Skill Gem /4
Skill Gem Quality /6
Item | Stats |
---|---|
Skeletal Storm Mage | Minions gain (0–20)% of their Maximum Life as Extra Maximum Energy Shield |
Discipline | (0–20)% increased Energy Shield Recharge Rate |
Grim Feast | Grim Remnants recover (0–20) Energy Shield |
Ghost Dance | ghost dance restore % evasion as energy shield when hit [0,2] |
Meditate | (0–15)% more Energy Shield Recharge Rate |
Sorcery Ward | Elemental Damage from Hits is taken from the Barrier before your Life, Mana or Energy Shield Barrier can take Elemental Damage up to (0–10)% of your Armour and Evasion Rating |
Support Gem /3
Item mods /145
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Shining | 1 | Prefix | +(8–14) to maximum Energy Shield defences | amulet 1 default 0 |
Glimmering | 11 | Prefix | +(15–20) to maximum Energy Shield defences | amulet 1 default 0 |
Glittering | 17 | Prefix | +(21–24) to maximum Energy Shield defences | amulet 1 default 0 |
Glowing | 28 | Prefix | +(25–33) to maximum Energy Shield defences | amulet 1 default 0 |
Radiating | 37 | Prefix | +(34–41) to maximum Energy Shield defences | amulet 1 default 0 |
Pulsing | 48 | Prefix | +(42–51) to maximum Energy Shield defences | amulet 1 default 0 |
Blazing | 57 | Prefix | +(52–61) to maximum Energy Shield defences | amulet 1 default 0 |
Dazzling | 66 | Prefix | +(62–70) to maximum Energy Shield defences | amulet 1 default 0 |
Scintillating | 74 | Prefix | +(71–79) to maximum Energy Shield defences | amulet 1 default 0 |
Incandescent | 82 | Prefix | +(80–89) to maximum Energy Shield defences | amulet 1 default 0 |
Protective | 2 | Prefix | (10–13)% increased maximum Energy Shield defences | amulet 1 default 0 |
Strong-Willed | 18 | Prefix | (15–20)% increased maximum Energy Shield defences | amulet 1 default 0 |
Resolute | 30 | Prefix | (21–26)% increased maximum Energy Shield defences | amulet 1 default 0 |
Fearless | 42 | Prefix | (27–32)% increased maximum Energy Shield defences | amulet 1 default 0 |
Dauntless | 56 | Prefix | (33–38)% increased maximum Energy Shield defences | amulet 1 default 0 |
Indomitable | 70 | Prefix | (39–44)% increased maximum Energy Shield defences | amulet 1 default 0 |
Unassailable | 77 | Prefix | (45–50)% increased maximum Energy Shield defences | amulet 1 default 0 |
Shining | 1 | Prefix | +(10–17) to maximum Energy Shield defences | int_armour 1 str_dex_int_armour 1 default 0 |
Glimmering | 11 | Prefix | +(18–24) to maximum Energy Shield defences | int_armour 1 str_dex_int_armour 1 default 0 |
Glittering | 17 | Prefix | +(25–30) to maximum Energy Shield defences | int_armour 1 str_dex_int_armour 1 default 0 |
Glowing | 23 | Prefix | +(31–35) to maximum Energy Shield defences | int_armour 1 str_dex_int_armour 1 default 0 |
Radiating | 29 | Prefix | +(36–41) to maximum Energy Shield defences | int_armour 1 str_dex_int_armour 1 default 0 |
Pulsing | 35 | Prefix | +(42–47) to maximum Energy Shield defences | int_armour 1 str_dex_int_armour 1 default 0 |
Blazing | 47 | Prefix | +(48–60) to maximum Energy Shield defences | int_armour 1 str_dex_int_armour 1 default 0 |
Dazzling | 59 | Prefix | +(61–73) to maximum Energy Shield defences | gloves 0 boots 0 int_armour 1 str_dex_int_armour 1 default 0 |
Scintillating | 66 | Prefix | +(74–80) to maximum Energy Shield defences | helmet 0 gloves 0 boots 0 int_armour 1 str_dex_int_armour 1 default 0 |
Incandescent | 74 | Prefix | +(81–90) to maximum Energy Shield defences | helmet 0 gloves 0 boots 0 int_armour 1 str_dex_int_armour 1 default 0 |
Resplendent | 79 | Prefix | +(91–96) to maximum Energy Shield defences | focus 0 shield 0 helmet 0 gloves 0 boots 0 int_armour 1 str_dex_int_armour 1 default 0 |
Blessed | 1 | Prefix | +(8–14) to Armour +(5–8) to maximum Energy Shield defences | str_int_armour 1 str_dex_int_armour 1 default 0 |
Anointed | 18 | Prefix | +(15–35) to Armour +(9–15) to maximum Energy Shield defences | str_int_armour 1 str_dex_int_armour 1 default 0 |
Sanctified | 30 | Prefix | +(36–53) to Armour +(16–21) to maximum Energy Shield defences | str_int_armour 1 str_dex_int_armour 1 default 0 |
Hallowed | 38 | Prefix | +(54–65) to Armour +(22–25) to maximum Energy Shield defences | str_int_armour 1 str_dex_int_armour 1 default 0 |
Beatified | 46 | Prefix | +(66–78) to Armour +(26–29) to maximum Energy Shield defences | boots 0 gloves 0 str_int_armour 1 str_dex_int_armour 1 default 0 |
Consecrated | 58 | Prefix | +(79–98) to Armour +(30–36) to maximum Energy Shield defences | boots 0 gloves 0 helmet 0 str_int_armour 1 str_dex_int_armour 1 default 0 |
Saintly | 69 | Prefix | +(99–117) to Armour +(37–42) to maximum Energy Shield defences | boots 0 gloves 0 helmet 0 str_int_armour 1 str_dex_int_armour 1 default 0 |
Godly | 79 | Prefix | +(118–138) to Armour +(43–48) to maximum Energy Shield defences | shield 0 boots 0 gloves 0 helmet 0 str_int_armour 1 str_dex_int_armour 1 default 0 |
Will-o-wisp's | 1 | Prefix | +(6–9) to Evasion Rating +(5–8) to maximum Energy Shield defences | dex_int_armour 1 str_dex_int_armour 1 default 0 |
Nymph's | 18 | Prefix | +(10–30) to Evasion Rating +(9–15) to maximum Energy Shield defences | dex_int_armour 1 str_dex_int_armour 1 default 0 |
Sylph's | 30 | Prefix | +(31–46) to Evasion Rating +(16–21) to maximum Energy Shield defences | dex_int_armour 1 str_dex_int_armour 1 default 0 |
Cherub's | 38 | Prefix | +(47–57) to Evasion Rating +(22–25) to maximum Energy Shield defences | dex_int_armour 1 str_dex_int_armour 1 default 0 |
Spirit's | 46 | Prefix | +(58–69) to Evasion Rating +(26–29) to maximum Energy Shield defences | boots 0 gloves 0 dex_int_armour 1 str_dex_int_armour 1 default 0 |
Eidolon's | 58 | Prefix | +(70–88) to Evasion Rating +(30–36) to maximum Energy Shield defences | boots 0 gloves 0 helmet 0 dex_int_armour 1 str_dex_int_armour 1 default 0 |
Apparition's | 69 | Prefix | +(89–107) to Evasion Rating +(37–42) to maximum Energy Shield defences | boots 0 gloves 0 helmet 0 dex_int_armour 1 str_dex_int_armour 1 default 0 |
