Socketable Item /119
Desert Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Adds 7 to 11 Fire Damage
Wand or Staff: Gain 8% of Damage as Extra Fire Damage
Glacial Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Adds 6 to 10 Cold Damage
Wand or Staff: Gain 8% of Damage as Extra Cold Damage
Storm Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Adds 1 to 20 Lightning Damage
Wand or Staff: Gain 8% of Damage as Extra Lightning Damage
Iron Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: 16% increased Physical Damage
Armour: 16% increased Armour, Evasion and Energy Shield
Wand or Staff: 25% increased Spell Damage
Body Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Leeches 2.5% of Physical Damage as Life
Armour: +30 to maximum Life
Wand or Staff: +30 to maximum Energy Shield
Mind Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Leeches 2% of Physical Damage as Mana
Armour: +25 to maximum Mana
Wand or Staff: +40 to maximum Mana
Rebirth Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Gain 20 Life per Enemy Killed
Armour: Regenerate 0.3% of maximum Life per second
Wand or Staff: 15% increased Energy Shield Recharge Rate
Inspiration Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Gain 16 Mana per Enemy Killed
Armour: 15% increased Mana Regeneration Rate
Wand or Staff: 20% increased Mana Regeneration Rate
Stone Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Causes 25% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 12% of maximum Energy Shield
Vision Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: +80 to Accuracy Rating
Armour: 10% increased Life and Mana Recovery from Flasks
Wand or Staff: 20% increased Critical Hit Chance for Spells
Lesser Desert Rune
Stack Size: 1 / 10
Martial Weapons: Adds 4 to 6 Fire Damage
Wand or Staff: Gain 6% of Damage as Extra Fire Damage
Lesser Glacial Rune
Stack Size: 1 / 10
Martial Weapons: Adds 3 to 5 Cold Damage
Wand or Staff: Gain 6% of Damage as Extra Cold Damage
Lesser Storm Rune
Stack Size: 1 / 10
Martial Weapons: Adds 1 to 10 Lightning Damage
Wand or Staff: Gain 6% of Damage as Extra Lightning Damage
Lesser Iron Rune
Stack Size: 1 / 10
Martial Weapons: 14% increased Physical Damage
Armour: 14% increased Armour, Evasion and Energy Shield
Wand or Staff: 20% increased Spell Damage
Lesser Body Rune
Stack Size: 1 / 10
Martial Weapons: Leeches 2% of Physical Damage as Life
Armour: +20 to maximum Life
Wand or Staff: +25 to maximum Energy Shield
Lesser Mind Rune
Stack Size: 1 / 10
Martial Weapons: Leeches 1.5% of Physical Damage as Mana
Armour: +15 to maximum Mana
Wand or Staff: +30 to maximum Mana
Lesser Rebirth Rune
Stack Size: 1 / 10
Martial Weapons: Gain 10 Life per Enemy Killed
Armour: Regenerate 0.25% of maximum Life per second
Wand or Staff: 12% increased Energy Shield Recharge Rate
Lesser Inspiration Rune
Stack Size: 1 / 10
Martial Weapons: Gain 8 Mana per Enemy Killed
Armour: 12% increased Mana Regeneration Rate
Wand or Staff: 16% increased Mana Regeneration Rate
Lesser Stone Rune
Stack Size: 1 / 10
Martial Weapons: Causes 20% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 10% of maximum Energy Shield
Lesser Vision Rune
Stack Size: 1 / 10
Martial Weapons: +50 to Accuracy Rating
Armour: 8% increased Life and Mana Recovery from Flasks
Wand or Staff: 16% increased Critical Hit Chance for Spells
Greater Desert Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Adds 13 to 16 Fire Damage
Wand or Staff: Gain 10% of Damage as Extra Fire Damage
Greater Glacial Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Adds 9 to 15 Cold Damage
Wand or Staff: Gain 10% of Damage as Extra Cold Damage
Greater Storm Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Adds 1 to 30 Lightning Damage
Wand or Staff: Gain 10% of Damage as Extra Lightning Damage
Greater Iron Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: 18% increased Physical Damage
Armour: 18% increased Armour, Evasion and Energy Shield
Wand or Staff: 30% increased Spell Damage
Greater Body Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Leeches 3% of Physical Damage as Life
Armour: +40 to maximum Life
Wand or Staff: +35 to maximum Energy Shield
Greater Mind Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Leeches 2.5% of Physical Damage as Mana
Armour: +35 to maximum Mana
Wand or Staff: +50 to maximum Mana
Greater Rebirth Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Gain 30 Life per Enemy Killed
Armour: Regenerate 0.35% of maximum Life per second
Wand or Staff: 18% increased Energy Shield Recharge Rate
Greater Inspiration Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Gain 24 Mana per Enemy Killed
Armour: 18% increased Mana Regeneration Rate
Wand or Staff: 24% increased Mana Regeneration Rate
