Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Skill Gem /91
VesselofWrath
Shapeshift into a burning monstrosity and leap through the air to crash down upon the earth, Slamming twice and creating Molten Fissures. Consumes Rage to create additional Molten Fissures.
SorceressFrostWall
Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.
WitchFirestorm
Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
SorceressIncinerate
Gain fuel by spending Mana on any Skill, then use the accumulated fuel to conjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel. Consumes a Fire Infusion if possible to also create Ignited Ground. Cannot gain fuel while using this skill.
SorceressBallLightning
Fire a slow-moving Projectile that moves through enemies. The Projectile itself does not Hit enemies, but repeatedly discharges bolts of Lightning at nearby enemies. Consumes a Fire Infusion if possible to slow down over time, create Ignited Ground as it travels, and explode dealing Fire damage in an Area after it dissipates.
SorceressOrbOfStorms
Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.
BruteEarthquake
Smash the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a duration. Cannot create Jagged Ground on top of an existing patch, or if you already have the maximum number of active patches.
Wither
Channel a debilitating hex that Withers enemies in the area.
BruteSunder
Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.
DeathPactSkill
Sacrifice the life of a Minion to deal Chaos damage in an area around it. If you have no Minions, your own life is sacrificed instead.
WitchBruteSkeleton
Activate to summon hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies and Warcry on Command. This Warcry Intimidates nearby enemies and Consumes Freeze on enemies and allies to deal damage in an Area around them.
WitchArcherSkeleton
Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.
RangerPlagueBearerSkill
While active, stores a portion of the Poison Damage you deal. Using this Skill unleashes the stored Poison to damage and Poison enemies around you.
MercArtilleryBallista
Deploy a Ballista Totem that fires bolts skyward, to explode a short time after landing.
ReapWeaponSkill
Conjure a bloody scythe that sweeps across the targeted area, dealing Physical damage to enemies and applying Critical Weakness. Cannot be Triggered.
GalvanicFieldWeaponSkill
Gain a Buff that boosts your Shock chance. Shocking an enemy consumes the Buff to attach an Orb of electricity to that enemy. The Orb fires bolts of electricity at nearby enemies until it expires.
HuntressBloodHuntSkillIcon
Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.
HuntressWhirlingSlash
Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.
HuntressSpearField
Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.
HuntressStormSpear
Throw a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.
HuntressGlacialLance
Throw a single Piercing lance that leaves icy fragments in its wake. The fragments Chill nearby enemies. Consumes a Frenzy Charge if possible to cause the glacial fragments created by the first Projectile to explode outwards after a short duration, peppering enemies with shrapnel.
MonkWhirlingAssault
Advance while hitting enemies around you with a series of spinning Strikes.
MonkGaleStrikeSwing
Batter enemies at range by generating a gust of wind as you swing. Enemies will be Dazed and Knocked Back based on how close they are to you.
holygroundfire
[DNT] Conjure a field of hazardous mushrooms that explode when enemies make contact. The explosion deals Physical damage and leaves a spore cloud that deals Chaos damage over time to enemies that enter the space.
SorceressManaTempest
Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.
DarkTempest
[DNT-UNUSED] Create a storm of deathly energies that Empowers your Mana-costing Spells with Cold damage while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. As the storm persists it creates slowly expanding Chilled Ground. Enemies that enter the eye of the storm are [Blinded]. When you leave the storm, or run out of Mana, the storm ends and unleashes a death-wave, damaging enemies on the Chilled Ground.
ChokingMistsSkillIcon
Dash to an enemy and Strike them, Culling enemies if their life is low enough. When this skill kills an enemy you draw out their final fears, crushing them to create a shockwave. Enemies around you that can be Culled will be highlighted.
DruidVolcano
Uplift a volcano from the earth, damaging enemies standing on it and releasing a spray of molten Projectiles. While the volcano persists, Slamming it will cause another Projectile spray. Channelling this Skill for longer makes the initial eruption more violent, but does not affect subsequent Projectile sprays.
RangerSpiralVolleySkill
Load your Bow with a volley of enchanted arrows and fire them in a circle as you spin forward, firing directly at targets if possible. Consumes Frenzy Charges to cause the arrows to deal more damage and Chain to other targets. Each target can only be Hit once.
DruidWyvernSwipe
Shapeshift into a Wyvern and perform a wide slash with your wingtip claws. Consumes a Power Charge if possible to grant you a Buff that gives you extra Lightning damage. While you have the Buff, Rend covers a much larger area but is slower.
TectonicSlam
[DNT-UNUSED] Make alot of fire
ghostlythrow
[DNT-UNUSED] Throw Spirally
MonkTempestBell
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.
