Monster Tags /1892
이름Tags
[모든 몬스터]construct, fast_movement
야생 영장류animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
야생 영장류animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
야생 영장류animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio
우두머리 영장류beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood
Testlinganimal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity
호저 골리앗allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
호저 골리앗allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
호저 골리앗allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster
토템construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
토템construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
박격포 대포construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
가시나무 굴착자allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
첨탑 굴착자allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
첨탑 굴착자allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider
가시나무 로아beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
격노의 유령bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
다이몬Unarmed_onhit_audio, very_slow_movement
복제1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
지루함elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
분신1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
분신1HSword_onhit_audio, construct, fast_movement
신기루1HSword_onhit_audio, construct, immobile, red_blood
분신1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
분신1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
분신1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
분신1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, bone_armour, 시전, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement
투명construct, Elemental_onhit_audio, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
폭발성 중심부construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
폭발성 중심부construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height
다이몬시전, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
다이몬시전, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
야자게beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
그림자 사제ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
신기루 구원자1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
신기루 구원자1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
신기루 구원자1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
신기루 구원자1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
신기루 구원자1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
신기루 구원자1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
폭발성 중심부construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
까마귀종beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
까마귀종beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
검은 까마귀beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
검은 까마귀beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
서리 악령allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
서리 악령allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead
서리 악령allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
번개 악령allows_additional_projectiles, allows_inc_aoe, 시전, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
번개 악령allows_additional_projectiles, allows_inc_aoe, 시전, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
사형 집행자2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement
죽음의 화신2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
사형 집행자2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
죽음의 화신2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
철 마석학자allows_additional_projectiles, allows_inc_aoe, 시전, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood
철 수호병allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
철 창병allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
철 저격수allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
투명construct, Elemental_onhit_audio, very_slow_movement
철 집행자Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement
포식자beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
포식자beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
움직이는 대지 고리안beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
움직이는 대지 고리안beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
움직이는 대지 고리안beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
포식자beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood
포식자beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
다이몬Beast_onhit_audio, very_slow_movement
곰팡이 좀비allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
곰팡이 좀비allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
곰팡이 확산자allows_inc_aoe, 시전, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
진흙 복제construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
진흙 복제allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
진흙 복제cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
진흙 복제allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
살아있는 모래allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
살아있는 모래allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
살아있는 모래allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
불어 터진 방아꾼Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie
불어 터진 방아꾼Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
증오에 찬 자 티어니Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Tierney, the HatefulBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
증오에 찬 자 티어니Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
에조미어 반란자 라클란human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
에조미어 반란자 라클란human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
끝없는 한탄의 라클란2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
끝없는 한탄의 라클란2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
고통받는 자 코날2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
고통받는 자 코날2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
애도하는 아내 이사벨2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead
다이몬construct, Unarmed_onhit_audio, very_slow_movement
흐느끼는 아이 케일럼2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
우는 아이 토크콜2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
호저 게allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
호저 게allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
독성 게allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
독성 게 어미allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
독성 게 어미allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
화살 게allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
화살 게allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
익사자melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
익사자1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
익사자Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
익사자1HAxe_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
굼뜬 시체melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
굼뜬 시체1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
끔찍한 임프allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
끔찍한 임프fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
끔찍한 노파allows_inc_aoe, 시전, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement
썩은 무리의 베이라1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
썩은 무리의 베이라1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
겨울의 수다 리오나1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
겨울의 수다 리오나1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
서리혀 겔리다1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
하얀 수의의 이졸데1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
강 노파allows_inc_aoe, Beast_onhit_audio, 시전, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement
곰팡이 전율가monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
곰팡이 전율가1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
곰팡이 전율가1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
곰팡이 전율가1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
곰팡이 전율가1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
가련한 전율가1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
가련한 전율가1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
살점 유생beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
살점 유생beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
살점 유생allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
살점 유생allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
영충 여왕allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement
살점 유생beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
살점 유생beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
무리 늑대인간beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
무리 늑대인간beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
탐욕적인 늑대인간beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood
무리 늑대인간beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
탐욕적인 늑대인간beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
궁정 늑대인간beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
늑대인간 배회자beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
늑대인간 배회자beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
덩굴 배회자beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
허기진 추적자Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
허기진 추적자Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
녹왕2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
녹왕2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
반란의 녹군주 고젠2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
반란의 녹군주 고젠2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
매춘부allows_additional_projectiles, allows_inc_aoe, 시전, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
코르티잔allows_additional_projectiles, allows_inc_aoe, 시전, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
피 운반자allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
피 백치allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
피 백치allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
피 수집가allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
죽음의 기사2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
죽음의 기사2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
죽음의 기사2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
죽음의 기사2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
가고일 악마1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct
노후한 용병1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
노후한 용병1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
노후한 용병1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
노후한 용병1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
노후한 용병2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
노후한 용병Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
노후한 용병allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable
노후한 용병allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie, necromancer_raisable
노후한 용병1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
노후한 용병2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
노후한 용병1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
노후한 용병Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
노후한 용병1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
노후한 용병1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
썩어가는 까마귀beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement
가시나무 거한allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
구울 지휘관allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
구울 지휘관allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
키메라 자이클루시언beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
아귀야수 자일로조마beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
아귀야수 자일로조마beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
돌기둥construct, immobile, mud_blood, Unarmed_onhit_audio
야수군주 욱스말beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
정점의 그레소르쿨beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
하늘의 재앙beast, Beast_onhit_audio, flying, immobile, red_blood
살점 새끼beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement
깃털 달린 재앙 체차beast, Beast_onhit_audio, flying, red_blood, very_slow_movement
하늘의 재앙beast, Beast_onhit_audio, flying, red_blood, very_slow_movement
깃털 달린 재앙 체차beast, Beast_onhit_audio, flying, red_blood, very_slow_movement
역병 새끼beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
새끼거미beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio
숨은 구울demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
숨은 구울demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
숨은 구울demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio
숨은 구울demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio
녹의 해골1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
일어난 마라케스melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
일어난 마라케스1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
일어난 마라케스1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
고대 에조미어인1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
고대 에조미어인1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
고대 에조미어인1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
고대 에조미어인1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
고대 에조미어인allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
고대 에조미어인allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
고대 에조미어인allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
고대 에조미어인1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
고대 에조미어인1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
고대 에조미어인allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
고대 에조미어인1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
고대 에조미어인1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
곰팡이 포병allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement
장의사allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
장의사allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
짐스러운 철면피allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
참회의 운반자allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
큰턱 악마amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio
구덩이 포복자demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
뼈 추적자allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
뼈 추적자allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
덩굴 파수꾼allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
굶주린 늑대beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio
썩은 늑대beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio
썩은 늑대beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
썩은 늑대beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
곰팡이 늑대beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement
일어난 전율가melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
일어난 전율가melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
일어난 전율가monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
일어난 전율가melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
일어난 전율가1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 전율가1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 전율가1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 전율가1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 전율가1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 전율가1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 전율가allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 전율가allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 전율가allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 전율가시전, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
일어난 전율가시전, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
일어난 전율가시전, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
일어난 전율가allows_additional_projectiles, 시전, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
일어난 전율가allows_additional_projectiles, 시전, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
일어난 전율가allows_additional_projectiles, 시전, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
일어난 전율가allows_additional_projectiles, 시전, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
꽃 독사allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
꽃 독사allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
일어난 농장 일꾼1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
일어난 농장 일꾼2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
불타는 시체melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
불타는 시체1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
불타는 시체2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie, necromancer_raisable
가시나무 유인원beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Dog TraderArrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood
버림받은 아들 아자리안1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
몰락한 아들 하스크1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
몰락한 아들 하스크1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
거상 잘마라트1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
초대형 수호자 바스트웰드1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
일어난 쇠뇌 사수allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 쇠뇌 사수allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
[DNT-UNUSED] Larkfast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
배반자 발바라1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
잊혀진 포로 피라샤1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
잊혀진 포로 피라샤1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
발바라의 혼백1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
피라샤의 혼백1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
다이몬1HSword_onhit_audio, very_slow_movement
잽싼 골렘cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
잽싼 골렘cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio
잽싼 골렘allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
잽싼 골렘allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
잽싼 골렘cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
잽싼 골렘cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
달리는 돌allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode
파리둔 역병운반자allows_additional_projectiles, allows_inc_aoe, 시전, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
파리둔 검사1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
파리둔 창병1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
파리둔 중보병1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood
파리둔 검의 무희1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 투창병allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
파리둔 보병human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
파리둔 신참1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 풋내기1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 창병fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 중보병fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 여창병fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 검의 무희1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 바람절단자Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 투창병allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
파리둔 보병human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 신참Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 검사1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
파리둔 검사1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
파리둔 창병fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 창병cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 중보병fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 중보병cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 여창병fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 여창병cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 검의 무희1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 검의 무희1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 바람절단자Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 바람절단자cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 투창병allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
파리둔 보병human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 보병cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 신참Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 풋내기2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
렉스allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
렉스allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
장갑을 두른 렉스allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast
파리둔 검사1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
파리둔 창병fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 중보병fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 여창병fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 검의 무희1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 바람절단자Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 투창병allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
파리둔 보병human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
파리둔 신참Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 풋내기2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 도살자1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
세케마 아살라1HSword_onhit_audio, human, humanoid, medium_movement, red_blood
세케마 아살라human, humanoid, medium_movement, red_blood
자도human, humanoid, medium_movement, red_blood
미즙 잽싼거미allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
미즙 잽싼거미allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
심연 물고기allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
갈망하는 배반자 우트레드시전, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour
발굴된 해골 검사1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable
발굴된 해골 전사1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable
발굴된 해골 궁수allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
발굴된 좀비flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
발굴된 얼음 운반자flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
발굴된 광란자cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, expedition_monster
발굴된 광전사시전, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
발굴된 벌레flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
발굴된 룬 시전자시전, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour
발굴된 병사2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour
발굴된 악동fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
검은 낫 석궁병allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement, expedition_monster
태양의 기사2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour, expedition_monster
룬 기사시전, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour, expedition_monster
성배단 사제1HSword_onhit_audio, bone_armour, bones, 시전, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour, expedition_monster
끊어진 원의 드루이드bone_armour, 시전, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour, expedition_monster
드루이드의 사역수animal_claw_weapon, beast, bone_armour, Claw_onhit_audio, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, undead
검은 낫 용병1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster
결사단 수문관1HSword_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster
몰락의 기원 올로스1HSword_onhit_audio, 시전, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour
몰락의 기원 올로스1HSword_onhit_audio, 시전, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour, pinnacle_boss
트리스켈리온의 불길시전, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement
[DNT-UNUSED] Expedition Apparition Orbconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
대닉1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
그위넨1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
로그2HBluntWood_onhit_audio, bludgeoning_weapon, 시전, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement
투젠2HBluntWood_onhit_audio, bludgeoning_weapon, 시전, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood
번지는 불bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio
회오리construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
폭발성 과수원시전, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
폭발성 바위시전, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
폭발성 바위시전, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
폭발성 바위시전, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
폭발성 바위시전, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
다이몬시전, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
다이몬extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
살아있는 수정construct, immobile
토템시전, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio
해골 스프리건animal_claw_weapon, 시전, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
해골 스프리건allows_inc_aoe, 시전, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement
나무인간animal_claw_weapon, 시전, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
검은 질주자allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
검은 질주자allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
검은 질주자allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
잿빛 거미류allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
검은 질주자allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
금고 잠복자allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
금고 잠복자allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
금고 잠복자allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio
사브르 거미beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement
치장된 딱정벌레allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
치장된 딱정벌레allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
변색된 딱정벌레allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
변색된 딱정벌레allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
치장된 갑충석2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
치장된 갑충석2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster
변색된 갑충석2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
도금된 딱정벌레2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement
도금된 딱정벌레2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement
케스의 아홉 번째 보물2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement
치장된 딱정벌레allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
비의 축제 딱정벌레2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement
사막 거한allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
버림받은 거한allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
수레 바퀴construct, immobile, large_model
수레 바퀴2HBluntMetal_onhit_audio, construct, immobile, large_model
썩어가는 거한allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
썩어가는 거한allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
습지대 거한allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
모래에 휩쓸린 시체humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
모래에 휩쓸린 시체humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
모래에 휩쓸린 시체humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
독사 혈족allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast
독사 혈족allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster
진동 골렘allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
진동 골렘allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
진동 골렘allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
진동 골렘allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
돌 방벽construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement
대지 분쇄자, 덜컹거리는 창살construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
불씨붙이 볼크하르construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
녹아내린 자 마그마노어construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
전도성 설피록스construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
진동 골렘allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
고대의 군상 에크밥beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
뼈 거상beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
뼈 거상beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
하이에나 악마beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
하이에나 악마beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
태양 혈족의 청소부allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
태양 혈족의 청소부allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
토성파괴자2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
하이에나 군주 캐드론2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
