骷髏巨獸
階級: 13
等級: (1–20)
保留: (165–48) 精魂
需求: 等級 (1–90), (4–157) 智慧
召喚物資訊
來自品質的額外效果:
召喚物造成 (0–40)% 更多暈眩累積
命令
消耗: (8–83) 魔力
首次打擊
冷卻時間: 4.00 秒
攻擊速度: 基礎的 120%
攻擊傷害: 基礎的 180%
震波
可以在技能面板管理技能。
Skeletal Brute


Version 0.2.0
Skeletal Brute
Tier: 13
Level: (1–20)
Reservation: (165–48) Spirit
需求: Level (1–90), (2–205) Int
Minion Info
來自品質的額外效果:
Minions cause (0–20)% more Stun buildup
Initial Strike
Cooldown Time: 4.00 s
Attack Speed: 120% of base
Attack Damage: 120% of base
A Strike that causes a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.
Shockwave
Skills can be managed in the Skills Panel.


Level Effect /40
等級 | 需要等級 | 智慧 | 保留 | Base Damage | Minion Level |
---|---|---|---|---|---|
1 | 0 | 4 | 165 | 100%, 100%, 100% | 2 |
2 | 3 | 9 | 119 | 100%, 100%, 100% | 4 |
3 | 6 | 14 | 91 | 100%, 100%, 100% | 6 |
4 | 10 | 21 | 74 | 100%, 100%, 100% | 8 |
5 | 14 | 28 | 63 | 100%, 100%, 100% | 10 |
6 | 18 | 35 | 63 | 100%, 100%, 100% | 12 |
7 | 22 | 41 | 58 | 100%, 100%, 100% | 14 |
8 | 26 | 48 | 58 | 100%, 100%, 100% | 16 |
9 | 31 | 57 | 58 | 100%, 100%, 100% | 18 |
10 | 36 | 65 | 54 | 100%, 100%, 100% | 20 |
11 | 41 | 74 | 54 | 100%, 100%, 100% | 22 |
12 | 46 | 82 | 54 | 100%, 100%, 100% | 24 |
13 | 52 | 92 | 51 | 100%, 100%, 100% | 26 |
14 | 58 | 103 | 51 | 100%, 100%, 100% | 28 |
15 | 64 | 113 | 51 | 100%, 100%, 100% | 30 |
16 | 66 | 116 | 51 | 100%, 100%, 100% | 32 |
17 | 72 | 126 | 48 | 100%, 100%, 100% | 34 |
18 | 78 | 137 | 48 | 100%, 100%, 100% | 36 |
19 | 84 | 147 | 48 | 100%, 100%, 100% | 38 |
20 | 90 | 157 | 48 | 100%, 100%, 100% | 40 |
21 | 46 | 100%, 100%, 100% | 42 | ||
22 | 46 | 100%, 100%, 100% | 44 | ||
23 | 46 | 100%, 100%, 100% | 46 | ||
24 | 46 | 100%, 100%, 100% | 48 | ||
25 | 46 | 100%, 100%, 100% | 50 | ||
26 | 45 | 100%, 100%, 100% | 52 | ||
27 | 45 | 100%, 100%, 100% | 54 | ||
28 | 45 | 100%, 100%, 100% | 56 | ||
29 | 45 | 100%, 100%, 100% | 58 | ||
30 | 45 | 100%, 100%, 100% | 60 | ||
31 | 44 | 100%, 100%, 100% | 62 | ||
32 | 44 | 100%, 100%, 100% | 64 | ||
33 | 44 | 100%, 100%, 100% | 66 | ||
34 | 44 | 100%, 100%, 100% | 68 | ||
35 | 44 | 100%, 100%, 100% | 70 | ||
36 | 43 | 100%, 100%, 100% | 72 | ||
37 | 43 | 100%, 100%, 100% | 74 | ||
38 | 43 | 100%, 100%, 100% | 76 | ||
39 | 43 | 100%, 100%, 100% | 78 | ||
40 | 43 | 100%, 100%, 100% | 80 |
屬性 /6
骷髏巨獸
名稱 | 顯示物品素質 |
---|---|
BaseType | 骷髏巨獸 |
Class | 技能寶石 |
TargetTypes | 任何 |
Type | 召喚物, 召喚物爆炸, 創造召喚物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation, 物理, NoAttackInPlace, CommandableMinion |
ItemType | Metadata/Items/Gems/SkillGemSkeletalBrute |
ActiveSkillsCode | summon_skeleton_brute |
骷髏巨獸
階級: 13
等級: (1–20)
保留: (165–48) 精魂
需求: 等級 (1–90), (4–157) 智慧
召喚物資訊
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skeletal graft buff effect magnitude [60]
來自品質的額外效果:
召喚物造成 (0–40)% 更多暈眩累積
命令
消耗: (8–83) 魔力
base deal no damage [1]
can perform skill while moving [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
首次打擊
冷卻時間: 4.00 秒
攻擊速度: 基礎的 120%
攻擊傷害: 基礎的 180%
crushing blow [1]
melee conditional step distance [3]
震波
active skill base area of effect radius [20]
crushing blow [1]
is area damage [1]
melee conditional step distance [3]
可以在技能面板管理技能。
Skeletal Brute