WitchBoneStorm
Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel Impales enemies Hit, causing subsequent Attack Hits against those targets to deal extra damage. Consumes your Power Charges to cause much larger explosions.
RangerPoisonBloomSkill
Fire a rain of Toxic Pustules into the air. The Pustules deal damage on impact, then Detonate after a delay. They can also be Poisoned, causing them to Detonate faster and more violently.
RangerShockingArrow
Fire an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies, with a high chance to Shock. Shocking any enemy with the Bolt also applies Shock to all enemies near the impact.
RangerLightningRodRainSkill
Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill reduces this delay, causing bursts to happen more quickly.
RangerSnipeShotArrow
Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.
RangerElectrocutingRodSkill
Fire an electrifying arrow that explodes in an Area on Hit. Hitting an enemy will attach an Electrocuting Rod to them, causing all incoming Lightning damage to build up Electrocution. This rod is removed when the enemy is next Electrocuted.
RangerPoisonVineArrowSkill
Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.
ElementalSiphonSkillIcon
Dash to an enemy and nullify their Resistance. Hitting an enemy with positive Elemental Resistance will reduce their highest Elemental Resistance to 0 for a duration and triggers Infuse Weapon, granting your Spear the maximum possible Surges corresponding to the removed Resistance. If this skill doesn't remove any Resistances, its cooldown is reset. This skill cannot be Ancestrally Boosted.
RangerWindDancerSkill
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
WitchDarkEffigy
Raise a Totem that bombards enemies afflicted by Chaos damage over time Debuffs.
ShankgonneSkill
Replaces your dodge roll with an explosive-assisted leap, firing off a round from your prosthetic cannon leg that Blinds and Ignites enemies in the area you escape from. The explosion will cause any Grenades in its area of effect to also explode.
BruteStampede
Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them. Once you begin your charge, the use speed of this Skill is affected by movement speed instead of Attack speed.
BruteShieldWall
Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
PowerShotIncendiary
Load your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.
PowerShotPermafrost
Load your Crossbow with icy bolts that create two walls of Ice Crystals at the end of their flight.
RapidShotPermafrost
Load your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at the impact location that arms after a duration. After arming, the ice shards explode when enemies step on them, dealing more damage the longer they have been armed, up to a maximum. Using this Skill again reloads the clip.
SiegeCascadeStormblast
Load your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this Skill again reloads the clip.
BruteLeapSlam
Jump into the air, damaging enemies where you land.
FireballSkillStaff
Launch a fiery Projectile towards a target.
RangerBrewConcoctionPoisonSkill
Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area. The thrown flask Consumes Poison on Hit to cause an acidic burst. This damage is not based on your unarmed damage, so this is not considered an Unarmed Attack
MonkVaultingImpact
Leap forward and Slam the ground, sending out a shockwave. The shockwave applies Broken Stance to Dazed enemies, causing any Hits against those enemies to deal extra damage.
MonkStormWave
Sweep your Quarterstaff, projecting a bolt of Lightning through the ground in a long fissure ahead of you.
MercClusterGrenade
Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.
RangerTornadoShotSkill
Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.
RangerFreezingSalvoSkill
Passively gains Seals over time. Using the skill fires a projectile, and breaks the Seals, Repeating for each of them, and for each additional projectile the skill is given. For each time it Repeats normally, it will also Repeat an additional time targeting a different Ice Fragment in its area of effect if able, Detonating those Ice Fragments immediately.
RangerGasCloudSkill
[DNT-UNUSED] Creates a Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast. (Wording copied from Toxic Grenade.)
MonkGatheringStorm
Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with Perfect Timing performs a Lightning-assisted dash that releases shockwaves from enemies you dash through. Perfectly Timed dash also explodes Tempest Bells on hit creating a shockwave that deals more damage and has a larger area, leaving Shocked Ground in its wake. This skill cannot be Ancestrally Boosted.
PrimalistBloodBoilsSkillIcon
Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.
AtzirisContempt
Stamp your spear, destroying all Bloodstone Lances on each enemy in your Presence to cause a damaging explosion around that enemy. Each explosion gains new benefits when reaching higher thresholds of Bloodstone Lances removed from an enemy, causing them to deal more damage, have increased area of effect, and Leech Life from enemies caught in the blast.
WindstormLanceSkillIcon
Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.
PrimalStrikesSkillIcon
Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Elemental Exposure, and can Consume Shock to conjure a stampede of spirits.
HuntressOverchargedSpear
Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.
CaltropsOnDodgeSkillIcon
While active, scatters caltrops in your wake when you dodge.
TacticianDeathFromAboveSkillIcon
Recruit artillery Minions that take up positions behind you. They will lie in wait for your Command, then fire volleys of arrows at the target location.