하이에나 군주 캐드론2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
유황 게allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 화염, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
유황 게allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 화염, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
유황 게allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 화염, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
유황 게allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 화염, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
유황 게allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 화염, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
유황 게allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 화염, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
유황 게allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 화염, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
유황 게allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 화염, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
부식성 게allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
부식성 게allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
부식성 게allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
부식성 게allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
부식성 게allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
재투성이등 게allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity
Cinderback Craballows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity
일어난 마법사allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
일어난 마법사allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
일어난 마법사allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
향로2HSharpMetal_onhit_audio, very_slow_movement
향로2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement
게워낸 시체매allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio
일어난 왕 자만라2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
영속의 이쉬타로트2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
끔찍한 우상construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio
바위 뜀박이beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
바위 뜀박이beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
공포의 종복1HBluntWood_onhit_audio, allows_additional_projectiles, bones, 시전, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable
공포의 종복1HBluntWood_onhit_audio, allows_additional_projectiles, bones, 시전, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable
바싹 마른 리치allows_additional_projectiles, bones, 시전, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
바싹 마른 리치allows_additional_projectiles, bones, 시전, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
바싹 마른 리치allows_additional_projectiles, bones, 시전, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
바싹 마른 리치allows_additional_projectiles, bones, 시전, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
바싹 마른 리치allows_additional_projectiles, allows_inc_aoe, bones, 시전, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
바싹 마른 리치allows_additional_projectiles, allows_inc_aoe, bones, 시전, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
바싹 마른 리치allows_additional_projectiles, allows_inc_aoe, bones, 시전, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
바싹 마른 리치 소환사bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
손상된 조수allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio
손상된 조수allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio
날개 달린 마귀allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
바위 개미Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
바위 개미Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
바위 개미Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
바위 개미Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
바위 개미Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
바위 개미Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
잊힌 사람들의 맹신자allows_inc_aoe, 시전, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
잊힌 사람들의 맹신자allows_inc_aoe, 시전, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
잊힌 사람들의 맹신자시전, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
잊힌 사람들의 맹신자시전, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
잊힌 사람들의 맹신자allows_inc_aoe, 시전, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
잊힌 사람들의 돌격병2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
도금된 코브라beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
아르듀라 의용병1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
에말1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
타님1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
테라코타 병사1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
테라코타 병사1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
테라코타 병사1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
테라코타 병사1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
테라코타 병사1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
부패하는 수확자2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement
잊힌 사람들의 토벌자2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
노역자 오세오돈beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
잊힌 사람들의 강령술사allows_additional_projectiles, 시전, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
해골투척병allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
덜그럭늑골skeleton, Unarmed_onhit_audio, undead, very_slow_movement
척추강탈꾼medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
독사 주술사allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 시전, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast
독사 주술사allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 시전, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster
위압자 여왕 카발라allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 시전, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
독사의 여왕 마나사allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 시전, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
독사의 여왕 마나사allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 시전, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
매혹하는 독사allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 시전, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
도금된 코브라beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
뼈 방벽bones, construct, Stab_onhit_audio, very_slow_movement
죽음군주 이크탑시전, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
구덩이의 군주시전, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
구덩이의 군주시전, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
구덩이의 군주시전, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
죽음군주 이크탑Unarmed_onhit_audio, very_slow_movement
죽음군주 이크탑immobile, Unarmed_onhit_audio
일어난 마라케스1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
일어난 마라케스1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 마라케스allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
모래살점 해골monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
모래살점 해골monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
모래살점 전사melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
모래살점 전사melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
모래살점 전사melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
모래살점 전사melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
모래살점 마법사allows_additional_projectiles, 시전, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
모래살점 마법사allows_additional_projectiles, 시전, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
모래살점 마법사allows_additional_projectiles, 시전, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
쇳소리 청소부allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
쇳소리 청소부allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement
쇳소리 청소부allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged
쇳소리 청소부allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster
무덤비명자allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
무덤비명자allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
무덤비명자allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster
악마 신관1HSword_onhit_audio, demon, medium_movement, not_dex, not_str
땅거미 박쥐allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
땅거미 박쥐allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
땅거미 박쥐allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
땅거미 박쥐allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
모래 혼백allows_additional_projectiles, 시전, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead
모래 혼백allows_additional_projectiles, 시전, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
모래 혼백allows_additional_projectiles, 시전, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
[DNT] Water Djinnhumanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental
[DNT] Fire Djinn원소, 화염, humanoid, medium_movement, Unarmed_onhit_audio
[DNT] Sand Djinnearth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio
브릴 유령allows_additional_projectiles, allows_inc_aoe, 시전, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
브릴 유령allows_additional_projectiles, allows_inc_aoe, 시전, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode
브릴 유령allows_additional_projectiles, allows_inc_aoe, 시전, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
모독자 토르 굴2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
뼈 폭군 자르 왈리2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
뼈 폭군 자르 왈리2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
끔찍한 시체매allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
끔찍한 시체매allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
키나라2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged
마라케스 언데드melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
마라케스 언데드cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
타락한 시신2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
역병 무리beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
역병 무리beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
역병 님프allows_additional_projectiles, allows_inc_aoe, beast, 시전, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
역병 님프allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
역병 수확자beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
피 삼키는 자beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
살점 관통자beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
역병 수확자beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
역병 수확자beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
황혼의 교단 병사2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
황혼의 교단 병사2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
황혼의 교단 장교2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
황혼의 교단 장교2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
황혼의 교단 암살자1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
황혼의 교단 병사2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
황혼의 교단 장교2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
벌 받는 자2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead
사구 잠복자allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
사구 잠복자allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
사구 잠복자allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster
날개 달린 공포2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood
날개 달린 공포2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster
테라코타 광신도2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement
큰까마귀 하피avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
큰까마귀 하피avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
사마귀 쥐allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str
공포의 기술자 룻자1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
지옥불 기술자 보리크1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
지옥불 기술자 보리크1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
시간의 자로크construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
늪 골렘2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
습지대에 쓰러진 노예humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
습지대에 쓰러진 평민1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
습지대에 쓰러진 평민2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
습지대에 쓰러진 평민humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
준설 마귀allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 시전, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
준설 마귀allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 시전, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
뿌리준설자allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 시전, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
끔찍한 가시 그러지래시allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 시전, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
끔찍한 가시 그러지래시allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 시전, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
오로크 추적자2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
오로크 사냥꾼allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
오로크 살점자객fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
오로크 목절단자Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
오로크 주술사allows_additional_projectiles, allows_inc_aoe, 시전, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
창백한 주술사 란부allows_additional_projectiles, allows_inc_aoe, 시전, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
란부의 망치 가르캄2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood
아자크 추적자2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
아자크 창투척자allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
아자크 살점자객fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
아자크 잡종개지배자human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
아자크 목절단자Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
아자크 주술사allows_additional_projectiles, allows_inc_aoe, 시전, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
아자크 주술사allows_additional_projectiles, allows_inc_aoe, 시전, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
추악한 말의 나라그allows_additional_projectiles, allows_inc_aoe, 시전, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio
아자크 냉혈한human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
아자크 풋내기allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood
아자크 횃불운반자fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio
아자크 망치꾼2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
뼈 방벽bones, construct, not_dex, not_int, very_slow_movement
야만 제웅construct, very_slow_movement
피도둑 말벌beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
피도둑 말벌beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
피도둑 여왕allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
바다부족 덫사냥꾼1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood
바다부족 주민1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood
바다부족 시전자humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
바다부족 금고지기humanoid, not_int, red_blood, slow_movement, Stab_onhit_audio
바다부족 단검소지자1HSword_onhit_audio, humanoid, not_int, not_str, red_blood, very_slow_movement
바다부족 주머니소지자humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
바다부족 작살꾼fast_movement, humanoid, not_int, red_blood, Stab_onhit_audio
바다부족 창 낚시꾼humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
바다부족 새fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
창백한 봉합 추적자1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
치장된 기형물1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
곱사등 곤봉꾼humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio
납작머리 곤봉꾼2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
방화버섯 배양가1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement
파멸 어린나무allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
개미귀신 돌격자beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
차우 잡종견beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement
차우 잡종견beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
차우 잡종견beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
바알 해골 전사melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable
바알 해골 종자1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
바알 해골 사제allows_additional_projectiles, allows_inc_aoe, 시전, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable
바알 해골 궁수allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
바알 해골 전사melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable
바알 해골 종자1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
바알 해골 사제allows_additional_projectiles, allows_inc_aoe, 시전, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable
바알 해골 궁수allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
불운의 탐험가1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
불운의 탐험가1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
불운의 탐험가1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
불운의 탐험가1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
쿼드릴라allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
[DNT-UNUSED] Just A Rockconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
강력한 은빛주먹beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
머리박살꾼 제코아beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
머리박살꾼 제코아beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
머리박살꾼 제코아beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
흉물스러운 설인beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
서리 태생 마귀beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
서리 태생 마귀beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
쐐기풀 개미beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio
얼어붙은 턱beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
뒤엉킨 거한beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement
뱀목 도축자beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
내장집 도축자beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
시신 둥지1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement
미끄럼 뱉는 자allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement
수축된 도축자beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
수축된 뱉는 자allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
전갈 원숭이beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
전갈 원숭이beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
거대엄니 멧돼지beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
거대엄니 멧돼지beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
다이몬extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
말벌beast, fast_movement, Stab_onhit_audio
[DNT-UNUSED] Spirit Turtle2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
[DNT-UNUSED] Jade Hulk2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
[DNT-UNUSED] Spirit Casterbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Karui Warhorn2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
선대의 혼백 거북이beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement
선대의 비취 거한beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement
선대의 비취시전자bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio
선대의 전쟁뿔2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement
광신자 궁수allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
광신자 단검춤꾼azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
광신자 마녀2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 시전, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
광신자 냉혈한2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
해골투척병allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
덜그럭늑골bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
척추강탈꾼bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
고난 토템construct, ghost_armour, immobile, is_unarmed, non_attacking
배회하는 키메랄beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement
강 타니와beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
강 타니와beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
카멜레온 비룡beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
강 타니와beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
강 타니와beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
채찍혀 물렁이2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast
잔류하는 검은턱2HBluntMetal_onhit_audio, construct, 화염, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
가차 없는 자 올로톤2HBluntMetal_onhit_audio, construct, 화염, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
가차 없는 자 올로톤2HBluntMetal_onhit_audio, construct, 화염, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
가차 없는 자 올로톤2HBluntMetal_onhit_audio, construct, 화염, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
수호자 폭풍선혈2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
수호자 폭풍선혈2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
수호자 폭풍선혈2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
습지대 마녀 이그나그두크2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
말라버린 노파 브라카2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
말라버린 노파 브라카2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
화염 서약의 이그나티아allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
검은 화염의 헬드라allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
돌 파수꾼2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
녹은 금 파수꾼2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
녹은 금 파수꾼2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
녹슨 재건자2HBluntMetal_onhit_audio, 시전, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
녹슨 재건자2HBluntMetal_onhit_audio, 시전, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
재건자2HBluntMetal_onhit_audio, bludgeoning_weapon, 시전, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal
충격칼날 구조물2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
녹슨 다이나 골렘2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 시전, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
녹슨 다이나 골렘2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 시전, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
충격칼날 구조물2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
포복자 파수꾼2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 시전, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
포복자 파수꾼2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
포복자 파수꾼2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
포복자 파수꾼2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 시전, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
만들어진 원숭이시전, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal
만들어진 원숭이 머리시전, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal
썩은 쥐beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
썩은 쥐beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
배회하는 그늘allows_inc_aoe, 시전, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead
배회하는 그늘Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead
언데드 바알 검의 무희1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
언데드 바알 수호병allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
언데드 바알 수호병2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
언데드 바알 검의 무희1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
언데드 바알 수호병allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
언데드 바알 수호병2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
추악한 현자1HSword_onhit_audio, 시전, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
어린 납작머리humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
추악한 대장장이2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement
추악한 망치꾼1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
더러운 투척자allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
납작머리 전사humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
더러운 맏이allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
바이퍼 나푸앗지allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
바이퍼 나푸앗지allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
방황하는 창 라이타라human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
동족 학살자 모르윈human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
동족 학살자 모르윈human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
독사 종복beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio
독사 군단병2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
독사 군단병allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
독사 군단병1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood
독사 군단병2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
독사 군단병2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
독사 군단병2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
피의 맹신자1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
피의 맹신자1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
피의 맹신자1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
혼돈의 맹신자1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
혼돈의 맹신자1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
혼돈의 맹신자1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
극한의 맹신자1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
극한의 맹신자1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
극한의 맹신자1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
불타는 맹신자1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
불타는 맹신자1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
강화된 맹신자1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
강화된 맹신자1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
기수 맹신자1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
기수 맹신자1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
피의 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
피의 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
혼돈의 맹신자1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
혼돈의 맹신자1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
혼돈의 맹신자1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
극한의 맹신자1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
극한의 맹신자1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
극한의 맹신자1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
불타는 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
불타는 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
강화된 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
강화된 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
피의 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
피의 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
혼돈의 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
혼돈의 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
혼돈의 맹신자allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 시전, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
극한의 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
극한의 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
극한의 맹신자allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 시전, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
불타는 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
불타는 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
강화된 맹신자2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
강화된 맹신자2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
바알 피박자Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
바알 수호병allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
바알 수호병2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
바알 수호병2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
바알 수호병allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
바알 감독관1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
바알 감독관1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
바알 골리앗allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
바알 골리앗allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
바알 골리앗allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
수술 실험주의자1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement
바알 형태변형자1HSword_onhit_audio, 시전, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
바알 형태변형자1HSword_onhit_audio, 시전, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
바알 형태변형자1HSword_onhit_audio, cannot_be_monolith, 시전, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
바알 형태변형자1HSword_onhit_audio, 시전, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
피의 여사제1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood
피의 사제1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood
폭발성 중심부construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement
바알 집행자2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
바알 시간 연구자human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio
언데드 바알 집행자2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead
바알 연구자allows_additional_projectiles, allows_inc_aoe, 시전, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
충신 재규어beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
재규어 사역수beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
구불거리는 사역수beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio
원시 사역수animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height
beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement
알바bludgeoning_weapon, 시전, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement
세르비human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
우나human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
오즈월드human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
두건 쓴 자human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
투젠human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
대닉1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
앤지human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
바알 미라 도끼병1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
바알 미라 창병fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
바알 미라 악한fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
바알 미라 궁수allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
바알 미라 운반자aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
바알 미라 운반자aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
녹은 금 도축자2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
녹은 금 도축자2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
녹은 금 도축자2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
녹은 금 도축자bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement
익사한 탐험가1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
익사한 탐험가1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
익사한 탐험가1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
익사한 탐험가1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
익사한 망령fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water
익사한 운반자2HBluntWood_onhit_audio, allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, undead, very_slow_movement, zombie
익사한 운반자2HBluntWood_onhit_audio, allows_inc_aoe, melee_mod, physical_affinity, undead, very_slow_movement, zombie
녹은 금 대장장이2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
익사한 포복자fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
익사한 포복자humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
피의 정령construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
[DNT-UNUSED] Liquid Elemental Bloodconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
피의식 수호병2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
피의식 수호병2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
피의식 수호병2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
피의식 수호병2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
피의식 수호병2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
피의식 수호병allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
피의식 수호병allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
피의식 수호병cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
피의식 수호병cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
피의식 수호병1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
피의식 수호병1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
태양의 사제allows_additional_projectiles, 시전, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead
피의식 사제1HSword_onhit_audio, allows_additional_projectiles, 시전, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
피의식 사제1HSword_onhit_audio, allows_additional_projectiles, 시전, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
태양의 고위 사제 케출리allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
태양의 예견자 톤퀴allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
태양의 예견자 톤퀴allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
회오리바람 구조물2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
회오리바람 구조물 팔2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
야생 박쥐beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood
화염 보초2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
바알 도끼병2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
바알 도끼병2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
피의 여사제 젤리나1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement
피의 사제 졸린2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
피의 신탁자 잇자라1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
육체 형성자 마즈틀리2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
더러운 노파시전, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
오물의 여왕2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
혐오스러운 자 야오타2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
혐오스러운 자 야오타2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
혐오스러운 자 야오타2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
노파의 저주very_slow_movement
노파의 저주very_slow_movement
노파의 저주very_slow_movement
노파의 저주very_slow_movement
오물의 여왕의 저주very_slow_movement
더러운 분뇨very_slow_movement
역겨운 분뇨very_slow_movement
썩어가는 영혼포획자allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie
군함시전, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water
썩어가는 포병allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
썩어가는 척탄병allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
썩어가는 폭파 전문가allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead
하틀린 선장2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
항해군주 말고르2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
유령 대포construct, slow_movement
폭발성 중심부construct, Unarmed_onhit_audio, very_slow_movement
침몰한 함대의 토렉2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
침몰한 함대의 토렉2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
불어 터진 진행자2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
불어 터진 닻꾼2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
꿰뚫린 폭도cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement
바다부패 해골1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
바다부패 작살꾼allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
바다부패 덫사냥꾼Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement
바다부패 저격수allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
바다부패 해골1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
바다부패 해골1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
궁수 초월자allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal
궁수 초월자Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal
골리앗 초월자allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
잔인한 초월자2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
방패 방어 초월자1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
융해된 검사1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood
도리아니의 정예병allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
도리아니의 정예병allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
잽싼 지뢰2HBluntMetal_onhit_audio, 시전, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement
강철 거상2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement
전사 초월자2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
칼날채찍 초월자2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
거인 때까치allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
숫때까치beast, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
부패하는 갈매기beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement
끔찍한 타액 갈매기allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
주운 해골cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
주운 해골melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
큰까마귀 때까치allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
갈매기 때까치avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
왕실 마석학자 도리아니human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
왕실 마석학자 도리아니human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
도리아니의 승리construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
도리아니의 승리construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
도리아니의 승리construct, mud_blood, not_dex, not_int, slow_movement
격노animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity
악의animal_claw_weapon, 시전, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio
혐오animal_claw_weapon, Beast_onhit_audio, 시전, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement
적의animal_claw_weapon, 시전, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
광분의Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity
소란animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio
두려움의 현신 옴니포비아1HSword_onhit_audio, 시전, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon
[DNT-UNUSED] Shipwreck Boss2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie
폭발성 중심부시전, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement
덜컹대는 교수대1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
영원한 고문자2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie
가시 강령술사allows_inc_aoe, 시전, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
영혼지킴이 포라엘allows_inc_aoe, 시전, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
배회하는 해골fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
배회하는 해골fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
먹힌 쥐beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable
먹힌 쥐beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable
일어난 전율가melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
일어난 전율가melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
일어난 전율가1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 전율가1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 전율가1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
일어난 전율가1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
영원한 죄수melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
영원한 죄수melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
영원한 죄수1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
영원한 죄수1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
영원한 죄수not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
배회하는 해골fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
창백한 파도파괴자allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
창백한 소금물 뱉는 자allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
창백한 소금물 뱉는 자humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
창백한 물보행자cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
영원한 수호병Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
몰락한 병참 담당Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
탕마주human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio
프레야 하틀린humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
창백한 유괴범allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
산호왕관 해골bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
볼록한 큰턱cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead
낚시꾼 큰턱Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement
물컹한 추적자Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
제련 장인 메크툴2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
살아있는 용광로 굴잘2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
살아있는 용광로 굴잘2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
포로1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
족쇄 찬 공포1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
얼음 가시construct, immobile, Unarmed_onhit_audio
다이몬elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
코끼리 거북이allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
가시 종종발allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement
돌배후 로아beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
사로잡힌 돌배후 로아beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
거대한 백색 괴수beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
모래질주자beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
두개골머리 혈족fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio
야생 혈족fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
두개골머리 혈족humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio
야생 혈족fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
억제된 거대괴수beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
억제된 거대괴수beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
노예 밈보크beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement
창운반자 혈족allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
창운반자 혈족humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
창운반자 혈족allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
키 큰 보행자 혈족humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio
전쟁북 혈족allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
전쟁북 혈족humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio
엄니운반자 혈족humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
엄니운반자 혈족humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio
주술사 혈족allows_additional_projectiles, allows_inc_aoe, 시전, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood
주술사 혈족시전, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood
녹아내린 임프allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, 시전, cleaving_weapon, demon, 화염, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio
눈먼 짐승beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
탐욕스러운 송곳니beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
혈족의 군주 크루톡2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
만족을 모르는 자 브루고2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
채광가 혈족fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio
횃불운반자 혈족fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
가시투성이 가오리allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood
달리는 해파리게beast, 시전, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water
달리는 해파리게beast, 시전, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water
빛나는 해파리beast, 시전, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water
무시무시한 사이렌humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
거대 큰턱allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water
빛나는 척추물고기beast, Beast_onhit_audio, 시전, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood
염수 처녀allows_additional_projectiles, beast, Beast_onhit_audio, 시전, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood
진주의 수호자 아델리나allows_additional_projectiles, beast, Beast_onhit_audio, 시전, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood
양서류 배회자amphibian_beast, beast, Beast_onhit_audio, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
수호자 도마뱀allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
수호자 도마뱀allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
선대의 주문사human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
선대의 주문사allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
원시 혼백allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
원시 혼백allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
선대의 궁수allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
선대의 궁수allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
카루이 궁수allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
선대의 수호자2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
선대의 수호자2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
카루이 보병2HSharpMetal_onhit_audio, fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
선대의 전사2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
선대의 전사2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
선대의 처형인2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
선대의 처형인2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
카루이 전사2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
화염숨결allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement
나마후 유린자allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
검은껍질 철거자allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
창 낚시꾼allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
역류allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
타살리오 고기잡이fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
천둥새allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement
폭풍 수호병allows_inc_aoe, 시전, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood
폭풍 영매allows_inc_aoe, 시전, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
죽음의 노래 디아모라Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
심해의 딸 시보라Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
죽음의 노래 디아모라demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
[DNT-UNUSED]Water Ball시전, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
선대의 가면ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
선대의 뿔운반자2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
선대의 뿔운반자2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
선대의 수호자 타와니construct, immobile, Unarmed_onhit_audio
다이몬construct, immobile, Unarmed_onhit_audio
다이몬construct, immobile, Unarmed_onhit_audio
다이몬construct, immobile, Unarmed_onhit_audio
하얀 야마2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
하얀 야마2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
하얀 야마2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
피의 열병에 걸린 술숨결2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement
피의 열병에 걸린 갈고리병1HSword_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
피의 열병에 걸린 창병fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
피의 열병에 걸린 도끼병2HSharpMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
피의 열병에 걸린 전사2HSharpMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
피의 열병에 걸린 철퇴병2HBluntWood_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
피의 열병에 걸린 농포construct, very_slow_movement
피의 열병에 걸린 방화범2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, very_slow_movement
피의 열병에 걸린 엄니야수allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
피의 열병에 걸린 현자allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
고기 썰이 하라노1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood
장갑을 두른 기생충beast, Claw_onhit_audio, insect, medium_movement, red_blood
크레스 기생충beast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood
곰치 혈족beast, Claw_onhit_audio, fast_movement, not_int, not_str
감염된 가오리beast, medium_movement, not_int, red_blood, Stab_onhit_audio
감염된 문어beast, Claw_onhit_audio, medium_movement, red_blood
감염된 거북이beast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood
감염된 아귀beast, Beast_onhit_audio, medium_movement, not_int, not_str, red_blood
[DNT-UNUSED] Parasite Hostbeast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
피의 열병에 걸린 역병전파자allows_inc_aoe, Claw_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
수호자 거북이allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
수호자 거북이allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
[DNT-UNUSED] Ant Carrierbeast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement
역병추적자beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
악의에 찬 부랑자human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
부족장 타바카이2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
몰락한 자 타바카이2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
삼켜진 자 타바카이2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
선택받은 자 마노키2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
흥분한 자 마노키2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
더럽혀진 자 마노키2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
전사의 혼백1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement
뿌리보행자beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
포자운반자beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
곰팡이 강탈자beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
일군 숲beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
일군 숲beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement
해골 스프리건beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement
일군 숲beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement
해골 스프리건allows_inc_aoe, beast, 시전, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement
지오너 백작1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
지오너 백작1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
지오너 백작1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement
지오너 백작1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
악취 나는 늑대 지오너1HSword_onhit_audio, beast, medium_movement, red_blood
악취 나는 늑대 지오너1HSword_onhit_audio, beast, medium_movement, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
다이몬elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
궁정 늑대인간beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
덩굴 배회자beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
미쳐버린 수호병2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement
황혼의 교단 서약자2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
황혼의 교단 서약자2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 시전, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
황혼의 교단 서약자2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
선교사 로란디스2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
황혼의 교단 서약자2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
구원자의 손 토르비안2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
거수 브라쿠스2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
Twilight Order Officer [DNT-UNUSED]2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
분신2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
충실한 궁수2HSharpMetal_onhit_audio, allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood
충실한 궁수2HSharpMetal_onhit_audio, allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood
충실한 전사2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
충실한 전사2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
정의로운 도끼병2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
정의로운 도끼병2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
투명bone_armour, 시전, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement
태고의 괴물beast, Claw_onhit_audio, fast_movement, not_int, red_blood
허수아비 야수2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement
흉물 자만라2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
흉물 자만라2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
감염된 사체beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
잊혀진 추적자demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
잊혀진 포복자demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement
잊혀진 사티루스Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
잊혀진 수사슴beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
잊혀진 사티루스Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
[DNT-UNUSED] Mushroom Fungus2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
유독성 거대괴수2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
바퀴결속 노파Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
핵의 간수 지코아틀2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
불타는 수호자 테츠카틀2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
불타는 수호자 테츠카틀2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
불타는 수호자 테츠카틀2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
영원의 집정관 드레이븐2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
영원의 집정관 드레이븐2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
검은 집정관 타이초2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
검은 집정관 타이초2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
영원의 집정관 드레이븐2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
포획한 영혼ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
늑대 반려수beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio
황혼의 교단 사제allows_additional_projectiles, allows_inc_aoe, 시전, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
황혼의 교단 사제allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 시전, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
지층 골렘allows_inc_aoe, construct, 화염, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
지층 골렘allows_inc_aoe, construct, 화염, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
화산 골렘allows_inc_aoe, construct, 화염, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
화산 골렘allows_inc_aoe, construct, 화염, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
분신Beast_onhit_audio, construct, fast_movement
분신Beast_onhit_audio, construct, fast_movement
분신construct, Elemental_onhit_audio, fast_movement
분신Beast_onhit_audio, construct, fast_movement
유폐된 광분demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, immobile
투명2HSharpMetal_onhit_audio, construct, immobile
광포한 개beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement
야생견 바르기르beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
광포한 개beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
용병 동료human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio
해골 전사1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
해골 강탈자1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
해골 돌격병2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
해골 저격수bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead
해골 서리 마법사bone_armour, bones, 시전, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
해골 폭풍 마법사bone_armour, bones, 시전, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
해골 방화범bone_armour, bones, 시전, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
해골 성직자bone_armour, bones, 시전, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
소환한 좀비animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
다이몬Unarmed_onhit_audio, very_slow_movement
공물 가시bones, construct, immobile, Unarmed_onhit_audio
폭발성 멧돼지beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
폭발성 멧돼지beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
파리둔 포복자Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
파리둔 포복자Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
버림받은 광부allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
버림받은 광부allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
버림받은 광부allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
버림받은 광부1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
버림받은 광부1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
버림받은 광부fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
버림받은 광부fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
살아있는 의례 양초덩어리2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
살아있는 의례 양초덩어리2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
신념의 조롱 멜트왁스2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
신념의 조롱 멜트왁스2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
집정관의 배우자 아시니아1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
집정관의 배우자 아시니아1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
공포의 배우자 사피라1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
공포의 배우자 사피라1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
집정관의 배우자 아시니아1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
걷는 골리앗allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
걷는 골리앗allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
걷는 골리앗allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
걷는 골리앗allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
영원의 기사2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
영원의 기사2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement
영원의 기사2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
영원의 기사2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
수척한 기사1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
수척한 기사1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
뼈 포복자bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead
골리앗allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
녹아내린 패기allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
골리앗allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
골리앗allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement
꿰뚫는 자 림allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement
파리둔 창기병allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
파리둔 창기병allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
선대의 전사 혼백2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement
토템construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
로아 반려수beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
[DNT] Companion Bearbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
단지보행자construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement
단지보행자construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
