Monster Tags /1904
ชื่อ | Tags |
---|---|
[มอนสเตอร์ใดก็ได้] | construct, fast_movement |
Feral Primate | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
Feral Primate | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
Feral Primate | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio |
Alpha Primate | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood |
Testling | animal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
Porcupine Goliath | allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
Porcupine Goliath | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
Porcupine Goliath | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster |
โทเทม | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
โทเทม | construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
ป้อมปืนครก | construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
Bramble Burrower | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Spire Burrower | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Spire Burrower | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider |
Bramble Rhoa | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
วิญญาณเกรี้ยวกราด | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
Boring | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement |
ร่างเงา | 1HSword_onhit_audio, construct, immobile, red_blood |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, bone_armour, นักเวท, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
ล่องหน | construct, Elemental_onhit_audio, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
แก่นปะทุ | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
แก่นปะทุ | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
ปีศาจ | นักเวท, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | นักเวท, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Coconut Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
นักบวชเงา | ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
ผู้กอบกู้เงา | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ผู้กอบกู้เงา | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ผู้กอบกู้เงา | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ผู้กอบกู้เงา | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ผู้กอบกู้เงา | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ผู้กอบกู้เงา | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
แก่นปะทุ | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
โครวเบลล์ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
โครวเบลล์ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
นกกาดำ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
นกกาดำ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
Frost Wraith | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Frost Wraith | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
Frost Wraith | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Lightning Wraith | allows_additional_projectiles, allows_inc_aoe, นักเวท, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Lightning Wraith | allows_additional_projectiles, allows_inc_aoe, นักเวท, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
เพชฌฆาต | 2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement |
ความตายเดินดิน | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
เพชฌฆาต | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
ความตายเดินดิน | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Iron Thaumaturgist | allows_additional_projectiles, allows_inc_aoe, นักเวท, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
Iron Guard | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Iron Spearman | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Iron Sharpshooter | allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
ล่องหน | construct, Elemental_onhit_audio, very_slow_movement |
Iron Enforcer | Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
ตัวสวาปาม | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
ตัวสวาปาม | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
โกเรียน ปฐพีย้ายถิ่น | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
โกเรียน ปฐพีย้ายถิ่น | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
โกเรียน ปฐพีย้ายถิ่น | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
ตัวสวาปาม | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood |
ตัวสวาปาม | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
ปีศาจ | Beast_onhit_audio, very_slow_movement |
Fungal Zombie | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Fungal Zombie | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Fungal Proliferator | allows_inc_aoe, นักเวท, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Mud Simulacrum | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
Mud Simulacrum | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Mud Simulacrum | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
Mud Simulacrum | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Living Sand | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Living Sand | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Living Sand | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
เจ้าของโรงสีขึ้นอืด | Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie |
เจ้าของโรงสีขึ้นอืด | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
เทียร์นีย์ ผู้เกลียดชัง | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
เทียร์นีย์ ผู้เกลียดชัง | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
เทียร์นีย์ ผู้เกลียดชัง | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
ลาคแลนน์ กบฏเอโซไมต์ | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
ลาคแลนน์ กบฏเอโซไมต์ | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
ลาคแลนน์ ผู้ไม่สิ้นโศกา | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
ลาคแลนน์ ผู้ไม่สิ้นโศกา | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
คอนนอล ผู้ทุกข์ทรมาน | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
คอนนอล ผู้ทุกข์ทรมาน | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
อีซาเบล ภรรยาผู้ไว้ทุกข์ | 2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead |
ปีศาจ | construct, Unarmed_onhit_audio, very_slow_movement |
แคลัม เด็กร่ำไห้ | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
ทอร์คอล เด็กสะอื้น | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
Porcupine Crab | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Porcupine Crab | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Venomous Crab | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Venomous Crab Matriarch | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Venomous Crab Matriarch | allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Quill Crab | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Quill Crab | allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Drowned | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Drowned | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Drowned | Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Drowned | 1HAxe_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Lumbering Dead | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Lumbering Dead | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Vile Imp | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
Vile Imp | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
Vile Hag | allows_inc_aoe, นักเวท, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
เบย์ร่าแห่งฝูงหมาป่าสามานย์ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
เบย์ร่าแห่งฝูงหมาป่าสามานย์ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
ริโอนา เหมันต์สนั่นเสียง | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
ริโอนา เหมันต์สนั่นเสียง | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
เกลิดา ชิวหาเยือกแข็ง | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
อิโซลด์ หมอกเหมันต์ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
River Hag | allows_inc_aoe, Beast_onhit_audio, นักเวท, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
Fungal Rattler | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Fungal Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Fungal Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Fungal Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Fungal Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Wretched Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Wretched Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Flesh Larva | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Flesh Larva | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Flesh Larva | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Flesh Larva | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
ราชินีแห่งพงศ์พันธุ์ | allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement |
Flesh Larva | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Flesh Larva | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Pack Werewolf | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Pack Werewolf | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Voracious Werewolf | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
Pack Werewolf | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
Voracious Werewolf | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Court Werewolf | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Werewolf Prowler | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Werewolf Prowler | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Tendril Prowler | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Hungering Stalker | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Hungering Stalker | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
กษัตริย์สนิม | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
กษัตริย์สนิม | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
โกเซน จ้าวสนิมขบถ | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
โกเซน จ้าวสนิมขบถ | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Courtesan | allows_additional_projectiles, allows_inc_aoe, นักเวท, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Courtesan | allows_additional_projectiles, allows_inc_aoe, นักเวท, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Blood Carrier | allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Blood Cretin | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Blood Cretin | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Blood Collector | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Death Knight | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Death Knight | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Death Knight | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Death Knight | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Gargoyle Demon | 1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct |
Decrepit Mercenary | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Decrepit Mercenary | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Decrepit Mercenary | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Decrepit Mercenary | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Decrepit Mercenary | 2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Decrepit Mercenary | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Decrepit Mercenary | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable |
Decrepit Mercenary | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie, necromancer_raisable |
Decrepit Mercenary | 1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Decrepit Mercenary | 2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Decrepit Mercenary | 1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Decrepit Mercenary | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Decrepit Mercenary | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Decrepit Mercenary | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Decrepit Mercenary | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Rotting Crow | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
Bramble Hulk | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Ghoul Commander | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Ghoul Commander | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
ไซคลูเซียน ไคมีรา | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
ซีโลโซมา สัตว์ร้ายสวาปาม | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
ซีโลโซมา สัตว์ร้ายสวาปาม | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
แท่นหิน | construct, immobile, mud_blood, Unarmed_onhit_audio |
อุกซ์มอล จ้าวแห่งสรรพสัตว์ | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
เกรซซอร์-คูล ยอดเดรัจฉาน | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
หายนะแห่งฟากฟ้า | beast, Beast_onhit_audio, flying, immobile, red_blood |
Flesh Pup | beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement |
เช็ทซ่า ปักษาโรคระบาด | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
หายนะแห่งฟากฟ้า | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
เช็ทซ่า ปักษาโรคระบาด | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
ตัวอ่อนนำโรค | beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement |
Hatchling | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
Skulking Ghoul | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Skulking Ghoul | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Skulking Ghoul | demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio |
Skulking Ghoul | demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio |
Rust Skeleton | 1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Ancient Ezomyte | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Ancient Ezomyte | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Ancient Ezomyte | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Ancient Ezomyte | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Ancient Ezomyte | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Ancient Ezomyte | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Ancient Ezomyte | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Ancient Ezomyte | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Ancient Ezomyte | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Ancient Ezomyte | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Ancient Ezomyte | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Ancient Ezomyte | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Fungal Artillery | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
Undertaker | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Undertaker | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Burdened Wretch | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
ผู้ครองทัณฑ์ | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
Maw Demon | amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio |
Pit Crawler | demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Bone Stalker | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
Bone Stalker | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
Tendril Sentinel | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Hungry Wolf | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
Rotten Wolf | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio |
Rotten Wolf | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
Rotten Wolf | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
Fungal Wolf | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
Risen Rattler | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | นักเวท, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | นักเวท, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | นักเวท, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | allows_additional_projectiles, นักเวท, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | allows_additional_projectiles, นักเวท, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | allows_additional_projectiles, นักเวท, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | allows_additional_projectiles, นักเวท, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Bloom Serpent | allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
Bloom Serpent | allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
Risen Farmhand | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Risen Farmhand | 2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Burning Dead | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Burning Dead | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Burning Dead | 2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie, necromancer_raisable |
Bramble Ape | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED] Dog Trader | Arrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood |
แอซาเรียน บุตรผู้ถูกทอดทิ้ง | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
ฮาสก์ บุตรผู้เสื่อมเสีย | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
ฮาสก์ บุตรผู้เสื่อมเสีย | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
ซัลมาแรธ หุ่นมหึมา | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
แวสต์เวลด์ องครักษ์มหึมา | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
Risen Arbalest | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Arbalest | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
[DNT-UNUSED] Lark | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
บัลบาล่า ผู้ทรยศ | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
ปิราช่า นักโทษโลกลืม | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
ปิราช่า นักโทษโลกลืม | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
วิญญาณบัลบาล่า | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
วิญญาณปิราช่า | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
ปีศาจ | 1HSword_onhit_audio, very_slow_movement |
Skitter Golem | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
Skitter Golem | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio |
Skitter Golem | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
Skitter Golem | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
Skitter Golem | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
Skitter Golem | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
หินกระดอน | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
Faridun Plaguebringer | allows_additional_projectiles, allows_inc_aoe, นักเวท, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Faridun Swordsman | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Faridun Spearman | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Faridun Heavy Infantry | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood |
Faridun Bladedancer | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Javelineer | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Faridun Infantry | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Faridun Neophyte | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Fledgling | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Spearman | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Heavy Infantry | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Spearwoman | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Bladedancer | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Wind-slicer | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Javelineer | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
Faridun Infantry | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Neophyte | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Swordsman | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Faridun Swordsman | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Faridun Spearman | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Spearman | cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Heavy Infantry | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Heavy Infantry | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Spearwoman | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Spearwoman | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Bladedancer | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Bladedancer | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Wind-slicer | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Wind-slicer | cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Javelineer | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
Faridun Infantry | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Infantry | cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Neophyte | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Fledgling | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Rhex | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhex | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Armoured Rhex | allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast |
Faridun Swordsman | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Faridun Spearman | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Heavy Infantry | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Spearwoman | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Bladedancer | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Wind-slicer | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Javelineer | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Faridun Infantry | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Faridun Neophyte | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Fledgling | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Butcher | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
เซ็คเคมาอะซาล่า | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
เซ็คเคมาอะซาล่า | human, humanoid, medium_movement, red_blood |
เจโด | human, humanoid, medium_movement, red_blood |
Chyme Skitterer | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Chyme Skitterer | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Abyss Fish | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
เออห์เทร็ด ทรชนจอมละโมบ | นักเวท, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour |
Unearthed Skeletal Swordsman | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable |
Unearthed Skeletal Warrior | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable |
Unearthed Skeletal Archer | allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Unearthed Zombie | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
ผู้ครองน้ำแข็งที่ขุดขึ้นมา | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Unearthed Rampager | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, expedition_monster |
ผู้บ้าบิ่นที่ขุดขึ้นมา | นักเวท, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Unearthed Crawler | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Unearthed Runecaster | นักเวท, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour |
Unearthed Soldier | 2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
Unearthed Urchin | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
Black Scythe Arbalist | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement, expedition_monster |
Knight of the Sun | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour, expedition_monster |
Runed Knight | นักเวท, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour, expedition_monster |
Priest of the Chalice | 1HSword_onhit_audio, bone_armour, bones, นักเวท, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour, expedition_monster |
Druid of the Broken Circle | bone_armour, นักเวท, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour, expedition_monster |
สัตว์รับใช้ดรูอิด | animal_claw_weapon, beast, bone_armour, Claw_onhit_audio, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, undead |
Black Scythe Mercenary | 1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster |
Order Ostiary | 1HSword_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster |
ออลรอธ ต้นกำเนิดความวินาศ | 1HSword_onhit_audio, นักเวท, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour |
ออลรอธ ต้นกำเนิดความวินาศ | 1HSword_onhit_audio, นักเวท, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour, pinnacle_boss |
เพลิงทริสเกียล | นักเวท, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement |
[DNT-UNUSED] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
แดนนิก | 1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
เกว็นเน็น | 1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
ร็อก | 2HBluntWood_onhit_audio, bludgeoning_weapon, นักเวท, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
ทูเจน | 2HBluntWood_onhit_audio, bludgeoning_weapon, นักเวท, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
ไฟคืบคลาน | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
พายุสลาตัน | construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
พืชไล่ระเบิด | นักเวท, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ศิลาไล่ระเบิด | นักเวท, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
ปีศาจ | นักเวท, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
ผลึกมีชีวิต | construct, immobile |
โทเทม | นักเวท, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio |
Skeletan Spriggan | animal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Skeletan Spriggan | allows_inc_aoe, นักเวท, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement |
Treant | animal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Black Strider | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Black Strider | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
Black Strider | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Ashen Arachnid | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Black Strider | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
Vault Lurker | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
Vault Lurker | allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
Vault Lurker | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio |
Sabre Spider | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
Adorned Beetle | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
Adorned Beetle | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
Tarnished Beetle | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
Tarnished Beetle | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
Adorned Scarab | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Adorned Scarab | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster |
Tarnished Scarab | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Gilded Beetle | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement |
Gilded Beetle | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement |
สมบัติที่เก้าแห่งเค็ท | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement |
Adorned Beetle | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
ด้วงเทศกาลสายฝน | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement |
Desert Hulk | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
Forsaken Hulk | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
Cart Wheel | construct, immobile, large_model |
Cart Wheel | 2HBluntMetal_onhit_audio, construct, immobile, large_model |
Rotting Hulk | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
Rotting Hulk | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
Bog Hulk | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
Sandscoured Dead | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Sandscoured Dead | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Sandscoured Dead | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Serpent Clan | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
Serpent Clan | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster |
Quake Golem | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Quake Golem | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Quake Golem | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Quake Golem | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
กำแพงหิน | construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement |
แรทเทิลเคจ ผู้ทลายปฐพี | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
โวลค์ฮาร์ ผู้กำเนิดจากเถ้าถ่าน | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
แมกมานอร์ ผู้หลอมละลาย | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
ซัลฟิร็อกซ์ ผู้เป็นวอลทาซิก | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Quake Golem | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
เอ็คบาบ ไอยราโบราณ | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
มหากระดูกมหึมา | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
มหากระดูกมหึมา | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
Hyena Demon | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Hyena Demon | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Sun Clan Scavenger | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
Sun Clan Scavenger | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
แรธเบรกเกอร์ | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
แคดรอน จ้าวไฮยีน่า | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
แคดรอน จ้าวไฮยีน่า | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
Brimstone Crab | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, ไฟ, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Brimstone Crab | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, ไฟ, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Brimstone Crab | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, ไฟ, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Brimstone Crab | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, ไฟ, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Brimstone Crab | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, ไฟ, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Brimstone Crab | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, ไฟ, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Brimstone Crab | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, ไฟ, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Brimstone Crab | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, ไฟ, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Caustic Crab | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Caustic Crab | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Caustic Crab | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Caustic Crab | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Caustic Crab | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Cinderback Crab | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
Cinderback Crab | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
