Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Island Rumours /20
AtlasIconContentUniqueMap
Castaway
Island Rumours: All that glitters...
(5001000)% increased Gold found in this Area
Contains buried treasure
All items dropped are converted to Gold
Hulls crash and splinter upon the shores.
AtlasIconContentUniqueMap
Untainted Paradise
Island Rumours: Almost paradise.
(200400)% increased Experience gain
Monsters drop no items
Life grows strong in this realm of plenty.
AtlasIconContentUniqueMap
The Fractured Lake
Island Rumours: Reflective waters...
Rare Monsters Are Mirrored
(150300)% increased number of Rare Monsters
Contains the Fragmented Mirror
A mirror is a perfect prison for one's sense of self... until it cracks.
AtlasIconContentTrader
Moment of Zen
Island Rumours: A good fellow...
A travelling merchant offers wares in perilous times.
The Jade Isles
Island Rumours: Crazed Chieftain...
map block ritual at boss area [1]
Valako kept them here, to perfect their skills for war... but the Blood Fever consumed them.
Barren Atoll
Island Rumours: Somethin' fishy...
This lonely island lay untouched for centuries.
Sprawling Jungle
Island Rumours: End of the circle...
Players cannot gain or lose experience
What once was, shall be again.
Mournful Cliffside
Island Rumours: The last to fall...
Players cannot gain or lose experience
Her one-woman crusade continues still.
Secluded Temple
Island Rumours: Stardrinker...
Players cannot gain or lose experience
What lies beyond the limits of mortal understanding?
Obscure Island
Island Rumours: Origin of the fall...
Players cannot gain or lose experience
The truth lies somewhere between light and shadow.
Stagnant Basin
Island Rumours: Nothin' to drink...
The crumbling landscape reveals what lies beneath...
Exhumed Ruins
Island Rumours: Unknown ruins...
You will find what they did not.
Sloughed Gully
Island Rumours: It's dry at least...
The past lies piled under dirt and rot.
Moor of Fallen Skies
Island Rumours: Fallen stars...
Traces of history remain.
Craggy Peninsula
Island Rumours: Endless cliffs...
On the edge of the sea, the dead are closest to home.
Grazed Prairie
Island Rumours: Warm but risky...
The land has forgotten what came before.
Bleached Shoals
Island Rumours: Bleak and awful...
They came by ship... and they never left.
Lush Isle
Island Rumours: Wild roaming free...
Life roils over layers of bones.
Frigid Bluffs
Island Rumours: Cold as ice...
This place was not always so bleak.
Scorched Cay
Island Rumours: Sulphite!
The past lies untouched where the living dare not tread.
Runes of Aldur Item /304
BreachCatalystNecrotic
BreachCatalystNecroticNecrotic Catalyst
Stack Size: 1 / 10
Adds quality that enhances Minion modifiers on a ring or amulet
Replaces other quality types
JewelCatalystNecrotic
JewelCatalystNecroticRefined Necrotic Catalyst
Stack Size: 1 / 10
Adds quality that enhances Minion modifiers on a jewel
Replaces other quality types
VaalBlacksmithsWhetstone
VaalBlacksmithsWhetstoneVaal Blacksmith's Infuser
Stack Size: 1 / 10
Improves the quality of a Martial Weapon,
exceeding maximum quality by up to 10% with a chance of Corrupting it
VaalArcanistsEtcher
VaalArcanistsEtcherVaal Arcanist's Infuser
Stack Size: 1 / 10
Improves the quality of a wand, staff or sceptre,
exceeding maximum quality by up to 10% with a chance of Corrupting it
VaalCatalyst
VaalCatalystVaal Catalysing Infuser
Stack Size: 1 / 10
Improves the quality of a ring or amulet,
exceeding maximum quality by up to 10% with a chance of Corrupting it
BreachEssence
BreachEssenceEssence of the Breach
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Jewellery: +20% to Maximum Quality
JewelCatalystLife
JewelCatalystLifeRefined Flesh Catalyst
Stack Size: 1 / 10
Adds quality that enhances Life modifiers on a jewel
Replaces other quality types
JewelCatalystMana
JewelCatalystManaRefined Neural Catalyst
Stack Size: 1 / 10
Adds quality that enhances Mana modifiers on a jewel
Replaces other quality types
JewelCatalystDefences
JewelCatalystDefencesRefined Carapace Catalyst
Stack Size: 1 / 10
Adds quality that enhances Armour, Evasion and Energy Shield modifiers on a jewel
Replaces other quality types
JewelCatalystPhysical
JewelCatalystPhysicalRefined Uul-Netol's Catalyst
Stack Size: 1 / 10
Adds quality that enhances Physical modifiers on a jewel
Replaces other quality types
JewelCatalystFire
JewelCatalystFireRefined Xoph's Catalyst
Stack Size: 1 / 10
Adds quality that enhances Fire modifiers on a jewel
Replaces other quality types
JewelCatalystCold
JewelCatalystColdRefined Tul's Catalyst
Stack Size: 1 / 10
Adds quality that enhances Cold modifiers on a jewel
Replaces other quality types
JewelCatalystLightning
JewelCatalystLightningRefined Esh's Catalyst
Stack Size: 1 / 10
Adds quality that enhances Lightning modifiers on a jewel
Replaces other quality types
JewelCatalystChaos
JewelCatalystChaosRefined Chayula's Catalyst
Stack Size: 1 / 10
Adds quality that enhances Chaos modifiers on a jewel
Replaces other quality types
JewelCatalystAttack
JewelCatalystAttackRefined Reaver Catalyst
Stack Size: 1 / 10
Adds quality that enhances Attack modifiers on a jewel
Replaces other quality types
JewelCatalystCaster
JewelCatalystCasterRefined Sibilant Catalyst
Stack Size: 1 / 10
Adds quality that enhances Caster modifiers on a jewel
Replaces other quality types
JewelCatalystSpeed
JewelCatalystSpeedRefined Skittering Catalyst
Stack Size: 1 / 10
Adds quality that enhances Speed modifiers on a jewel
Replaces other quality types
JewelCatalystAttribute
JewelCatalystAttributeRefined Adaptive Catalyst
Stack Size: 1 / 10
Adds quality that enhances Attribute modifiers on a jewel
Replaces other quality types
TimelostDilutedDistilledIre
TimelostDilutedDistilledIreAncient Diluted Liquid Ire
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
 
Ruby Prefix: Small Passive Skills in Radius also grant (23)% increased Armour
Sapphire Prefix: Small Passive Skills in Radius also grant (23)% increased maximum Energy Shield
Emerald Prefix: Small Passive Skills in Radius also grant (23)% increased Evasion Rating
TimelostDilutedDistilledGuilt
TimelostDilutedDistilledGuiltAncient Diluted Liquid Guilt
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
 
Ruby Prefix: Small Passive Skills in Radius also grant (12)% increased Fire Damage
Sapphire Prefix: Small Passive Skills in Radius also grant (12)% increased Cold Damage
Emerald Prefix: Small Passive Skills in Radius also grant (12)% increased Lightning Damage
TimelostDilutedDistilledGreed
TimelostDilutedDistilledGreedAncient Diluted Liquid Greed
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
 
Ruby Prefix: Small Passive Skills in Radius also grant (12)% increased Global Physical Damage
Sapphire Prefix: Small Passive Skills in Radius also grant (12)% increased Chaos Damage
Emerald Prefix: Small Passive Skills in Radius also grant (12)% increased Elemental Damage
TimelostDistilledParanoia
TimelostDistilledParanoiaAncient Liquid Paranoia
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
 
Ruby Prefix: Small Passive Skills in Radius also grant (12)% increased Attack Damage
Sapphire Suffix: Notable Passive Skills in Radius also grant (12)% increased Cast Speed
Emerald Suffix: Notable Passive Skills in Radius also grant (12)% increased Attack Speed
TimelostDistilledEnvy
TimelostDistilledEnvyAncient Liquid Envy
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
 
Ruby Suffix: Notable Passive Skills in Radius also grant (23)% of Skill Mana Costs Converted to Life Costs
Sapphire Prefix: Small Passive Skills in Radius also grant (12)% increased Spell Damage
Emerald Suffix: Notable Passive Skills in Radius also grant (13)% increased Cooldown Recovery Rate
TimelostDistilledDisgust
TimelostDistilledDisgustAncient Liquid Disgust
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
 
Ruby Suffix: Notable Passive Skills in Radius also grant (35)% increased Life Regeneration rate
Sapphire Suffix: Notable Passive Skills in Radius also grant Recover 1% of maximum Mana on Kill
Emerald Suffix: Notable Passive Skills in Radius also grant Recover 1% of maximum Life on Kill
TimelostDistilledDespair
TimelostDistilledDespairAncient Liquid Despair
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
 
Ruby Suffix: Notable Passive Skills in Radius also grant Gain 1 Rage on Melee Hit
Sapphire Suffix: Notable Passive Skills in Radius also grant (37)% increased Critical Hit Chance for Spells
Emerald Suffix: Notable Passive Skills in Radius also grant (37)% increased Critical Hit Chance for Attacks
TimelostConcentratedDistilledFear
TimelostConcentratedDistilledFearAncient Concentrated Liquid Fear
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
 
Ruby Suffix: Small Passive Skills in Radius also grant (23)% increased Warcry Speed
Sapphire Suffix: Notable Passive Skills in Radius also grant (510)% increased Critical Spell Damage Bonus
Emerald Suffix: Notable Passive Skills in Radius also grant (510)% increased Critical Damage Bonus for Attack Damage
TimelostConcentratedDistilledSuffering
TimelostConcentratedDistilledSufferingAncient Concentrated Liquid Suffering
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
 
Ruby Prefix: Notable Passive Skills in Radius also grant +1 to Maximum Rage
Sapphire Prefix: Notable Passive Skills in Radius also grant (23)% increased Area of Effect
Emerald Suffix: Notable Passive Skills in Radius also grant 1% increased Movement Speed
TimelostConcentratedDistilledIsolation
TimelostConcentratedDistilledIsolationAncient Concentrated Liquid Isolation
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
 
