IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Runes of Aldur Item /58
+3 to Evasion Rating per level
+1 to maximum Energy Shield per level
Unmodifiable
Crossbow
Physical Damage: 53-124
Critical Hit Chance: 0.00%
Attacks per Second: 1.4
Requires: Level 65, 114 Str, 63 Dex
Cannot load or fire Ammunition
Stack Size: 10/10
Removes a random modifiers and augments a Rare item with a new guaranteed modifier
Ring: +(25-30) to maximum Runic Ward
Amulet: (6-10)% increased maximum Runic Ward
Stack Size: 10/10
Removes a random modifiers and augments a Rare item with a new guaranteed modifier
Martial Weapon: (15-20)% increased chance to inflict Ailments
Stack Size: 10/10
Removes a random modifiers and augments a Rare item with a new guaranteed modifier
Gloves: Remnants can be collected from (40-50)% further away
Body Armour: (40-50)% increased Presence Area of Effect
Helmet: (15-20)% increased Mana Cost Efficiency
Boots: Temporary Minions Skills have +1 to Limit of Minions summoned
MysticAlloy
Stack Size: 10/10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Caster Weapon: +1 to maximum number of Elemental Infusions
Helmet: Spell Skills have (10-15)% increased Area of Effect
Gloves: (10-15)% increased Area of Effect for Attacks
Quiver: (25-35)% chance to Chain an additional time
Boots: +(10-15) to Spirit
SwiftAlloy
Stack Size: 10/10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: (8-10)% increased Cast Speed
Ring: (7-9)% increased Attack Speed
Belt: Flasks gain (0.75-1.25) charges per Second
Shield or Focus: (25-50)% increased Totem Placement speed
Stack Size: 10/10
Limited to: 1
Tower Shields: 8% increased Attack Speed if you have Blocked Recently
Stack Size: 10/10
Limited to: 1
Quarterstaves: 25% increased Immobilisation buildup
Stack Size: 10/10
Limited to: 1
Staves: 20% chance to create an additional Remnant
ArchaicRuneofAnimosity
Stack Size: 10/10
Limited to: 1
Talismans: Gain 2 Druidic Prowess when you Heavy Stun a Rare or Unique Enemy
Stack Size: 10/10
Limited to: 1
Spears: 25% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
ArchaicRuneofSplinters
Stack Size: 10/10
Limited to: 1
Bows: +50% Surpassing chance to fire an additional Arrow
ArchaicRuneoftheTitan
Stack Size: 10/10
Limited to: 1
Two Hand Maces: 10% chance for Slam Skills you use yourself to cause an additional Aftershock
Stack Size: 10/10
Armour: 20% increased Runic Ward
Stack Size: 10/10
Armour: Every 4 seconds, gain Guard euqal to 20% of maximum Runic Ward for 2 seconds
Stack Size: 10/10
Limited to: 1
Body Armour: +1% to all Maximum Elemental Resistances while on full Runic Ward
Stack Size: 10/10
Socket-bound
Martial Weapon, Wand or Staff: When socketed, transforms all Fire and Lightning modifiers to equivalent Cold modifiers
Stack Size: 10/10
Limited to: 1
Cannot be removed or replaced
Gloves: Destroys all Augment Sockets on the item to create a Jewel Socket
Stack Size: 10/10
Limited to: 1
Cannot be removed or replaced
Boots: Can roll Chronomancy modifiers
Destroy a Kalguuran or Ezomyte unique item, extract one of its unique modifiers, and turn it into a socketable rune, and put that in same item class.
Stack Size: 10/10
Requires: Level 15
Armour: +15 to maximum Runic Ward
Stack Size: 10/10
Removes a random modifier and Augments a Rare Basic Jewel with a new guaranteed Crafted modifier
Ruby: Small Passive Skills in Radius also grant (1-2)% increased Attack Damage
Sapphire: Small Passive Skills in Radius also grant (1-2)% increased Cast Speed
Emerald: Small Passive Skills in Radius also grant (1-2)% increased Attack Speed
PotentLiquidMelancholy
Stack Size: 10/10
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed [Crafted] modifier

Ruby: Debilitate Enemies on Hit while you have an Emerald and Sapphire socketed
Sapphire: Inflict Elemental Exposure on Hit while you have a Ruby and Emerald socketed
Emerald: Blind Enemies on Hit while you have a Ruby and Sapphire socketed
ConcentratedLiquidIsolation
Stack Size: 10/10
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed [Crafted] modifier

Sapphire: +1% to Maximum Cold Resistance
Diamond: +1% to Maximum Chaos Resistance
ConcentratedLiquidSuffering
Stack Size: 10/10
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed [Crafted] modifier