MonkVoidIllusion
While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will cause damaging explosions. Copies created this way have 1 Life.
WardingSteel
While active, stores a percentage of the Physical damage that is prevented by your Armour or other sources of damage reduction. Using this Skill releases the stored damage as a nova of spikes.
DruidFlameBreath
Shapeshift into a Wyvern and take to the skies, immolating enemies with a jet of fire. Channelling ends after a short amount of time but can be prolonged by spending Rage. Consumes a Power Charge if possible to Empower the Skill, Gaining extra Lightning damage and spending Rage more slowly.
DruidFuryoftheMountain
Shapeshift into a Bear and repeatedly pound the ground, creating Molten Fissures that travel randomly in a wide arc in front of you.
DruidAwakenedForest
Spur the growth of huge vines, which emerge randomly within the target area. The vines crash to the ground then retreat, targeting nearby enemies if possible.
WarriorForgeHammer
Hurl a fiery hammer that Slams into the ground and lodges there. While the hammer is lodged in the ground, reusing this Skill recalls the hammer and resets the Skill's cooldown. Alternatively, using a Warcry near the lodged hammer causes it to shatter, releasing a number of Molten Fissures in a spiral.
RangerToxicDomain
Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, Regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned. Pustules will Detonate after a duration or when enough Poison has been applied, dealing more damage based on the stored Poison damage and applying Poison in an area around it.
WinnowingFlame
Conjure an abyssal scythe that sweeps across the targeted area, dealing Fire damage to enemies and Consuming Ignite to create pillars of flame. Cannot be Triggered.
SmithOfKitavaImbueWeaponSkillIcon
[DNT-UNUSED] An Edict, but flawed.
DruidShamanUnleashtheElementsSkill
Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.
AcolyteOfChayulaSpecialNodeSkill
Build Glory by dealing Chaos damage to enemies. When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon.
BruteShieldBlock
[DNT] Raise your Crossbow to Block all incoming Blockable hits. Releasing performs a Kinetic Bash, damaging enemies in front of you dealing more damage based on your Heavy Stun Buildup. While your Crossbow is raised Blocking too much damage may Heavy Stun you.
ExpeditionMarkofRepulsion
Target an area and Curse enemies within with a Verisium Rune, inflicting them with Fragility. Hitting these enemies causes the Curse to Trigger an explosion to deal damage in an area and apply significant Knockback to other enemies near the Cursed target, with more Stun buildup based on the Fragility on the target Hit.
ExpeditionTriskelionCascade
Tap into the power of the Triskelion Flame to Empower the next Cascadable Spell you cast. The Empowered Spell becomes centred on your location, and Cascades to six areas around you in a Triskelion pattern.
ExpeditionVerisiumComet
Build Glory by spending Runic Ward. When you have maximum Glory, you may call down a mass of Verisium from the sky, dealing high damage at the targeted location and summoning a Temporary Minion. Targeting close to you will cause you to jump back as you cast. Consumes a Verisium Infusion, if possible, to increase the number of Minions summoned .
ExpeditionRunewordHazard
Spend Runic Ward to create a number of Hazardous Runes in a cone in front of you, which arm after a time. After arming, these Runes will activate when enemies step on them, exploding to deal Attack damage that is not based on your Weapon's damage and apply Electrocution buildup.
Skill Gem Quality /6
ChokingMistsSkillIcon
(010)% more Area of Effect
HuntressGlacialLance
active skill base area of effect radius [0,4]
HuntressRemoteMineSpear
active skill base area of effect radius [0,4]
RangerToxicDomain
active skill base area of effect radius [0,3]
ThunderfistUniqueSkill
active skill base area of effect radius [0,2]
RoostOfTheRavenKingSwarm
Raven Flock's Skills have (020)% increased Area of Effect
Support Gem /40
IncreasedAreaOfEffectSupport
Supports any skill with an area of effect, making it larger.
IncreasedAreaOfEffectSupport
Supports any skill with an area of effect, making it larger.
ConcentratedEffectSupport
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
SpellEchoSupport
Supports Cascadable Spells you use yourself. Supported Spells Echo.
ExpandSupport
Supports Spells you cast yourself, Sealing them over time. The Seals are broken when cast, increasing area of effect. Cannot support Channelling Skills or Skills with a Cooldown or which already gain Seals.
BurstingPlagueSupport
Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.
WallFortressSupport
Supports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage and have lowered Area of Effect.
RitualisticCurseSupport
Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies.
CorruptingCrySupport
Supports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.
CorruptingCrySupport
Supports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.
Paquate
Supports Warcries, Triggering Twisted Pact to inflict Corrupted Blood on enemies in their area of effect., at the cost of your Life.
