Monster Tags /1897
名前Tags
[モンスター]construct, fast_movement
凶暴な猿animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
凶暴な猿animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
凶暴な猿animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio
ボス猿beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood
テストリングanimal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity
ポーキュパイン・ゴライアスallows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
ポーキュパイン・ゴライアスallows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
ポーキュパイン・ゴライアスallows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster
トーテムconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
トーテムconstruct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
モルタルキャノンconstruct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
ブランブル・バーロワーallows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
スパイア・バーロワーallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
スパイア・バーロワーallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider
ブランブル・ロアbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
レイジングスピリットbone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
デーモンUnarmed_onhit_audio, very_slow_movement
ダブル1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
ボーリングelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
クローン1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
クローン1HSword_onhit_audio, construct, fast_movement
ミラージュ1HSword_onhit_audio, construct, immobile, red_blood
クローン1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
クローン1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
クローン1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
クローン1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, bone_armour, キャスター, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement
不可視construct, Elemental_onhit_audio, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
ボラタイルコアconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
ボラタイルコアconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height
デーモンキャスター, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
デーモンキャスター, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
ヤシガニbeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
シャドウ・プリーストghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
救世主の分身1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
救世主の分身1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
救世主の分身1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
救世主の分身1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
救世主の分身1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
ボラタイルコアconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
クロウベルbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
クロウベルbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
ブラッククロウbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
ブラッククロウbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
フロストレイスallows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
フロストレイスallows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead
フロストレイスallows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
ライトニングレイスallows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
ライトニングレイスallows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
処刑人2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement
死の権化2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
処刑人2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
死の権化2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
鋼鉄の魔術師allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood
鋼鉄の護衛allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
鋼鉄の槍兵allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
鋼鉄の狙撃手allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
不可視construct, Elemental_onhit_audio, very_slow_movement
鋼鉄の執行者Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement
デヴァウラーbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
デヴァウラーbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
動く大地、ゴリアンbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
動く大地、ゴリアンbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
動く大地、ゴリアンbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
デヴァウラーbeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood
デヴァウラーbeast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
デーモンBeast_onhit_audio, very_slow_movement
真菌性のゾンビallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
真菌性のゾンビallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
真菌増殖因子allows_inc_aoe, キャスター, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
泥の像construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
泥の像allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
泥の像cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
泥の像allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
生ける砂allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
生ける砂allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
生ける砂allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
腐乱した粉屋Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie
腐乱した粉屋Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
憎む者、ティアニーBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
憎む者、ティアニーBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
憎む者、ティアニーBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
エゾマイトの反逆者、ラクランhuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
エゾマイトの反逆者、ラクランhuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
終わりなき悲嘆のラクラン2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
終わりなき悲嘆のラクラン2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
苦悩する者、コンナル2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
苦悩する者、コンナル2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
嘆く妻、イザベル2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead
デーモンconstruct, Unarmed_onhit_audio, very_slow_movement
涙ぐむ子、カラム2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
すすり泣く子、ターコール2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
棘ガニallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
棘ガニallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
ヴェナマスクラブallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
ヴェナマスクラブ・メイトリアークallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
ヴェナマスクラブ・メイトリアークallows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
針ガニallows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
針ガニallows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
溺死体melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
溺死体1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
溺死体Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
溺死体1HAxe_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
のろまな死体melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
のろまな死体1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
邪悪なインプallows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
邪悪なインプfast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
邪悪なハグallows_inc_aoe, キャスター, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement
腐りし群れのベイラ1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
腐りし群れのベイラ1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
冬の笑声、リオナ1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
冬の笑声、リオナ1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
霜舌のゲリダ1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
白き死衣のイゾルデ1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
川のハグallows_inc_aoe, Beast_onhit_audio, キャスター, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement
ファンガル・ラトラーmonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
ファンガル・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
ファンガル・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
ファンガル・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
ファンガル・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
レッチド・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
レッチド・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
肉幼虫beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
肉幼虫beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
肉幼虫allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
肉幼虫allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
抱卵の女王allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement
肉幼虫beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
肉幼虫beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
パック・ウェアウルフbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
パック・ウェアウルフbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
貪欲なウェアウルフbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood
パック・ウェアウルフbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
貪欲なウェアウルフbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
コート・ウェアウルフbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
ウェアウルフ・プロウラーbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
ウェアウルフ・プロウラーbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
テンドリル・プロウラーbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
餓えたストーカーClaw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
餓えたストーカーClaw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
錆の王2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
錆の王2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
反逆のラストロード、ゴゼン2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
反逆のラストロード、ゴゼン2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
高級娼婦allows_additional_projectiles, allows_inc_aoe, キャスター, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
高級娼婦allows_additional_projectiles, allows_inc_aoe, キャスター, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
血の運び屋allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
血のクレチンallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
血のクレチンallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
血の回収者allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
死の騎士2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
死の騎士2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
死の騎士2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
死の騎士2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
ガーゴイル・デーモン1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct
老残の傭兵1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
老残の傭兵1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
老残の傭兵1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
老残の傭兵1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
老残の傭兵2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
老残の傭兵Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
老残の傭兵allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable
老残の傭兵allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie, necromancer_raisable
老残の傭兵1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
老残の傭兵2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
老残の傭兵1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
老残の傭兵Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
老残の傭兵1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
老残の傭兵1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
腐った烏beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement
茨の大男allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
グール・コマンダーallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
グール・コマンダーallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
キメラ、ザイクルシアンbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
口の獣、シロゾーマbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
口の獣、シロゾーマbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
石柱construct, immobile, mud_blood, Unarmed_onhit_audio
ビーストロード、ウクスマルbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
頂点、グレッサー・クルbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
空のスカージbeast, Beast_onhit_audio, flying, immobile, red_blood
肉の子犬beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement
羽を持つ疫病、チェツァbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
空のスカージbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
羽を持つ疫病、チェツァbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
プレイグリングbeast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
孵化した幼虫beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio
こそこそするグールdemon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
こそこそするグールdemon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
こそこそするグールdemon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio
こそこそするグールdemon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio
錆のスケルトン1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
古代のエゾマイト人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
古代のエゾマイト人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
古代のエゾマイト人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
古代のエゾマイト人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
古代のエゾマイト人allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
古代のエゾマイト人allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
古代のエゾマイト人allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
古代のエゾマイト人1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
古代のエゾマイト人1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
古代のエゾマイト人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
古代のエゾマイト人1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
古代のエゾマイト人1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
真菌の砲兵allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement
アンダーテーカーallows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
アンダーテーカーallows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
重荷を背負いし哀れな者allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
後悔の担い手allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
モーデーモンamphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio
ピットクローラーdemon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
ボーンストーカーallows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
ボーンストーカーallows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
テンドリルセンチネルallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
餓えた狼beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio
腐った狼beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio
腐った狼beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
腐った狼beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
真菌の狼beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement
リズン・ラトラーmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
リズン・ラトラーmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