Ruby: +(1-2) to Maximum Rage
Sapphire: (4-6)% increased Area of Effect
Emerald: (1-2)% increased Movement Speed
Amulet
2 Random Allocates Notables
-1 Prefix Modifier allowed
Stack Size: 10/10
Adds Quality that enhances Fire modifiers on a jewel
Replaces other quality types
Stack Size: 10/10
Adds Quality that enhances Caster modifiers on a jewel
Replaces other quality types
Stack Size: 10/10
Adds Quality that enhances Attribute modifiers on a jewel
Replaces other quality types
Stack Size: 10/10
Adds Quality that enhances Armour, Evasion and Energy Shield modifiers on a jewel
Replaces other quality types
Ring
+1% to all maximum Resistances
Ring
Adds 8 to 12 Physical Damage to Attacks
Ring
6% increased maximum Life
Ring
17% increased Chaos Damage
Ring
5% increased maximum Mana
Ring
This item gains bonuses from Socketed Items as though it was Gloves
Has 1 Rune Socket (Hidden)
Amulet
This item gains bonusesfrom Socketed Items as though it was a Helmet
Has 1 Rune Socket (Hidden)
Amulet
Grants Skill: Level 19 Eternal Rage
-1 Prefix Modifier allowed
-1 Suffix Modifier allowed
Belt
Requires: Level 56
Adds 1 to 30 Lightning damage to Attacks
Has 1 Charm slot
LavishWombgift
Item Level: 84
Requires 1458 Hiveblood
Can grow into a Currency item on the Genesis Tree
OrnateWombgift
Item Level: 84
Requires 1458 Hiveblood
Can grow into an Amulet on the Genesis Tree
RevelatoryWombgift
Item Level: 84
Requires 1458 Hiveblood
Can grow into a Breachstone on the Genesis Tree
BandedWombgift
Item Level: 84
Requires 1458 Hiveblood
Can grow into a Belt on the Genesis Tree
SignetWombgift
Item Level: 84
Requires 1458 Hiveblood
Can grow into a Ring on the Genesis Tree
Omen of Chaotic Effectiveness
Temple Precursor Tablet
Ire of Aldur
Passion of Aldur
Betrayal of Aldur
Astrid's Creativity
Grasping Mail
Portent Amulet
Lament Amulet

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Runes of Aldur

Farrow, a seeker of runes from the eastern reaches of Ezomyr, has uncovered markings that should have remained buried. Each rune he unearths does more than grant power; it reveals fragments of a forgotten bond between Ezomyte tradition and the forbidden craft of the Kalguurans.

With the aid of the Kingsmarch crew, delve into relics long entombed which include ancient treasures, buried truths, and some things best left undisturbed.

Uncover Ezomyte Remnants

Find mysterious Remnants across Wraeclast and awaken their ancient magic by inscribing runic symbols upon them. Depending on which symbols are already present, you’ll have different options for the items you can create using this magic. Be careful, though, as the nearby monsters will be empowered with additional abilities based on the runes you use, making for a much tougher but more rewarding fight.

Break the Remnant and claim the reward you’ve created.

The Power of Verisium

Discover new crafting possibilities using Verisium, an ancient metal used to forge powerful items and unlock a new form of defence, Runic Ward.

Help Farrow master Kalguuran technology to expand your crafting arsenal. Runeforge low-level Uniques, experiment with over a 160+ new runes, and use new types of crafting currency to enhance your equipment in new ways.

New Kalguuran Skills

Harness the power of Kalguuran Runecrafting to create Kalguuran Skills. These skills combine ancient runes with corruption-derived gems to create powerful effects, from Triskellion Cascade triggering your next spell multiple times, to Frostflame Nova transforming Ignite into Frostfire.

Kalguuran Skills cost Runic Ward, have no colour, and ignore attribute or weapon requirements, making them usable by any class.

Enhanced Expeditions

In the endgame, the existing Expedition league mechanic has been updated to incorporate the new Remnants, unlocking advanced crafting inscriptions. Be wary, as the empowerments the Remnants grant make encounters significantly more challenging, though the rewards are well worth the risk.

Explore the Uncharted Seas

In your expeditions, you will find Logbooks that open the way to a vast ocean to explore. Discover new islands marked by Expedition Sites, uncover hidden secrets, and delve into dungeons in search of powerful runes.

Five New Kalguuran Bosses

Investigate the tombs of fallen Kalguurans and challenge them to earn remarkable rewards. Seek out the crater of a fallen star, a meteor of pure Verisium, from which you hope to forge objects of immense power… if you can defeat what awaits you there.

