Monster Tags /1925
Nombre | Tags |
---|---|
[ANY MONSTER] | construct, fast_movement |
Primate feral | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
Primate feral | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
Primate feral | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio |
Primate alfa | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood |
Testling | animal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
Goliat puercoespín | allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
Goliat puercoespín | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
Goliat puercoespín | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster |
Totem | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
Totem | construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
Cañón de mortero | construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
Tunelero espinoso | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Tunelero de agujas | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Tunelero de agujas | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider |
Rhoa espinoso | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
Espíritu encolerizado | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
Aburrido | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clon | 1HSword_onhit_audio, construct, fast_movement |
Ilusión | 1HSword_onhit_audio, construct, immobile, red_blood |
Ilusión | 1HSword_onhit_audio, construct, immobile, red_blood |
Ilusión | 1HSword_onhit_audio, construct, immobile, red_blood |
Ilusión | 1HSword_onhit_audio, construct, immobile, red_blood |
Ilusión | 1HSword_onhit_audio, construct, immobile, red_blood |
Ilusión | 1HSword_onhit_audio, construct, immobile, red_blood |
Clon | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clon | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clon | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clon | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, bone_armour, Lanzador de hechizos, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
Invisible | construct, Elemental_onhit_audio, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
Núcleo volátil | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
Núcleo volátil | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
Demonio | Lanzador de hechizos, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Demonio | Lanzador de hechizos, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Cangrejo cocotero | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Sacerdote de sombras | ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
Salvador ilusorio | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Salvador ilusorio | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Salvador ilusorio | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Salvador ilusorio | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Salvador ilusorio | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Salvador ilusorio | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Núcleo volátil | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
El cuervo repicador | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
El cuervo repicador | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
El cuervo negro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
El cuervo negro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
Espectro de escarcha | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Espectro de escarcha | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
Espectro de escarcha | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Espectro de rayo | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Espectro de rayo | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
El verdugo | 2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement |
Encarnación de la muerte | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
El verdugo | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Encarnación de la muerte | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Taumaturgo de hierro | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
Guardia de hierro | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Lancero de hierro | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Tirador de hierro | allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Invisible | construct, Elemental_onhit_audio, very_slow_movement |
Ejecutor de hierro | Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
El devorador | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
El devorador | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Gorian, suelo movedizo | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Gorian, suelo movedizo | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Gorian, suelo movedizo | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
El devorador | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood |
El devorador | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Demonio | Beast_onhit_audio, very_slow_movement |
Zombi fúngico | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Zombi fúngico | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Proliferador fúngico | allows_inc_aoe, Lanzador de hechizos, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Simulacro de lodo | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
Simulacro de lodo | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Simulacro de lodo | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
Simulacro de lodo | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Arena viviente | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Arena viviente | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Arena viviente | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
El molinero hinchado | Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie |
El molinero hinchado | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Tierney, el Odioso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Tierney, el Odioso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Tierney, el Odioso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Lachlann, rebelde ezomita | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lachlann, rebelde ezomita | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lachlann del lamento eterno | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Lachlann del lamento eterno | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Connal, el Atormentado | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Connal, el Atormentado | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Isabel, esposa doliente | 2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead |
Demonio | construct, Unarmed_onhit_audio, very_slow_movement |
Calum, niño lloroso | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
Torcall, niño sollozante | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
Cangrejo puercoespín | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Cangrejo puercoespín | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Cangrejo venenoso | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Matriarca cangrejo venenosa | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Matriarca cangrejo venenosa | allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Cangrejo tropical | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Cangrejo tropical | allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Ahogado | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Ahogado | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Ahogado | Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Ahogado | 1HAxe_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Muerto tambaleante | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Muerto tambaleante | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Diablillo vil | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
Diablillo vil | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
Saga vil | allows_inc_aoe, Lanzador de hechizos, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
Beira, de la manada putrefacta | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Beira, de la manada putrefacta | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Riona, Carcajada del invierno | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Riona, Carcajada del invierno | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Gelida, la Lengua helada | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Isolde, del velo blanco | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Saga de río | allows_inc_aoe, Beast_onhit_audio, Lanzador de hechizos, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
Quebradizo fúngico | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Quebradizo fúngico | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo fúngico | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo fúngico | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo fúngico | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo miserable | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo miserable | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Larva de carne | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Larva de carne | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Larva de carne | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Larva de carne | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
La reina incubadora | allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement |
Larva de carne | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Larva de carne | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Hombre lobo de la manada | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Hombre lobo de la manada | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Hombre lobo voraz | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
Hombre lobo de la manada | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
Hombre lobo voraz | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Hombre lobo de campo | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Emboscador hombre lobo | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Emboscador hombre lobo | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Emboscador filamentoso | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Acechador hambriento | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Acechador hambriento | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
El rey del óxido | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
El rey del óxido | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Gozen, Señor del óxido rebelde | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Gozen, Señor del óxido rebelde | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Cortesano | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Cortesano | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Portador de sangre | allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Cretino de sangre | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Cretino de sangre | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Recolector de sangre | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Caballero de la muerte | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Caballero de la muerte | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Caballero de la muerte | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Caballero de la muerte | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Demonio gárgola | 1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct |
Mercenario decrépito | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Mercenario decrépito | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Mercenario decrépito | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Mercenario decrépito | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Mercenario decrépito | 2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Mercenario decrépito | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Mercenario decrépito | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable |
Mercenario decrépito | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie, necromancer_raisable |
Mercenario decrépito | 1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Mercenario decrépito | 2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Mercenario decrépito | 1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Mercenario decrépito | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Mercenario decrépito | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Mercenario decrépito | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Mercenario decrépito | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Cuervo putrefacto | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
Coloso espinoso | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Comandante necrófago | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Comandante necrófago | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Xyclucian, la Quimera | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Xilozoma, fauces bestiales | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Xilozoma, fauces bestiales | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Pilar de piedra | construct, immobile, mud_blood, Unarmed_onhit_audio |
Uxmal, el Señor de las bestias | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Gressor-Kul, el Alfa | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Azote de los cielos | beast, Beast_onhit_audio, flying, immobile, red_blood |
Cachorro de carne | beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement |
Chetza, la Plaga emplumada | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
El azote de los cielos | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
Chetza, la Plaga emplumada | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
Polluelo de plaga | beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement |
Cría de araña | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
Necrófago merodeador | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Necrófago merodeador | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Necrófago merodeador | demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio |
Necrófago merodeador | demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio |
Esqueleto de óxido | 1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Ezomita antiguo | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Ezomita antiguo | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Ezomita antiguo | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Ezomita antiguo | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Ezomita antiguo | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Ezomita antiguo | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Ezomita antiguo | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Ezomita antiguo | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Ezomita antiguo | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Ezomita antiguo | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Ezomita antiguo | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Ezomita antiguo | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Artillería fúngica | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
Sepulturero | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Sepulturero | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Desdichado agobiado | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
Portador de penitencia | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
Demonio de fauces | amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio |
Rastrero del foso | demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Merodeador de huesos | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
Merodeador de huesos | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
Centinela de tentáculos | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Lobo hambriento | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
Lobo podrido | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio |
Lobo podrido | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
Lobo podrido | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
Lobo podrido | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
Quebradizo levantado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | Lanzador de hechizos, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | Lanzador de hechizos, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | Lanzador de hechizos, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | allows_additional_projectiles, Lanzador de hechizos, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | allows_additional_projectiles, Lanzador de hechizos, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | allows_additional_projectiles, Lanzador de hechizos, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | allows_additional_projectiles, Lanzador de hechizos, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Serpiente florecida | allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
Serpiente florecida | allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
Agricultor levantado | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Agricultor levantado | 2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Muerto ardiente | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Muerto ardiente | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Muerto ardiente | 2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie, necromancer_raisable |
Simio espinoso | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED] Dog Trader | Arrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood |
Azarian, el Hijo abandonado | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Hask, el Hijo caído | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Hask, el Hijo caído | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Zalmarath, el Coloso | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
Vastweld, el Guardián colosal | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
Arbalestero levantado | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Arbalestero levantado | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
[DNT-UNUSED] Lark | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
Balbala, la Traidora | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Pirasha, la Prisionera olvidada | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Pirasha, la Prisionera olvidada | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Espíritu de Balbala | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Espíritu de Pirasha | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Demonio | 1HSword_onhit_audio, very_slow_movement |
Gólem escurridizo | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
Gólem escurridizo | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio |
Gólem escurridizo | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
Gólem escurridizo | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
Gólem escurridizo | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
Gólem escurridizo | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
Roca escurridiza | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
Portador de plaga faridun | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Espadachín faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Lancero faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Infantería pesada faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood |
Bailarina de espadas faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Lanzadora de jabalina faridun | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Infantería faridun | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Principiante faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Novata faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Lancero faridun | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Infantería pesada faridun | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Lancera faridun | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Bailarina de espadas faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Cortavientos faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Lanzadora de jabalina faridun | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
Infantería faridun | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Principiante faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Espadachín faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Espadachín faridun | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Lancero faridun | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Lancero faridun | cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Infantería pesada faridun | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Infantería pesada faridun | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Lancera faridun | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Lancera faridun | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Bailarina de espadas faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Bailarina de espadas faridun | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Cortavientos faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Cortavientos faridun | cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Lanzadora de jabalina faridun | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
Infantería faridun | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Infantería faridun | cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Principiante faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Novata faridun | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Rhex | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhex | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhex blindado | allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast |
Espadachín faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Lancero faridun | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Infantería pesada faridun | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Lancera faridun | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Bailarina de espadas faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Cortavientos faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Lanzadora de jabalina faridun | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Infantería faridun | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Principiante faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Novata faridun | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Carnicero faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
La sekhema Asala | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
La sekhema Asala | human, humanoid, medium_movement, red_blood |
Jado | human, humanoid, medium_movement, red_blood |
Escurridizo de quimo | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Escurridizo de quimo | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Pez abisal | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Uthred, Traidor codicioso | Lanzador de hechizos, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour |
Espadachín esquelético exhumado | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable |
Guerrero esquelético exhumado | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable |
Arquero esquelético exhumado | allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Zombi exhumado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Portador de hielo exhumado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Devastador exhumado | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, expedition_monster |
Berserker exhumado | Lanzador de hechizos, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Rastrero exhumado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Conjurarunas exhumado | Lanzador de hechizos, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour |
Soldado exhumado | 2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
Granuja exhumado | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
Arbalestero de la Guadaña negra | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement, expedition_monster |
Caballero del Sol | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour, expedition_monster |
Caballero rúnico | Lanzador de hechizos, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour, expedition_monster |
Sacerdote del Cáliz | 1HSword_onhit_audio, bone_armour, bones, Lanzador de hechizos, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour, expedition_monster |
Druida del Círculo roto | bone_armour, Lanzador de hechizos, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour, expedition_monster |
Familiar druídico | animal_claw_weapon, beast, bone_armour, Claw_onhit_audio, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, undead |
Mercenario de la Guadaña negra | 1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster |
Ostiario de la Orden | 1HSword_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster |
Olroth, Origen de la caída | 1HSword_onhit_audio, Lanzador de hechizos, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour |
Olroth, Origen de la caída | 1HSword_onhit_audio, Lanzador de hechizos, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour, pinnacle_boss |
La llama del triskel | Lanzador de hechizos, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement |
[DNT-UNUSED] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
Dannig | 1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Gwennen | 1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Rog | 2HBluntWood_onhit_audio, bludgeoning_weapon, Lanzador de hechizos, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
Tujen | 2HBluntWood_onhit_audio, bludgeoning_weapon, Lanzador de hechizos, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
Fuego acechante | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
Tornado | construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Vergel volátil | Lanzador de hechizos, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Roca volátil | Lanzador de hechizos, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Roca volátil | Lanzador de hechizos, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Roca volátil | Lanzador de hechizos, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Roca volátil | Lanzador de hechizos, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Demonio | Lanzador de hechizos, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
Demonio | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
Cristal viviente | construct, immobile |
Totem | Lanzador de hechizos, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio |
Spriggan esquelético | animal_claw_weapon, Lanzador de hechizos, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Spriggan esquelético | allows_inc_aoe, Lanzador de hechizos, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement |
Treant | animal_claw_weapon, Lanzador de hechizos, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Caminante negra | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Caminante negra | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
Caminante negra | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Arácnido ceniciento | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Caminante negra | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
Acechadora de la bóveda | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
Acechadora de la bóveda | allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
Acechadora de la bóveda | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio |
Araña sable | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
Cascarudo adornado | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
Cascarudo adornado | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
Cascarudo dañado | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
Cascarudo dañado | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
Escarabajo adornado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Escarabajo adornado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster |
Escarabajo dañado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Cascarudo dorado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement |
Cascarudo dorado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement |
El noveno tesoro de Keth | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement |
Cascarudo adornado | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Escarabajo del festival de la lluvia | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement |
Gigante del desierto | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
Gigante olvidado | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
Rueda de carro | construct, immobile, large_model |
Rueda de carro | 2HBluntMetal_onhit_audio, construct, immobile, large_model |
Gigante putrefacto | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
Gigante putrefacto | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
Gigante de pantano | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
Cadáver arenoso | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Cadáver arenoso | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Cadáver arenoso | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Clan de serpientes | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
Clan de serpientes | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster |
Gólem sísmico | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Gólem sísmico | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Gólem sísmico | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Gólem sísmico | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Muro de piedra | construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement |
Rompesuelos, el Terremoto | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Volkhar, Nacido de las ascuas | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Rompesuelos, el Terremoto | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Rompesuelos, el Terremoto | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Gólem sísmico | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Ekbab, Montura ancestral | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
El coloso de hueso | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
El coloso de hueso | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
Demonio hiena | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Demonio hiena | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Saqueador del clan del sol | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
Saqueador del clan del sol | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
Matajefes | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
Caedron, el Señor de las hienas | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
Caedron, el Señor de las hienas | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
Cangrejo de azufre | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fuego, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Cangrejo de azufre | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fuego, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Cangrejo de azufre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fuego, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Cangrejo de azufre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fuego, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Cangrejo de azufre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fuego, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Cangrejo de azufre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fuego, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Cangrejo de azufre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fuego, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Cangrejo de azufre | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fuego, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Cangrejo cáustico | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Cangrejo cáustico | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Cangrejo cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Cangrejo cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Cangrejo cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Cangrejo de caparazón ardiente | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