Risen Magi | allows_additional_projectiles, allows_inc_aoe, นักเวท, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Magi | allows_additional_projectiles, allows_inc_aoe, นักเวท, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Magi | allows_additional_projectiles, allows_inc_aoe, นักเวท, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Censer | 2HSharpMetal_onhit_audio, very_slow_movement |
Censer | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
Regurgitating Vulture | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
จามันรา กษัตริย์คืนชีพ | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
อิชทารอธ ผู้แก่กาล | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
เทวรูปสามานย์ | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
Crag Leaper | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Crag Leaper | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Dread Servant | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, นักเวท, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable |
Dread Servant | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, นักเวท, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable |
Desiccated Lich | allows_additional_projectiles, bones, นักเวท, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Desiccated Lich | allows_additional_projectiles, bones, นักเวท, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Desiccated Lich | allows_additional_projectiles, bones, นักเวท, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Desiccated Lich | allows_additional_projectiles, bones, นักเวท, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Desiccated Lich | allows_additional_projectiles, allows_inc_aoe, bones, นักเวท, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Desiccated Lich | allows_additional_projectiles, allows_inc_aoe, bones, นักเวท, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Desiccated Lich | allows_additional_projectiles, allows_inc_aoe, bones, นักเวท, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Desiccated Lich Summoner | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
Mar Acolyte | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio |
Mar Acolyte | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio |
Winged Fiend | allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Boulder Ant | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
Boulder Ant | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
Boulder Ant | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
Boulder Ant | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
Boulder Ant | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
Boulder Ant | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
Lost-men Zealot | allows_inc_aoe, นักเวท, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lost-men Zealot | allows_inc_aoe, นักเวท, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lost-men Zealot | นักเวท, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lost-men Zealot | นักเวท, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lost-men Zealot | allows_inc_aoe, นักเวท, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lost-men Brute | 2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Gilded Cobra | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
ทหารอาสาอาร์ดูร่า | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
เอมาล | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
ทานิม | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
Terracotta Soldier | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Terracotta Soldier | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Terracotta Soldier | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Terracotta Soldier | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Terracotta Soldier | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Carrion Reaper | 2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement |
Lost-men Subjugator | 2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Drudge Osseodon | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Lost-men Necromancer | allows_additional_projectiles, นักเวท, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Skullslinger | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Ribrattle | skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Spinesnatcher | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Serpent Shaman | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, นักเวท, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
Serpent Shaman | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, นักเวท, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster |
คาบาล่า ราชินีงูยักษ์ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, นักเวท, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
มานาสซ่า ราชินีนาคา | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, นักเวท, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
มานาสซ่า ราชินีนาคา | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, นักเวท, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
งูสาบเสน่ห์ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, นักเวท, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Gilded Cobra | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
กำแพงกระดูก | bones, construct, Stab_onhit_audio, very_slow_movement |
อิคทาบ จ้าวมรณะ | นักเวท, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
จ้าวแห่งหลุม | นักเวท, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
จ้าวแห่งหลุม | นักเวท, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
จ้าวแห่งหลุม | นักเวท, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
อิคทาบ จ้าวมรณะ | Unarmed_onhit_audio, very_slow_movement |
อิคทาบ จ้าวมรณะ | immobile, Unarmed_onhit_audio |
Risen Maraketh | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Maraketh | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
Sandflesh Skeleton | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Sandflesh Skeleton | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Sandflesh Warrior | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Sandflesh Warrior | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Sandflesh Warrior | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Sandflesh Warrior | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Sandflesh Mage | allows_additional_projectiles, นักเวท, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Sandflesh Mage | allows_additional_projectiles, นักเวท, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Sandflesh Mage | allows_additional_projectiles, นักเวท, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Rasp Scavenger | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Rasp Scavenger | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
Rasp Scavenger | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
Rasp Scavenger | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
Tombshrieker | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Tombshrieker | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Tombshrieker | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
Demon Magus | 1HSword_onhit_audio, demon, medium_movement, not_dex, not_str |
Vesper Bat | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Vesper Bat | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Vesper Bat | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
Vesper Bat | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
Sand Spirit | allows_additional_projectiles, นักเวท, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
Sand Spirit | allows_additional_projectiles, นักเวท, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
Sand Spirit | allows_additional_projectiles, นักเวท, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
[DNT] Water Djinn | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
[DNT] Fire Djinn | ธาตุ, ไฟ, humanoid, medium_movement, Unarmed_onhit_audio |
[DNT] Sand Djinn | earth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio |
Vril Apparition | allows_additional_projectiles, allows_inc_aoe, นักเวท, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
Vril Apparition | allows_additional_projectiles, allows_inc_aoe, นักเวท, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode |
Vril Apparition | allows_additional_projectiles, allows_inc_aoe, นักเวท, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
ทอร์ กัล ผู้เสื่อมทราม | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
ซาร์ วาลิ ทรราชกายกระดูก | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
ซาร์ วาลิ ทรราชกายกระดูก | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
Vile Vulture | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
Vile Vulture | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
Kinarha | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
Maraketh Undead | melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Maraketh Undead | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Corrupted Corpse | 2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement |
Plague Swarm | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Plague Swarm | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Plague Nymph | allows_additional_projectiles, allows_inc_aoe, beast, นักเวท, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Plague Nymph | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Plague Harvester | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
ตัวดื่มเลือด | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
ตัวเจาะเนื้อ | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Plague Harvester | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Plague Harvester | beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Twilight Order Soldier | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Twilight Order Soldier | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Twilight Order Officer | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Twilight Order Officer | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
Twilight Order Assassin | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Twilight Order Soldier | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
Twilight Order Officer | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
The Punished | 2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead |
Dune Lurker | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
Dune Lurker | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
Dune Lurker | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
Winged Horror | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood |
Winged Horror | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster |
Terracotta Fanatic | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
Raven Harpy [DNT-UNUSED] | avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
Raven Harpy [DNT-UNUSED] | avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
Mantis Rat | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
รุดจา วิศวกรเขย่าขวัญ | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
วอร์ริค วิศวกรโลกันตร์ | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
วอร์ริค วิศวกรโลกันตร์ | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
ซาร็อกห์ ผู้รู้กาล | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
Swamp Golem | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Bogfelled Slave | humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Bogfelled Commoner | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
Bogfelled Commoner | 2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
Bogfelled Commoner | humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Dredge Fiend | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, นักเวท, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Dredge Fiend | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, นักเวท, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
รูทเดรดจ์ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, นักเวท, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
กรัดจ์แลช ไม้หนามสามานย์ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, นักเวท, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
กรัดจ์แลช ไม้หนามสามานย์ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, นักเวท, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Orok Stalker | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Orok Hunter | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
Orok Fleshstabber | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
Orok Throatcutter | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Orok Shaman | allows_additional_projectiles, allows_inc_aoe, นักเวท, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
แรนบู คนทรงกายซีด | allows_additional_projectiles, allows_inc_aoe, นักเวท, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
การ์แคม ค้อนของแรมบู | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood |
Azak Stalker | 2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Azak Spearthrower | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
Azak Fleshstabber | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
Azak Mongrelmaster | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
Azak Throatcutter | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Azak Shaman | allows_additional_projectiles, allows_inc_aoe, นักเวท, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
Azak Shaman | allows_additional_projectiles, allows_inc_aoe, นักเวท, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
นาแร็ก วาจาสามานย์ | allows_additional_projectiles, allows_inc_aoe, นักเวท, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio |
Azak Brute | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
Azak Fledgling | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
Azak Torchbearer | fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio |
Azak Mauler | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
กำแพงกระดูก | bones, construct, not_dex, not_int, very_slow_movement |
รูปจำลองอำมหิต | construct, very_slow_movement |
Bloodthief Wasp | beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Bloodthief Wasp | beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Bloodthief Queen | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
Sea-tribe Trapper | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
Sea-tribe Villager | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
Sea-tribe Caster | humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Sea-tribe Vaulter | humanoid, not_int, red_blood, slow_movement, Stab_onhit_audio |
Sea-tribe Daggerbearer | 1HSword_onhit_audio, humanoid, not_int, not_str, red_blood, very_slow_movement |
Sea-tribe Pouchbearer | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Sea-tribe Harpooner | fast_movement, humanoid, not_int, red_blood, Stab_onhit_audio |
Sea-tribe Spearfisher | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
Sea-tribe Avian | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
Pale-stitched Stalker | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
Adorned Miscreation | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
Hunchback Clubber | humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio |
Flathead Clubber | 2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Pyromushroom Cultivator | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
Bane Sapling | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
Antlion Charger | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Chaw Mongrel | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Chaw Mongrel | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
Chaw Mongrel | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
Vaal Skeletal Warrior | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Vaal Skeletal Squire | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Vaal Skeletal Priest | allows_additional_projectiles, allows_inc_aoe, นักเวท, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Vaal Skeletal Archer | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Vaal Skeletal Warrior | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Vaal Skeletal Squire | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Vaal Skeletal Priest | allows_additional_projectiles, allows_inc_aoe, นักเวท, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Vaal Skeletal Archer | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Ill-fated Explorer | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ill-fated Explorer | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ill-fated Explorer | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ill-fated Explorer | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Quadrilla | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
[DNT-UNUSED] Just A Rock | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
ซิลเวอร์ฟิสต์ผู้ยิ่งใหญ่ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
เซคัว ตัวทำลายกะโหลก | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
เซคัว ตัวทำลายกะโหลก | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
เซคัว ตัวทำลายกะโหลก | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
เยติต่ำช้า | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
มารน้ำค้างแข็ง | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
มารน้ำค้างแข็ง | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Nettle Ant | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
Frozen Mandibles | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
Entwined Hulk | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
Snakethroat Shambler | beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Entrailhome Shambler | beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Corpse Nest | 1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement |
Slitherspitter | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Constricted Shambler | beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
Constricted Spitter | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
Scorpion Monkey | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Scorpion Monkey | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Diretusk Boar | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Diretusk Boar | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
ปีศาจ | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
ตัวต่อ | beast, fast_movement, Stab_onhit_audio |
[DNT-UNUSED] Spirit Turtle | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
[DNT-UNUSED] Jade Hulk | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
[DNT-UNUSED] Spirit Caster | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED] Karui Warhorn | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
เต่าวิญญาณบรรพชน | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement |
ยักษ์หยกบรรพชน | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
นักร่ายหยกบรรพชน | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
แตรสงครามบรรพชน | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement |
Cultist Archer | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Cultist Daggerdancer | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Cultist Witch | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, นักเวท, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Cultist Brute | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Skullslinger | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Ribrattle | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Spinesnatcher | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
โทเทมโรคต้องสาป | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Prowling Chimeral | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement |
River Drake | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
River Drake | beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Chameleon Drake | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
River Drake | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
River Drake | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Whiptongue Croaker | 2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
แบล็คจอว์ ผู้เหลือรอด | 2HBluntMetal_onhit_audio, construct, ไฟ, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
โอโลตัน ผู้สิ้นสำนึก | 2HBluntMetal_onhit_audio, construct, ไฟ, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
โอโลตัน ผู้สิ้นสำนึก | 2HBluntMetal_onhit_audio, construct, ไฟ, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
โอโลตัน ผู้สิ้นสำนึก | 2HBluntMetal_onhit_audio, construct, ไฟ, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
สตอร์มกอร์ ผู้พิทักษ์ | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
สตอร์มกอร์ ผู้พิทักษ์ | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
สตอร์มกอร์ ผู้พิทักษ์ | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
อิ๊กนักดุ๊ก แม่มดพรุ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
บรัคค่า แม่มดเฒ่าผู้โรยรา | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
บรัคค่า แม่มดเฒ่าผู้โรยรา | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
อิกนาเทีย ผู้ถวายสัตย์แก่อัคคี | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
เฮลดรา เชิงตะกอนสีดำ | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Stone Sentinel | 2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Gold-Melted Sentinel | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Gold-Melted Sentinel | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Rusted Reconstructor | 2HBluntMetal_onhit_audio, นักเวท, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
Rusted Reconstructor | 2HBluntMetal_onhit_audio, นักเวท, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
Reconstructor | 2HBluntMetal_onhit_audio, bludgeoning_weapon, นักเวท, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
Shockblade Construct | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
Rusted Dyna Golem | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, นักเวท, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
Rusted Dyna Golem | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, นักเวท, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
Shockblade Construct | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
Crawler Sentinel | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, นักเวท, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Crawler Sentinel | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Crawler Sentinel | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Crawler Sentinel | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, นักเวท, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Constructed Monkey | นักเวท, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal |
Constructed Monkey Head | นักเวท, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal |
Rotted Rat | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Rotted Rat | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Prowling Shade | allows_inc_aoe, นักเวท, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead |
Prowling Shade | Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead |
Undead Vaal Bladedancer | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
Undead Vaal Guard | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
Undead Vaal Guard | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
Undead Vaal Bladedancer | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
Undead Vaal Guard | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
Undead Vaal Guard | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
Foul Sage | 1HSword_onhit_audio, นักเวท, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Flathead Youngling | humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Foul Blacksmith | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
Foul Mauler | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Filthy Lobber | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Flathead Warrior | humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
Filthy First-born | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
อสรพิษนาปวดซี | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
อสรพิษนาปวดซี | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
ไลธาร่า หอกผ่าเหล่า | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
มอร์วิน ผู้ฆ่าญาติมิตร | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
มอร์วิน ผู้ฆ่าญาติมิตร | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
Viper Servant | beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio |
Viper Legionnaire | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Viper Legionnaire | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
Viper Legionnaire | 1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood |
Viper Legionnaire | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Viper Legionnaire | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Viper Legionnaire | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Blood Zealot | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Blood Zealot | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Blood Zealot | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Chaotic Zealot | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Chaotic Zealot | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Chaotic Zealot | 1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Gelid Zealot | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Gelid Zealot | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Gelid Zealot | 1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Fiery Zealot | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Fiery Zealot | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Powered Zealot | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
Powered Zealot | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
Bannerbearing Zealot | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Bannerbearing Zealot | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Blood Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Blood Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Chaotic Zealot | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Chaotic Zealot | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Chaotic Zealot | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Gelid Zealot | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Gelid Zealot | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Gelid Zealot | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Fiery Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
Fiery Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
Powered Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
Powered Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
Blood Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Blood Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Chaotic Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Chaotic Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Chaotic Zealot | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, นักเวท, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Gelid Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Gelid Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Gelid Zealot | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, นักเวท, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Fiery Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Fiery Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Powered Zealot | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
Powered Zealot | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
Vaal Excoriator | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Vaal Guard | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Vaal Guard | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Vaal Guard | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Vaal Guard | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Vaal Overseer | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Vaal Overseer | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Vaal Goliath | allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Vaal Goliath | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Vaal Goliath | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Surgical Experimentalist | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement |
Vaal Formshifter | 1HSword_onhit_audio, นักเวท, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Vaal Formshifter | 1HSword_onhit_audio, นักเวท, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Vaal Formshifter | 1HSword_onhit_audio, cannot_be_monolith, นักเวท, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Vaal Formshifter | 1HSword_onhit_audio, นักเวท, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Blood Priestess | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood |
Blood Priest | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood |
แก่นปะทุ | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement |
Vaal Enforcer | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Vaal Temporal Researcher | human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio |
Undead Vaal Enforcer | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead |
Vaal Researcher | allows_additional_projectiles, allows_inc_aoe, นักเวท, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Loyal Jaguar | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Jaguar Familiar | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Serpentine Familiar | beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio |
Primal Familiar | animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
Snake | beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement |
อัลวา | bludgeoning_weapon, นักเวท, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement |
เซอร์วี | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
อูน่า | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ออสวอลด์ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ผู้คลุมกาย | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ทูเจน | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
แดนนิก | 1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
แอนจ์ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Vaal Embalmed Axeman | 1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead |
Vaal Embalmed Spearman | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
Vaal Embalmed Rogue | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
Vaal Embalmed Archer | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead |
Vaal Embalmed Bearer | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
Vaal Embalmed Bearer | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
Gold-Melted Shambler | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gold-Melted Shambler | 2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gold-Melted Shambler | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gold-Melted Shambler | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement |
Drowned Explorer | 1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Drowned Explorer | 1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Drowned Explorer | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Drowned Explorer | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Drowned Spectre | fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water |
Drowned Bearer | 2HBluntWood_onhit_audio, allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
Drowned Bearer | 2HBluntWood_onhit_audio, allows_inc_aoe, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
Gold-melted Blacksmith | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
Drowned Crawler | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
Drowned Crawler | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ธาตุโลหิต | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
[DNT-UNUSED] Liquid Elemental Blood | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
Bloodrite Guard | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Bloodrite Guard | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
Bloodrite Guard | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
Bloodrite Guard | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
Bloodrite Guard | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
Bloodrite Guard | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
Bloodrite Guard | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
Bloodrite Guard | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
Bloodrite Guard | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
Bloodrite Guard | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Bloodrite Guard | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Priest of the Sun | allows_additional_projectiles, นักเวท, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead |
Bloodrite Priest | 1HSword_onhit_audio, allows_additional_projectiles, นักเวท, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
Bloodrite Priest | 1HSword_onhit_audio, allows_additional_projectiles, นักเวท, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
เค็ทซูลี นักบวชระดับสูงแห่งตะวัน | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
ทอนควี โหรแห่งตะวัน | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
ทอนควี โหรแห่งตะวัน | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Cyclonic Construct | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
Cyclonic Construct Arms | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
Feral Bat | beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood |
Flame Sentry | 2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged |
Vaal Axeman | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Vaal Axeman | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
เซลิน่า นักพรตโลหิตหญิง | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement |
โซลิน นักพรตโลหิตชาย | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
ยัทสรา โหรโลหิต | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
มาสทลิ ผู้ปั้นเนื้อ | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
Filthy Crone | นักเวท, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
ราชินีแห่งความโสมม | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
เยาตา ผู้น่าแขยง | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
เยาตา ผู้น่าแขยง | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
เยาตา ผู้น่าแขยง | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
คำสาปของแม่มดเฒ่า | very_slow_movement |
คำสาปของราชินีแห่งความโสมม | very_slow_movement |
คำสาปของราชินีแห่งความโสมม | very_slow_movement |
คำสาปของราชินีแห่งความโสมม | very_slow_movement |
Filthy Muck | very_slow_movement |
Disgusting Muck | very_slow_movement |
Rotting Soulcatcher | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Man o' War | นักเวท, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
Rotting Cannoneer | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Rotting Grenadier | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Rotting Demolitionist | allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead |
กัปตันฮาร์ทลิน | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
มัลกอร์ จ้าวนาวา | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
ปืนใหญ่วิญญาณ | construct, slow_movement |
แก่นปะทุ | construct, Unarmed_onhit_audio, very_slow_movement |
ทอร์เร็คแห่งกองเรือจมน้ำ | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
ทอร์เร็คแห่งกองเรือจมน้ำ | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
Bloated Anchorman | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Bloated Anchorman | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Impaled Mutineer | cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement |
Searot Skeleton | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Searot Harpooner | allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Searot Ensnarer | Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
Searot Sniper | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Searot Skeleton | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Searot Skeleton | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Archer Transcendent | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
Archer Transcendent | Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal |
Goliath Transcendent | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Brutal Transcendent | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
Shielded Transcendent | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
Fused Swordsman | 1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood |
Doryani's Elite | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
Doryani's Elite | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
Skitter Mine | 2HBluntMetal_onhit_audio, นักเวท, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
Steel Colossus | 2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement |
Warrior Transcendent | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
Bladelash Transcendent | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
Goliath Shrike | allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Manshrike | beast, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Carrion Gull | beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Vilespit Gull | allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Scavenged Skeleton | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Scavenged Skeleton | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Raven Shrike | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Gull Shrike | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
ดอร์ยานี จอมเวทมณีราชสำนัก | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
ดอร์ยานี จอมเวทมณีราชสำนัก | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
เครื่องฉลองชัยของดอร์ยานี | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
เครื่องฉลองชัยของดอร์ยานี | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
เครื่องฉลองชัยของดอร์ยานี | construct, mud_blood, not_dex, not_int, slow_movement |
ความคลั่ง | animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
ความเย้ยหยัน | animal_claw_weapon, นักเวท, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio |
ความขยะแขยง | animal_claw_weapon, Beast_onhit_audio, นักเวท, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
ความมุ่งร้าย | animal_claw_weapon, นักเวท, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
ความเดือดดาล | Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
ความโกลาหล | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio |
ออมนิโฟเบีย ความกลัวที่ก่อร่าง | 1HSword_onhit_audio, นักเวท, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
[DNT-UNUSED] Shipwreck Boss | 2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie |
แก่นปะทุ | นักเวท, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
Rattling Gibbet | 1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Eternal Torturer | 2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie |
Spined Necromancer | allows_inc_aoe, นักเวท, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
โฟราเอล ผู้คุมวิญญาณ | allows_inc_aoe, นักเวท, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
Prowling Skeleton | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Prowling Skeleton | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Eaten Rat | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
Eaten Rat | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
Risen Rattler | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Risen Rattler | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Eternal Prisoner | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Eternal Prisoner | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Eternal Prisoner | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Eternal Prisoner | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Eternal Prisoner | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Prowling Skeleton | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Pale Tidecrasher | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Pale Brinesplitter | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Pale Brinesplitter | humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Pale Waterwalker | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Eternal Guard | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
นายพลาธิการผู้เสื่อมเสีย | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
ทับมาซู | human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio |
เฟรยา ฮาร์ทลิน | humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
Pale Abductor | allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Coral-crowned Skeleton | bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Bulbous Maw | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
Angler Maw | Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement |
Slimy Stalker | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
เมคทุล ผู้คุมโรงหลอม | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
กุลซาล เตาหลอมเดินดิน | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
กุลซาล เตาหลอมเดินดิน | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
นักโทษฉกรรจ์ | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
ภัยสยองในโซ่ตรวน | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
หนามน้ำแข็ง | construct, immobile, Unarmed_onhit_audio |
ปีศาจ | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
Elephant Tortoise | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Spiked Scuttler | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Stoneback Rhoa | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
Captive Stoneback Rhoa | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
มหาฉลามขาว | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
ผู้วิ่งเหนือทราย | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Skulltop Kin | fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Feral Kin | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
Skulltop Kin | humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio |
Feral Kin | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
Subdued Behemoth | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Subdued Behemoth | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
มิมบ็อก ผู้เป็นทาส | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
Spearbearer Kin | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Spearbearer Kin | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
Spearbearer Kin | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Tallwalker Kin | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio |
Wardrum Kin | allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
Wardrum Kin | humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio |
Tuskbearer Kin | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Tuskbearer Kin | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
Shaman Kin | allows_additional_projectiles, allows_inc_aoe, นักเวท, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
Shaman Kin | นักเวท, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
Molten Imp | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, นักเวท, cleaving_weapon, demon, ไฟ, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio |
สัตว์ร้ายตาบอด | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
เขี้ยวกระหายเนื้อ | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
ครูท็อก ลอร์ดแห่งคิน | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
บรุกฮอร์ ผู้ไม่รู้อิ่ม | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Prospector Kin | fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio |
Torchbearer Kin | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
Spiked Ray | allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood |
Skittering Jellycrab | beast, นักเวท, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water |
Skittering Jellycrab | beast, นักเวท, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water |
Luminous Jellyfish | beast, นักเวท, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
Ghastly Siren | humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Giant Maw | allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water |
Luminous Spinefish | beast, Beast_onhit_audio, นักเวท, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood |
Brine Maiden | allows_additional_projectiles, beast, Beast_onhit_audio, นักเวท, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
อะเดลิน่า ผู้คุ้มครองไข่มุก | allows_additional_projectiles, beast, Beast_onhit_audio, นักเวท, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
Amphibious Prowler | amphibian_beast, beast, Beast_onhit_audio, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Guardian Lizard | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
Guardian Lizard | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
Ancestral Channeler | human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Ancestral Channeler | allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
วิญญาณปฐมกาล | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
วิญญาณปฐมกาล | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Ancestral Archer | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Ancestral Archer | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Karui Archer | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Ancestral Guardian | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Ancestral Guardian | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Karui Infantry | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Ancestral Warrior | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Ancestral Warrior | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Ancestral Headtaker | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Ancestral Headtaker | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Karui Warrior | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
Firebreather | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
Ngamahu Ravager | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Blackbark Demolisher | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Spearfisher | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Riptide | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Tasalio Trawler | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Thunderbird | allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement |
Storm Guard | allows_inc_aoe, นักเวท, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood |
Storm Conduit | allows_inc_aoe, นักเวท, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
เดียมอร่า เพลงมรณะ | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
ไซวอร่า บุตรีแห่งเบื้องลึก | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
เดียมอร่า เพลงมรณะ | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED]Water Ball | นักเวท, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Ancestral Mask | ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
Ancestral Hornbearer | 2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Ancestral Hornbearer | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
ทาฟานี บรรพชนผู้พิทักษ์ | construct, immobile, Unarmed_onhit_audio |
ปีศาจ | construct, immobile, Unarmed_onhit_audio |
ปีศาจ | construct, immobile, Unarmed_onhit_audio |
ปีศาจ | construct, immobile, Unarmed_onhit_audio |
ยามา วานรขาว | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
ยามา วานรขาว | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
ยามา วานรขาว | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
Blood-fevered Brew-breather | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Blood-fevered Hookman | 1HSword_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Blood-fevered Spearman | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
Blood-fevered Axeman | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
Blood-fevered Warrior | 2HSharpMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Blood-fevered Maceman | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
Blood-fevered Pustule | construct, very_slow_movement |
Blood-fevered Arsonist | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
Blood-fevered Tuskbeast | allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Blood-fevered Wisewoman | allows_additional_projectiles, allows_inc_aoe, นักเวท, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
ฮาราโน ผู้แล่เนื้อ | 1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Armoured Parasite | beast, Claw_onhit_audio, insect, medium_movement, red_blood |
Kreth Parasite | beast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood |
Moray Clan | beast, Claw_onhit_audio, fast_movement, not_int, not_str |
Infested Manta | beast, medium_movement, not_int, red_blood, Stab_onhit_audio |
Infested Octopus | beast, Claw_onhit_audio, medium_movement, red_blood |
Infested Turtle | beast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood |
Infested Anglerfish | beast, Beast_onhit_audio, medium_movement, not_int, not_str, red_blood |
[DNT-UNUSED] Parasite Host | beast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
Blood-fevered Plaguespreader | allows_inc_aoe, Claw_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Guardian Turtle | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
Guardian Turtle | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
[DNT-UNUSED] Ant Carrier | beast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement |
Blightstalker | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
Spiteful Vagrant | human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
ทาวาไค หัวหน้าเผ่า | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
ทาวาไค ผู้เสื่อมเสีย | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
ทาวาไค ผู้ถูกครอบงำ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
มาโนกิ ผู้ถูกเลือก | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
มาโนกิ ผู้ป่วยไข้ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
มาโนกิ ผู้แปดเปื้อน | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
วิญญาณนักรบ | 1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement |
Rootwalker | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
Sporebearer | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Fungal Reaver | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Cultivated Grove | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Cultivated Grove | beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement |
Skeleton Spriggan | beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement |
Cultivated Grove | beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Skeleton Spriggan | allows_inc_aoe, beast, นักเวท, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement |
เคานต์จีโอนอร์ | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
เคานต์จีโอนอร์ | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
เคานต์จีโอนอร์ | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
เคานต์จีโอนอร์ | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
จีโอนอร์ หมาป่าสาบสาง | 1HSword_onhit_audio, beast, medium_movement, red_blood |
จีโอนอร์ หมาป่าสาบสาง | 1HSword_onhit_audio, beast, medium_movement, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
ปีศาจ | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
Court Werewolf | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Tendril Prowler | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
Crazed Guard | 2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement |
Twilight Order Oathsworn | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Twilight Order Oathsworn | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, นักเวท, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Twilight Order Oathsworn | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
มิชชันนารีลอแรนดิส | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Twilight Order Oathsworn | 2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement |
ทอร์เวียน หัตถ์ผู้กอบกู้ | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
แบร็คคัส ผู้โถมทลาย | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Twilight Order Officer [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Clone [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Faithful Archer | 2HSharpMetal_onhit_audio, allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
Faithful Archer | 2HSharpMetal_onhit_audio, allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
Faithful Warrior | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
Faithful Warrior | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
Righteous Axewielder | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
Righteous Axewielder | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
ล่องหน | bone_armour, นักเวท, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement |
Primordial Monster | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Scarecrow Beast | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement |
จามันรา อสุรกายคืนร่าง | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
จามันรา อสุรกายคืนร่าง | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Infested Cadaver | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
Forgotten Stalker | demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Forgotten Crawler | demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement |
Forgotten Satyr | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
Forgotten Stag | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
Forgotten Satyr | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
[DNT-UNUSED] Mushroom Fungus | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
พิษร่างทะมึน | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
Wheelbound Hag | Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
ซีคัวทัล ผู้พิทักษ์แกนวิญญาณ | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
เท็ทซ์คาทัล องครักษ์โชติช่วง | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
เท็ทซ์คาทัล องครักษ์โชติช่วง | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
เท็ทซ์คาทัล องครักษ์โชติช่วง | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
เดรเวน ข้าหลวงนิรันดร์ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
เดรเวน ข้าหลวงนิรันดร์ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
ไทโค่ ข้าหลวงดำ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
ไทโค่ ข้าหลวงดำ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
เดรเวน ข้าหลวงนิรันดร์ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
วิญญาณที่ถูกจับ | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Wolf Companion | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
Twilight Order Priest | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Twilight Order Priest | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, นักเวท, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Tectonic Golem | allows_inc_aoe, construct, ไฟ, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Tectonic Golem | allows_inc_aoe, construct, ไฟ, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Volcanic Golem | allows_inc_aoe, construct, ไฟ, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Volcanic Golem | allows_inc_aoe, construct, ไฟ, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
ร่างปลอม | Beast_onhit_audio, construct, fast_movement |
ร่างปลอม | Beast_onhit_audio, construct, fast_movement |
ร่างปลอม | construct, Elemental_onhit_audio, fast_movement |
ร่างปลอม | Beast_onhit_audio, construct, fast_movement |
โทสะใต้พันธนาการ | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, immobile |
ล่องหน | 2HSharpMetal_onhit_audio, construct, immobile |
Rabid Dog | beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement |
วาร์เกอร์ หมาดุร้าย | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
Rabid Dog | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
สหายทหารรับจ้าง | human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio |
นักรบโครงกระดูก | 1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
มือขวานโครงกระดูก | 1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
คนเถื่อนโครงกระดู | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
นักซุ่มยิงโครงกระดูก | bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead |
นักเวทน้ำแข็งโครงกระดูก | bone_armour, bones, นักเวท, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
นักเวทวายุโครงกระดูก | bone_armour, bones, นักเวท, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
นักวางเพลิงโครงกระดูก | bone_armour, bones, นักเวท, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
นักบวชโครงกระดูก | bone_armour, bones, นักเวท, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
ซอมบี้ที่ปลุก | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
หนามเซ่นไหว้ | bones, construct, immobile, Unarmed_onhit_audio |
Volatile Boar | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
Volatile Boar | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
Faridun Crawler | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
Faridun Crawler | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
Forsaken Miner | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Forsaken Miner | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Forsaken Miner | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Forsaken Miner | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
Forsaken Miner | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
Forsaken Miner | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
Forsaken Miner | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
แคนเดิลแมส พิธีกรรมเดินดิน | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
แคนเดิลแมส พิธีกรรมเดินดิน | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
เมลท์แว็กซ์ เย้ยหยันศรัทธา | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
เมลท์แว็กซ์ เย้ยหยันศรัทธา | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
อะซีเนีย ภริยาข้าหลวง | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
อะซีเนีย ภริยาข้าหลวง | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
ซาฟีร่า ภริยาสยดสยอง | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
ซาฟีร่า ภริยาสยดสยอง | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
อะซีเนีย ภริยาข้าหลวง | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Walking Goliath | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Walking Goliath | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Walking Goliath | allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Walking Goliath | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Eternal Knight | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Eternal Knight | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement |
Eternal Knight | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Eternal Knight | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Knight-Gaunt | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Knight-Gaunt | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Bone Crawler | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
Goliath | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
โมลเทนเมทเทิล | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Goliath | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Goliath | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement |
ละ'อิม หอกเสียบศพ | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Faridun Impaler | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Faridun Impaler | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
วิญญาณนักรบบรรพชน | 2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement |
โทเทม | construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
สหายโรอ์ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
[DNT] Companion Bear | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Urnwalker | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Urnwalker | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Urnwalker | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Tale-woman | allows_additional_projectiles, allows_inc_aoe, นักเวท, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
Risen Tale-woman | allows_additional_projectiles, allows_inc_aoe, นักเวท, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Risen Tale-woman | allows_additional_projectiles, allows_inc_aoe, นักเวท, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Giant Ugly Toad | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
อัลวา | bludgeoning_weapon, นักเวท, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio |
Rotting Guard | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
ดรูอิดกายเปื่อย | 2HBluntWood_onhit_audio, beast, นักเวท, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
