FlaskUniqueLife Recovery from Flasks also applies to Energy Shield during Effect
Zealot's Oath during Effect
life defences
Shimmering1JewelPrefix(10–20)% increased maximum Energy Shield defences
Serene1JewelPrefix(10–15)% faster start of Energy Shield Recharge defences
Fevered1JewelPrefix(10–20)% increased Energy Shield Recharge Rate defences
Focusing1JewelPrefix(30–50)% increased Energy Shield from Equipped Focus defences
of Barriers1JewelSuffixGain additional Stun Threshold equal to (5–10)% of maximum Energy Shield
Shimmering1JewelPrefix(2–3)% increased maximum Energy Shield defences
Serene1JewelPrefix(5–7)% faster start of Energy Shield Recharge defences
Fevered1JewelPrefix(2–3)% increased Energy Shield Recharge Rate defences
Focusing1JewelPrefix(15–25)% increased Energy Shield from Equipped Focus defences
of Barriers1JewelSuffixGain additional Stun Threshold equal to 1% of maximum Energy Shield
Glowing1JewelUnique+(8–12) to maximum Energy Shield defences
Shimmering1JewelUnique(6–8)% increased maximum Energy Shield defences
Wise1JewelUnique(2–4)% increased maximum Energy Shield
(4–6)% increased maximum Mana
mana defences
Faithful1JewelUnique(2–4)% increased maximum Energy Shield
(2–4)% increased maximum Life
life defences
of Focus1JewelUniqueGain (2–3) Energy Shield per Enemy Hit with Attacks defences attack
Paladin's1JewelUnique(6–12)% increased Armour
(2–4)% increased maximum Energy Shield
defences
Rogue's1JewelUnique(6–12)% increased Evasion Rating
(2–4)% increased maximum Energy Shield
defences
Serene1JewelUnique(4–6)% faster start of Energy Shield Recharge defences
Fevered1JewelUnique(6–8)% increased Energy Shield Recharge Rate defences
1JewelUniqueLose 1% of maximum Energy Shield on Kill defences
1JewelUnique10% increased Damage taken while on Full Energy Shield
1JewelUniqueIncreases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value
local jewel effect base radius [1500]
defences
1JewelUniqueIncreases and Reductions to Life in Radius are Transformed to apply to Energy Shield
local jewel effect base radius [1500]
life defences
of Wasting1UltimatumMapSuffixPlayers have (30–40)% less maximum Life and Energy Shield
of Suffocation1UltimatumMapSuffixPlayers have (50–75)% less Recovery Rate of Life, Mana and Energy Shield
Item /4
Omen of Resurgence
While this item is active in your inventory
fully recover your Life, Mana and Energy Shield when you reach Low Life
Lunar Amulet
Requires: Level 14
+(20–30) to maximum Energy Shield
Sacramental Robe
Energy Shield: 153
Base Movement Speed: -0.03
Requires: Level 75, 157 Int
(40–50)% faster start of Energy Shield Recharge
Arcane Robe
Energy Shield: 153
Base Movement Speed: -0.03
Requires: Level 73, 157 Int
(40–50)% faster start of Energy Shield Recharge
Unique /88
(40–60)% increased Energy Shield
+(20–40) to maximum Life
+(20–40) to maximum Mana
Undead Minions have 20% reduced Reservation
(60–100)% increased Energy Shield
+(10–30) to Intelligence
+(10–20)% to Cold Resistance
Damage over Time bypasses your Energy Shield
While not on Full Life, Sacrifice 10% of maximum Mana per Second to Recover that much Life
+(0–40) to Armour
+(0–30) to Evasion Rating
+(0–20) to maximum Energy Shield
+(0–60) to Accuracy Rating
+(0–30) to maximum Life
+(0–20) to maximum Mana
(0–20)% increased Rarity of Items found
(0–30)% increased Critical Hit Chance
+(0–10) to Strength
+(0–10) to Dexterity
+(0–10) to Intelligence
+(0–10)% to Fire Resistance
+(0–10)% to Cold Resistance
+(0–10)% to Lightning Resistance
(0–6) Life Regeneration per second
+(10–20) to maximum Energy Shield
(20–40)% increased Spell Damage
+(5–10) to Intelligence
20% chance for Energy Shield Recharge to start when you Kill an Enemy
20% increased Movement Speed
+(10–20) to maximum Energy Shield
+5 to Dexterity
Your speed is unaffected by Slows
(30–50)% increased Energy Shield