Cangrejo de caparazón ardiente | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
Mago levantado | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Mago levantado | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Mago levantado | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Incensario | 2HSharpMetal_onhit_audio, very_slow_movement |
Incensario | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
Buitre regurgitante | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
Jamanra, el Rey ascendido | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
Ishtaroth, el perenne | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
Ídolo vil | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
Emboscador del risco | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Emboscador del risco | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Sirviente de pavor | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Lanzador de hechizos, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable |
Sirviente de pavor | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Lanzador de hechizos, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable |
Liche desecado | allows_additional_projectiles, bones, Lanzador de hechizos, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Liche desecado | allows_additional_projectiles, bones, Lanzador de hechizos, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Liche desecado | allows_additional_projectiles, bones, Lanzador de hechizos, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Liche desecado | allows_additional_projectiles, bones, Lanzador de hechizos, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Liche desecado | allows_additional_projectiles, allows_inc_aoe, bones, Lanzador de hechizos, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Liche desecado | allows_additional_projectiles, allows_inc_aoe, bones, Lanzador de hechizos, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Liche desecado | allows_additional_projectiles, allows_inc_aoe, bones, Lanzador de hechizos, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Liche desecado invocador | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
Acólito de mar | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio |
Acólito de mar | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio |
Demonio alado | allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Hormiga de roca | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
Hormiga de roca | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
Hormiga de roca | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
Hormiga de roca | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
Hormiga de roca | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
Hormiga de roca | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
Fanático perdido | allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Fanático perdido | allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Fanático perdido | Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Fanático perdido | Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Fanático perdido | allows_inc_aoe, Lanzador de hechizos, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Bruto perdido | 2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Cobra dorada | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
Guardia local ardura | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Emal | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
Tanim | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
Soldado de terracota | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Soldado de terracota | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Soldado de terracota | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Soldado de terracota | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Soldado de terracota | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Desgarrador de carroña | 2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement |
Subyugador perdido | 2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Mastodonte de carga huesudo | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Nigromante perdido | allows_additional_projectiles, Lanzador de hechizos, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lanzacráneos | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Rompecostillas | skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Arrancamédulas | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Chamán serpiente | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Lanzador de hechizos, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
Chamán serpiente | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Lanzador de hechizos, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster |
Kabala, Reina constrictora | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Lanzador de hechizos, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Manassa, la Reina de las serpientes | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Lanzador de hechizos, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Manassa, la Reina de las serpientes | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Lanzador de hechizos, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Serpiente hechizante | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Lanzador de hechizos, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Cobra dorada | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
Muro de huesos | bones, construct, Stab_onhit_audio, very_slow_movement |
Iktab, el Señor de la muerte | Lanzador de hechizos, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
El señor del foso | Lanzador de hechizos, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
El señor del foso | Lanzador de hechizos, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
El señor del foso | Lanzador de hechizos, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Iktab, el Señor de la muerte | Unarmed_onhit_audio, very_slow_movement |
Iktab, el Señor de la muerte | immobile, Unarmed_onhit_audio |
Maraketh levantado | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
Maraketh levantado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
Esqueleto arenoso | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Esqueleto arenoso | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Guerrero arenoso | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Guerrero arenoso | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Guerrero arenoso | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Guerrero arenoso | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Mago arenoso | allows_additional_projectiles, Lanzador de hechizos, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Mago arenoso | allows_additional_projectiles, Lanzador de hechizos, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Mago arenoso | allows_additional_projectiles, Lanzador de hechizos, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Carroñero chirriante | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Carroñero chirriante | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
Carroñero chirriante | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
Carroñero chirriante | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
Aullador de tumbas | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Aullador de tumbas | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Aullador de tumbas | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
Magus demonio | 1HSword_onhit_audio, demon, medium_movement, not_dex, not_str |
Murciélago vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Murciélago vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Murciélago vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
Murciélago vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
Espíritu de arena | allows_additional_projectiles, Lanzador de hechizos, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
Espíritu de arena | allows_additional_projectiles, Lanzador de hechizos, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
Espíritu de arena | allows_additional_projectiles, Lanzador de hechizos, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
[DNT] Water Djinn | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
[DNT] Fire Djinn | Elemental, Fuego, humanoid, medium_movement, Unarmed_onhit_audio |
[DNT] Sand Djinn | earth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio |
Aparición vitalista | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
Aparición vitalista | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode |
Aparición vitalista | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
Tor Gul, el Profanador | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
Zar Wali, el Tirano de huesos | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
Zar Wali, el Tirano de huesos | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
Buitre vil | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
Buitre vil | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
Kinarha | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
No muerto maraketh | melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
No muerto maraketh | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Cadáver corrupto | 2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement |
Enjambre de plaga | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Enjambre de plaga | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Ninfa de plaga | allows_additional_projectiles, allows_inc_aoe, beast, Lanzador de hechizos, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Ninfa de plaga | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Cosechador de plaga | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Tragasangre | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Rasgacarne | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Cosechador de plaga | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Cosechador de plaga | beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Soldado de la Orden del crepúsculo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Soldado de la Orden del crepúsculo | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Oficial de la Orden del crepúsculo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Oficial de la Orden del crepúsculo | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
Asesino de la Orden del crepúsculo | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Soldado de la Orden del crepúsculo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
Oficial de la Orden del crepúsculo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
El castigado | 2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead |
Acechador de las dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
Acechador de las dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
Acechador de las dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
Horror alado | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood |
Horror alado | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster |
Fanático terracota | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
Raven Harpy [DNT-UNUSED] | avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
Raven Harpy [DNT-UNUSED] | avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
Rata mantis | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
Rudja, la Ingeniera del terror | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Vorrik, la Ingeniera infernal | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Vorrik, la Ingeniera infernal | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Zarokh, el Temporal | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
Gólem de pantano | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Esclavo de la ciénaga | humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Plebeyo de la ciénaga | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
Plebeyo de la ciénaga | 2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
Plebeyo de la ciénaga | humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Demonio dregado | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Lanzador de hechizos, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Demonio dregado | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Lanzador de hechizos, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Dregaraíces | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Lanzador de hechizos, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Látigo de rencor, espina vil | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Lanzador de hechizos, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Látigo de rencor, espina vil | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Lanzador de hechizos, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Acechador orok | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Cazador orok | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
Apuñalador orok | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
Asesino orok | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Chamán orok | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Ranbu el chamán pálido | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Garkam, el magullador de Ranbu | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood |
Acechador azak | 2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Tiralanzas azak | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
Apuñalador azak | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
Adiestrador azak | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
Asesino azak | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Chamán azak | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
Chamán azak | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
Narag de la palabra vil | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio |
Bruto azak | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
Novato azak | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
Portador de antorcha azak | fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio |
Luchador azak | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Muro de huesos | bones, construct, not_dex, not_int, very_slow_movement |
Efigie salvaje | construct, very_slow_movement |
Efigie salvaje | construct, very_slow_movement |
Avispa robasangre | beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Avispa robasangre | beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Reina robasangre | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
Trampero de la tribu del mar | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
Aldeano de la tribu del mar | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
Hechicero de la tribu del mar | humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Saltador de la tribu del mar | humanoid, not_int, red_blood, slow_movement, Stab_onhit_audio |
Asesino de la tribu del mar | 1HSword_onhit_audio, humanoid, not_int, not_str, red_blood, very_slow_movement |
Lanzador de la tribu del mar | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Arponero de la tribu del mar | fast_movement, humanoid, not_int, red_blood, Stab_onhit_audio |
Pescador de la tribu del mar | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
Ave de la tribu del mar | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
Acechador suturado pálido | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
Monstruosidad adornada | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
Aporreador jorobado | humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio |
Aporreador caraplastada | 2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Cultivador de pirohongos | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
Brote de condenación | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
Hormiga león embestidora | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Perro colérico | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Perro colérico | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
Perro colérico | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
Guerrero esqueleto vaal | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Escolta esqueleto vaal | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Sacerdote esqueleto vaal | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Arquero esqueleto vaal | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Guerrero esqueleto vaal | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Escolta esqueleto vaal | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Sacerdote esqueleto vaal | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Arquero esqueleto vaal | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Explorador desafortunado | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Explorador desafortunado | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Explorador desafortunado | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Explorador desafortunado | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Cuadrila | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
[DNT-UNUSED] Just A Rock | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Puñoplateado poderoso | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Zekoa, el Aplastacráneos | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Zekoa, el Aplastacráneos | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Zekoa, el Aplastacráneos | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
El abominable yeti | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
El demonio nacido de escarcha | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
El demonio nacido de escarcha | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Hormiga picadora | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
Mandíbula congelada | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
Gigante enrollado | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
Arrastrapiés cuelloserpiente | beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Arrastrapiés entrañacálida | beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Nido de cadáveres | 1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement |
Escupidora rastrera | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Arrastrapiés restringido | beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
Escupidor restringido | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
Mono escorpión | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Mono escorpión | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Jabalí colmillo siniestro | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Jabalí colmillo siniestro | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Demonio | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
Avispa | beast, fast_movement, Stab_onhit_audio |
[DNT-UNUSED] Spirit Turtle | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
[DNT-UNUSED] Jade Hulk | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
[DNT-UNUSED] Spirit Caster | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED] Karui Warhorn | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Tortuga espiritual ancestral | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement |
Gigante de jade ancestral | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
Conjurador de jade ancestral | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
Cuerno de guerra ancestral | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement |
Arquera cultista | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Bailarina de dagas cultista | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Bruja cultista | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Lanzador de hechizos, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Bruto cultista | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Lanzacráneos | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Rompecostillas | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Arrancamédulas | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Tótem de aflicción | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Quimerina emboscadora | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Draco de río | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Draco de río | beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Draco camaleón | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Draco de río | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Draco de río | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Croador lengualátigo | 2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
Quijada negra, el Remanente | 2HBluntMetal_onhit_audio, construct, Fuego, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
Oloton, el Despiadado | 2HBluntMetal_onhit_audio, construct, Fuego, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
Oloton, el Despiadado | 2HBluntMetal_onhit_audio, construct, Fuego, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
Oloton, el Despiadado | 2HBluntMetal_onhit_audio, construct, Fuego, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
Crúor de la tormenta, el Guardián | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
Crúor de la tormenta, el Guardián | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
Crúor de la tormenta, el Guardián | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
Ignagduk, la Bruja del pantano | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Brakka, la bruja marchita | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Brakka, la bruja marchita | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Ignatia, la Fiel a las llamas | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Heldra, de la pira negra | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Centinela de piedra | 2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Centinela fundido en oro | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Centinela fundido en oro | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Reconstructor oxidado | 2HBluntMetal_onhit_audio, Lanzador de hechizos, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
Reconstructor oxidado | 2HBluntMetal_onhit_audio, Lanzador de hechizos, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
Reconstructor | 2HBluntMetal_onhit_audio, bludgeoning_weapon, Lanzador de hechizos, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
Reconstructor filoeléctrico | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
Gólem dínamo oxidado | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
Gólem dínamo oxidado | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
Constructo filoeléctrico | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
Centinela escurridizo | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Centinela escurridizo | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Centinela escurridizo | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Centinela escurridizo | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Mono construido | Lanzador de hechizos, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal |
Cabeza de mono construido | Lanzador de hechizos, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal |
Rata podrida | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Rata podrida | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Sombra emboscadora | allows_inc_aoe, Lanzador de hechizos, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead |
Sombra emboscadora | Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead |
Bailarín de filos vaal no muerto | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
Guardia vaal no muerto | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
Guardia vaal no muerto | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
Bailarín de filos vaal no muerto | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
Guardia vaal no muerto | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
Guardia vaal no muerto | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
Sabio repugnante | 1HSword_onhit_audio, Lanzador de hechizos, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Joven caraplastada | humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Herrero repugnante | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
Magullador repugnante | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Lanzador inmundo | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Guerrero caraplastada | humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
Primogénito inmundo | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Napuatzi la Víbora | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Napuatzi la Víbora | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lythara, la lanza descarriada | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
Morwyn, asesina de hermanos | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
Morwyn, asesina de hermanos | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
Sirviente viperino | beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio |
Legionario viperino | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Legionario viperino | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
Legionario viperino | 1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood |
Legionario viperino | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Legionario viperino | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Legionario viperino | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Entusiasta de sangre | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Entusiasta de sangre | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Entusiasta de sangre | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Entusiasta caótico | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta caótico | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta caótico | 1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta gélido | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta gélido | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta gélido | 1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta ardiente | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta ardiente | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta energizado | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta energizado | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta portaestandarte | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta portaestandarte | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta de sangre | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Entusiasta de sangre | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Entusiasta caótico | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Entusiasta caótico | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Entusiasta caótico | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Entusiasta gélido | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Entusiasta gélido | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Entusiasta gélido | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Entusiasta ardiente | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
Entusiasta ardiente | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
Entusiasta energizado | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
Entusiasta energizado | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
Entusiasta de sangre | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta de sangre | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta caótico | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta caótico | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta caótico | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta gélido | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta gélido | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta gélido | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta ardiente | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta ardiente | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta energizado | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
Entusiasta energizado | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
Excoriador vaal | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Guardia vaal | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Guardia vaal | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Guardia vaal | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Guardia vaal | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Líder vaal | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Líder vaal | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Goliat vaal | allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Goliat vaal | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Goliat vaal | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Experimentador quirúrgico | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement |
Cambiaformas vaal | 1HSword_onhit_audio, Lanzador de hechizos, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Cambiaformas vaal | 1HSword_onhit_audio, Lanzador de hechizos, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Cambiaformas vaal | 1HSword_onhit_audio, cannot_be_monolith, Lanzador de hechizos, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Cambiaformas vaal | 1HSword_onhit_audio, Lanzador de hechizos, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Sacerdotisa de sangre | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood |
Sacerdote de sangre | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood |
Núcleo volátil | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement |
Ejecutor vaal | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Investigador temporal vaal | human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio |
Ejecutor no muerto vaal | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead |
Investigador vaal | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Jaguar leal | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Familiar jaguar | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Familiar viperino | beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio |
Familiar primate | animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
Serpiente | beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement |
Alva | bludgeoning_weapon, Lanzador de hechizos, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement |
Servi | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Una | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Oswald | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
El Encapuchado | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Tujen | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Dannig | 1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Ange | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Hachero embalsamado vaal | 1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead |
Lancero embalsamado vaal | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
Pícaro embalsamado vaal | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
Arquero embalsamado vaal | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead |
Portador embalsamado vaal | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
Portador embalsamado vaal | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
Arrastrapiés fundido en oro | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Arrastrapiés fundido en oro | 2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Arrastrapiés fundido en oro | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Arrastrapiés fundido en oro | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement |
Explorador ahogado | 1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Explorador ahogado | 1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Explorador ahogado | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Explorador ahogado | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Espectro ahogado | fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water |
Portador ahogado | 2HBluntWood_onhit_audio, allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
Portador ahogado | 2HBluntWood_onhit_audio, allows_inc_aoe, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
Herrero fundido en oro | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
Rastrero ahogado | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
Rastrero ahogado | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Elemental de sangre | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
[DNT-UNUSED] Liquid Elemental Blood | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Guardia rito sanguíneo | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Guardia rito sanguíneo | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
Guardia rito sanguíneo | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
Guardia rito sanguíneo | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
Guardia rito sanguíneo | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
Guardia rito sanguíneo | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
Guardia rito sanguíneo | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
Guardia rito sanguíneo | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
Guardia rito sanguíneo | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
Guardia rito sanguíneo | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Guardia rito sanguíneo | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Sacerdote del sol | allows_additional_projectiles, Lanzador de hechizos, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead |
Sacerdote rito sanguíneo | 1HSword_onhit_audio, allows_additional_projectiles, Lanzador de hechizos, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
Sacerdote rito sanguíneo | 1HSword_onhit_audio, allows_additional_projectiles, Lanzador de hechizos, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
Ketzuli, Sumo sacerdote del sol | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Tonqui, Vidente del sol | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Tonqui, Vidente del sol | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Constructo ciclónico | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
Brazos del constructo ciclónico | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
Murciélago feral | beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood |
Vigía de llamas | 2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged |
Hachero vaal | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Hachero vaal | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Zelina, Sacerdotisa de sangre | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement |
Zolin, Sacerdote de sangre | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
Ytzara, Oráculo de sangre | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Maztli, Escultor de carne | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
Bruja inmunda | Lanzador de hechizos, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
La reina de la inmundicia | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Yaota, la Repugnante | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Yaota, la Repugnante | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Yaota, la Repugnante | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
La maldición de la bruja | very_slow_movement |
La maldición de la bruja | very_slow_movement |
La maldición de la bruja | very_slow_movement |
La maldición de la bruja | very_slow_movement |
La maldición de la reina de la inmundicia | very_slow_movement |
La maldición de la reina de la inmundicia | very_slow_movement |
La maldición de la reina de la inmundicia | very_slow_movement |
Fango apestoso | very_slow_movement |
Fango desagradable | very_slow_movement |
Atrapaalmas putrefacto | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Aguaviva | Lanzador de hechizos, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
Cañonero putrefacto | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Granadero putrefacto | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Demoledor putrefacto | allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead |
Capitán Hartlin | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
Malgor, el Señor náutico | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
Cañón fantasma | construct, slow_movement |
Núcleo volátil | construct, Unarmed_onhit_audio, very_slow_movement |
Torrek, de la flota ahogada | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
Torrek, de la flota ahogada | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
Marinero hinchado | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Marinero hinchado | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Amotinado empalado | cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement |
Esqueleto de pudrición marina | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Arponero de pudrición marina | allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Cazador de pudrición marina | Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
Tirador de pudrición marina | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Esqueleto de pudrición marina | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Esqueleto de pudrición marina | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Especialista arquero | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
Especialista arquero | Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal |
Especialista goliat | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Especialista brutal | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
Especialista escudado | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
Espadachín fusionado | 1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood |
Élite de Doryani | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
Élite de Doryani | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
Mina escurridiza | 2HBluntMetal_onhit_audio, Lanzador de hechizos, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
Coloso de acero | 2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement |
Especialista guerrero | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
Especialista filocortante | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
Alcaudón goliat | allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Hombre alcaudón | beast, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Gaviota carroñera | beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Gaviota saliva vil | allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Esqueleto reconstruido | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Esqueleto reconstruido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Alcaudón cuervo | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Alcaudón gaviota | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Doryani, Taumaturgo real | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Doryani, Taumaturgo real | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Triunfo de Doryani | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
Triunfo de Doryani | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
Triunfo de Doryani | construct, mud_blood, not_dex, not_int, slow_movement |
Ira | animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
Rencor | animal_claw_weapon, Lanzador de hechizos, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio |
Asco | animal_claw_weapon, Beast_onhit_audio, Lanzador de hechizos, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
Malicia | animal_claw_weapon, Lanzador de hechizos, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Furia | Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
Confusión | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio |
Omnifobia, Miedo manifiesto | 1HSword_onhit_audio, Lanzador de hechizos, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
[DNT-UNUSED] Shipwreck Boss | 2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie |
Núcleo volátil | Lanzador de hechizos, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
Ahorcado traqueteante | 1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Torturador eterno | 2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie |
Nigromante espinoso | allows_inc_aoe, Lanzador de hechizos, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
Forael, el Guardián de las almas | allows_inc_aoe, Lanzador de hechizos, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
Esqueleto emboscador | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Esqueleto emboscador | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Rata devorada | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
Rata devorada | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
Quebradizo levantado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Quebradizo levantado | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Prisionero eterno | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Prisionero eterno | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Prisionero eterno | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Prisionero eterno | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Prisionero eterno | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Esqueleto emboscador | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Rompeolas pálido | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Cortasalmuera pálido | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Cortasalmuera pálido | humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Caminante de agua pálido | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Guardia eterno | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
Intendente caído | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
Tangmazu | human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio |
Freya Hartlin | humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
Secuestrador pálido | allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Esqueleto coronado con coral | bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Fauces bulbosas | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
Fauces pescadoras | Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement |
Acechador baboso | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
Mektul, el Maestro de la forja | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
Gulzal, la Fragua viviente | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
Gulzal, la Fragua viviente | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
El prisionero | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
El horror encadenado | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
Estaca de hielo | construct, immobile, Unarmed_onhit_audio |
Demonio | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
Tortuga elefante | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Cangrejo con pinchos | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Rhoa espalda de piedra | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
Rhoa espalda de piedra cautivo | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
El gran blanco | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
El caminante de las arenas | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Cráneo del clan | fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Salvaje del clan | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
Cráneo del clan | humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio |
Salvaje del clan | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
Gigantón aplacado | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Gigantón aplacado | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Mimbok, el esclavizado | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
Lancero del clan | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Lancero del clan | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
Lancero del clan | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Zancudo del clan | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio |
Tambor del clan | allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
Tambor del clan | humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio |
Colmilludo del clan | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Colmilludo del clan | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
Chamán del clan | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
Chamán del clan | Lanzador de hechizos, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
Diablillo fundido | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, Lanzador de hechizos, cleaving_weapon, demon, Fuego, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio |
La bestia ciega | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
El colmillo famélico | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Krutog, Señor del clan | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Brughor, el Insaciable | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Prospector del clan | fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio |
Portantorcha del clan | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
Raya puntiaguda | allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood |
Cangrejo medusa escurridizo | beast, Lanzador de hechizos, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water |
Cangrejo medusa escurridizo | beast, Lanzador de hechizos, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water |
Medusa luminosa | beast, Lanzador de hechizos, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
Sirena horrorosa | humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Fauces gigantes | allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water |
Pez espinoso luminoso | beast, Beast_onhit_audio, Lanzador de hechizos, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood |
Doncella marina | allows_additional_projectiles, beast, Beast_onhit_audio, Lanzador de hechizos, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
Adelina, Guardiana de la perla | allows_additional_projectiles, beast, Beast_onhit_audio, Lanzador de hechizos, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
Emboscador anfibio | amphibian_beast, beast, Beast_onhit_audio, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Lagarto guardián | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
Lagarto guardián | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
Canalizador ancestral | human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Canalizador ancestral | allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Espíritu primitivo | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Espíritu primitivo | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Arquero ancestral | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Arquero ancestral | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Arquero karui | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Guardián ancestral | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Guardián ancestral | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Infantería karui | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Guerrero ancestral | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Guerrero ancestral | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Asesino ancestral | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Asesino ancestral | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Guerrero karui | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
Escupefuego | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
Devastador de Ngamahu | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Demoledor corteza negra | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Pescadora lancera | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Corriente | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Arrastrero de Tasalio | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Ave de trueno | allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement |
Guardia de la tormenta | allows_inc_aoe, Lanzador de hechizos, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood |
Canalizadora de tormentas | allows_inc_aoe, Lanzador de hechizos, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Diamora, Canción de muerte | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
Syvora, la Hija de las profundidades | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
Diamora, Canción de muerte | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED]Water Ball | Lanzador de hechizos, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Máscara ancestral | ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
Portacuerno ancestral | 2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Portacuerno ancestral | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Tawhani, el Guardián ancestral | construct, immobile, Unarmed_onhit_audio |
Demonio | construct, immobile, Unarmed_onhit_audio |
Demonio | construct, immobile, Unarmed_onhit_audio |
Demonio | construct, immobile, Unarmed_onhit_audio |
Yama, el Blanco | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
Yama, el Blanco | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
Yama, el Blanco | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
Escupefuego de fiebre sangrienta | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Hombre garfio de fiebre sangrienta | 1HSword_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Lancero de fiebre sangrienta | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
Hachero de fiebre sangrienta | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
Guerrero de fiebre sangrienta | 2HSharpMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Bateador de fiebre sangrienta | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
Pústula de fiebre sangrienta | construct, very_slow_movement |
Pirómano de fiebre sangrienta | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
Bestia colmilluda de fiebre sangrienta | allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Sabia de fiebre sangrienta | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Harano, el Tallador de carne | 1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Parásito armado | beast, Claw_onhit_audio, insect, medium_movement, red_blood |
Parásito de Kreth | beast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood |
Clan de la anguila | beast, Claw_onhit_audio, fast_movement, not_int, not_str |
Manta infestada | beast, medium_movement, not_int, red_blood, Stab_onhit_audio |
Pulpo infestado | beast, Claw_onhit_audio, medium_movement, red_blood |
Tortuga infestada | beast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood |
Rape infestado | beast, Beast_onhit_audio, medium_movement, not_int, not_str, red_blood |
[DNT-UNUSED] Parasite Host | beast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
Propagador de fiebre sangrienta | allows_inc_aoe, Claw_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Tortuga guardiana | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
Tortuga guardiana | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
[DNT-UNUSED] Ant Carrier | beast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement |
Acechador de plaga | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
Vagabunda rencorosa | human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
Tavakai, el Jefe de guerra | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
Tavakai, el Caído | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Tavakai, el Consumido | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Manoki, el elegido | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
Manoki, el febril | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Manoki, el profanado | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Espíritu guerrero | 1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement |
Caminante enraizado | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
Portaesporas | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Desgarrador fúngico | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Huerto cultivado | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Huerto cultivado | beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement |
Spriggan esquelético | beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement |
Huerto cultivado | beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Spriggan esquelético | allows_inc_aoe, beast, Lanzador de hechizos, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement |
El conde Geonor | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
El conde Geonor | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
El conde Geonor | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
El conde Geonor | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
Geonor, el Lobo pútrido | 1HSword_onhit_audio, beast, medium_movement, red_blood |
Geonor, el Lobo pútrido | 1HSword_onhit_audio, beast, medium_movement, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
Demonio | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
Hombre lobo de campo | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Emboscador filamentoso | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
Guardia enloquecido | 2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement |
Juramentado de la Orden del Crepúsculo | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Juramentado de la Orden del Crepúsculo | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Juramentado de la Orden del Crepúsculo | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Lorandis, el Misionario | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Juramentado de la Orden del Crepúsculo | 2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement |
Torvian, la Mano del Salvador | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Brakkus, el Coloso | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Twilight Order Officer [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Clone [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Arquero fiel | 2HSharpMetal_onhit_audio, allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
Arquero fiel | 2HSharpMetal_onhit_audio, allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
Guerrero fiel | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
Guerrero fiel | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
Hachero justo | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
Hachero justo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
Invisible | bone_armour, Lanzador de hechizos, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement |
Monstruo primordial | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Bestia espantapájaros | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement |
Jamanra, la Abominación | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Jamanra, la Abominación | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Cadáver infestado | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
Acechador olvidado | demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Rastreador olvidado | demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement |
Sátiro olvidado | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
Ciervo olvidado | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
Sátiro olvidado | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
[DNT-UNUSED] Mushroom Fungus | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
El gigante venenoso | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
Saga de la rueda | Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Zicoatl, Guardián del núcleo | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
Tetzcatl, el Guardián ardiente | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
Tetzcatl, el Guardián ardiente | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
Tetzcatl, el Guardián ardiente | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
Draven, el Pretor eterno | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Draven, el Pretor eterno | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Tycho, el Pretor negro | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Tycho, el Pretor negro | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Draven, el Pretor eterno | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Alma capturada | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Compañero lobo | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
Sacerdote de la Orden del crepúsculo | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Sacerdote de la Orden del crepúsculo | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Gólem tectónico | allows_inc_aoe, construct, Fuego, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Gólem tectónico | allows_inc_aoe, construct, Fuego, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Gólem volcánico | allows_inc_aoe, construct, Fuego, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Gólem volcánico | allows_inc_aoe, construct, Fuego, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Clon | Beast_onhit_audio, construct, fast_movement |
Clon | Beast_onhit_audio, construct, fast_movement |
Clon | construct, Elemental_onhit_audio, fast_movement |
Clon | Beast_onhit_audio, construct, fast_movement |
La Furia encarcelada | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, immobile |
Invisible | 2HSharpMetal_onhit_audio, construct, immobile |
Perro rabioso | beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement |
Vargir, el Perro salvaje | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
Perro rabioso | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
Compañero mercenario | human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio |
Guerrero esqueleto | 1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Desgarrador esqueleto | 1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Bruto esqueleto | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Tirador esqueleto | bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead |
Mago de escarcha esqueleto | bone_armour, bones, Lanzador de hechizos, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Mago de tormentas esqueleto | bone_armour, bones, Lanzador de hechizos, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Pirómano esqueleto | bone_armour, bones, Lanzador de hechizos, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Clérigo esqueleto | bone_armour, bones, Lanzador de hechizos, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Zombi levantado | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Pincho de ofrenda | bones, construct, immobile, Unarmed_onhit_audio |
Jabalí volátil | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
Jabalí volátil | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
Insectoide faridun | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
Insectoide faridun | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
Minero olvidado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Minero olvidado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Minero olvidado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Minero olvidado | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
Minero olvidado | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
Minero olvidado | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
Minero olvidado | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
Cirio, el Ritual viviente | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Cirio, el Ritual viviente | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Cera fundida, la burla de la fe | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Cera fundida, la burla de la fe | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Asinia, la consorte del pretor | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Asinia, la consorte del pretor | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Saphira, la consorte de pavor | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Saphira, la consorte de pavor | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Muro de huesos | bones, construct, Stab_onhit_audio, very_slow_movement |
Asinia, la consorte del pretor | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Goliat andante | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Goliat andante | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Goliat andante | allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Goliat andante | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Caballero eterno | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Caballero eterno | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement |
Caballero eterno | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Caballero eterno | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Caballero cosechador | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Caballero cosechador | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Insectoide de huesos | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
Goliat | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Temple fundido | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Goliat | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Goliat | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement |
L'im la empaladora | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Empaladora faridun | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Empaladora faridun | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Espíritu de guerrero ancestral | 2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement |
Totem | construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Rhoa compañero | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
[DNT] Companion Bear | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Urna viviente | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Urna viviente | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Urna viviente | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Cuentacuentos levantada | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
Cuentacuentos levantada | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Cuentacuentos levantada | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Sapo gigante feo | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
Alva | bludgeoning_weapon, Lanzador de hechizos, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio |
Guardia putrefacto | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
El Druida putrefacto | 2HBluntWood_onhit_audio, beast, Lanzador de hechizos, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
El coloso fúngico | 2HBluntWood_onhit_audio, beast, Lanzador de hechizos, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
El coloso fúngico | 2HBluntWood_onhit_audio, beast, Lanzador de hechizos, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
El Druida putrefacto | 2HBluntWood_onhit_audio, beast, Lanzador de hechizos, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
Demonio | 1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour |
El Horror de espinas | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
Raíz apresante, el Bosque odioso | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
El Horror de espinas | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
Raíz apresante, el Bosque odioso | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
El Horror de espinas | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
Enredadera agresiva | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
Enredadera agresiva | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
Enredadera agresiva | 2HBluntWood_onhit_audio, construct, immobile |
Vergel volátil | Lanzador de hechizos, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
Vergel volátil | Lanzador de hechizos, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