เชื้อรามหึมา | 2HBluntWood_onhit_audio, beast, นักเวท, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
เชื้อรามหึมา | 2HBluntWood_onhit_audio, beast, นักเวท, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
ดรูอิดกายเปื่อย | 2HBluntWood_onhit_audio, beast, นักเวท, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
ปีศาจ | 1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour |
ภูติไม้หนาม | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
รูทแกรสป์ พงไพรเคียดแค้น | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
ภูติไม้หนาม | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
รูทแกรสป์ พงไพรเคียดแค้น | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
ภูติไม้หนาม | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
เถาวัลย์ดุร้าย | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
เถาวัลย์ดุร้าย | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
เถาวัลย์ดุร้าย | 2HBluntWood_onhit_audio, construct, immobile |
พืชไล่ระเบิด | นักเวท, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
พืชไล่ระเบิด | นักเวท, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
อาเรียกน์ แม่มดผู้ถูกลืม | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
วิญญาณเกรี้ยวกราด | Claw_onhit_audio, ไฟ, flying, medium_movement, skeleton, undead |
โทเทมโรคต้องสาป | construct, immobile |
ราชันในม่านหมอก | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
ราชันในม่านหมอก | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio, pinnacle_boss |
รูปสลักต้องมนต์ | construct, immobile, large_model, not_dex, not_str |
ราชันในม่านหมอก | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
ราชันในม่านหมอก | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement, pinnacle_boss |
ราชันในม่านหมอก | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
คางคกระเบิด | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
โทเทม | construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Petulant Stonemaw | beast, Claw_onhit_audio, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, very_slow_movement |
Scute Lizard | beast, Claw_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
Cerberic Bat | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
Cerberic Bat | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
Stoneclad Gorilla | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
Stoneclad Gorilla | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
Crested Behemoth | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
บาลาค โหรนภา | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
บาลาค โหรนภา | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
แรคคาร์ อุ้งเล็บเยือกแข็ง | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
เธรเวน ปีกเหมันต์ | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
แรคคาร์ อุ้งเล็บเยือกแข็ง | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
โรอ์ผิวเผือก | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement |
[DNT-UNUSED] Scaled Abomination | 1HSword_onhit_audio, humanoid, immobile, red_blood |
เบเนดิกตัส ผู้แทนคนแรกแห่งแดนสุขาวดี | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
ออเรเลียน ผู้ชี้ขาดสูงศักดิ์ | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
[DNT-UNUSED] Serpent Clan's Curse | very_slow_movement |
ราฟิค ฤดูใบไม้ผลิเยือกแข็ง | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
ฮาดิ แม่น้ำอัคคี | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
ซิกเบิร์ทแห่งผู้สิ้นสาบาน | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
ก็อดวินแห่งผู้เสียคติ | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
ผู้คุมบททดสอบ | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement |
แอชาร์ มารดาแห่งผืนทราย | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
คาราช ผู้พำนักในผืนทราย | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
คาราช ผู้พำนักในผืนทราย | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
ปีศาจ | demon, immobile, sanctum_monster, Unarmed_onhit_audio |
[DNT-UNUSED] HoneyAnt | beast, insect, MonsterStab_onhit_audio, very_slow_movement |
หมาโลกันตร์ | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
ล่องหน | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
It That Hates | allows_additional_projectiles, นักเวท, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
It That Lashes | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
It That Hunts | นักเวท, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
It That Shreds | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
It That Guards | allows_additional_projectiles, นักเวท, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
It That Claws | animal_claw_weapon, beyond_demon, bone_armour, นักเวท, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
ออมนิโฟเบีย ความกลัวที่ก่อร่าง | 1HSword_onhit_audio, demon, medium_movement, red_blood |
โคซิส ผู้เผยความกระจ่าง | 1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement |
ความคลั่ง | Claw_onhit_audio, demon, fast_movement |
ความเย้ยหยัน | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
ความขยะแขยง | Claw_onhit_audio, demon, very_slow_movement |
ความมุ่งร้าย | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
ความเดือดดาล | demon, medium_movement, Unarmed_onhit_audio |
ความโกลาหล | Claw_onhit_audio, demon, medium_movement |
ปีศาจที่ถูกสำแดง | affliction_daemon, construct, immobile, Stab_onhit_audio |
ปีศาจที่ถูกสำแดง | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
ปีศาจที่ถูกสำแดง | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
แก่นปะทุ | นักเวท, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
แก่นปะทุ | นักเวท, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio |
ปีศาจที่ถูกสำแดง | affliction_daemon, นักเวท, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจที่ถูกสำแดง | affliction_daemon, นักเวท, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
ปีศาจที่ถูกสำแดง | affliction_daemon, นักเวท, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
ปีศาจที่ถูกสำแดง | affliction_daemon, นักเวท, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
ปีศาจที่ถูกสำแดง | affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | นักเวท, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
ปีศาจ | นักเวท, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
โซนความตายระเบิดได้ขยายใหญ่ | bone_armour, นักเวท, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
อาวุธซ้าย | bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
อาวุธขวา | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | นักเวท, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | นักเวท, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | นักเวท, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ล่องหน | bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
แก่นปะทุ | นักเวท, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
ปีศาจ | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Revenant | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
มหาสถาปนิก | Constant_onhit_audio, construct, immobile, not_dex |
ป้อม | construct, immobile, mud_blood, Unarmed_onhit_audio |
It That Controls | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, นักเวท, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
It That Suspects | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, นักเวท, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
It That Grasps | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
It That Crawls | Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
It That Watches | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
It That Watches | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
It That Creeps | allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
It That Stalks | animal_claw_weapon, bone_armour, นักเวท, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
เซ็ชท์ เราผู้เป็นหนึ่ง | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood, pinnacle_boss |
ปีศาจ | นักเวท, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
ปีศาจ | นักเวท, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
ปีศาจ | นักเวท, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
ปีศาจ | นักเวท, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
ปีศาจ | นักเวท, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
ปีศาจ | นักเวท, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
It That Crawls | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
ตุลาการเถ้าธุลี | Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement, pinnacle_boss |
ล่องหน | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
Saurian Servant | Claw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
มูกิน ผู้นำพาความเยือกเย็น | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
ฮุนิน ผู้เรียกมรสุม | allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
Treant Foulspawn | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Treant Foulspawn | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Treant Foulspawn | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Treant Splitbeast | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
Treant Hookhorror | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
Treant Hookhorror | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
Treant Fungalreaver | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Treant Fungalreaver | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Treant Spriggan | animal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant Spriggan | animal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant Sage | animal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant Sage | animal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant Mystic | animal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant Mystic | animal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Forgotten Stag | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
Nameless Dweller | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Nameless Dweller | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Nameless Horror | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Nameless Horror | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Nameless Lurker | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
Nameless Lurker | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
Nameless Vermin | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Nameless Vermin | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Nameless Burrower | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Nameless Burrower | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Nameless Hulk | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Nameless Hulk | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Nameless Imp | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
เพลิงคืบคลาน | bone_armour, นักเวท, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
Cultist Archer | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Cultist Archer | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Cultist Daggerdancer | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Cultist Daggerdancer | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Cultist Witch | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, นักเวท, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Cultist Witch | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, นักเวท, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Cultist Brute | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Cultist Brute | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Skullslinger | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Ribrattle | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
สคารับไล่ระเบิด | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
Demon Imp | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
Demon Beast | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Demon Ghast | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement |
Demon Harpy | beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Demon Herder | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
ปัญญาหลากขา | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
Ravenous Homunculus | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
Ravenous Brute | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
Ravenous Digester | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
Ravenous Misshapen | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Ravenous Bloodshaper | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Bloodshaped Volatile | นักเวท, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio |
Ravenous Macerator | beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
ผู้กลืนกินกายา | beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
ล่องหน | demon, immobile, red_blood, Unarmed_onhit_audio |
Pale Cherubim | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
Pale Servitor | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement |
Pale Virtue | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
Pale Angel | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Pale Seraphim | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood |
เทวทูตสิ้นชีวา | 1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement |
Chaos Zealot | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement |
Chaos Zealot | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Chaos Zealot | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Chaos Zealot | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Chaos Zealot | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Chaos Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
Chaos Zealot | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Chaos Zealot | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Chaos Zealot | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Chaos Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Chaos Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Chaos Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Chaos Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Chaos Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Chaos Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Chaos Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Chaos Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Chaos Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Chaos Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Chaos Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Chaos Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Chaos Zealot | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Chaos Zealot | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
Bloodrite Guard | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Bloodrite Guard | 2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood |
Bloodrite Guard | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
Bloodrite Guard | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
Bloodrite Guard | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Bloodrite Guard | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Bloodrite Guard | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
Bloodrite Guard | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
Bloodrite Guard | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Bloodrite Guard | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Bloodrite Priest | 1HSword_onhit_audio, นักเวท, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | นักเวท, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
ChaosEssenceVine | construct, medium_movement, Unarmed_onhit_audio |
Risen Rattler | bones, นักเวท, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
Risen Rattler | bones, นักเวท, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
Risen Rattler | bones, นักเวท, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
กำแพงกระดูก | bones, construct, medium_movement, Unarmed_onhit_audio, undead |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | MonsterBlunt_onhit_audio, red_blood, very_slow_movement |
ประตูกาลเวลาเอสเซนส์ | construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio |
วิญญาณเพลิงเกรี้ยวกราด | ไฟ, flying, slow_movement, Unarmed_onhit_audio, undead |
วิญญาณมรสุมเกรี้ยวกราด | flying, slow_movement, Unarmed_onhit_audio, undead |
Blood Zealot | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Gelid Zealot | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Blood Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Gelid Zealot | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Blood Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Gelid Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
วิสป์พิธีกรรม | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ทาอัว ผู้สิ้นปรานี | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
ราอ็อก ผู้กระหายเลือด | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
บรอนแนช นักล่ามนุษย์ | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
แอเดรียนน์ กุหลาบกาฬโรค | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood |
วาซ่า อังคะรามรณะ | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
ซีอาร่า ผู้สานสาป | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
แนสซ่า หัตถ์อัคนี | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
เฮสพีเรีย วายุอาคม | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
อูลเฟร็ด ผู้ระทม | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
ดรูเซียน ทหารปืนใหญ่ | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood |
ซอนดาร์ ผู้รั้งมรสุม | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood |
โดราน ผู้ช่ำชอง | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
วิญญาณพื้นฐาน | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณนกฮูก | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณงูใหญ่ | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณไพรเมต | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณหมี | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณหมูป่า | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณวัว | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณหมาป่า | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณกวาง | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณแมว | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณกระต่าย | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณจิ้งจอก | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณนกฮูก | medium_movement, Unarmed_onhit_audio |
วิญญาณแมว | ghost, medium_movement, Snap_onhit_audio, undead |
วิญญาณหัวหน้าไพรเมต | beast, medium_movement, Unarmed_onhit_audio |
วิญญาณไพรเมต | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณกวาง | beast, Beast_onhit_audio, medium_movement |
อะโคยา | human, humanoid, medium_movement, red_blood |
วิญญาณหมีไล่ระเบิด | beast, karui, medium_movement, Unarmed_onhit_audio |
วิญญาณวัว | beast, fast_movement, Unarmed_onhit_audio, very_fast_movement |
Gargantuan Wasp | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Nymph Wasp | allows_additional_projectiles, allows_inc_aoe, beast, นักเวท, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Nymph Wasp | allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Swarming Wasp | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Clawcrunch | beast, crustacean_beast, medium_movement, not_dex, not_int |
Fettered Monstrosity | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
ไหตะกอนเลือด | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
ไหตะกอนเลือด | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Fettered Scythe | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Fettered Snake | demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int |
Fettered Spider | beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement |
Fettered Grasper | demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement |
Fettered Thresher | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Fettered Writher | beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
Fettered Hook | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
Fettered Hook | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement |
วิญญาณแมว | beast, ghost, medium_movement, Snap_onhit_audio, undead |
เดลวิน | fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio |
อาวุธปลุกเสก | construct, fast_movement |
กองปืนใหญ่ | ranged, Unarmed_onhit_audio, very_slow_movement |
ฝูงกระหายเนื้อ | beast, slow_movement, Unarmed_onhit_audio |
ทาวาไค | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood |
มาโครู | human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood |
ปีศาจ | very_slow_movement |
ปีศาจ | very_slow_movement |
ปีศาจ | very_slow_movement |
Bramble Burrower | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
เธนวัลฟริก | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
วาร์ลอช จ้าวขี้เถ้า | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
ซิโอรา เคียวม่านหมอก | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
ธาเรียล ภูติอัมบรา | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Shackled Wraith | นักเวท, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
เพลิงคืบคลาน | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
คุณหญิงเอลส์วิธ | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
แอเวลีน กุหลาบโรยรา | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
ออสวิน ผู้คุมสยดสยอง | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
เวย์นาร์ น้ำแข็งหายนะ | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
สายฟ้ามีชีวิต | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement |
[DNT] Corpse Beetle | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood |
วอร์นาส เพลิงมหันต์ | beast, Claw_onhit_audio, fast_movement, ไฟ, mammal_beast, not_dex, not_int |
มอร์แว็ค เพลิงโลกันตร์ | beast, Claw_onhit_audio, fast_movement, ไฟ, mammal_beast, not_dex, not_int |
อนันดร์ หนอนทะเลทราย | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
อนันดร์ หนอนทะเลทราย | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int |
อาคตี หางสุดท้าย | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
แอสมาดิ เจ้าชายฟาริดัน | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
ซาห์เมียร์ ประมุขแห่งคมดาบ | 2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement |
แอสมาดิ เจ้าชายฟาริดัน | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
เอลซาราห์ จ้าวจงอาง | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
เซแรธ ผู้มีเกล็ด | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Sand Arm | is_daemon, sand_blood, very_slow_movement |
Blackblooded Proboscite | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
Blackblooded Proboscite | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
กายาแห่งคูเลมาค | abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement |
Blackblooded Cretin | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
Blackblooded Cretin | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
Blackblood Remnant | very_slow_movement |
Blackblooded Elite | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Blackblooded Elite | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Blackblooded Elite | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Blackblooded Blisterboil | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
Blackblooded Blisterboil | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
Blackblooded Tarhulk | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
Blackblooded Tarhulk | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
Lightless Abomination | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
Lightless Abomination | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
Lightless Vengewing | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
Lightless Vengewing | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
Lightless Moray | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
Lightless Moray | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
Lightless Serpent | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
Lightless Serpent | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement |
Lightless Serpent | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
Zealous Guard | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood |
Zealous Pillarcrusher | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Zealous Pillarcrusher | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Zealous Excavator | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Zealous Courser | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Zealous Shockwarden | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
อิ๊กรูล็อก ราชินีฟักไข่ | abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement |
Skullslinger | bones, construct, slow_movement |
Ribrattle | bones, construct, skeleton, undead, very_slow_movement |
Spinesnatcher | bones, construct, medium_movement, skeleton, undead |
Displaced Brute | cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement |
[DNT] IceFusedSkeletonInterlude | not_dex, not_int, skeleton, undead, very_slow_movement |
Foul Eye | abyssal, demon, medium_movement |
Lightless Stalker | abyssal, demon, medium_movement |
Abyssal Walker | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Abyssal Walker | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Abyssal Strangler | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Abyssal Strangler | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Flesh Larva | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
Flesh Larva | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
Gargantuan Larva | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
Gargantuan Larva | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
ล่องหน | construct, slow_movement |
Fungoid of the Pit | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
Fungoid of the Pit | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
Strider of the Pit | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Strider of the Pit | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Strider of the Pit | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Shepherd of the Pit | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Abyssal Shambler | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Abyssal Shambler | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Shepherd of the Pit | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Strider of the Pit | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Shepherd of the Pit | abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement |
Primordium of the Pit | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Primordium of the Pit | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Primordium of the Pit | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Hound of the Pit | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Hound of the Pit | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Hound of the Pit | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Hound of the Pit | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
Hound of the Pit | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ศิลาไล่ระเบิด | slow_movement, Unarmed_onhit_audio |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
อักขระโลหิตดำ | Unarmed_onhit_audio, very_slow_movement |
อักขระสิ้นแสง | Unarmed_onhit_audio, very_slow_movement |
อักขระหลุม | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจจากเบื้องลึก | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | very_slow_movement |
ปีศาจ | very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
Lich Apparition | slow_movement, Unarmed_onhit_audio |
ปีศาจ | very_slow_movement |
ปีศาจ | very_slow_movement |
ปีศาจ | very_slow_movement |
ปีศาจ | very_slow_movement |
กำแพงกระดูก | construct, Stab_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ดอร์ยานี | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
แวนดรอธ นายทาสโลหิตดำ | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
แทสกุล ผู้กลืนแสงสว่าง | demon, humanoid, not_dex, slow_movement |
Tawhoa's Boar | beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
Tawhoa's Tuatara | beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast |
Tawhoa Mystic | allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood |
Stone Soldier | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Skeletal Cobra | beast, medium_movement, reptile_beast, skeleton, undead |
บริวารแห่งคูเลมาค | is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Monster Tags2 /1904
ชื่อ | Tags |
---|---|
[มอนสเตอร์ใดก็ได้] | construct, fast_movement |
Feral Primate | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
Feral Primate | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
Feral Primate | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio |
Alpha Primate | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood |
Testling | animal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
Porcupine Goliath | allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
Porcupine Goliath | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
Porcupine Goliath | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster |
โทเทม | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
โทเทม | construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
ป้อมปืนครก | construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
Bramble Burrower | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Spire Burrower | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Spire Burrower | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider |
Bramble Rhoa | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
วิญญาณเกรี้ยวกราด | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ร่างคู่ | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
Boring | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement |
ร่างเงา | 1HSword_onhit_audio, construct, immobile, red_blood |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, bone_armour, นักเวท, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
ล่องหน | construct, Elemental_onhit_audio, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
แก่นปะทุ | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
แก่นปะทุ | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
ปีศาจ | นักเวท, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | นักเวท, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Coconut Crab | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
นักบวชเงา | ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