Greater Stone Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Causes 30% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 14% of maximum Energy Shield
Greater Vision Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: +110 to Accuracy Rating
Armour: 12% increased Life and Mana Recovery from Flasks
Wand or Staff: 24% increased Critical Hit Chance for Spells
Lesser Robust Rune
Stack Size: 1 / 10
All Equipment: +6 to Strength
Place into an empty Rune Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Robust Rune
Stack Size: 1 / 10
Requires: Level 15
All Equipment: +8 to Strength
Place into an empty Rune Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Greater Robust Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Strength
Place into an empty Rune Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Lesser Adept Rune
Stack Size: 1 / 10
All Equipment: +6 to Dexterity
Place into an empty Rune Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Adept Rune
Stack Size: 1 / 10
Requires: Level 15
All Equipment: +8 to Dexterity
Place into an empty Rune Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Greater Adept Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Dexterity
Place into an empty Rune Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Lesser Resolve Rune
Stack Size: 1 / 10
All Equipment: +6 to Intelligence
Place into an empty Rune Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Resolve Rune
Stack Size: 1 / 10
Requires: Level 15
All Equipment: +8 to Intelligence
Place into an empty Rune Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Greater Resolve Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Intelligence
Place into an empty Rune Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Lesser Tempered Rune
Stack Size: 1 / 10
Martial Weapons: Adds 3 to 4 Physical Damage
Armour: 6 to 9 Physical Thorns damage
Tempered Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapons: Adds 6 to 9 Physical Damage
Armour: 14 to 21 Physical Thorns damage
Greater Tempered Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapons: Adds 9 to 12 Physical Damage
Armour: 31 to 52 Physical Thorns damage
Greater Rune of Leadership
Stack Size: 1 / 10
Martial Weapons: Minions gain 10% of their Physical Damage as Extra Lightning Damage
Armour: Minions take 10% of Physical Damage as Lightning Damage
Greater Rune of Tithing
Stack Size: 1 / 10
Martial Weapons: Meta Skills gain 10% increased Energy
Armour: 1 to 100 Lightning Thorns damage
Greater Rune of Alacrity
Stack Size: 1 / 10
Armour: Debuffs on you expire 8% faster
Greater Rune of Nobility
Stack Size: 1 / 10
Martial Weapons: Attacks with this Weapon have 10% chance to inflict Lightning Exposure
Armour: 10% reduced effect of Shock on you
Hedgewitch Assandra's Rune of Wisdom
Stack Size: 1 / 10
Requires: Level 50
Wand or Staff: +1 to Level of all Spell Skills
Place into an empty Rune Socket in a Wand or a Staff to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Saqawal's Rune of the Sky
Stack Size: 1 / 10
Requires: Level 50
Martial Weapons: Gain 5% of Damage as Extra Damage of all Elements
Wand or Staff: Gain 5% of Damage as Extra Damage of all Elements
Place into an empty Rune Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Fenumus' Rune of Agony
Stack Size: 1 / 10
Requires: Level 50
Martial Weapons: Gain 13% of Damage as Extra Chaos Damage
Wand or Staff: Gain 13% of Damage as Extra Chaos Damage
Place into an empty Rune Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Farrul's Rune of Grace
Stack Size: 1 / 10
Requires: Level 50
Boots: 6% reduced Movement Speed Penalty from using Skills while moving
Place into an empty Rune Socket in a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Farrul's Rune of the Chase
Stack Size: 1 / 10
Requires: Level 50
Boots: 5% increased Movement Speed
Place into an empty Rune Socket in a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Craiceann's Rune of Warding
Stack Size: 1 / 10
Requires: Level 50
Body Armours: 40% reduced effect of Curses on you
Place into an empty Rune Socket in a Body Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Saqawal's Rune of Memory
Stack Size: 1 / 10
Requires: Level 50
Helmets: 2% increased Experience gain
Place into an empty Rune Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Saqawal's Rune of Erosion
Stack Size: 1 / 10
Requires: Level 50
Helmets: 20% increased Exposure Effect
Place into an empty Rune Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Farrul's Rune of the Hunt
Stack Size: 1 / 10
Requires: Level 50
Martial Weapons: 50% increased Attack Damage against Rare or Unique Enemies
Place into an empty Rune Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Craiceann's Rune of Recovery