단지보행자construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
일어난 이야기꾼allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement
일어난 이야기꾼allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
일어난 이야기꾼allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
추악한 거대 두꺼비amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
알바bludgeoning_weapon, 시전, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio
썩어가는 수호병not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
썩은 드루이드2HBluntWood_onhit_audio, beast, 시전, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
곰팡이 거대괴수2HBluntWood_onhit_audio, beast, 시전, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
곰팡이 거대괴수2HBluntWood_onhit_audio, beast, 시전, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
썩은 드루이드2HBluntWood_onhit_audio, beast, 시전, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
다이몬1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour
가시나무망령2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
증오에 찬 숲 뿌리손아귀2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
가시나무망령2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
증오에 찬 숲 뿌리손아귀2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
가시나무망령2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
포악한 덩굴2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
포악한 덩굴2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
포악한 덩굴2HBluntWood_onhit_audio, construct, immobile
폭발성 과수원시전, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
폭발성 과수원시전, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
잊혀진 마녀 아리아그네ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
격노의 유령Claw_onhit_audio, 화염, flying, medium_movement, skeleton, undead
고난 토템construct, immobile
연무 속의 왕cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
연무 속의 왕cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio, pinnacle_boss
신비한 숭배물construct, immobile, large_model, not_dex, not_str
연무 속의 왕demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
연무 속의 왕demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement, pinnacle_boss
연무 속의 왕demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
폭발성 두꺼비amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
토템construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
심술 부리는 돌아귀beast, Claw_onhit_audio, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, very_slow_movement
등딱지 도마뱀beast, Claw_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
케르베로스 박쥐allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement
케르베로스 박쥐allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement
석갑 고릴라allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
석갑 고릴라allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
벼슬 거대괴수allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement
하늘 예견자 발라크beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
하늘 예견자 발라크beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
얼어붙은 발톱 라카르beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
겨울의 날개 스레이븐beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
얼어붙은 발톱 라카르beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
흰 로아beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
분신1HSword_onhit_audio, construct, fast_movement
분신1HSword_onhit_audio, construct, fast_movement
분신1HSword_onhit_audio, construct, fast_movement
분신1HSword_onhit_audio, construct, fast_movement
분신1HSword_onhit_audio, construct, fast_movement
분신1HSword_onhit_audio, construct, fast_movement
[DNT-UNUSED] Scaled Abomination1HSword_onhit_audio, humanoid, immobile, red_blood
유토피아의 첫 번째 전령, 베네딕투스human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
대재판관 아우렐리안human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
[DNT-UNUSED] Serpent Clan's Cursevery_slow_movement
얼어붙은 샘의 라피크2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
불타는 강의 하디2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
더럽혀진 서약의 시그버트2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
산산이 조각난 신념의 고드윈2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
시련의 대가2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement
모래 어미 아샤르beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
사구 거주자 카라쉬beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
사구 거주자 카라쉬beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
다이몬demon, immobile, sanctum_monster, Unarmed_onhit_audio
[DNT-UNUSED] HoneyAntbeast, insect, MonsterStab_onhit_audio, very_slow_movement
지옥불 사냥개beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio
투명2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
증오하는 그것allows_additional_projectiles, 시전, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio
채찍질하는 그것allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
사냥하는 그것시전, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood
찢는 그것allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
지키는 그것allows_additional_projectiles, 시전, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood
할퀴는 그것animal_claw_weapon, beyond_demon, bone_armour, 시전, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement
두려움의 현신 옴니포비아1HSword_onhit_audio, demon, medium_movement, red_blood
계시자 코시스1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement
격노Claw_onhit_audio, demon, fast_movement
악의Claw_onhit_audio, demon, medium_movement, not_dex, not_str
혐오Claw_onhit_audio, demon, very_slow_movement
적의Claw_onhit_audio, demon, fast_movement, not_int, not_str
광분demon, medium_movement, Unarmed_onhit_audio
소란Claw_onhit_audio, demon, medium_movement
나타난 악마affliction_daemon, construct, immobile, Stab_onhit_audio
나타난 악마1HSword_onhit_audio, affliction_daemon, construct, immobile
나타난 악마2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
폭발성 중심부시전, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
폭발성 중심부시전, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio
나타난 악마affliction_daemon, 시전, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
나타난 악마affliction_daemon, 시전, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
나타난 악마affliction_daemon, 시전, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
나타난 악마affliction_daemon, 시전, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
나타난 악마affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬시전, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
다이몬시전, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
확장하는 폭발성 죽음의 지역bone_armour, 시전, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement
왼쪽 무기bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement
오른쪽 무기bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
다이몬시전, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio
다이몬ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬시전, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬시전, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
투명bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
폭발성 중심부시전, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
다이몬Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
원령ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement
종합체Constant_onhit_audio, construct, immobile, not_dex
포탑construct, immobile, mud_blood, Unarmed_onhit_audio
통제하는 그것allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, 시전, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
의심하는 그것2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, 시전, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood
거머쥐는 그것Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
기어다니는 그것Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood
보는 그것allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
보는 그것allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
포복하는 그것allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement
뒤를 밟는 그것animal_claw_weapon, bone_armour, 시전, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
하나인 우리, 제쉬트demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood, pinnacle_boss
다이몬시전, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
다이몬시전, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
다이몬시전, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
다이몬시전, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
다이몬시전, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
다이몬시전, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
기어다니는 그것demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
재의 중재자Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement, pinnacle_boss
투명2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
사우리안 종복Claw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement
서리 인도자 무긴allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood
폭풍 소환사 후닌allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood
나무인간 삿것allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
나무인간 삿것allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
나무인간 삿것allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
나무인간 분할야수demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
나무인간 갈고리괴물Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
나무인간 갈고리괴물Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
나무인간 곰팡이강탈자beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
나무인간 곰팡이강탈자beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
나무인간 스프리건animal_claw_weapon, 시전, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
나무인간 스프리건animal_claw_weapon, 시전, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
나무인간 현자animal_claw_weapon, 시전, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
나무인간 현자animal_claw_weapon, 시전, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
나무인간 신비학자animal_claw_weapon, 시전, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
나무인간 신비학자animal_claw_weapon, 시전, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
잊혀진 수사슴beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
이름 없는 거주자allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
이름 없는 거주자allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
이름 없는 공포beast, Claw_onhit_audio, fast_movement, not_int, red_blood
이름 없는 공포beast, Claw_onhit_audio, fast_movement, not_int, red_blood
이름 없는 잠복자beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
이름 없는 잠복자beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
다이몬Unarmed_onhit_audio, very_slow_movement
이름 없는 역병동물beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
이름 없는 역병동물beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
이름 없는 굴착자beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
이름 없는 굴착자beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
이름 없는 거한beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
이름 없는 거한beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
이름 없는 임프beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
번지는 불bone_armour, 시전, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
광신자 궁수allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
광신자 궁수allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
광신자 단검춤꾼azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
광신자 단검춤꾼azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
광신자 마녀2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 시전, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
광신자 마녀2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 시전, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
광신자 냉혈한2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
광신자 냉혈한2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
해골투척병allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
덜그럭늑골bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
폭발성 갑충석2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
악마 임프beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood
악마 야수beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
악마 망령beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement
악마 하피beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
악마 몰이꾼beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio
잽싼머리Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
굶주린 호문쿨루스beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
굶주린 돌격병beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
굶주린 소화자beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood
굶주린 이형beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
굶주린 피형성자beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
피로 빚은 폭발물시전, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio
굶주린 침연자beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement
살점 포식자beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
투명demon, immobile, red_blood, Unarmed_onhit_audio
창백한 지천사beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio
창백한 종beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement
창백한 미덕beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
창백한 천사beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
창백한 치천사beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood
창백한 천사1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement
혼돈 맹신자1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement
혼돈 맹신자1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
혼돈 맹신자1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
혼돈 맹신자1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
혼돈 맹신자1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
혼돈 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
혼돈 맹신자1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
혼돈 맹신자1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
혼돈 맹신자1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
혼돈 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
혼돈 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
혼돈 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood
혼돈 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood
혼돈 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
혼돈 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
혼돈 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
혼돈 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
혼돈 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
혼돈 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
혼돈 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
혼돈 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
혼돈 맹신자2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
혼돈 맹신자2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
피의식 수호병2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
피의식 수호병2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood
피의식 수호병2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
피의식 수호병2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
피의식 수호병cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
피의식 수호병cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
피의식 수호병cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
피의식 수호병cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
피의식 수호병1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
피의식 사제1HSword_onhit_audio, 시전, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬시전, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
경악의 에센스1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
카오스에센스덩굴construct, medium_movement, Unarmed_onhit_audio
일어난 전율가bones, 시전, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
일어난 전율가bones, 시전, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
일어난 전율가bones, 시전, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
뼈 방벽bones, construct, medium_movement, Unarmed_onhit_audio, undead
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬MonsterBlunt_onhit_audio, red_blood, very_slow_movement
에센스 시간 포탈construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio
격노의 화염 정령화염, flying, slow_movement, Unarmed_onhit_audio, undead
거센 폭풍 혼백flying, slow_movement, Unarmed_onhit_audio, undead
피의 맹신자1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
극한의 맹신자1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
피의 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
극한의 맹신자1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
피의 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
극한의 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
의식 도깨비불ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
무정한 타우아2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
피에 목마른 라오크2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
인간사냥꾼 브로나크Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
악의 어린 장미 아드리엔Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood
죽음 아카라의 바사Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
저주를 엮는 자 시아라Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
불을 뿜는 손 니아사Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood
비전 폭풍 헤스페리아Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
고통받는 자 울프레드Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
포병 드루시안Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood
폭풍 결속사 손다르2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood
능수능란한 자 도란2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood
혼백 기본ghost, medium_movement, Unarmed_onhit_audio, undead
올빼미의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
독사의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
영장류의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
곰의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
멧돼지의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
소의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
늑대의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
수사슴의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
고양이의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
토끼의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
여우의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
올빼미의 혼백medium_movement, Unarmed_onhit_audio
고양이의 혼백ghost, medium_movement, Snap_onhit_audio, undead
영장류 부족장 혼백beast, medium_movement, Unarmed_onhit_audio
영장류 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
수사슴 혼백beast, Beast_onhit_audio, medium_movement
아코야human, humanoid, medium_movement, red_blood
폭발성 혼백 멧돼지beast, karui, medium_movement, Unarmed_onhit_audio
혼백 소beast, fast_movement, Unarmed_onhit_audio, very_fast_movement
가르강튀아 말벌beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
님프 말벌allows_additional_projectiles, allows_inc_aoe, beast, 시전, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
님프 말벌allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
몰려드는 말벌beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
집게분쇄자beast, crustacean_beast, medium_movement, not_dex, not_int
족쇄에 묶인 괴수demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
피구정물demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Bloodbilgedemon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
족쇄에 묶인 낫demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
족쇄에 묶인 뱀demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int
족쇄에 묶인 거미beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement
족쇄에 묶인 장악자demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement
족쇄에 묶인 도리깨demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
족쇄에 묶인 몸부림꾼beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement
족쇄에 묶인 갈고리demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement
족쇄에 묶인 갈고리demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement
고양이의 혼백beast, ghost, medium_movement, Snap_onhit_audio, undead
델윈fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio
기동된 무기construct, fast_movement
포병대ranged, Unarmed_onhit_audio, very_slow_movement
굶주린 무리beast, slow_movement, Unarmed_onhit_audio
타바카이2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood
마코루human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood
다이몬very_slow_movement
다이몬very_slow_movement
다이몬very_slow_movement
가시나무 굴착자allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
테인 울프릭2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
잿빛 군주 발로크2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
연무의 칼날 시오라1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
그늘진 악령 사리엘1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
족쇄 찬 악령시전, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
번지는 불bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
여인 엘스위트1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
말라버린 장미 아벨린1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
뼈 방벽bones, construct, Stab_onhit_audio, very_slow_movement
죽음의 간수 오스윈1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
서리의 파멸 베이나1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
살아 있는 번개construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement
[DNT] Corpse Beetleallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood
타락한 불길 보르나스beast, Claw_onhit_audio, fast_movement, 화염, mammal_beast, not_dex, not_int
지옥불 모박beast, Claw_onhit_audio, fast_movement, 화염, mammal_beast, not_dex, not_int
모래벌레 아눈드르beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int
모래벌레 아눈드르beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int
마지막 독침 아크티beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
파리둔 왕자 아즈마디2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
칼날의 주권자 자미르2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement
파리둔 왕자 아즈마디2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
코브라 군주 엘자라2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
비늘 덮힌 자 세라스2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
모래 팔is_daemon, sand_blood, very_slow_movement
검은 피의 주둥이충abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement
검은 피의 주둥이충abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement
쿨레막의 그릇abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement
검은 피의 백치abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
검은 피의 백치abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
검은피 잔류물very_slow_movement
검은 피의 정예병abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
검은 피의 정예병abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
검은 피의 고름물집abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement
검은 피의 고름물집abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement
검은 피의 타르거한abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
검은 피의 타르거한abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
무광의 흉물abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
무광의 흉물abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
무광의 복수날개abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
무광의 복수날개abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
무광의 곰치abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged
무광의 곰치abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged
무광의 독사abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction
무광의 독사abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement
무광의 독사abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction
열띤 수호병1HSword_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood
열띤 기둥타쇄자2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Zealous Pillarcrusher2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
열띤 발굴자2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
열띤 추격자2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
열띤 충격간수2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
부화기 여왕 이그룰로그abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement
해골투척병bones, construct, slow_movement
덜그럭늑골bones, construct, skeleton, undead, very_slow_movement
척추강탈꾼bones, construct, medium_movement, skeleton, undead
추방된 짐승cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement
[DNT] IceFusedSkeletonInterludenot_dex, not_int, skeleton, undead, very_slow_movement
추악한 눈abyssal, demon, medium_movement
무광의 추적자abyssal, demon, medium_movement
심연의 보행자abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
심연의 보행자abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
심연의 교살자abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
심연의 교살자abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
살점 유생abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio
살점 유생abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio
가르강튀아 유생abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
가르강튀아 유생abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
투명construct, slow_movement
구덩이의 진균종abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
구덩이의 진균종abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
구덩이의 질주자abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement
구덩이의 질주자abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement
구덩이의 목자abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
심연의 도축자abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
심연의 도축자abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
구덩이의 목자abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
구덩이의 질주자abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
구덩이의 목자abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement
구덩이의 원시세포abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction
구덩이의 원시세포abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction
구덩이의 사냥개abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
구덩이의 사냥개abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
구덩이의 사냥개abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement
구덩이의 사냥개abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
폭발성 바위slow_movement, Unarmed_onhit_audio
폭발성 바위slow_movement, Unarmed_onhit_audio
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
검은피 룬Unarmed_onhit_audio, very_slow_movement
무광의 룬Unarmed_onhit_audio, very_slow_movement
구덩이 룬Unarmed_onhit_audio, very_slow_movement
다이몬very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
심연의 유령Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬very_slow_movement
다이몬very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
리치 유령slow_movement, Unarmed_onhit_audio
다이몬very_slow_movement
다이몬very_slow_movement
다이몬very_slow_movement
다이몬very_slow_movement
뼈 방벽construct, Stab_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
도리아니human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
검은 피의 조종자 반드로트1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement
빛을 삼키는 자 타스굴demon, humanoid, not_dex, slow_movement
타호아의 멧돼지beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
타호아의 투아타라beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast
타호아 신비학자allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood
돌 병사1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
해골 코브라beast, medium_movement, reptile_beast, skeleton, undead
쿨레막의 간사is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Monster Tags2 /1892
이름Tags
[모든 몬스터]construct, fast_movement
야생 영장류animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
야생 영장류animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
야생 영장류animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio
우두머리 영장류beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood
Testlinganimal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity
호저 골리앗allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
호저 골리앗allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
호저 골리앗allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster
토템construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
토템construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
박격포 대포construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
가시나무 굴착자allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
첨탑 굴착자allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
첨탑 굴착자allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider
가시나무 로아beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
격노의 유령bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
다이몬Unarmed_onhit_audio, very_slow_movement
복제1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
지루함elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