ผู้กอบกู้เงา | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ผู้กอบกู้เงา | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ผู้กอบกู้เงา | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ผู้กอบกู้เงา | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ผู้กอบกู้เงา | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ผู้กอบกู้เงา | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
แก่นปะทุ | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
โครวเบลล์ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
โครวเบลล์ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
นกกาดำ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
นกกาดำ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
Frost Wraith | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Frost Wraith | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
Frost Wraith | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Lightning Wraith | allows_additional_projectiles, allows_inc_aoe, นักเวท, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Lightning Wraith | allows_additional_projectiles, allows_inc_aoe, นักเวท, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
เพชฌฆาต | 2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement |
ความตายเดินดิน | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
เพชฌฆาต | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
ความตายเดินดิน | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Iron Thaumaturgist | allows_additional_projectiles, allows_inc_aoe, นักเวท, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
Iron Guard | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Iron Spearman | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Iron Sharpshooter | allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
ล่องหน | construct, Elemental_onhit_audio, very_slow_movement |
Iron Enforcer | Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
ตัวสวาปาม | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
ตัวสวาปาม | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
โกเรียน ปฐพีย้ายถิ่น | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
โกเรียน ปฐพีย้ายถิ่น | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
โกเรียน ปฐพีย้ายถิ่น | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
ตัวสวาปาม | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood |
ตัวสวาปาม | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
ปีศาจ | Beast_onhit_audio, very_slow_movement |
Fungal Zombie | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Fungal Zombie | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Fungal Proliferator | allows_inc_aoe, นักเวท, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Mud Simulacrum | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
Mud Simulacrum | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Mud Simulacrum | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
Mud Simulacrum | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Living Sand | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Living Sand | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Living Sand | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
เจ้าของโรงสีขึ้นอืด | Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie |
เจ้าของโรงสีขึ้นอืด | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
เทียร์นีย์ ผู้เกลียดชัง | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
เทียร์นีย์ ผู้เกลียดชัง | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
เทียร์นีย์ ผู้เกลียดชัง | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
ลาคแลนน์ กบฏเอโซไมต์ | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
ลาคแลนน์ กบฏเอโซไมต์ | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
ลาคแลนน์ ผู้ไม่สิ้นโศกา | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
ลาคแลนน์ ผู้ไม่สิ้นโศกา | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
คอนนอล ผู้ทุกข์ทรมาน | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
คอนนอล ผู้ทุกข์ทรมาน | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
อีซาเบล ภรรยาผู้ไว้ทุกข์ | 2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead |
ปีศาจ | construct, Unarmed_onhit_audio, very_slow_movement |
แคลัม เด็กร่ำไห้ | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
ทอร์คอล เด็กสะอื้น | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
Porcupine Crab | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Porcupine Crab | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Venomous Crab | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Venomous Crab Matriarch | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Venomous Crab Matriarch | allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Quill Crab | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Quill Crab | allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Drowned | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Drowned | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
Drowned | Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Drowned | 1HAxe_onhit_audio, undead, very_slow_movement, zombie |
Lumbering Dead | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Lumbering Dead | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
Vile Imp | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie |
Vile Imp | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie |
Vile Hag | allows_inc_aoe, นักเวท, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
เบย์ร่าแห่งฝูงหมาป่าสามานย์ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
เบย์ร่าแห่งฝูงหมาป่าสามานย์ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
ริโอนา เหมันต์สนั่นเสียง | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
ริโอนา เหมันต์สนั่นเสียง | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
เกลิดา ชิวหาเยือกแข็ง | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
อิโซลด์ หมอกเหมันต์ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
River Hag | allows_inc_aoe, Beast_onhit_audio, นักเวท, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
Fungal Rattler | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Fungal Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Fungal Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Fungal Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Fungal Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Wretched Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Wretched Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Flesh Larva | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Flesh Larva | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Flesh Larva | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Flesh Larva | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
ราชินีแห่งพงศ์พันธุ์ | allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement |
Flesh Larva | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Flesh Larva | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Pack Werewolf | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Pack Werewolf | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Voracious Werewolf | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
Pack Werewolf | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
Voracious Werewolf | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Court Werewolf | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Werewolf Prowler | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Werewolf Prowler | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Tendril Prowler | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Hungering Stalker | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Hungering Stalker | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
กษัตริย์สนิม | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
กษัตริย์สนิม | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
โกเซน จ้าวสนิมขบถ | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
โกเซน จ้าวสนิมขบถ | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Courtesan | allows_additional_projectiles, allows_inc_aoe, นักเวท, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Courtesan | allows_additional_projectiles, allows_inc_aoe, นักเวท, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Blood Carrier | allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Blood Cretin | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Blood Cretin | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Blood Collector | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Death Knight | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Death Knight | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Death Knight | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Death Knight | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Gargoyle Demon | 1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct |
Decrepit Mercenary | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Decrepit Mercenary | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Decrepit Mercenary | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Decrepit Mercenary | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Decrepit Mercenary | 2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Decrepit Mercenary | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Decrepit Mercenary | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie |
Decrepit Mercenary | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie |
Decrepit Mercenary | 1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Decrepit Mercenary | 2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Decrepit Mercenary | 1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Decrepit Mercenary | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Decrepit Mercenary | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Decrepit Mercenary | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Decrepit Mercenary | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Rotting Crow | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
Bramble Hulk | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Ghoul Commander | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Ghoul Commander | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
ไซคลูเซียน ไคมีรา | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
ซีโลโซมา สัตว์ร้ายสวาปาม | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
ซีโลโซมา สัตว์ร้ายสวาปาม | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
แท่นหิน | construct, immobile, mud_blood, Unarmed_onhit_audio |
อุกซ์มอล จ้าวแห่งสรรพสัตว์ | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
เกรซซอร์-คูล ยอดเดรัจฉาน | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
หายนะแห่งฟากฟ้า | beast, Beast_onhit_audio, flying, immobile, red_blood |
Flesh Pup | beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement |
เช็ทซ่า ปักษาโรคระบาด | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
หายนะแห่งฟากฟ้า | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
เช็ทซ่า ปักษาโรคระบาด | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
ตัวอ่อนนำโรค | beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement |
Hatchling | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
Skulking Ghoul | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Skulking Ghoul | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Skulking Ghoul | demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio |
Skulking Ghoul | demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio |
Rust Skeleton | 1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement |
Risen Maraketh | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Maraketh | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Maraketh | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Risen Maraketh | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Risen Maraketh | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Risen Maraketh | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Risen Maraketh | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Risen Maraketh | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Risen Maraketh | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Risen Maraketh | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement |
Risen Maraketh | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Maraketh | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Risen Maraketh | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Risen Maraketh | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Risen Maraketh | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Risen Maraketh | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Risen Maraketh | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Risen Maraketh | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Risen Maraketh | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Risen Maraketh | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Ancient Ezomyte | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Ancient Ezomyte | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Ancient Ezomyte | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Ancient Ezomyte | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Ancient Ezomyte | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Ancient Ezomyte | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Ancient Ezomyte | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Ancient Ezomyte | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
Ancient Ezomyte | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
Ancient Ezomyte | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
Ancient Ezomyte | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
Ancient Ezomyte | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
Fungal Artillery | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
Undertaker | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Undertaker | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Burdened Wretch | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
ผู้ครองทัณฑ์ | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
Maw Demon | amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio |
Pit Crawler | demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Bone Stalker | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
Bone Stalker | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
Tendril Sentinel | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Hungry Wolf | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
Rotten Wolf | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio |
Rotten Wolf | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
Rotten Wolf | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
Fungal Wolf | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
Risen Rattler | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Rattler | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Rattler | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Rattler | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Risen Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Risen Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Risen Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Risen Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Risen Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Risen Rattler | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Risen Rattler | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Risen Rattler | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Risen Rattler | นักเวท, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Rattler | นักเวท, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Rattler | นักเวท, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Rattler | allows_additional_projectiles, นักเวท, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Rattler | allows_additional_projectiles, นักเวท, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Rattler | allows_additional_projectiles, นักเวท, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Rattler | allows_additional_projectiles, นักเวท, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Bloom Serpent | allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
Bloom Serpent | allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
Risen Farmhand | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
Risen Farmhand | 2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
Burning Dead | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Burning Dead | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
Burning Dead | 2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie |
Bramble Ape | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED] Dog Trader | Arrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood |
แอซาเรียน บุตรผู้ถูกทอดทิ้ง | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
ฮาสก์ บุตรผู้เสื่อมเสีย | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
ฮาสก์ บุตรผู้เสื่อมเสีย | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
ซัลมาแรธ หุ่นมหึมา | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
แวสต์เวลด์ องครักษ์มหึมา | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
Risen Arbalest | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Risen Arbalest | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
[DNT-UNUSED] Lark | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
บัลบาล่า ผู้ทรยศ | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
ปิราช่า นักโทษโลกลืม | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
ปิราช่า นักโทษโลกลืม | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
วิญญาณบัลบาล่า | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
วิญญาณปิราช่า | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
ปีศาจ | 1HSword_onhit_audio, very_slow_movement |
Skitter Golem | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
Skitter Golem | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio |
Skitter Golem | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
Skitter Golem | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
Skitter Golem | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
Skitter Golem | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
หินกระดอน | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
Faridun Plaguebringer | allows_additional_projectiles, allows_inc_aoe, นักเวท, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Faridun Swordsman | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Faridun Spearman | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Faridun Heavy Infantry | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood |
Faridun Bladedancer | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Javelineer | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Faridun Infantry | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Faridun Neophyte | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Fledgling | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Spearman | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Heavy Infantry | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Spearwoman | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Bladedancer | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Wind-slicer | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Javelineer | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
Faridun Infantry | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Neophyte | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Swordsman | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Faridun Swordsman | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Faridun Spearman | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Spearman | cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Heavy Infantry | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Heavy Infantry | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Spearwoman | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Spearwoman | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Bladedancer | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Bladedancer | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Wind-slicer | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Wind-slicer | cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Javelineer | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
Faridun Infantry | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Infantry | cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Neophyte | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Fledgling | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Rhex | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhex | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Armoured Rhex | allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast |
Faridun Swordsman | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Faridun Spearman | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Heavy Infantry | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Spearwoman | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Faridun Bladedancer | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Wind-slicer | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Javelineer | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Faridun Infantry | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Faridun Neophyte | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Fledgling | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Faridun Butcher | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
เซ็คเคมาอะซาล่า | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
เซ็คเคมาอะซาล่า | human, humanoid, medium_movement, red_blood |
เจโด | human, humanoid, medium_movement, red_blood |
Chyme Skitterer | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Chyme Skitterer | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Abyss Fish | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
เออห์เทร็ด ทรชนจอมละโมบ | นักเวท, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour |
Unearthed Skeletal Swordsman | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Unearthed Skeletal Warrior | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Unearthed Skeletal Archer | allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Unearthed Zombie | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
ผู้ครองน้ำแข็งที่ขุดขึ้นมา | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Unearthed Rampager | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
ผู้บ้าบิ่นที่ขุดขึ้นมา | นักเวท, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Unearthed Crawler | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Unearthed Runecaster | นักเวท, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour |
Unearthed Soldier | 2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
Unearthed Urchin | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie |
Black Scythe Arbalist | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement |
Knight of the Sun | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour |
Runed Knight | นักเวท, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour |
Priest of the Chalice | 1HSword_onhit_audio, bone_armour, bones, นักเวท, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Druid of the Broken Circle | bone_armour, นักเวท, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour |
สัตว์รับใช้ดรูอิด | animal_claw_weapon, beast, bone_armour, Claw_onhit_audio, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, undead |
Black Scythe Mercenary | 1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour |
Order Ostiary | 1HSword_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
ออลรอธ ต้นกำเนิดความวินาศ | 1HSword_onhit_audio, นักเวท, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour |
ออลรอธ ต้นกำเนิดความวินาศ | 1HSword_onhit_audio, นักเวท, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour |
เพลิงทริสเกียล | นักเวท, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement |
[DNT-UNUSED] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
แดนนิก | 1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
เกว็นเน็น | 1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
ร็อก | 2HBluntWood_onhit_audio, bludgeoning_weapon, นักเวท, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
ทูเจน | 2HBluntWood_onhit_audio, bludgeoning_weapon, นักเวท, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
ไฟคืบคลาน | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
พายุสลาตัน | construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
พืชไล่ระเบิด | นักเวท, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ศิลาไล่ระเบิด | นักเวท, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
ปีศาจ | นักเวท, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
ผลึกมีชีวิต | construct, immobile |
โทเทม | นักเวท, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio |
Skeletan Spriggan | animal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Skeletan Spriggan | allows_inc_aoe, นักเวท, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement |
Treant | animal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Black Strider | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Black Strider | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
Black Strider | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Ashen Arachnid | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Black Strider | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
Vault Lurker | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
Vault Lurker | allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
Vault Lurker | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio |
Sabre Spider | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
Adorned Beetle | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
Adorned Beetle | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
Tarnished Beetle | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
Tarnished Beetle | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
Adorned Scarab | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Adorned Scarab | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster |
Tarnished Scarab | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Gilded Beetle | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement |
Gilded Beetle | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement |
สมบัติที่เก้าแห่งเค็ท | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement |
Adorned Beetle | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
ด้วงเทศกาลสายฝน | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement |
Desert Hulk | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
Forsaken Hulk | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
Cart Wheel | construct, immobile, large_model |
Cart Wheel | 2HBluntMetal_onhit_audio, construct, immobile, large_model |
Rotting Hulk | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Rotting Hulk | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Bog Hulk | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Sandscoured Dead | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Sandscoured Dead | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Sandscoured Dead | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Serpent Clan | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
Serpent Clan | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster |
Quake Golem | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Quake Golem | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Quake Golem | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Quake Golem | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
กำแพงหิน | construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement |
แรทเทิลเคจ ผู้ทลายปฐพี | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
โวลค์ฮาร์ ผู้กำเนิดจากเถ้าถ่าน | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
แมกมานอร์ ผู้หลอมละลาย | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
ซัลฟิร็อกซ์ ผู้เป็นวอลทาซิก | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Quake Golem | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
เอ็คบาบ ไอยราโบราณ | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
มหากระดูกมหึมา | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
มหากระดูกมหึมา | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
Hyena Demon | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Hyena Demon | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Sun Clan Scavenger | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
Sun Clan Scavenger | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
แรธเบรกเกอร์ | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
แคดรอน จ้าวไฮยีน่า | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
แคดรอน จ้าวไฮยีน่า | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
Brimstone Crab | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, ไฟ, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Brimstone Crab | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, ไฟ, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Brimstone Crab | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, ไฟ, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Brimstone Crab | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, ไฟ, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Brimstone Crab | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, ไฟ, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Brimstone Crab | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, ไฟ, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Brimstone Crab | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, ไฟ, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Brimstone Crab | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, ไฟ, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Caustic Crab | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Caustic Crab | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Caustic Crab | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Caustic Crab | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Caustic Crab | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Cinderback Crab | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
Cinderback Crab | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