Ruby Prefix: Increases and Reductions to
Cold and Lightning Damage in Radius are transformed to apply to Fire Damage
Sapphire Prefix: Increases and Reductions to
Fire and Lightning Damage in Radius are transformed to apply to Cold Damage
Emerald Prefix: Increases and Reductions to
Cold and Fire Damage in Radius are transformed to apply to Lightning Damage
UniqueHumansEmotion
UniqueHumansEmotionPotent Liquid Melancholy
Stack Size: 1 / 10
Players in Area are 50% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
 
Ruby Suffix: Debilitate Enemies on Hit while you have an Emerald and a Sapphire socketed in your tree
Sapphire Suffix: Inflict Elemental Exposure on Hit while you have a Ruby and an Emerald socketed in your tree
Emerald Suffix: Blind Enemies on Hit while you have a Ruby and a Sapphire socketed in your tree
UniqueConstructsEmotion
UniqueConstructsEmotionPotent Liquid Ferocity
Stack Size: 1 / 10
Players in Area are 50% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
 
Ruby Prefix: (4060)% increased Effect of Suffixes
Ruby Suffix: (4060)% increased Effect of Prefixes
Sapphire Prefix: (4060)% increased Effect of Suffixes
Sapphire Suffix: (4060)% increased Effect of Prefixes
Emerald Prefix: (4060)% increased Effect of Suffixes
Emerald Suffix: (4060)% increased Effect of Prefixes
Diamond Prefix: (4060)% increased Effect of Suffixes
Diamond Suffix: (4060)% increased Effect of Prefixes
UniqueBeastEmotion
UniqueBeastEmotionPotent Liquid Contempt
Stack Size: 1 / 10
Players in Area are 50% Delirious
Removes a random modifer and Augments a Rare Basic Jewel with a
new guaranteed Crafted modifier
 
Ruby Prefix: +1 Suffix Modifier allowed
Ruby Suffix: +1 Prefix Modifier allowed
Sapphire Prefix: +1 Suffix Modifier allowed
Sapphire Suffix: +1 Prefix Modifier allowed
Emerald Prefix: +1 Suffix Modifier allowed
Emerald Suffix: +1 Prefix Modifier allowed
Diamond Prefix: +1 Suffix Modifier allowed
Diamond Suffix: +1 Prefix Modifier allowed
TimelessUniqueHumansEmotion
TimelessUniqueHumansEmotionAncient Potent Liquid Melancholy
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
 
Ruby Prefix: Upgrades Radius to Very Large
local jewel effect base radius [500]
Sapphire Prefix: Upgrades Radius to Very Large
local jewel effect base radius [500]
Emerald Prefix: Upgrades Radius to Very Large
local jewel effect base radius [500]
Diamond Prefix: Upgrades Radius to Very Large
local jewel effect base radius [500]
TimlessUniqueConstructsEmotion
TimlessUniqueConstructsEmotionAncient Potent Liquid Ferocity
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
 
Ruby Suffix: Notable Passive Skills in Radius also grant +(57)% to Fire Resistance
Sapphire Suffix: Notable Passive Skills in Radius also grant +(57)% to Cold Resistance
Emerald Suffix: Notable Passive Skills in Radius also grant +(57)% to Lightning Resistance
Diamond Suffix: Notable Passive Skills in Radius also grant +(45)% to Chaos Resistance
TimelessUniqueBeastEmotion
TimelessUniqueBeastEmotionAncient Potent Liquid Contempt
Stack Size: 1 / 10
Removes a random modifer and Augments a Rare Time-Lost Jewel with a
new guaranteed Crafted modifier
 