Areagne, la Bruja olvidada | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Espíritu encolerizado | Claw_onhit_audio, Fuego, flying, medium_movement, skeleton, undead |
Tótem de aflicción | construct, immobile |
El Rey de las nieblas | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
El Rey de las nieblas | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio, pinnacle_boss |
Fetiche místico | construct, immobile, large_model, not_dex, not_str |
El Rey de las nieblas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
El Rey de las nieblas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement, pinnacle_boss |
El Rey de las nieblas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
Sapo explosivo | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
Totem | construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Bocarocosa petulante | beast, Claw_onhit_audio, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, very_slow_movement |
Lagartija dermal | beast, Claw_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
Murciélago de tres cabezas | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
Murciélago de tres cabezas | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
Gorila rocoso | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
Gorila rocoso | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
Coloso crestado | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
Bahlak, el Profeta alado | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Bahlak, el Profeta alado | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Rakkar, la Garra helada | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Thraeven, el Ala del invierno | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Rakkar, la Garra helada | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Rhoa albino | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
Clon | 1HSword_onhit_audio, construct, fast_movement |
Clon | 1HSword_onhit_audio, construct, fast_movement |
Clon | 1HSword_onhit_audio, construct, fast_movement |
Clon | 1HSword_onhit_audio, construct, fast_movement |
Clon | 1HSword_onhit_audio, construct, fast_movement |
Clon | 1HSword_onhit_audio, construct, fast_movement |
[DNT-UNUSED] Scaled Abomination | 1HSword_onhit_audio, humanoid, immobile, red_blood |
Benedictus, Primer heraldo de Utopía | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
Aurelian, el Gran adjudicador | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
[DNT-UNUSED] Serpent Clan's Curse | very_slow_movement |
Rafiq, del Manantial helado | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
Hadi, del Río ardiente | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
Sigbert, del Juramento manchado | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
Godwin, del Credo destrozado | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
El Maestro de pruebas | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Ashar, la Madre de las arenas | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
Karash, el morador de las dunas | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
Karash, el morador de las dunas | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
Demonio | demon, immobile, sanctum_monster, Unarmed_onhit_audio |
[DNT-UNUSED] HoneyAnt | beast, insect, MonsterStab_onhit_audio, very_slow_movement |
Sabueso infernal | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
Invisible | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
Eso que odia | allows_additional_projectiles, Lanzador de hechizos, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
Eso que ataca | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Eso que caza | Lanzador de hechizos, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
Eso que destroza | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Eso que custodia | allows_additional_projectiles, Lanzador de hechizos, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
Eso que desgarra | animal_claw_weapon, beyond_demon, bone_armour, Lanzador de hechizos, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Omnifobia, Miedo manifiesto | 1HSword_onhit_audio, demon, medium_movement, red_blood |
Kosis, la Revelación | 1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement |
Ira | Claw_onhit_audio, demon, fast_movement |
Rencor | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
Asco | Claw_onhit_audio, demon, very_slow_movement |
Malicia | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
Furia | demon, medium_movement, Unarmed_onhit_audio |
Confusión | Claw_onhit_audio, demon, medium_movement |
Demonio manifiesto | affliction_daemon, construct, immobile, Stab_onhit_audio |
Demonio manifiesto | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Demonio manifiesto | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Núcleo volátil | Lanzador de hechizos, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
Núcleo volátil | Lanzador de hechizos, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio |
Demonio manifiesto | affliction_daemon, Lanzador de hechizos, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio manifiesto | affliction_daemon, Lanzador de hechizos, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
Demonio manifiesto | affliction_daemon, Lanzador de hechizos, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
Demonio manifiesto | affliction_daemon, Lanzador de hechizos, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
Demonio manifiesto | affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | Lanzador de hechizos, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
Demonio | Lanzador de hechizos, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Zona mortal explosiva expansiva | bone_armour, Lanzador de hechizos, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Arma izquierda | bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Arma derecha | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Demonio | Lanzador de hechizos, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
Demonio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | Lanzador de hechizos, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | Lanzador de hechizos, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Invisible | bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Núcleo volátil | Lanzador de hechizos, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Demonio | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Retornado | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
Omnitecto | Constant_onhit_audio, construct, immobile, not_dex |
Torreta | construct, immobile, mud_blood, Unarmed_onhit_audio |
Eso que controla | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, Lanzador de hechizos, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
Eso que sospecha | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, Lanzador de hechizos, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
Eso que atrapa | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Eso que se repta | Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
Eso que observa | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Eso que observa | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Eso que se arrastra | allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
Eso que acecha | animal_claw_weapon, bone_armour, Lanzador de hechizos, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
Xesht, Nosotros, que somos uno | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood, pinnacle_boss |
Demonio | Lanzador de hechizos, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
Demonio | Lanzador de hechizos, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
Demonio | Lanzador de hechizos, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
Demonio | Lanzador de hechizos, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
Demonio | Lanzador de hechizos, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
Demonio | Lanzador de hechizos, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
Eso que se repta | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
El árbitro de ceniza | Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement, pinnacle_boss |
Invisible | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
Sirviente saurio | Claw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Mugin, Portador de escarcha | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
Hunin, Llamatormentas | allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
Treant engendro vil | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Treant engendro vil | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Treant engendro vil | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Treant bestial dividido | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
Treant horroroso atrapante | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
Treant horroroso atrapante | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
Treant desollador fúngico | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Treant desollador fúngico | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Treant Spriggan | animal_claw_weapon, Lanzador de hechizos, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant Spriggan | animal_claw_weapon, Lanzador de hechizos, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant sabio | animal_claw_weapon, Lanzador de hechizos, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant sabio | animal_claw_weapon, Lanzador de hechizos, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant místico | animal_claw_weapon, Lanzador de hechizos, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant místico | animal_claw_weapon, Lanzador de hechizos, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Venado olvidado | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
Venado olvidado | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
Habitante sin nombre | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Habitante sin nombre | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Horror sin nombre | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Horror sin nombre | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Acechador sin nombre | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
Acechador sin nombre | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Insecto sin nombre | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Insecto sin nombre | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Tunelero sin nombre | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Tunelero sin nombre | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Gigantón sin nombre | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Gigantón sin nombre | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Diablillo sin nombre | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Fuego acechante | bone_armour, Lanzador de hechizos, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Arquera cultista | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Arquera cultista | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Bailarina de dagas cultista | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Bailarina de dagas cultista | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Bruja cultista | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Lanzador de hechizos, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Bruja cultista | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Lanzador de hechizos, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Bruto cultista | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Bruto cultista | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Lanzacráneos | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Rompecostillas | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Escarabajo volátil | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Diablillo demonio | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
Bestia demonio | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Espanto demonio | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement |
Arpía demonio | beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Pastor demonio | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
La Mente escurridiza | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
Homúnculo voraz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
Bruto voraz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
Digestor voraz | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
Deforme voraz | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Moldeasangre voraz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Volátil de sangre | Lanzador de hechizos, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio |
Macerador voraz | beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
El Devorador de la carne | beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
Invisible | demon, immobile, red_blood, Unarmed_onhit_audio |
Querubín pálido | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
Sirviente pálido | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement |
Virtud pálida | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
Ángel pálido | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Serafín pálido | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood |
El Ángel pálido | 1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement |
Fanático de caos | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement |
Fanático de caos | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Fanático de caos | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Fanático de caos | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Fanático de caos | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Fanático de caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
Fanático de caos | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Fanático de caos | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Fanático de caos | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Fanático de caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Fanático de caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Fanático de caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Fanático de caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Fanático de caos | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Fanático de caos | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Fanático de caos | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Fanático de caos | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Fanático de caos | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Fanático de caos | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Fanático de caos | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Fanático de caos | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Fanático de caos | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Fanático de caos | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Guardia rito sangriento | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Guardia rito sangriento | 2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood |
Guardia rito sangriento | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
Guardia rito sangriento | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
Guardia rito sangriento | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Guardia rito sangriento | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Guardia rito sangriento | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
Guardia rito sangriento | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
Guardia rito sangriento | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Guardia rito sangriento | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Guardia rito sangriento | 1HSword_onhit_audio, Lanzador de hechizos, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | Lanzador de hechizos, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Esencia de horror | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Hiedra de esencia caótica | construct, medium_movement, Unarmed_onhit_audio |
Quebradizo levantado | bones, Lanzador de hechizos, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
Quebradizo levantado | bones, Lanzador de hechizos, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
Quebradizo levantado | bones, Lanzador de hechizos, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
Muro de huesos | bones, construct, medium_movement, Unarmed_onhit_audio, undead |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | MonsterBlunt_onhit_audio, red_blood, very_slow_movement |
Portal del tiempo de esencias | construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio |
Espíritu de fuego encolerizado | Fuego, flying, slow_movement, Unarmed_onhit_audio, undead |
Espíritu de tormenta encolerizado | flying, slow_movement, Unarmed_onhit_audio, undead |
Entusiasta de sangre | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Entusiasta gélido | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta de sangre | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Entusiasta gélido | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Entusiasta de sangre | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta gélido | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Fuego fatuo de ritual | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Taua, el despiadado | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Raok, el sanguinario | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Bronnach, la cazahombres | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
Adrienne, la rosa maligna | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood |
Vasa, del akhara de la muerte | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Ciara, la tejemaldiciones | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Nyassa, la mano ardiente | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
Hesperia, la tempestad arcana | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Ulfred, el afligido | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Drusian, el artillero | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood |
Sondar, el Amarratormentas | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood |
Doran, el ágil | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
Espíritu base | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del búho | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu de la serpiente | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del primate | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del oso | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del jabalí | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del buey | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del lobo | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del ciervo | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del gato | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del conejo | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del zorro | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del búho | medium_movement, Unarmed_onhit_audio |
Espíritu del gato | ghost, medium_movement, Snap_onhit_audio, undead |
Espíritu del cacique primate | beast, medium_movement, Unarmed_onhit_audio |
Espíritu del primate | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del ciervo | beast, Beast_onhit_audio, medium_movement |
Akoya | human, humanoid, medium_movement, red_blood |
Espíritu de jabalí volátil | beast, karui, medium_movement, Unarmed_onhit_audio |
Espíritu de buey | beast, fast_movement, Unarmed_onhit_audio, very_fast_movement |
Avispa gigante | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Avispa ninfa | allows_additional_projectiles, allows_inc_aoe, beast, Lanzador de hechizos, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Avispa ninfa | allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Avispa abrumadora | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Tenaza voraz | beast, crustacean_beast, medium_movement, not_dex, not_int |
Monstruosidad restringida | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Sangre cuajada | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Sangre cuajada | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Guadaña restringida | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Serpiente restringida | demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int |
Arácnido restringido | beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement |
Enredo restringido | demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement |
Portador restringido | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Retorcido restringido | beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
Gancho restringido | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
Gancho restringido | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement |
Espíritu del gato | beast, ghost, medium_movement, Snap_onhit_audio, undead |
Delwyn | fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio |
Arma animada | construct, fast_movement |
Escuadrón de artillería | ranged, Unarmed_onhit_audio, very_slow_movement |
Enjambre voraz | beast, slow_movement, Unarmed_onhit_audio |
Tavakai | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood |
Makoru | human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood |
Demonio | very_slow_movement |
Demonio | very_slow_movement |
Demonio | very_slow_movement |
Tunelero espinoso | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Thane Wulfric | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
Varloch, el Señor ceniciento | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
Siora, la Cuchilla de las nieblas | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Thariel, el Espectro de la umbra | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Fantasma encadenado | Lanzador de hechizos, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
Fuego acechante | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Lady Elswyth | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
Avelyne, la Rosa marchita | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
Muro de huesos | bones, construct, Stab_onhit_audio, very_slow_movement |
Oswin, el Guardián de temor | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Veynar, la Condenación escarchada | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Rayo viviente | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement |
[DNT] Corpse Beetle | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood |
Vornas, la Llama caída | beast, Claw_onhit_audio, fast_movement, Fuego, mammal_beast, not_dex, not_int |
Morvak, el Infernal | beast, Claw_onhit_audio, fast_movement, Fuego, mammal_beast, not_dex, not_int |
Anundr, el Gusano de arena | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
Anundr, el Gusano de arena | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int |
Akthi, el Último aguijón | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Azmadi, el Príncipe faridun | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
Zahmir, el Soberano de la espada | 2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement |
Azmadi, el Príncipe faridun | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
Elzarah, el Señor de las cobras | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Serath, el Escamoso | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Brazo de arena | is_daemon, sand_blood, very_slow_movement |
Probóscide sangrenegra | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
Probóscide sangrenegra | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
Recipiente de Kulemak | abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement |
Cretino sangrenegra | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
Cretino sangrenegra | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
Remanente sangrenegra | very_slow_movement |
Élite sangrenegra | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Élite sangrenegra | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Élite sangrenegra | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Pustuloso sangrenegra | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
Pustuloso sangrenegra | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
Matón alquitranado sangrenegra | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
Matón alquitranado sangrenegra | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
Abominación oscura | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
Abominación oscura | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
Alavengativa oscura | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
Alavengativa oscura | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
Anguila oscura | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
Anguila oscura | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
Serpiente oscura | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
Serpiente oscura | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement |
Serpiente oscura | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
Guardia fervoroso | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood |
Demoledor fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Demoledor fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Excavador fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Corredor fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Guardián de rayo fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Igrulog, la Reina incubadora | abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement |
Lanzacráneos | bones, construct, slow_movement |
Rompecostillas | bones, construct, skeleton, undead, very_slow_movement |
Arrancamédulas | bones, construct, medium_movement, skeleton, undead |
Bruto desplazado | cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement |
[DNT] IceFusedSkeletonInterlude | not_dex, not_int, skeleton, undead, very_slow_movement |
Ojo vil | abyssal, demon, medium_movement |
Acechador oscuro | abyssal, demon, medium_movement |
Caminante abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Caminante abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Caminante abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Estrangulador abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Estrangulador abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Estrangulador abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Larva de carne | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
Larva de carne | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
Larva gigante | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
Larva gigante | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
Larva gigante | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
Invisible | construct, slow_movement |
Hongo del foso | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
Hongo del foso | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
Zancudo del foso | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Zancudo del foso | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Zancudo del foso | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Pastor del foso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Arrastrapies abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Arrastrapies abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Arrastrapies abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Pastor del foso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Zancudo del foso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Pastor del foso | abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement |
Primordio del foso | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Primordio del foso | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Primordio del foso | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Sabueso del foso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Sabueso del foso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Sabueso del foso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Sabueso del foso | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
Sabueso del foso | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Roca volátil | slow_movement, Unarmed_onhit_audio |
Roca volátil | slow_movement, Unarmed_onhit_audio |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Runa sangrenegra | Unarmed_onhit_audio, very_slow_movement |
Runa apagada | Unarmed_onhit_audio, very_slow_movement |
Runa marcada | Unarmed_onhit_audio, very_slow_movement |
Demonio | very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Aparición abisal | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | very_slow_movement |
Demonio | very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Aparición de liche | slow_movement, Unarmed_onhit_audio |
Demonio | very_slow_movement |
Demonio | very_slow_movement |
Demonio | very_slow_movement |
Demonio | very_slow_movement |
Muro de huesos | construct, Stab_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Doryani | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Vandroth, Esclavista sangrenegra | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
Tasgul, Devorador de luz | demon, humanoid, not_dex, slow_movement |
Jabalí de Tawhoa | beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
Tuátara de Tawhoa | beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast |
Mística de Tawhoa | allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood |
Soldado de piedra | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Cobra esquelética | beast, medium_movement, reptile_beast, skeleton, undead |
Cuidador de Kulemak | is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Monster Tags2 /1925
Nombre | Tags |
---|---|
[ANY MONSTER] | construct, fast_movement |
Primate feral | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
Primate feral | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
Primate feral | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio |
Primate alfa | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood |
Testling | animal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
Goliat puercoespín | allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
Goliat puercoespín | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
Goliat puercoespín | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster |
Totem | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
Totem | construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
Cañón de mortero | construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
Tunelero espinoso | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Tunelero de agujas | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Tunelero de agujas | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider |
Rhoa espinoso | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
Espíritu encolerizado | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Doble | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
Aburrido | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clon | 1HSword_onhit_audio, construct, fast_movement |
Ilusión | 1HSword_onhit_audio, construct, immobile, red_blood |
Ilusión | 1HSword_onhit_audio, construct, immobile, red_blood |
Ilusión | 1HSword_onhit_audio, construct, immobile, red_blood |
Ilusión | 1HSword_onhit_audio, construct, immobile, red_blood |
Ilusión | 1HSword_onhit_audio, construct, immobile, red_blood |
Ilusión | 1HSword_onhit_audio, construct, immobile, red_blood |
Clon | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clon | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clon | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Clon | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, bone_armour, Lanzador de hechizos, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
Invisible | construct, Elemental_onhit_audio, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
Núcleo volátil | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
Núcleo volátil | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