+(10–20) to Dexterity
(10–15)% reduced Attack and Cast Speed
Lightning damage from Hits Contributes to Electrocution Buildup
(30–50)% increased Evasion and Energy Shield
+(10–20) to Dexterity
(40–60)% reduced Bleeding Duration on you
Bleeding you inflict is Aggravated
(50–100)% increased Armour and Energy Shield
25% reduced maximum Life
(40–60)% reduced Bleeding Duration on you
Life Leech can Overflow Maximum Life
+100 to maximum Energy Shield
+(29–37)% to Chaos Resistance
25% of Maximum Life Converted to Energy Shield
(100–150)% increased Armour and Energy Shield
25% reduced maximum Mana
+(13–17)% to Chaos Resistance
25% chance to gain a Power Charge on Critical Hit
(50–100)% increased Armour and Energy Shield
+100 to Spirit
+(5–15)% to all Elemental Resistances
Gain no inherent bonus from Intelligence
+(10–15) to Intelligence
+(30–40) to maximum Energy Shield
+(25–35) to Spirit
+(20–30) to Intelligence
Life Regeneration is applied to Energy Shield instead
(20–30)% increased Mana Regeneration Rate
+(40–60) to maximum Mana
(40–60)% increased Mana Regeneration Rate
Gain (4–6)% of maximum Mana as Extra maximum Energy Shield
(15–20)% increased Charm Effect Duration
+(40–60) to maximum Energy Shield
+(20–30) to Intelligence
You lose 5% of maximum Energy Shield per second
Excess Life Recovery from Leech is applied to Energy Shield
Flasks gain 0.17 charges per Second
(20–30)% reduced Flask Life Recovery rate
+(20–30) to Intelligence
(20–30)% increased Flask Charges gained
Life Recovery from Flasks also applies to Energy Shield
(150–200)% increased Evasion and Energy Shield
+(10–20)% to Lightning Resistance
20% less Damage taken if you have not been Hit Recently
100% increased Evasion Rating if you have been Hit Recently
(60–80)% increased Evasion and Energy Shield
+(40–60) to maximum Mana
50% increased Attribute Requirements
(-30–30)% reduced Life Regeneration rate
(-30–30)% reduced Mana Regeneration Rate
Soul Eater
+(40–60) to maximum Life
+(30–50) to maximum Mana
Minions have +(17–23)% to Chaos Resistance
Minions Revive 50% faster
Minions gain (20–30)% of their maximum Life as Extra maximum Energy Shield
(60–100)% increased Energy Shield
+(10–15) to Intelligence
+(10–20)% to Lightning Resistance
30% slower start of Energy Shield Recharge
Energy Shield Recharge is not interrupted by Damage if Recharge began Recently
(100–150)% increased Energy Shield
+(20–30) to Strength
+(20–30) to Intelligence
+(17–23)% to Chaos Resistance
Life Recharges
(50–100)% increased Energy Shield
+(100–150) to maximum Life
5% of Spell Damage Leeched as Life
Skills gain a Base Life Cost equal to 50% of Base Mana Cost
(100–150)% increased Armour and Energy Shield
-10% to Fire Resistance
+(17–23)% to Chaos Resistance
(20–30)% increased Flask Charges used
50% chance for Flasks you use to not consume Charges
(80–120)% increased Armour and Energy Shield
+10 to Strength
+15 to Intelligence
(20–30)% reduced Totem Life
+1 to maximum number of Summoned Totems
Inflicts a random Curse on you when your Totems die, ignoring Curse limit
+(100–200) to maximum Energy Shield
+(20–40) to Spirit
+(25–35)% to Fire Resistance
+(25–35)% to Cold Resistance
Increases and Reductions to Mana Regeneration Rate also
apply to Energy Shield Recharge Rate
Gain (30–50)% of Maximum Mana as Armour
(100–150)% increased Evasion and Energy Shield
+(30–50) to maximum Mana
+(17–23)% to Chaos Resistance
Dodge Roll passes through Enemies
(10–15)% increased Movement Speed
(60–80)% increased Evasion and Energy Shield
+(10–20) to Intelligence
+1 to Maximum Power Charges
12% increased Critical Damage Bonus per Power Charge
(10–20)% increased Movement Speed
+(30–50) to maximum Energy Shield
+(10–20) to Strength
+(10–20) to Dexterity
+(10–20) to Intelligence
50% increased Rarity of Items found when on Low Life
(10–20)% increased Movement Speed
