怒炎之靈
階級: 4
等級: (1–20)
保留: 30 精魂
需求: 等級 (1–90), (4–157) 智慧
限制 10 個召喚的怒炎之靈
每次施放法術最多召喚 2 個靈魂
魂靈持續時間為 5 秒
來自品質的額外效果:
限制 (0–1) 個召喚的怒炎之靈
可以在技能面板管理技能。
Raging Spirits


Version 0.2.0
Raging Spirits
Tier: 4
Level: (1–20)
Reservation: 30 Spirit
需求: Level (1–90), (2–205) Int
While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them. Enemies will not directly engage these Minions, and can pass through them.
Limit 10 Summoned Raging Spirits
Fire Area Spells summon a Spirit per 1.5 metres of radius
Projectiles from Fire Spells summon a Spirit on hit
Projectiles from Fire Spells summon a Spirit on hit
Maximum 2 Spirits summoned per Spell cast
Spirit duration is 5 seconds
來自品質的額外效果:
Limit (0–1) Summoned Raging Spirit
Skills can be managed in the Skills Panel.


Level Effect /40
等級 | 需要等級 | 智慧 | Base Damage | Minion Level |
---|---|---|---|---|
1 | 0 | 4 | 100%, 100% | 2 |
2 | 3 | 9 | 100%, 100% | 4 |
3 | 6 | 14 | 100%, 100% | 6 |
4 | 10 | 21 | 100%, 100% | 8 |
5 | 14 | 28 | 100%, 100% | 10 |
6 | 18 | 35 | 100%, 100% | 12 |
7 | 22 | 41 | 100%, 100% | 14 |
8 | 26 | 48 | 100%, 100% | 16 |
9 | 31 | 57 | 100%, 100% | 18 |
10 | 36 | 65 | 100%, 100% | 20 |
11 | 41 | 74 | 100%, 100% | 22 |
12 | 46 | 82 | 100%, 100% | 24 |
13 | 52 | 92 | 100%, 100% | 26 |
14 | 58 | 103 | 100%, 100% | 28 |
15 | 64 | 113 | 100%, 100% | 30 |
16 | 66 | 116 | 100%, 100% | 32 |
17 | 72 | 126 | 100%, 100% | 34 |
18 | 78 | 137 | 100%, 100% | 36 |
19 | 84 | 147 | 100%, 100% | 38 |
20 | 90 | 157 | 100%, 100% | 40 |
21 | 100%, 100% | 42 | ||
22 | 100%, 100% | 44 | ||
23 | 100%, 100% | 46 | ||
24 | 100%, 100% | 48 | ||
25 | 100%, 100% | 50 | ||
26 | 100%, 100% | 52 | ||
27 | 100%, 100% | 54 | ||
28 | 100%, 100% | 56 | ||
29 | 100%, 100% | 58 | ||
30 | 100%, 100% | 60 | ||
31 | 100%, 100% | 62 | ||
32 | 100%, 100% | 64 | ||
33 | 100%, 100% | 66 | ||
34 | 100%, 100% | 68 | ||
35 | 100%, 100% | 70 | ||
36 | 100%, 100% | 72 | ||
37 | 100%, 100% | 74 | ||
38 | 100%, 100% | 76 | ||
39 | 100%, 100% | 78 | ||
40 | 100%, 100% | 80 |
屬性 /7
怒炎之靈
怒炎之靈
階級: 4
等級: (1–20)
保留: 30 精魂
需求: 等級 (1–90), (4–157) 智慧
限制 10 個召喚的怒炎之靈
每次施放法術最多召喚 2 個靈魂
魂靈持續時間為 5 秒
base deal no damage [1]
display minion monster type [20]
來自品質的額外效果:
限制 (0–1) 個召喚的怒炎之靈
可以在技能面板管理技能。
Raging Spirits


Supported By /48
縮短持續時間 I
輔助任何具持續時間的技能,縮短其持續時間。
縮短持續時間 II
輔助任何具持續時間的技能,縮短其持續時間。
延長持續時間 I
輔助任何具持續時間的技能,延長其持續時間。
延長持續時間 II
輔助任何具持續時間的技能,延長其持續時間。
特克羅德的復仇
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
阿姆那姆的稅賦
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
怒炎之靈
raging_spirits_buff
Raging Spirits
屬性 /4
raging_spirits_buff
名稱 | 顯示物品素質 |
---|---|
IsSkillBuff | 1 |
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
怒炎之靈

40% 更多攻擊速度
Raging Spirit
Spectre | N |
---|---|
Tags | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
生命
25%
抗性




傷害
70%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 12
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
RagingSpiritPlayerSummoned
Metadata
RagingSpiritPlayerSummoned
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MinionMeleeStep
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 131–196
暴擊率: 5%
攻擊時間: 1 秒
melee conditional step distance [10]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase" Positioned { collision_hull_type = "projectile" } Stats { untargetable_by_monster_ai = 1 } Actor { basic_action = "Emerge2" }
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RagingSpirit/RagingSpiritPlayerSummoned"] = { name = "Raging Spirit", life = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1, attackRange = 12, accuracy = 1, skillList = { "MinionMeleeStep", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MinionMeleeStep"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_conditional_step_distance", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% 更多攻擊速度
Family | IncreasedAttackSpeed |
---|---|
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack speed |
怒炎之靈 怪物 /1
名稱 | 詞綴 | Spectre |
---|---|---|
烈火之手.尼亞薩 | monster dropped item rarity +% [1500] | Y |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.