Demonio | Lanzador de hechizos, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Demonio | Lanzador de hechizos, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Cangrejo cocotero | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Clon | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Sacerdote de sombras | ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
Salvador ilusorio | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Salvador ilusorio | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Salvador ilusorio | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Salvador ilusorio | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Salvador ilusorio | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Salvador ilusorio | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Núcleo volátil | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
El cuervo repicador | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
El cuervo repicador | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
El cuervo negro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
El cuervo negro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
Espectro de escarcha | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Espectro de escarcha | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
Espectro de escarcha | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Espectro de rayo | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Espectro de rayo | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
El verdugo | 2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement |
Encarnación de la muerte | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
El verdugo | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Encarnación de la muerte | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Taumaturgo de hierro | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
Guardia de hierro | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Lancero de hierro | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Tirador de hierro | allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Invisible | construct, Elemental_onhit_audio, very_slow_movement |
Ejecutor de hierro | Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
El devorador | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
El devorador | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Gorian, suelo movedizo | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Gorian, suelo movedizo | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Gorian, suelo movedizo | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
El devorador | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood |
El devorador | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Demonio | Beast_onhit_audio, very_slow_movement |
Zombi fúngico | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Zombi fúngico | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Proliferador fúngico | allows_inc_aoe, Lanzador de hechizos, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Simulacro de lodo | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
Simulacro de lodo | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Simulacro de lodo | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
Simulacro de lodo | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Arena viviente | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Arena viviente | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Arena viviente | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
El molinero hinchado | Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie |
El molinero hinchado | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Tierney, el Odioso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Tierney, el Odioso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Tierney, el Odioso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Lachlann, rebelde ezomita | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lachlann, rebelde ezomita | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lachlann del lamento eterno | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Lachlann del lamento eterno | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Connal, el Atormentado | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Connal, el Atormentado | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Isabel, esposa doliente | 2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead |
Demonio | construct, Unarmed_onhit_audio, very_slow_movement |
Calum, niño lloroso | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
Torcall, niño sollozante | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
Cangrejo puercoespín | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Cangrejo puercoespín | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Cangrejo venenoso | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Matriarca cangrejo venenosa | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Matriarca cangrejo venenosa | allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Cangrejo tropical | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Cangrejo tropical | allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Ahogado | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ahogado | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
Ahogado | Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ahogado | 1HAxe_onhit_audio, undead, very_slow_movement, zombie |
Muerto tambaleante | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Muerto tambaleante | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
Diablillo vil | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie |
Diablillo vil | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie |
Saga vil | allows_inc_aoe, Lanzador de hechizos, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
Beira, de la manada putrefacta | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Beira, de la manada putrefacta | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Riona, Carcajada del invierno | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Riona, Carcajada del invierno | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Gelida, la Lengua helada | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Isolde, del velo blanco | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Saga de río | allows_inc_aoe, Beast_onhit_audio, Lanzador de hechizos, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
Quebradizo fúngico | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Quebradizo fúngico | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Quebradizo fúngico | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Quebradizo fúngico | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Quebradizo fúngico | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Quebradizo miserable | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Quebradizo miserable | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Larva de carne | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Larva de carne | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Larva de carne | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Larva de carne | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
La reina incubadora | allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement |
Larva de carne | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Larva de carne | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Hombre lobo de la manada | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Hombre lobo de la manada | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Hombre lobo voraz | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
Hombre lobo de la manada | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
Hombre lobo voraz | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Hombre lobo de campo | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Emboscador hombre lobo | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Emboscador hombre lobo | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Emboscador filamentoso | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Acechador hambriento | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Acechador hambriento | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
El rey del óxido | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
El rey del óxido | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Gozen, Señor del óxido rebelde | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Gozen, Señor del óxido rebelde | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Cortesano | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Cortesano | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Portador de sangre | allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Cretino de sangre | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Cretino de sangre | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Recolector de sangre | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Caballero de la muerte | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Caballero de la muerte | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Caballero de la muerte | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Caballero de la muerte | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Demonio gárgola | 1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct |
Mercenario decrépito | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Mercenario decrépito | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Mercenario decrépito | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Mercenario decrépito | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Mercenario decrépito | 2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Mercenario decrépito | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Mercenario decrépito | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie |
Mercenario decrépito | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie |
Mercenario decrépito | 1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Mercenario decrépito | 2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Mercenario decrépito | 1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Mercenario decrépito | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Mercenario decrépito | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Mercenario decrépito | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Mercenario decrépito | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Cuervo putrefacto | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
Coloso espinoso | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Comandante necrófago | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Comandante necrófago | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Xyclucian, la Quimera | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Xilozoma, fauces bestiales | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Xilozoma, fauces bestiales | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Pilar de piedra | construct, immobile, mud_blood, Unarmed_onhit_audio |
Uxmal, el Señor de las bestias | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Gressor-Kul, el Alfa | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Azote de los cielos | beast, Beast_onhit_audio, flying, immobile, red_blood |
Cachorro de carne | beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement |
Chetza, la Plaga emplumada | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
El azote de los cielos | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
Chetza, la Plaga emplumada | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
Polluelo de plaga | beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement |
Cría de araña | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
Necrófago merodeador | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Necrófago merodeador | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Necrófago merodeador | demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio |
Necrófago merodeador | demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio |
Esqueleto de óxido | 1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement |
Maraketh levantado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Maraketh levantado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Maraketh levantado | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Maraketh levantado | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Maraketh levantado | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Maraketh levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Maraketh levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Maraketh levantado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Maraketh levantado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Maraketh levantado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement |
Maraketh levantado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Maraketh levantado | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Maraketh levantado | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Maraketh levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Maraketh levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Maraketh levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Maraketh levantado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Maraketh levantado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Maraketh levantado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Maraketh levantado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Ezomita antiguo | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Ezomita antiguo | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Ezomita antiguo | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Ezomita antiguo | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Ezomita antiguo | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Ezomita antiguo | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Ezomita antiguo | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Ezomita antiguo | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
Ezomita antiguo | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
Ezomita antiguo | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
Ezomita antiguo | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
Ezomita antiguo | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
Artillería fúngica | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
Sepulturero | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Sepulturero | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Desdichado agobiado | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
Portador de penitencia | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
Demonio de fauces | amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio |
Rastrero del foso | demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Merodeador de huesos | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
Merodeador de huesos | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
Centinela de tentáculos | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Lobo hambriento | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
Lobo podrido | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio |
Lobo podrido | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
Lobo podrido | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
Lobo podrido | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
Quebradizo levantado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Quebradizo levantado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Quebradizo levantado | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Quebradizo levantado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Quebradizo levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Quebradizo levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Quebradizo levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Quebradizo levantado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Quebradizo levantado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Quebradizo levantado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Quebradizo levantado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Quebradizo levantado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Quebradizo levantado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Quebradizo levantado | Lanzador de hechizos, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Quebradizo levantado | Lanzador de hechizos, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Quebradizo levantado | Lanzador de hechizos, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Quebradizo levantado | allows_additional_projectiles, Lanzador de hechizos, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Quebradizo levantado | allows_additional_projectiles, Lanzador de hechizos, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Quebradizo levantado | allows_additional_projectiles, Lanzador de hechizos, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Quebradizo levantado | allows_additional_projectiles, Lanzador de hechizos, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Serpiente florecida | allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
Serpiente florecida | allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
Agricultor levantado | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
Agricultor levantado | 2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
Muerto ardiente | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Muerto ardiente | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
Muerto ardiente | 2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie |
Simio espinoso | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED] Dog Trader | Arrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood |
Azarian, el Hijo abandonado | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Hask, el Hijo caído | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Hask, el Hijo caído | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Zalmarath, el Coloso | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
Vastweld, el Guardián colosal | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
Arbalestero levantado | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Arbalestero levantado | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
[DNT-UNUSED] Lark | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
Balbala, la Traidora | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Pirasha, la Prisionera olvidada | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Pirasha, la Prisionera olvidada | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Espíritu de Balbala | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Espíritu de Pirasha | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Demonio | 1HSword_onhit_audio, very_slow_movement |
Gólem escurridizo | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
Gólem escurridizo | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio |
Gólem escurridizo | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
Gólem escurridizo | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
Gólem escurridizo | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
Gólem escurridizo | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
Roca escurridiza | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
Portador de plaga faridun | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Espadachín faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Lancero faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Infantería pesada faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood |
Bailarina de espadas faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Lanzadora de jabalina faridun | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Infantería faridun | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Principiante faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Novata faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Lancero faridun | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Infantería pesada faridun | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Lancera faridun | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Bailarina de espadas faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Cortavientos faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Lanzadora de jabalina faridun | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
Infantería faridun | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Principiante faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Espadachín faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Espadachín faridun | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Lancero faridun | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Lancero faridun | cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Infantería pesada faridun | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Infantería pesada faridun | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Lancera faridun | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Lancera faridun | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Bailarina de espadas faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Bailarina de espadas faridun | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Cortavientos faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Cortavientos faridun | cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Lanzadora de jabalina faridun | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
Infantería faridun | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Infantería faridun | cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Principiante faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Novata faridun | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Rhex | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhex | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Rhex blindado | allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast |
Espadachín faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Lancero faridun | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Infantería pesada faridun | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Lancera faridun | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Bailarina de espadas faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Cortavientos faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Lanzadora de jabalina faridun | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Infantería faridun | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Principiante faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Novata faridun | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Carnicero faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
La sekhema Asala | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
La sekhema Asala | human, humanoid, medium_movement, red_blood |
Jado | human, humanoid, medium_movement, red_blood |
Escurridizo de quimo | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Escurridizo de quimo | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Pez abisal | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Uthred, Traidor codicioso | Lanzador de hechizos, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour |
Espadachín esquelético exhumado | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Guerrero esquelético exhumado | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Arquero esquelético exhumado | allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Zombi exhumado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Portador de hielo exhumado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Devastador exhumado | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Berserker exhumado | Lanzador de hechizos, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Rastrero exhumado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Conjurarunas exhumado | Lanzador de hechizos, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour |
Soldado exhumado | 2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
Granuja exhumado | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie |
Arbalestero de la Guadaña negra | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement |
Caballero del Sol | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour |
Caballero rúnico | Lanzador de hechizos, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour |
Sacerdote del Cáliz | 1HSword_onhit_audio, bone_armour, bones, Lanzador de hechizos, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Druida del Círculo roto | bone_armour, Lanzador de hechizos, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour |
Familiar druídico | animal_claw_weapon, beast, bone_armour, Claw_onhit_audio, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, undead |
Mercenario de la Guadaña negra | 1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour |
Ostiario de la Orden | 1HSword_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Olroth, Origen de la caída | 1HSword_onhit_audio, Lanzador de hechizos, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour |
Olroth, Origen de la caída | 1HSword_onhit_audio, Lanzador de hechizos, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour |
La llama del triskel | Lanzador de hechizos, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement |
[DNT-UNUSED] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
Dannig | 1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Gwennen | 1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Rog | 2HBluntWood_onhit_audio, bludgeoning_weapon, Lanzador de hechizos, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
Tujen | 2HBluntWood_onhit_audio, bludgeoning_weapon, Lanzador de hechizos, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
Fuego acechante | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
Tornado | construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Vergel volátil | Lanzador de hechizos, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Roca volátil | Lanzador de hechizos, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Roca volátil | Lanzador de hechizos, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Roca volátil | Lanzador de hechizos, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Roca volátil | Lanzador de hechizos, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Demonio | Lanzador de hechizos, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
Demonio | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
Cristal viviente | construct, immobile |
Totem | Lanzador de hechizos, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio |
Spriggan esquelético | animal_claw_weapon, Lanzador de hechizos, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Spriggan esquelético | allows_inc_aoe, Lanzador de hechizos, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement |
Treant | animal_claw_weapon, Lanzador de hechizos, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Caminante negra | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Caminante negra | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
Caminante negra | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Arácnido ceniciento | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Caminante negra | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
Acechadora de la bóveda | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
Acechadora de la bóveda | allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
Acechadora de la bóveda | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio |
Araña sable | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
Cascarudo adornado | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
Cascarudo adornado | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
Cascarudo dañado | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
Cascarudo dañado | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
Escarabajo adornado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Escarabajo adornado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster |
Escarabajo dañado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Cascarudo dorado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement |
Cascarudo dorado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement |
El noveno tesoro de Keth | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement |
Cascarudo adornado | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Escarabajo del festival de la lluvia | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement |
Gigante del desierto | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
Gigante olvidado | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
Rueda de carro | construct, immobile, large_model |
Rueda de carro | 2HBluntMetal_onhit_audio, construct, immobile, large_model |
Gigante putrefacto | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Gigante putrefacto | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Gigante de pantano | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Cadáver arenoso | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Cadáver arenoso | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Cadáver arenoso | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Clan de serpientes | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
Clan de serpientes | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster |
Gólem sísmico | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Gólem sísmico | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Gólem sísmico | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Gólem sísmico | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Muro de piedra | construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement |
Rompesuelos, el Terremoto | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Volkhar, Nacido de las ascuas | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Rompesuelos, el Terremoto | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Rompesuelos, el Terremoto | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Gólem sísmico | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Ekbab, Montura ancestral | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
El coloso de hueso | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
El coloso de hueso | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
Demonio hiena | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Demonio hiena | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Saqueador del clan del sol | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
Saqueador del clan del sol | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
Matajefes | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
Caedron, el Señor de las hienas | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
Caedron, el Señor de las hienas | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
Cangrejo de azufre | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fuego, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Cangrejo de azufre | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fuego, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Cangrejo de azufre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fuego, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Cangrejo de azufre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fuego, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Cangrejo de azufre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fuego, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Cangrejo de azufre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fuego, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Cangrejo de azufre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fuego, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Cangrejo de azufre | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fuego, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Cangrejo cáustico | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Cangrejo cáustico | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Cangrejo cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Cangrejo cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Cangrejo cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Cangrejo de caparazón ardiente | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