분신1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
분신1HSword_onhit_audio, construct, fast_movement
신기루1HSword_onhit_audio, construct, immobile, red_blood
분신1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
분신1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
분신1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
분신1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, bone_armour, 시전, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement
투명construct, Elemental_onhit_audio, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
폭발성 중심부construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
폭발성 중심부construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height
다이몬시전, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
다이몬시전, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
야자게beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
분신1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
그림자 사제ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
신기루 구원자1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
신기루 구원자1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
신기루 구원자1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
신기루 구원자1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
신기루 구원자1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
신기루 구원자1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
폭발성 중심부construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
까마귀종beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
까마귀종beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
검은 까마귀beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
검은 까마귀beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
서리 악령allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
서리 악령allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead
서리 악령allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
번개 악령allows_additional_projectiles, allows_inc_aoe, 시전, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
번개 악령allows_additional_projectiles, allows_inc_aoe, 시전, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
사형 집행자2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement
죽음의 화신2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
사형 집행자2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
죽음의 화신2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
철 마석학자allows_additional_projectiles, allows_inc_aoe, 시전, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood
철 수호병allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
철 창병allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
철 저격수allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
투명construct, Elemental_onhit_audio, very_slow_movement
철 집행자Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement
포식자beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
포식자beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
움직이는 대지 고리안beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
움직이는 대지 고리안beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
움직이는 대지 고리안beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
포식자beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood
포식자beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
다이몬Beast_onhit_audio, very_slow_movement
곰팡이 좀비allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
곰팡이 좀비allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
곰팡이 확산자allows_inc_aoe, 시전, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
진흙 복제construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
진흙 복제allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
진흙 복제cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
진흙 복제allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
살아있는 모래allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
살아있는 모래allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
살아있는 모래allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
불어 터진 방아꾼Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie
불어 터진 방아꾼Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
증오에 찬 자 티어니Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Tierney, the HatefulBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
증오에 찬 자 티어니Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
에조미어 반란자 라클란human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
에조미어 반란자 라클란human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
끝없는 한탄의 라클란2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
끝없는 한탄의 라클란2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
고통받는 자 코날2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
고통받는 자 코날2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
애도하는 아내 이사벨2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead
다이몬construct, Unarmed_onhit_audio, very_slow_movement
흐느끼는 아이 케일럼2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
우는 아이 토크콜2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
호저 게allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
호저 게allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
독성 게allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
독성 게 어미allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
독성 게 어미allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
화살 게allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
화살 게allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
익사자melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
익사자1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
익사자Unarmed_onhit_audio, undead, very_slow_movement, zombie
익사자1HAxe_onhit_audio, undead, very_slow_movement, zombie
굼뜬 시체melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
굼뜬 시체1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
끔찍한 임프allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie
끔찍한 임프fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie
끔찍한 노파allows_inc_aoe, 시전, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement
썩은 무리의 베이라1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
썩은 무리의 베이라1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
겨울의 수다 리오나1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
겨울의 수다 리오나1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
서리혀 겔리다1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
하얀 수의의 이졸데1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
강 노파allows_inc_aoe, Beast_onhit_audio, 시전, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement
곰팡이 전율가monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
곰팡이 전율가1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
곰팡이 전율가1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
곰팡이 전율가1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
곰팡이 전율가1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
가련한 전율가1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
가련한 전율가1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
살점 유생beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
살점 유생beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
살점 유생allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
살점 유생allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
영충 여왕allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement
살점 유생beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
살점 유생beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
무리 늑대인간beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
무리 늑대인간beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
탐욕적인 늑대인간beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood
무리 늑대인간beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
탐욕적인 늑대인간beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
궁정 늑대인간beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
늑대인간 배회자beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
늑대인간 배회자beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
덩굴 배회자beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
허기진 추적자Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
허기진 추적자Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
녹왕2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
녹왕2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
반란의 녹군주 고젠2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
반란의 녹군주 고젠2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
매춘부allows_additional_projectiles, allows_inc_aoe, 시전, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
코르티잔allows_additional_projectiles, allows_inc_aoe, 시전, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
피 운반자allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
피 백치allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
피 백치allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
피 수집가allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
죽음의 기사2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
죽음의 기사2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
죽음의 기사2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
죽음의 기사2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
가고일 악마1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct
노후한 용병1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
노후한 용병1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
노후한 용병1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
노후한 용병1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
노후한 용병2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
노후한 용병Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
노후한 용병allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie
노후한 용병allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie
노후한 용병1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
노후한 용병2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
노후한 용병1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
노후한 용병Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
노후한 용병1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
노후한 용병1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
썩어가는 까마귀beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement
가시나무 거한allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
구울 지휘관allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
구울 지휘관allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
키메라 자이클루시언beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
아귀야수 자일로조마beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
아귀야수 자일로조마beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
돌기둥construct, immobile, mud_blood, Unarmed_onhit_audio
야수군주 욱스말beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
정점의 그레소르쿨beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
하늘의 재앙beast, Beast_onhit_audio, flying, immobile, red_blood
살점 새끼beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement
깃털 달린 재앙 체차beast, Beast_onhit_audio, flying, red_blood, very_slow_movement
하늘의 재앙beast, Beast_onhit_audio, flying, red_blood, very_slow_movement
깃털 달린 재앙 체차beast, Beast_onhit_audio, flying, red_blood, very_slow_movement
역병 새끼beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
새끼거미beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio
숨은 구울demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
숨은 구울demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
숨은 구울demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio
숨은 구울demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio
녹의 해골1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement
일어난 마라케스melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
일어난 마라케스melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
일어난 마라케스1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
일어난 마라케스1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
일어난 마라케스1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
일어난 마라케스1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
일어난 마라케스1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
일어난 마라케스1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
일어난 마라케스1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
일어난 마라케스1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement
일어난 마라케스melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
일어난 마라케스1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
일어난 마라케스1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
일어난 마라케스1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
일어난 마라케스1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
일어난 마라케스allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
일어난 마라케스allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
일어난 마라케스allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
일어난 마라케스allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
고대 에조미어인1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
고대 에조미어인1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
고대 에조미어인1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
고대 에조미어인1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
고대 에조미어인allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
고대 에조미어인allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
고대 에조미어인allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
고대 에조미어인1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
고대 에조미어인1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
고대 에조미어인allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
고대 에조미어인1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
고대 에조미어인1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
곰팡이 포병allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement
장의사allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
장의사allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
짐스러운 철면피allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
참회의 운반자allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
큰턱 악마amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio
구덩이 포복자demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
뼈 추적자allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
뼈 추적자allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
덩굴 파수꾼allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
굶주린 늑대beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio
썩은 늑대beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio
썩은 늑대beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
썩은 늑대beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
곰팡이 늑대beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement
일어난 전율가melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
일어난 전율가melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
일어난 전율가monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
일어난 전율가melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
일어난 전율가1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
일어난 전율가1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
일어난 전율가1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
일어난 전율가1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
일어난 전율가1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
일어난 전율가1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
일어난 전율가allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
일어난 전율가allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
일어난 전율가allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
일어난 전율가시전, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
일어난 전율가시전, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
일어난 전율가시전, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
일어난 전율가allows_additional_projectiles, 시전, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
일어난 전율가allows_additional_projectiles, 시전, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
일어난 전율가allows_additional_projectiles, 시전, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
일어난 전율가allows_additional_projectiles, 시전, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
꽃 독사allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
꽃 독사allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
일어난 농장 일꾼1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
일어난 농장 일꾼2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
불타는 시체melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
불타는 시체1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
불타는 시체2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie
가시나무 유인원beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Dog TraderArrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood
버림받은 아들 아자리안1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
몰락한 아들 하스크1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
몰락한 아들 하스크1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
거상 잘마라트1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
초대형 수호자 바스트웰드1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
일어난 쇠뇌 사수allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
일어난 쇠뇌 사수allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
[DNT-UNUSED] Larkfast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
배반자 발바라1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
잊혀진 포로 피라샤1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
잊혀진 포로 피라샤1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
발바라의 혼백1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
피라샤의 혼백1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
다이몬1HSword_onhit_audio, very_slow_movement
잽싼 골렘cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
잽싼 골렘cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio
잽싼 골렘allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
잽싼 골렘allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
잽싼 골렘cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
잽싼 골렘cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
달리는 돌allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode
파리둔 역병운반자allows_additional_projectiles, allows_inc_aoe, 시전, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
파리둔 검사1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
파리둔 창병1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
파리둔 중보병1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood
파리둔 검의 무희1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 투창병allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
파리둔 보병human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
파리둔 신참1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 풋내기1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 창병fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 중보병fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 여창병fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 검의 무희1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 바람절단자Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 투창병allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
파리둔 보병human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 신참Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 검사1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
파리둔 검사1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
파리둔 창병fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 창병cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 중보병fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 중보병cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 여창병fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 여창병cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 검의 무희1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 검의 무희1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 바람절단자Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 바람절단자cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 투창병allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
파리둔 보병human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 보병cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 신참Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 풋내기2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
렉스allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
렉스allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
장갑을 두른 렉스allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast
파리둔 검사1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
파리둔 창병fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 중보병fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 여창병fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
파리둔 검의 무희1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 바람절단자Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 투창병allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
파리둔 보병human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
파리둔 신참Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 풋내기2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
파리둔 도살자1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
세케마 아살라1HSword_onhit_audio, human, humanoid, medium_movement, red_blood
세케마 아살라human, humanoid, medium_movement, red_blood
자도human, humanoid, medium_movement, red_blood
미즙 잽싼거미allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
미즙 잽싼거미allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
심연 물고기allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
갈망하는 배반자 우트레드시전, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour
발굴된 해골 검사1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
발굴된 해골 전사1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
발굴된 해골 궁수allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
발굴된 좀비flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
발굴된 얼음 운반자flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
발굴된 광란자cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
발굴된 광전사시전, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
발굴된 벌레flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
발굴된 룬 시전자시전, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour
발굴된 병사2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour
발굴된 악동fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie
검은 낫 석궁병allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement
태양의 기사2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour
룬 기사시전, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour
성배단 사제1HSword_onhit_audio, bone_armour, bones, 시전, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
끊어진 원의 드루이드bone_armour, 시전, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour
드루이드의 사역수animal_claw_weapon, beast, bone_armour, Claw_onhit_audio, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, undead
검은 낫 용병1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour
결사단 수문관1HSword_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
몰락의 기원 올로스1HSword_onhit_audio, 시전, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour
몰락의 기원 올로스1HSword_onhit_audio, 시전, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour
트리스켈리온의 불길시전, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement
[DNT-UNUSED] Expedition Apparition Orbconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
대닉1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
그위넨1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
로그2HBluntWood_onhit_audio, bludgeoning_weapon, 시전, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement
투젠2HBluntWood_onhit_audio, bludgeoning_weapon, 시전, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood
번지는 불bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio
회오리construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
폭발성 과수원시전, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
폭발성 바위시전, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
폭발성 바위시전, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
폭발성 바위시전, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
폭발성 바위시전, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
다이몬시전, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
다이몬extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
살아있는 수정construct, immobile
토템시전, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio
해골 스프리건animal_claw_weapon, 시전, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
해골 스프리건allows_inc_aoe, 시전, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement
나무인간animal_claw_weapon, 시전, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
검은 질주자allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
검은 질주자allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
검은 질주자allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
잿빛 거미류allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
검은 질주자allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
금고 잠복자allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
금고 잠복자allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
금고 잠복자allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio
사브르 거미beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement
치장된 딱정벌레allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
치장된 딱정벌레allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
변색된 딱정벌레allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
변색된 딱정벌레allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
치장된 갑충석2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
치장된 갑충석2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster
변색된 갑충석2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
도금된 딱정벌레2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement
도금된 딱정벌레2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement
케스의 아홉 번째 보물2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement
치장된 딱정벌레allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
비의 축제 딱정벌레2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement
사막 거한allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
버림받은 거한allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
수레 바퀴construct, immobile, large_model
수레 바퀴2HBluntMetal_onhit_audio, construct, immobile, large_model
썩어가는 거한allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
썩어가는 거한allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
습지대 거한allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
모래에 휩쓸린 시체humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
모래에 휩쓸린 시체humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
모래에 휩쓸린 시체humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
독사 혈족allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast
독사 혈족allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster
진동 골렘allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
진동 골렘allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
진동 골렘allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
진동 골렘allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
돌 방벽construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement
대지 분쇄자, 덜컹거리는 창살construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
불씨붙이 볼크하르construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
녹아내린 자 마그마노어construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
전도성 설피록스construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
진동 골렘allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
고대의 군상 에크밥beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
뼈 거상beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
뼈 거상beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
하이에나 악마beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
하이에나 악마beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
태양 혈족의 청소부allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
태양 혈족의 청소부allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
토성파괴자2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
하이에나 군주 캐드론2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
하이에나 군주 캐드론2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
유황 게allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 화염, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
유황 게allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 화염, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