Ruby Prefix: +1 Suffix Modifier allowed
Ruby Suffix: +1 Prefix Modifier allowed
Sapphire Prefix: +1 Suffix Modifier allowed
Sapphire Suffix: +1 Prefix Modifier allowed
Emerald Prefix: +1 Suffix Modifier allowed
Emerald Suffix: +1 Prefix Modifier allowed
Diamond Prefix: +1 Suffix Modifier allowed
Diamond Suffix: +1 Prefix Modifier allowed
DamagedKalguuranTriskellion
Shattered Triskelion
Can be repaired at the Verisium Anvil.
Can be repaired at the Verisium Anvil.
BreachDesecration
BreachDesecrationAltered Collarbone
Stack Size: 1 / 20
Desecrates a Rare Amulet, Ring or Belt with a
chance for otherworldly modifiers
RefinedVerisium
RefinedVerisiumVerisium
Stack Size: 1 / 1000
PerfectVerisium
PerfectVerisiumExceptional Verisium
Stack Size: 1 / 50
OlrothCrest
OlrothCrestOlroth's Crest of the Sun
Stack Size: 1 / 10
ScrapVerisium
ScrapVerisiumRunic Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Ring: +(3749) to maximum Runic Ward
Amulet: (610)% increased maximum Runic Ward
Belt: (1520)% increased Runic Ward Regeneration Rate
ChippedVerisium
ChippedVerisiumAdaptive Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Staff: Gain (4252)% of Damage as Extra Fire Damage while you are missing Runic Ward
Wand: Gain (2126)% of Damage as Extra Fire Damage while you are missing Runic Ward
Sceptre: (3050)% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill
Gloves: (1015)% increased Attack Speed while missing Runic Ward
ImpureVerisium
ImpureVerisiumProtective Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Belt: Recover (3245) Runic Ward when a Charm is used
Weapons: +(5174) to maximum Runic Ward
Shield: Recover (1015) Runic Ward when you Block
StandardVerisium
StandardVerisiumExpansive Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: Remnants can be collected from (3550)% further away
Body Armour: (3550)% increased Presence Area of Effect
Helmet: (1829)% increased Mana Cost Efficiency
Boots: Temporary Minion Skills have +(12) to Limit of Minions summoned
PureVerisium
PureVerisiumSwift Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: (912)% increased Cast Speed
Ring: (79)% increased Attack Speed
Belt: Flasks gain (0.751) charges per Second
Shield or Focus: (3049)% increased Totem Placement speed
ImbuedVerisium
ImbuedVerisiumCyclonic Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (1530)% reduced Slowing Potency of Debuffs on You
Boots: (1519)% increased Skill Effect Duration
Gloves: (2025)% increased Duration of Damaging Ailments on Enemies
Helmet: (3542)% increased Archon Buff duration
SovereignVerisium
SovereignVerisiumPrismatic Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: Damage Penetrates (915)% Elemental Resistances
Martial Weapon: (2030)% increased Magnitude of Ailments you inflict
Focus, Staff or Wand: (4050)% increased Exposure Effect
Sceptre: Minions have (4049)% increased Magnitude of Damaging Ailments
CelestialVerisium
CelestialVerisiumMystic Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: Spell Skills have (1015)% increased Area of Effect
Gloves: (1015)% increased Area of Effect for Attacks
Boots: +(1015) to Spirit
Quiver: (2535)% chance to Chain an additional time
Caster Weapon: +1 to maximum number of Elemental Infusions
Alloy1
Alloy1Sovereign Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Weapons: (2030)% increased effect of Socketed Augment Items
Armour: (2430)% increased Runic Ward
Jewellery or Belt: (2030)% increased Explicit Resistance Modifier magnitudes
Alloy4
Alloy4Celestial Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Staff or Wand: +(142188) to maximum Mana
+1 to Level of all Spell Skills
Martial Weapon: +(327427) to Accuracy Rating
(58)% increased Attack Speed
Alloy5
Alloy5Transcendent Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Staff: (3947)% increased Cast Speed
Gain (1116)% of Elemental Damage as Extra Cold Damage
Martial Weapon: (1520)% increased Physical Damage
+(710) to all Attributes
Alloy2
Alloy2The Runebinder's Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Staff: (2550)% chance to gain Nature's Archon when your Plants Overgrow
Wand: +1 to Limit for Elemental Skills
Sceptre: +(45) maximum stacks of Puppet Master
Crossbow: +2 to maximum number of Summoned Ballista Totems
Bow: (4050)% increased Effect of your Mark Skills
Alloy3
Alloy3The Runefather's Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Mace: (6075)% chance for Skills to retain 40% of Glory on use
Quarterstaff: Tempest Bells are destroyed after an additional (45) Hits
Spear: +(810) to Weapon Range
ArcaneFluxFire
ArcaneFluxFireBlazing Flux
Stack Size: 1 / 10
Transforms all Cold and Lightning Resistance modifiers on an item to equivalent Fire Resistance modifiers
ArcaneFluxCold
ArcaneFluxColdChilling Flux
Stack Size: 1 / 10
Transforms all Fire and Lightning Resistance modifiers on an item to equivalent Cold Resistance modifiers
ArcaneFluxLightning
ArcaneFluxLightningCrackling Flux
Stack Size: 1 / 10
Transforms all Fire and Cold Resistance modifiers on an item to equivalent Lightning Resistance modifiers
ArcaneFlux
ArcaneFluxVoid Flux
Stack Size: 1 / 10
Transforms all Fire, Cold and Lightning Resistance modifiers on an item to equivalent Chaos resistance modifiers
StrongboxSkeletonKey
StrongboxSkeletonKeyCryptic Key
Opens an unopened Strongbox allowing it to be opened an additional time
PerfectRuneFire
Perfect Desert Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: Adds 17 to 20 Fire Damage
Wand or Staff: Gain 12% of Damage as Extra Fire Damage
Armour: +22% to Fire Resistance
Wand or Staff: 30% increased Ignite Magnitude
Armour: +20 to maximum Life, +20 to maximum Mana
PerfectRuneCold
Perfect Glacial Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: Adds 16 to 20 Cold Damage
Wand or Staff: Gain 12% of Damage as Extra Cold Damage
Armour: +22% to Cold Resistance
Martial Weapon: 30% increased Freeze Buildup
Wand or Staff: 30% increased Freeze Buildup
Armour: +20 to maximum Life, +20 to maximum Mana
PerfectRuneLightning
Perfect Storm Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: Adds 1 to 40 Lightning Damage
Wand or Staff: Gain 12% of Damage as Extra Lightning Damage
Armour: +22% to Lightning Resistance
Martial Weapon: 30% increased Magnitude of Shock you inflict
Wand or Staff: 30% increased Magnitude of Shock you inflict
Armour: +20 to maximum Life, +20 to maximum Mana
PerfectRuneEnhance
Perfect Iron Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: 20% increased Physical Damage
Wand or Staff: 35% increased Spell Damage
Armour: 20% increased Armour, Evasion and Energy Shield
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +20 to maximum Life, +20 to maximum Mana
PerfectRuneLife
Perfect Body Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: Leeches 6% of Physical Damage as Life
Wand or Staff: +60 to maximum Energy Shield
Armour: +75 to maximum Life
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +20 to maximum Life, +20 to maximum Mana
PerfectRuneMana
Perfect Mind Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: Leeches 5% of Physical Damage as Mana
Wand or Staff: +90 to maximum Mana
Armour: +50 to maximum Mana
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +20 to maximum Life, +20 to maximum Mana
PerfectRuneLifeRecovery
Perfect Rebirth Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: Gain 45 Life per enemy killed
Wand or Staff: 12% increased Energy Shield Recharge Rate
Armour: Regenerate 0.5% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +20 to maximum Life, +20 to maximum Mana
PerfectRuneManaRecovery
Perfect Inspiration Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: Gain 40 Mana per enemy killed
Wand or Staff: 35% increased Mana Regeneration Rate
Armour: 21% increased Mana Regeneration Rate
Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +20 to maximum Life, +20 to maximum Mana
PerfectRuneStun
Perfect Stone Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: Causes 50% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 16% of maximum Energy Shield
Armour: +125 to Stun Threshold
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +20 to maximum Life, +20 to maximum Mana
PerfectRuneAccuracy
Perfect Vision Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: +150 to Accuracy Rating
Wand or Staff: 28% increased Critical Hit Chance for Spells
Armour: 20% increased Life and Mana Recovery from Flasks
Wand or Staff: 25% increased Critical Damage Bonus
Armour: +20 to maximum Life, +20 to maximum Mana
PerfectRuneStrength
Perfect Robust Rune
Stack Size: 1 / 10
Requires: Level 50
All Equipment: +15 to Strength
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +20 to maximum Life, +20 to maximum Mana
PerfectRuneDexterity
Perfect Adept Rune
Stack Size: 1 / 10
Requires: Level 50
All Equipment: +15 to Dexterity
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +20 to maximum Life, +20 to maximum Mana
PerfectRuneIntelligence
Perfect Resolve Rune
Stack Size: 1 / 10
Requires: Level 50
All Equipment: +15 to Intelligence
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +20 to maximum Life, +20 to maximum Mana
UpgradeRune
Masterwork Rune
Stack Size: 1 / 10
All Equipment: Upgrades a socketed Rune
IdolofGreust
Idol of Greust
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Shields: +25% of Armour also applies to Elemental Damage
Sceptres: Companions deal 10% more Damage for each different type of dead Companion you have
Shields: 12% increased Damage for each type of Elemental Ailment on Enemy
Bucklers: 12% increased Damage for each type of Elemental Ailment on Enemy
Sceptres: Recover 3% of maximum Life when one of your Minions is Revived
IdolofYeena
Idol of Yeena
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: 30% increased Skill Effect Duration with Plant Skills
Sceptres: Plants have a 25% chance to immediately Overgrow when they enter your Presence for the first time
Boots: Plants have a 25% chance to immediately Overgrow when they enter your Presence for the first time
Sceptres: 30% increased Skill Effect Duration with Plant Skills
IdolofEramir
Idol of Eramir
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Body Armours: Skills have 10% chance to not remove Charges but still count as consuming them
Sceptres: Allies in your Presence share Charges with you
Body Armours: 15% chance for Charms you use to not consume Charges
IdolofOak
Idol of Oak
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: 15% chance when you gain an Endurance Charge to gain an additional Endurance Charge
Sceptres: When you generate an Endurance Charge, Allies in your Presence generate that Charge instead
Boots: +1 to Maximum Endurance Charges
Sceptres: 40% increased Armour if you've consumed an Endurance Charge Recently