Banshee's | 79 | Prefix | +(108–126) to Evasion Rating +(43–48) to maximum Energy Shield defences | shield 0 boots 0 gloves 0 helmet 0 dex_int_armour 1 str_dex_int_armour 1 default 0 |
Protective | 2 | Prefix | (15–26)% increased Energy Shield defences | int_armour 1 default 0 |
Strong-Willed | 15 | Prefix | (27–42)% increased Energy Shield defences | int_armour 1 default 0 |
Resolute | 27 | Prefix | (43–55)% increased Energy Shield defences | int_armour 1 default 0 |
Fearless | 39 | Prefix | (56–67)% increased Energy Shield defences | int_armour 1 default 0 |
Dauntless | 51 | Prefix | (68–79)% increased Energy Shield defences | int_armour 1 default 0 |
Indomitable | 66 | Prefix | (80–91)% increased Energy Shield defences | int_armour 1 default 0 |
Unassailable | 75 | Prefix | (92–100)% increased Energy Shield defences | int_armour 1 default 0 |
Unfaltering | 82 | Prefix | (101–110)% increased Energy Shield defences | str_armour 0 str_dex_armour 0 str_int_armour 0 dex_armour 0 dex_int_armour 0 str_dex_int_armour 0 body_armour 1 shield 1 default 0 |
Infixed | 2 | Prefix | (15–26)% increased Armour and Energy Shield defences | str_int_armour 1 default 0 |
Ingrained | 15 | Prefix | (27–42)% increased Armour and Energy Shield defences | str_int_armour 1 default 0 |
Instilled | 27 | Prefix | (43–55)% increased Armour and Energy Shield defences | str_int_armour 1 default 0 |
Infused | 39 | Prefix | (56–67)% increased Armour and Energy Shield defences | str_int_armour 1 default 0 |
Inculcated | 51 | Prefix | (68–79)% increased Armour and Energy Shield defences | str_int_armour 1 default 0 |
Interpolated | 66 | Prefix | (80–91)% increased Armour and Energy Shield defences | str_int_armour 1 default 0 |
Inspired | 75 | Prefix | (92–100)% increased Armour and Energy Shield defences | str_int_armour 1 default 0 |
Interpermeated | 82 | Prefix | (101–110)% increased Armour and Energy Shield defences | int_armour 0 str_dex_armour 0 dex_armour 0 str_armour 0 dex_int_armour 0 str_dex_int_armour 0 body_armour 1 shield 1 default 0 |
Shadowy | 2 | Prefix | (15–26)% increased Evasion and Energy Shield defences | dex_int_armour 1 default 0 |
Ethereal | 15 | Prefix | (27–42)% increased Evasion and Energy Shield defences | dex_int_armour 1 default 0 |
Unworldly | 27 | Prefix | (43–55)% increased Evasion and Energy Shield defences | dex_int_armour 1 default 0 |
Ephemeral | 39 | Prefix | (56–67)% increased Evasion and Energy Shield defences | dex_int_armour 1 default 0 |
Evanescent | 51 | Prefix | (68–79)% increased Evasion and Energy Shield defences | dex_int_armour 1 default 0 |
Unreal | 66 | Prefix | (80–91)% increased Evasion and Energy Shield defences | dex_int_armour 1 default 0 |
Illusory | 75 | Prefix | (92–100)% increased Evasion and Energy Shield defences | dex_int_armour 1 default 0 |
Incorporeal | 82 | Prefix | (101–110)% increased Evasion and Energy Shield defences | int_armour 0 str_int_armour 0 dex_armour 0 str_armour 0 str_dex_armour 0 str_dex_int_armour 0 body_armour 1 shield 1 default 0 |
Pixie's | 10 | Prefix | (6–13)% increased Energy Shield +(8–13) to Stun Threshold | body_armour 0 helmet 0 gloves 0 focus 0 int_armour 1 default 0 |
Gremlin's | 19 | Prefix | (14–20)% increased Energy Shield +(14–24) to Stun Threshold | body_armour 0 helmet 0 gloves 0 focus 0 int_armour 1 default 0 |
Boggart's | 30 | Prefix | (21–26)% increased Energy Shield +(25–40) to Stun Threshold | body_armour 0 helmet 0 gloves 0 focus 0 int_armour 1 default 0 |
Naga's | 44 | Prefix | (27–32)% increased Energy Shield +(41–63) to Stun Threshold | body_armour 0 helmet 0 gloves 0 focus 0 int_armour 1 default 0 |
Djinn's | 60 | Prefix | (33–38)% increased Energy Shield +(64–94) to Stun Threshold | body_armour 0 helmet 0 gloves 0 focus 0 int_armour 1 default 0 |
Seraphim's | 78 | Prefix | (39–42)% increased Energy Shield +(95–136) to Stun Threshold | body_armour 0 helmet 0 gloves 0 focus 0 int_armour 1 default 0 |
Defender's | 10 | Prefix | (6–13)% increased Armour and Energy Shield +(8–13) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_int_armour 1 default 0 |
Protector's | 19 | Prefix | (14–20)% increased Armour and Energy Shield +(14–24) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_int_armour 1 default 0 |
Keeper's | 30 | Prefix | (21–26)% increased Armour and Energy Shield +(25–40) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_int_armour 1 default 0 |
Guardian's | 44 | Prefix | (27–32)% increased Armour and Energy Shield +(41–63) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_int_armour 1 default 0 |
Warden's | 60 | Prefix | (33–38)% increased Armour and Energy Shield +(64–94) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_int_armour 1 default 0 |
Sentinel's | 78 | Prefix | (39–42)% increased Armour and Energy Shield +(95–136) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_int_armour 1 default 0 |
Intuitive | 10 | Prefix | (6–13)% increased Evasion and Energy Shield +(8–13) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Psychic | 19 | Prefix | (14–20)% increased Evasion and Energy Shield +(14–24) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Telepath's | 30 | Prefix | (21–26)% increased Evasion and Energy Shield +(25–40) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Illusionist's | 44 | Prefix | (27–32)% increased Evasion and Energy Shield +(41–63) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Mentalist's | 60 | Prefix | (33–38)% increased Evasion and Energy Shield +(64–94) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Trickster's | 78 | Prefix | (39–42)% increased Evasion and Energy Shield +(95–136) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Monk's | 10 | Prefix | (6–13)% increased Energy Shield +(7–10) to maximum Life life defences | boots 0 shield 0 focus 0 int_armour 1 default 0 |
Prior's | 19 | Prefix | (14–20)% increased Energy Shield +(11–19) to maximum Life life defences | boots 0 shield 0 focus 0 int_armour 1 default 0 |
