憤怒狂靈
階級: 4
等級: (1—20)
保留: 30 精魂
需求: 等級 (1—90), (4—157) 智慧
限制 10 個召喚的怒炎之靈
每次施放法術最多召喚 2 個靈魂
魂靈持續時間為 5 秒
來自品質的額外效果:
限制 (0—1) 個召喚的怒炎之靈
可以在技能面板管理技能。
Raging Spirits
來自 /1
精魂寶石 階級 4
Level Effect /40
| 等級 | 需要等級 | 智慧 | Base Damage | Minion Level |
|---|---|---|---|---|
| 1 | 0 | 4 | 100%, 100% | 2 |
| 2 | 3 | 9 | 100%, 100% | 4 |
| 3 | 6 | 14 | 100%, 100% | 6 |
| 4 | 10 | 21 | 100%, 100% | 8 |
| 5 | 14 | 28 | 100%, 100% | 10 |
| 6 | 18 | 35 | 100%, 100% | 12 |
| 7 | 22 | 41 | 100%, 100% | 14 |
| 8 | 26 | 48 | 100%, 100% | 16 |
| 9 | 31 | 57 | 100%, 100% | 18 |
| 10 | 36 | 65 | 100%, 100% | 20 |
| 11 | 41 | 74 | 100%, 100% | 22 |
| 12 | 46 | 82 | 100%, 100% | 24 |
| 13 | 52 | 92 | 100%, 100% | 26 |
| 14 | 58 | 103 | 100%, 100% | 28 |
| 15 | 64 | 113 | 100%, 100% | 30 |
| 16 | 66 | 116 | 100%, 100% | 32 |
| 17 | 72 | 126 | 100%, 100% | 34 |
| 18 | 78 | 137 | 100%, 100% | 36 |
| 19 | 84 | 147 | 100%, 100% | 38 |
| 20 | 90 | 157 | 100%, 100% | 40 |
| 21 | 100%, 100% | 42 | ||
| 22 | 100%, 100% | 44 | ||
| 23 | 100%, 100% | 46 | ||
| 24 | 100%, 100% | 48 | ||
| 25 | 100%, 100% | 50 | ||
| 26 | 100%, 100% | 52 | ||
| 27 | 100%, 100% | 54 | ||
| 28 | 100%, 100% | 56 | ||
| 29 | 100%, 100% | 58 | ||
| 30 | 100%, 100% | 60 | ||
| 31 | 100%, 100% | 62 | ||
| 32 | 100%, 100% | 64 | ||
| 33 | 100%, 100% | 66 | ||
| 34 | 100%, 100% | 68 | ||
| 35 | 100%, 100% | 70 | ||
| 36 | 100%, 100% | 72 | ||
| 37 | 100%, 100% | 74 | ||
| 38 | 100%, 100% | 76 | ||
| 39 | 100%, 100% | 78 | ||
| 40 | 100%, 100% | 80 |
屬性 /7
憤怒狂靈
憤怒狂靈
階級: 4
等級: (1—20)
保留: 30 精魂
需求: 等級 (1—90), (4—157) 智慧
限制 10 個召喚的怒炎之靈
每次施放法術最多召喚 2 個靈魂
魂靈持續時間為 5 秒
base deal no damage [1]
display minion monster type [20]
來自品質的額外效果:
限制 (0—1) 個召喚的怒炎之靈
可以在技能面板管理技能。
Raging Spirits
憤怒狂靈
raging_spirits_buff
Raging Spirits
屬性 /4
raging_spirits_buff
| 名稱 | 顯示物品素質 |
|---|---|
| IsSkillBuff | 1 |
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
憤怒狂靈
創造物40% 更多攻擊速度
Raging Spirit
| Spectre | N |
|---|---|
| Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
生命
25%
抗性
傷害
70%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 12
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
RagingSpiritPlayerSummoned
Metadata
RagingSpiritPlayerSummoned
IsSummoned
Y
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MinionMeleeStep
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 131—196
暴擊率: 5%
攻擊時間: 1 秒
melee conditional step distance [10]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/PlayerSummonedMinionBase"
Positioned
{
collision_hull_type = "projectile"
}
Stats
{
untargetable_by_monster_ai = 1
}
Actor
{
basic_action = "Emerge2"
}Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RagingSpirit/RagingSpiritPlayerSummoned"] = {
name = "Raging Spirit",
life = 0.25,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.7,
damageSpread = 0.2,
attackTime = 1,
attackRange = 12,
accuracy = 1,
skillList = {
"MinionMeleeStep",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MinionMeleeStep"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_conditional_step_distance",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
40% 更多攻擊速度
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 攻擊 速度 |
憤怒狂靈 怪物 /1
| 名稱 | 詞綴 | Spectre |
|---|---|---|
| 烈火之手.尼亞薩 | monster dropped item rarity +% [1500] | Y |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.