Risen Magi | allows_additional_projectiles, allows_inc_aoe, นักเวท, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Magi | allows_additional_projectiles, allows_inc_aoe, นักเวท, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Magi | allows_additional_projectiles, allows_inc_aoe, นักเวท, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Censer | 2HSharpMetal_onhit_audio, very_slow_movement |
Censer | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
Regurgitating Vulture | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
จามันรา กษัตริย์คืนชีพ | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
อิชทารอธ ผู้แก่กาล | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
เทวรูปสามานย์ | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
Crag Leaper | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Crag Leaper | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Dread Servant | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, นักเวท, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
Dread Servant | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, นักเวท, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
Desiccated Lich | allows_additional_projectiles, bones, นักเวท, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
Desiccated Lich | allows_additional_projectiles, bones, นักเวท, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
Desiccated Lich | allows_additional_projectiles, bones, นักเวท, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
Desiccated Lich | allows_additional_projectiles, bones, นักเวท, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
Desiccated Lich | allows_additional_projectiles, allows_inc_aoe, bones, นักเวท, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
Desiccated Lich | allows_additional_projectiles, allows_inc_aoe, bones, นักเวท, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
Desiccated Lich | allows_additional_projectiles, allows_inc_aoe, bones, นักเวท, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
Desiccated Lich Summoner | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
Mar Acolyte | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio |
Mar Acolyte | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio |
Winged Fiend | allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Boulder Ant | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
Boulder Ant | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
Boulder Ant | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
Boulder Ant | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
Boulder Ant | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
Boulder Ant | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
Lost-men Zealot | allows_inc_aoe, นักเวท, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lost-men Zealot | allows_inc_aoe, นักเวท, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lost-men Zealot | นักเวท, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lost-men Zealot | นักเวท, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lost-men Zealot | allows_inc_aoe, นักเวท, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lost-men Brute | 2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Gilded Cobra | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
ทหารอาสาอาร์ดูร่า | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
เอมาล | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
ทานิม | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
Terracotta Soldier | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Terracotta Soldier | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Terracotta Soldier | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Terracotta Soldier | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Terracotta Soldier | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Carrion Reaper | 2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement |
Lost-men Subjugator | 2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Drudge Osseodon | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Lost-men Necromancer | allows_additional_projectiles, นักเวท, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Skullslinger | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Ribrattle | skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Spinesnatcher | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Serpent Shaman | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, นักเวท, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
Serpent Shaman | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, นักเวท, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster |
คาบาล่า ราชินีงูยักษ์ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, นักเวท, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
มานาสซ่า ราชินีนาคา | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, นักเวท, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
มานาสซ่า ราชินีนาคา | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, นักเวท, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
งูสาบเสน่ห์ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, นักเวท, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Gilded Cobra | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
กำแพงกระดูก | bones, construct, Stab_onhit_audio, very_slow_movement |
อิคทาบ จ้าวมรณะ | นักเวท, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
จ้าวแห่งหลุม | นักเวท, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
จ้าวแห่งหลุม | นักเวท, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
จ้าวแห่งหลุม | นักเวท, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
อิคทาบ จ้าวมรณะ | Unarmed_onhit_audio, very_slow_movement |
อิคทาบ จ้าวมรณะ | immobile, Unarmed_onhit_audio |
Risen Maraketh | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement |
Risen Maraketh | cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Maraketh | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement |
Risen Maraketh | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Risen Maraketh | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Risen Maraketh | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
Risen Maraketh | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
Sandflesh Skeleton | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Sandflesh Skeleton | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Sandflesh Warrior | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Sandflesh Warrior | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Sandflesh Warrior | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Sandflesh Warrior | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Sandflesh Mage | allows_additional_projectiles, นักเวท, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Sandflesh Mage | allows_additional_projectiles, นักเวท, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Sandflesh Mage | allows_additional_projectiles, นักเวท, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Rasp Scavenger | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Rasp Scavenger | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
Rasp Scavenger | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
Rasp Scavenger | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
Tombshrieker | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Tombshrieker | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Tombshrieker | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
Demon Magus | 1HSword_onhit_audio, demon, medium_movement, not_dex, not_str |
Vesper Bat | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Vesper Bat | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Vesper Bat | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
Vesper Bat | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
Sand Spirit | allows_additional_projectiles, นักเวท, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
Sand Spirit | allows_additional_projectiles, นักเวท, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
Sand Spirit | allows_additional_projectiles, นักเวท, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
[DNT] Water Djinn | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
[DNT] Fire Djinn | ธาตุ, ไฟ, humanoid, medium_movement, Unarmed_onhit_audio |
[DNT] Sand Djinn | earth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio |
Vril Apparition | allows_additional_projectiles, allows_inc_aoe, นักเวท, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
Vril Apparition | allows_additional_projectiles, allows_inc_aoe, นักเวท, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode |
Vril Apparition | allows_additional_projectiles, allows_inc_aoe, นักเวท, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
ทอร์ กัล ผู้เสื่อมทราม | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
ซาร์ วาลิ ทรราชกายกระดูก | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
ซาร์ วาลิ ทรราชกายกระดูก | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
Vile Vulture | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
Vile Vulture | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
Kinarha | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
Maraketh Undead | melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Maraketh Undead | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Corrupted Corpse | 2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement |
Plague Swarm | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Plague Swarm | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Plague Nymph | allows_additional_projectiles, allows_inc_aoe, beast, นักเวท, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Plague Nymph | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Plague Harvester | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
ตัวดื่มเลือด | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
ตัวเจาะเนื้อ | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Plague Harvester | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Plague Harvester | beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Twilight Order Soldier | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Twilight Order Soldier | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Twilight Order Officer | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Twilight Order Officer | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
Twilight Order Assassin | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Twilight Order Soldier | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
Twilight Order Officer | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
The Punished | 2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead |
Dune Lurker | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
Dune Lurker | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
Dune Lurker | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
Winged Horror | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood |
Winged Horror | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster |
Terracotta Fanatic | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
Raven Harpy [DNT-UNUSED] | avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
Raven Harpy [DNT-UNUSED] | avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
Mantis Rat | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
รุดจา วิศวกรเขย่าขวัญ | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
วอร์ริค วิศวกรโลกันตร์ | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
วอร์ริค วิศวกรโลกันตร์ | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
ซาร็อกห์ ผู้รู้กาล | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
Swamp Golem | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Bogfelled Slave | humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Bogfelled Commoner | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
Bogfelled Commoner | 2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
Bogfelled Commoner | humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Dredge Fiend | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, นักเวท, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Dredge Fiend | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, นักเวท, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
รูทเดรดจ์ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, นักเวท, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
กรัดจ์แลช ไม้หนามสามานย์ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, นักเวท, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
กรัดจ์แลช ไม้หนามสามานย์ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, นักเวท, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Orok Stalker | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Orok Hunter | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
Orok Fleshstabber | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
Orok Throatcutter | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Orok Shaman | allows_additional_projectiles, allows_inc_aoe, นักเวท, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
แรนบู คนทรงกายซีด | allows_additional_projectiles, allows_inc_aoe, นักเวท, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
การ์แคม ค้อนของแรมบู | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood |
Azak Stalker | 2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Azak Spearthrower | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
Azak Fleshstabber | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
Azak Mongrelmaster | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
Azak Throatcutter | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Azak Shaman | allows_additional_projectiles, allows_inc_aoe, นักเวท, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
Azak Shaman | allows_additional_projectiles, allows_inc_aoe, นักเวท, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
นาแร็ก วาจาสามานย์ | allows_additional_projectiles, allows_inc_aoe, นักเวท, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio |
Azak Brute | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
Azak Fledgling | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
Azak Torchbearer | fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio |
Azak Mauler | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
กำแพงกระดูก | bones, construct, not_dex, not_int, very_slow_movement |
รูปจำลองอำมหิต | construct, very_slow_movement |
Bloodthief Wasp | beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Bloodthief Wasp | beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Bloodthief Queen | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
Sea-tribe Trapper | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
Sea-tribe Villager | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
Sea-tribe Caster | humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Sea-tribe Vaulter | humanoid, not_int, red_blood, slow_movement, Stab_onhit_audio |
Sea-tribe Daggerbearer | 1HSword_onhit_audio, humanoid, not_int, not_str, red_blood, very_slow_movement |
Sea-tribe Pouchbearer | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Sea-tribe Harpooner | fast_movement, humanoid, not_int, red_blood, Stab_onhit_audio |
Sea-tribe Spearfisher | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
Sea-tribe Avian | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
Pale-stitched Stalker | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
Adorned Miscreation | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
Hunchback Clubber | humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio |
Flathead Clubber | 2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Pyromushroom Cultivator | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
Bane Sapling | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
Antlion Charger | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Chaw Mongrel | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Chaw Mongrel | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
Chaw Mongrel | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
Vaal Skeletal Warrior | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement |
Vaal Skeletal Squire | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Skeletal Priest | allows_additional_projectiles, allows_inc_aoe, นักเวท, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement |
Vaal Skeletal Archer | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
Vaal Skeletal Warrior | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement |
Vaal Skeletal Squire | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Vaal Skeletal Priest | allows_additional_projectiles, allows_inc_aoe, นักเวท, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement |
Vaal Skeletal Archer | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
Ill-fated Explorer | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ill-fated Explorer | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ill-fated Explorer | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Ill-fated Explorer | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Quadrilla | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
[DNT-UNUSED] Just A Rock | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
ซิลเวอร์ฟิสต์ผู้ยิ่งใหญ่ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
เซคัว ตัวทำลายกะโหลก | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
เซคัว ตัวทำลายกะโหลก | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
เซคัว ตัวทำลายกะโหลก | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
เยติต่ำช้า | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
มารน้ำค้างแข็ง | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
มารน้ำค้างแข็ง | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Nettle Ant | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
Frozen Mandibles | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
Entwined Hulk | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
Snakethroat Shambler | beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Entrailhome Shambler | beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Corpse Nest | 1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement |
Slitherspitter | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Constricted Shambler | beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
Constricted Spitter | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
Scorpion Monkey | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Scorpion Monkey | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Diretusk Boar | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Diretusk Boar | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
ปีศาจ | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
ตัวต่อ | beast, fast_movement, Stab_onhit_audio |
[DNT-UNUSED] Spirit Turtle | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
[DNT-UNUSED] Jade Hulk | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
[DNT-UNUSED] Spirit Caster | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED] Karui Warhorn | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
เต่าวิญญาณบรรพชน | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement |
ยักษ์หยกบรรพชน | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
นักร่ายหยกบรรพชน | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
แตรสงครามบรรพชน | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement |
Cultist Archer | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Cultist Daggerdancer | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Cultist Witch | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, นักเวท, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Cultist Brute | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Skullslinger | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Ribrattle | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Spinesnatcher | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
โทเทมโรคต้องสาป | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Prowling Chimeral | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement |
River Drake | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
River Drake | beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Chameleon Drake | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
River Drake | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
River Drake | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Whiptongue Croaker | 2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
แบล็คจอว์ ผู้เหลือรอด | 2HBluntMetal_onhit_audio, construct, ไฟ, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
โอโลตัน ผู้สิ้นสำนึก | 2HBluntMetal_onhit_audio, construct, ไฟ, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
โอโลตัน ผู้สิ้นสำนึก | 2HBluntMetal_onhit_audio, construct, ไฟ, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
โอโลตัน ผู้สิ้นสำนึก | 2HBluntMetal_onhit_audio, construct, ไฟ, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
สตอร์มกอร์ ผู้พิทักษ์ | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
สตอร์มกอร์ ผู้พิทักษ์ | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
สตอร์มกอร์ ผู้พิทักษ์ | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
อิ๊กนักดุ๊ก แม่มดพรุ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
บรัคค่า แม่มดเฒ่าผู้โรยรา | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
บรัคค่า แม่มดเฒ่าผู้โรยรา | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
อิกนาเทีย ผู้ถวายสัตย์แก่อัคคี | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
เฮลดรา เชิงตะกอนสีดำ | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Stone Sentinel | 2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Gold-Melted Sentinel | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Gold-Melted Sentinel | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Rusted Reconstructor | 2HBluntMetal_onhit_audio, นักเวท, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
Rusted Reconstructor | 2HBluntMetal_onhit_audio, นักเวท, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
Reconstructor | 2HBluntMetal_onhit_audio, bludgeoning_weapon, นักเวท, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
Shockblade Construct | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
Rusted Dyna Golem | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, นักเวท, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
Rusted Dyna Golem | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, นักเวท, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
Shockblade Construct | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
Crawler Sentinel | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, นักเวท, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Crawler Sentinel | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Crawler Sentinel | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Crawler Sentinel | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, นักเวท, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Constructed Monkey | นักเวท, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal |
Constructed Monkey Head | นักเวท, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal |
Rotted Rat | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Rotted Rat | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Prowling Shade | allows_inc_aoe, นักเวท, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead |
Prowling Shade | Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead |
Undead Vaal Bladedancer | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
Undead Vaal Guard | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
Undead Vaal Guard | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
Undead Vaal Bladedancer | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
Undead Vaal Guard | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
Undead Vaal Guard | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
Foul Sage | 1HSword_onhit_audio, นักเวท, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Flathead Youngling | humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Foul Blacksmith | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
Foul Mauler | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Filthy Lobber | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Flathead Warrior | humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
Filthy First-born | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
อสรพิษนาปวดซี | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
อสรพิษนาปวดซี | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
ไลธาร่า หอกผ่าเหล่า | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
มอร์วิน ผู้ฆ่าญาติมิตร | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
มอร์วิน ผู้ฆ่าญาติมิตร | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
Viper Servant | beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio |
Viper Legionnaire | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Viper Legionnaire | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
Viper Legionnaire | 1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood |
Viper Legionnaire | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Viper Legionnaire | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Viper Legionnaire | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Blood Zealot | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Blood Zealot | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Blood Zealot | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Chaotic Zealot | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Chaotic Zealot | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Chaotic Zealot | 1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Gelid Zealot | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Gelid Zealot | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Gelid Zealot | 1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Fiery Zealot | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Fiery Zealot | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Powered Zealot | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
Powered Zealot | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
Bannerbearing Zealot | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Bannerbearing Zealot | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Blood Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Blood Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Chaotic Zealot | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Chaotic Zealot | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Chaotic Zealot | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Gelid Zealot | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Gelid Zealot | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Gelid Zealot | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Fiery Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
Fiery Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
Powered Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
Powered Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
Blood Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Blood Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Chaotic Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Chaotic Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Chaotic Zealot | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, นักเวท, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Gelid Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Gelid Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Gelid Zealot | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, นักเวท, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Fiery Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Fiery Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Powered Zealot | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
Powered Zealot | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
Vaal Excoriator | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Vaal Guard | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Vaal Guard | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Vaal Guard | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Vaal Guard | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Vaal Overseer | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Vaal Overseer | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Vaal Goliath | allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Vaal Goliath | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Vaal Goliath | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Surgical Experimentalist | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement |
Vaal Formshifter | 1HSword_onhit_audio, นักเวท, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Vaal Formshifter | 1HSword_onhit_audio, นักเวท, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Vaal Formshifter | 1HSword_onhit_audio, cannot_be_monolith, นักเวท, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Vaal Formshifter | 1HSword_onhit_audio, นักเวท, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Blood Priestess | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood |
Blood Priest | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood |
แก่นปะทุ | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement |
Vaal Enforcer | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Vaal Temporal Researcher | human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio |
Undead Vaal Enforcer | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead |
Vaal Researcher | allows_additional_projectiles, allows_inc_aoe, นักเวท, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Loyal Jaguar | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Jaguar Familiar | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Serpentine Familiar | beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio |
Primal Familiar | animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
Snake | beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement |
อัลวา | bludgeoning_weapon, นักเวท, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement |
เซอร์วี | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
อูน่า | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ออสวอลด์ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ผู้คลุมกาย | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ทูเจน | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