유황 게allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 화염, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
유황 게allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 화염, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
유황 게allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 화염, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
유황 게allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 화염, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
유황 게allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 화염, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
유황 게allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 화염, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
부식성 게allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
부식성 게allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
부식성 게allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
부식성 게allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
부식성 게allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
재투성이등 게allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity
Cinderback Craballows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity
일어난 마법사allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
일어난 마법사allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
일어난 마법사allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
향로2HSharpMetal_onhit_audio, very_slow_movement
향로2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement
게워낸 시체매allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio
일어난 왕 자만라2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
영속의 이쉬타로트2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
끔찍한 우상construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio
바위 뜀박이beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
바위 뜀박이beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
공포의 종복1HBluntWood_onhit_audio, allows_additional_projectiles, bones, 시전, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead
공포의 종복1HBluntWood_onhit_audio, allows_additional_projectiles, bones, 시전, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead
바싹 마른 리치allows_additional_projectiles, bones, 시전, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
바싹 마른 리치allows_additional_projectiles, bones, 시전, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
바싹 마른 리치allows_additional_projectiles, bones, 시전, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
바싹 마른 리치allows_additional_projectiles, bones, 시전, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
바싹 마른 리치allows_additional_projectiles, allows_inc_aoe, bones, 시전, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
바싹 마른 리치allows_additional_projectiles, allows_inc_aoe, bones, 시전, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
바싹 마른 리치allows_additional_projectiles, allows_inc_aoe, bones, 시전, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
바싹 마른 리치 소환사bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
손상된 조수allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio
손상된 조수allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio
날개 달린 마귀allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
바위 개미Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
바위 개미Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
바위 개미Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
바위 개미Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
바위 개미Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
바위 개미Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
잊힌 사람들의 맹신자allows_inc_aoe, 시전, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
잊힌 사람들의 맹신자allows_inc_aoe, 시전, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
잊힌 사람들의 맹신자시전, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
잊힌 사람들의 맹신자시전, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
잊힌 사람들의 맹신자allows_inc_aoe, 시전, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
잊힌 사람들의 돌격병2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
도금된 코브라beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
아르듀라 의용병1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
에말1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
타님1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
테라코타 병사1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
테라코타 병사1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
테라코타 병사1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
테라코타 병사1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
테라코타 병사1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
부패하는 수확자2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement
잊힌 사람들의 토벌자2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
노역자 오세오돈beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
잊힌 사람들의 강령술사allows_additional_projectiles, 시전, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
해골투척병allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
덜그럭늑골skeleton, Unarmed_onhit_audio, undead, very_slow_movement
척추강탈꾼medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
독사 주술사allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 시전, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast
독사 주술사allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 시전, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster
위압자 여왕 카발라allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 시전, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
독사의 여왕 마나사allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 시전, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
독사의 여왕 마나사allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 시전, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
매혹하는 독사allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 시전, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
도금된 코브라beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
뼈 방벽bones, construct, Stab_onhit_audio, very_slow_movement
죽음군주 이크탑시전, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
구덩이의 군주시전, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
구덩이의 군주시전, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
구덩이의 군주시전, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
죽음군주 이크탑Unarmed_onhit_audio, very_slow_movement
죽음군주 이크탑immobile, Unarmed_onhit_audio
일어난 마라케스1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement
일어난 마라케스cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
일어난 마라케스1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement
일어난 마라케스allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
일어난 마라케스allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
일어난 마라케스allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
모래살점 해골monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
모래살점 해골monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
모래살점 전사melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
모래살점 전사melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
모래살점 전사melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
모래살점 전사melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
모래살점 마법사allows_additional_projectiles, 시전, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
모래살점 마법사allows_additional_projectiles, 시전, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
모래살점 마법사allows_additional_projectiles, 시전, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
쇳소리 청소부allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
쇳소리 청소부allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement
쇳소리 청소부allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged
쇳소리 청소부allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster
무덤비명자allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
무덤비명자allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
무덤비명자allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster
악마 신관1HSword_onhit_audio, demon, medium_movement, not_dex, not_str
땅거미 박쥐allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
땅거미 박쥐allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
땅거미 박쥐allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
땅거미 박쥐allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
모래 혼백allows_additional_projectiles, 시전, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead
모래 혼백allows_additional_projectiles, 시전, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
모래 혼백allows_additional_projectiles, 시전, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
[DNT] Water Djinnhumanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental
[DNT] Fire Djinn원소, 화염, humanoid, medium_movement, Unarmed_onhit_audio
[DNT] Sand Djinnearth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio
브릴 유령allows_additional_projectiles, allows_inc_aoe, 시전, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
브릴 유령allows_additional_projectiles, allows_inc_aoe, 시전, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode
브릴 유령allows_additional_projectiles, allows_inc_aoe, 시전, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
모독자 토르 굴2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
뼈 폭군 자르 왈리2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
뼈 폭군 자르 왈리2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
끔찍한 시체매allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
끔찍한 시체매allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
키나라2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged
마라케스 언데드melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
마라케스 언데드cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
타락한 시신2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
역병 무리beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
역병 무리beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
역병 님프allows_additional_projectiles, allows_inc_aoe, beast, 시전, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
역병 님프allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
역병 수확자beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
피 삼키는 자beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
살점 관통자beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
역병 수확자beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
역병 수확자beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
황혼의 교단 병사2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
황혼의 교단 병사2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
황혼의 교단 장교2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
황혼의 교단 장교2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
황혼의 교단 암살자1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
황혼의 교단 병사2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
황혼의 교단 장교2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
벌 받는 자2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead
사구 잠복자allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
사구 잠복자allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
사구 잠복자allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster
날개 달린 공포2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood
날개 달린 공포2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster
테라코타 광신도2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement
큰까마귀 하피avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
큰까마귀 하피avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
사마귀 쥐allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str
공포의 기술자 룻자1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
지옥불 기술자 보리크1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
지옥불 기술자 보리크1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
시간의 자로크construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
늪 골렘2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
습지대에 쓰러진 노예humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
습지대에 쓰러진 평민1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
습지대에 쓰러진 평민2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
습지대에 쓰러진 평민humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
준설 마귀allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 시전, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
준설 마귀allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 시전, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
뿌리준설자allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 시전, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
끔찍한 가시 그러지래시allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 시전, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
끔찍한 가시 그러지래시allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 시전, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
오로크 추적자2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
오로크 사냥꾼allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
오로크 살점자객fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
오로크 목절단자Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
오로크 주술사allows_additional_projectiles, allows_inc_aoe, 시전, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
창백한 주술사 란부allows_additional_projectiles, allows_inc_aoe, 시전, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
란부의 망치 가르캄2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood
아자크 추적자2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
아자크 창투척자allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
아자크 살점자객fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
아자크 잡종개지배자human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
아자크 목절단자Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
아자크 주술사allows_additional_projectiles, allows_inc_aoe, 시전, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
아자크 주술사allows_additional_projectiles, allows_inc_aoe, 시전, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
추악한 말의 나라그allows_additional_projectiles, allows_inc_aoe, 시전, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio
아자크 냉혈한human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
아자크 풋내기allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood
아자크 횃불운반자fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio
아자크 망치꾼2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
뼈 방벽bones, construct, not_dex, not_int, very_slow_movement
야만 제웅construct, very_slow_movement
피도둑 말벌beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
피도둑 말벌beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
피도둑 여왕allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
바다부족 덫사냥꾼1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood
바다부족 주민1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood
바다부족 시전자humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
바다부족 금고지기humanoid, not_int, red_blood, slow_movement, Stab_onhit_audio
바다부족 단검소지자1HSword_onhit_audio, humanoid, not_int, not_str, red_blood, very_slow_movement
바다부족 주머니소지자humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
바다부족 작살꾼fast_movement, humanoid, not_int, red_blood, Stab_onhit_audio
바다부족 창 낚시꾼humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
바다부족 새fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
창백한 봉합 추적자1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
치장된 기형물1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
곱사등 곤봉꾼humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio
납작머리 곤봉꾼2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
방화버섯 배양가1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement
파멸 어린나무allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
개미귀신 돌격자beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
차우 잡종견beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement
차우 잡종견beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
차우 잡종견beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
바알 해골 전사melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement
바알 해골 종자1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
바알 해골 사제allows_additional_projectiles, allows_inc_aoe, 시전, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement
바알 해골 궁수allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
바알 해골 전사melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement
바알 해골 종자1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
바알 해골 사제allows_additional_projectiles, allows_inc_aoe, 시전, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement
바알 해골 궁수allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
불운의 탐험가1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
불운의 탐험가1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
불운의 탐험가1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
불운의 탐험가1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
쿼드릴라allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
[DNT-UNUSED] Just A Rockconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
강력한 은빛주먹beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
머리박살꾼 제코아beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
머리박살꾼 제코아beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
머리박살꾼 제코아beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
흉물스러운 설인beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
서리 태생 마귀beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
서리 태생 마귀beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
쐐기풀 개미beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio
얼어붙은 턱beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
뒤엉킨 거한beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement
뱀목 도축자beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
내장집 도축자beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
시신 둥지1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement
미끄럼 뱉는 자allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement
수축된 도축자beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
수축된 뱉는 자allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
전갈 원숭이beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
전갈 원숭이beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
거대엄니 멧돼지beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
거대엄니 멧돼지beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
다이몬extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
말벌beast, fast_movement, Stab_onhit_audio
[DNT-UNUSED] Spirit Turtle2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
[DNT-UNUSED] Jade Hulk2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
[DNT-UNUSED] Spirit Casterbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Karui Warhorn2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
선대의 혼백 거북이beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement
선대의 비취 거한beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement
선대의 비취시전자bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio
선대의 전쟁뿔2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement
광신자 궁수allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
광신자 단검춤꾼azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
광신자 마녀2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 시전, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
광신자 냉혈한2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
해골투척병allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
덜그럭늑골bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
척추강탈꾼bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
고난 토템construct, ghost_armour, immobile, is_unarmed, non_attacking
배회하는 키메랄beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement
강 타니와beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
강 타니와beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
카멜레온 비룡beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
강 타니와beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
강 타니와beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
채찍혀 물렁이2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast
잔류하는 검은턱2HBluntMetal_onhit_audio, construct, 화염, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
가차 없는 자 올로톤2HBluntMetal_onhit_audio, construct, 화염, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
가차 없는 자 올로톤2HBluntMetal_onhit_audio, construct, 화염, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
가차 없는 자 올로톤2HBluntMetal_onhit_audio, construct, 화염, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
수호자 폭풍선혈2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
수호자 폭풍선혈2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
수호자 폭풍선혈2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
습지대 마녀 이그나그두크2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
말라버린 노파 브라카2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
말라버린 노파 브라카2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
화염 서약의 이그나티아allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
검은 화염의 헬드라allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
돌 파수꾼2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
녹은 금 파수꾼2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
녹은 금 파수꾼2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
녹슨 재건자2HBluntMetal_onhit_audio, 시전, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
녹슨 재건자2HBluntMetal_onhit_audio, 시전, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
재건자2HBluntMetal_onhit_audio, bludgeoning_weapon, 시전, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal
충격칼날 구조물2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
녹슨 다이나 골렘2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 시전, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
녹슨 다이나 골렘2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 시전, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
충격칼날 구조물2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
포복자 파수꾼2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 시전, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
포복자 파수꾼2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
포복자 파수꾼2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
포복자 파수꾼2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 시전, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
만들어진 원숭이시전, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal
만들어진 원숭이 머리시전, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal
썩은 쥐beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
썩은 쥐beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
배회하는 그늘allows_inc_aoe, 시전, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead
배회하는 그늘Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead
언데드 바알 검의 무희1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
언데드 바알 수호병allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
언데드 바알 수호병2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
언데드 바알 검의 무희1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
언데드 바알 수호병allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
언데드 바알 수호병2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
추악한 현자1HSword_onhit_audio, 시전, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
어린 납작머리humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
추악한 대장장이2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement
추악한 망치꾼1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
더러운 투척자allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
납작머리 전사humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
더러운 맏이allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
바이퍼 나푸앗지allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
바이퍼 나푸앗지allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
방황하는 창 라이타라human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
동족 학살자 모르윈human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
동족 학살자 모르윈human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
독사 종복beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio
독사 군단병2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
독사 군단병allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
독사 군단병1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood
독사 군단병2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
독사 군단병2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
독사 군단병2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
피의 맹신자1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
피의 맹신자1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
피의 맹신자1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
혼돈의 맹신자1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
혼돈의 맹신자1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
혼돈의 맹신자1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
극한의 맹신자1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
극한의 맹신자1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
극한의 맹신자1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
불타는 맹신자1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
불타는 맹신자1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
강화된 맹신자1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
강화된 맹신자1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
기수 맹신자1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
기수 맹신자1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
피의 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
피의 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
혼돈의 맹신자1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
혼돈의 맹신자1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
혼돈의 맹신자1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
극한의 맹신자1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
극한의 맹신자1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
극한의 맹신자1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
불타는 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
불타는 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
강화된 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
강화된 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
피의 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
피의 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
혼돈의 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
혼돈의 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
혼돈의 맹신자allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 시전, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
극한의 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
극한의 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
극한의 맹신자allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 시전, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
불타는 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
불타는 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
강화된 맹신자2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
강화된 맹신자2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
바알 피박자Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
바알 수호병allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
바알 수호병2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
바알 수호병2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
바알 수호병allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
바알 감독관1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
바알 감독관1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
바알 골리앗allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
바알 골리앗allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
바알 골리앗allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
수술 실험주의자1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement
바알 형태변형자1HSword_onhit_audio, 시전, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
바알 형태변형자1HSword_onhit_audio, 시전, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
바알 형태변형자1HSword_onhit_audio, cannot_be_monolith, 시전, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
바알 형태변형자1HSword_onhit_audio, 시전, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
피의 여사제1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood
피의 사제1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood
폭발성 중심부construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement
바알 집행자2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
바알 시간 연구자human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio
언데드 바알 집행자2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead
바알 연구자allows_additional_projectiles, allows_inc_aoe, 시전, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
충신 재규어beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
재규어 사역수beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
구불거리는 사역수beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio
원시 사역수animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height
beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement
알바bludgeoning_weapon, 시전, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement
세르비human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
우나human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
오즈월드human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
두건 쓴 자human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
투젠human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
대닉1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
앤지human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
바알 미라 도끼병1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
바알 미라 창병fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
바알 미라 악한fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
바알 미라 궁수allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
바알 미라 운반자aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
바알 미라 운반자aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
녹은 금 도축자2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
녹은 금 도축자2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
녹은 금 도축자2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
녹은 금 도축자bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement
익사한 탐험가1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
익사한 탐험가1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
익사한 탐험가1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
익사한 탐험가1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
익사한 망령fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water
익사한 운반자2HBluntWood_onhit_audio, allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, undead, very_slow_movement, zombie
익사한 운반자2HBluntWood_onhit_audio, allows_inc_aoe, melee_mod, physical_affinity, undead, very_slow_movement, zombie
녹은 금 대장장이2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
익사한 포복자fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
익사한 포복자humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
피의 정령construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
[DNT-UNUSED] Liquid Elemental Bloodconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
피의식 수호병2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
피의식 수호병2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
피의식 수호병2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
피의식 수호병2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
피의식 수호병2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
피의식 수호병allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
피의식 수호병allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
피의식 수호병cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
피의식 수호병cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
피의식 수호병1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
피의식 수호병1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
태양의 사제allows_additional_projectiles, 시전, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead
피의식 사제1HSword_onhit_audio, allows_additional_projectiles, 시전, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
피의식 사제1HSword_onhit_audio, allows_additional_projectiles, 시전, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
태양의 고위 사제 케출리allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
태양의 예견자 톤퀴allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
태양의 예견자 톤퀴allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
회오리바람 구조물2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
회오리바람 구조물 팔2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
야생 박쥐beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood
화염 보초2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
바알 도끼병2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
바알 도끼병2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
피의 여사제 젤리나1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement
피의 사제 졸린2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
피의 신탁자 잇자라1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
육체 형성자 마즈틀리2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
더러운 노파시전, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
오물의 여왕2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
혐오스러운 자 야오타2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
혐오스러운 자 야오타2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
혐오스러운 자 야오타2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
노파의 저주very_slow_movement
노파의 저주very_slow_movement
노파의 저주very_slow_movement
노파의 저주very_slow_movement
오물의 여왕의 저주very_slow_movement
더러운 분뇨very_slow_movement
역겨운 분뇨very_slow_movement
썩어가는 영혼포획자allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie
군함시전, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water
썩어가는 포병allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
썩어가는 척탄병allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
썩어가는 폭파 전문가allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead
하틀린 선장2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
항해군주 말고르2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
유령 대포construct, slow_movement
폭발성 중심부construct, Unarmed_onhit_audio, very_slow_movement
침몰한 함대의 토렉2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
침몰한 함대의 토렉2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
불어 터진 진행자2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
불어 터진 닻꾼2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
꿰뚫린 폭도cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement
바다부패 해골1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
바다부패 작살꾼allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
바다부패 덫사냥꾼Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement
바다부패 저격수allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
바다부패 해골1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
바다부패 해골1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
궁수 초월자allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal
궁수 초월자Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal
골리앗 초월자allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
잔인한 초월자2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
방패 방어 초월자1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
융해된 검사1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood
도리아니의 정예병allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
도리아니의 정예병allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
잽싼 지뢰2HBluntMetal_onhit_audio, 시전, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement
강철 거상2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement
전사 초월자2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
칼날채찍 초월자2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
거인 때까치allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
숫때까치beast, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
부패하는 갈매기beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement
끔찍한 타액 갈매기allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
주운 해골cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
주운 해골melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
큰까마귀 때까치allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
갈매기 때까치avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
왕실 마석학자 도리아니human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
왕실 마석학자 도리아니human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
도리아니의 승리construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
도리아니의 승리construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
도리아니의 승리construct, mud_blood, not_dex, not_int, slow_movement
격노animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity
악의animal_claw_weapon, 시전, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio
혐오animal_claw_weapon, Beast_onhit_audio, 시전, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement
적의animal_claw_weapon, 시전, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
광분의Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity
소란animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio
두려움의 현신 옴니포비아1HSword_onhit_audio, 시전, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon
[DNT-UNUSED] Shipwreck Boss2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie
폭발성 중심부시전, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement
덜컹대는 교수대1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
영원한 고문자2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie
가시 강령술사allows_inc_aoe, 시전, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
영혼지킴이 포라엘allows_inc_aoe, 시전, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
배회하는 해골fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
배회하는 해골fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
먹힌 쥐beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead
먹힌 쥐beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead
일어난 전율가melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
일어난 전율가melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
일어난 전율가1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
일어난 전율가1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
일어난 전율가1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
일어난 전율가1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
영원한 죄수melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
영원한 죄수melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
영원한 죄수1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
영원한 죄수1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
영원한 죄수not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie
배회하는 해골fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
창백한 파도파괴자allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
창백한 소금물 뱉는 자allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
창백한 소금물 뱉는 자humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
창백한 물보행자cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
영원한 수호병Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
몰락한 병참 담당Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
탕마주human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio
프레야 하틀린humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
창백한 유괴범allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
산호왕관 해골bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
볼록한 큰턱cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead
낚시꾼 큰턱Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement
물컹한 추적자Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
제련 장인 메크툴2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
살아있는 용광로 굴잘2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
살아있는 용광로 굴잘2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
포로1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
족쇄 찬 공포1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
얼음 가시construct, immobile, Unarmed_onhit_audio
다이몬elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
코끼리 거북이allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
가시 종종발allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement
돌배후 로아beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
사로잡힌 돌배후 로아beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
거대한 백색 괴수beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
모래질주자beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
두개골머리 혈족fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio
야생 혈족fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
두개골머리 혈족humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio
야생 혈족fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
억제된 거대괴수beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
억제된 거대괴수beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
노예 밈보크beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement
창운반자 혈족allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
창운반자 혈족humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
창운반자 혈족allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
키 큰 보행자 혈족humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio
전쟁북 혈족allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
전쟁북 혈족humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio
엄니운반자 혈족humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
엄니운반자 혈족humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio
주술사 혈족allows_additional_projectiles, allows_inc_aoe, 시전, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood
주술사 혈족시전, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood
녹아내린 임프allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, 시전, cleaving_weapon, demon, 화염, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio
눈먼 짐승beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
탐욕스러운 송곳니beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
혈족의 군주 크루톡2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
만족을 모르는 자 브루고2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
채광가 혈족fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio
횃불운반자 혈족fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
가시투성이 가오리allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood
달리는 해파리게beast, 시전, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water
달리는 해파리게beast, 시전, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water
빛나는 해파리beast, 시전, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water
무시무시한 사이렌humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
거대 큰턱allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water
빛나는 척추물고기beast, Beast_onhit_audio, 시전, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood
염수 처녀allows_additional_projectiles, beast, Beast_onhit_audio, 시전, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood
진주의 수호자 아델리나allows_additional_projectiles, beast, Beast_onhit_audio, 시전, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood
양서류 배회자amphibian_beast, beast, Beast_onhit_audio, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
수호자 도마뱀allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
수호자 도마뱀allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
선대의 주문사human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
선대의 주문사allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
원시 혼백allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
원시 혼백allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
선대의 궁수allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
선대의 궁수allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
카루이 궁수allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
선대의 수호자2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
선대의 수호자2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
카루이 보병2HSharpMetal_onhit_audio, fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
선대의 전사2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
선대의 전사2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
선대의 처형인2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
선대의 처형인2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
카루이 전사2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
화염숨결allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement
나마후 유린자allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
검은껍질 철거자allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
창 낚시꾼allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
역류allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
타살리오 고기잡이fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
천둥새allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement
폭풍 수호병allows_inc_aoe, 시전, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood
폭풍 영매allows_inc_aoe, 시전, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
죽음의 노래 디아모라Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
심해의 딸 시보라Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
죽음의 노래 디아모라demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
[DNT-UNUSED]Water Ball시전, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
선대의 가면ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
선대의 뿔운반자2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
선대의 뿔운반자2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
선대의 수호자 타와니construct, immobile, Unarmed_onhit_audio
다이몬construct, immobile, Unarmed_onhit_audio
다이몬construct, immobile, Unarmed_onhit_audio
다이몬construct, immobile, Unarmed_onhit_audio
하얀 야마2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
하얀 야마2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
하얀 야마2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
피의 열병에 걸린 술숨결2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement
피의 열병에 걸린 갈고리병1HSword_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
피의 열병에 걸린 창병fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
피의 열병에 걸린 도끼병2HSharpMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
피의 열병에 걸린 전사2HSharpMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
피의 열병에 걸린 철퇴병2HBluntWood_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
피의 열병에 걸린 농포construct, very_slow_movement
피의 열병에 걸린 방화범2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, very_slow_movement
피의 열병에 걸린 엄니야수allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
피의 열병에 걸린 현자allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
고기 썰이 하라노1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood
장갑을 두른 기생충beast, Claw_onhit_audio, insect, medium_movement, red_blood
크레스 기생충beast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood
곰치 혈족beast, Claw_onhit_audio, fast_movement, not_int, not_str
감염된 가오리beast, medium_movement, not_int, red_blood, Stab_onhit_audio
감염된 문어beast, Claw_onhit_audio, medium_movement, red_blood
감염된 거북이beast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood
감염된 아귀beast, Beast_onhit_audio, medium_movement, not_int, not_str, red_blood
[DNT-UNUSED] Parasite Hostbeast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
피의 열병에 걸린 역병전파자allows_inc_aoe, Claw_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
수호자 거북이allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
수호자 거북이allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
[DNT-UNUSED] Ant Carrierbeast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement
역병추적자beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
악의에 찬 부랑자human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
부족장 타바카이2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
몰락한 자 타바카이2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
삼켜진 자 타바카이2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
선택받은 자 마노키2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
흥분한 자 마노키2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
더럽혀진 자 마노키2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
전사의 혼백1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement
뿌리보행자beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
포자운반자beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
곰팡이 강탈자beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
일군 숲beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
일군 숲beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement
해골 스프리건beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement
일군 숲beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement
해골 스프리건allows_inc_aoe, beast, 시전, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement
지오너 백작1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
지오너 백작1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
지오너 백작1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement
지오너 백작1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement
악취 나는 늑대 지오너1HSword_onhit_audio, beast, medium_movement, red_blood
악취 나는 늑대 지오너1HSword_onhit_audio, beast, medium_movement, red_blood
다이몬elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
궁정 늑대인간beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
덩굴 배회자beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
미쳐버린 수호병2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement
황혼의 교단 서약자2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
황혼의 교단 서약자2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 시전, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
황혼의 교단 서약자2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
선교사 로란디스2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
황혼의 교단 서약자2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
구원자의 손 토르비안2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
거수 브라쿠스2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
Twilight Order Officer [DNT-UNUSED]2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
분신2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
충실한 궁수2HSharpMetal_onhit_audio, allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood
충실한 궁수2HSharpMetal_onhit_audio, allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood
충실한 전사2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
충실한 전사2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
정의로운 도끼병2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
정의로운 도끼병2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
투명bone_armour, 시전, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement
태고의 괴물beast, Claw_onhit_audio, fast_movement, not_int, red_blood
허수아비 야수2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement
흉물 자만라2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
흉물 자만라2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
왕의 수행원sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
감염된 사체beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
잊혀진 추적자demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
잊혀진 포복자demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement
잊혀진 사티루스Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
잊혀진 수사슴beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
잊혀진 사티루스Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
[DNT-UNUSED] Mushroom Fungus2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
유독성 거대괴수2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
바퀴결속 노파Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
핵의 간수 지코아틀2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
불타는 수호자 테츠카틀2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
불타는 수호자 테츠카틀2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
불타는 수호자 테츠카틀2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
영원의 집정관 드레이븐2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
영원의 집정관 드레이븐2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
검은 집정관 타이초2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
검은 집정관 타이초2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
영원의 집정관 드레이븐2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
포획한 영혼ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
늑대 반려수beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio
황혼의 교단 사제allows_additional_projectiles, allows_inc_aoe, 시전, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
황혼의 교단 사제allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 시전, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
지층 골렘allows_inc_aoe, construct, 화염, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
지층 골렘allows_inc_aoe, construct, 화염, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
화산 골렘allows_inc_aoe, construct, 화염, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
화산 골렘allows_inc_aoe, construct, 화염, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
분신Beast_onhit_audio, construct, fast_movement
분신Beast_onhit_audio, construct, fast_movement
분신construct, Elemental_onhit_audio, fast_movement
분신Beast_onhit_audio, construct, fast_movement
유폐된 광분demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
투명2HSharpMetal_onhit_audio, construct, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, immobile
투명2HSharpMetal_onhit_audio, construct, immobile
광포한 개beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement
야생견 바르기르beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
광포한 개beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
용병 동료human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio
해골 전사1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
해골 강탈자1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
해골 돌격병2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
해골 저격수bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead
해골 서리 마법사bone_armour, bones, 시전, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
해골 폭풍 마법사bone_armour, bones, 시전, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
해골 방화범bone_armour, bones, 시전, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
해골 성직자bone_armour, bones, 시전, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
소환한 좀비animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
다이몬Unarmed_onhit_audio, very_slow_movement
공물 가시bones, construct, immobile, Unarmed_onhit_audio
폭발성 멧돼지beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
폭발성 멧돼지beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
파리둔 포복자Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
파리둔 포복자Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
버림받은 광부allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
버림받은 광부allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
버림받은 광부allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
버림받은 광부1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
버림받은 광부1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
버림받은 광부fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
버림받은 광부fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
살아있는 의례 양초덩어리2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
살아있는 의례 양초덩어리2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
신념의 조롱 멜트왁스2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
신념의 조롱 멜트왁스2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
집정관의 배우자 아시니아1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
집정관의 배우자 아시니아1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
공포의 배우자 사피라1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
공포의 배우자 사피라1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
집정관의 배우자 아시니아1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
걷는 골리앗allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
걷는 골리앗allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
걷는 골리앗allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
걷는 골리앗allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
영원의 기사2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
영원의 기사2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement
영원의 기사2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
영원의 기사2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
수척한 기사1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
수척한 기사1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
뼈 포복자bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead
골리앗allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
녹아내린 패기allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
골리앗allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
골리앗allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement
꿰뚫는 자 림allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement
파리둔 창기병allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
파리둔 창기병allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
선대의 전사 혼백2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement
토템construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
로아 반려수beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
[DNT] Companion Bearbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
단지보행자construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement
단지보행자construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