Cangrejo de caparazón ardiente | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
Mago levantado | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Mago levantado | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Mago levantado | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Incensario | 2HSharpMetal_onhit_audio, very_slow_movement |
Incensario | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
Buitre regurgitante | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
Jamanra, el Rey ascendido | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
Ishtaroth, el perenne | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
Ídolo vil | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
Emboscador del risco | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Emboscador del risco | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Sirviente de pavor | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Lanzador de hechizos, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
Sirviente de pavor | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Lanzador de hechizos, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
Liche desecado | allows_additional_projectiles, bones, Lanzador de hechizos, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
Liche desecado | allows_additional_projectiles, bones, Lanzador de hechizos, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
Liche desecado | allows_additional_projectiles, bones, Lanzador de hechizos, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
Liche desecado | allows_additional_projectiles, bones, Lanzador de hechizos, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
Liche desecado | allows_additional_projectiles, allows_inc_aoe, bones, Lanzador de hechizos, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
Liche desecado | allows_additional_projectiles, allows_inc_aoe, bones, Lanzador de hechizos, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
Liche desecado | allows_additional_projectiles, allows_inc_aoe, bones, Lanzador de hechizos, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
Liche desecado invocador | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
Acólito de mar | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio |
Acólito de mar | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio |
Demonio alado | allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Hormiga de roca | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
Hormiga de roca | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
Hormiga de roca | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
Hormiga de roca | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
Hormiga de roca | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
Hormiga de roca | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
Fanático perdido | allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Fanático perdido | allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Fanático perdido | Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Fanático perdido | Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Fanático perdido | allows_inc_aoe, Lanzador de hechizos, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Bruto perdido | 2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Cobra dorada | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
Guardia local ardura | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Emal | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
Tanim | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
Soldado de terracota | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Soldado de terracota | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Soldado de terracota | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Soldado de terracota | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Soldado de terracota | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Desgarrador de carroña | 2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement |
Subyugador perdido | 2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Mastodonte de carga huesudo | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Nigromante perdido | allows_additional_projectiles, Lanzador de hechizos, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lanzacráneos | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Rompecostillas | skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Arrancamédulas | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Chamán serpiente | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Lanzador de hechizos, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
Chamán serpiente | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Lanzador de hechizos, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster |
Kabala, Reina constrictora | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Lanzador de hechizos, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Manassa, la Reina de las serpientes | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Lanzador de hechizos, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Manassa, la Reina de las serpientes | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Lanzador de hechizos, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Serpiente hechizante | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Lanzador de hechizos, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Cobra dorada | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
Muro de huesos | bones, construct, Stab_onhit_audio, very_slow_movement |
Iktab, el Señor de la muerte | Lanzador de hechizos, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
El señor del foso | Lanzador de hechizos, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
El señor del foso | Lanzador de hechizos, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
El señor del foso | Lanzador de hechizos, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Iktab, el Señor de la muerte | Unarmed_onhit_audio, very_slow_movement |
Iktab, el Señor de la muerte | immobile, Unarmed_onhit_audio |
Maraketh levantado | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement |
Maraketh levantado | cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Maraketh levantado | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement |
Maraketh levantado | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Maraketh levantado | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Maraketh levantado | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
Maraketh levantado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
Esqueleto arenoso | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Esqueleto arenoso | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Guerrero arenoso | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Guerrero arenoso | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Guerrero arenoso | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Guerrero arenoso | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Mago arenoso | allows_additional_projectiles, Lanzador de hechizos, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Mago arenoso | allows_additional_projectiles, Lanzador de hechizos, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Mago arenoso | allows_additional_projectiles, Lanzador de hechizos, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Carroñero chirriante | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Carroñero chirriante | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
Carroñero chirriante | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
Carroñero chirriante | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
Aullador de tumbas | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Aullador de tumbas | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Aullador de tumbas | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
Magus demonio | 1HSword_onhit_audio, demon, medium_movement, not_dex, not_str |
Murciélago vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Murciélago vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Murciélago vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
Murciélago vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
Espíritu de arena | allows_additional_projectiles, Lanzador de hechizos, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
Espíritu de arena | allows_additional_projectiles, Lanzador de hechizos, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
Espíritu de arena | allows_additional_projectiles, Lanzador de hechizos, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
[DNT] Water Djinn | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
[DNT] Fire Djinn | Elemental, Fuego, humanoid, medium_movement, Unarmed_onhit_audio |
[DNT] Sand Djinn | earth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio |
Aparición vitalista | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
Aparición vitalista | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode |
Aparición vitalista | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
Tor Gul, el Profanador | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
Zar Wali, el Tirano de huesos | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
Zar Wali, el Tirano de huesos | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
Buitre vil | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
Buitre vil | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
Kinarha | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
No muerto maraketh | melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
No muerto maraketh | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Cadáver corrupto | 2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement |
Enjambre de plaga | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Enjambre de plaga | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Ninfa de plaga | allows_additional_projectiles, allows_inc_aoe, beast, Lanzador de hechizos, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Ninfa de plaga | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Cosechador de plaga | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Tragasangre | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Rasgacarne | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Cosechador de plaga | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Cosechador de plaga | beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Soldado de la Orden del crepúsculo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Soldado de la Orden del crepúsculo | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Oficial de la Orden del crepúsculo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Oficial de la Orden del crepúsculo | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
Asesino de la Orden del crepúsculo | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Soldado de la Orden del crepúsculo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
Oficial de la Orden del crepúsculo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
El castigado | 2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead |
Acechador de las dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
Acechador de las dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
Acechador de las dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
Horror alado | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood |
Horror alado | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster |
Fanático terracota | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
Raven Harpy [DNT-UNUSED] | avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
Raven Harpy [DNT-UNUSED] | avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
Rata mantis | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
Rudja, la Ingeniera del terror | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Vorrik, la Ingeniera infernal | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Vorrik, la Ingeniera infernal | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Zarokh, el Temporal | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
Gólem de pantano | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Esclavo de la ciénaga | humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Plebeyo de la ciénaga | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
Plebeyo de la ciénaga | 2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
Plebeyo de la ciénaga | humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Demonio dregado | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Lanzador de hechizos, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Demonio dregado | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Lanzador de hechizos, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Dregaraíces | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Lanzador de hechizos, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Látigo de rencor, espina vil | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Lanzador de hechizos, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Látigo de rencor, espina vil | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Lanzador de hechizos, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Acechador orok | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Cazador orok | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
Apuñalador orok | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
Asesino orok | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Chamán orok | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Ranbu el chamán pálido | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Garkam, el magullador de Ranbu | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood |
Acechador azak | 2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Tiralanzas azak | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
Apuñalador azak | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
Adiestrador azak | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
Asesino azak | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Chamán azak | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
Chamán azak | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
Narag de la palabra vil | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio |
Bruto azak | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
Novato azak | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
Portador de antorcha azak | fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio |
Luchador azak | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Muro de huesos | bones, construct, not_dex, not_int, very_slow_movement |
Efigie salvaje | construct, very_slow_movement |
Efigie salvaje | construct, very_slow_movement |
Avispa robasangre | beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Avispa robasangre | beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Reina robasangre | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
Trampero de la tribu del mar | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
Aldeano de la tribu del mar | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
Hechicero de la tribu del mar | humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Saltador de la tribu del mar | humanoid, not_int, red_blood, slow_movement, Stab_onhit_audio |
Asesino de la tribu del mar | 1HSword_onhit_audio, humanoid, not_int, not_str, red_blood, very_slow_movement |
Lanzador de la tribu del mar | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Arponero de la tribu del mar | fast_movement, humanoid, not_int, red_blood, Stab_onhit_audio |
Pescador de la tribu del mar | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
Ave de la tribu del mar | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
Acechador suturado pálido | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
Monstruosidad adornada | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
Aporreador jorobado | humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio |
Aporreador caraplastada | 2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Cultivador de pirohongos | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
Brote de condenación | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
Hormiga león embestidora | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Perro colérico | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Perro colérico | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
Perro colérico | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
Guerrero esqueleto vaal | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement |
Escolta esqueleto vaal | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Sacerdote esqueleto vaal | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement |
Arquero esqueleto vaal | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
Guerrero esqueleto vaal | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement |
Escolta esqueleto vaal | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Sacerdote esqueleto vaal | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement |
Arquero esqueleto vaal | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
Explorador desafortunado | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Explorador desafortunado | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Explorador desafortunado | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Explorador desafortunado | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Cuadrila | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
[DNT-UNUSED] Just A Rock | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Puñoplateado poderoso | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Zekoa, el Aplastacráneos | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Zekoa, el Aplastacráneos | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Zekoa, el Aplastacráneos | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
El abominable yeti | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
El demonio nacido de escarcha | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
El demonio nacido de escarcha | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Hormiga picadora | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
Mandíbula congelada | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
Gigante enrollado | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
Arrastrapiés cuelloserpiente | beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Arrastrapiés entrañacálida | beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Nido de cadáveres | 1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement |
Escupidora rastrera | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Arrastrapiés restringido | beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
Escupidor restringido | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
Mono escorpión | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Mono escorpión | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Jabalí colmillo siniestro | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Jabalí colmillo siniestro | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Demonio | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
Avispa | beast, fast_movement, Stab_onhit_audio |
[DNT-UNUSED] Spirit Turtle | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
[DNT-UNUSED] Jade Hulk | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
[DNT-UNUSED] Spirit Caster | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED] Karui Warhorn | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Tortuga espiritual ancestral | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement |
Gigante de jade ancestral | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
Conjurador de jade ancestral | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
Cuerno de guerra ancestral | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement |
Arquera cultista | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Bailarina de dagas cultista | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Bruja cultista | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Lanzador de hechizos, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Bruto cultista | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Lanzacráneos | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Rompecostillas | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Arrancamédulas | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Tótem de aflicción | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Quimerina emboscadora | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Draco de río | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Draco de río | beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Draco camaleón | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Draco de río | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Draco de río | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Croador lengualátigo | 2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
Quijada negra, el Remanente | 2HBluntMetal_onhit_audio, construct, Fuego, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
Oloton, el Despiadado | 2HBluntMetal_onhit_audio, construct, Fuego, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
Oloton, el Despiadado | 2HBluntMetal_onhit_audio, construct, Fuego, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
Oloton, el Despiadado | 2HBluntMetal_onhit_audio, construct, Fuego, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
Crúor de la tormenta, el Guardián | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
Crúor de la tormenta, el Guardián | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
Crúor de la tormenta, el Guardián | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
Ignagduk, la Bruja del pantano | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Brakka, la bruja marchita | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Brakka, la bruja marchita | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Ignatia, la Fiel a las llamas | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Heldra, de la pira negra | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Centinela de piedra | 2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Centinela fundido en oro | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Centinela fundido en oro | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Reconstructor oxidado | 2HBluntMetal_onhit_audio, Lanzador de hechizos, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
Reconstructor oxidado | 2HBluntMetal_onhit_audio, Lanzador de hechizos, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
Reconstructor | 2HBluntMetal_onhit_audio, bludgeoning_weapon, Lanzador de hechizos, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
Reconstructor filoeléctrico | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
Gólem dínamo oxidado | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
Gólem dínamo oxidado | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
Constructo filoeléctrico | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
Centinela escurridizo | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Centinela escurridizo | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Centinela escurridizo | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Centinela escurridizo | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Mono construido | Lanzador de hechizos, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal |
Cabeza de mono construido | Lanzador de hechizos, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal |
Rata podrida | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Rata podrida | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Sombra emboscadora | allows_inc_aoe, Lanzador de hechizos, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead |
Sombra emboscadora | Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead |
Bailarín de filos vaal no muerto | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
Guardia vaal no muerto | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
Guardia vaal no muerto | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
Bailarín de filos vaal no muerto | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
Guardia vaal no muerto | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
Guardia vaal no muerto | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
Sabio repugnante | 1HSword_onhit_audio, Lanzador de hechizos, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Joven caraplastada | humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Herrero repugnante | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
Magullador repugnante | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Lanzador inmundo | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Guerrero caraplastada | humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
Primogénito inmundo | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Napuatzi la Víbora | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Napuatzi la Víbora | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Lythara, la lanza descarriada | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
Morwyn, asesina de hermanos | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
Morwyn, asesina de hermanos | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
Sirviente viperino | beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio |
Legionario viperino | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Legionario viperino | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
Legionario viperino | 1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood |
Legionario viperino | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Legionario viperino | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Legionario viperino | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Entusiasta de sangre | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Entusiasta de sangre | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Entusiasta de sangre | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Entusiasta caótico | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta caótico | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta caótico | 1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta gélido | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta gélido | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta gélido | 1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta ardiente | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta ardiente | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta energizado | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta energizado | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta portaestandarte | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta portaestandarte | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta de sangre | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Entusiasta de sangre | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Entusiasta caótico | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Entusiasta caótico | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Entusiasta caótico | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Entusiasta gélido | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Entusiasta gélido | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Entusiasta gélido | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Entusiasta ardiente | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
Entusiasta ardiente | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
Entusiasta energizado | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
Entusiasta energizado | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
Entusiasta de sangre | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta de sangre | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta caótico | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta caótico | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta caótico | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta gélido | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta gélido | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta gélido | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta ardiente | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta ardiente | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta energizado | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
Entusiasta energizado | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
Excoriador vaal | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Guardia vaal | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Guardia vaal | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Guardia vaal | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Guardia vaal | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Líder vaal | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Líder vaal | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Goliat vaal | allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Goliat vaal | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Goliat vaal | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Experimentador quirúrgico | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement |
Cambiaformas vaal | 1HSword_onhit_audio, Lanzador de hechizos, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Cambiaformas vaal | 1HSword_onhit_audio, Lanzador de hechizos, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Cambiaformas vaal | 1HSword_onhit_audio, cannot_be_monolith, Lanzador de hechizos, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Cambiaformas vaal | 1HSword_onhit_audio, Lanzador de hechizos, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Sacerdotisa de sangre | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood |
Sacerdote de sangre | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood |
Núcleo volátil | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement |
Ejecutor vaal | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Investigador temporal vaal | human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio |
Ejecutor no muerto vaal | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead |
Investigador vaal | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Jaguar leal | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Familiar jaguar | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Familiar viperino | beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio |
Familiar primate | animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
Serpiente | beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement |
Alva | bludgeoning_weapon, Lanzador de hechizos, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement |
Servi | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Una | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Oswald | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
El Encapuchado | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Tujen | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Dannig | 1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Ange | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Hachero embalsamado vaal | 1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead |
Lancero embalsamado vaal | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
Pícaro embalsamado vaal | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
Arquero embalsamado vaal | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead |
Portador embalsamado vaal | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