SoulbreakerSupport
Supports skills you use yourself, causing them to Trigger a Chaos Damage nova when breaking Enemy Energy Shield.
SpellCascadeSupport
Supports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.
CascadingSlams
Supports Slams you use yourself, causing them to create simultaneous Aftershocks behind the Slam, but lowering Aftershock damage and area of effect with Supported Skills. Cannot Support Skills which create Fissures.
BranchingFissuresSupport
Supports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.
BranchingFissuresSupport
Supports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.
LineageKaom
Supports Skills which create fissures in the ground, causing them to create many additional fissures at the cost of damage, speed, and area of effect.
AstralProjectionSupport
Supports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.
ExecrateSupport
Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
Trialmaster
Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage, Area of Effect, and Projectile Speed randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.
ReachSupport
Supports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.
Greatwood
Supports Skills which create Totems, preventing you from having more than one of that Totem but granting significant benefits for Supported Totems based how many allied Totems are near them. Does not Support Skills used by Minions.
Greatwood
[DNT] Supports Skills which create Totems, limiting their active Totem count to one but granting significant benefits for supported Totems based how many allied Totems are near them. Does not support Skills used by Minions.
SplinterTotemSupport
Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
SplinterTotemSupport
Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
ExpandingGroundSupport
Supports Skills that create Ground Surfaces, causing those Surfaces to grow over time, up to a limit.
BlankRedSupport
[DNT] Totemic Aegis
BlankRedSupport
[DNT] From the Grave Support
Zarokh
Supports Cascadable Spells you cast yourself. Supported Spells Echo thrice, but are given a Cooldown. Cannot support skills which already have a Cooldown.
MorganasTempest
Supports Storm skills, increasing their Limit and causing them to move quickly from the user to the target location, but become less effective. Cannot Support Triggered Skills.
ExplosiveGrowth
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown.
ExplosiveGrowth
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit.
Hayoxi
Supports Curse Skills, giving them a short cooldown but causing them to create areas which Curse enemies so long as they are within them. Cursed areas from Supported Skills gather power before erupting in a column of annihilating light after a moderate delay.
ZerphisLegacy
Supports Attacks and Warcries you use yourself. Supported Skills gain a Glory requirement, and build Glory when you spend Life on Skills. Supported Skills deal more damage and have significantly increased area of effect.
DangerousResolveSupport
Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.
EchoingCrySupport
Supports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.
MinionMeleeSplashSupport
Supports Skills which create Minions which Strike, increasing their Area of Effect and causing those Minions' Strikes to have Melee Splash.
VruunsSpike
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills expend their Combo when used, gaining more area of effect the higher Combo they had. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.
VoranasSiege
Supports skills which Hit targets and have an area of effect, increasing the affected area and causing it to Hit Isolated targets harder.
Item mods /14
NameLevelPre/SufDescriptionWeight
of Direction23Suffix(3645)% increased Presence Area of Effect Aurasceptre 1
default 0
of Outreach40Suffix(4655)% increased Presence Area of Effect Aurasceptre 1
default 0
of Guidance56Suffix(5665)% increased Presence Area of Effect Aurasceptre 1
default 0
of Influence72Suffix(6680)% increased Presence Area of Effect Aurasceptre 1
default 0
of Scurrying23SuffixMinions have (58)% increased Area of Effect Minionring 0
genesis_tree_minion 1
default 0
of Bustling36SuffixMinions have (912)% increased Area of Effect Minionring 0
genesis_tree_minion 1
default 0
of Trampling49SuffixMinions have (1316)% increased Area of Effect Minionring 0
genesis_tree_minion 1
default 0
of Storming61SuffixMinions have (1720)% increased Area of Effect Minionring 0
genesis_tree_minion 1
default 0
of Stampeding73SuffixMinions have (2124)% increased Area of Effect Minionring 0
genesis_tree_minion 1
default 0
of Analysis23SuffixSpell Skills have (68)% increased Area of Effect Casterbelt 0
genesis_tree_caster 1
default 0
of Experimentation48SuffixSpell Skills have (911)% increased Area of Effect Casterbelt 0