Abbot's | 30 | Prefix | (21–26)% increased Energy Shield +(20–25) to maximum Life life defences | boots 0 shield 0 focus 0 int_armour 1 default 0 |
Bishop's | 44 | Prefix | (27–32)% increased Energy Shield +(26–32) to maximum Life life defences | boots 0 shield 0 focus 0 int_armour 1 default 0 |
Exarch's | 60 | Prefix | (33–38)% increased Energy Shield +(33–41) to maximum Life life defences | boots 0 shield 0 focus 0 int_armour 1 default 0 |
Pope's | 78 | Prefix | (39–42)% increased Energy Shield +(42–49) to maximum Life life defences | boots 0 shield 0 focus 0 int_armour 1 default 0 |
Augur's | 10 | Prefix | (6–13)% increased Armour and Energy Shield +(7–10) to maximum Life life defences | boots 0 shield 0 str_int_armour 1 default 0 |
Auspex's | 19 | Prefix | (14–20)% increased Armour and Energy Shield +(11–19) to maximum Life life defences | boots 0 shield 0 str_int_armour 1 default 0 |
Druid's | 30 | Prefix | (21–26)% increased Armour and Energy Shield +(20–25) to maximum Life life defences | boots 0 shield 0 str_int_armour 1 default 0 |
Haruspex's | 44 | Prefix | (27–32)% increased Armour and Energy Shield +(26–32) to maximum Life life defences | boots 0 shield 0 str_int_armour 1 default 0 |
Visionary's | 60 | Prefix | (33–38)% increased Armour and Energy Shield +(33–41) to maximum Life life defences | boots 0 shield 0 str_int_armour 1 default 0 |
Prophet's | 78 | Prefix | (39–42)% increased Armour and Energy Shield +(42–49) to maximum Life life defences | boots 0 shield 0 str_int_armour 1 default 0 |
Poet's | 10 | Prefix | (6–13)% increased Evasion and Energy Shield +(7–10) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Musician's | 19 | Prefix | (14–20)% increased Evasion and Energy Shield +(11–19) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Troubadour's | 30 | Prefix | (21–26)% increased Evasion and Energy Shield +(20–25) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Bard's | 44 | Prefix | (27–32)% increased Evasion and Energy Shield +(26–32) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Minstrel's | 60 | Prefix | (33–38)% increased Evasion and Energy Shield +(33–41) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Maestro's | 78 | Prefix | (39–42)% increased Evasion and Energy Shield +(42–49) to maximum Life life defences | boots 0 shield 0 dex_int_armour 1 default 0 |
Imbued | 10 | Prefix | (6–13)% increased Energy Shield +(6–8) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 int_armour 1 default 0 |
Serene | 19 | Prefix | (14–20)% increased Energy Shield +(9–16) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 int_armour 1 default 0 |
Sacred | 30 | Prefix | (21–26)% increased Energy Shield +(17–20) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 int_armour 1 default 0 |
Celestial | 44 | Prefix | (27–32)% increased Energy Shield +(21–26) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 int_armour 1 default 0 |
Heavenly | 60 | Prefix | (33–38)% increased Energy Shield +(27–32) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 int_armour 1 default 0 |
Angel's | 78 | Prefix | (39–42)% increased Energy Shield +(33–39) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 int_armour 1 default 0 |
Coelacanth's | 10 | Prefix | (6–13)% increased Armour and Energy Shield +(6–8) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 str_int_armour 1 default 0 |
Swordfish's | 19 | Prefix | (14–20)% increased Armour and Energy Shield +(9–16) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 str_int_armour 1 default 0 |
Shark's | 30 | Prefix | (21–26)% increased Armour and Energy Shield +(17–20) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 str_int_armour 1 default 0 |
Dolphin's | 44 | Prefix | (27–32)% increased Armour and Energy Shield +(21–26) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 str_int_armour 1 default 0 |
Orca's | 60 | Prefix | (33–38)% increased Armour and Energy Shield +(27–32) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 str_int_armour 1 default 0 |
Whale's | 78 | Prefix | (39–42)% increased Armour and Energy Shield +(33–39) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 str_int_armour 1 default 0 |
Vulture's | 10 | Prefix | (6–13)% increased Evasion and Energy Shield +(6–8) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 |
Kingfisher's | 19 | Prefix | (14–20)% increased Evasion and Energy Shield +(9–16) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 |
Owl's | 30 | Prefix | (21–26)% increased Evasion and Energy Shield +(17–20) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 |
Hawk's | 44 | Prefix | (27–32)% increased Evasion and Energy Shield +(21–26) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 |
Eagle's | 60 | Prefix | (33–38)% increased Evasion and Energy Shield +(27–32) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 |
Falcon's | 78 | Prefix | (39–42)% increased Evasion and Energy Shield +(33–39) to maximum Mana mana defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 |
Deacon's | 10 | Prefix | +(4–7) to maximum Energy Shield (6–13)% increased Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 focus 0 int_armour 1 default 0 |
Cardinal's | 19 | Prefix | +(8–13) to maximum Energy Shield (14–20)% increased Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 focus 0 int_armour 1 default 0 |
Priest's | 30 | Prefix | +(14–16) to maximum Energy Shield (21–26)% increased Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 focus 0 int_armour 1 default 0 |
High Priest's | 44 | Prefix | +(17–20) to maximum Energy Shield (27–32)% increased Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 focus 0 int_armour 1 default 0 |
Archon's | 60 | Prefix | +(21–25) to maximum Energy Shield (33–38)% increased Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 focus 0 int_armour 1 default 0 |
Divine | 78 | Prefix | +(26–30) to maximum Energy Shield (39–42)% increased Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 focus 0 int_armour 1 default 0 |