Portador embalsamado vaal | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
Arrastrapiés fundido en oro | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Arrastrapiés fundido en oro | 2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Arrastrapiés fundido en oro | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Arrastrapiés fundido en oro | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement |
Explorador ahogado | 1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Explorador ahogado | 1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Explorador ahogado | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Explorador ahogado | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Espectro ahogado | fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water |
Portador ahogado | 2HBluntWood_onhit_audio, allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
Portador ahogado | 2HBluntWood_onhit_audio, allows_inc_aoe, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
Herrero fundido en oro | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
Rastrero ahogado | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
Rastrero ahogado | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Elemental de sangre | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
[DNT-UNUSED] Liquid Elemental Blood | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Guardia rito sanguíneo | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Guardia rito sanguíneo | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
Guardia rito sanguíneo | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
Guardia rito sanguíneo | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
Guardia rito sanguíneo | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
Guardia rito sanguíneo | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
Guardia rito sanguíneo | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
Guardia rito sanguíneo | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
Guardia rito sanguíneo | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
Guardia rito sanguíneo | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Guardia rito sanguíneo | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Sacerdote del sol | allows_additional_projectiles, Lanzador de hechizos, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead |
Sacerdote rito sanguíneo | 1HSword_onhit_audio, allows_additional_projectiles, Lanzador de hechizos, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
Sacerdote rito sanguíneo | 1HSword_onhit_audio, allows_additional_projectiles, Lanzador de hechizos, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
Ketzuli, Sumo sacerdote del sol | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Tonqui, Vidente del sol | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Tonqui, Vidente del sol | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Constructo ciclónico | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
Brazos del constructo ciclónico | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
Murciélago feral | beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood |
Vigía de llamas | 2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged |
Hachero vaal | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Hachero vaal | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Zelina, Sacerdotisa de sangre | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement |
Zolin, Sacerdote de sangre | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
Ytzara, Oráculo de sangre | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Maztli, Escultor de carne | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
Bruja inmunda | Lanzador de hechizos, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
La reina de la inmundicia | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Yaota, la Repugnante | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Yaota, la Repugnante | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Yaota, la Repugnante | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
La maldición de la bruja | very_slow_movement |
La maldición de la bruja | very_slow_movement |
La maldición de la bruja | very_slow_movement |
La maldición de la bruja | very_slow_movement |
La maldición de la reina de la inmundicia | very_slow_movement |
La maldición de la reina de la inmundicia | very_slow_movement |
La maldición de la reina de la inmundicia | very_slow_movement |
Fango apestoso | very_slow_movement |
Fango desagradable | very_slow_movement |
Atrapaalmas putrefacto | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Aguaviva | Lanzador de hechizos, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
Cañonero putrefacto | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Granadero putrefacto | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Demoledor putrefacto | allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead |
Capitán Hartlin | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
Malgor, el Señor náutico | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
Cañón fantasma | construct, slow_movement |
Núcleo volátil | construct, Unarmed_onhit_audio, very_slow_movement |
Torrek, de la flota ahogada | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
Torrek, de la flota ahogada | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
Marinero hinchado | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Marinero hinchado | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Amotinado empalado | cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement |
Esqueleto de pudrición marina | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Arponero de pudrición marina | allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Cazador de pudrición marina | Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
Tirador de pudrición marina | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Esqueleto de pudrición marina | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Esqueleto de pudrición marina | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Especialista arquero | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
Especialista arquero | Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal |
Especialista goliat | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Especialista brutal | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
Especialista escudado | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
Espadachín fusionado | 1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood |
Élite de Doryani | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
Élite de Doryani | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
Mina escurridiza | 2HBluntMetal_onhit_audio, Lanzador de hechizos, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
Coloso de acero | 2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement |
Especialista guerrero | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
Especialista filocortante | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
Alcaudón goliat | allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Hombre alcaudón | beast, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Gaviota carroñera | beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Gaviota saliva vil | allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Esqueleto reconstruido | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Esqueleto reconstruido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Alcaudón cuervo | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Alcaudón gaviota | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Doryani, Taumaturgo real | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Doryani, Taumaturgo real | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Triunfo de Doryani | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
Triunfo de Doryani | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
Triunfo de Doryani | construct, mud_blood, not_dex, not_int, slow_movement |
Ira | animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
Rencor | animal_claw_weapon, Lanzador de hechizos, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio |
Asco | animal_claw_weapon, Beast_onhit_audio, Lanzador de hechizos, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
Malicia | animal_claw_weapon, Lanzador de hechizos, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Furia | Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
Confusión | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio |
Omnifobia, Miedo manifiesto | 1HSword_onhit_audio, Lanzador de hechizos, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
[DNT-UNUSED] Shipwreck Boss | 2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie |
Núcleo volátil | Lanzador de hechizos, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
Ahorcado traqueteante | 1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Torturador eterno | 2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie |
Nigromante espinoso | allows_inc_aoe, Lanzador de hechizos, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
Forael, el Guardián de las almas | allows_inc_aoe, Lanzador de hechizos, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
Esqueleto emboscador | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Esqueleto emboscador | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Rata devorada | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead |
Rata devorada | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead |
Quebradizo levantado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Quebradizo levantado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Quebradizo levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Quebradizo levantado | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Quebradizo levantado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Quebradizo levantado | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Prisionero eterno | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Prisionero eterno | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Prisionero eterno | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Prisionero eterno | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Prisionero eterno | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Esqueleto emboscador | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Rompeolas pálido | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Cortasalmuera pálido | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Cortasalmuera pálido | humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Caminante de agua pálido | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Guardia eterno | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
Intendente caído | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
Tangmazu | human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio |
Freya Hartlin | humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
Secuestrador pálido | allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Esqueleto coronado con coral | bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Fauces bulbosas | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
Fauces pescadoras | Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement |
Acechador baboso | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
Mektul, el Maestro de la forja | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
Gulzal, la Fragua viviente | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
Gulzal, la Fragua viviente | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
El prisionero | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
El horror encadenado | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
Estaca de hielo | construct, immobile, Unarmed_onhit_audio |
Demonio | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
Tortuga elefante | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Cangrejo con pinchos | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Rhoa espalda de piedra | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
Rhoa espalda de piedra cautivo | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
El gran blanco | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
El caminante de las arenas | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Cráneo del clan | fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Salvaje del clan | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
Cráneo del clan | humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio |
Salvaje del clan | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
Gigantón aplacado | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Gigantón aplacado | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Mimbok, el esclavizado | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
Lancero del clan | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Lancero del clan | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
Lancero del clan | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Zancudo del clan | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio |
Tambor del clan | allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
Tambor del clan | humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio |
Colmilludo del clan | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Colmilludo del clan | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
Chamán del clan | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
Chamán del clan | Lanzador de hechizos, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
Diablillo fundido | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, Lanzador de hechizos, cleaving_weapon, demon, Fuego, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio |
La bestia ciega | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
El colmillo famélico | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Krutog, Señor del clan | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Brughor, el Insaciable | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Prospector del clan | fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio |
Portantorcha del clan | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
Raya puntiaguda | allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood |
Cangrejo medusa escurridizo | beast, Lanzador de hechizos, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water |
Cangrejo medusa escurridizo | beast, Lanzador de hechizos, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water |
Medusa luminosa | beast, Lanzador de hechizos, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
Sirena horrorosa | humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Fauces gigantes | allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water |
Pez espinoso luminoso | beast, Beast_onhit_audio, Lanzador de hechizos, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood |
Doncella marina | allows_additional_projectiles, beast, Beast_onhit_audio, Lanzador de hechizos, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
Adelina, Guardiana de la perla | allows_additional_projectiles, beast, Beast_onhit_audio, Lanzador de hechizos, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
Emboscador anfibio | amphibian_beast, beast, Beast_onhit_audio, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Lagarto guardián | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
Lagarto guardián | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
Canalizador ancestral | human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Canalizador ancestral | allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Espíritu primitivo | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Espíritu primitivo | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Arquero ancestral | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Arquero ancestral | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Arquero karui | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Guardián ancestral | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Guardián ancestral | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Infantería karui | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Guerrero ancestral | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Guerrero ancestral | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Asesino ancestral | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Asesino ancestral | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Guerrero karui | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
Escupefuego | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
Devastador de Ngamahu | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Demoledor corteza negra | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Pescadora lancera | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Corriente | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Arrastrero de Tasalio | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Ave de trueno | allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement |
Guardia de la tormenta | allows_inc_aoe, Lanzador de hechizos, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood |
Canalizadora de tormentas | allows_inc_aoe, Lanzador de hechizos, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Diamora, Canción de muerte | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
Syvora, la Hija de las profundidades | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
Diamora, Canción de muerte | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED]Water Ball | Lanzador de hechizos, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Máscara ancestral | ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
Portacuerno ancestral | 2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Portacuerno ancestral | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Tawhani, el Guardián ancestral | construct, immobile, Unarmed_onhit_audio |
Demonio | construct, immobile, Unarmed_onhit_audio |
Demonio | construct, immobile, Unarmed_onhit_audio |
Demonio | construct, immobile, Unarmed_onhit_audio |
Yama, el Blanco | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
Yama, el Blanco | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
Yama, el Blanco | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
Escupefuego de fiebre sangrienta | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Hombre garfio de fiebre sangrienta | 1HSword_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Lancero de fiebre sangrienta | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
Hachero de fiebre sangrienta | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
Guerrero de fiebre sangrienta | 2HSharpMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Bateador de fiebre sangrienta | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
Pústula de fiebre sangrienta | construct, very_slow_movement |
Pirómano de fiebre sangrienta | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
Bestia colmilluda de fiebre sangrienta | allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Sabia de fiebre sangrienta | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Harano, el Tallador de carne | 1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Parásito armado | beast, Claw_onhit_audio, insect, medium_movement, red_blood |
Parásito de Kreth | beast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood |
Clan de la anguila | beast, Claw_onhit_audio, fast_movement, not_int, not_str |
Manta infestada | beast, medium_movement, not_int, red_blood, Stab_onhit_audio |
Pulpo infestado | beast, Claw_onhit_audio, medium_movement, red_blood |
Tortuga infestada | beast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood |
Rape infestado | beast, Beast_onhit_audio, medium_movement, not_int, not_str, red_blood |
[DNT-UNUSED] Parasite Host | beast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
Propagador de fiebre sangrienta | allows_inc_aoe, Claw_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Tortuga guardiana | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
Tortuga guardiana | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
[DNT-UNUSED] Ant Carrier | beast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement |
Acechador de plaga | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
Vagabunda rencorosa | human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
Tavakai, el Jefe de guerra | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
Tavakai, el Caído | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Tavakai, el Consumido | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Manoki, el elegido | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
Manoki, el febril | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Manoki, el profanado | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Espíritu guerrero | 1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement |
Caminante enraizado | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
Portaesporas | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Desgarrador fúngico | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Huerto cultivado | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Huerto cultivado | beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement |
Spriggan esquelético | beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement |
Huerto cultivado | beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Spriggan esquelético | allows_inc_aoe, beast, Lanzador de hechizos, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement |
El conde Geonor | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
El conde Geonor | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
El conde Geonor | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
El conde Geonor | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
Geonor, el Lobo pútrido | 1HSword_onhit_audio, beast, medium_movement, red_blood |
Geonor, el Lobo pútrido | 1HSword_onhit_audio, beast, medium_movement, red_blood |
Demonio | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
Hombre lobo de campo | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Emboscador filamentoso | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
Guardia enloquecido | 2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement |
Juramentado de la Orden del Crepúsculo | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Juramentado de la Orden del Crepúsculo | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Juramentado de la Orden del Crepúsculo | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Lorandis, el Misionario | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Juramentado de la Orden del Crepúsculo | 2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement |
Torvian, la Mano del Salvador | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Brakkus, el Coloso | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Twilight Order Officer [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Clone [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Arquero fiel | 2HSharpMetal_onhit_audio, allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
Arquero fiel | 2HSharpMetal_onhit_audio, allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
Guerrero fiel | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
Guerrero fiel | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
Hachero justo | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
Hachero justo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
Invisible | bone_armour, Lanzador de hechizos, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement |
Monstruo primordial | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Bestia espantapájaros | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement |
Jamanra, la Abominación | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Jamanra, la Abominación | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Ayudante del rey | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Cadáver infestado | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
Acechador olvidado | demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Rastreador olvidado | demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement |
Sátiro olvidado | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
Ciervo olvidado | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
Sátiro olvidado | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
[DNT-UNUSED] Mushroom Fungus | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
El gigante venenoso | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
Saga de la rueda | Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Zicoatl, Guardián del núcleo | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
Tetzcatl, el Guardián ardiente | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
Tetzcatl, el Guardián ardiente | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
Tetzcatl, el Guardián ardiente | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
Draven, el Pretor eterno | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Draven, el Pretor eterno | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Tycho, el Pretor negro | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Tycho, el Pretor negro | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Draven, el Pretor eterno | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Alma capturada | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Compañero lobo | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
Sacerdote de la Orden del crepúsculo | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Sacerdote de la Orden del crepúsculo | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Lanzador de hechizos, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Gólem tectónico | allows_inc_aoe, construct, Fuego, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Gólem tectónico | allows_inc_aoe, construct, Fuego, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Gólem volcánico | allows_inc_aoe, construct, Fuego, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Gólem volcánico | allows_inc_aoe, construct, Fuego, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Clon | Beast_onhit_audio, construct, fast_movement |
Clon | Beast_onhit_audio, construct, fast_movement |
Clon | construct, Elemental_onhit_audio, fast_movement |
Clon | Beast_onhit_audio, construct, fast_movement |
La Furia encarcelada | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
Invisible | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, immobile |
Invisible | 2HSharpMetal_onhit_audio, construct, immobile |
Perro rabioso | beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement |
Vargir, el Perro salvaje | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
Perro rabioso | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
Compañero mercenario | human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio |
Guerrero esqueleto | 1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Desgarrador esqueleto | 1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Bruto esqueleto | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Tirador esqueleto | bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead |
Mago de escarcha esqueleto | bone_armour, bones, Lanzador de hechizos, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Mago de tormentas esqueleto | bone_armour, bones, Lanzador de hechizos, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Pirómano esqueleto | bone_armour, bones, Lanzador de hechizos, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Clérigo esqueleto | bone_armour, bones, Lanzador de hechizos, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Zombi levantado | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Pincho de ofrenda | bones, construct, immobile, Unarmed_onhit_audio |
Jabalí volátil | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
Jabalí volátil | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
Insectoide faridun | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
Insectoide faridun | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
Minero olvidado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Minero olvidado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Minero olvidado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Minero olvidado | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
Minero olvidado | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
Minero olvidado | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
Minero olvidado | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
Cirio, el Ritual viviente | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Cirio, el Ritual viviente | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Cera fundida, la burla de la fe | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Cera fundida, la burla de la fe | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Asinia, la consorte del pretor | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Asinia, la consorte del pretor | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Saphira, la consorte de pavor | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Saphira, la consorte de pavor | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Muro de huesos | bones, construct, Stab_onhit_audio, very_slow_movement |
Asinia, la consorte del pretor | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Goliat andante | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Goliat andante | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Goliat andante | allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Goliat andante | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Caballero eterno | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Caballero eterno | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement |
Caballero eterno | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Caballero eterno | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Caballero cosechador | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Caballero cosechador | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Insectoide de huesos | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
Goliat | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Temple fundido | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Goliat | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Goliat | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement |
L'im la empaladora | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Empaladora faridun | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Empaladora faridun | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Espíritu de guerrero ancestral | 2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement |
Totem | construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Rhoa compañero | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
[DNT] Companion Bear | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Urna viviente | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Urna viviente | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Urna viviente | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Cuentacuentos levantada | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
Cuentacuentos levantada | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Cuentacuentos levantada | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Sapo gigante feo | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
Alva | bludgeoning_weapon, Lanzador de hechizos, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio |
Guardia putrefacto | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
El Druida putrefacto | 2HBluntWood_onhit_audio, beast, Lanzador de hechizos, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
El coloso fúngico | 2HBluntWood_onhit_audio, beast, Lanzador de hechizos, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
El coloso fúngico | 2HBluntWood_onhit_audio, beast, Lanzador de hechizos, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
El Druida putrefacto | 2HBluntWood_onhit_audio, beast, Lanzador de hechizos, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