(50–100)% increased Energy Shield
+(10–20) to Intelligence
Curses have no Activation Delay
10% increased Movement Speed
(30–60)% increased Armour and Energy Shield
Adds 1 to (30–50) Lightning damage to Attacks
Drop Shocked Ground while moving, lasting 8 seconds
+(5–40)% to all Elemental Resistances
Elemental Ailment Threshold is increased by Overcapped Chaos Resistance
Armour is increased by Overcapped Fire Resistance
Energy Shield is increased by Overcapped Cold Resistance
Evasion Rating is increased by Overcapped Lightning Resistance
(100–150)% increased Armour and Energy Shield
(15–25) Life Regeneration per second
(15–25)% increased Mana Regeneration Rate
Alternating every 5 seconds:
Take 30% less Damage from Hits
Take 30% less Damage over time
(50–70)% increased Energy Shield
(30–40)% increased Mana Regeneration Rate
20% increased Light Radius
(8–12)% increased Spell Damage per 10 Spirit
+(20–30) to maximum Energy Shield
(60–80)% increased Spell Damage
+10 to Intelligence
+(7–13)% to Chaos Resistance
Critical Hits with Spells apply (3–5) Stacks of Critical Weakness
+(30–40) to maximum Energy Shield
Minions have (20–30)% increased maximum Life
(20–30)% increased Mana Regeneration Rate
Minions' Resistances are equal to yours
(30–50)% increased Evasion and Energy Shield
(4–6)% increased Attack Speed
(20–30)% chance to Poison on Hit
All Damage from Hits Contributes to Poison Magnitude
(30–60)% increased Evasion and Energy Shield
+(30–50) to maximum Life
(20–30)% increased Critical Damage Bonus
Life Flasks do not recover Life
On-Kill Effects happen twice
(50–80)% increased Energy Shield
(20–40)% increased Fire Damage
(10–20)% reduced Cold Damage
+(20–40)% to Fire Resistance
(-20–-10)% to Cold Resistance
Chance to Ignite is doubled
+(40–60) to maximum Energy Shield
+(80–120) to maximum Life
(6–12)% increased Cast Speed
Sacrifice (5–15)% of Life to gain that much Energy Shield when you Cast a Spell
(60–100)% increased Energy Shield
(30–50)% increased Critical Hit Chance
+(10–20) to Intelligence
+(20–30)% to Cold Resistance
150% increased Mana Regeneration Rate if you've dealt a Critical Hit Recently
Cannot Regenerate Mana if you haven't dealt a Critical Hit Recently
(40–60)% increased Armour and Energy Shield
+(10–15)% to Cold Resistance
Gain (7–10) Life per Enemy Killed
Gain (4–6) Mana per Enemy Killed
Enemies in your Presence killed by anyone count as being killed by you instead
(30–50)% increased Armour and Energy Shield
You cannot be Chilled for 6 seconds after being Chilled
You cannot be Frozen for 6 seconds after being Frozen
You cannot be Ignited for 6 seconds after being Ignited
You cannot be Shocked for 6 seconds after being Shocked
Curses you inflict are reflected back to you
(100–150)% increased Evasion and Energy Shield
(20–30)% increased Critical Hit Chance
+(13–17)% to Chaos Resistance
Equipment and Skill Gems have 50% reduced Attribute Requirements
(40–60)% increased Evasion and Energy Shield
+(10–20)% to all Elemental Resistances
Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude
Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup
+(100–150) to maximum Energy Shield
Lose 5 Life when you use a Skill
(3–5) to (6–10) Physical Thorns damage
Pain Attunement
(50–80)% increased Energy Shield
(10–15)% increased Rarity of Items found
(20–30)% increased Critical Hit Chance
+(10–20)% to Lightning Resistance
Eldritch Battery
(60–100)% increased Energy Shield
+(3–5)% to Maximum Cold Resistance
+(30–50)% to Cold Resistance
25% reduced Light Radius
(120–160)% increased Energy Shield
+(17–23)% to Chaos Resistance
Cannot have Energy Shield
Regenerate 0.05 Life per second per Maximum Energy Shield
+(60–100) to maximum Mana
(10–20)% increased Rarity of Items found
10% of Damage taken bypasses Energy Shield
Gain (10–15)% of maximum Life as Extra maximum Energy Shield