IdoloAlira
Idol of Alira
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 15% chance when you gain a Power Charge to gain an additional Power Charge
Sceptres: When you generate a Power Charge, Allies in your Presence generate that Charge instead
Helmets: +1 to Maximum Power Charges
Sceptres: 40% increased maximum Energy Shield if you've consumed a Power Charge Recently
IdoloKraityn
Idol of Kraityn
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 15% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
Sceptres: When you generate a Frenzy Charge, Allies in your Presence generate that Charge instead
Gloves: +1 to Maximum Frenzy Charges
Sceptres: 40% increased Evasion Rating if you've consumed a Frenzy Charge Recently
IdolofSilk
Idol of Silk
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Shields: 15% increased Block chance while your Companion is in your Presence
Bucklers: companions gain onslaught when you parry [1]
Sceptres: Companions in your Presence gain 1 Rage on hit
Shields: +3% to maximum Block chance
Bucklers: 30% increased Parry Range
Sceptres: Companions have 30% increased Area of Effect
RitualCorruptedIdol1
Idol of the Sycophant
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon, Wand or Staff: -20% to all Elemental Resistances, Gain 20% of Damage as Extra Damage of a random Element
Sceptres: Companions in your Presence have -20% to all Elemental Resistances, Companions in your Presence Gain 20% of Damage as Extra Damage of a random Element
Martial Weapon, Wand or Staff: -20% to Chaos Resistance, Gain 20% of Damage as Extra Chaos Damage
Sceptres: Allies in your Presence Gain 20% of Damage as Extra Chaos Damage, Companions in your Presence have -20% to Chaos Resistance
RitualCorruptedIdol2
Idol of the Martyr
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon, Wand or Staff: 25% reduced Spirit, Meta Skills gain 40% increased Energy
Sceptres: 40% reduced Presence Area of Effect, Aura Skills have 25% increased Magnitudes
Martial Weapon, Wand or Staff: Invocated skills have 25% increased Maximum Energy, Meta Skills have 25% reduced Reservation Efficiency
Sceptres: Allies in your Presence Regenerate 3% of your Maximum Life per second, 25% reduced Life Regeneration rate
RitualCorruptedIdol3
Idol of the Pharisee
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon, Wand or Staff: 30% reduced maximum Mana, Gain 2% of Damage as Extra Physical Damage per ten percent missing Mana
Sceptres: 30% reduced Mana Cost Efficiency of Command Skills, Minions deal 60% increased Damage with Command Skills
Martial Weapon, Wand or Staff: 30% reduced Mana Cost Efficiency, 12% increased Skill Speed while on Low Mana
Sceptres: 25% reduced Reservation Efficiency of Minion Skills, Temporary Minion Skills have +2 to Limit of Minions summoned
AzmeriSocketablePanther
Panther Idol
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Body Armours: +10% of Armour also applies to Chaos Damage
Sceptres: Minions have 20% additional Physical Damage Reduction
AzmeriSocketableHawk
Hawk Idol
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Sceptres: Companions have 12% increased Attack Speed
Sceptres: 8% increased Attack Speed while your Companion is in your Presence
AzmeriSocketableStoat
Stoat Idol
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Body Armours: 5% of Damage taken bypasses Energy Shield
Sceptres: Companions have 25% increased maximum Life
Sceptres: 25% increased Damage while your Companion is in your Presence
ExpeditionReligionAncientAugment
Emergent Vigour
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: +1 to maximum Life per 8 Armour on Equipped Helmet
Body Armours: Gain Maximum Energy Shield equal to 50% of total
Strength Requirements of Equipped Armour Items
Boots: Hits against you have no Critical Damage Bonus while on Consecrated Ground
Helmets: +20 to Spirit
Boots: 20% increased Effect of Consecrated Ground you create
ExpeditionScienceAncientAugment
Emergent Possibility
Limited to: 1 Ancient Augment
Requires: Level 60
Body Armours: 15% of Chaos Damage from Hits taken as a Damage of a random Element
Gloves: Gain 1% of Damage as Extra Damage of a random Element per
Rune Socketed in Equipped Items
Boots: 50% increased Runic Ward Regeneration Rate while Sprinting
Gloves: 20% increased Elemental Damage
Boots: 15% increased Runic Ward Cost Efficiency
ExpeditionValorAncientAugment
Emergent Protection
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: Gain 1 Endurance Charge on reaching Low Life, only once every 2 seconds
Gloves: Banners also grant 2% of Life Regenerated per second to affected targets
Boots: When you stop Sprinting, gain Guard equal to 4% of maximum Life per second spent Sprinting, up to a maximum of 20%, for 4 seconds
Helmets: 40% increased Endurance Charge Duration
Gloves: Regenerate 0.5% of maximum Life per second
Boots: 20% increased Guard gained
ExpeditionWarAncientAugment
Emergent Instinct
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: Targets that are Blinded, Maimed, and Bleeding cannot Evade your Hits
Gloves: Regenerate 5% of maximum Life per Second if you have used a Command Skill Recently
Body Armours: Thorns Damage is Lucky against targets with Fully Broken Armour
Helmets: 30% increased Immobilisation buildup
Gloves: 20% increased Life Regeneration rate
Body Armours: 30% increased Thorns damage
RitualAmbushPredators
Carved Cunning
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: Enemies which are on Full Life cannot Evade your Hits
Body Armours: Prevent +5% of Damage from Deflected Hits if you've
Deflected no Hits Recently
Boots: Gain Onslaught for 4 seconds when your Marks Activate
Helmets: 30% increased Accuracy Rating
Boots: Buffs on you expire 10% slower
RitualMajesticBeasts
Carved Majesty
Limited to: 1 Ancient Augment
Requires: Level 60
Body Armours: +3 to Spirit per Idol socketed in your Equipment
Gloves: Companions gain Onslaught for 4 seconds on Hitting your Marked targets
Boots: 1% increased Movement Speed while Sprinting per Persistent Minion
Body Armours: 5% increased Spirit
Gloves: Companions deal 30% increased Damage
Boots: Minions have 12% increased maximum Life
RitualMischievousCreatures
Carved Mischief
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: Gain Guard equal to 10% of maximum Life for 4 seconds on taking Savage Hit
Gloves: +5% to maximum Block chance if you've Blocked with a raised Shield Recently
Body Armours: 200% increased Stun Threshold if you've been Stunned Recently
Helmets: Buffs on you expire 10% slower
Gloves: 20% increased Block chance
RitualTenaciousBeasts
Carved Tenacity
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: Enemies have no Critical Damage Bonus for 4 seconds after you Blind them
Gloves: Enemies you Critically Hit get 100% reduced Life Regeneration Rate for 4 seconds
Boots: Your speed is Unaffected by Slows while Sprinting
Helmets: 20% increased Blind Effect
Gloves: 15% increased Critical Hit Chance
Boots: 8% increased Movement Speed while Sprinting
DeliriumEndgameSocketable
Raven-Touched Shard
Stack Size: 1 / 10
Limited to: 1
Requires: Level 60
AddedWardLesser
Lesser Ward Rune
Stack Size: 1 / 10
Armour: +15 to maximum Runic Ward
Armour: 15% increased Global Armour, Evasion and Energy Shield
AddedWardNormal
Ward Rune
Stack Size: 1 / 10
Requires: Level 15
Armour: +20 to maximum Runic Ward
Armour: 15% increased Global Armour, Evasion and Energy Shield
AddedWardGreater
Greater Ward Rune
Stack Size: 1 / 10
Requires: Level 30
Armour: +25 to maximum Runic Ward
Armour: 15% increased Global Armour, Evasion and Energy Shield
AddedWardPerfect
Perfect Ward Rune
Stack Size: 1 / 10
Requires: Level 50
Armour: +30 to maximum Runic Ward
Armour: 15% increased Global Armour, Evasion and Energy Shield
WardRegenerationLesser
Lesser Charging Rune
Stack Size: 1 / 10
Armour: 8% increased Runic Ward Regeneration Rate
Armour: Regenerate 10 Runic Ward per second
WardRegenerationNormal
Charging Rune
Stack Size: 1 / 10
Requires: Level 15
Armour: 12% increased Runic Ward Regeneration Rate
Armour: Regenerate 15 Runic Ward per second
WardRegenerationGreater
Greater Charging Rune
Stack Size: 1 / 10
Requires: Level 30
Armour: 16% increased Runic Ward Regeneration Rate
Armour: Regenerate 20 Runic Ward per second
WardRegenerationPerfect
Perfect Charging Rune
Stack Size: 1 / 10
Requires: Level 50
Armour: 20% increased Runic Ward Regeneration Rate
Armour: Regenerate 25 Runic Ward per second
RunicWard1
Warding Rune of Reinforcement
Stack Size: 1 / 10
Requires: Level 15
Armour: 20% increased Runic Ward
Armour: Gain 2% of maximum Life as Extra maximum Runic Ward
RunicWard2
Warding Rune of Protection
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Armour: Every 4 seconds, gain Guard equal to 20% of maximum Runic Ward for 2 seconds
Armour: 8% increased Guard gained
RunicWard3
Warding Rune of Disintegration
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Break 10% increased Armour
RunicWard4
Warding Rune of Desperation
Stack Size: 1 / 10
Requires: Level 15
Wand or Staff: Spell damage Penetrates 25% of enemy Elemental Resistances while on Low Runic Ward
Wand or Staff: 12% increased Elemental Damage
RunicWard8
Warding Rune of Symbiosis
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Boots: 1% increased Energy Shield Recharge Rate per 30 maximum Runic Ward
Boots: Regenerate 1% of maximum Energy Shield per second
RunicWard9
Warding Rune of Courage
Stack Size: 1 / 10
Requires: Level 15
Helmets: 25% increased Armour and Evasion Rating while on Low Runic Ward
Helmets: 20% increased Armour and Evasion Rating when on Low Life
RunicWard10
Warding Rune of Stability
Stack Size: 1 / 10
Requires: Level 30
Shields and Bucklers: +4 to Stun Threshold per 10 maximum Runic Ward
Shields and Bucklers: 15% increased Stun buildup while Shapeshifted
RunicWard13
Warding Rune of Glancing
Stack Size: 1 / 10
Requires: Level 30
Body Armours: Prevent +1% of Damage from Deflected Hits
RunicWard14
Warding Rune of Heart
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Body Armours: Gain 5% of maximum Life as Extra maximum Runic Ward
Body Armours: 1% more Runic Ward Regeneration rate per 2% of maximum Runic Ward lost from Hits Recently, up to 100% more
RunicWard15
Warding Rune of Nourishment
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Armour: 15% Life Recovery from Flasks also applies to Runic Ward
Armour: 15% increased Life Recovery from Flasks
RunicWard16
Warding Rune of Annihilation
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Martial Weapon: Attacks spend 5% of your maximum Runic Ward if possible to gain that much added Physical damage
RunicWard18
Warding Rune of Armature
Stack Size: 1 / 10
Limited to: 1
Requires: Level 45