リズン・ラトラーmonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
リズン・ラトラーmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
リズン・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
リズン・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
リズン・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
リズン・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
リズン・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
リズン・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
リズン・ラトラーallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
リズン・ラトラーallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
リズン・ラトラーallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
リズン・ラトラーキャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
リズン・ラトラーキャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
リズン・ラトラーキャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
リズン・ラトラーallows_additional_projectiles, キャスター, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
リズン・ラトラーallows_additional_projectiles, キャスター, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
リズン・ラトラーallows_additional_projectiles, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
リズン・ラトラーallows_additional_projectiles, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
ブルームサーペントallows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
ブルームサーペントallows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
蘇った農家1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
蘇った農家2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
燃えている死体melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
燃えている死体1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
燃えている死体2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie, necromancer_raisable
ブランブルエイプbeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Dog TraderArrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood
見捨てられた息子、アザリアン1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
堕ちし息子、ハスク1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
堕ちし息子、ハスク1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
巨像、ザルマラス1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
巨大な守護者、ヴァストウェルド1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
リズン・アルバレストallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
リズン・アルバレストallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
[DNT-UNUSED] Larkfast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
裏切り者、バルバラ1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
忘れ去られた囚人、ピラシャ1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
忘れ去られた囚人、ピラシャ1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
バルバラの霊魂1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
ピラシャの霊魂1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
デーモン1HSword_onhit_audio, very_slow_movement
スキッターゴーレムcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
スキッターゴーレムcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio
スキッターゴーレムallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
スキッターゴーレムallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
スキッターゴーレムcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
スキッターゴーレムcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
這いまわる石allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode
ファリドゥンのプレイグブリンガーallows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
ファリドゥンの剣士1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ファリドゥンの槍兵1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ファリドゥンの重装歩兵1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood
ファリドゥンのブレードダンサー1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの投槍兵allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
ファリドゥンの歩兵human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
ファリドゥンの新兵1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの新入り1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの槍兵fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの重装歩兵fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの女槍兵fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンのブレードダンサー1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの風斬り刀Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの投槍兵allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
ファリドゥンの歩兵human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの新兵Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの剣士1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ファリドゥンの剣士1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ファリドゥンの槍兵fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの槍兵cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの重装歩兵fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの重装歩兵cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの女槍兵fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの女槍兵cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンのブレードダンサー1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンのブレードダンサー1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの風斬り刀Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの風斬り刀cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの投槍兵allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
ファリドゥンの歩兵human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの歩兵cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの新兵Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの新入り2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
レックスallows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
レックスallows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
装甲レックスallows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast
ファリドゥンの剣士1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ファリドゥンの槍兵fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの重装歩兵fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの女槍兵fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンのブレードダンサー1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの風斬り刀Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの投槍兵allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
ファリドゥンの歩兵human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
ファリドゥンの新兵Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの新入り2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンのブッチャー1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
セケマのアサラ1HSword_onhit_audio, human, humanoid, medium_movement, red_blood
セケマのアサラhuman, humanoid, medium_movement, red_blood
ジャドhuman, humanoid, medium_movement, red_blood
糜粥のスキッタラーallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
糜粥のスキッタラーallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
深淵の魚allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
強欲な反逆者、ウートレッドキャスター, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour
発掘されたスケルトン剣士1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable
発掘されたスケルトン戦士1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable
発掘されたスケルトン射手allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
発掘されたゾンビflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
発掘されたアイスベアラーflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
発掘された暴漢cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, expedition_monster
発掘されたバーサーカーキャスター, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
発掘されたクローラーflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
発掘されたルーンキャスターキャスター, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour
発掘された兵士2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour
発掘された浮浪児fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
黒鎌のアーバリストallows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement, expedition_monster
太陽の騎士2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour, expedition_monster
ルーンの騎士キャスター, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour, expedition_monster
杯の祭司1HSword_onhit_audio, bone_armour, bones, キャスター, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour, expedition_monster
断たれた円環のドルイドbone_armour, キャスター, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour, expedition_monster
ドルイドの使い魔animal_claw_weapon, beast, bone_armour, Claw_onhit_audio, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, undead
黒鎌の傭兵1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster
秩序の守門1HSword_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster
破滅の元凶、オルロス1HSword_onhit_audio, キャスター, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour
破滅の元凶、オルロス1HSword_onhit_audio, キャスター, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour, pinnacle_boss
トリスケリオンフレイムキャスター, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement
[DNT-UNUSED] Expedition Apparition Orbconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
ダニグ1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
グウェネン1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
ログ2HBluntWood_onhit_audio, bludgeoning_weapon, キャスター, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement
トゥージェン2HBluntWood_onhit_audio, bludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood
忍び寄る火bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio
トルネードconstruct, ghost_armour, is_unarmed, non_attacking, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
ボラタイルオーチャードキャスター, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
ボラタイルロックキャスター, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
デーモンキャスター, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
デーモンextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
リビングクリスタルconstruct, immobile
トーテムキャスター, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio
スケルトン・スプリガンanimal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
スケルトン・スプリガンallows_inc_aoe, キャスター, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement
トレントanimal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
黒のストライダーallows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
黒のストライダーallows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
黒のストライダーallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
灰のアラクニドallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
黒のストライダーallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
宝物庫の待ち伏せallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
宝物庫の待ち伏せallows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
宝物庫の待ち伏せallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio
サーベルスパイダーbeast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement
飾られた甲虫allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
飾られた甲虫allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
色褪せた甲虫allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
色褪せた甲虫allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
飾られたスカラベ2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
飾られたスカラベ2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster
色褪せたスカラベ2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
金ピカの甲虫2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement
金ピカの甲虫2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement
ケスの第九の財宝2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement
飾られた甲虫allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
雨祭りの甲虫2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement
砂漠の大男allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
見捨てられた大男allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
カート・ホイールconstruct, immobile, large_model
カート・ホイール2HBluntMetal_onhit_audio, construct, immobile, large_model
腐った大男allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
腐った大男allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
沼地の大男allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
砂に洗われた死体humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
砂に洗われた死体humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
砂に洗われた死体humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
サーペント族allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast
サーペント族allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster
クエイクゴーレムallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
クエイクゴーレムallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
クエイクゴーレムallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
クエイクゴーレムallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
石の壁construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement
大地を砕く者、ラトルケージconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
残り火より生まれし者、ヴォルカーconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
溶けし者、マグマノアconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
ボルタキシック、サルフィロックスconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
クエイクゴーレムallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
古代の戦象、エクバブbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
骨の巨像beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
骨の巨像beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
ハイエナ・デーモンbeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
ハイエナ・デーモンbeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
太陽の部族のスカベンジャーallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
太陽の部族のスカベンジャーallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
ラスブレイカー2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
ハイエナロード、カエドロン2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
ハイエナロード、カエドロン2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
ブリムストーンクラブallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
ブリムストーンクラブallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
ブリムストーンクラブallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
ブリムストーンクラブallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
ブリムストーンクラブallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
ブリムストーンクラブallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
ブリムストーンクラブallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
ブリムストーンクラブallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
コースティッククラブallows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
コースティッククラブallows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
コースティッククラブallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
コースティッククラブallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
コースティッククラブallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
シンダーバッククラブallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity
シンダーバッククラブallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity
リズン・マギallows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
リズン・マギallows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