Faithful | 10 | Prefix | +(4–6) to Armour +(2–4) to maximum Energy Shield (6–13)% increased Armour and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 str_int_armour 1 default 0 |
Noble's | 19 | Prefix | +(7–15) to Armour +(5–6) to maximum Energy Shield (14–20)% increased Armour and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 str_int_armour 1 default 0 |
Inquisitor's | 30 | Prefix | +(16–20) to Armour +(7–8) to maximum Energy Shield (21–26)% increased Armour and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 str_int_armour 1 default 0 |
Crusader's | 44 | Prefix | +(21–27) to Armour +(9–10) to maximum Energy Shield (27–32)% increased Armour and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 str_int_armour 1 default 0 |
Paladin's | 60 | Prefix | +(28–34) to Armour +(11–12) to maximum Energy Shield (33–38)% increased Armour and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 str_int_armour 1 default 0 |
Grand | 78 | Prefix | +(35–43) to Armour +(13–15) to maximum Energy Shield (39–42)% increased Armour and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 str_int_armour 1 default 0 |
Pursuer's | 10 | Prefix | +(3–5) to Evasion Rating +(2–4) to maximum Energy Shield (6–13)% increased Evasion and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 dex_int_armour 1 default 0 |
Tracker's | 19 | Prefix | +(6–12) to Evasion Rating +(5–6) to maximum Energy Shield (14–20)% increased Evasion and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 dex_int_armour 1 default 0 |
Chaser's | 30 | Prefix | +(13–17) to Evasion Rating +(7–8) to maximum Energy Shield (21–26)% increased Evasion and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 dex_int_armour 1 default 0 |
Phantom's | 44 | Prefix | +(18–24) to Evasion Rating +(9–10) to maximum Energy Shield (27–32)% increased Evasion and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 dex_int_armour 1 default 0 |
Rogue's | 60 | Prefix | +(25–31) to Evasion Rating +(11–12) to maximum Energy Shield (33–38)% increased Evasion and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 dex_int_armour 1 default 0 |
Stalker's | 78 | Prefix | +(32–39) to Evasion Rating +(13–15) to maximum Energy Shield (39–42)% increased Evasion and Energy Shield defences | helmet 0 gloves 0 boots 0 shield 0 dex_int_armour 1 default 0 |
of Enlivening | 33 | Suffix | (26–30)% increased Energy Shield Recharge Rate defences | focus 1 default 0 |
of Diffusion | 45 | Suffix | (31–35)% increased Energy Shield Recharge Rate defences | focus 1 default 0 |
of Dispersal | 58 | Suffix | (36–40)% increased Energy Shield Recharge Rate defences | focus 1 default 0 |
of Buffering | 69 | Suffix | (41–45)% increased Energy Shield Recharge Rate defences | focus 1 default 0 |
of Ardour | 81 | Suffix | (46–50)% increased Energy Shield Recharge Rate defences | focus 1 default 0 |
Monsters mods /45
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Buffering | 1 | Suffix | maximum life % to add to maximum energy shield [25] defences | |
of Congealment | 14 | Suffix | [DNT] 6000% less Energy Shield Leeched from [DNT] 6000% less Life Leeched from [DNT] 4000% less Mana Leeched from | |
TBD | 1 | Prefix | maximum life % to add to maximum energy shield [20] | |
TBD | 14 | Prefix | Cannot Recover Life or Energy Shield to above 35% | |
Essence of Sorcery | 1 | Essence | maximum life % to add to maximum energy shield [25] defences | |
Shimmering | 1 | Unique | 100% increased maximum Energy Shield defences | |
Energy Shield Aura | 12 | Unique | maximum life % to add to maximum energy shield [30] defences | |
1 | Unique | maximum life % to add to maximum energy shield [40] defences | ||
1 | Unique | 148% more maximum Life gain x vaal souls at 2% life thresholds [0] monster energy shield +% final from rarity [21] poise threshold +% final from rarity [26] life | ||
1 | Unique | maximum energy shield +% final per additional player [10] maximum life +% final per additional player [10] poise threshold +% final per additional player [10] | ||
1 | Unique | 700% more maximum Life gain x vaal souls at 2% life thresholds [1] monster energy shield +% final from rarity [100] poise threshold +% final from rarity [125] life | ||
1 | Unique | maximum energy shield +% final per additional player [30] maximum life +% final per additional player [30] poise threshold +% final per additional player [30] | ||
1 | Unique | 2800% more maximum Life gain x vaal souls at 2% life thresholds [6] monster energy shield +% final from rarity [400] poise threshold +% final from rarity [500] life | ||
1 | Unique | maximum energy shield +% final per additional player [85] maximum life +% final per additional player [85] poise threshold +% final per additional player [85] | ||
1 | Unique | maximum energy shield +% final per additional player [-20] maximum life +% final per additional player [-20] poise threshold +% final per additional player [-20] | ||
1 | Unique | 625% more maximum Life gain x vaal souls at 2% life thresholds [0] monster energy shield +% final from rarity [0] poise threshold +% final from rarity [225] life | ||
4 | Unique | maximum life % to add to maximum energy shield [35] defences | ||
1 | Unique | maximum life % to add to maximum energy shield [25] defences | ||
4 | Unique | maximum life % to add to maximum energy shield [50] defences | ||
1 | Unique | 80% reduced Energy Shield Recharge Rate defences | ||
1 | Unique | 65% reduced Energy Shield Recharge Rate defences | ||
1 | Unique | Regenerate 1.7% of Energy Shield per second maximum life % to add to maximum energy shield [100] defences | ||
1 | Unique | Chaos Damage taken does not cause double loss of Energy Shield chaos | ||
1 | Unique | Life Regeneration is applied to Energy Shield instead life defences | ||
1 | Unique | maximum life % to add to maximum energy shield [100] defences | ||
1 | Unique | maximum life % to add to maximum energy shield [15] defences | ||
1 | Unique | Chill Effect and Freeze Duration on you are based on 100% of Energy Shield elemental cold ailment | ||