แดนนิก | 1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
แอนจ์ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Vaal Embalmed Axeman | 1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead |
Vaal Embalmed Spearman | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
Vaal Embalmed Rogue | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
Vaal Embalmed Archer | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead |
Vaal Embalmed Bearer | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
Vaal Embalmed Bearer | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
Gold-Melted Shambler | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gold-Melted Shambler | 2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gold-Melted Shambler | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Gold-Melted Shambler | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement |
Drowned Explorer | 1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Drowned Explorer | 1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Drowned Explorer | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Drowned Explorer | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Drowned Spectre | fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water |
Drowned Bearer | 2HBluntWood_onhit_audio, allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
Drowned Bearer | 2HBluntWood_onhit_audio, allows_inc_aoe, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
Gold-melted Blacksmith | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
Drowned Crawler | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
Drowned Crawler | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ธาตุโลหิต | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
[DNT-UNUSED] Liquid Elemental Blood | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
Bloodrite Guard | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Bloodrite Guard | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
Bloodrite Guard | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
Bloodrite Guard | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
Bloodrite Guard | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
Bloodrite Guard | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
Bloodrite Guard | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
Bloodrite Guard | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
Bloodrite Guard | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
Bloodrite Guard | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Bloodrite Guard | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Priest of the Sun | allows_additional_projectiles, นักเวท, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead |
Bloodrite Priest | 1HSword_onhit_audio, allows_additional_projectiles, นักเวท, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
Bloodrite Priest | 1HSword_onhit_audio, allows_additional_projectiles, นักเวท, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
เค็ทซูลี นักบวชระดับสูงแห่งตะวัน | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
ทอนควี โหรแห่งตะวัน | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
ทอนควี โหรแห่งตะวัน | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Cyclonic Construct | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
Cyclonic Construct Arms | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
Feral Bat | beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood |
Flame Sentry | 2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged |
Vaal Axeman | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Vaal Axeman | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
เซลิน่า นักพรตโลหิตหญิง | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement |
โซลิน นักพรตโลหิตชาย | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
ยัทสรา โหรโลหิต | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
มาสทลิ ผู้ปั้นเนื้อ | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
Filthy Crone | นักเวท, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
ราชินีแห่งความโสมม | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
เยาตา ผู้น่าแขยง | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
เยาตา ผู้น่าแขยง | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
เยาตา ผู้น่าแขยง | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
คำสาปของแม่มดเฒ่า | very_slow_movement |
คำสาปของราชินีแห่งความโสมม | very_slow_movement |
คำสาปของราชินีแห่งความโสมม | very_slow_movement |
คำสาปของราชินีแห่งความโสมม | very_slow_movement |
Filthy Muck | very_slow_movement |
Disgusting Muck | very_slow_movement |
Rotting Soulcatcher | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Man o' War | นักเวท, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
Rotting Cannoneer | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Rotting Grenadier | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Rotting Demolitionist | allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead |
กัปตันฮาร์ทลิน | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
มัลกอร์ จ้าวนาวา | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
ปืนใหญ่วิญญาณ | construct, slow_movement |
แก่นปะทุ | construct, Unarmed_onhit_audio, very_slow_movement |
ทอร์เร็คแห่งกองเรือจมน้ำ | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
ทอร์เร็คแห่งกองเรือจมน้ำ | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
Bloated Anchorman | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Bloated Anchorman | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Impaled Mutineer | cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement |
Searot Skeleton | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Searot Harpooner | allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Searot Ensnarer | Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
Searot Sniper | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Searot Skeleton | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Searot Skeleton | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Archer Transcendent | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
Archer Transcendent | Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal |
Goliath Transcendent | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Brutal Transcendent | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
Shielded Transcendent | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
Fused Swordsman | 1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood |
Doryani's Elite | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
Doryani's Elite | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
Skitter Mine | 2HBluntMetal_onhit_audio, นักเวท, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
Steel Colossus | 2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement |
Warrior Transcendent | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
Bladelash Transcendent | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
Goliath Shrike | allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Manshrike | beast, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Carrion Gull | beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Vilespit Gull | allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Scavenged Skeleton | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Scavenged Skeleton | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Raven Shrike | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Gull Shrike | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
ดอร์ยานี จอมเวทมณีราชสำนัก | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
ดอร์ยานี จอมเวทมณีราชสำนัก | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
เครื่องฉลองชัยของดอร์ยานี | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
เครื่องฉลองชัยของดอร์ยานี | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
เครื่องฉลองชัยของดอร์ยานี | construct, mud_blood, not_dex, not_int, slow_movement |
ความคลั่ง | animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
ความเย้ยหยัน | animal_claw_weapon, นักเวท, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio |
ความขยะแขยง | animal_claw_weapon, Beast_onhit_audio, นักเวท, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
ความมุ่งร้าย | animal_claw_weapon, นักเวท, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
ความเดือดดาล | Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
ความโกลาหล | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio |
ออมนิโฟเบีย ความกลัวที่ก่อร่าง | 1HSword_onhit_audio, นักเวท, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
[DNT-UNUSED] Shipwreck Boss | 2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie |
แก่นปะทุ | นักเวท, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
Rattling Gibbet | 1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Eternal Torturer | 2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie |
Spined Necromancer | allows_inc_aoe, นักเวท, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
โฟราเอล ผู้คุมวิญญาณ | allows_inc_aoe, นักเวท, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
Prowling Skeleton | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Prowling Skeleton | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Eaten Rat | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead |
Eaten Rat | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead |
Risen Rattler | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Rattler | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Risen Rattler | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Risen Rattler | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Risen Rattler | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Eternal Prisoner | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Eternal Prisoner | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Eternal Prisoner | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Eternal Prisoner | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Eternal Prisoner | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Prowling Skeleton | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Pale Tidecrasher | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Pale Brinesplitter | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Pale Brinesplitter | humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Pale Waterwalker | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Eternal Guard | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
นายพลาธิการผู้เสื่อมเสีย | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
ทับมาซู | human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio |
เฟรยา ฮาร์ทลิน | humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
Pale Abductor | allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Coral-crowned Skeleton | bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Bulbous Maw | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
Angler Maw | Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement |
Slimy Stalker | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
เมคทุล ผู้คุมโรงหลอม | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
กุลซาล เตาหลอมเดินดิน | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
กุลซาล เตาหลอมเดินดิน | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
นักโทษฉกรรจ์ | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
ภัยสยองในโซ่ตรวน | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
หนามน้ำแข็ง | construct, immobile, Unarmed_onhit_audio |
ปีศาจ | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
Elephant Tortoise | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Spiked Scuttler | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Stoneback Rhoa | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
Captive Stoneback Rhoa | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
มหาฉลามขาว | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
ผู้วิ่งเหนือทราย | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Skulltop Kin | fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Feral Kin | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
Skulltop Kin | humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio |
Feral Kin | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
Subdued Behemoth | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Subdued Behemoth | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
มิมบ็อก ผู้เป็นทาส | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
Spearbearer Kin | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Spearbearer Kin | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
Spearbearer Kin | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Tallwalker Kin | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio |
Wardrum Kin | allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
Wardrum Kin | humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio |
Tuskbearer Kin | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Tuskbearer Kin | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
Shaman Kin | allows_additional_projectiles, allows_inc_aoe, นักเวท, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
Shaman Kin | นักเวท, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
Molten Imp | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, นักเวท, cleaving_weapon, demon, ไฟ, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio |
สัตว์ร้ายตาบอด | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
เขี้ยวกระหายเนื้อ | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
ครูท็อก ลอร์ดแห่งคิน | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
บรุกฮอร์ ผู้ไม่รู้อิ่ม | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Prospector Kin | fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio |
Torchbearer Kin | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
Spiked Ray | allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood |
Skittering Jellycrab | beast, นักเวท, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water |
Skittering Jellycrab | beast, นักเวท, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water |
Luminous Jellyfish | beast, นักเวท, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
Ghastly Siren | humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Giant Maw | allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water |
Luminous Spinefish | beast, Beast_onhit_audio, นักเวท, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood |
Brine Maiden | allows_additional_projectiles, beast, Beast_onhit_audio, นักเวท, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
อะเดลิน่า ผู้คุ้มครองไข่มุก | allows_additional_projectiles, beast, Beast_onhit_audio, นักเวท, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
Amphibious Prowler | amphibian_beast, beast, Beast_onhit_audio, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Guardian Lizard | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
Guardian Lizard | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
Ancestral Channeler | human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Ancestral Channeler | allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
วิญญาณปฐมกาล | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
วิญญาณปฐมกาล | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Ancestral Archer | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Ancestral Archer | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Karui Archer | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Ancestral Guardian | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Ancestral Guardian | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Karui Infantry | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Ancestral Warrior | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Ancestral Warrior | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Ancestral Headtaker | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Ancestral Headtaker | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Karui Warrior | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
Firebreather | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
Ngamahu Ravager | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Blackbark Demolisher | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Spearfisher | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Riptide | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Tasalio Trawler | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Thunderbird | allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement |
Storm Guard | allows_inc_aoe, นักเวท, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood |
Storm Conduit | allows_inc_aoe, นักเวท, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
เดียมอร่า เพลงมรณะ | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
ไซวอร่า บุตรีแห่งเบื้องลึก | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
เดียมอร่า เพลงมรณะ | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED]Water Ball | นักเวท, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Ancestral Mask | ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
Ancestral Hornbearer | 2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Ancestral Hornbearer | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
ทาฟานี บรรพชนผู้พิทักษ์ | construct, immobile, Unarmed_onhit_audio |
ปีศาจ | construct, immobile, Unarmed_onhit_audio |
ปีศาจ | construct, immobile, Unarmed_onhit_audio |
ปีศาจ | construct, immobile, Unarmed_onhit_audio |
ยามา วานรขาว | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
ยามา วานรขาว | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
ยามา วานรขาว | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
Blood-fevered Brew-breather | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Blood-fevered Hookman | 1HSword_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Blood-fevered Spearman | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
Blood-fevered Axeman | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
Blood-fevered Warrior | 2HSharpMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Blood-fevered Maceman | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
Blood-fevered Pustule | construct, very_slow_movement |
Blood-fevered Arsonist | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
Blood-fevered Tuskbeast | allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Blood-fevered Wisewoman | allows_additional_projectiles, allows_inc_aoe, นักเวท, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
ฮาราโน ผู้แล่เนื้อ | 1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Armoured Parasite | beast, Claw_onhit_audio, insect, medium_movement, red_blood |
Kreth Parasite | beast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood |
Moray Clan | beast, Claw_onhit_audio, fast_movement, not_int, not_str |
Infested Manta | beast, medium_movement, not_int, red_blood, Stab_onhit_audio |
Infested Octopus | beast, Claw_onhit_audio, medium_movement, red_blood |
Infested Turtle | beast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood |
Infested Anglerfish | beast, Beast_onhit_audio, medium_movement, not_int, not_str, red_blood |
[DNT-UNUSED] Parasite Host | beast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
Blood-fevered Plaguespreader | allows_inc_aoe, Claw_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Guardian Turtle | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
Guardian Turtle | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
[DNT-UNUSED] Ant Carrier | beast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement |
Blightstalker | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
Spiteful Vagrant | human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
ทาวาไค หัวหน้าเผ่า | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
ทาวาไค ผู้เสื่อมเสีย | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
ทาวาไค ผู้ถูกครอบงำ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
มาโนกิ ผู้ถูกเลือก | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
มาโนกิ ผู้ป่วยไข้ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
มาโนกิ ผู้แปดเปื้อน | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
วิญญาณนักรบ | 1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement |
Rootwalker | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
Sporebearer | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Fungal Reaver | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Cultivated Grove | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Cultivated Grove | beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement |
Skeleton Spriggan | beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement |
Cultivated Grove | beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Skeleton Spriggan | allows_inc_aoe, beast, นักเวท, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement |
เคานต์จีโอนอร์ | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
เคานต์จีโอนอร์ | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
เคานต์จีโอนอร์ | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
เคานต์จีโอนอร์ | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
จีโอนอร์ หมาป่าสาบสาง | 1HSword_onhit_audio, beast, medium_movement, red_blood |
จีโอนอร์ หมาป่าสาบสาง | 1HSword_onhit_audio, beast, medium_movement, red_blood |
ปีศาจ | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
Court Werewolf | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Tendril Prowler | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
Crazed Guard | 2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement |
Twilight Order Oathsworn | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Twilight Order Oathsworn | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, นักเวท, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Twilight Order Oathsworn | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
มิชชันนารีลอแรนดิส | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Twilight Order Oathsworn | 2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement |
ทอร์เวียน หัตถ์ผู้กอบกู้ | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
แบร็คคัส ผู้โถมทลาย | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Twilight Order Officer [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Clone [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Faithful Archer | 2HSharpMetal_onhit_audio, allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
Faithful Archer | 2HSharpMetal_onhit_audio, allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
Faithful Warrior | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
Faithful Warrior | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
Righteous Axewielder | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
Righteous Axewielder | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
ล่องหน | bone_armour, นักเวท, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement |
Primordial Monster | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Scarecrow Beast | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement |
จามันรา อสุรกายคืนร่าง | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
จามันรา อสุรกายคืนร่าง | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
King's Attendant | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Infested Cadaver | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
Forgotten Stalker | demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Forgotten Crawler | demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement |
Forgotten Satyr | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
Forgotten Stag | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
Forgotten Satyr | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
[DNT-UNUSED] Mushroom Fungus | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
พิษร่างทะมึน | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
Wheelbound Hag | Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
ซีคัวทัล ผู้พิทักษ์แกนวิญญาณ | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
เท็ทซ์คาทัล องครักษ์โชติช่วง | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
เท็ทซ์คาทัล องครักษ์โชติช่วง | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
เท็ทซ์คาทัล องครักษ์โชติช่วง | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
เดรเวน ข้าหลวงนิรันดร์ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
เดรเวน ข้าหลวงนิรันดร์ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
ไทโค่ ข้าหลวงดำ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
ไทโค่ ข้าหลวงดำ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
เดรเวน ข้าหลวงนิรันดร์ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
วิญญาณที่ถูกจับ | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Wolf Companion | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
Twilight Order Priest | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Twilight Order Priest | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, นักเวท, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Tectonic Golem | allows_inc_aoe, construct, ไฟ, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Tectonic Golem | allows_inc_aoe, construct, ไฟ, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Volcanic Golem | allows_inc_aoe, construct, ไฟ, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Volcanic Golem | allows_inc_aoe, construct, ไฟ, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
ร่างปลอม | Beast_onhit_audio, construct, fast_movement |
ร่างปลอม | Beast_onhit_audio, construct, fast_movement |
ร่างปลอม | construct, Elemental_onhit_audio, fast_movement |
ร่างปลอม | Beast_onhit_audio, construct, fast_movement |
โทสะใต้พันธนาการ | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
ล่องหน | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, immobile |
ล่องหน | 2HSharpMetal_onhit_audio, construct, immobile |
Rabid Dog | beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement |
วาร์เกอร์ หมาดุร้าย | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
Rabid Dog | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
สหายทหารรับจ้าง | human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio |
นักรบโครงกระดูก | 1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
มือขวานโครงกระดูก | 1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
คนเถื่อนโครงกระดู | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
นักซุ่มยิงโครงกระดูก | bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead |
นักเวทน้ำแข็งโครงกระดูก | bone_armour, bones, นักเวท, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
นักเวทวายุโครงกระดูก | bone_armour, bones, นักเวท, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
นักวางเพลิงโครงกระดูก | bone_armour, bones, นักเวท, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
นักบวชโครงกระดูก | bone_armour, bones, นักเวท, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
ซอมบี้ที่ปลุก | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
หนามเซ่นไหว้ | bones, construct, immobile, Unarmed_onhit_audio |
Volatile Boar | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
Volatile Boar | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
Faridun Crawler | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
Faridun Crawler | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
Forsaken Miner | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Forsaken Miner | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Forsaken Miner | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Forsaken Miner | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
Forsaken Miner | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
Forsaken Miner | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
Forsaken Miner | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
แคนเดิลแมส พิธีกรรมเดินดิน | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
แคนเดิลแมส พิธีกรรมเดินดิน | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
เมลท์แว็กซ์ เย้ยหยันศรัทธา | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
เมลท์แว็กซ์ เย้ยหยันศรัทธา | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
อะซีเนีย ภริยาข้าหลวง | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
อะซีเนีย ภริยาข้าหลวง | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
ซาฟีร่า ภริยาสยดสยอง | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
ซาฟีร่า ภริยาสยดสยอง | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
อะซีเนีย ภริยาข้าหลวง | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Walking Goliath | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Walking Goliath | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Walking Goliath | allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Walking Goliath | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Eternal Knight | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Eternal Knight | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement |
Eternal Knight | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Eternal Knight | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Knight-Gaunt | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Knight-Gaunt | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Bone Crawler | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
Goliath | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
โมลเทนเมทเทิล | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Goliath | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Goliath | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement |
ละ'อิม หอกเสียบศพ | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Faridun Impaler | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Faridun Impaler | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
วิญญาณนักรบบรรพชน | 2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement |
โทเทม | construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
สหายโรอ์ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
[DNT] Companion Bear | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Urnwalker | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Urnwalker | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Urnwalker | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Risen Tale-woman | allows_additional_projectiles, allows_inc_aoe, นักเวท, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