Stack Size: 1 / 10
Requires: Level 50
Place into an empty Rune Socket in a Body Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Courtesan Mannan's Rune of Cruelty
Stack Size: 1 / 10
Requires: Level 50
Gloves: 15% increased Magnitude of Damaging Ailments you inflict
Place into an empty Rune Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Thane Grannell's Rune of Mastery
Stack Size: 1 / 10
Requires: Level 50
Gloves: 20% increased Magnitude of Non-Damaging Ailments you inflict
Place into an empty Rune Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Fenumus' Rune of Spinning
Stack Size: 1 / 10
Requires: Level 50
Gloves: 8% increased Cast Speed
Place into an empty Rune Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Countess Seske's Rune of Archery
Stack Size: 1 / 10
Requires: Level 50
Bows: Bow Attacks fire an additional Arrow
Place into an empty Rune Socket in a Bow to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Thane Girt's Rune of Wildness
Stack Size: 1 / 10
Requires: Level 50
Wand or Staff: 25% chance for Spell Skills to fire 2 additional Projectiles
Place into an empty Rune Socket in a Wand or a Staff to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Fenumus' Rune of Draining
Stack Size: 1 / 10
Requires: Level 50
Gloves: 20% increased Withered Magnitude
Place into an empty Rune Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Thane Myrk's Rune of Summer
Stack Size: 1 / 10
Requires: Level 50
Martial Weapons: Adds 23 to 34 Fire Damage
Place into an empty Rune Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Lady Hestra's Rune of Winter
Stack Size: 1 / 10
Requires: Level 50
Martial Weapons: Adds 19 to 28 Cold Damage
Place into an empty Rune Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Thane Leld's Rune of Spring
Stack Size: 1 / 10
Requires: Level 50
Martial Weapons: Adds 1 to 60 Lightning Damage
Place into an empty Rune Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
The Greatwolf's Rune of Claws
Stack Size: 1 / 10
Requires: Level 50
Gloves: Adds 5 to 12 Physical Damage to Attacks
Place into an empty Rune Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
The Greatwolf's Rune of Willpower
Stack Size: 1 / 10
Requires: Level 50
Body Armours: 10% of Damage is taken from Mana before Life
Place into an empty Rune Socket in a Body Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Talisman of Sirrius
Stack Size: 1 / 10
Requires: Level 50
Gloves: 8% increased Attack Speed
Place into an empty Rune Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Talisman of Thruldana
Stack Size: 1 / 10
Requires: Level 50
Martial Weapons: 25% reduced Poison Duration
Targets can be affected by +1 of your Poisons at the same time
Place into an empty Rune Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Talisman of Grold
Stack Size: 1 / 10
Requires: Level 50
Gloves: 15% increased total Power counted by Warcries
Place into an empty Rune Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Talisman of Eeshta
Stack Size: 1 / 10
Requires: Level 50
Helmets: 10% increased Cost Efficiency
Place into an empty Rune Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Talisman of Egrin
Stack Size: 1 / 10
Requires: Level 50
Helmets: Enemies you Curse take 5% increased Damage
Place into an empty Rune Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Talisman of Maxarius
Stack Size: 1 / 10
Requires: Level 50
Place into an empty Rune Socket in a Body Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Talisman of Ralakesh
Stack Size: 1 / 10
Requires: Level 50
Helmets: 6% increased Reservation Efficiency of Minion Skills
Place into an empty Rune Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Hayoxi's Soul Core of Heatproofing
Stack Size: 1 / 10
Requires: Level 50
Helmets: +30% of Armour also applies to Cold Damage
Place into an empty Rune Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Zalatl's Soul Core of Insulation
Stack Size: 1 / 10
Requires: Level 50
Boots: +30% of Armour also applies to Lightning Damage
Place into an empty Rune Socket in a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Topotante's Soul Core of Dampening
Stack Size: 1 / 10
Requires: Level 50
Gloves: +30% of Armour also applies to Fire Damage
Place into an empty Rune Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Atmohua's Soul Core of Retreat
Stack Size: 1 / 10
Requires: Level 50
Place into an empty Rune Socket in a Body Armour or a Focus to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Quipolatl's Soul Core of Flow
Stack Size: 1 / 10
Requires: Level 50
Helmets: 8% increased Skill Effect Duration
8% increased Cooldown Recovery Rate
Place into an empty Rune Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Tzamoto's Soul Core of Ferocity