10% reduced Movement Speed
(50–100)% increased Armour and Energy Shield
+100 to maximum Life
(35–50)% reduced Effect of Chill on you
(35–50)% reduced effect of Ignite on you
(35–50)% reduced effect of Shock on you
(50–100)% increased Armour and Energy Shield
+(40–80) to maximum Life
10% increased Rarity of Items found
(10–15) to (20–25) Physical Thorns damage
Thorns can Retaliate against all Hits
(70–130)% increased Armour and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
50% reduced Presence Area of Effect
10% reduced Light Radius
Enemies in your Presence count as being on Low Life
+(60–100) to maximum Mana
25% increased Light Radius
(100–150)% increased Armour, Evasion and Energy Shield
Equipment and Skill Gems have 25% increased Attribute Requirements
You can use each type of Support Gem an additional time in different Skills
(10–15)% increased Skill Speed
(40–60)% increased Armour, Evasion and Energy Shield
Immobilise enemies at 50% buildup instead of 100%
Enemies Immobilised by you take 25% less Damage
(15–30)% increased Movement Speed
(60–80)% increased Armour, Evasion and Energy Shield
Dodge Roll avoids all Hits
10% less Movement and Skill Speed per Dodge Roll in the past 20 seconds
+(80–120) to maximum Energy Shield
+(20–30) to Dexterity
Enemies in your Presence are Blinded
Every second, inflicts Critical Weakness on enemies in your Presence for 15 seconds
+(60–100) to Evasion Rating
+(30–50) to maximum Energy Shield
Gain (25–35) Mana per Enemy Killed
Inflict Cold Exposure on Igniting an Enemy
Inflict Fire Exposure on Shocking an Enemy
Inflict Lightning Exposure on Critical Hit
Grants Skill: Raise Shield
(30–40)% increased Block chance
(30–50)% increased Armour and Energy Shield
+(50–70) to maximum Mana
Damage Blocked is Recouped as Mana
Grants Skill: Raise Shield
(40–60)% increased Block chance
(80–120)% increased Armour and Energy Shield
+(17–23)% to Chaos Resistance
50% increased Life Regeneration rate
Grants Skill: Raise Shield
(60–100)% increased Armour and Energy Shield
+(10–20) to Intelligence
(30–50)% increased Mana Regeneration Rate
(30–50)% increased Cooldown Recovery Rate
Grants Skill: Raise Shield
(80–150)% increased Armour and Energy Shield
+(20–30) to Dexterity
+(10–20)% to all Elemental Resistances
+1 to Maximum Spirit per 50 Maximum Life
Grants Skill: Raise Shield
(333–666)% increased Armour and Energy Shield
100% increased effect of Socketed Soul Cores
Everlasting Sacrifice
(100–150)% increased Armour and Energy Shield
(50–100)% increased Energy Shield Recharge Rate
(25–35) Life Regeneration per second
(30–50)% reduced Bleeding Duration on you
(30–50)% reduced Ignite Duration on you
Defend against Hits as though you had 1% more Armour per 1% current Energy Shield
(50–70)% increased Energy Shield
+5% to Maximum Lightning Resistance
+(20–30)% to Lightning Resistance
40% increased Mana Regeneration Rate
40% increased Mana Regeneration Rate while stationary
(60–100)% increased Energy Shield
+(40–60) to maximum Life
+(10–20) to Intelligence
+(13–19)% to Chaos Resistance
Every 3 seconds, Consume a nearby Corpse to Recover 20% of maximum Life
10% increased Movement Speed
+(20–30) to maximum Energy Shield
+(5–10) to Intelligence
(20–30)% reduced Energy Shield Recharge Rate
100% faster start of Energy Shield Recharge
+(20–30) to maximum Energy Shield
100% increased Spell Damage
(15–25)% reduced Cast Speed
+(10–15) to Intelligence
(100–150)% increased Evasion and Energy Shield
(30–40)% increased Critical Hit Chance
+(10–20) to Dexterity
+(10–20) to Intelligence
Critical Hits Poison the enemy
(50–100)% increased Energy Shield
+(50–100) to maximum Mana
50% increased Energy Shield Recharge Rate
Energy Shield Recharge starts when you use a Mana Flask
(50–80)% increased Evasion and Energy Shield
-15% to Cold Resistance
+(30–40)% to Lightning Resistance