Supported By /30
增幅光環 I
輔助任何有範圍效果的技能,使其範圍擴大。
增幅光環 II
輔助任何有範圍效果的技能,使其範圍擴大但減少傷害。
集中光環
輔助任何有範圍效果的技能,使該範圍變得更小,但其造成的任何範圍傷害更高。
特克羅德的復仇
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
阿姆那姆的稅賦
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
骷髏巨獸


monster no drops or experience [1]
Skeletal Brute
Spectre | N |
---|---|
Tags | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
生命
120%
+70%
抗性




傷害
200%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
8 ~ 16
攻擊時間
1.75 Second
Damage Spread
±30%
經驗值
100%
Model Size
120%
Type
SkeletonBrutePlayerSummoned
Metadata
SkeletonBrutePlayerSummoned_
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MinionMeleeStep
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 326–606
暴擊率: 5%
攻擊時間: 1.75 秒
melee conditional step distance [10]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" BaseEvents { set_minion_formation_frontline = true set_minion_formation_order = 3 } Stats { melee_conditional_step_distance = 14 active_skill_hit_damage_stun_multiplier_+%_final = 50 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonBrutePlayerSummoned_"] = { name = "Skeletal Brute", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.3, attackTime = 1.75, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MinionMeleeStep", "BoneshatterBruteMinion", "ShatteringRoarSkeletalBruteMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MinionMeleeStep"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_conditional_step_distance", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneshatterBruteMinion"] = { name = "Bonebreaker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "A [Strike|Strike] that causes a [HeavyStun|Heavy Stun] on enemies that are [PrimedStun|Primed for Stun]. Upon causing a [HeavyStun|Heavy Stun] it will also create a Shockwave, dealing a large amount of damage in an area.", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "melee_conditional_step_distance", "crushing_blow", }, levels = { [1] = {2, 3, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShatteringRoarSkeletalBruteMinion"] = { name = "Shattering Roar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Command] a Skeletal Brute to use a [Warcry], [Intimidate|Intimidating] nearby enemies and [Consume|Consuming] [Freeze] on enemies and allies to deal damage in an Area around them.", skillTypes = { [SkillType.Warcry] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Cold] = true, [SkillType.Damage] = true, [SkillType.Cooldown] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Nova] = true, [SkillType.Minion] = true, }, statDescriptionScope = "brute_warcry", castTime = 1, baseFlags = { area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_cold_damage", "secondary_maximum_base_cold_damage", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "is_commandable_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, 40, 24, critChance = 12, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.