リズン・マギallows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
香炉2HSharpMetal_onhit_audio, very_slow_movement
香炉2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement
吐き戻すハゲタカallows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio
復活した王、ジャマンラ2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
永期なるイシュタロス2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
邪悪な像construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio
岩山のリーパーbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
岩山のリーパーbeast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
ドレッドサーバント1HBluntWood_onhit_audio, allows_additional_projectiles, bones, キャスター, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable
ドレッドサーバント1HBluntWood_onhit_audio, allows_additional_projectiles, bones, キャスター, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable
干からびたリッチallows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
干からびたリッチallows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
干からびたリッチallows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
干からびたリッチallows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
干からびたリッチallows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
干からびたリッチallows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
干からびたリッチallows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
乾燥したリッチの召喚者bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
マー・アコライトallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio
マー・アコライトallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio
有翼の悪霊allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
巨石の蟻Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
巨石の蟻Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
巨石の蟻Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
巨石の蟻Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
巨石の蟻Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
巨石の蟻Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
ロストメン・ゼロットallows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
ロストメン・ゼロットallows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
ロストメン・ゼロットキャスター, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
ロストメン・ゼロットキャスター, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
ロストメン・ゼロットallows_inc_aoe, キャスター, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
ロストメン・ブルート2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
金ピカのコブラbeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
アードゥラ・ホームガード1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
エマール1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
タニム1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
テラコッタの兵士1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
テラコッタの兵士1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
テラコッタの兵士1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
テラコッタの兵士1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
テラコッタの兵士1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
キャリオンリーパー2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement
ロストメン・サブジュゲーター2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ドルージ・オッセオドンbeast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
ロストメン・ネクロマンサーallows_additional_projectiles, キャスター, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
スカルスリンガーallows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
リブラトルskeleton, Unarmed_onhit_audio, undead, very_slow_movement
スパインスナッチャーmedium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
サーペントシャーマンallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast
サーペントシャーマンallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster
大蛇の女王、カバラallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
サーペントクィーン、マナッサallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
サーペントクィーン、マナッサallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
魔性のヘビallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
金ピカのコブラbeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
骨の壁bones, construct, Stab_onhit_audio, very_slow_movement
死の王、イクタブキャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
大穴の領主キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
大穴の領主キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
大穴の領主キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
死の王、イクタブUnarmed_onhit_audio, very_slow_movement
死の王、イクタブimmobile, Unarmed_onhit_audio
蘇ったマラケス人1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
蘇ったマラケス人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
サンドフレッシュ・スケルトンmonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
サンドフレッシュ・スケルトンmonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
サンドフレッシュ・ウォーリアーmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
サンドフレッシュ・ウォーリアーmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
サンドフレッシュ・ウォーリアーmelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
サンドフレッシュ・ウォーリアーmelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
サンドフレッシュ・メイジallows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
サンドフレッシュ・メイジallows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
サンドフレッシュ・メイジallows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
耳障りなスカベンジャーallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
耳障りなスカベンジャーallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement
耳障りなスカベンジャーallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged
耳障りなスカベンジャーallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster
トゥームシュレイカーallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
トゥームシュレイカーallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
トゥームシュレイカーallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster
デーモンマガス1HSword_onhit_audio, demon, medium_movement, not_dex, not_str
宵の蝙蝠allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
宵の蝙蝠allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
宵の蝙蝠allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
宵の蝙蝠allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
砂の霊魂allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead
砂の霊魂allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
砂の霊魂allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
[DNT] Water Djinnhumanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental
[DNT] Fire Djinn元素, 火, humanoid, medium_movement, Unarmed_onhit_audio
[DNT] Sand Djinnearth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio
ヴリィルの幻影allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
ヴリィルの幻影allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode
ヴリィルの幻影allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
冒涜者、トール・ガル2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
骨の暴君、ザー・ワリ2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
骨の暴君、ザー・ワリ2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
邪悪なハゲタカallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
邪悪なハゲタカallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
キナーハ2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged
マラケスの不死者melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
マラケスの不死者cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
穢れた死体2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
穢れた死体2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
疫病の群れbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
疫病の群れbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
疫病の幼虫allows_additional_projectiles, allows_inc_aoe, beast, キャスター, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
疫病の幼虫allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
疫病の摘出者beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
ブラッドガルプbeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
フレッシュピアースbeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
疫病の摘出者beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
疫病の摘出者beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
黄昏の教団の兵士2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
黄昏の教団の兵士2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
黄昏の教団の将校2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
黄昏の教団の将校2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
黄昏の教団の暗殺者1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
黄昏の教団の兵士2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
黄昏の教団の将校2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
罰せられし者2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead
砂丘に潜みし者allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
砂丘に潜みし者allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
砂丘に潜みし者allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster
有翼の恐怖2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood
有翼の恐怖2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster
赤褐色の狂信者2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement
Raven Harpy [DNT-UNUSED]avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
Raven Harpy [DNT-UNUSED]avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
マンティスラットallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str
恐怖の技師、ルジャ1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
地獄の技師、ヴォリック1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
地獄の技師、ヴォリック1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
時のザロクconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
沼のゴーレム2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
沼地で倒れし奴隷humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
沼地で倒れし平民1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
沼地で倒れし平民2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
沼地で倒れし平民humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
ドレッジフィーンドallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
ドレッジフィーンドallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
ルートドレッジallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
邪悪な棘、グラッジラッシュallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
邪悪な棘、グラッジラッシュallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
オロクのストーカー2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
オロクのハンターallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
オロクのフレッシュスタバーfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
オロクのスロートカッターClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
オロクのシャーマンallows_additional_projectiles, allows_inc_aoe, キャスター, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
ペールシャーマン、ランブallows_additional_projectiles, allows_inc_aoe, キャスター, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
ランブの大槌、ガーカム2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood
アザクのストーカー2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
アザクのスピアスロアーallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
アザクのフレッシュスタバーfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
アザクのモングレルマスターhuman, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
アザクのスロートカッターClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
アザクのシャーマンallows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
アザクのシャーマンallows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
悪言のナラグallows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio
アザクのブルートhuman, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
アザクのフレッジリングallows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood
アザクのトーチベアラーfast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio
アザクのモーラー2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
骨の壁bones, construct, not_dex, not_int, very_slow_movement
サベージエフィジーconstruct, very_slow_movement
ブラッドシーフワスプbeast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
ブラッドシーフワスプbeast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
ブラッドシーフクイーンallows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
海の部族のトラッパー1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood
海の部族の村民1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood
海の部族のキャスターhumanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
海の部族のボルタ―humanoid, not_int, red_blood, slow_movement, Stab_onhit_audio
海の部族のダガーベアラー1HSword_onhit_audio, humanoid, not_int, not_str, red_blood, very_slow_movement
海の部族のポウチベアラーhumanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
海の部族のハープナーfast_movement, humanoid, not_int, red_blood, Stab_onhit_audio
海の部族のスピアフィッシャーhumanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
海の部族のアヴィアンfast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
顔色の悪い縫い合わされたストーカー1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
飾られたミスクリエイション1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
ハンチバッククラバーhumanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio
フラットヘッドクラバー2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
火炎キノコ栽培者1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement
破滅の苗木allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
アリジゴク・チャージャーbeast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
チョー・モングレルbeast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement
チョー・モングレルbeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
チョー・モングレルbeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
ヴァール・スケレタル・ウォーリアーmelee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable
ヴァール・スケレタル・スクワイア1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
ヴァール・スケレタル・プリーストallows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable
ヴァール・スケレタル・アーチャーallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
ヴァール・スケレタル・ウォーリアーmelee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable
ヴァール・スケレタル・スクワイア1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
ヴァール・スケレタル・プリーストallows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable
ヴァール・スケレタル・アーチャーallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
厄難の探検家1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
厄難の探検家1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
厄難の探検家1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
厄難の探検家1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
厄難の探検家1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
クアドリラallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
[DNT-UNUSED] Just A Rockconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
マイティ・シルバーフィストbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
頭砕き、ゼコアbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
頭砕き、ゼコアbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
頭砕き、ゼコアbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
アボミネーションのイエティbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
フロストボーンの化け物beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