(30–50)% faster start of Energy Shield Recharge
The Effect of Chill on you is reversed
+(20–25) to Evasion Rating
+(10–15) to maximum Energy Shield
(20–40)% increased Critical Hit Chance for Spells
+(10–20) to Strength
+(10–20) to Intelligence
Blood Magic
+20 to maximum Energy Shield
+(10–20) to Intelligence
+(5–15)% to Fire Resistance
+(5–15)% to Cold Resistance
100% of Fire Damage Converted to Cold Damage
(200–300)% increased Armour, Evasion and Energy Shield
[3 Random Socket Modifiers]
[Has 4 Rune Sockets]
+(100–150) to maximum Energy Shield
+(10–20)% to all Elemental Resistances
(5–30)% of Damage taken Recouped as Life
(5–30)% of Damage taken Recouped as Mana
Skills have (-2–-1) seconds to Cooldown
(20–30)% increased Movement Speed
(60–120)% increased Evasion and Energy Shield
Aggravate Bleeding on Enemies when they Enter your Presence
100% increased Thorns damage
(70–100)% increased Energy Shield
+(70–100) to maximum Mana
Minions have 50% reduced maximum Life
Minions have Unholy Might
(50–100)% increased Energy Shield
+(100–150) to maximum Mana
50% increased Mana Regeneration Rate
30% of Damage is taken from Mana before Life
(40–50)% increased Mana Regeneration Rate
+(30–50) to Spirit
+(20–30) to Intelligence
+(10–20)% to all Elemental Resistances
(30–50)% increased Energy Shield Recharge Rate
Current Energy Shield also grants Elemental Damage reduction
(100–140)% increased Energy Shield
+(30–40) to Spirit
+(25–35)% to Cold Resistance
1000% increased Energy Shield Recharge Rate
Your base Energy Shield Recharge Delay is 10 seconds
+(20–30) to Spirit
(80–120)% increased Armour and Energy Shield
+(20–30) to Strength
+(20–30) to Intelligence
+(17–23)% to Chaos Resistance
(5–10)% of Damage taken Recouped as Life
Damage taken Recouped as Life is also Recouped as Energy Shield
(100–200)% increased Energy Shield
(30–50)% increased Energy Shield Recharge Rate
(30–50)% faster start of Energy Shield Recharge
20% of Elemental damage from Hits taken as Chaos damage
+25% chance to be Poisoned
(60–100)% increased Energy Shield
+(60–100) to maximum Life
Non-Channelling Spells cost an additional 6% of your maximum Life
Non-Channelling Spells have 5% increased Critical Hit Chance per 100 maximum Life
Non-Channelling Spells deal 10% increased Damage per 100 maximum Life
(50–70)% increased Evasion and Energy Shield
Adds 1 to (30–50) Lightning damage to Attacks
+(15–25) to Intelligence
+(25–35)% to Lightning Resistance
Life Leech is Converted to Energy Shield Leech
(60–100)% increased Energy Shield
+(60–100) to maximum Mana
(10–15)% increased Rarity of Items found
Damage Penetrates 10% Elemental Resistances
Your Hits can Penetrate Elemental Resistances down to a minimum of -50%
(200–300)% increased Armour and Energy Shield
+100 to maximum Life
100% increased Attribute Requirements
+(20–40)% to Lightning Resistance
(15–30) Life Regeneration per second
Debuffs you inflict have (20–30)% increased Slow Magnitude
Cannot Immobilise enemies
(60–100)% increased Energy Shield
+(80–120) to maximum Mana
(35–50)% increased Spell damage for each 200 total Mana you have Spent Recently
(35–50)% increased Cost of Skills for each 200 total Mana Spent Recently
Mana Recovery other than Regeneration cannot Recover Mana
(100–140)% increased Energy Shield
+(150–200) to Accuracy Rating
+(10–15) to all Attributes
-10% to Fire Resistance
Increases and Reductions to Spell damage also apply to Attacks
+(75–150) to maximum Energy Shield
(60–100)% increased Spell Damage
+(80–100) to maximum Mana
15% reduced Cast Speed
Take (25–100)% of Mana Costs you pay for Skills as Physical Damage
Used when you become Frozen
(20–25)% Chance to gain a Charge when you Kill an Enemy
Energy Shield Recharge starts on use
Passive /47
30% increased Damage per Curse on you
30% reduced effect of Curses on you
60% increased Energy Shield from Equipped Focus