1 | Unique | You cannot Recharge Energy Shield defences | ||
1 | Unique | energy shield recovery speed +% final from map [-50] life recovery speed +% final from map [-50] mana recovery speed +% final from map [-50] life mana defences | ||
1 | Unique | maximum life % to add to maximum energy shield [50] defences | ||
1 | Torment | maximum life % to add to maximum energy shield [50] defences | ||
Smuggler's Touch | 1 | Torment | maximum life % to add to maximum energy shield [100] defences | |
Smuggler's Grip | 1 | Torment | 50% increased Energy Shield Recharge Rate 90% faster start of Energy Shield Recharge monster drop additional unique items [1] defences | |
1 | Unique | Chaos Damage taken does not cause double loss of Energy Shield maximum life % to add to maximum energy shield [50] defences | ||
Shavronne's Touch | 1 | Torment | Chaos Damage taken does not cause double loss of Energy Shield bloodlines beacon on death variation [3] maximum life % to add to maximum energy shield [50] defences | |
Shavronne's Grip | 1 | Torment | Chaos Damage taken does not cause double loss of Energy Shield maximum life % to add to maximum energy shield [100] defences | |
1 | Unique | +10 to maximum Energy Shield defences | ||
Clutching Talisman | 1 | Talisman | Poison on Hit maximum life % to add to maximum energy shield [10] poison defences chaos ailment | |
1 | Essence | 30% reduced Movement Speed base physical damage % of maximum energy shield taken per minute only if es protects life [180] base physical damage % of maximum life taken per minute [360] damage physical attack caster speed | ||
1 | Unique | Stun Threshold is based on Energy Shield instead of Life | ||
1 | Unique | 99% of Maximum Life Converted to Energy Shield life defences | ||
1 | Unique | Your Energy Shield starts at zero defences | ||
1 | Unique | maximum life % to add to maximum energy shield [20] defences | ||
Wasting Touch | 1 | Delirium | affliction monster debuff energy shield recovery rate +% on hit [-9] affliction monster debuff life recovery rate +% on hit [-9] life defences | |
1 | Unique | Monsters gain 50% of Maximum Life as Extra Maximum Energy Shield |
Delve Area mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | Monsters gain (20–30)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
52 | DelveArea | Monsters gain (31–40)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
173 | DelveArea | Monsters gain (41–50)% of Maximum Life as Extra Maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size |
Heist Area mods /12
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Buffered | 1 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters gain (10–14)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] | |
Buffered | 46 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters gain (15–19)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] | |
Buffered | 68 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters gain (20–29)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] | |
Buffered | 73 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters gain (30–39)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] | |
Buffered | 78 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area Monsters gain (40–49)% of Maximum Life as Extra Maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] | |
of Smothering | 1 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 20% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] life defences | |
of Smothering | 73 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 40% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] life defences | |
of Smothering | 78 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 60% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] life defences | |
of Stasis | 73 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players cannot Regenerate Life, Mana or Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] life mana defences | |
of Wavering Will | 46 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 6% less Energy Shield Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] defences | |
of Wavering Will | 73 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 12% less Energy Shield Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] defences | |
of Wavering Will | 78 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 16% less Energy Shield Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] defences |
Misc mods /27
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | Removes 80% of your maximum Energy Shield on use defences | ||
1 | Flask | Unique | Life Recovery from Flasks also applies to Energy Shield during Effect Zealot's Oath during Effect life defences | ||
Shimmering | 1 | Jewel | Prefix | (10–20)% increased maximum Energy Shield defences | |
Serene | 1 | Jewel | Prefix | (10–20)% faster start of Energy Shield Recharge defences | |
Fevered | 1 | Jewel | Prefix | (10–20)% increased Energy Shield Recharge Rate defences | |
Focusing | 1 | Jewel | Prefix | (30–50)% increased Energy Shield from Equipped Focus defences | |
of Barriers | 1 | Jewel | Suffix | Gain (5–10)% of maximum Energy Shield as additional Stun Threshold | |
Shimmering | 1 | Jewel | Prefix | (2–3)% increased maximum Energy Shield defences | |
Serene | 1 | Jewel | Prefix | (5–10)% faster start of Energy Shield Recharge defences | |
Fevered | 1 | Jewel | Prefix | (2–3)% increased Energy Shield Recharge Rate defences | |
Focusing | 1 | Jewel | Prefix | (15–25)% increased Energy Shield from Equipped Focus defences | |
of Barriers | 1 | Jewel | Suffix | Gain 1% of maximum Energy Shield as additional Stun Threshold | |
Glowing | 1 | Jewel | Unique | +(8–12) to maximum Energy Shield defences | |
Shimmering | 1 | Jewel | Unique | (6–8)% increased maximum Energy Shield defences | |
Wise | 1 | Jewel | Unique | (2–4)% increased maximum Energy Shield (4–6)% increased maximum Mana mana defences | |