genesis_tree_caster 1
default 0
of Understanding69SuffixSpell Skills have (1214)% increased Area of Effect Casterbelt 0
genesis_tree_caster 1
default 0
of the Berserker45SuffixWarcry Skills have (1529)% increased Area of Effectberserking 1
default 0
of the Berserker75SuffixWarcry Skills have (3050)% increased Area of Effectberserking 1
default 0
Monsters mods /11
NameLevelPre/SufDescriptionWeight
of Giants10Suffix100% more Area of Effectboss 0
allows_inc_aoe 1
default 0
1Uniqueactive skill area of effect radius +% final [50]
main hand base maximum attack distance [6]
off hand base maximum attack distance [6]
stance movement speed +% final [50]
Attack Speed
1UniqueBurns Ground on Death
monster ground effect on death base duration ms [6000]
monster ground fire on death base area of effect radius [16]
Damage Elemental Fire
1UniqueSpreads Caustic Ground on Death
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Damage Chaos
1UniqueSpreads Caustic Ground on Death
monster caustic cloud on death base area of effect radius [16]
monster ground effect on death base duration ms [6000]
Damage Chaos
1UniqueBurns Ground on Death
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Damage Elemental Fire
1Unique800% increased Area of Effect of Aura Skills Aura
1Unique125% increased Area of Effect
Thug's Grip1Torment50% increased maximum Life
125% increased Area of Effect
20% increased Character Size
Life
default 1
1Uniqueactive skill area of effect radius +% final [-20,20]
1Unique50% increased Area of Effect
Map mods /21
NameLevelPre/SufDescriptionWeight
Giant69UniqueMonsters have 70% increased Area of Effect
Found Items have (13)% chance to drop Corrupted in Area
Area contains 1 additional packs of Corrupted Vaal Monsters
12% increased Quantity of Items found in this Area
secret_area 1
default 0
of Giants1UniqueMonsters have 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Giants1UniqueMonsters have 25% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Giants68UniqueMonsters have 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Giants1UniqueMonsters have 70% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Giants73UniqueMonsters have 70% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Giants1UniqueMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Giants1UniqueMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Giants78UniqueMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
Titan's1UniqueUnique Boss has 25% increased Life
Unique Boss has 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
low_tier_map 1
no_boss 0
expedition_logbook 0
primordial_map 0
default 0
Titan's1UniqueUnique Boss has 30% increased Life
Unique Boss has 55% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
mid_tier_map 1
no_boss 0
expedition_logbook 0
primordial_map 0
default 0
Titan's1UniqueUnique Boss has 35% increased Life
Unique Boss has 70% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
top_tier_map 1
no_boss 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Titan's1UniqueUnique Boss has 35% increased Life
Unique Boss has 70% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Life
top_tier_map 0
no_boss 0
maven_map 1
primordial_map 1
default 0
of Impotence1UniquePlayers have 15% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Impotence1UniquePlayers have 10% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Impotence68UniquePlayers have 15% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Impotence1UniquePlayers have 20% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
of Impotence73UniquePlayers have 20% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
of Impotence1UniquePlayers have 25% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
of Impotence1UniquePlayers have 25% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
top_tier_map 0
maven_map 1
primordial_map 1
default 0
of Impotence78UniquePlayers have 25% less Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
top_tier_map 0
expedition_logbook 1
default 0
Delve Area mods /5
NameLevelPre/SufDescriptionWeight
1DelveAreaMonsters have 30% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
20DelveAreaMonsters have 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
52DelveAreaMonsters have 60% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
92DelveAreaMonsters have 75% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
173DelveAreaMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
default 1
Heist Area mods /9
NameLevelPre/SufDescriptionWeight