Demonio | 1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour |
El Horror de espinas | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
Raíz apresante, el Bosque odioso | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
El Horror de espinas | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
Raíz apresante, el Bosque odioso | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
El Horror de espinas | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
Enredadera agresiva | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
Enredadera agresiva | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
Enredadera agresiva | 2HBluntWood_onhit_audio, construct, immobile |
Vergel volátil | Lanzador de hechizos, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
Vergel volátil | Lanzador de hechizos, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
Areagne, la Bruja olvidada | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Espíritu encolerizado | Claw_onhit_audio, Fuego, flying, medium_movement, skeleton, undead |
Tótem de aflicción | construct, immobile |
El Rey de las nieblas | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
El Rey de las nieblas | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
Fetiche místico | construct, immobile, large_model, not_dex, not_str |
El Rey de las nieblas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
El Rey de las nieblas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
El Rey de las nieblas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
Sapo explosivo | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
Totem | construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Bocarocosa petulante | beast, Claw_onhit_audio, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, very_slow_movement |
Lagartija dermal | beast, Claw_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
Murciélago de tres cabezas | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
Murciélago de tres cabezas | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
Gorila rocoso | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
Gorila rocoso | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
Coloso crestado | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
Bahlak, el Profeta alado | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Bahlak, el Profeta alado | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Rakkar, la Garra helada | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Thraeven, el Ala del invierno | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Rakkar, la Garra helada | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Rhoa albino | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
Clon | 1HSword_onhit_audio, construct, fast_movement |
Clon | 1HSword_onhit_audio, construct, fast_movement |
Clon | 1HSword_onhit_audio, construct, fast_movement |
Clon | 1HSword_onhit_audio, construct, fast_movement |
Clon | 1HSword_onhit_audio, construct, fast_movement |
Clon | 1HSword_onhit_audio, construct, fast_movement |
[DNT-UNUSED] Scaled Abomination | 1HSword_onhit_audio, humanoid, immobile, red_blood |
Benedictus, Primer heraldo de Utopía | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
Aurelian, el Gran adjudicador | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
[DNT-UNUSED] Serpent Clan's Curse | very_slow_movement |
Rafiq, del Manantial helado | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
Hadi, del Río ardiente | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
Sigbert, del Juramento manchado | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
Godwin, del Credo destrozado | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
El Maestro de pruebas | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Ashar, la Madre de las arenas | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
Karash, el morador de las dunas | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
Karash, el morador de las dunas | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
Demonio | demon, immobile, sanctum_monster, Unarmed_onhit_audio |
[DNT-UNUSED] HoneyAnt | beast, insect, MonsterStab_onhit_audio, very_slow_movement |
Sabueso infernal | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
Invisible | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
Eso que odia | allows_additional_projectiles, Lanzador de hechizos, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
Eso que ataca | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Eso que caza | Lanzador de hechizos, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
Eso que destroza | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Eso que custodia | allows_additional_projectiles, Lanzador de hechizos, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
Eso que desgarra | animal_claw_weapon, beyond_demon, bone_armour, Lanzador de hechizos, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Omnifobia, Miedo manifiesto | 1HSword_onhit_audio, demon, medium_movement, red_blood |
Kosis, la Revelación | 1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement |
Ira | Claw_onhit_audio, demon, fast_movement |
Rencor | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
Asco | Claw_onhit_audio, demon, very_slow_movement |
Malicia | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
Furia | demon, medium_movement, Unarmed_onhit_audio |
Confusión | Claw_onhit_audio, demon, medium_movement |
Demonio manifiesto | affliction_daemon, construct, immobile, Stab_onhit_audio |
Demonio manifiesto | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Demonio manifiesto | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Núcleo volátil | Lanzador de hechizos, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
Núcleo volátil | Lanzador de hechizos, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio |
Demonio manifiesto | affliction_daemon, Lanzador de hechizos, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio manifiesto | affliction_daemon, Lanzador de hechizos, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
Demonio manifiesto | affliction_daemon, Lanzador de hechizos, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
Demonio manifiesto | affliction_daemon, Lanzador de hechizos, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
Demonio manifiesto | affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | Lanzador de hechizos, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
Demonio | Lanzador de hechizos, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Zona mortal explosiva expansiva | bone_armour, Lanzador de hechizos, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Arma izquierda | bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Arma derecha | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Demonio | Lanzador de hechizos, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
Demonio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Demonio | Lanzador de hechizos, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | Lanzador de hechizos, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Invisible | bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Núcleo volátil | Lanzador de hechizos, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Demonio | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Retornado | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
Omnitecto | Constant_onhit_audio, construct, immobile, not_dex |
Torreta | construct, immobile, mud_blood, Unarmed_onhit_audio |
Eso que controla | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, Lanzador de hechizos, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
Eso que sospecha | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, Lanzador de hechizos, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
Eso que atrapa | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Eso que se repta | Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
Eso que observa | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Eso que observa | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Eso que se arrastra | allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
Eso que acecha | animal_claw_weapon, bone_armour, Lanzador de hechizos, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
Xesht, Nosotros, que somos uno | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood |
Demonio | Lanzador de hechizos, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
Demonio | Lanzador de hechizos, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
Demonio | Lanzador de hechizos, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
Demonio | Lanzador de hechizos, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
Demonio | Lanzador de hechizos, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
Demonio | Lanzador de hechizos, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
Eso que se repta | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
El árbitro de ceniza | Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Invisible | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
Sirviente saurio | Claw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Mugin, Portador de escarcha | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
Hunin, Llamatormentas | allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
Treant engendro vil | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Treant engendro vil | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Treant engendro vil | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Treant bestial dividido | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
Treant horroroso atrapante | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
Treant horroroso atrapante | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
Treant desollador fúngico | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Treant desollador fúngico | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Treant Spriggan | animal_claw_weapon, Lanzador de hechizos, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant Spriggan | animal_claw_weapon, Lanzador de hechizos, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant sabio | animal_claw_weapon, Lanzador de hechizos, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant sabio | animal_claw_weapon, Lanzador de hechizos, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant místico | animal_claw_weapon, Lanzador de hechizos, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Treant místico | animal_claw_weapon, Lanzador de hechizos, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Venado olvidado | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
Venado olvidado | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
Habitante sin nombre | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Habitante sin nombre | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Horror sin nombre | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Horror sin nombre | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Acechador sin nombre | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
Acechador sin nombre | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Insecto sin nombre | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Insecto sin nombre | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Tunelero sin nombre | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Tunelero sin nombre | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Gigantón sin nombre | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Gigantón sin nombre | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Diablillo sin nombre | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Fuego acechante | bone_armour, Lanzador de hechizos, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Arquera cultista | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Arquera cultista | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Bailarina de dagas cultista | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Bailarina de dagas cultista | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Bruja cultista | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Lanzador de hechizos, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Bruja cultista | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Lanzador de hechizos, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Guerrero cultista | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Bruto cultista | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Bruto cultista | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Lanzacráneos | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Rompecostillas | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Escarabajo volátil | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Diablillo demonio | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
Bestia demonio | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Espanto demonio | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement |
Arpía demonio | beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Pastor demonio | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
La Mente escurridiza | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
Homúnculo voraz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
Bruto voraz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
Digestor voraz | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
Deforme voraz | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Moldeasangre voraz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Volátil de sangre | Lanzador de hechizos, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio |
Macerador voraz | beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
El Devorador de la carne | beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
Invisible | demon, immobile, red_blood, Unarmed_onhit_audio |
Querubín pálido | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
Sirviente pálido | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement |
Virtud pálida | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
Ángel pálido | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Serafín pálido | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood |
El Ángel pálido | 1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement |
Fanático de caos | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement |
Fanático de caos | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Fanático de caos | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Fanático de caos | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Fanático de caos | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Fanático de caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
Fanático de caos | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Fanático de caos | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Fanático de caos | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Fanático de caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Fanático de caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Fanático de caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Fanático de caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Fanático de caos | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Fanático de caos | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Fanático de caos | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Fanático de caos | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Fanático de caos | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Fanático de caos | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Fanático de caos | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Fanático de caos | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Fanático de caos | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Fanático de caos | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Guardia rito sangriento | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Guardia rito sangriento | 2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood |
Guardia rito sangriento | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
Guardia rito sangriento | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
Guardia rito sangriento | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Guardia rito sangriento | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Guardia rito sangriento | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
Guardia rito sangriento | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
Guardia rito sangriento | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Guardia rito sangriento | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Guardia rito sangriento | 1HSword_onhit_audio, Lanzador de hechizos, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | Lanzador de hechizos, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Esencia de horror | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Hiedra de esencia caótica | construct, medium_movement, Unarmed_onhit_audio |
Quebradizo levantado | bones, Lanzador de hechizos, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
Quebradizo levantado | bones, Lanzador de hechizos, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
Quebradizo levantado | bones, Lanzador de hechizos, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
Muro de huesos | bones, construct, medium_movement, Unarmed_onhit_audio, undead |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | MonsterBlunt_onhit_audio, red_blood, very_slow_movement |
Portal del tiempo de esencias | construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio |
Espíritu de fuego encolerizado | Fuego, flying, slow_movement, Unarmed_onhit_audio, undead |
Espíritu de tormenta encolerizado | flying, slow_movement, Unarmed_onhit_audio, undead |
Entusiasta de sangre | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Entusiasta gélido | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Entusiasta de sangre | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Entusiasta gélido | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Entusiasta de sangre | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Entusiasta gélido | allows_additional_projectiles, allows_inc_aoe, Lanzador de hechizos, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Fuego fatuo de ritual | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Taua, el despiadado | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Raok, el sanguinario | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Bronnach, la cazahombres | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
Adrienne, la rosa maligna | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood |
Vasa, del akhara de la muerte | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Ciara, la tejemaldiciones | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Nyassa, la mano ardiente | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
Hesperia, la tempestad arcana | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Ulfred, el afligido | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Drusian, el artillero | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood |
Sondar, el Amarratormentas | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood |
Doran, el ágil | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
Espíritu base | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del búho | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu de la serpiente | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del primate | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del oso | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del jabalí | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del buey | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del lobo | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del ciervo | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del gato | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del conejo | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del zorro | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del búho | medium_movement, Unarmed_onhit_audio |
Espíritu del gato | ghost, medium_movement, Snap_onhit_audio, undead |
Espíritu del cacique primate | beast, medium_movement, Unarmed_onhit_audio |
Espíritu del primate | ghost, medium_movement, Unarmed_onhit_audio, undead |
Espíritu del ciervo | beast, Beast_onhit_audio, medium_movement |
Akoya | human, humanoid, medium_movement, red_blood |
Espíritu de jabalí volátil | beast, karui, medium_movement, Unarmed_onhit_audio |
Espíritu de buey | beast, fast_movement, Unarmed_onhit_audio, very_fast_movement |
Avispa gigante | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Avispa ninfa | allows_additional_projectiles, allows_inc_aoe, beast, Lanzador de hechizos, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Avispa ninfa | allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Avispa abrumadora | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Tenaza voraz | beast, crustacean_beast, medium_movement, not_dex, not_int |
Monstruosidad restringida | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Sangre cuajada | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Sangre cuajada | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Guadaña restringida | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Serpiente restringida | demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int |
Arácnido restringido | beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement |
Enredo restringido | demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement |
Portador restringido | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Retorcido restringido | beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
Gancho restringido | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
Gancho restringido | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement |
Espíritu del gato | beast, ghost, medium_movement, Snap_onhit_audio, undead |
Delwyn | fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio |
Arma animada | construct, fast_movement |
Escuadrón de artillería | ranged, Unarmed_onhit_audio, very_slow_movement |
Enjambre voraz | beast, slow_movement, Unarmed_onhit_audio |
Tavakai | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood |
Makoru | human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood |
Demonio | very_slow_movement |
Demonio | very_slow_movement |
Demonio | very_slow_movement |
Tunelero espinoso | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Thane Wulfric | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
Varloch, el Señor ceniciento | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
Siora, la Cuchilla de las nieblas | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Thariel, el Espectro de la umbra | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Fantasma encadenado | Lanzador de hechizos, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
Fuego acechante | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Lady Elswyth | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
Avelyne, la Rosa marchita | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
Muro de huesos | bones, construct, Stab_onhit_audio, very_slow_movement |
Oswin, el Guardián de temor | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Veynar, la Condenación escarchada | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Rayo viviente | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement |
[DNT] Corpse Beetle | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood |
Vornas, la Llama caída | beast, Claw_onhit_audio, fast_movement, Fuego, mammal_beast, not_dex, not_int |
Morvak, el Infernal | beast, Claw_onhit_audio, fast_movement, Fuego, mammal_beast, not_dex, not_int |
Anundr, el Gusano de arena | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
Anundr, el Gusano de arena | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int |
Akthi, el Último aguijón | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Azmadi, el Príncipe faridun | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
Zahmir, el Soberano de la espada | 2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement |
Azmadi, el Príncipe faridun | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
Elzarah, el Señor de las cobras | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Serath, el Escamoso | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Brazo de arena | is_daemon, sand_blood, very_slow_movement |
Probóscide sangrenegra | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
Probóscide sangrenegra | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
Recipiente de Kulemak | abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement |
Cretino sangrenegra | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
Cretino sangrenegra | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
Remanente sangrenegra | very_slow_movement |
Élite sangrenegra | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Élite sangrenegra | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Élite sangrenegra | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Pustuloso sangrenegra | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
Pustuloso sangrenegra | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
Matón alquitranado sangrenegra | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
Matón alquitranado sangrenegra | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
Abominación oscura | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
Abominación oscura | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
Alavengativa oscura | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
Alavengativa oscura | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
Anguila oscura | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
Anguila oscura | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
Serpiente oscura | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
Serpiente oscura | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement |
Serpiente oscura | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
Guardia fervoroso | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood |
Demoledor fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Demoledor fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Excavador fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Corredor fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Guardián de rayo fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Igrulog, la Reina incubadora | abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement |
Lanzacráneos | bones, construct, slow_movement |
Rompecostillas | bones, construct, skeleton, undead, very_slow_movement |
Arrancamédulas | bones, construct, medium_movement, skeleton, undead |
Bruto desplazado | cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement |
[DNT] IceFusedSkeletonInterlude | not_dex, not_int, skeleton, undead, very_slow_movement |
Ojo vil | abyssal, demon, medium_movement |
Acechador oscuro | abyssal, demon, medium_movement |
Caminante abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Caminante abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Caminante abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Estrangulador abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Estrangulador abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Estrangulador abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Larva de carne | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
Larva de carne | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
Larva gigante | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
Larva gigante | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
Larva gigante | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
Invisible | construct, slow_movement |
Hongo del foso | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
Hongo del foso | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
Zancudo del foso | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Zancudo del foso | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Zancudo del foso | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Pastor del foso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Arrastrapies abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Arrastrapies abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Arrastrapies abisal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Pastor del foso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Zancudo del foso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Pastor del foso | abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement |
Primordio del foso | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Primordio del foso | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Primordio del foso | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Sabueso del foso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Sabueso del foso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Sabueso del foso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Sabueso del foso | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
Sabueso del foso | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Roca volátil | slow_movement, Unarmed_onhit_audio |
Roca volátil | slow_movement, Unarmed_onhit_audio |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Runa sangrenegra | Unarmed_onhit_audio, very_slow_movement |
Runa apagada | Unarmed_onhit_audio, very_slow_movement |
Runa marcada | Unarmed_onhit_audio, very_slow_movement |
Demonio | very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Aparición abisal | Unarmed_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Demonio | very_slow_movement |
Demonio | very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Aparición de liche | slow_movement, Unarmed_onhit_audio |
Demonio | very_slow_movement |
Demonio | very_slow_movement |
Demonio | very_slow_movement |
Demonio | very_slow_movement |
Muro de huesos | construct, Stab_onhit_audio, very_slow_movement |
Demonio | Unarmed_onhit_audio, very_slow_movement |
Doryani | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Vandroth, Esclavista sangrenegra | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
Tasgul, Devorador de luz | demon, humanoid, not_dex, slow_movement |
Jabalí de Tawhoa | beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
Tuátara de Tawhoa | beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast |
Mística de Tawhoa | allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood |
Soldado de piedra | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Cobra esquelética | beast, medium_movement, reptile_beast, skeleton, undead |
Cuidador de Kulemak | is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Chest Tags /6
Nombre | Tags |
---|---|
Caja fuerte del herrero | martial_strongbox |
Caja fuerte arcana | caster_strongbox |
Caja fuerte del armero | armourer_strongbox |
Caja fuerte del joyero | jeweller_strongbox |
Caja fuerte del investigador | currency_strongbox |
Caja fuerte del cartógrafo | waystone_strongbox |
Card Tags /0
Divination Card drops have been associated with tags since patch 3.17.0. This is manually-entered Tag to Card associations, not datamined.
Objeto | Tags | drop_level |
---|
Monster Is Tags /19
id | tags |
---|---|
IsSynthesisedMonster | synthesised_monster |
IsCorruptedVaal | corrupted_vaal |
HeistGuard | heist_guard |
IsShaperMonster | shaper_monster |
IsElderMonster | elder_monster |
IsCrusaderMonster | crusader_monster |
IsEyrieMonster | eyrie_monster |
IsBasiliskMonster | basilisk_monster |
IsAdjudicatorMonster | adjudicator_monster |
IsAbyssMonster | abyssal |
IsInfluenceMonster | influence_monster |
IsBlightBoss | blight_boss |
IsBreachCommander | breach_commander |
IsBreachMonsterCold | breach_monster_cold |
IsBreachMonsterFire | breach_monster_fire |
IsBreachMonsterLightning | breach_monster_lightning |
IsBreachMonsterPhysical | breach_monster_physical |
IsBreachMonsterChaos | breach_monster_chaos |
IsAfflictionDaemon | affliction_daemon |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.