Faithful | 1 | Jewel | Unique | (2–4)% increased maximum Energy Shield (2–4)% increased maximum Life life defences | |
of Focus | 1 | Jewel | Unique | Gain (2–3) Energy Shield per Enemy Hit with Attacks defences attack | |
Paladin's | 1 | Jewel | Unique | (6–12)% increased Armour (2–4)% increased maximum Energy Shield defences | |
Rogue's | 1 | Jewel | Unique | (6–12)% increased Evasion Rating (2–4)% increased maximum Energy Shield defences | |
Serene | 1 | Jewel | Unique | (4–6)% faster start of Energy Shield Recharge defences | |
Fevered | 1 | Jewel | Unique | (6–8)% increased Energy Shield Recharge Rate defences | |
1 | Jewel | Unique | Lose 1% of Energy Shield on Kill defences | ||
1 | Jewel | Unique | 10% increased Damage taken while on Full Energy Shield | ||
1 | Jewel | Unique | Increases and Reductions to Energy Shield in Radius are Transformed to apply to Armour at 200% of their value local jewel effect base radius [1500] defences | ||
1 | Jewel | Unique | Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield local jewel effect base radius [1500] life defences | ||
of Wasting | 1 | UltimatumMap | Suffix | Players have (30–40)% less maximum Life and Energy Shield | |
of Suffocation | 1 | UltimatumMap | Suffix | Players have (50–75)% less Recovery Rate of Life, Mana and Energy Shield |
Item /4
Omen of Resurgence
While this item is active in your inventory will
fully recover your Life, Mana and Energy Shield when you reach Low Life
fully recover your Life, Mana and Energy Shield when you reach Low Life
Lunar Amulet
Requires: Level 14
+(20–30) to maximum Energy Shield
Expert Altar Robe
Energy Shield: 153
Movement Speed: -3%
Requires: Level 75, 157 Int
(40–50)% faster start of Energy Shield Recharge
Arcane Robe
Energy Shield: 153
Movement Speed: -3%
Requires: Level 73, 157 Int
(40–50)% faster start of Energy Shield Recharge
Unique /61
(40–60)% increased Energy Shield
+25 to maximum Life
+25 to maximum Mana
Undead Minions have 20% reduced Reservation
(60–100)% increased Energy Shield
+(10–30) to Intelligence
Damage over Time bypasses your Energy Shield
While not on Full Life, Sacrifice 10% of Mana per Second to Recover that much Life
While not on Full Life, Sacrifice 10% of Mana per Second to Recover that much Life
+(0–20) to Armour
+(0–15) to Evasion Rating
+(0–10) to maximum Energy Shield
+(0–30) to Accuracy Rating
+(0–15) to maximum Life
+(0–10) to maximum Mana
(0–10)% increased Rarity of Items found
(0–15)% increased Critical Hit Chance
+(0–5) to Strength
+(0–5) to Dexterity
+(0–5) to Intelligence
+(0–5)% to Fire Resistance
+(0–5)% to Cold Resistance
+(0–5)% to Lightning Resistance
(0–3) Life Regeneration per second
+(10–20) to maximum Energy Shield
(20–40)% increased Spell Damage
+(5–10) to Intelligence
20% chance for Energy Shield Recharge to start when you Kill an Enemy
20% increased Movement Speed
+(10–20) to maximum Energy Shield
+5 to Dexterity
Your speed is unaffected by Slows
(30–50)% increased Energy Shield
+(10–20) to Dexterity
(10–15)% reduced Attack and Cast Speed
Lightning damage from Hits Contributes to Electrocution Buildup
(30–50)% increased Evasion and Energy Shield
+(10–20) to Dexterity
(40–60)% reduced Bleeding Duration on you
Bleeding you inflict is Aggravated
(50–100)% increased Armour and Energy Shield
25% reduced maximum Life
(40–60)% reduced Bleeding Duration on you
Life Leech can Overflow Maximum Life
+100 to maximum Energy Shield
+(29–37)% to Chaos Resistance
50% of Maximum Life Converted to Energy Shield
(100–150)% increased Armour and Energy Shield
25% reduced maximum Mana
25% chance to gain a Power Charge on Critical Hit
(50–100)% increased Armour and Energy Shield
+100 to Spirit
+(5–15)% to all Elemental Resistances
Intelligence provides no inherent bonus to Maximum Mana
+(10–15) to Intelligence
+(30–40) to maximum Energy Shield
+(25–35) to Spirit
+(20–30) to Intelligence
Life Regeneration is applied to Energy Shield instead
(20–30)% increased Mana Regeneration Rate
+50 to maximum Mana
50% increased Mana Regeneration Rate
Gain (20–30)% of Maximum Mana as Extra Maximum Energy Shield
(15–20)% increased Charm Effect Duration
+(40–60) to maximum Energy Shield
+(20–30) to Intelligence
You lose 5% of Energy Shield per second
Excess Life Recovery from Leech is applied to Energy Shield
Flasks gain 0.17 charges per Second
(20–30)% reduced Flask Life Recovery rate
+(20–30) to Intelligence
(20–30)% increased Flask Charges gained
Life Recovery from Flasks also applies to Energy Shield
(60–100)% increased Evasion and Energy Shield
+(10–20)% to Lightning Resistance
20% less Damage taken if you have not been Hit Recently
100% increased Evasion Rating if you have been Hit Recently
+(40–60) to maximum Life
+(30–50) to maximum Mana
Minions gain (20–30)% of their Maximum Life as Extra Maximum Energy Shield
Minions Revive 50% faster
(60–100)% increased Energy Shield
+(10–15) to Intelligence
30% slower start of Energy Shield Recharge
Energy Shield Recharge is not interrupted by Damage if Recharge began Recently
(100–150)% increased Energy Shield
+(20–30) to Strength
+(17–23)% to Chaos Resistance
Life Recharges
(100–150)% increased Energy Shield
+(100–150) to maximum Life
5% of Spell Damage Leeched as Life
Skills gain a Base Life Cost equal to 50% of Base Mana Cost
(100–150)% increased Armour and Energy Shield
-10% to Fire Resistance
+(13–17)% to Chaos Resistance
(25–50)% increased Flask Charges used
50% chance for Flasks you use to not consume Charges
(100–150)% increased Evasion and Energy Shield
+(30–50) to maximum Mana
+(17–23)% to Chaos Resistance
Dodge Roll passes through Enemies
(10–15)% increased Movement Speed
(60–80)% increased Evasion and Energy Shield
+(10–20) to Intelligence
+1 to Maximum Power Charges
+8% to Critical Damage Bonus per Power Charge
(10–15)% increased Movement Speed
(50–100)% increased Energy Shield
+(10–20) to Intelligence
Curses have no Activation Delay
(30–60)% increased Armour and Energy Shield
Adds 1 to (30–50) Lightning damage to Attacks