25% increased Spell Damage while on Full Energy Shield
75% increased Energy Shield from Equipped Focus
30% increased maximum Energy Shield
4% increased maximum Mana
60% increased maximum Energy Shield
20% slower start of Energy Shield Recharge
18% increased maximum Energy Shield
12% increased Mana Regeneration Rate
6% increased Intelligence
40% increased maximum Energy Shield
10% reduced maximum Mana
25% increased maximum Energy Shield
+1% to all Maximum Elemental Resistances
28% increased maximum Energy Shield
Gain additional Stun Threshold equal to 12% of maximum Energy Shield
40% increased maximum Energy Shield
5% of Damage taken bypasses Energy Shield
20% increased Light Radius
70% increased Energy Shield from Equipped Helmet
+1 to Maximum Energy Shield per 12 Evasion Rating on Equipped Body Armour
20% increased Evasion Rating
20% increased maximum Energy Shield
25% reduced effect of Curses on you
30% increased Evasion Rating if you have been Hit Recently
60% faster start of Energy Shield Recharge if you've been Stunned Recently
50% increased Evasion Rating if Energy Shield Recharge has started in the past 2 seconds
30% increased Evasion Rating while you have Energy Shield
20% increased Energy Shield Recovery Rate if you haven't been Hit Recently
3% increased Movement Speed while you have Energy Shield
+2 to Evasion Rating per 1 Maximum Energy Shield on Equipped Helmet
24% increased Evasion Rating
24% increased maximum Energy Shield
60% increased Armour from Equipped Body Armour
60% increased Energy Shield from Equipped Body Armour
Increases and Reductions to Armour also apply to Energy Shield
Recharge Rate at 40% of their value
20% increased maximum Energy Shield
Defend with 120% of Armour while not on Low Energy Shield
3% increased Movement Speed
25% increased Armour
25% increased maximum Energy Shield
30% faster start of Energy Shield Recharge
30% increased Stun Threshold while on Full Life
20% faster start of Energy Shield Recharge
30% faster start of Energy Shield Recharge when not on Full Life
25% increased Energy Shield Recharge Rate
25% faster start of Energy Shield Recharge
Witch: Minions have 15% increased maximum Life
Witch: Minions Revive 15% faster
25% increased Energy Shield Recharge Rate
Gain 20 Energy Shield when you Block
40% increased Energy Shield Recharge Rate
+10 to Intelligence
30% increased Energy Shield Recharge Rate
20% increased Mana Regeneration Rate
25% increased Energy Shield Recharge Rate
25% faster start of Energy Shield Recharge
15% reduced Energy Shield Recharge Rate
40% faster start of Energy Shield Recharge
25% increased Energy Shield Recharge Rate
Mana Flasks gain 0.1 charges per Second
+5 to all Attributes
Gain additional Stun Threshold equal to 20% of maximum Energy Shield
Stun Threshold is based on 30% of your Energy Shield instead of Life
20% increased Stun Threshold while on Full Life
Gain additional Stun Threshold equal to 20% of maximum Energy Shield
20% increased Stun Recovery
Gain additional Stun Threshold equal to 20% of maximum Energy Shield
3% increased maximum Life, Mana and Energy Shield
Gain additional Stun Threshold equal to 20% of maximum Energy Shield
Gain 50% of maximum Energy Shield as additional Freeze Threshold
3% of Damage Taken Recouped as Life, Mana and Energy Shield
10% increased Energy Shield Recharge Rate
Recover 2% of maximum Life on Kill
+10 to Intelligence
30% increased Curse Duration
Enemies Cursed by you have 50% reduced Life Regeneration Rate
Enemies you Curse cannot Recharge Energy Shield
Minions gain 15% of their maximum Life as Extra maximum Energy Shield
53% increased Chaos Damage
Lose 3% of maximum Life and Energy Shield when you use a Chaos Skill
15% increased Energy Shield Recovery rate
15% increased maximum Energy Shield
25% increased amount of Mana Leeched