Stack Size: 1 / 10
Requires: Level 50
Helmets: +4 to Maximum Rage
Place into an empty Rune Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Uromoti's Soul Core of Attenuation
Stack Size: 1 / 10
Requires: Level 50
Boots: 15% increased Curse Duration
15% increased Poison Duration
Place into an empty Rune Socket in a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Opiloti's Soul Core of Assault
Stack Size: 1 / 10
Requires: Level 50
Martial Weapons: 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
Wand or Staff: 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
Place into an empty Rune Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Guatelitzi's Soul Core of Endurance
Stack Size: 1 / 10
Requires: Level 50
Martial Weapons: 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge
Wand or Staff: 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge
Place into an empty Rune Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Xopec's Soul Core of Power
Stack Size: 1 / 10
Requires: Level 50
Martial Weapons: 50% chance when you gain a Power Charge to gain an additional Power Charge
Wand or Staff: 50% chance when you gain a Power Charge to gain an additional Power Charge
Place into an empty Rune Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Estazunti's Soul Core of Convalescence
Stack Size: 1 / 10
Requires: Level 50
Boots: 10% increased speed of Recoup Effects
Helmets: 6% of Damage taken Recouped as Life
Place into an empty Rune Socket in a pair of Boots or a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Tacati's Soul Core of Affliction
Stack Size: 1 / 10
Requires: Level 50
Helmets: Enemies you Curse have -4% to Chaos Resistance
Place into an empty Rune Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Cholotl's Soul Core of War
Stack Size: 1 / 10
Requires: Level 50
Bows: 20% increased Projectile Speed
Place into an empty Rune Socket in a Bow to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Citaqualotl's Soul Core of Foulness
Stack Size: 1 / 10
Requires: Level 50
Martial Weapons: Adds 19 to 29 Chaos damage
Place into an empty Rune Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Xipocado's Soul Core of Dominion
Stack Size: 1 / 10
Requires: Level 50
Wand or Staff: Minions deal 40% increased Damage with Command Skills
Sceptres: Minions deal 40% increased Damage with Command Skills
Place into an empty Rune Socket in a Wand, a Staff or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Soul Core of Tacati
Stack Size: 1 / 10
Martial Weapons: 15% chance to Poison on Hit with this weapon
Soul Core of Opiloti
Stack Size: 1 / 10
Martial Weapons: 15% chance to cause Bleeding on Hit
Helmets: 20% increased Charm Charges gained
Place into an empty Rune Socket in a Weapon or a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Soul Core of Jiquani
Stack Size: 1 / 10
Martial Weapons: Recover 2% of maximum Life on Kill
Body Armours: 3% increased maximum Life
Place into an empty Rune Socket in a Weapon or a Body Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Soul Core of Zalatl
Stack Size: 1 / 10
Martial Weapons: Recover 2% of maximum Mana on Kill
Helmets: 3% increased maximum Mana
Place into an empty Rune Socket in a Weapon or a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Soul Core of Citaqualotl
Stack Size: 1 / 10
Martial Weapons: 30% increased Elemental Damage with Attacks
Soul Core of Puhuarte
Stack Size: 1 / 10
Place into an empty Rune Socket in a Weapon or a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Soul Core of Tzamoto
Stack Size: 1 / 10
Martial Weapons: 30% increased Freeze Buildup
Place into an empty Rune Socket in a Weapon or a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Soul Core of Xopec
Stack Size: 1 / 10
Martial Weapons: 30% increased chance to Shock
Place into an empty Rune Socket in a Weapon or a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Soul Core of Azcapa
Stack Size: 1 / 10
Gloves: 10% increased Quantity of Gold Dropped by Slain Enemies
Place into an empty Rune Socket in a Weapon or a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Soul Core of Topotante
Stack Size: 1 / 10
Martial Weapons: Attacks with this Weapon Penetrate 15% Elemental Resistances
Place into an empty Rune Socket in a Weapon or a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Soul Core of Quipolatl
Stack Size: 1 / 10
Martial Weapons: 5% increased Attack Speed
Boots: 15% reduced Slowing Potency of Debuffs on You
Place into an empty Rune Socket in a Weapon or a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Soul Core of Ticaba
Stack Size: 1 / 10
Body Armours: Hits against you have 20% reduced Critical Damage Bonus