단지보행자construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
일어난 이야기꾼allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement
일어난 이야기꾼allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
일어난 이야기꾼allows_additional_projectiles, allows_inc_aoe, 시전, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
추악한 거대 두꺼비amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
알바bludgeoning_weapon, 시전, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio
썩어가는 수호병not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie
썩은 드루이드2HBluntWood_onhit_audio, beast, 시전, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
곰팡이 거대괴수2HBluntWood_onhit_audio, beast, 시전, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
곰팡이 거대괴수2HBluntWood_onhit_audio, beast, 시전, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
썩은 드루이드2HBluntWood_onhit_audio, beast, 시전, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
다이몬1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour
가시나무망령2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
증오에 찬 숲 뿌리손아귀2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
가시나무망령2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
증오에 찬 숲 뿌리손아귀2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
가시나무망령2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
포악한 덩굴2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
포악한 덩굴2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
포악한 덩굴2HBluntWood_onhit_audio, construct, immobile
폭발성 과수원시전, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
폭발성 과수원시전, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
잊혀진 마녀 아리아그네ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
격노의 유령Claw_onhit_audio, 화염, flying, medium_movement, skeleton, undead
고난 토템construct, immobile
연무 속의 왕cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
연무 속의 왕cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
신비한 숭배물construct, immobile, large_model, not_dex, not_str
연무 속의 왕demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
연무 속의 왕demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
연무 속의 왕demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
폭발성 두꺼비amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
토템construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
심술 부리는 돌아귀beast, Claw_onhit_audio, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, very_slow_movement
등딱지 도마뱀beast, Claw_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
케르베로스 박쥐allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement
케르베로스 박쥐allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement
석갑 고릴라allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
석갑 고릴라allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
벼슬 거대괴수allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement
하늘 예견자 발라크beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
하늘 예견자 발라크beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
얼어붙은 발톱 라카르beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
겨울의 날개 스레이븐beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
얼어붙은 발톱 라카르beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
흰 로아beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
분신1HSword_onhit_audio, construct, fast_movement
분신1HSword_onhit_audio, construct, fast_movement
분신1HSword_onhit_audio, construct, fast_movement
분신1HSword_onhit_audio, construct, fast_movement
분신1HSword_onhit_audio, construct, fast_movement
분신1HSword_onhit_audio, construct, fast_movement
[DNT-UNUSED] Scaled Abomination1HSword_onhit_audio, humanoid, immobile, red_blood
유토피아의 첫 번째 전령, 베네딕투스human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
대재판관 아우렐리안human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
[DNT-UNUSED] Serpent Clan's Cursevery_slow_movement
얼어붙은 샘의 라피크2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
불타는 강의 하디2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
더럽혀진 서약의 시그버트2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
산산이 조각난 신념의 고드윈2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
시련의 대가2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement
모래 어미 아샤르beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
사구 거주자 카라쉬beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
사구 거주자 카라쉬beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
다이몬demon, immobile, sanctum_monster, Unarmed_onhit_audio
[DNT-UNUSED] HoneyAntbeast, insect, MonsterStab_onhit_audio, very_slow_movement
지옥불 사냥개beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio
투명2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
증오하는 그것allows_additional_projectiles, 시전, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio
채찍질하는 그것allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
사냥하는 그것시전, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood
찢는 그것allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
지키는 그것allows_additional_projectiles, 시전, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood
할퀴는 그것animal_claw_weapon, beyond_demon, bone_armour, 시전, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement
두려움의 현신 옴니포비아1HSword_onhit_audio, demon, medium_movement, red_blood
계시자 코시스1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement
격노Claw_onhit_audio, demon, fast_movement
악의Claw_onhit_audio, demon, medium_movement, not_dex, not_str
혐오Claw_onhit_audio, demon, very_slow_movement
적의Claw_onhit_audio, demon, fast_movement, not_int, not_str
광분demon, medium_movement, Unarmed_onhit_audio
소란Claw_onhit_audio, demon, medium_movement
나타난 악마affliction_daemon, construct, immobile, Stab_onhit_audio
나타난 악마1HSword_onhit_audio, affliction_daemon, construct, immobile
나타난 악마2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
폭발성 중심부시전, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
폭발성 중심부시전, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio
나타난 악마affliction_daemon, 시전, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
나타난 악마affliction_daemon, 시전, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
나타난 악마affliction_daemon, 시전, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
나타난 악마affliction_daemon, 시전, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
나타난 악마affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬시전, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
다이몬시전, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
확장하는 폭발성 죽음의 지역bone_armour, 시전, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement
왼쪽 무기bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement
오른쪽 무기bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
다이몬시전, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio
다이몬ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
다이몬시전, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬시전, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
투명bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
폭발성 중심부시전, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
다이몬Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
원령ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement
종합체Constant_onhit_audio, construct, immobile, not_dex
포탑construct, immobile, mud_blood, Unarmed_onhit_audio
통제하는 그것allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, 시전, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
의심하는 그것2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, 시전, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood
거머쥐는 그것Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
기어다니는 그것Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood
보는 그것allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
보는 그것allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
포복하는 그것allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement
뒤를 밟는 그것animal_claw_weapon, bone_armour, 시전, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
하나인 우리, 제쉬트demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood
다이몬시전, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
다이몬시전, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
다이몬시전, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
다이몬시전, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
다이몬시전, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
다이몬시전, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
기어다니는 그것demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
재의 중재자Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement
투명2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
사우리안 종복Claw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement
서리 인도자 무긴allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood
폭풍 소환사 후닌allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood
나무인간 삿것allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
나무인간 삿것allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
나무인간 삿것allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
나무인간 분할야수demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
나무인간 갈고리괴물Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
나무인간 갈고리괴물Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
나무인간 곰팡이강탈자beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
나무인간 곰팡이강탈자beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
나무인간 스프리건animal_claw_weapon, 시전, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
나무인간 스프리건animal_claw_weapon, 시전, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
나무인간 현자animal_claw_weapon, 시전, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
나무인간 현자animal_claw_weapon, 시전, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
나무인간 신비학자animal_claw_weapon, 시전, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
나무인간 신비학자animal_claw_weapon, 시전, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
잊혀진 수사슴beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
이름 없는 거주자allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
이름 없는 거주자allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
이름 없는 공포beast, Claw_onhit_audio, fast_movement, not_int, red_blood
이름 없는 공포beast, Claw_onhit_audio, fast_movement, not_int, red_blood
이름 없는 잠복자beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
이름 없는 잠복자beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
다이몬Unarmed_onhit_audio, very_slow_movement
이름 없는 역병동물beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
이름 없는 역병동물beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
이름 없는 굴착자beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
이름 없는 굴착자beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
이름 없는 거한beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
이름 없는 거한beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
이름 없는 임프beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
번지는 불bone_armour, 시전, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
광신자 궁수allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
광신자 궁수allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
광신자 단검춤꾼azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
광신자 단검춤꾼azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
광신자 마녀2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 시전, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
광신자 마녀2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 시전, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
광신자 전사1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
광신자 냉혈한2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
광신자 냉혈한2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
해골투척병allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
덜그럭늑골bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
폭발성 갑충석2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
악마 임프beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood
악마 야수beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
악마 망령beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement
악마 하피beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
악마 몰이꾼beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio
잽싼머리Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
굶주린 호문쿨루스beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
굶주린 돌격병beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
굶주린 소화자beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood
굶주린 이형beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
굶주린 피형성자beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
피로 빚은 폭발물시전, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio
굶주린 침연자beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement
살점 포식자beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
투명demon, immobile, red_blood, Unarmed_onhit_audio
창백한 지천사beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio
창백한 종beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement
창백한 미덕beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
창백한 천사beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
창백한 치천사beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood
창백한 천사1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement
혼돈 맹신자1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement
혼돈 맹신자1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
혼돈 맹신자1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
혼돈 맹신자1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
혼돈 맹신자1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
혼돈 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
혼돈 맹신자1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
혼돈 맹신자1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
혼돈 맹신자1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
혼돈 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
혼돈 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
혼돈 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood
혼돈 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood
혼돈 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
혼돈 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
혼돈 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
혼돈 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
혼돈 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
혼돈 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
혼돈 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
혼돈 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
혼돈 맹신자2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
혼돈 맹신자2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
피의식 수호병2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
피의식 수호병2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood
피의식 수호병2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
피의식 수호병2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
피의식 수호병cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
피의식 수호병cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
피의식 수호병cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
피의식 수호병cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
피의식 수호병1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
피의식 사제1HSword_onhit_audio, 시전, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬시전, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
경악의 에센스1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
카오스에센스덩굴construct, medium_movement, Unarmed_onhit_audio
일어난 전율가bones, 시전, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
일어난 전율가bones, 시전, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
일어난 전율가bones, 시전, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
뼈 방벽bones, construct, medium_movement, Unarmed_onhit_audio, undead
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬sanctum_monster, Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬MonsterBlunt_onhit_audio, red_blood, very_slow_movement
에센스 시간 포탈construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio
격노의 화염 정령화염, flying, slow_movement, Unarmed_onhit_audio, undead
거센 폭풍 혼백flying, slow_movement, Unarmed_onhit_audio, undead
피의 맹신자1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
극한의 맹신자1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
피의 맹신자1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
극한의 맹신자1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
피의 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
극한의 맹신자allows_additional_projectiles, allows_inc_aoe, 시전, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
의식 도깨비불ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
무정한 타우아2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
피에 목마른 라오크2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
인간사냥꾼 브로나크Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
악의 어린 장미 아드리엔Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood
죽음 아카라의 바사Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
저주를 엮는 자 시아라Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
불을 뿜는 손 니아사Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood
비전 폭풍 헤스페리아Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
고통받는 자 울프레드Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
포병 드루시안Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood
폭풍 결속사 손다르2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood
능수능란한 자 도란2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood
혼백 기본ghost, medium_movement, Unarmed_onhit_audio, undead
올빼미의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
독사의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
영장류의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
곰의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
멧돼지의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
소의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
늑대의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
수사슴의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
고양이의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
토끼의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
여우의 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
올빼미의 혼백medium_movement, Unarmed_onhit_audio
고양이의 혼백ghost, medium_movement, Snap_onhit_audio, undead
영장류 부족장 혼백beast, medium_movement, Unarmed_onhit_audio
영장류 혼백ghost, medium_movement, Unarmed_onhit_audio, undead
수사슴 혼백beast, Beast_onhit_audio, medium_movement
아코야human, humanoid, medium_movement, red_blood
폭발성 혼백 멧돼지beast, karui, medium_movement, Unarmed_onhit_audio
혼백 소beast, fast_movement, Unarmed_onhit_audio, very_fast_movement
가르강튀아 말벌beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
님프 말벌allows_additional_projectiles, allows_inc_aoe, beast, 시전, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
님프 말벌allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
몰려드는 말벌beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
집게분쇄자beast, crustacean_beast, medium_movement, not_dex, not_int
족쇄에 묶인 괴수demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
피구정물demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Bloodbilgedemon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
족쇄에 묶인 낫demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
족쇄에 묶인 뱀demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int
족쇄에 묶인 거미beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement
족쇄에 묶인 장악자demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement
족쇄에 묶인 도리깨demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
족쇄에 묶인 몸부림꾼beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement
족쇄에 묶인 갈고리demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement
족쇄에 묶인 갈고리demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement
고양이의 혼백beast, ghost, medium_movement, Snap_onhit_audio, undead
델윈fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio
기동된 무기construct, fast_movement
포병대ranged, Unarmed_onhit_audio, very_slow_movement
굶주린 무리beast, slow_movement, Unarmed_onhit_audio
타바카이2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood
마코루human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood
다이몬very_slow_movement
다이몬very_slow_movement
다이몬very_slow_movement
가시나무 굴착자allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
테인 울프릭2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
잿빛 군주 발로크2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
연무의 칼날 시오라1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
그늘진 악령 사리엘1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
족쇄 찬 악령시전, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
번지는 불bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
여인 엘스위트1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
말라버린 장미 아벨린1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
뼈 방벽bones, construct, Stab_onhit_audio, very_slow_movement
죽음의 간수 오스윈1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
서리의 파멸 베이나1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
살아 있는 번개construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement
[DNT] Corpse Beetleallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood
타락한 불길 보르나스beast, Claw_onhit_audio, fast_movement, 화염, mammal_beast, not_dex, not_int
지옥불 모박beast, Claw_onhit_audio, fast_movement, 화염, mammal_beast, not_dex, not_int
모래벌레 아눈드르beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int
모래벌레 아눈드르beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int
마지막 독침 아크티beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
파리둔 왕자 아즈마디2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
칼날의 주권자 자미르2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement
파리둔 왕자 아즈마디2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
코브라 군주 엘자라2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
비늘 덮힌 자 세라스2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
모래 팔is_daemon, sand_blood, very_slow_movement
검은 피의 주둥이충abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement
검은 피의 주둥이충abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement
쿨레막의 그릇abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement
검은 피의 백치abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
검은 피의 백치abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
검은피 잔류물very_slow_movement
검은 피의 정예병abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
검은 피의 정예병abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
검은 피의 고름물집abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement
검은 피의 고름물집abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement
검은 피의 타르거한abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
검은 피의 타르거한abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
무광의 흉물abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
무광의 흉물abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
무광의 복수날개abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
무광의 복수날개abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
무광의 곰치abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged
무광의 곰치abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged
무광의 독사abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction
무광의 독사abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement
무광의 독사abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction
열띤 수호병1HSword_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood
열띤 기둥타쇄자2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Zealous Pillarcrusher2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
열띤 발굴자2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
열띤 추격자2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
열띤 충격간수2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
부화기 여왕 이그룰로그abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement
해골투척병bones, construct, slow_movement
덜그럭늑골bones, construct, skeleton, undead, very_slow_movement
척추강탈꾼bones, construct, medium_movement, skeleton, undead
추방된 짐승cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement
[DNT] IceFusedSkeletonInterludenot_dex, not_int, skeleton, undead, very_slow_movement
추악한 눈abyssal, demon, medium_movement
무광의 추적자abyssal, demon, medium_movement
심연의 보행자abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
심연의 보행자abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
심연의 교살자abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
심연의 교살자abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
살점 유생abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio
살점 유생abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio
가르강튀아 유생abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
가르강튀아 유생abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
투명construct, slow_movement
구덩이의 진균종abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
구덩이의 진균종abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
구덩이의 질주자abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement
구덩이의 질주자abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement
구덩이의 목자abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
심연의 도축자abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
심연의 도축자abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
구덩이의 목자abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
구덩이의 질주자abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
구덩이의 목자abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement
구덩이의 원시세포abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction
구덩이의 원시세포abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction
구덩이의 사냥개abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
구덩이의 사냥개abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
구덩이의 사냥개abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement
구덩이의 사냥개abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
폭발성 바위slow_movement, Unarmed_onhit_audio
폭발성 바위slow_movement, Unarmed_onhit_audio
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
검은피 룬Unarmed_onhit_audio, very_slow_movement
무광의 룬Unarmed_onhit_audio, very_slow_movement
구덩이 룬Unarmed_onhit_audio, very_slow_movement
다이몬very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
심연의 유령Unarmed_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
다이몬very_slow_movement
다이몬very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
리치 유령slow_movement, Unarmed_onhit_audio
다이몬very_slow_movement
다이몬very_slow_movement
다이몬very_slow_movement
다이몬very_slow_movement
뼈 방벽construct, Stab_onhit_audio, very_slow_movement
다이몬Unarmed_onhit_audio, very_slow_movement
도리아니human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
검은 피의 조종자 반드로트1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement
빛을 삼키는 자 타스굴demon, humanoid, not_dex, slow_movement
타호아의 멧돼지beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
타호아의 투아타라beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast
타호아 신비학자allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood
돌 병사1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
해골 코브라beast, medium_movement, reptile_beast, skeleton, undead
쿨레막의 간사is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Chest Tags /6
이름Tags
대장장이의 금고martial_strongbox
비전 금고caster_strongbox
방어구 장인의 금고armourer_strongbox
보석 상인의 금고jeweller_strongbox
연구자의 금고currency_strongbox
지도제작자의 금고waystone_strongbox
Card Tags /0
Divination Card drops have been associated with tags since patch 3.17.0. This is manually-entered Tag to Card associations, not datamined.
아이템Tagsdrop_level
Monster Is Tags /19
idtags
IsSynthesisedMonstersynthesised_monster
IsCorruptedVaalcorrupted_vaal
HeistGuardheist_guard
IsShaperMonstershaper_monster
IsElderMonsterelder_monster
IsCrusaderMonstercrusader_monster
IsEyrieMonstereyrie_monster
IsBasiliskMonsterbasilisk_monster
IsAdjudicatorMonsteradjudicator_monster
IsAbyssMonsterabyssal
IsInfluenceMonsterinfluence_monster
IsBlightBossblight_boss
IsBreachCommanderbreach_commander
IsBreachMonsterColdbreach_monster_cold
IsBreachMonsterFirebreach_monster_fire
IsBreachMonsterLightningbreach_monster_lightning
IsBreachMonsterPhysicalbreach_monster_physical
IsBreachMonsterChaosbreach_monster_chaos
IsAfflictionDaemonaffliction_daemon
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