Martial Weapon: Gain maximum Runic Ward equal to 15% of this Weapon's maximum damage
Martial Weapon: 5% increased Attack Speed while missing Runic Ward
RunicWard19
Warding Rune of Obsession
Stack Size: 1 / 10
Limited to: 1
Requires: Level 45
Wands: All damage taken bypasses Runic Ward, Runic Ward Regeneration Rate is doubled
Wands: 12% increased maximum Runic Ward
RunicWard20
Warding Rune of Equinox
Stack Size: 1 / 10
Limited to: 1
Requires: Level 45
Caster Weapon: 40% less Mana Regeneration Rate, Mana Recovery from Regeneration is also applied to Runic Ward
Caster Weapon: 20% increased Runic Ward Regeneration Rate if you've dealt a Critical Hit Recently
RunicWard21
Warding Rune of Salvaging
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Sceptres: Recover 3% of maximum Runic Ward when one of your Reviving Minions is Killed
Sceptres: Recover 3% of maximum Life when one of your Minions is Revived
RunicWard23
Warding Rune of Bodyguards
Stack Size: 1 / 10
Limited to: 1
Requires: Level 45
Sceptres: Minions in your Presence have Onslaught while you are on Low Runic Ward
Sceptres: Damage of Enemies Hitting you is Unlucky if
your Runic Ward has been damaged Recently
RunicWard24
Warding Rune of Hollowing
Stack Size: 1 / 10
Limited to: 1
Requires: Level 45
Caster Weapon: Gain 15% of maximum Life as Extra maximum Runic Ward, 15% less maximum Life
ElementalConversionRuneFire
Passion of Aldur
Stack Size: 1 / 10
Weapon: Transforms all Cold and Lightning modifiers on the item into equivalent Fire modifiers
Weapon: 25% increased Fire Damage
ElementalConversionRuneCold
Breath of Aldur
Stack Size: 1 / 10
Weapon: When socketed, transforms all Fire and Lightning modifiers to equivalent Cold modifiers
Weapon: 25% increased Cold Damage
ElementalConversionRuneLightning
Ire of Aldur
Stack Size: 1 / 10
Weapon: Transforms all Fire and Cold modifiers on the item into equivalent Lightning modifiers
Weapon: 25% increased Lightning Damage
ElementalConversionRuneChaos
Betrayal of Aldur
Stack Size: 1 / 10
Weapon: Transforms all Fire, Cold and Lightning modifiers on the item into equivalent Chaos modifiers
Weapon: 25% increased Chaos Damage
EndgameRune1
Ancient Rune of Splinters
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Bows: +50% Surpassing chance to fire an additional Arrow
Bows: 30% increased Projectile Speed
EndgameRune2
Ancient Rune of Dueling
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Bucklers: 15% increased Block chance
EndgameRune3
Ancient Rune of the Titan
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Two Hand Maces: 10% chance for Slam Skills you use yourself to cause an additional Aftershock
Two Hand Maces: 15% increased Area of Effect for Attacks
EndgameRune4
Ancient Rune of Shattering
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
One Hand Maces: 40% increased effect of Fully Broken Armour
One Hand Maces: Break 50% increased Armour
EndgameRune5
Ancient Rune of Prowess
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Spears: 30% chance when you gain a Charge to gain an additional Charge
EndgameRune6
Ancient Rune of Control
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Quarterstaves: 50% increased Immobilisation buildup
Quarterstaves: 30% increased Damage against Immobilised Enemies
EndgameRune7
Ancient Rune of Discovery
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Staves: 30% chance to create an additional Remnant
Staves: +1 to maximum number of Elemental Infusions
EndgameRune8
Ancient Rune of Decay
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Wands: 25% increased Withered Magnitude
Wands: 15% chance that when Volatility on you explodes, you regain an equivalent amount of Volatility
EndgameRune9
Ancient Rune of Witchcraft
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Foci: 40% increased Area of Effect of Curses
Foci: 15% faster Curse Activation
EndgameRune10
Ancient Rune of the Horde
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Sceptres: Minions have 8% increased Attack and Cast Speed
Sceptres: Minions have 10% increased Movement Speed
EndgameRune11
Ancient Rune of Animosity
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Talismans: 40% increased Stun Buildup
EndgameRune12
Ancient Rune of Detonation
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Crossbows: Grenades have 10% chance to activate a second time
Crossbows: 40% increased Crossbow Reload Speed
EndgameRune13
Ancient Rune of Retaliation
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Shields: 8% increased Attack Speed if you have Blocked Recently
Shields: +3% to maximum Block chance
EarlyMythicRune1
Rune of Vitality
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Weapon: +80 to maximum Life
Shields and Bucklers: Recover 15 Life when you Block
Weapon: 15% increased amount of Life Leeched
Shields and Bucklers: 5% increased maximum Life
EarlyMythicRune2
Rune of the Hunt
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Boots: 8% increased Movement Speed while Sprinting
Sceptres: Companions deal 30% increased Damage
Boots: 50% increased Stun Recovery
Sceptres: 8% increased Mana Recovery rate while your Companion is in your Presence
EarlyMythicRune3
Rune of Acrobatics
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Weapon: Flasks gain 0.2 charges per Second
Boots: +0.3 metres to Dodge Roll distance
Weapon: Charms gain 0.25 charges per Second
Boots: 30% increased Armour if you haven't Dodge Rolled Recently
EarlyMythicRune4
Rune of Culmination
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Gloves: 50% chance to build an additional Combo on Hit
One Hand Mace or Quarterstaff: Rolls only the minimum or maximum Damage value for Physical Damage
Gloves: 5% increased Attack Speed
One Hand Mace or Quarterstaff: bleed duration +% [20]
EarlyMythicRune5
Rune of Renown
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Gloves: 50% increased Glory generation
Caster Weapon: Archon recovery period expires 30% faster
Gloves: Banner Skills have 20% increased Aura Magnitudes
Caster Weapon: 30% increased Archon Buff duration
EarlyMythicRune6
Rune of Accumulation
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Gloves: Gain 3 Life per Enemy Hit with Attacks, Gain 1 Mana per Enemy Hit with Attacks
Crossbow, Bow or Spear: On Hitting an enemy, gains maximum added Cold damage equal to the enemy's Power for 20 seconds, up to a total of 32
Gloves: +30 to maximum Life, +30 to maximum Mana
Crossbow, Bow or Spear: 30% increased Freeze Buildup
EarlyMythicRune7
Rune of Foundations
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Body Armours: +30 to Armour, +30 to Evasion Rating, +10 to maximum Energy Shield
Body Armours: +20 to maximum Life, +20 to maximum Mana
EarlyMythicRune8
Rune of the Prism
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Body Armours: damage removed from mana before life % [20]
EarlyMythicRune9
Rune of the Blossom
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Body Armours: +50 to Spirit, -1 to Spirit per 2 Levels
Body Armours: 5% increased Spirit Reservation Efficiency of Skills
EarlyMythicRune10
Rune of Consistency
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Helmets: 200% increased Critical Hit Chance, You have no Critical Damage Bonus
Caster Weapon: 50% increased Spell Damage while your Companion is in your Presence
Helmets: Hits against you have 25% reduced Critical Damage Bonus
Caster Weapon: 8% increased Mana Recovery rate while your Companion is in your Presence
EarlyMythicRune11
Rune of Reach
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Helmets: Remnants you create have 15% increased effect
Wand or Staff: Remnants you create have 25% reduced effect, Remnants can be collected from 50% further away
Helmets: Recover 3% of Maximum Mana when you collect a Remnant
Wand or Staff: 20% increased Exposure Effect
EarlyMythicRune12
Rune of Vital Flame
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
One Hand Mace, Two Hand Mace or Talisman: Adds 13 to 16 Fire Damage, 15% of Skill Mana Costs Converted to Life Costs
One Hand Mace, Two Hand Mace or Talisman: 30% increased Ignite Magnitude
EarlyMythicRune13
Rune of Confrontation
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Quarterstaff or Spear: Gain 4 Rage on Melee Hit, -10 to Maximum Rage
Quarterstaff or Spear: rage effect +% [10]
GameWarpRune2
Serle's Triumph
Stack Size: 1 / 10
Limited to: 1
All Equipment: +1 Suffix Modifier allowed, local maximum mods allowed + [1]
GameWarpRune3
Cadigan's Epiphany
Stack Size: 1 / 10
Limited to: 1
Gloves: Destroys all Augment Sockets on the item to create a Jewel Socket
GameWarpRune1
Astrid's Creativity
Stack Size: 1 / 10
Limited to: 1
All Equipment: Can have 1 additional Crafted Modifiers
GameWarpRuneTime
Uhtred's Sidereus
Stack Size: 1 / 10
Limited to: 1
Boots: Can roll Chronomancy modifiers
GameWarpRuneDex
Kolr's Hunt
Stack Size: 1 / 10
Limited to: 1
Gloves: Can roll Marksman modifiers
Gloves: 20% increased Projectile Damage
GameWarpRunePhysical
Vorana's Carnage
Stack Size: 1 / 10
Limited to: 1
Helmets: Can roll Berserking modifiers
Helmets: Gain 2 Rage on Melee Hit
GameWarpRuneFire
Thrud's Might
Stack Size: 1 / 10
Limited to: 1
Weapon: Can roll Destruction modifiers
Weapon: +5% to all Elemental Resistances
GameWarpRuneCold
Medved's Tending
Stack Size: 1 / 10
Limited to: 1
Body Armours: Can roll Soul modifiers
Body Armours: 3% increased maximum Life, 3% increased maximum Mana
GameWarpRuneChaos
Katla's Gloom
Stack Size: 1 / 10
Limited to: 1
Gloves: Can roll Decay modifiers
Gloves: 25% reduced Effect of Non-Damaging Ailments on you
GameWarpRuneUnique
Aldur's Legacy
Stack Size: 1 / 10
All Equipment: When socketed into a Unique Kalguuran or Ezomyte item, destroys the item to create a Rune imbued with that item's power
GameWarpRuneUniqueFragment
Legacy of Bramblejack
Limited to: 1 Aldur's Legacy
Requires: Level 65
Body Armours: 250% of Melee Physical Damage taken reflected to Attacker
Body Armours: Regenerate 3% of maximum Life per second while Surrounded
GameWarpRuneUniqueFragment
Legacy of Blackbraid
Limited to: 1 Aldur's Legacy
Requires: Level 65
Body Armours: +50% of Armour also applies to Elemental Damage
GameWarpRuneUniqueFragment
Legacy of Edyrns Tusks
Limited to: 1 Aldur's Legacy
Requires: Level 65
Body Armours: 50% chance to inflict Bleeding on Hit, 50% reduced Slowing Potency of Debuffs on You
Body Armours: 35% increased Thorns damage
GameWarpRuneUniqueFragment
Legacy of Kingsguard
Limited to: 1 Aldur's Legacy
Requires: Level 65
Body Armours: Recover 5% of maximum Life for each Endurance Charge consumed
Body Armours: +30 to maximum Life
GameWarpRuneUniqueFragment
Legacy of Bristleboar
Limited to: 1 Aldur's Legacy
Requires: Level 65