of Giants1SuffixMonsters have 20% increased Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Giants46SuffixMonsters have 30% increased Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Giants68SuffixMonsters have 45% increased Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Giants73SuffixMonsters have 70% increased Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Giants78SuffixMonsters have 100% increased Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Impotence1SuffixPlayers have 10% less Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Impotence68SuffixPlayers have 15% less Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Impotence73SuffixPlayers have 20% less Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
of Impotence78SuffixPlayers have 25% less Area of Effect
map item drop quantity +% [13]
map item drop rarity +% [8]
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
default 1
Misc mods /25
NameLevelDomainPre/SufDescriptionWeight
1FlaskUnique(1020)% increased Area of Effect during Effect
Blasting1JewelPrefix(46)% increased Area of Effectstrjewel 1
intjewel 1
default 0
Expanding1JewelPrefix(812)% increased Area of Effect of Curses Caster Curseintjewel 1
default 0
Companion1JewelPrefixMinions have (58)% increased Area of Effect Minionstrjewel 1
default 0
Rallying1JewelPrefixBanner Skills have (616)% increased Area of Effectstrjewel 1
default 0
Iconic1JewelPrefix(1525)% increased Presence Area of Effect Aurastrjewel 1
intjewel 1
default 0
Blasting1JewelPrefixNotable Passive Skills in Radius also grant (23)% increased Area of Effectstr_radius_jewel 1
int_radius_jewel 1
default 0
Expanding1JewelPrefixNotable Passive Skills in Radius also grant (36)% increased Area of Effect of Curses Caster Curseint_radius_jewel 1
default 0
Companion1JewelPrefixNotable Passive Skills in Radius also grant Minions have (35)% increased Area of Effect Minionstr_radius_jewel 1
default 0
Rallying1JewelPrefixSmall Passive Skills in Radius also grant Banner Skills have (23)% increased Area of Effectstr_radius_jewel 1
default 0
Iconic1JewelPrefixNotable Passive Skills in Radius also grant (812)% increased Presence Area of Effect Aurastr_radius_jewel 1
int_radius_jewel 1
default 0
1JewelUniqueMinions have (68)% increased Area of Effect Minion
1JewelUnique(1015)% increased Area of Effect while Unarmed
1JewelUnique(4060)% increased Trap Trigger Area of Effect
1MapDeviceUniqueUnique Boss deals 10% increased Damage
Unique Boss has 10% increased Attack and Cast Speed
Unique Boss has 10% increased Life
Unique Boss has 20% increased Area of Effect
map pantheon flask capture boss soul [1]
Attack Caster Speed
Lightless1AbyssPrefixMinions have (48)% increased maximum Life
minion area of effect +% [3,6]
Life Minion
strjewel 1
intjewel 1
dexjewel 1
default 0
Lightless1AbyssPrefix(815)% increased Presence Area of Effect
Aura Skills have (24)% increased Magnitudes
Aura
strjewel 1
intjewel 1
dexjewel 1
default 0
of Amanamu65AbyssSuffix(2535)% increased Presence Area of Effect amanamu Aurahelmet 1
default 0
amanamu_mod 1
of Amanamu65AbyssSuffix(1220)% increased Area of Effect of Curses amanamu Caster Cursestr_armour 0
int_armour 0
str_int_armour 0
gloves 1
default 0
amanamu_mod 1
Kurgal's65AbyssPrefixSpell Skills have (1020)% increased Area of Effect kurgal Casterfocus 1
default 0
kurgal_mod 1
of Amanamu65AbyssSuffixSpell Skills have (816)% increased Area of Effect amanamu Casterwand 1
default 0
amanamu_mod 1
Amanamu's65AbyssPrefix(1223)% increased Area of Effect for Attacks amanamu Attackbow 1
spear 1
default 0
amanamu_mod 1
1AbyssSuffix(1121)% increased Area of Effect of Curses Cursewatcher_abyss_suffix 1
default 0
1AbyssSuffix(4655)% increased Presence Area of Effect Aurawatcher_abyss_suffix 1
default 0
0IncursionLimbUnique(1525)% increased Presence Area of Effect Aura
Item /13
TempleMap
Commanding Arm
has incursion limb [1]
(1525)% increased Presence Area of Effect
1HMace01
Runemastered Wooden Club
Physical Damage: 132-220
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 55, 97 Str
(2030)% increased Area of Effect for Attacks
1HMace01
Runeforged Wooden Club
Physical Damage: 83-138
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.3
Requires: Level 38, 68 Str
(2030)% increased Area of Effect for Attacks
RitualCorruptedIdol2
Idol of the Martyr
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon, Wand or Staff: 25% reduced Spirit, Meta Skills gain 40% increased Energy
Sceptres: 40% reduced Presence Area of Effect, Aura Skills have 25% increased Magnitudes
Martial Weapon, Wand or Staff: Invocated skills have 25% increased Maximum Energy, Meta Skills have 25% reduced Reservation Efficiency
Sceptres: Allies in your Presence Regenerate 3% of your Maximum Life per second, 25% reduced Life Regeneration rate
AzmeriSocketableBear
Bear Idol
Stack Size: 1 / 10
Helmets: 10% increased Area of Effect
Sceptres: Allies in your Presence deal 12 to 18 added Attack Physical Damage
Helmets: 12% increased Reservation Efficiency of Companion Skills
Sceptres: 40% increased Attack Damage while Shapeshifted
AzmeriSocketableFox
Fox Idol
Stack Size: 1 / 10
Limited to: 1