Drop Shocked Ground while moving, lasting 8 seconds
+(5–40)% to all Elemental Resistances
Elemental Ailment Threshold is increased by Overcapped Chaos Resistance
Armour is increased by Overcapped Fire Resistance
Energy Shield is increased by Overcapped Cold Resistance
Evasion Rating is increased by Overcapped Lightning Resistance
(100–150)% increased Armour and Energy Shield
(15–25) Life Regeneration per second
(15–25)% increased Mana Regeneration Rate
Alternating every 5 seconds:
Take 30% less Damage from Hits
Take 30% less Damage over time
Take 30% less Damage from Hits
Take 30% less Damage over time
(50–70)% increased Energy Shield
(30–40)% increased Mana Regeneration Rate
20% increased Light Radius
(8–12)% increased Spell Damage per 10 Spirit
+(30–40) to maximum Energy Shield
Minions have (20–30)% increased maximum Life
(20–30)% increased Mana Regeneration Rate
Minions' Resistances are equal to yours
(30–50)% increased Evasion and Energy Shield
(4–6)% increased Attack Speed
(5–10)% chance to Poison on Hit
All Damage from Hits Contributes to Poison Magnitude
(30–60)% increased Evasion and Energy Shield
+(30–50) to maximum Life
Life Flasks do not recover Life
On-Kill Effects happen twice
(50–80)% increased Energy Shield
+(15–30)% to Fire Resistance
(-30–-15)% to Cold Resistance
Chance to Ignite is doubled
+(40–60) to maximum Energy Shield
+(80–120) to maximum Life
(6–12)% increased Cast Speed
Sacrifice (5–15)% of Life to gain that much Energy Shield when you Cast a Spell
(40–60)% increased Armour and Energy Shield
Gain (7–10) Life per Enemy Killed
Gain (4–6) Mana per Enemy Killed
Enemies killed by anyone in your Presence count as being killed by you instead
(30–50)% increased Armour and Energy Shield
You cannot be Chilled for 6 seconds after being Chilled
You cannot be Frozen for 6 seconds after being Frozen
You cannot be Ignited for 6 seconds after being Ignited
You cannot be Shocked for 6 seconds after being Shocked
Curses you inflict are reflected back to you
(100–150)% increased Evasion and Energy Shield
(20–30)% increased Critical Hit Chance
+(13–17)% to Chaos Resistance
Equipment and Skill Gems have 50% reduced Attribute Requirements
(40–60)% increased Evasion and Energy Shield
+(10–20)% to all Elemental Resistances
Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude
Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude
Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
+(100–150) to maximum Energy Shield
Lose 5 Life when you use a Skill
(3–5) to (6–10) Physical Thorns damage
Pain Attunement
(50–80)% increased Energy Shield
(10–15)% increased Rarity of Items found
(20–30)% increased Critical Hit Chance
Eldritch Battery
(60–100)% increased Energy Shield
+(3–5)% to Maximum Cold Resistance
+(25–35)% to Cold Resistance
25% reduced Light Radius
(120–160)% increased Energy Shield
+(17–23)% to Chaos Resistance
Cannot have Energy Shield
Regenerate 0.05 Life per second per Maximum Energy Shield
+(40–60) to maximum Mana
(10–20)% increased Rarity of Items found
(20–25)% of Damage taken bypasses Energy Shield
Gain (25–30)% of Maximum Life as Extra Maximum Energy Shield
10% reduced Movement Speed
(50–100)% increased Armour and Energy Shield
+(40–60) to maximum Life
(35–50)% reduced Effect of Chill on you
(35–50)% reduced effect of Ignite on you
(35–50)% reduced effect of Shock on you
(50–100)% increased Armour and Energy Shield
+(40–80) to maximum Life
10% increased Rarity of Items found
Thorns damage is triggered by all Hits
+(60–100) to maximum Mana
25% increased Light Radius
(100–150)% increased Armour, Evasion and Energy Shield
Equipment and Skill Gems have 25% increased Attribute Requirements
You can use two copies of the same Support Gem in different Skills
(10–15)% increased Skill Speed
(40–60)% increased Armour, Evasion and Energy Shield
Immobilise enemies at 50% buildup instead of 100%
Enemies Immobilised by you take 25% less Damage
(15–30)% increased Movement Speed
(60–80)% increased Armour, Evasion and Energy Shield
Dodge Roll avoids all Hits
10% less Movement and Skill Speed per Dodge Roll in the past 20 seconds
+(80–120) to maximum Energy Shield
+(20–30) to Dexterity
Enemies in your Presence are Blinded
Enemies in your Presence gain Critical Weakness every second
+(60–100) to Evasion Rating
+(30–50) to maximum Energy Shield
Gain (25–35) Mana per Enemy Killed
Inflict Cold Exposure on Igniting an Enemy
Inflict Fire Exposure on Shocking an Enemy
Inflict Lightning Exposure on Critical Hit
Grants Skill: Raise Shield
(30–40)% increased Block chance
(30–50)% increased Armour and Energy Shield
+(15–30) to maximum Mana
Damage Blocked is Recouped as Mana
Grants Skill: Raise Shield
(40–60)% increased Block chance
(80–120)% increased Armour and Energy Shield
+50 to Spirit
+(17–23)% to Chaos Resistance
Grants Skill: Raise Shield
(60–100)% increased Armour and Energy Shield
+(10–20) to Intelligence
(30–50)% increased Mana Regeneration Rate
(30–50)% increased Cooldown Recovery Rate
Grants Skill: Raise Shield
(333–666)% increased Armour and Energy Shield
(333–666)% increased effect of Socketed Soul Cores
(50–70)% increased Energy Shield
+5% to Maximum Lightning Resistance
+(20–30)% to Lightning Resistance
50% increased Mana Regeneration Rate while stationary
(60–100)% increased Energy Shield
+(10–20) to Intelligence
+(13–19)% to Chaos Resistance
Every 3 seconds, Consume a nearby Corpse to Recover 20% of Life
10% increased Movement Speed
+(5–10) to Intelligence
(20–30)% reduced Energy Shield Recharge Rate
100% faster start of Energy Shield Recharge
(50–100)% increased Energy Shield
+(50–100) to maximum Mana
50% increased Energy Shield Recharge Rate
Energy Shield Recharge starts when you use a Mana Flask
(50–80)% increased Evasion and Energy Shield
+(15–25)% to Lightning Resistance
(30–50)% faster start of Energy Shield Recharge
The Effect of Chill on you is reversed
(200–300)% increased Armour, Evasion and Energy Shield
10% increased Rarity of Items found per Socketed Rune or Soul Core