Body Armours: Gain 5 Rage when Hit by an Enemy, Gain 10 Rage when Critically Hit by an Enemy
Body Armours: +3 to Maximum Rage
GameWarpRuneUniqueFragment
Legacy of Foxshade
Limited to: 1 Aldur's Legacy
Requires: Level 65
Body Armours: 10% increased Movement Speed when on Full Life, 100% increased Evasion Rating when on Full Life
GameWarpRuneUniqueFragment
Legacy of Ashrend
Limited to: 1 Aldur's Legacy
Requires: Level 65
Body Armours: Cannot be Ignited, -10 Physical Damage taken from Attack Hits
GameWarpRuneUniqueFragment
Legacy of Briskwrap
Limited to: 1 Aldur's Legacy
Requires: Level 65
Body Armours: 35% increased Flask Mana Recovery rate
GameWarpRuneUniqueFragment
Legacy of The Unleashed
Limited to: 1 Aldur's Legacy
Requires: Level 65
Body Armours: 25% of Damage taken from Hits bypasses Energy Shield if Energy Shield is below half
Body Armours: 20% increased Armour while Shapeshifted
GameWarpRuneUniqueFragment
Legacy of Horns of Bynden
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: Every Rage also grants 1% increased Armour, Gain 1 Rage on Melee Hit
Helmets: +3 to Maximum Rage
GameWarpRuneUniqueFragment
Legacy of Wings of Caelyn
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: Gain 1 Rage on Melee Hit, Every Rage also grants 1% increased Stun Threshold
Helmets: Every five Rage also grants you 1% increased Movement Speed
GameWarpRuneUniqueFragment
Legacy of Ezomyte Peak
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: 15% increased Area of Effect, Unwavering Stance
Helmets: 50% reduced Slowing Potency of Debuffs on You
GameWarpRuneUniqueFragment
Legacy of Deidbell
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: Warcries Explode Corpses dealing 10% of their Life as Physical Damage
Helmets: Warcry Skills have 20% increased Area of Effect
GameWarpRuneUniqueFragment
Legacy of Elevore
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: Charms gain 1 charge per Second, +1 Charm Slots
Helmets: Charms gain 0.5 charges per Second
GameWarpRuneUniqueFragment
Legacy of Starkonja's Head
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: 100% increased Global Evasion Rating when on Low Life, 5% of Damage from Hits is taken from your Damageable Companion's Life before you
Helmets: 5% of Damage from Hits is taken from your Damageable Companion's Life before you
GameWarpRuneUniqueFragment
Legacy of Greymake
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: +50 to all Attributes
Helmets: +1 Maximum Life per Level
GameWarpRuneUniqueFragment
Legacy of Erian's Cobble
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: +30 to Accuracy Rating, +10 to maximum Life, +10 to maximum Mana, 10% increased Rarity of Items found, 10% increased Critical Hit Chance, +5 to all Attributes, +5% to all Elemental Resistances, 3 Life Regeneration per second
Helmets: +20 to Armour, +20 to Evasion Rating, +20 to maximum Energy Shield
GameWarpRuneUniqueFragment
Legacy of The Smiling Knight
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: 20% increased Critical Hit Chance
GameWarpRuneUniqueFragment
Legacy of The Vile Knight
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%
Helmets: 20% increased Presence Area of Effect
GameWarpRuneUniqueFragment
Legacy of Northpaw
Limited to: 1 Aldur's Legacy
Requires: Level 65
Gloves: Base Critical Hit Chance for Attacks with Weapons is 7%
GameWarpRuneUniqueFragment
Legacy of Candlemaker
Limited to: 1 Aldur's Legacy
Requires: Level 65
Gloves: 40% increased Fire Damage, Flammability Magnitude is doubled
Gloves: 20% increased Ignite Duration on Enemies
GameWarpRuneUniqueFragment
Legacy of Deathblow
Limited to: 1 Aldur's Legacy
Requires: Level 65
Gloves: Gain 30 Life per enemy killed
GameWarpRuneUniqueFragment
Legacy of Legionstride
Limited to: 1 Aldur's Legacy
Requires: Level 65
Boots: +10% to Block chance
Boots: 10% reduced Damage taken from Projectile Hits
GameWarpRuneUniqueFragment
Legacy of Trampletoe
Limited to: 1 Aldur's Legacy
Requires: Level 65
Boots: Deal 10% of Overkill damage to enemies within 2 metres of the enemy killed
Boots: 15% increased Global Physical Damage
GameWarpRuneUniqueFragment
Legacy of Briarpatch
Limited to: 1 Aldur's Legacy
Requires: Level 65
Boots: +15% to Thorns Critical Hit Chance
GameWarpRuneUniqueFragment
Legacy of Bushwhack
Limited to: 1 Aldur's Legacy
Requires: Level 65
GameWarpRuneUniqueFragment
Legacy of Wanderlust
Limited to: 1 Aldur's Legacy
Requires: Level 65
Boots: Your speed is unaffected by Slows
Boots: 5% increased Movement Speed
GameWarpRuneUniqueFragment
Legacy of Obern's Bastion
Limited to: 1 Aldur's Legacy
Requires: Level 65
Boots: 200% increased Stun Recovery
Boots: 40% reduced Chill Duration on you, 40% reduced Freeze Duration on you
GameWarpRuneUniqueFragment
Legacy of Dionadair
Limited to: 1 Aldur's Legacy
Requires: Level 65
Shields: Double Stun Threshold while Shield is Raised
Shields: 15% increased Stun Threshold
GameWarpRuneUniqueFragment
Legacy of Wulfsbane
Limited to: 1 Aldur's Legacy
Requires: Level 65
Shields: Intimidate Enemies on Block for 8 seconds
Shields: +25 to Strength
GameWarpRuneUniqueFragment
Legacy of Chernobog's Pillar
Limited to: 1 Aldur's Legacy
Requires: Level 65
Shields: Gain 1% of damage as Fire damage per 2% Chance to Block
Shields: +30% to Chaos Resistance
GameWarpRuneUniqueFragment
Legacy of Alkem Eira
Limited to: 1 Aldur's Legacy
Requires: Level 65
Shields: 30% of damage Blocked is Recouped as Mana
Shields: 20% of damage Blocked is Recouped as Mana
GameWarpRuneUniqueFragment
Legacy of Oaksworn
Limited to: 1 Aldur's Legacy
Requires: Level 65
Shields: 50% increased Life Regeneration rate
Shields: 50 Life Regeneration per second
GameWarpRuneUniqueFragment
Legacy of Dunkelhalt
Limited to: 1 Aldur's Legacy
Requires: Level 65
Bucklers: 50% increased Parry Damage
GameWarpRuneUniqueFragment
Legacy of Rondel de Ezo
Limited to: 1 Aldur's Legacy
Requires: Level 65
Bucklers: Curse Enemies with Enfeeble on Block
Bucklers: 100% increased Block chance against Projectiles
GameWarpRuneUniqueFragment
Legacy of Brynhand's Mark
Limited to: 1 Aldur's Legacy
Requires: Level 65
One Hand Maces: Causes Double Stun Buildup
One Hand Maces: Adds 14 to 20 Physical Damage
GameWarpRuneUniqueFragment
Legacy of Trenchtimbre
Limited to: 1 Aldur's Legacy
Requires: Level 65
One Hand Maces: Increases and Reductions to Minion Attack Speed also affect you
One Hand Maces: +1 to Level of all Minion Skills
GameWarpRuneUniqueFragment
Legacy of Mjölner
Limited to: 1 Aldur's Legacy
Requires: Level 65
One Hand Maces: +200 Intelligence Requirement, +3 to Level of all Lightning Skills
One Hand Maces: +1 to Level of all Lightning Skills
GameWarpRuneUniqueFragment
Legacy of Twisted Empyrean
Limited to: 1 Aldur's Legacy
Requires: Level 65
Two Hand Maces: Attacks with this Weapon have Added Cold Damage equal to 6% to 10% of maximum Mana
Two Hand Maces: 15% of Damage is taken from Mana before Life
GameWarpRuneUniqueFragment
Legacy of Hoghunt
Limited to: 1 Aldur's Legacy
Requires: Level 65
Two Hand Maces: 25% increased Attack Damage against Maimed Enemies
GameWarpRuneUniqueFragment
Legacy of Hrimnor's Hymn
Limited to: 1 Aldur's Legacy
Requires: Level 65
Two Hand Maces: 25% chance for Slam Skills you use yourself to cause an additional Aftershock
Two Hand Maces: 15% chance for Slam Skills you use yourself to cause an additional Aftershock
GameWarpRuneUniqueFragment
Legacy of Brain Rattler
Limited to: 1 Aldur's Legacy
Requires: Level 65
Two Hand Maces: All damage with this Weapon causes Electrocution buildup
GameWarpRuneUniqueFragment
Legacy of Lifesprig
Limited to: 1 Aldur's Legacy
Requires: Level 65
Wands: +2 to Level of all Spell Skills
Wands: Leeches 1% of maximum Life when you Cast a Spell
GameWarpRuneUniqueFragment
Legacy of Duality
Limited to: 1 Aldur's Legacy
Requires: Level 65
Quarterstaves: Gain 250 Guard for 0.5 seconds per Combo expended when using Skills
Quarterstaves: Gain Finality for 0.2 seconds per Combo expended when using Skills
GameWarpRuneUniqueFragment
Legacy of The Sentry
Limited to: 1 Aldur's Legacy
Requires: Level 65
Quarterstaves: Adds 23 to 34 Fire damage to Attacks, 100% increased Flammability Magnitude
GameWarpRuneUniqueFragment
Legacy of Adonia's Ego
Limited to: 1 Aldur's Legacy
Requires: Level 65
Wands: +1 to Maximum Power Charges
Wands: +65 to maximum Mana
GameWarpRuneUniqueFragment
Legacy of Cursecarver
Limited to: 1 Aldur's Legacy
Requires: Level 65
Wands: +3 to Level of all Curse Skills
Wands: 35% increased Mana Regeneration Rate
GameWarpRuneUniqueFragment
Legacy of Dusk Vigil
Limited to: 1 Aldur's Legacy
Requires: Level 65
Staves: Gain 30% of Physical Damage as Extra Fire Damage
Staves: Triggered Spells deal 20% increased Spell Damage
GameWarpRuneUniqueFragment
Legacy of The Blood Thorn
Limited to: 1 Aldur's Legacy
Requires: Level 65
Quarterstaves: Adds 4 to 8 Physical Damage, Causes Bleeding on Hit
Quarterstaves: 10% increased Magnitude of Bleeding you inflict
GameWarpRuneUniqueFragment
Legacy of Quill Rain
Limited to: 1 Aldur's Legacy
Requires: Level 65
Bows: 50% increased Attack Speed, 20% less Attack Damage
Bows: 70% increased Arrow Speed
GameWarpRuneUniqueFragment
Legacy of Ironbound
Limited to: 1 Aldur's Legacy
Requires: Level 65
Bows: Hits with this weapon have 1 to 3 Added Physical Damage per 1% Block Chance
Bows: 3% increased Block chance per 100 total Item Armour on Equipped Armour Items
GameWarpRuneUniqueFragment
Legacy of Amor Mandragora
Limited to: 1 Aldur's Legacy
Requires: Level 65
Talismans: Gain 1 Druidic Prowess for every 20 total Rage spent
Talismans: Enemies in your Presence are Hindered
GameWarpRuneUniqueFragment
Legacy of Spiteful Floret
Limited to: 1 Aldur's Legacy
Requires: Level 65
Talismans: Every 5 Rage also grants 5% of Damage taken Recouped as Life
Talismans: Attacks have 20% chance to cause Bleeding
GameWarpRuneUniqueFragment
Legacy of Svalinn
Limited to: 1 Aldur's Legacy
Requires: Level 65
Shields: You take 20% of damage from Blocked Hits, Chance to Block Damage is Lucky
Shields: +50 to maximum Runic Ward
GameWarpRuneUniqueFragment
Legacy of Keeper of the Arc
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: Alternating every 5 seconds:
Take 20% less Damage from Hits
Take 20% less Damage over time
Helmets: 25% increased Mana Regeneration Rate
GameWarpRuneUniqueFragment
Legacy of Olrovasara
Limited to: 1 Aldur's Legacy
Requires: Level 65
One Hand Maces: On Hitting an enemy, gains maximum added Lightning damage equal to
the enemy's Power for 20 seconds, up to a total of 120
One Hand Maces: 15% increased Attack Speed
GameWarpRuneUniqueFragment
Legacy of A Worthy Foe
Limited to: 1 Aldur's Legacy
Requires: Level 65
Shields: Off-hand Hits inflict Runefather's Challenge