フロストボーンの化け物beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
刺草アリbeast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio
氷結の大顎beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
刺草アリbeast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio
絡まった大男beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement
スネークスロート・シャンブラーbeast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
エントレイルホーム・シャンブラーbeast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
死体の巣1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement
スリザースピッターallows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement
締め付けられたシャンブラーbeast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
締め付けられたスピッターallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
スコーピオンモンキーbeast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
スコーピオンモンキーbeast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
ダイアタスク・ボアbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
ダイアタスク・ボアbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
デーモンextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
ワスプbeast, fast_movement, Stab_onhit_audio
[DNT-UNUSED] Spirit Turtle2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
[DNT-UNUSED] Jade Hulk2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
[DNT-UNUSED] Spirit Casterbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Karui Warhorn2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
先祖の霊亀beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement
先祖の翡翠の大男beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement
先祖の翡翠の術師bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio
先祖の戦角笛2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement
カルティストアーチャーallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
カルティストダガーダンサーazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
カルティストウィッチ2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
カルティストウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
カルティストウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
カルティストウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
カルティストブルート2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
スカルスリンガーallows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
リブラトルbones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
スパインスナッチャーbones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
アフリクショントーテムconstruct, ghost_armour, immobile, is_unarmed, non_attacking
徘徊するキメラルbeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement
川のドレイクbeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
川のドレイクbeast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
カメレオンドレイクbeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
川のドレイクbeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
川のドレイクbeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
ウィップタン・クローカー2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast
亡霊、黒き顎2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
良心なきオロトン2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
良心なきオロトン2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
良心なきオロトン2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
守護者、ストームゴア2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
守護者、ストームゴア2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
守護者、ストームゴア2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
沼地の魔女、イグナグドゥク2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
萎れた老婆、ブラッカ2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
萎れた老婆、ブラッカ2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
炎の誓い、イグナティアallows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
黒き火葬のヘルドラallows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
石のセンチネル2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
溶金のセンチネル2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
溶金のセンチネル2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
錆びた再建者2HBluntMetal_onhit_audio, キャスター, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
錆びた再構築体2HBluntMetal_onhit_audio, キャスター, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
再建者2HBluntMetal_onhit_audio, bludgeoning_weapon, キャスター, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal
ショックブレード・コンストラクト2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
錆びたダイナゴーレム2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
錆びたダイナゴーレム2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
ショックブレード・コンストラクト2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
クローラー・センチネル2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
クローラー・センチネル2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
クローラー・センチネル2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
クローラー・センチネル2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
造られた猿キャスター, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal
造られた猿の頭キャスター, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal
腐った鼠beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
腐った鼠beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
徘徊する亡霊allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead
徘徊する亡霊Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead
不死のヴァールブレードダンサー1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
不死のヴァールガードallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
不死のヴァールガード2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
不死のヴァールブレードダンサー1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
不死のヴァールガードallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
不死のヴァールガード2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
汚らしい賢者1HSword_onhit_audio, キャスター, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
フラットヘッドヤングリングhumanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
汚らしい鍛冶屋2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement
汚らしい手1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
不潔な投石者allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
フラットヘッドウォーリアーhumanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
不潔な長子allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
ヴァイパー・ナプアツィallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
ヴァイパー・ナプアツィallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
流浪の槍、リサラhuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
同胞殺しのモーウィンhuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
同胞殺しのモーウィンhuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
ヴァイパー・サーバントbeast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio
ヴァイパー・リージョネア2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ヴァイパー・リージョネアallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
ヴァイパー・リージョネア1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood
ヴァイパー・リージョネア2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
ヴァイパー・リージョネア2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
ヴァイパー・リージョネア2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
血の狂信者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
血の狂信者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
血の狂信者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
極寒の狂信者1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
極寒の狂信者1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
極寒の狂信者1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
灼熱の狂信者1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
灼熱の狂信者1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
電動の狂信者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
電動の狂信者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
旗手の狂信者1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
旗手の狂信者1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
血の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
血の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
極寒の狂信者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
極寒の狂信者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
極寒の狂信者1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
灼熱の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
灼熱の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
電動の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
電動の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
血の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
血の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
極寒の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
極寒の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
極寒の狂信者allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
灼熱の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
灼熱の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
電動の狂信者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
電動の狂信者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
ヴァール・エクスコリエイターClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
ヴァール・ガードallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
ヴァール・ガード2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
ヴァール・ガード2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
ヴァール・ガードallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
ヴァール・オーバーシーアー1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ヴァール・オーバーシーアー1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ヴァール・ゴライアスallows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
ヴァール・ゴライアスallows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
ヴァール・ゴライアスallows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
外科実験者1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement
ヴァール・フォームシフター1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
ヴァール・フォームシフター1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
ヴァール・フォームシフター1HSword_onhit_audio, cannot_be_monolith, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
ヴァール・フォームシフター1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
血の巫女1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood
血の祭司1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood
移り気なコアconstruct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement
ヴァール・エンフォーサー2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
ヴァール・テンポラル・リサーチャーhuman, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio
不死のヴァール・エンフォーサー2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead
ヴァール・リサーチャーallows_additional_projectiles, allows_inc_aoe, キャスター, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
ロイヤルジャガーbeast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
ジャガーの使い魔beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
サーペンティンの使い魔beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio
原始の使い魔animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height
ヘビbeast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement
アルヴァbludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement
セルヴィhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
ウーナhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
オズワルドhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
フードをかぶった者human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
トゥージェンhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
ダニグ1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
アンジェhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
ヴァールのミイラ化したアックスマン1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
ヴァールのミイラ化したスピアマンfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
ヴァールのミイラ化したローグfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
ヴァールのミイラ化したアーチャーallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
ヴァールのミイラ化したベアラーaura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
ヴァールのミイラ化したベアラーaura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
溶金のシャンブラー2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
溶金のシャンブラー2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
溶金のシャンブラー2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
溶金のシャンブラーbones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement
溺死した探検家1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
溺死した探検家1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
溺死した探検家1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
溺死した探検家1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
溺死したスペクターfast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water
溺死したベアラー2HBluntWood_onhit_audio, allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, undead, very_slow_movement, zombie
溺死したベアラー2HBluntWood_onhit_audio, allows_inc_aoe, melee_mod, physical_affinity, undead, very_slow_movement, zombie
溶金のブラックスミス2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
溺死したクローラーfast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
溺死したクローラーhumanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
ブラッドエレメンタルconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
[DNT-UNUSED] Liquid Elemental Bloodconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
血の儀式の守り手2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
血の儀式の守り手2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
血の儀式の守り手2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
血の儀式の守り手2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
血の儀式の守り手2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
血の儀式の守り手allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
血の儀式の守り手allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
血の儀式の守り手cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
血の儀式の守り手cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
血の儀式の守り手1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
血の儀式の守り手1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
太陽の司祭allows_additional_projectiles, キャスター, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead
血の儀式の司祭1HSword_onhit_audio, allows_additional_projectiles, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
血の儀式の司祭1HSword_onhit_audio, allows_additional_projectiles, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
太陽の大祭司、ケツーリallows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
太陽の預言者、トンキallows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
太陽の預言者、トンキallows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
サイクロニック・コンストラクト2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
サイクロニック・コンストラクト・アーム2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
フェラルバットbeast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood
炎の哨兵2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
ヴァール・アックスマン2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
ヴァール・アックスマン2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