+10 to Spirit per Socketed Rune or Soul Core
[4 Rune Sockets]
+(100–150) to maximum Energy Shield
+(10–20)% to all Elemental Resistances
(5–30)% of Damage taken Recouped as Life
(5–30)% of Damage taken Recouped as Mana
Skills have (-4–-2) seconds to Cooldown
(20–30)% increased Movement Speed
(60–120)% increased Evasion and Energy Shield
Aggravate Bleeding on Enemies when they Enter your Presence
100% increased Thorns damage
Passive /47
30% increased Damage per Curse on you
30% reduced effect of Curses on you
60% increased Energy Shield from Equipped Focus
25% increased Spell Damage while on Full Energy Shield
75% increased Energy Shield from Equipped Focus
18% increased maximum Energy Shield
12% increased Mana Regeneration Rate
6% increased Intelligence
28% increased maximum Energy Shield
Gain 12% of maximum Energy Shield as additional Stun Threshold
+1 to Maximum Energy Shield per 12 Evasion Rating on Equipped Body Armour
20% increased Evasion Rating
20% increased maximum Energy Shield
25% reduced effect of Curses on you
30% increased Evasion Rating if you have been Hit Recently
60% faster start of Energy Shield Recharge if you've been Stunned Recently
50% increased Evasion Rating if Energy Shield Recharge has started in the past 2 seconds
30% increased Evasion Rating while you have Energy Shield
20% increased Energy Shield Recovery Rate if you haven't been Hit Recently
3% increased Movement Speed while you have Energy Shield
+2 to Evasion Rating per 1 Maximum Energy Shield on Equipped Helmet
60% increased Armour from Equipped Body Armour
60% increased Energy Shield from Equipped Body Armour
Increases and Reductions to Armour also apply to Energy Shield
Recharge Rate at 40% of their value
Recharge Rate at 40% of their value
20% increased maximum Energy Shield
Defend with 120% of Armour while not on Low Energy Shield
3% increased Movement Speed
25% increased Armour
25% increased maximum Energy Shield
30% faster start of Energy Shield Recharge
30% increased Stun Threshold while on Full Life
20% faster start of Energy Shield Recharge
30% faster start of Energy Shield Recharge when not on Full Life
25% increased Energy Shield Recharge Rate
25% faster start of Energy Shield Recharge
Witch: Minions have 15% increased maximum Life
Witch: Minions Revive 15% faster
+5 to all Attributes
Gain 20% of maximum Energy Shield as additional Stun Threshold
Stun Threshold is based on 30% of your Energy Shield instead of Life
Gain 20% of maximum Energy Shield as additional Stun Threshold
20% increased Stun Threshold while on Full Life
3% increased maximum Life, Mana and Energy Shield
Gain 20% of maximum Energy Shield as additional Stun Threshold
Gain 100% of Maximum Energy Shield as additional Freeze Threshold
3% of Damage Taken Recouped as Life, Mana and Energy Shield
10% increased Energy Shield Recharge Rate
Recover 2% of Life on Kill
+10 to Intelligence
30% increased Curse Duration
Enemies Cursed by you have 50% reduced Life Regeneration Rate
Enemies you Curse cannot Recharge Energy Shield
Minions gain 15% of their Maximum Life as Extra Maximum Energy Shield
15% increased Energy Shield Recovery rate
Excess Life Recovery from Regeneration is applied to Energy Shield
Energy Shield does not Recharge
Energy Shield does not Recharge
Converts all Energy Shield to Mana
Life Recharges instead of Energy Shield
Life Recovery from Flasks applies to Energy Shield instead
Life Recovery from Flasks applies to Energy Shield instead
Ascendancy Passive /8
Ascendancy: Infernalist
Character: Witch
Reserves 25% of Life
+1 to Maximum Energy Shield per 8 Maximum Life
Ascendancy: Infernalist
Character: Witch
Maximum Mana is replaced by Maximum Infernal Flame
Gain Infernal Flame instead of spending Mana for Skill costs
Gain Infernal Flame instead of spending Mana for Skill costs
Take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum
Lose all Infernal Flame on reaching maximum Infernal Flame
10% of Infernal Flame lost per second if none was gained in the past 2 seconds
Ascendancy: Infernalist
Character: Witch
Become Ignited when you deal a Critical Hit, taking 15% of your Life and Energy Shield as Fire Damage per second
30% more Critical Damage Bonus
Ascendancy: Blood Mage
Character: Witch
Gain Energy Shield from equipped Body Armour as extra maximum Life
Ascendancy: Acolyte of Chayula
Character: Monk
You cannot Recharge Energy Shield
Mana Leech effects also Recover Energy Shield
Ascendancy: Acolyte of Chayula
Character: Monk
Removes all Spirit
Base Maximum Darkness is 100
Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
Base Maximum Darkness is 100
Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
Darkness Reservation lasts for 10 seconds
+5 to Maximum Darkness per Level
Timeless Jewel Passive /10
Divine Flesh
Vaal Keystone
All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance
Give up your flesh unto the gods, and in vulnerability find strength.
Glorious Vanity: Xibaqua
Energy Flow Studies
Vaal Notable
(8–12)% increased maximum Energy Shield
(10–15)% increased Energy Shield Recharge Rate
Thoughts and Prayers
Templar Notable
Gain 5% of Maximum Mana as Extra Maximum Energy Shield while you have at least 150 Devotion
Supreme Decadence
Eternal Keystone
Life Recovery from Flasks also applies to Energy Shield
30% less Life Recovery from Flasks
30% less Life Recovery from Flasks
You may find that having is less pleasing a thing than wanting.
Elegant Hubris: Cadiro
Circular Teachings
Kalguuran Keystone
Strength's inherent bonus is 1% increased Energy Shield per 2 Strength instead
It is both despair and inspiration, to look back,
and see oneself in the cycles of Time.
: Vorana
Siege Mentality
Kalguuran Notable
10% faster start of Energy Shield Recharge
Break 40% increased Armour
Timeless Jewel Passive Additions /1
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | (3–5)% increased maximum Energy Shield | vaal_small_energy_shield |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.