Body Armours: Idols socketed in this item gain the benefits of their Bonded modifiers, display additional socketable mods for idols [1]
Sceptres: 50% increased Presence Area of Effect
Body Armours: +5% to Quality of all Skills
Sceptres: Minions have 30% increased Area of Effect
ConcentratedDistilledSuffering
ConcentratedDistilledSufferingConcentrated Liquid Suffering
Stack Size: 1 / 10
Players in Area are 25% Delirious
Unique Monsters have 1 additional Rare Modifier
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
 
Ruby Prefix: +(12) to Maximum Rage
Sapphire Prefix: (46)% increased Area of Effect
Emerald Suffix: (12)% increased Movement Speed
TimelostConcentratedDistilledSuffering
TimelostConcentratedDistilledSufferingAncient Concentrated Liquid Suffering
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
 
Ruby Prefix: Notable Passive Skills in Radius also grant +1 to Maximum Rage
Sapphire Prefix: Notable Passive Skills in Radius also grant (23)% increased Area of Effect
Emerald Suffix: Notable Passive Skills in Radius also grant 1% increased Movement Speed
Ring1
[DNT-UNUSED] Scarecrow Drop
[DNT-UNUSED] Fill Me In
[DNT-UNUSED] Grants 10% increased Area of Effect
StandardVerisium
StandardVerisiumExpansive Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: Remnants can be collected from (3550)% further away
Body Armour: (3550)% increased Presence Area of Effect
Helmet: (1829)% increased Mana Cost Efficiency
Boots: Temporary Minion Skills have +(12) to Limit of Minions summoned
CelestialVerisium
CelestialVerisiumMystic Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: Spell Skills have (1015)% increased Area of Effect
Gloves: (1015)% increased Area of Effect for Attacks
Boots: +(1015) to Spirit
Quiver: (2535)% chance to Chain an additional time
Caster Weapon: +1 to maximum number of Elemental Infusions
EndgameRune9
Ancient Rune of Witchcraft
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Foci: 40% increased Area of Effect of Curses
Foci: 15% faster Curse Activation
GameWarpRuneUniqueFragment
Legacy of Ezomyte Peak
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: 15% increased Area of Effect, Unwavering Stance
Helmets: 50% reduced Slowing Potency of Debuffs on You
Unique /10
Deidbell
Requires: Level 33, 48 Str
(60100)% increased Armour
+(1020) to Strength
(2030)% increased Warcry Speed
Warcries Explode Corpses dealing 10% of their Life as Physical Damage
Warcry Skills have (2030)% increased Area of Effect
FixationOfYix
Requires: Level 24
+(57) to all Attributes
+100 to maximum Life
Allies in your Presence have (3050)% increased Critical Hit Chance
Allies in your Presence have (3050)% increased Critical Damage Bonus
Allies in your Presence have (1020)% increased Attack Speed
Allies in your Presence have (1020)% increased Cast Speed
50% reduced Presence Area of Effect
IdolOfUldurn
Requires: Level 24
(24) Life Regeneration per second
+(6080) to maximum Life
+(1020) to Dexterity
(2040)% reduced Presence Area of Effect
(1015)% increased Spirit
Skills have +1 to Limit
EzomytePeak
Requires: Level 12, 19 Str
(50100)% increased Armour
+(5080) to maximum Life
(36) Life Regeneration per second
(1020)% increased Area of Effect
BloodPrice
Requires: Level 51, 73 Str
(80120)% increased Armour
(1015) Life Regeneration per second
+(100150) to Stun Threshold
(3060)% increased Presence Area of Effect
Enemies in your Presence have at least 10% of Life Reserved
TheDeepestTower
Requires: Level 45, 36 Str, 36 Int
(70130)% increased Armour and Energy Shield
+(70100) to maximum Life
+(1723)% to Chaos Resistance
50% reduced Presence Area of Effect
10% reduced Light Radius
Enemies in your Presence count as being on Low Life
PillarOfTheCagedGod
Requires: Level 4, 9 Dex
16% increased Melee Strike Range with this weapon
1% increased Area of Effect for Attacks per 10 Intelligence
1% increased Attack Speed per 10 Dexterity
10% increased Weapon Damage per 10 Strength
TokenOfPassage01
Requires: Level 1
Inflict Abyssal Wasting on Hit
(2030)% reduced Presence Area of Effect
(2030)% reduced Light Radius
[Can gain 0-4 custom Desecrated Modifiers]
AtziriStaffBlood
Requires: Level 72, 46 Str, 115 Dex
Grants Skill: Spear Throw
Grants Skill: Level 17 Shattering Spite
(100120)% increased Physical Damage
Adds (8397) to (123153) Fire Damage
Adds 1 to (193207) Lightning Damage
(1016)% increased Attack Speed
(6080)% increased Presence Area of Effect
Spear Skills inflict a Bloodstone Lance on Hit, up to a maximum of 30 on each target
TheSkinThief
Requires: Level 40, 47 Str, 34 Int
(90120)% increased Physical Damage
(713)% increased Attack Speed
+(713) to all Attributes
(3040)% reduced Presence Area of Effect
Copy a random Modifier from each enemy in your Presence when
you Shapeshift to an Animal form
Modifiers gained this way are lost after 30 seconds or when you next Shapeshift
Passive /54