Bosses

  • Medved, the Fallen Scryer
  • Uhtred, the Stardrinker
Runes of Aldur League
  • Start fresh in a new economy with the Runes of Aldur league.
  • In each area in the Runes of Aldur League you will find a Remnant which allows you to craft an item of your choosing by using Runic Recipes engraved into the slots on the Remnant.
  • Depending on the Runeshapes used, you will then face an encounter with tough enemies that you will need to defeat to claim your item
  • Each additional runeshape used to craft the item will increase the number of waves of enemies, adding additional runic modifiers to the enemies with each wave.
  • Remnants start with any number of slots between 2 and 10 with higher numbers being much rarer, but allowing you to craft much rarer items.
  • Monsters raised by Remnants can drop Verisium metal, a new currency.
  • Added new NPC Farrow with 4 new quests in the campaign allowing you to unlock various new crafting features.
  • New Crafting System: Verisium Runeforging
  • After unlocking Verisum Runeforging in Act 1 this system allows you to add Runic Ward to your armours by spending verisium. Armours lower than level 55 gain Runic Ward with no downside. Armours above this level trade some of their regular base defences for Runic Ward.
  • Added new defence: Runic Ward. This defence kicks in once you reach 1 life allowing you to continue to survive while your Runic Ward takes damage. Runic Ward regenerates independently of your life.
  • Added 13 new Alloy currency items, which can be unlocked through Remnant encounters after completing Farrow's quest in Act 2. These items add various new crafted modifiers to items by replacing an existing modifier, similar to Perfect Essences.
  • After unlocking Unique Verisium Runeforging in Act 3 you can upgrade the base type of Unique Weapons and Armours that drop at levels lower than 55. Upgraded Unique Weapons will have higher damage, and Upgraded Armours will have increased base defences as well as Runic Ward. Allowing them to be more competitive at higher levels. Unique Armours above level 55 can still be Runeforged to modify their defences to include Runic Ward at the cost of reducing their other defenses similar to the base types.
  • Unique Verisium Runeforging has additional properties when used on Kalguuran Uniques.
  • Added 13 Ancient Runes which can be unlocked to be crafted by Remnant encounters after completing Farrow's quest in Act 4. These runes have powerful bonuses specific to each weapon type.
  • Added 13 Mythical early game runes that can be crafted from Remnant encounters to provide significant boosts to level 15+ characters.
  • Added 3 Fluxes which can be crafted from Remnants to transform the resistances on your items from one element to another.
  • Added 15 Meta crafting runes that can be crafted from remnants.
  • Added 60+ runes that can be created by destroying a unique to make a rune that gains some of its properties.
  • Added 15+ Runic Ward Runes that can be crafted from Remnants, adding or modifying properties related to Runic Ward.
  • Added 21 Kalguuran Skills that can be crafted from Remnants: Animus Exchange, Animus Splinters, Bitter Dead, Conductive Runes, Detonate Living, Eternal March, Explosive Transmutation, Fragments of the Past, Frostflame Nova, Grim Pillars, Hollow Shell, Leylines, Powered by Verisium, Refutation, Remnants of Kalguur, Repulsion, Runic Reprieve, Skyfall, Triskelion Cascade, Verisium Manifestations, and Voltaic Barrier.
  • Added 8 Kalguuran Supports that can be crafted from remnants: Concussive Runes, Fist of Kalguur, Healing Runes, Kalguuran Conviction, Runeforged Blades, Runic Extraction, Runic Infusion and Scouring Flame.
  • Expedition Remnants have been changed into the Remnants from The Runes of Aldur league.
  • New Endgame Story: Set out on an expedition with Farrow to explore the Ocean as you investigate the tombs of fallen Kalguurans and challenge them to earn remarkable rewards. Seek out the crater of a fallen star, a meteor of pure Verisium, from which you hope to forge objects of immense power… if you can defeat what awaits you there.
  • There is now a hub area "The Ruins of Kingsmarch" for The Runes of Aldur to the south-east of your starting location on the Atlas.
  • The Logbook mechanic has been changed into an Ocean Exploring mechanic. Using logbooks now unveils a section of the ocean with a variety of islands to explore.
  • Many new underground areas have been added that can be uncovered during expeditions.
  • Many new islands have been added with new Grand Expeditions (previously known as logbooks).
  • Medved, Vorana and Uhtred join Olroth as the 4 Faction Leaders available to fight on new Islands that you can discover in the Ocean.
  • Defeating Olroth will give you a key that you can use to access the new Pinnacle Boss for The Runes of Aldur.
  • The new Runes of Aldur challenge league includes the first set of challenges in Path of Exile 2. Earn pieces of the Knight of Aldur Armour Set when you complete 2, 4, 6, and 8 challenges in Runes of Aldur. These challenge rewards are only obtainable in this league.
  • From the 1st challenge onwards and for every challenge after that, you will receive pieces of the Runes of Aldur Totem decoration to display in your hideout. The Totem Pole permanently showcases how many of the Runes of Aldur challenges you completed during the league.
  • All of your old characters from the Early Access launch are still present but a free passive tree refund has been granted due to the changes. We would highly encourage you to join the new leagues to fully take in the changes we've made with the 0.5.0 update.
  • With 0.5.0, there are Standard, Hardcore and Solo Self-Found variations of the Runes of Aldur challenge league available. They have the same core mechanics and items, and you can create private league versions of these leagues.
  • The Hardcore variations of Runes of Aldur are parented to their Standard Runes of Aldur equivalent, meaning if you die in Hardcore Runes of Aldur you can continue on in the Standard Runes of Aldur League.

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