Shields: +45% to Cold Resistance
GameWarpRuneUniqueFragment
Legacy of Serle's Grit
Limited to: 1 Aldur's Legacy
Requires: Level 65
One Hand Maces: Maximum Quality is 40%
One Hand Maces: Skills which Empower an Attack have 20% chance to not count that Attack
GameWarpRuneUniqueFragment
Legacy of Runeseeker's Call
Limited to: 1 Aldur's Legacy
Requires: Level 65
Wands: 75% increased effect of Socketed Runes
Wands: +100 to maximum Mana
ExpeditionGemCurrency
ExpeditionGemCurrencyThaumaturgic Flux (Level 5)
Stack Size: 1 / 20
Upgrades a Kalguuran Skill Gem to level 5
ExpeditionGemCurrency
ExpeditionGemCurrencyThaumaturgic Flux (Level 6)
Stack Size: 1 / 20
Upgrades a Kalguuran Skill Gem to level 6
ExpeditionGemCurrency
ExpeditionGemCurrencyThaumaturgic Flux (Level 7)
Stack Size: 1 / 20
Upgrades a Kalguuran Skill Gem to level 7
ExpeditionGemCurrency
ExpeditionGemCurrencyThaumaturgic Flux (Level 8)
Stack Size: 1 / 20
Upgrades a Kalguuran Skill Gem to level 8
ExpeditionGemCurrency
ExpeditionGemCurrencyThaumaturgic Flux (Level 9)
Stack Size: 1 / 20
Upgrades a Kalguuran Skill Gem to level 9
ExpeditionGemCurrency
ExpeditionGemCurrencyThaumaturgic Flux (Level 10)
Stack Size: 1 / 20
Upgrades a Kalguuran Skill Gem to level 10
ExpeditionGemCurrency
ExpeditionGemCurrencyThaumaturgic Flux (Level 11)
Stack Size: 1 / 20
Upgrades a Kalguuran Skill Gem to level 11
ExpeditionGemCurrency
ExpeditionGemCurrencyThaumaturgic Flux (Level 12)
Stack Size: 1 / 20
Upgrades a Kalguuran Skill Gem to level 12
ExpeditionGemCurrency
ExpeditionGemCurrencyThaumaturgic Flux (Level 13)
Stack Size: 1 / 20
Upgrades a Kalguuran Skill Gem to level 13
ExpeditionGemCurrency
ExpeditionGemCurrencyThaumaturgic Flux (Level 14)
Stack Size: 1 / 20
Upgrades a Kalguuran Skill Gem to level 14
ExpeditionGemCurrency
ExpeditionGemCurrencyThaumaturgic Flux (Level 15)
Stack Size: 1 / 20
Upgrades a Kalguuran Skill Gem to level 15
ExpeditionGemCurrency
ExpeditionGemCurrencyThaumaturgic Flux (Level 16)
Stack Size: 1 / 20
Upgrades a Kalguuran Skill Gem to level 16
ExpeditionGemCurrency
ExpeditionGemCurrencyThaumaturgic Flux (Level 17)
Stack Size: 1 / 20
Upgrades a Kalguuran Skill Gem to level 17
ExpeditionGemCurrency
ExpeditionGemCurrencyThaumaturgic Flux (Level 18)
Stack Size: 1 / 20
Upgrades a Kalguuran Skill Gem to level 18
ExpeditionGemCurrency
ExpeditionGemCurrencyThaumaturgic Flux (Level 19)
Stack Size: 1 / 20
Upgrades a Kalguuran Skill Gem to level 19
ExpeditionGemCurrency
ExpeditionGemCurrencyThaumaturgic Flux (Level 20)
Stack Size: 1 / 20
Upgrades a Kalguuran Skill Gem to level 20
GameWarpRuneUniqueFragment
Legacy of Facebreaker
Limited to: 1 Aldur's Legacy
Requires: Level 65
Gloves: 1% increased Damage per 15 Strength
KalguuranTriskellion
The Triskelion Reforged
Travel to the Ruins of Kingsmarch and speak to Makoru to reach the Fallen Star where this item can be used.
Travel to the Ruins of Kingsmarch and speak to Makoru to reach the Fallen Star where this item can be used.
KingoftheMistHead
Head of the King
Bring this proof of your victory to Aoife in Caer Tarth.
Bring this proof of your victory to Aoife in Caer Tarth.
TangamazuKey
Raven's Reflection
Bring this to the Mirror in the Withered Willow.
Bring this to the Mirror in the Withered Willow.
RitualEffigyPieces
Call of the Shadows
Stack Size: 1 / 5
SpecialExpeditionPage5
Aldur's Saga
Stack Size: 1 / 10
While this item is active in your inventory your next Logbook
adds special modifiers to revealed Grand Expedition areas
SpecialExpeditionPage3
Medved's Saga
Stack Size: 1 / 10
While this item is active in your inventory your next Logbook
guarantees a Medved encounter in the revealed Biome
SpecialExpeditionPage2
Vorana's Saga
Stack Size: 1 / 10
While this item is active in your inventory your next Logbook
guarantees a Vorana encounter in the revealed Biome
SpecialExpeditionPage4
Uhtred's Saga
Stack Size: 1 / 10
While this item is active in your inventory your next Logbook
guarantees an Uhtred encounter in the revealed Biome
SpecialExpeditionPage1
Olroth's Saga
Stack Size: 1 / 10
While this item is active in your inventory your next Logbook
guarantees an Olroth encounter in the revealed Biome
OmenOnChaosMapMonsterEffectiveness
Omen of Chaotic Effectiveness
Stack Size: 1 / 10
While this item is active in your inventory your next
Chaos Orb will replace all Modifiers on a Waystone
with Modifiers that do not grant Monster Effectiveness
IronRing
Two-Stone Ring
Requires: Level 35
+(1216)% to Fire and Cold Resistances
IronRing
Two-Stone Ring
Requires: Level 35
+(1216)% to Fire and Lightning Resistances
IronRing
Two-Stone Ring
Requires: Level 35
+(1216)% to Cold and Lightning Resistances
BreachlordRingTul
Biostatic Ring
Requires: Level 52
+1% to all maximum Resistances
BreachlordRingXoph
Vitalic Ring
Requires: Level 40
(46)% increased maximum Life
BreachlordRingEsh
Mnemonic Ring
Requires: Level 40
(46)% increased maximum Mana
BreachlordRingUulNetol
Kinetic Ring
Requires: Level 40
Adds (69) to (1115) Physical Damage to Attacks
BreachlordRingChayula
Oneiric Ring
Requires: Level 47
(1123)% increased Chaos Damage
BreachlordRingFormless
Grasping Ring
Requires: Level 40
This item gains bonuses from Socketed Items as though it was Gloves
BloodstoneAmulet
Veridical Chain
Requires: Level 52
+(3040) to maximum Runic Ward
LamentAmulet
Lament Amulet
Requires: Level 42
Grants Skill: Level 11 Arctic Armour
Grants Skill: Level 11 Herald of Ash
Grants Skill: Level 11 Herald of Ice
Grants Skill: Level 11 Herald of Thunder
Grants Skill: Level 11 Plague Bearer
Grants Skill: Level 11 Barrier Invocation
Grants Skill: Level 11 Lingering Illusion
Grants Skill: Level 11 Ghost Dance
Grants Skill: Level 11 Mana Remnants
Grants Skill: Level 11 Magma Barrier
Grants Skill: Level 11 Raging Spirits
Grants Skill: Level 11 Wind Dancer
Grants Skill: Level 11 Cast on Minion Death
Grants Skill: Level 11 Scavenged Plating
Grants Skill: Level 11 War Banner
Grants Skill: Level 11 Defiance Banner
Grants Skill: Level 11 Dread Banner
Grants Skill: Level 11 Time of Need
Grants Skill: Level 11 Attrition
Grants Skill: Level 11 Charge Regulation
Grants Skill: Level 11 Shard Scavenger
Grants Skill: Level 11 Overwhelming Presence
Grants Skill: Level 11 Alchemist's Boon
Grants Skill: Level 11 Reaper's Invocation
Grants Skill: Level 11 Berserk
Grants Skill: Level 11 Herald of Plague
Grants Skill: Level 11 Herald of Blood
Grants Skill: Level 11 Withering Presence
Grants Skill: Level 11 Ravenous Swarm
Grants Skill: Level 11 Combat Frenzy
Grants Skill: Level 11 Trail of Caltrops
Grants Skill: Level 11 Convalescence
Grants Skill: Level 11 Iron Ward
Grants Skill: Level 11 Siphon Elements
Grants Skill: Level 11 Briarpatch
Grants Skill: Level 11 Savage Fury
Grants Skill: Level 11 Barkskin
-1 Prefix Modifier allowed
PortentAmulet
Portent Amulet
Requires: Level 42
Grants Skill: Level 11 Wolf Pack
Grants Skill: Level 11 Blink
Grants Skill: Level 11 Elemental Invocation
Grants Skill: Level 11 Elemental Conflux
Grants Skill: Level 11 Sacrifice
Grants Skill: Level 11 Mirage Archer
Grants Skill: Level 11 Feral Invocation
-1 Suffix Modifier allowed
AbsentAmulet
Absent Amulet
Requires: Level 50
Grants Skill: Level 12 Cast on Elemental Ailment
Grants Skill: Level 12 Cast on Critical
Grants Skill: Level 12 Cast on Dodge
Grants Skill: Level 12 Rhoa Mount
Grants Skill: Level 12 Archmage
Grants Skill: Level 12 Trinity
Grants Skill: Level 12 Eternal Rage
-1 Prefix Modifier allowed
-1 Suffix Modifier allowed
CoronaAmulet
Corona Amulet
Requires: Level 40
This item gains bonuses from Socketed Items as though it was a Helmet
DistortedAmulet
Distorted Amulet
-1 Suffix Modifier allowed
2HMace10
Aberrant Sledge
Physical Damage: 74-154
Critical Hit Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.5
Requires: Level 70, 163 Str
Warstaff10
Warding Quarterstaff
Physical Damage: 51-85
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 65, 127 Dex, 50 Int
+(3050) to maximum Runic Ward
Bow02
Heartwood Shortbow
Physical Damage: 41-76
Critical Hit Chance: 5%
Attacks per Second: 1.25
Requires: Level 67, 134 Dex
HandCannon
Trarthan Cannon
Physical Damage: 58-134
Critical Hit Chance: 5%
Attacks per Second: 1.4
Requires: Level 65, 114 Str, 63 Dex
Cannot load or fire Ammunition
Wand01
Twisted Wand
Requires: Level 65, 114 Int
Grants Skill: Coiling Bolts
Wand01
Runic Fork
Requires: Level 65, 114 Int
Staff07
Perching Staff
Requires: Level 65, 114 Int
Grants Skill: Spiraling Conspiracy
HelmetStrDex08
Ancient Visor
Armour: 179
Requires: Level 65, 59 Str, 59 Dex
HelmetIntStr08
Tenebrous Crown
Armour: 179
Requires: Level 65, 59 Str, 59 Int
BootsIntStr01
Ancient Leggings
Armour: 134
Requires: Level 65, 56 Str, 56 Int
GlovesStrDex01
Ancient Gauntlets
Armour: 89
Requires: Level 70, 52 Str, 52 Dex
Loreweave
Ornate Ringmail
Armour: 749
Base Movement Speed: -0.04
Requires: Level 43, 45 Str, 45 Int
Loreweave
Ancient Mail
Armour: 273
Base Movement Speed: -0.04
Requires: Level 70, 67 Str, 67 Int
BodyStrDexInt03
Grasping Mail
Armour: 182
Base Movement Speed: -0.04
Requires: Level 65, 41 Str, 41 Dex, 41 Int
Can roll Ring Modifiers
Catalysts can be applied to this item
BodyDexInt08
Primal Markings
Base Movement Speed: -0.03
Requires: Level 70, 67 Dex, 67 Int
ExpeditionLogbook5
Expedition Logbook
Stack Size: 1 / 10
Reveals an Ocean Biome on the Atlas
StalkingBelt
Stalking Belt
Requires: Level 50
Has (13) Charm Slots
Has 1 Charm Slots
This item gains bonuses from Socketed Items as though it was Boots
InvokingBelt
Invoking Belt
Requires: Level 32
Has (13) Charm Slots
Has 1 Charm Slots
(812)% increased Cast Speed
SinewBelt
Sinew Belt
Requires: Level 32
Has (13) Charm Slots
Has 1 Charm Slots
+(1520) to Strength
ForkingBelt
Forking Belt
Requires: Level 32
Has (13) Charm Slots
Has 1 Charm Slots
Adds 1 to (2030) Lightning damage to Attacks
Tower06
Glacial Fortress
Block chance: 26%
Armour: 223
Base Movement Speed: -0.03
Requires: Level 70, 99 Str
Grants Skill: Raise Shield
Shield10
Venerable Defender
Block chance: 28%
Armour: 107
Base Movement Speed: -0.015
Requires: Level 62, 64 Str, 64 Dex
Grants Skill: Raise Shield
PrecursorTabletIncursion
Temple Tablet
Adds Vaal Beacons to a Map
10 uses remaining
Runes of Aldur MTX /6
VerisiumPortal
This character's portals use the Verisium Portal.
VerisiumDodgerollEffect
Adds a verisium effect when you use a Quicksilver Flask.
KnightofAldurHelmet
Changes the appearance of any equipped helmet to the Knight of Aldur Helmet.
KnightofAldurBoots
Changes the appearance of any equipped boots to the Knight of Aldur Boots.
KnightofAldurGloves
Changes the appearance of any equipped gloves to the Knight of Aldur Gloves.
KnightofAldurBody
Changes the appearance of any equipped body armour to the Knight of Aldur Body Armour.