血の巫女、ゼリナ1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement
血の司祭、ゾリン2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
血の神託者、イツァラ1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
肉体改造者、マズトリ2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
不潔な老婆キャスター, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
汚物の女王2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
不快な者、ヤオタ2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
不快な者、ヤオタ2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
不快な者、ヤオタ2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
醜老婆の呪いvery_slow_movement
汚物の女王の呪いvery_slow_movement
汚物の女王の呪いvery_slow_movement
不潔な汚物very_slow_movement
不快な汚物very_slow_movement
腐ったソウルキャッチャーallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie
マンノウォーキャスター, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water
腐った砲手allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
腐った擲弾兵allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
腐った爆破兵allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead
ハートリン船長2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
深海の王、マルゴル2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
ゴーストキャノンconstruct, slow_movement
ボラタイルコアconstruct, Unarmed_onhit_audio, very_slow_movement
沈没艦隊のトーレック2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
沈没艦隊のトーレック2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
溺死したアンカーマン2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
溺死したアンカーマン2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
串刺しの反逆者cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement
シーロットの骸骨1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
シーロットの銛砲手allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
シーロットの罠師Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement
シーロットの狙撃手allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
シーロットの骸骨1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
シーロットの骸骨1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
超越せし弓兵allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal
超越せし弓兵Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal
ゴライアス・トランセンデントallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
超越せし野獣2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
シールド・トランセンデント1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
融合した剣士1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood
ドリヤニの精鋭allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
ドリヤニの精鋭allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
スキッターマイン2HBluntMetal_onhit_audio, キャスター, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement
鋼鉄の巨像2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement
ウォーリアー・トランセンデント2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
ブレードラッシュ・トランセンデント2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
ゴライアス・シュライクallows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
マンシュライクbeast, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
キャリオン・ガルbeast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement
ヴァイルスピット・ガルallows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
漁り集められたスケルトンcannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
漁り集められたスケルトンmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
レイヴン・シュライクallows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
ガル・シュライクavian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
宮廷魔術師、ドリヤニhuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
宮廷魔術師、ドリヤニhuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
ドリヤニの偉業construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
ドリヤニの偉業construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
ドリヤニの偉業construct, mud_blood, not_dex, not_int, slow_movement
憤怒animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity
怨恨animal_claw_weapon, キャスター, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio
嫌悪animal_claw_weapon, Beast_onhit_audio, キャスター, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement
悪意animal_claw_weapon, キャスター, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
憤激Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity
動揺animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio
恐怖の顕現、オムニフォビア1HSword_onhit_audio, キャスター, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon
[DNT-UNUSED] Shipwreck Boss2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie
不安定なコアキャスター, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement
ガタガタ絞首台1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
永遠なる拷問人2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie
トゲのネクロマンサーallows_inc_aoe, キャスター, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
魂の守護者、フォラエルallows_inc_aoe, キャスター, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
徘徊するスケルトンfast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
徘徊するスケルトンfast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
喰われた鼠beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable
喰われた鼠beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable
喰われた鼠beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable
リズンラトラーmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
リズンラトラーmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
リズンラトラー1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
リズンラトラー1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
リズンラトラー1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
リズンラトラー1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
永遠なる囚人melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
永遠なる囚人melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
永遠なる囚人1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
永遠なる囚人1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
永遠なる囚人not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
徘徊するスケルトンfast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
ペール・タイドクラッシャーallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
ペール・ブラインスプリッターallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
ペール・ブラインスプリッターhumanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
ペール・ウォーターウォーカーcold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
永遠なる守衛Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
死亡した補給将校Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
タングマズーhuman, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio
フレイヤ・ハートリンhumanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
ペール・アブダクターallows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
珊瑚冠のスケルトンbones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
丸い口cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead
釣り人の口Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement
スライミーストーカーClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
鍛造場主、メクトゥル2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
生ける炉、ガルザル2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
生ける炉、ガルザル2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
プリズナー1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
鎖に繋がれた恐怖1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
氷のトゲconstruct, immobile, Unarmed_onhit_audio
デーモンelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
ゾウガメallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
スパイクドスカットラーallows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement
ストーンバックロアbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
捕らわれたストーンバックロアbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
偉大なる白きものbeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
サンドストライダーbeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
スカルトップ・キンfast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio
フェラル・キンfast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
スカルトップ・キンhumanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio
フェラル・キンfast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
大人しいベヒモスbeast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
大人しいベヒモスbeast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
縛られしミンボックbeast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement
スピアベアラー・キンallows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
スピアベアラー・キンhumanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
スピアベアラー・キンallows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
トールウォーカー・キンhumanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio
ウォードラム・キンallows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
ウォードラム・キンhumanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio
タスクベアラー・キンhumanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
タスクベアラー・キンhumanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio
シャーマン・キンallows_additional_projectiles, allows_inc_aoe, キャスター, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood
シャーマン・キンキャスター, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood
モルテンインプallows_additional_projectiles, allows_inc_aoe, avian_beast, beast, キャスター, cleaving_weapon, demon, 火, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio
盲目の獣beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
ラヴェナスファングbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
キンの領主、クルトォグ2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
飽くなき者、ブルゴール2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
探鉱者のキンfast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio
松明持ちのキンfast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
トゲのあるエイallows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood
スキッタリングジェリークラブbeast, キャスター, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water
スキッタリングジェリークラブbeast, キャスター, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water
ルミナスジェリーフィッシュbeast, キャスター, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water
不気味なセイレーンhumanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
巨大な口allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water
ルミナススパインフィッシュbeast, Beast_onhit_audio, キャスター, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood
海水の乙女allows_additional_projectiles, beast, Beast_onhit_audio, キャスター, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood
真珠の守護者、アデリナallows_additional_projectiles, beast, Beast_onhit_audio, キャスター, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood
アンフィビアス・プロウラーamphibian_beast, beast, Beast_onhit_audio, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
ガーディアンリザードallows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
ガーディアンリザードallows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
先祖のチャネラーhuman, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
先祖のチャネラーallows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
原始の霊魂allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
原始の霊魂allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
アンセストラルアーチャーallows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
アンセストラルアーチャーallows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
カルイのアーチャーallows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
アンセストラルガーディアン2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
アンセストラルガーディアン2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
カルイの歩兵2HSharpMetal_onhit_audio, fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
アンセストラルウォーリアー2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
アンセストラルウォーリアー2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
アンセストラルヘッドテイカ―2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
アンセストラルヘッドテイカ―2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
カルイの戦士2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
火吹きallows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement
ナマフ・ラベジャーallows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
ブラックバーク・デモリッシャーallows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
スピアフィッシャーallows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
潮衝allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
タサリオ・トロウラーfast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
サンダーバードallows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement
嵐の守護者allows_inc_aoe, キャスター, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood
嵐の伝道者allows_inc_aoe, キャスター, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
死の歌、ディアモラBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
深みの娘、シヴォラBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
死の歌、ディアモラdemon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
[DNT-UNUSED]Water Ballキャスター, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
アンセストラルマスクghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
アンセストラルホーンベアラー2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
アンセストラルホーンベアラー2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
先祖の守護者、タワーニconstruct, immobile, Unarmed_onhit_audio
デーモンconstruct, immobile, Unarmed_onhit_audio
デーモンconstruct, immobile, Unarmed_onhit_audio
デーモンconstruct, immobile, Unarmed_onhit_audio
白猿のヤマ2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
白猿のヤマ2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
白猿のヤマ2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
血に飢えしブルー・ブリーザー2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement
血に飢えしフックマン1HSword_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
血に飢えしスピアマンfast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
血に飢えしアックスマン2HSharpMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
血に飢えしウォーリアー2HSharpMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
血に飢えしメイスマン2HBluntWood_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
血に飢えし膿疱construct, very_slow_movement
血に飢えし放火犯2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, very_slow_movement
血に飢えし牙の獣allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
血に飢えし賢女allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
肉の彫刻家、ハラノ1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood
装甲を持つパラサイトbeast, Claw_onhit_audio, insect, medium_movement, red_blood
クレスパラサイトbeast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood
モーレイクランbeast, Claw_onhit_audio, fast_movement, not_int, not_str
寄生されたマンタbeast, medium_movement, not_int, red_blood, Stab_onhit_audio
寄生されたタコbeast, Claw_onhit_audio, medium_movement, red_blood
寄生されたカメbeast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood
寄生されたアンコウbeast, Beast_onhit_audio, medium_movement, not_int, not_str, red_blood
[DNT-UNUSED] Parasite Hostbeast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
血に飢えし疫病の拡散者allows_inc_aoe, Claw_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
ガーディアンタートルallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
ガーディアンタートルallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
[DNT-UNUSED] Ant Carrierbeast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement
ブライトストーカーbeast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
悪意ある浮浪者human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
族長、タヴァカイ2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
堕ちたタヴァカイ2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
蝕まれたタヴァカイ2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
選ばれし者、マノキ2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
熱病に侵されし者、マノキ2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
冒涜されし者、マノキ2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
戦士の霊1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement
ルートウォーカーbeast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
スポアベアラーbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
真菌の強奪者beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
培養された木立beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
培養された木立beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement
スケルトン・スプリガンbeast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement
培養された木立beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement
スケルトン・スプリガンallows_inc_aoe, beast, キャスター, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement
ジオノール伯爵1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
ジオノール伯爵1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
ジオノール伯爵1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement
ジオノール伯爵1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
堕落した狼、ジオノール1HSword_onhit_audio, beast, medium_movement, red_blood
堕落した狼、ジオノール1HSword_onhit_audio, beast, medium_movement, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
デーモンelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
宮廷の人狼beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
テンドリル・プラウラーbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
狂ったガード2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement
黄昏の教団の誓いを立てた者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
黄昏の教団の誓いを立てた者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
黄昏の教団の誓いを立てた者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
宣教師ロランディス2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
黄昏の教団の誓いを立てた者2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
救世主の片腕、トーヴィアン2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
重巨兵、ブラッカス2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
Twilight Order Officer [DNT-UNUSED]2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Clone [DNT-UNUSED]2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
信仰深いアーチャー2HSharpMetal_onhit_audio, allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood
信仰深いアーチャー2HSharpMetal_onhit_audio, allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood
信仰深い戦士2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
信仰深い戦士2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
正義の斧使い2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
正義の斧使い2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
不可視bone_armour, キャスター, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement
原初の怪物beast, Claw_onhit_audio, fast_movement, not_int, red_blood
案山子の獣2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement
アボミネーション、ジャマンラ2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
アボミネーション、ジャマンラ2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
王の従者sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
感染した献体beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
忘れ去られたストーカーdemon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
忘れ去られたクローラーdemon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement
忘れ去られたサテュロスClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
忘れ去られたスタッグbeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
忘れ去られたサテュロスClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
[DNT-UNUSED] Mushroom Fungus2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
有害なベヒモス2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
車磔のハグClaw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
コアの番人、ジコアトル2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
灼熱の守護者、テツカトル2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
灼熱の守護者、テツカトル2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
灼熱の守護者、テツカトル2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
永遠なる法務官、ドレイヴン2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
永遠なる法務官、ドレイヴン2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
黒の法務官、ティコ2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
黒の法務官、ティコ2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
永遠なる法務官、ドレイヴン2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
穢れし魂ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
狼の相棒beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio
黄昏の教団の僧侶allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
黄昏の教団の僧侶allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
テクトニックゴーレムallows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
テクトニックゴーレムallows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
ヴォルカニックゴーレムallows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
ヴォルカニックゴーレムallows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
クローンBeast_onhit_audio, construct, fast_movement
クローンBeast_onhit_audio, construct, fast_movement
クローンconstruct, Elemental_onhit_audio, fast_movement
クローンBeast_onhit_audio, construct, fast_movement
幽閉されし憤激demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, immobile
不可視2HSharpMetal_onhit_audio, construct, immobile
狂犬病の犬beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement
野生化した雑種、ヴァルギルbeast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
狂犬病の犬beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
傭兵の王者human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio
スケルトンウォーリアー1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
スケルトンリーバー1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
スケルトンブルート2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
スケルトンスナイパーbone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead
スケルトンフロストメイジbone_armour, bones, キャスター, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
スケルトンストームメイジbone_armour, bones, キャスター, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
スケルトンアーソニストbone_armour, bones, キャスター, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
スケルトンクレリックbone_armour, bones, キャスター, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
蘇生したゾンビanimal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
デーモンUnarmed_onhit_audio, very_slow_movement
供物の釘bones, construct, immobile, Unarmed_onhit_audio
供物のスパイクbones, construct, immobile, Unarmed_onhit_audio
ボラタイル・ボアbeast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
ボラタイル・ボアbeast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
ファリドゥンのクローラーClaw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
ファリドゥンのクローラーClaw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
見捨てられし鉱夫allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
見捨てられし鉱夫allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
見捨てられし鉱夫allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
見捨てられし鉱夫1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
見捨てられし鉱夫1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
見捨てられし鉱夫fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
見捨てられし鉱夫fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
生ける儀式、キャンドルマス2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
生ける儀式、キャンドルマス2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
信仰の真似事、メルトワックス2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
信仰の真似事、メルトワックス2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
法務官の妻、アシニア1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
法務官の妻、アシニア1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
恐ろしき妻、サフィラ1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
恐ろしき妻、サフィラ1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
骨の壁bones, construct, Stab_onhit_audio, very_slow_movement
法務官の妻、アシニア1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
歩くゴライアスallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
歩くゴライアスallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
歩くゴライアスallows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
歩くゴライアスallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
永遠なる騎士2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
永遠なる騎士2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement
永遠なる騎士2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
永遠なる騎士2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
ナイトゴーント1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
ナイトゴーント1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
ボーンクローラーbones, medium_movement, MonsterStab_onhit_audio, skeleton, undead
ゴライアスallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
モルテンメトルallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
ゴライアスallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
ゴライアスallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement
インペーラー、リムallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement
ファリドゥンのインペーラーallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
ファリドゥンのインペーラーallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
古代の戦士の魂2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement
トーテムconstruct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
ロアのコンパニオンbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
ロアのコンパニオンbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
[DNT] Companion Bearbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
アーンウォーカーconstruct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement
アーンウォーカーconstruct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
アーンウォーカーconstruct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
蘇った語り女allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement
蘇った語り女allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
蘇った語り女allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
巨大な醜い蛙amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
アルヴァbludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio
腐ったガードnot_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
腐ったドルイド2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
真菌のベヒモス2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
真菌のベヒモス2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
腐ったドルイド2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
デーモン1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour
ブランブルガスト2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
憎むべき森、ルートグラスプ2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
ブランブルガスト2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
憎むべき森、ルートグラスプ2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
ブランブルガスト2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
危険な蔓2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
危険な蔓2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
危険な蔓2HBluntWood_onhit_audio, construct, immobile
ボラタイルオーチャードキャスター, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
ボラタイルオーチャードキャスター, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
忘却のウィッチ、アリアグネghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
レイジングスピリットClaw_onhit_audio, 火, flying, medium_movement, skeleton, undead
病苦のトーテムconstruct, immobile
霧の王cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
霧の王cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio, pinnacle_boss
神秘の盲信construct, immobile, large_model, not_dex, not_str
霧の王demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
霧の王demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement, pinnacle_boss
霧の王demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
爆発する蛙amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
トーテムconstruct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
不機嫌なストーンモーbeast, Claw_onhit_audio, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, very_slow_movement
鱗甲のリザードbeast, Claw_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
ケルベロスバットallows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement
ケルベロスバットallows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement
石を纏いしゴリラallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
石を纏いしゴリラallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
有冠のベヒモスallows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement
空を見る者、バーラクbeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
空を見る者、バーラクbeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
凍てつく鉤爪、ラッカーbeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
冬の翼、スレイブンbeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
凍てつく鉤爪、ラッカーbeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
アルビノロアbeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
クローン1HSword_onhit_audio, construct, fast_movement
クローン1HSword_onhit_audio, construct, fast_movement
クローン1HSword_onhit_audio, construct, fast_movement
クローン1HSword_onhit_audio, construct, fast_movement
クローン1HSword_onhit_audio, construct, fast_movement
クローン1HSword_onhit_audio, construct, fast_movement
[DNT-UNUSED] Scaled Abomination1HSword_onhit_audio, humanoid, immobile, red_blood
ユートピアの第一の使者、ベネディクタスhuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
大裁定者、オーレリアンhuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
[DNT-UNUSED] Serpent Clan's Cursevery_slow_movement
凍った泉のラフィク2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
燃えさかる川のハディ2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
汚された誓いのシグベルト2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
打ち砕かれた信条のゴッドウィン2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
トライアルマスター2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement
砂漠の母、アシャーbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
砂丘の住人、カラッシュbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
砂丘の住人、カラッシュbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
デーモンdemon, immobile, sanctum_monster, Unarmed_onhit_audio
[DNT-UNUSED] HoneyAntbeast, insect, MonsterStab_onhit_audio, very_slow_movement
インファーナルハウンドbeast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio
不可視2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
嫌う者allows_additional_projectiles, キャスター, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio
打つ者allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
狩る者キャスター, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood
刻む者allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
守る者allows_additional_projectiles, キャスター, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood
裂く者animal_claw_weapon, beyond_demon, bone_armour, キャスター, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement
恐怖の顕現、オムニフォビア1HSword_onhit_audio, demon, medium_movement, red_blood
黙示録、コシス1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement
憤怒Claw_onhit_audio, demon, fast_movement
怨恨Claw_onhit_audio, demon, medium_movement, not_dex, not_str
嫌悪Claw_onhit_audio, demon, very_slow_movement
悪意Claw_onhit_audio, demon, fast_movement, not_int, not_str
憤激demon, medium_movement, Unarmed_onhit_audio
動揺Claw_onhit_audio, demon, medium_movement
顕現したデーモンaffliction_daemon, construct, immobile, Stab_onhit_audio
顕現したデーモン1HSword_onhit_audio, affliction_daemon, construct, immobile
顕現したデーモン2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
ボラタイルコアキャスター, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
ボラタイルコアキャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio
顕現したデーモンaffliction_daemon, キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
顕現したデーモンaffliction_daemon, キャスター, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
顕現したデーモンaffliction_daemon, キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
顕現したデーモンaffliction_daemon, キャスター, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
顕現したデーモンaffliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンキャスター, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
デーモンキャスター, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
拡大し爆発する死の領域bone_armour, キャスター, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement
左の武器bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement
右の武器bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
デーモンキャスター, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio
デーモンghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンキャスター, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンキャスター, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
不可視bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
ボラタイルコアキャスター, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンConstant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
デーモンConstant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
レヴナントghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement
オムニテクトConstant_onhit_audio, construct, immobile, not_dex
砲塔construct, immobile, mud_blood, Unarmed_onhit_audio
操る者allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, キャスター, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
疑う者2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, キャスター, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood
握る者Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
這う者Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood
見る者allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
見る者allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
忍び寄る者allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement
付き纏う者animal_claw_weapon, bone_armour, キャスター, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
一つの我ら、ゼシュトdemon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood, pinnacle_boss
デーモンキャスター, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
デーモンキャスター, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
デーモンキャスター, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
デーモンキャスター, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
デーモンキャスター, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
デーモンキャスター, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
這う者demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
灰のアービターClaw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement, pinnacle_boss
不可視2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
トカゲの従者Claw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement
霜を運び手、ムギンallows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood
嵐を呼ぶ者、フニンallows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood
トレント・ファウルスポーンallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
トレント・ファウルスポーンallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
トレント・ファウルスポーンallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
トレント・スプリットビーストdemon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
トレント・フックホラーClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
トレント・フックホラーClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
トレント・ファンガルリーヴァ―beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
トレント・ファンガルリーヴァ―beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
トレント・スプリガンanimal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
トレント・スプリガンanimal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
トレント・セージanimal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
トレント・セージanimal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
トレント・ミスティックanimal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
トレント・ミスティックanimal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
忘れ去られたスタッグbeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
名も無き住人allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
名も無き住人allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
名も無き恐怖beast, Claw_onhit_audio, fast_movement, not_int, red_blood
名も無き恐怖beast, Claw_onhit_audio, fast_movement, not_int, red_blood
名も無き待ち伏せbeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
名も無き待ち伏せbeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
デーモンUnarmed_onhit_audio, very_slow_movement
名も無き害獣beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
名も無き害獣beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
名も無き穴掘りbeast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
名も無き穴掘りbeast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
名も無き大男beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
名も無き大男beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
名も無きインプbeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
忍び寄る火bone_armour, キャスター, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
カルティスト・アーチャーallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
カルティスト・アーチャーallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
カルティスト・ダガーダンサーazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
カルティスト・ダガーダンサーazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
カルティスト・ウィッチ2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
カルティスト・ウィッチ2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
カルティスト・ウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
カルティスト・ウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
カルティスト・ウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
カルティスト・ウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
カルティスト・ウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
カルティスト・ウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
カルティスト・ブルート2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
カルティスト・ブルート2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
スカルスリンガーallows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
リブラトルbones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
ボラタイルスカラベ2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモン・インプbeyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood
デーモン・ビーストbeyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
デーモン・ガストbeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement
デーモン・ハーピーbeyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
デーモン・ハーダーbeyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio
スキッターマインドBeast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
ラヴェナス・ホムンクルスbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
ラヴェナス・ブルートbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
ラヴェナス・ダイジェスターbeyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood
ラヴェナス・ミスシェイプンbeyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
ラヴェナス・ブラッドシェイパーbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
ブラッドシェイプ・ボラタイルキャスター, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio
ラヴェナス・マセレイターbeyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement
肉体を喰らう者beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
不可視demon, immobile, red_blood, Unarmed_onhit_audio
ペール・ケルビムbeyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio
ペール・サーヴィターbeyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement
ペール・ヴァーチューbeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
ペール・エンジェルbeyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
ペール・セラフィムbeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood
淡い天使1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌の狂信者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
血の儀式の守り手2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
血の儀式の守り手2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood
血の儀式の守り手2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
血の儀式の守り手2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
血の儀式の守り手cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
血の儀式の守り手cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
血の儀式の守り手cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
血の儀式の守り手cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
血の儀式の守り手1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
血の儀式の守り手1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
血の儀式の司祭1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンキャスター, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
戦慄のエッセンス1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
混沌のエッセンスの棘construct, medium_movement, Unarmed_onhit_audio
リズン・ラトラーbones, キャスター, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
リズン・ラトラーbones, キャスター, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
リズン・ラトラーbones, キャスター, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
骨の壁bones, construct, medium_movement, Unarmed_onhit_audio, undead
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンMonsterBlunt_onhit_audio, red_blood, very_slow_movement
エッセンス・タイムポータルconstruct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio
レイジングファイヤースピリット火, flying, slow_movement, Unarmed_onhit_audio, undead
レイジングストームスピリットflying, slow_movement, Unarmed_onhit_audio, undead
血の狂信者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
極寒の狂信者1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
血の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
極寒の狂信者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
血の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
極寒の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
リチュアル・ウィスプghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
無慈悲なタウア2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
血に飢えしラオク2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
人狩り、ブロナックArrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
有害な薔薇、アドリエンヌArrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood
死のアカーラのヴァサElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
呪いの紡ぎ手、シアラElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
炎の手、ニヤッサElemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood
神秘の嵐、ヘスペリアElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
苦しむ者、ウルフレッドArrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
砲兵、ドゥルージアンArrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood
嵐を操る者、ソンダール2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood
巧みなドラン2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood
精霊の基礎ghost, medium_movement, Unarmed_onhit_audio, undead
フクロウの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
蛇の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
サルの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
熊の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
猪の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
牛の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
狼の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
牡鹿の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
猫の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
ヘビの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
クマの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
イノシシの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
ウシの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
オオカミの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
シカの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
ネコの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
兎の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
狐の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
フクロウの精霊medium_movement, Unarmed_onhit_audio
猫の精霊ghost, medium_movement, Snap_onhit_audio, undead
猿人の長の精霊beast, medium_movement, Unarmed_onhit_audio
猿人の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
牡鹿の霊魂beast, Beast_onhit_audio, medium_movement
アコヤhuman, humanoid, medium_movement, red_blood
ボラタイルスピリットボアbeast, karui, medium_movement, Unarmed_onhit_audio
牛の霊魂beast, fast_movement, Unarmed_onhit_audio, very_fast_movement
ガルガンチュアワスプbeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
ニンフワスプallows_additional_projectiles, allows_inc_aoe, beast, キャスター, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
ニンフワスプallows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
群がるワスプbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
クロークランチbeast, crustacean_beast, medium_movement, not_dex, not_int
縛られた怪物demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
ブラッドビルゲdemon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
ブラッドビルゲdemon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
縛られたサイスdemon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
縛られた蛇demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int
縛られたクローラーbeast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement
縛られたもつれdemon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement
縛られたベアラーdemon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
縛られた身悶えbeast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement
縛られたフックdemon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement
縛られたフックdemon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement
猫の霊beast, ghost, medium_movement, Snap_onhit_audio, undead
デルウィンfast_movement, human, humanoid, red_blood, SpearWood_onhit_audio
アニメイトウェポンconstruct, fast_movement