30% increased maximum Energy Shield
+10 to Intelligence
Excess Life Recovery from Regeneration is applied to Energy Shield
Energy Shield does not Recharge
Converts all Energy Shield to Mana
Doubles Mana Costs
Life Recharges instead of Energy Shield
Life Recovery from Flasks applies to Energy Shield instead
Ascendancy Passive /12
Ascendancy: Infernalist
Character: Witch
Reserves 25% of Life
+1 to Maximum Energy Shield per 8 Maximum Life
Ascendancy: Infernalist
Character: Witch
Maximum Mana is replaced by Maximum Infernal Flame
Gain Infernal Flame instead of spending Mana for Skill costs
Take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum
Lose all Infernal Flame on reaching maximum Infernal Flame
50% of Infernal Flame lost per second if none was gained in the past 2 seconds
Ascendancy: Infernalist
Character: Witch
50% more Critical Damage Bonus
Become Ignited when you deal a Critical Hit, taking 15% of your maximum Life and Energy Shield as Fire Damage per second
Ascendancy: Blood Mage
Character: Witch
Gain additional maximum Life equal to 100% of the Energy Shield on Equipped Body Armour
Ascendancy: Lich
Character: Witch
Can Socket a non-Unique Basic Jewel into the Phylactery
100% increased Effect of the Socketed Jewel
50% more Mana Cost of Skills if you have no Energy Shield
Ascendancy: Lich
Character: Witch
10% of Damage taken bypasses Energy Shield
No inherent Mana Regeneration
Regenerate Mana equal to 6% of maximum Life per second
Ascendancy: Lich
Character: Witch
Your Life cannot change while you have Energy Shield
Ascendancy: Lich
Character: Witch
Non-Channelling Spells cost an additional 3% of maximum Energy Shield
Non-Channelling Spells deal 30% more Damage
Spending Energy Shield does not interrupt Recharge
Ascendancy: Stormweaver
Character: Sorceress
40% of Elemental Damage taken Recouped as Energy Shield
Ascendancy: Invoker
Character: Monk
+1 to Spirit for every 8 Energy Shield on Equipped Body Armour
+1 to Spirit for every 20 Evasion Rating on Equipped Body Armour
Cannot gain Spirit from Equipment
Ascendancy: Acolyte of Chayula
Character: Monk
You cannot Recharge Energy Shield
Mana Leech effects also Recover Energy Shield
Ascendancy: Acolyte of Chayula
Character: Monk
Darkness Reservation lasts for 10 seconds
You have no Spirit
Base Maximum Darkness is 100
Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
+8 to Maximum Darkness per Level
Timeless Jewel Passive /10
Divine Flesh
Vaal Keystone
All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance
Give up your flesh unto the gods, and in vulnerability find strength.
Energy Shield
Vaal Passive
(3–5)% increased maximum Energy Shield
Energy Flow Studies
Vaal Notable
(8–12)% increased maximum Energy Shield
(10–15)% increased Energy Shield Recharge Rate
Soul Worship
Vaal Notable
(8–12)% increased maximum Energy Shield
Thoughts and Prayers
Templar Notable
Gain 5% of maximum Mana as Extra maximum Energy Shield while you have at least 150 Devotion
Supreme Decadence
Eternal Keystone
Life Recovery from Flasks also applies to Energy Shield
30% less Life Recovery from Flasks
You may find that having is less pleasing a thing than wanting.
Eternal Separation
Eternal Notable
4% increased Energy Shield per Power Charge
Black Scythe Training
Kalguuran Keystone
Gain no inherent bonus from Strength
1% increased Energy Shield per 2 Strength
The most important lesson the company taught was simple. Be clever, and survive.
Siege Mentality
Kalguuran Notable
10% faster start of Energy Shield Recharge
Break 40% increased Armour
Natural Energies
Kalguuran Notable
40% increased maximum Energy Shield
+10% to Lightning Resistance
Timeless Jewel Passive Additions /1
FactionCategoryShow Full DescriptionsCode
VaalNotable
(3–5)% increased maximum Energy Shieldvaal_small_energy_shield
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