Shields: Hits against you have 20% reduced Critical Damage Bonus
Place into an empty Rune Socket in a Weapon, a Body Armour or a Shield to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Soul Core of Atmohua
Stack Size: 1 / 10
Martial Weapons: Convert 20% of Requirements to Strength
Armour: Convert 20% of Requirements to Strength
Soul Core of Cholotl
Stack Size: 1 / 10
Martial Weapons: Convert 20% of Requirements to Dexterity
Armour: Convert 20% of Requirements to Dexterity
Soul Core of Zantipi
Stack Size: 1 / 10
Martial Weapons: Convert 20% of Requirements to Intelligence
Armour: Convert 20% of Requirements to Intelligence
Serpent Talisman
Stack Size: 1 / 10
Gloves: 5% increased Curse Magnitudes
Sceptres: Allies in your Presence have 8% increased Attack Speed
Place into an empty Rune Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Primate Talisman
Stack Size: 1 / 10
Helmets: Minions have 12% increased maximum Life
Sceptres: Allies in your Presence deal 30% increased Damage
Place into an empty Rune Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Owl Talisman
Stack Size: 1 / 10
Sceptres: Allies in your Presence have 8% increased Cast Speed
Place into an empty Rune Socket in a Focus or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Cat Talisman
Stack Size: 1 / 10
Gloves: 15% increased Accuracy Rating
Sceptres: Allies in your Presence have 14% increased Critical Hit Chance
Place into an empty Rune Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Wolf Talisman
Stack Size: 1 / 10
Gloves: 10% increased Magnitude of Bleeding you inflict
Sceptres: Allies in your Presence have 14% increased Critical Damage Bonus
Place into an empty Rune Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Stag Talisman
Stack Size: 1 / 10
Helmets: 50% increased Thorns Critical Hit Chance
Sceptres: Allies in your Presence deal 1 to 40 added Attack Lightning Damage
Place into an empty Rune Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Boar Talisman
Stack Size: 1 / 10
Gloves: Gain 1 Rage on Melee Hit
Sceptres: Allies in your Presence Regenerate 8 Life per second
Place into an empty Rune Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Bear Talisman
Stack Size: 1 / 10
Helmets: 8% increased Area of Effect
Sceptres: Allies in your Presence deal 12 to 18 added Attack Physical Damage
Place into an empty Rune Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Ox Talisman
Stack Size: 1 / 10
Shields: 10% increased Block chance
Sceptres: Allies in your Presence have +8% to all Elemental Resistances
Place into an empty Rune Socket in a Shield or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Rabbit Talisman
Stack Size: 1 / 10
Body Armours: 8% increased Rarity of Items found
Sceptres: 10% increased Spirit
Place into an empty Rune Socket in a Body Armour or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Fox Talisman
Stack Size: 1 / 10
Body Armours: +2% to Quality of all Skills
Sceptres: 30% increased Presence Area of Effect
Place into an empty Rune Socket in a Body Armour or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Amanamu's Gaze
Limited to: 1 Abyssal Eye
Requires: Level 60
Helmets: Remove a Damaging Ailment when you use a Command Skill
Boots: 1% increased Movement Speed per 15 Spirit, up to a maximum of 40%
Other Modifiers to Movement Speed do not apply
Tecrod's Gaze
Limited to: 1 Abyssal Eye
Requires: Level 60
Body Armours: Regenerate 1.5% of maximum Life per second
Gloves: 25% increased Life Cost Efficiency
Boots: 10% increased Movement Speed when on Low Life
Kurgal's Gaze
Limited to: 1 Abyssal Eye
Requires: Level 60
Helmets: Increases and Reductions to Life Regeneration Rate also apply to Mana Regeneration Rate
Gloves: 40% increased effect of Arcane Surge on you
Boots: 15% increased Mana Cost Efficiency if you haven't Dodge Rolled Recently
Ulaman's Gaze
Limited to: 1 Abyssal Eye
Requires: Level 60
Helmets: +1 to Accuracy Rating per 1 Item Evasion Rating on Equipped Helmet
Gloves: Critical Hit chance is Lucky against Parried enemies
Body Armours: Prevent +3% of Damage from Deflected Hits

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Socketable

The Trialmaster will also occasionally offer you Soul Cores.

Originally formed by Chaos, the Vaal sought to replicate Soul Cores through human sacrifice rituals and blood magic to power their civilization.

Soul Cores are powerful socketable items with mods that cannot be obtained from regular runes.

Like all endgame content, there is of course a pinnacle boss. The final chamber will drop keys to this mysterious door.

Some say this is where the Trialmaster himself resides, and perhaps you're willing to take the risk and find out.


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