Risen Tale-woman | allows_additional_projectiles, allows_inc_aoe, นักเวท, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Risen Tale-woman | allows_additional_projectiles, allows_inc_aoe, นักเวท, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Giant Ugly Toad | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
อัลวา | bludgeoning_weapon, นักเวท, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio |
Rotting Guard | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
ดรูอิดกายเปื่อย | 2HBluntWood_onhit_audio, beast, นักเวท, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
เชื้อรามหึมา | 2HBluntWood_onhit_audio, beast, นักเวท, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
เชื้อรามหึมา | 2HBluntWood_onhit_audio, beast, นักเวท, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
ดรูอิดกายเปื่อย | 2HBluntWood_onhit_audio, beast, นักเวท, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
ปีศาจ | 1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour |
ภูติไม้หนาม | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
รูทแกรสป์ พงไพรเคียดแค้น | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
ภูติไม้หนาม | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
รูทแกรสป์ พงไพรเคียดแค้น | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
ภูติไม้หนาม | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
เถาวัลย์ดุร้าย | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
เถาวัลย์ดุร้าย | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
เถาวัลย์ดุร้าย | 2HBluntWood_onhit_audio, construct, immobile |
พืชไล่ระเบิด | นักเวท, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
พืชไล่ระเบิด | นักเวท, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
อาเรียกน์ แม่มดผู้ถูกลืม | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
วิญญาณเกรี้ยวกราด | Claw_onhit_audio, ไฟ, flying, medium_movement, skeleton, undead |
โทเทมโรคต้องสาป | construct, immobile |
ราชันในม่านหมอก | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
ราชันในม่านหมอก | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
รูปสลักต้องมนต์ | construct, immobile, large_model, not_dex, not_str |
ราชันในม่านหมอก | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
ราชันในม่านหมอก | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
ราชันในม่านหมอก | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
คางคกระเบิด | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
โทเทม | construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Petulant Stonemaw | beast, Claw_onhit_audio, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, very_slow_movement |
Scute Lizard | beast, Claw_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
Cerberic Bat | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
Cerberic Bat | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
Stoneclad Gorilla | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
Stoneclad Gorilla | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
Crested Behemoth | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
บาลาค โหรนภา | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
บาลาค โหรนภา | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
แรคคาร์ อุ้งเล็บเยือกแข็ง | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
เธรเวน ปีกเหมันต์ | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
แรคคาร์ อุ้งเล็บเยือกแข็ง | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
โรอ์ผิวเผือก | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement |
ร่างปลอม | 1HSword_onhit_audio, construct, fast_movement |
[DNT-UNUSED] Scaled Abomination | 1HSword_onhit_audio, humanoid, immobile, red_blood |
เบเนดิกตัส ผู้แทนคนแรกแห่งแดนสุขาวดี | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
ออเรเลียน ผู้ชี้ขาดสูงศักดิ์ | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
[DNT-UNUSED] Serpent Clan's Curse | very_slow_movement |
ราฟิค ฤดูใบไม้ผลิเยือกแข็ง | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
ฮาดิ แม่น้ำอัคคี | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
ซิกเบิร์ทแห่งผู้สิ้นสาบาน | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
ก็อดวินแห่งผู้เสียคติ | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
ผู้คุมบททดสอบ | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement |
แอชาร์ มารดาแห่งผืนทราย | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
คาราช ผู้พำนักในผืนทราย | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
คาราช ผู้พำนักในผืนทราย | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
ปีศาจ | demon, immobile, sanctum_monster, Unarmed_onhit_audio |
[DNT-UNUSED] HoneyAnt | beast, insect, MonsterStab_onhit_audio, very_slow_movement |
หมาโลกันตร์ | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
ล่องหน | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
It That Hates | allows_additional_projectiles, นักเวท, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
It That Lashes | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
It That Hunts | นักเวท, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
It That Shreds | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
It That Guards | allows_additional_projectiles, นักเวท, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
It That Claws | animal_claw_weapon, beyond_demon, bone_armour, นักเวท, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
ออมนิโฟเบีย ความกลัวที่ก่อร่าง | 1HSword_onhit_audio, demon, medium_movement, red_blood |
โคซิส ผู้เผยความกระจ่าง | 1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement |
ความคลั่ง | Claw_onhit_audio, demon, fast_movement |
ความเย้ยหยัน | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
ความขยะแขยง | Claw_onhit_audio, demon, very_slow_movement |
ความมุ่งร้าย | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
ความเดือดดาล | demon, medium_movement, Unarmed_onhit_audio |
ความโกลาหล | Claw_onhit_audio, demon, medium_movement |
ปีศาจที่ถูกสำแดง | affliction_daemon, construct, immobile, Stab_onhit_audio |
ปีศาจที่ถูกสำแดง | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
ปีศาจที่ถูกสำแดง | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
แก่นปะทุ | นักเวท, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
แก่นปะทุ | นักเวท, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio |
ปีศาจที่ถูกสำแดง | affliction_daemon, นักเวท, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจที่ถูกสำแดง | affliction_daemon, นักเวท, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
ปีศาจที่ถูกสำแดง | affliction_daemon, นักเวท, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
ปีศาจที่ถูกสำแดง | affliction_daemon, นักเวท, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
ปีศาจที่ถูกสำแดง | affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | นักเวท, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
ปีศาจ | นักเวท, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
โซนความตายระเบิดได้ขยายใหญ่ | bone_armour, นักเวท, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
อาวุธซ้าย | bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
อาวุธขวา | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | นักเวท, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
ปีศาจ | นักเวท, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | นักเวท, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ล่องหน | bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
แก่นปะทุ | นักเวท, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
ปีศาจ | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Revenant | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
มหาสถาปนิก | Constant_onhit_audio, construct, immobile, not_dex |
ป้อม | construct, immobile, mud_blood, Unarmed_onhit_audio |
It That Controls | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, นักเวท, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
It That Suspects | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, นักเวท, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
It That Grasps | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
It That Crawls | Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
It That Watches | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
It That Watches | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
It That Creeps | allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
It That Stalks | animal_claw_weapon, bone_armour, นักเวท, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
เซ็ชท์ เราผู้เป็นหนึ่ง | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood |
ปีศาจ | นักเวท, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
ปีศาจ | นักเวท, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
ปีศาจ | นักเวท, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
ปีศาจ | นักเวท, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
ปีศาจ | นักเวท, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
ปีศาจ | นักเวท, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
It That Crawls | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
ตุลาการเถ้าธุลี | Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement |
ล่องหน | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
Saurian Servant | Claw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
มูกิน ผู้นำพาความเยือกเย็น | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
ฮุนิน ผู้เรียกมรสุม | allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
Treant Foulspawn | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Treant Foulspawn | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Treant Foulspawn | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Treant Splitbeast | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
Treant Hookhorror | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
Treant Hookhorror | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
Treant Fungalreaver | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Treant Fungalreaver | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Treant Spriggan | animal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant Spriggan | animal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant Sage | animal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant Sage | animal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant Mystic | animal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant Mystic | animal_claw_weapon, นักเวท, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Forgotten Stag | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
Nameless Dweller | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Nameless Dweller | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Nameless Horror | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Nameless Horror | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Nameless Lurker | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
Nameless Lurker | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
Nameless Vermin | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Nameless Vermin | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Nameless Burrower | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Nameless Burrower | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Nameless Hulk | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Nameless Hulk | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Nameless Imp | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
เพลิงคืบคลาน | bone_armour, นักเวท, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
Cultist Archer | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Cultist Archer | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Cultist Daggerdancer | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Cultist Daggerdancer | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Cultist Witch | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, นักเวท, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Cultist Witch | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, นักเวท, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Cultist Warrior | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Cultist Brute | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Cultist Brute | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Skullslinger | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Ribrattle | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
สคารับไล่ระเบิด | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
Demon Imp | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
Demon Beast | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Demon Ghast | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement |
Demon Harpy | beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Demon Herder | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
ปัญญาหลากขา | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
Ravenous Homunculus | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
Ravenous Brute | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
Ravenous Digester | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
Ravenous Misshapen | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Ravenous Bloodshaper | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Bloodshaped Volatile | นักเวท, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio |
Ravenous Macerator | beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
ผู้กลืนกินกายา | beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
ล่องหน | demon, immobile, red_blood, Unarmed_onhit_audio |
Pale Cherubim | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
Pale Servitor | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement |
Pale Virtue | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
Pale Angel | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Pale Seraphim | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood |
เทวทูตสิ้นชีวา | 1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement |
Chaos Zealot | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement |
Chaos Zealot | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Chaos Zealot | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Chaos Zealot | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Chaos Zealot | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Chaos Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
Chaos Zealot | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Chaos Zealot | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Chaos Zealot | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Chaos Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Chaos Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Chaos Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Chaos Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Chaos Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Chaos Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Chaos Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Chaos Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Chaos Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Chaos Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Chaos Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Chaos Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Chaos Zealot | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Chaos Zealot | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
Bloodrite Guard | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Bloodrite Guard | 2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood |
Bloodrite Guard | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
Bloodrite Guard | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
Bloodrite Guard | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Bloodrite Guard | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Bloodrite Guard | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
Bloodrite Guard | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
Bloodrite Guard | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Bloodrite Guard | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Bloodrite Priest | 1HSword_onhit_audio, นักเวท, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | นักเวท, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
ChaosEssenceVine | construct, medium_movement, Unarmed_onhit_audio |
Risen Rattler | bones, นักเวท, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
Risen Rattler | bones, นักเวท, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
Risen Rattler | bones, นักเวท, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
กำแพงกระดูก | bones, construct, medium_movement, Unarmed_onhit_audio, undead |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | MonsterBlunt_onhit_audio, red_blood, very_slow_movement |
ประตูกาลเวลาเอสเซนส์ | construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio |
วิญญาณเพลิงเกรี้ยวกราด | ไฟ, flying, slow_movement, Unarmed_onhit_audio, undead |
วิญญาณมรสุมเกรี้ยวกราด | flying, slow_movement, Unarmed_onhit_audio, undead |
Blood Zealot | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Gelid Zealot | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Blood Zealot | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Gelid Zealot | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Blood Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Gelid Zealot | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
วิสป์พิธีกรรม | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ทาอัว ผู้สิ้นปรานี | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
ราอ็อก ผู้กระหายเลือด | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
บรอนแนช นักล่ามนุษย์ | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
แอเดรียนน์ กุหลาบกาฬโรค | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood |
วาซ่า อังคะรามรณะ | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
ซีอาร่า ผู้สานสาป | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
แนสซ่า หัตถ์อัคนี | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
เฮสพีเรีย วายุอาคม | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
อูลเฟร็ด ผู้ระทม | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
ดรูเซียน ทหารปืนใหญ่ | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood |
ซอนดาร์ ผู้รั้งมรสุม | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood |
โดราน ผู้ช่ำชอง | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
วิญญาณพื้นฐาน | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณนกฮูก | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณงูใหญ่ | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณไพรเมต | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณหมี | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณหมูป่า | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณวัว | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณหมาป่า | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณกวาง | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณแมว | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณกระต่าย | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณจิ้งจอก | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณนกฮูก | medium_movement, Unarmed_onhit_audio |
วิญญาณแมว | ghost, medium_movement, Snap_onhit_audio, undead |
วิญญาณหัวหน้าไพรเมต | beast, medium_movement, Unarmed_onhit_audio |
วิญญาณไพรเมต | ghost, medium_movement, Unarmed_onhit_audio, undead |
วิญญาณกวาง | beast, Beast_onhit_audio, medium_movement |
อะโคยา | human, humanoid, medium_movement, red_blood |
วิญญาณหมีไล่ระเบิด | beast, karui, medium_movement, Unarmed_onhit_audio |
วิญญาณวัว | beast, fast_movement, Unarmed_onhit_audio, very_fast_movement |
Gargantuan Wasp | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Nymph Wasp | allows_additional_projectiles, allows_inc_aoe, beast, นักเวท, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Nymph Wasp | allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Swarming Wasp | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Clawcrunch | beast, crustacean_beast, medium_movement, not_dex, not_int |
Fettered Monstrosity | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
ไหตะกอนเลือด | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
ไหตะกอนเลือด | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Fettered Scythe | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Fettered Snake | demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int |
Fettered Spider | beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement |
Fettered Grasper | demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement |
Fettered Thresher | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Fettered Writher | beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
Fettered Hook | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
Fettered Hook | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement |
วิญญาณแมว | beast, ghost, medium_movement, Snap_onhit_audio, undead |
เดลวิน | fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio |
อาวุธปลุกเสก | construct, fast_movement |
กองปืนใหญ่ | ranged, Unarmed_onhit_audio, very_slow_movement |
ฝูงกระหายเนื้อ | beast, slow_movement, Unarmed_onhit_audio |
ทาวาไค | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood |
มาโครู | human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood |
ปีศาจ | very_slow_movement |
ปีศาจ | very_slow_movement |
ปีศาจ | very_slow_movement |
Bramble Burrower | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
เธนวัลฟริก | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
วาร์ลอช จ้าวขี้เถ้า | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
ซิโอรา เคียวม่านหมอก | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
ธาเรียล ภูติอัมบรา | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Shackled Wraith | นักเวท, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
เพลิงคืบคลาน | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
คุณหญิงเอลส์วิธ | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
แอเวลีน กุหลาบโรยรา | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
ออสวิน ผู้คุมสยดสยอง | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
เวย์นาร์ น้ำแข็งหายนะ | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
สายฟ้ามีชีวิต | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement |
[DNT] Corpse Beetle | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood |
วอร์นาส เพลิงมหันต์ | beast, Claw_onhit_audio, fast_movement, ไฟ, mammal_beast, not_dex, not_int |
มอร์แว็ค เพลิงโลกันตร์ | beast, Claw_onhit_audio, fast_movement, ไฟ, mammal_beast, not_dex, not_int |
อนันดร์ หนอนทะเลทราย | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
อนันดร์ หนอนทะเลทราย | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int |
อาคตี หางสุดท้าย | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
แอสมาดิ เจ้าชายฟาริดัน | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
ซาห์เมียร์ ประมุขแห่งคมดาบ | 2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement |
แอสมาดิ เจ้าชายฟาริดัน | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
เอลซาราห์ จ้าวจงอาง | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
เซแรธ ผู้มีเกล็ด | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Sand Arm | is_daemon, sand_blood, very_slow_movement |
Blackblooded Proboscite | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
Blackblooded Proboscite | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
กายาแห่งคูเลมาค | abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement |
Blackblooded Cretin | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
Blackblooded Cretin | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
Blackblood Remnant | very_slow_movement |
Blackblooded Elite | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Blackblooded Elite | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Blackblooded Elite | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Blackblooded Blisterboil | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
Blackblooded Blisterboil | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
Blackblooded Tarhulk | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
Blackblooded Tarhulk | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
Lightless Abomination | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
Lightless Abomination | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
Lightless Vengewing | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
Lightless Vengewing | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
Lightless Moray | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
Lightless Moray | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
Lightless Serpent | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
Lightless Serpent | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement |
Lightless Serpent | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
Zealous Guard | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood |
Zealous Pillarcrusher | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Zealous Pillarcrusher | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Zealous Excavator | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Zealous Courser | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Zealous Shockwarden | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
อิ๊กรูล็อก ราชินีฟักไข่ | abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement |
Skullslinger | bones, construct, slow_movement |
Ribrattle | bones, construct, skeleton, undead, very_slow_movement |
Spinesnatcher | bones, construct, medium_movement, skeleton, undead |
Displaced Brute | cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement |
[DNT] IceFusedSkeletonInterlude | not_dex, not_int, skeleton, undead, very_slow_movement |
Foul Eye | abyssal, demon, medium_movement |
Lightless Stalker | abyssal, demon, medium_movement |
Abyssal Walker | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Abyssal Walker | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Abyssal Strangler | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Abyssal Strangler | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Flesh Larva | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
Flesh Larva | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
Gargantuan Larva | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
Gargantuan Larva | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
ล่องหน | construct, slow_movement |
Fungoid of the Pit | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
Fungoid of the Pit | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
Strider of the Pit | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Strider of the Pit | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Strider of the Pit | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Shepherd of the Pit | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Abyssal Shambler | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Abyssal Shambler | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Shepherd of the Pit | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Strider of the Pit | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Shepherd of the Pit | abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement |
Primordium of the Pit | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Primordium of the Pit | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Primordium of the Pit | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Hound of the Pit | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Hound of the Pit | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Hound of the Pit | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Hound of the Pit | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
Hound of the Pit | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ศิลาไล่ระเบิด | slow_movement, Unarmed_onhit_audio |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
อักขระโลหิตดำ | Unarmed_onhit_audio, very_slow_movement |
อักขระสิ้นแสง | Unarmed_onhit_audio, very_slow_movement |
อักขระหลุม | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจจากเบื้องลึก | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ปีศาจ | very_slow_movement |
ปีศาจ | very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
Lich Apparition | slow_movement, Unarmed_onhit_audio |
ปีศาจ | very_slow_movement |
ปีศาจ | very_slow_movement |
ปีศาจ | very_slow_movement |
ปีศาจ | very_slow_movement |
กำแพงกระดูก | construct, Stab_onhit_audio, very_slow_movement |
ปีศาจ | Unarmed_onhit_audio, very_slow_movement |
ดอร์ยานี | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
แวนดรอธ นายทาสโลหิตดำ | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
แทสกุล ผู้กลืนแสงสว่าง | demon, humanoid, not_dex, slow_movement |
Tawhoa's Boar | beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
Tawhoa's Tuatara | beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast |
Tawhoa Mystic | allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood |
Stone Soldier | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Skeletal Cobra | beast, medium_movement, reptile_beast, skeleton, undead |
บริวารแห่งคูเลมาค | is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Chest Tags /6
ชื่อ | Tags |
---|---|
กล่องนิรภัยช่างตีเหล็ก | martial_strongbox |
กล่องนิรภัยอาคม | caster_strongbox |
กล่องนิรภัยช่างตีเกราะ | armourer_strongbox |
กล่องนิรภัยช่างเครื่องประดับ | jeweller_strongbox |
กล่องนิรภัยนักวิจัย | currency_strongbox |
กล่องนิรภัยนักเขียนแผนที่ | waystone_strongbox |
Card Tags /0
Divination Card drops have been associated with tags since patch 3.17.0. This is manually-entered Tag to Card associations, not datamined.
ไอเทม | Tags | drop_level |
---|
Monster Is Tags /19
id | tags |
---|---|
IsSynthesisedMonster | synthesised_monster |
IsCorruptedVaal | corrupted_vaal |
HeistGuard | heist_guard |
IsShaperMonster | shaper_monster |
IsElderMonster | elder_monster |
IsCrusaderMonster | crusader_monster |
IsEyrieMonster | eyrie_monster |
IsBasiliskMonster | basilisk_monster |
IsAdjudicatorMonster | adjudicator_monster |
IsAbyssMonster | abyssal |
IsInfluenceMonster | influence_monster |
IsBlightBoss | blight_boss |
IsBreachCommander | breach_commander |
IsBreachMonsterCold | breach_monster_cold |
IsBreachMonsterFire | breach_monster_fire |
IsBreachMonsterLightning | breach_monster_lightning |
IsBreachMonsterPhysical | breach_monster_physical |
IsBreachMonsterChaos | breach_monster_chaos |
IsAfflictionDaemon | affliction_daemon |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.