12% increased Area of Effect for Attacks
+10 to Strength
25% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
+20% of Armour also applies to Elemental Damage
30% increased Presence Area of Effect
15% increased Glory generation
+10% of Armour also applies to Elemental Damage
10% increased Light Radius
10% increased Accuracy Rating
10% increased Area of Effect
40% increased Damage with Warcries
Warcry Skills have 25% increased Area of Effect
25% increased Warcry Speed
Warcry Skills have 25% increased Area of Effect
Empowered Attacks deal 30% increased Damage
Warcry Skills have 30% increased Area of Effect
20% increased Area of Effect of Curses
10% increased Curse Magnitudes
Enemies you Curse are Hindered, with 15% reduced Movement Speed
Minions have 20% increased Area of Effect
Minions have 10% chance to inflict Withered on Hit
Spells Gain 5% of Damage as extra Chaos Damage
Minions have 20% increased Area of Effect
Minions have 20% increased Cooldown Recovery Rate
30% increased Stun Buildup
12% increased Area of Effect if you have Stunned an Enemy Recently
15% increased Projectile Speed
12% increased Area of Effect for Attacks
15% increased Area of Effect
Burning Enemies you kill have a 5% chance to Explode, dealing a
tenth of their maximum Life as Fire Damage
4% increased Area of Effect for Attacks per Enemy you've Ignited in the last 8 seconds, up to 40%
12% increased Area of Effect while you have Arcane Surge
30% increased Spell Damage while you have Arcane Surge
Herald Skills have 25% increased Area of Effect
Herald Skills deal 30% increased Damage
30% increased Presence Area of Effect
Aura Skills have 6% increased Magnitudes
30% increased Presence Area of Effect
4% increased Spirit
Allies in your Presence deal 40% increased Damage
40% increased Presence Area of Effect
40% reduced Presence Area of Effect
Allies in your Presence Regenerate 5 Rage per second if you have gained Rage Recently
20% reduced Presence Area of Effect
12% increased Area of Effect
40% increased Presence Area of Effect
8% reduced Area of Effect
15% increased Area of Effect if you've Killed Recently
8% increased Area of Effect for Attacks
12% increased Area of Effect if you have Stunned an Enemy Recently
12% increased Area of Effect for Attacks
15% increased Attack Area Damage
12% increased Area of Effect for Attacks
15% increased Area of Effect for Attacks
Break 25% increased Armour
12% increased Area of Effect for Attacks
Detonator skills have 40% increased Area of Effect
Detonator skills have 80% reduced damage
20% reduced Accuracy Rating
18% increased Area of Effect for Attacks
18% increased Area of Effect for Attacks
15% increased Attack Area Damage
10% increased Area of Effect for Attacks
5% chance to Daze on Hit
10% increased Skill Effect Duration
10% increased Area of Effect for Attacks
Skills lose Combo 20% slower
10% reduced Spell Area Damage
Spell Skills have 25% increased Area of Effect
Echoed Spells have 25% increased Area of Effect
Spell Skills have 15% increased Area of Effect
35% increased Spell Area Damage
Spell Skills have 10% reduced Area of Effect
10% increased Area Damage
12% increased Area of Effect if you have Stunned an Enemy Recently
10% increased Area of Effect
12% increased Immobilisation buildup
50% increased Surrounded Area of Effect
Banner Skills have 30% increased Area of Effect
Banner Skills have 30% increased Duration
Slam Skills you use yourself have 30% increased Aftershock Area of Effect
3% increased maximum Life
8% increased Area of Effect for Attacks
5% chance for Slam Skills you use yourself to cause an additional Aftershock
8% increased Projectile Speed
8% increased Attack Speed
+10 to Dexterity
Huntress: 8% increased Attack Speed
Huntress: 6% increased Area of Effect
Huntress: +10 to Dexterity
8% increased Area of Effect
30% increased Presence Area of Effect
Minions have 15% increased Area of Effect
12% increased Area of Effect
Companions have 30% increased Area of Effect
50% increased Hazard Area of Effect
20% reduced Hazard Damage
30% increased Presence Area of Effect
Allies in your Presence have 30% increased Glory generation
Attack Skills have +1 to maximum number of Summoned Ballista Totems
15% increased Area of Effect while you have a Totem
15% increased Presence Area of Effect
Aura Skills have 10% increased Magnitudes
20% increased Area of Effect for Skills used by Totems
Timeless Jewel Passive /3
(47)% increased Area of Effect
20% increased Area of Effect of Aura Skills
(710)% increased Magnitudes of Non-Curse Auras from your Skills
1% increased Spirit Reservation Efficiency of Skills per 20 Tribute
2% reduced Presence Area of Effect per 10 Tribute
Timeless Jewel Passive Additions /1
FactionCategoryShow Full DescriptionsCode
VaalNotable
(47)% increased Area of Effectvaal_small_area_of_effect
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