Community Wiki

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Runes of Aldur

Farrow, a seeker of runes from the eastern reaches of Ezomyr, has uncovered markings that should have remained buried. Each rune he unearths does more than grant power; it reveals fragments of a forgotten bond between Ezomyte tradition and the forbidden craft of the Kalguurans.

With the aid of the Kingsmarch crew, delve into relics long entombed which include ancient treasures, buried truths, and some things best left undisturbed.

Uncover Ezomyte Remnants

Find mysterious Remnants across Wraeclast and awaken their ancient magic by inscribing runic symbols upon them. Depending on which symbols are already present, you’ll have different options for the items you can create using this magic. Be careful, though, as the nearby monsters will be empowered with additional abilities based on the runes you use, making for a much tougher but more rewarding fight.

Break the Remnant and claim the reward you’ve created.

The Power of Verisium

Discover new crafting possibilities using Verisium, an ancient metal used to forge powerful items and unlock a new form of defence, Runic Ward.

Help Farrow master Kalguuran technology to expand your crafting arsenal. Runeforge low-level Uniques, experiment with over a 160+ new runes, and use new types of crafting currency to enhance your equipment in new ways.

New Kalguuran Skills

Harness the power of Kalguuran Runecrafting to create Kalguuran Skills. These skills combine ancient runes with corruption-derived gems to create powerful effects, from Triskellion Cascade triggering your next spell multiple times, to Frostflame Nova transforming Ignite into Frostfire.

Kalguuran Skills cost Runic Ward, have no colour, and ignore attribute or weapon requirements, making them usable by any class.

Enhanced Expeditions

In the endgame, the existing Expedition league mechanic has been updated to incorporate the new Remnants, unlocking advanced crafting inscriptions. Be wary, as the empowerments the Remnants grant make encounters significantly more challenging, though the rewards are well worth the risk.

Explore the Uncharted Seas

In your expeditions, you will find Logbooks that open the way to a vast ocean to explore. Discover new islands marked by Expedition Sites, uncover hidden secrets, and delve into dungeons in search of powerful runes.

Five New Kalguuran Bosses

Investigate the tombs of fallen Kalguurans and challenge them to earn remarkable rewards. Seek out the crater of a fallen star, a meteor of pure Verisium, from which you hope to forge objects of immense power… if you can defeat what awaits you there.

Bosses

Runes of Aldur League
  • Start fresh in a new economy with the Runes of Aldur league.
  • In each area in the Runes of Aldur League you will find a Remnant which allows you to craft an item of your choosing by using Runic Recipes engraved into the slots on the Remnant.
  • Depending on the Runeshapes used, you will then face an encounter with tough enemies that you will need to defeat to claim your item
  • Each additional runeshape used to craft the item will increase the number of waves of enemies, adding additional runic modifiers to the enemies with each wave.
  • Remnants start with any number of slots between 2 and 10 with higher numbers being much rarer, but allowing you to craft much rarer items.
  • Monsters raised by Remnants can drop Verisium metal, a new currency.
  • Added new NPC Farrow with 4 new quests in the campaign allowing you to unlock various new crafting features.
  • New Crafting System: Verisium Runeforging
  • After unlocking Verisum Runeforging in Act 1 this system allows you to add Runic Ward to your armours by spending verisium. Armours lower than level 55 gain Runic Ward with no downside. Armours above this level trade some of their regular base defences for Runic Ward.
  • Added new defence: Runic Ward. This defence kicks in once you reach 1 life allowing you to continue to survive while your Runic Ward takes damage. Runic Ward regenerates independently of your life.
  • Added 13 new Alloy currency items, which can be unlocked through Remnant encounters after completing Farrow's quest in Act 2. These items add various new crafted modifiers to items by replacing an existing modifier, similar to Perfect Essences.
  • After unlocking Unique Verisium Runeforging in Act 3 you can upgrade the base type of Unique Weapons and Armours that drop at levels lower than 55. Upgraded Unique Weapons will have higher damage, and Upgraded Armours will have increased base defences as well as Runic Ward. Allowing them to be more competitive at higher levels. Unique Armours above level 55 can still be Runeforged to modify their defences to include Runic Ward at the cost of reducing their other defenses similar to the base types.
  • Unique Verisium Runeforging has additional properties when used on Kalguuran Uniques.
  • Added 13 Ancient Runes which can be unlocked to be crafted by Remnant encounters after completing Farrow's quest in Act 4. These runes have powerful bonuses specific to each weapon type.
  • Added 13 Mythical early game runes that can be crafted from Remnant encounters to provide significant boosts to level 15+ characters.
  • Added 3 Fluxes which can be crafted from Remnants to transform the resistances on your items from one element to another.
  • Added 15 Meta crafting runes that can be crafted from remnants.
  • Added 60+ runes that can be created by destroying a unique to make a rune that gains some of its properties.
  • Added 15+ Runic Ward Runes that can be crafted from Remnants, adding or modifying properties related to Runic Ward.
  • Added 21 Kalguuran Skills that can be crafted from Remnants: Animus Exchange, Animus Splinters, Bitter Dead, Conductive Runes, Detonate Living, Eternal March, Explosive Transmutation, Fragments of the Past, Frostflame Nova, Grim Pillars, Hollow Shell, Leylines, Powered by Verisium, Refutation, Remnants of Kalguur, Repulsion, Runic Reprieve, Skyfall, Triskelion Cascade, Verisium Manifestations, and Voltaic Barrier.
  • Added 8 Kalguuran Supports that can be crafted from remnants: Concussive Runes, Fist of Kalguur, Healing Runes, Kalguuran Conviction, Runeforged Blades, Runic Extraction, Runic Infusion and Scouring Flame.
  • Expedition Remnants have been changed into the Remnants from The Runes of Aldur league.
  • New Endgame Story: Set out on an expedition with Farrow to explore the Ocean as you investigate the tombs of fallen Kalguurans and challenge them to earn remarkable rewards. Seek out the crater of a fallen star, a meteor of pure Verisium, from which you hope to forge objects of immense power… if you can defeat what awaits you there.
  • There is now a hub area "The Ruins of Kingsmarch" for The Runes of Aldur to the south-east of your starting location on the Atlas.
  • The Logbook mechanic has been changed into an Ocean Exploring mechanic. Using logbooks now unveils a section of the ocean with a variety of islands to explore.
  • Many new underground areas have been added that can be uncovered during expeditions.
  • Many new islands have been added with new Grand Expeditions (previously known as logbooks).
  • Medved, Vorana and Uhtred join Olroth as the 4 Faction Leaders available to fight on new Islands that you can discover in the Ocean.
  • Defeating Olroth will give you a key that you can use to access the new Pinnacle Boss for The Runes of Aldur.
  • The new Runes of Aldur challenge league includes the first set of challenges in Path of Exile 2. Earn pieces of the Knight of Aldur Armour Set when you complete 2, 4, 6, and 8 challenges in Runes of Aldur. These challenge rewards are only obtainable in this league.
  • From the 1st challenge onwards and for every challenge after that, you will receive pieces of the Runes of Aldur Totem decoration to display in your hideout. The Totem Pole permanently showcases how many of the Runes of Aldur challenges you completed during the league.
  • All of your old characters from the Early Access launch are still present but a free passive tree refund has been granted due to the changes. We would highly encourage you to join the new leagues to fully take in the changes we've made with the 0.5.0 update.
  • With 0.5.0, there are Standard, Hardcore and Solo Self-Found variations of the Runes of Aldur challenge league available. They have the same core mechanics and items, and you can create private league versions of these leagues.
  • The Hardcore variations of Runes of Aldur are parented to their Standard Runes of Aldur equivalent, meaning if you die in Hardcore Runes of Aldur you can continue on in the Standard Runes of Aldur League.

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