砲兵部隊ranged, Unarmed_onhit_audio, very_slow_movement
ラヴェナス・スウォームbeast, slow_movement, Unarmed_onhit_audio
タヴァカイ2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood
マコルhuman, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood
デーモンvery_slow_movement
デーモンvery_slow_movement
デーモンvery_slow_movement
ブランブル・バーロワーallows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
ウルフリック族長2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
灰の王、ヴァ―ロック2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
霧の刃、シオラ1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
影の幽鬼、サリエル1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
鎖に繋がれし怨霊キャスター, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
忍び寄る火bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
エルスウィン婦人1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
枯れ薔薇のアヴェリン1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
骨の壁bones, construct, Stab_onhit_audio, very_slow_movement
恐怖の看守、オスウィン1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
恐怖の看守、オスウィン1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
生ける雷construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement
[DNT] Corpse Beetleallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood
邪悪な炎、ヴォルナスbeast, Claw_onhit_audio, fast_movement, 火, mammal_beast, not_dex, not_int
地獄の業火、モルヴァクbeast, Claw_onhit_audio, fast_movement, 火, mammal_beast, not_dex, not_int
サンドワーム、アナンドルbeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int
サンドワーム、アナンドルbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int
最後の一刺し、アクティbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
ファリドゥンの王子、アズマディ2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
剣の王、ザーミル2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement
ファリドゥンの王子、アズマディ2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
コブラの王、エルザラ2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
鱗をもつもの、セラス2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
砂の腕is_daemon, sand_blood, very_slow_movement
ブラックブラッド・プロボサイトabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement
ブラックブラッド・プロボサイトabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement
クーラマクの器abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement
ブラックブラッド・クレチンabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
ブラックブラッド・クレチンabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
ブラックブラッド・レムナントvery_slow_movement
ブラックブラッド・エリートabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
ブラックブラッド・エリートabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
ブラックブラッド・エリートabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
ブラックブラッド・ブリスターボイルabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement
ブラックブラッド・ブリスターボイルabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement
ブラックブラッド・ターハルクabyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
ブラックブラッド・ターハルクabyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
ライトレス・アボミネーションabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
ライトレス・アボミネーションabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
ライトレス・ヴェンジウィングabyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
ライトレス・ヴェンジウィングabyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
ライトレス・モーレイabyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged
ライトレス・モーレイabyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged
ライトレス・サーペントabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction
ライトレス・サーペントabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement
ライトレス・サーペントabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction
狂信の護衛1HSword_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood
狂信のピラークラッシャー2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
狂信のピラークラッシャー2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
狂信の発掘者2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
狂信の騎兵2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
狂信のショックワーデン2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
孵化の女王、イグルログabyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement
スカルスリンガーbones, construct, slow_movement
肋骨鳴らしbones, construct, skeleton, undead, very_slow_movement
スパインスナッチャーbones, construct, medium_movement, skeleton, undead
放浪のブルートcultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement
[DNT] IceFusedSkeletonInterludenot_dex, not_int, skeleton, undead, very_slow_movement
邪悪な目abyssal, demon, medium_movement
ライトレス・ストーカーabyssal, demon, medium_movement
アビサルウォーカーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
アビサルウォーカーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
アビサルウォーカーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
アビサルストラングラーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
アビサルストラングラーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
アビサルストラングラーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
肉の幼虫abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio
肉の幼虫abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio
巨大な幼虫abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
巨大な幼虫abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
巨大な幼虫abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
不可視construct, slow_movement
深淵の菌獣abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
深淵の菌獣abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
深淵のストライダーabyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement
深淵のストライダーabyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement
深淵のストライダーabyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement
深淵の羊飼いabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
アビサルシャンブラーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
アビサルシャンブラーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
アビサルシャンブラーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
深淵の羊飼いabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
深淵のストライダーabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
深淵の羊飼いabyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement
深淵の始原体abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction
深淵の始原体abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction
深淵の始原体abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction
深淵の猟犬abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
深淵の猟犬abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
深淵の猟犬abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
深淵の猟犬abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement
深淵の猟犬abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
ボラタイルロックslow_movement, Unarmed_onhit_audio
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
ブラックブラッドのルーンUnarmed_onhit_audio, very_slow_movement
光なきもののルーンUnarmed_onhit_audio, very_slow_movement
穴のルーンUnarmed_onhit_audio, very_slow_movement
デーモンvery_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
アビスの幻影Unarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンvery_slow_movement
デーモンvery_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
リッチの幻影slow_movement, Unarmed_onhit_audio
デーモンvery_slow_movement
デーモンvery_slow_movement
デーモンvery_slow_movement
デーモンvery_slow_movement
ボーンウォールconstruct, Stab_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
ドリヤニhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
ブラックブラッドのエンスレイバー、ヴァンドロス1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement
光を飲み込むもの、タスガルdemon, humanoid, not_dex, slow_movement
タウホアのイノシシbeast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
タウホアのツアタラbeast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast
タウホアのミスティックallows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood
石の兵士1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
スケルトンコブラbeast, medium_movement, reptile_beast, skeleton, undead
クーラマクの執事is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Monster Tags2 /1897
名前Tags
[モンスター]construct, fast_movement
凶暴な猿animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
凶暴な猿animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
凶暴な猿animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio
ボス猿beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood
テストリングanimal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity
ポーキュパイン・ゴライアスallows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
ポーキュパイン・ゴライアスallows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
ポーキュパイン・ゴライアスallows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster
トーテムconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
トーテムconstruct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
モルタルキャノンconstruct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
ブランブル・バーロワーallows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
スパイア・バーロワーallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
スパイア・バーロワーallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider
ブランブル・ロアbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
レイジングスピリットbone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
デーモンUnarmed_onhit_audio, very_slow_movement
ダブル1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
ボーリングelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
クローン1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
クローン1HSword_onhit_audio, construct, fast_movement
ミラージュ1HSword_onhit_audio, construct, immobile, red_blood
クローン1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
クローン1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
クローン1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
クローン1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, bone_armour, キャスター, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement
不可視construct, Elemental_onhit_audio, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
ボラタイルコアconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
ボラタイルコアconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height
デーモンキャスター, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
デーモンキャスター, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
ヤシガニbeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
クローン1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
シャドウ・プリーストghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
救世主の分身1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
救世主の分身1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
救世主の分身1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
救世主の分身1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
救世主の分身1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
ボラタイルコアconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
クロウベルbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
クロウベルbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
ブラッククロウbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
ブラッククロウbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
フロストレイスallows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
フロストレイスallows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead
フロストレイスallows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
ライトニングレイスallows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
ライトニングレイスallows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
処刑人2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement
死の権化2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
処刑人2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
死の権化2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
鋼鉄の魔術師allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood
鋼鉄の護衛allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
鋼鉄の槍兵allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
鋼鉄の狙撃手allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
不可視construct, Elemental_onhit_audio, very_slow_movement
鋼鉄の執行者Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement
デヴァウラーbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
デヴァウラーbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
動く大地、ゴリアンbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
動く大地、ゴリアンbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
動く大地、ゴリアンbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
デヴァウラーbeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood
デヴァウラーbeast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
デーモンBeast_onhit_audio, very_slow_movement
真菌性のゾンビallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
真菌性のゾンビallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
真菌増殖因子allows_inc_aoe, キャスター, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
泥の像construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
泥の像allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
泥の像cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
泥の像allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
生ける砂allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
生ける砂allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
生ける砂allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
腐乱した粉屋Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie
腐乱した粉屋Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
憎む者、ティアニーBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
憎む者、ティアニーBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
憎む者、ティアニーBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
エゾマイトの反逆者、ラクランhuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
エゾマイトの反逆者、ラクランhuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
終わりなき悲嘆のラクラン2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
終わりなき悲嘆のラクラン2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
苦悩する者、コンナル2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
苦悩する者、コンナル2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
嘆く妻、イザベル2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead
デーモンconstruct, Unarmed_onhit_audio, very_slow_movement
涙ぐむ子、カラム2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
すすり泣く子、ターコール2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
棘ガニallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
棘ガニallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
ヴェナマスクラブallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
ヴェナマスクラブ・メイトリアークallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
ヴェナマスクラブ・メイトリアークallows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
針ガニallows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
針ガニallows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
溺死体melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
溺死体1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
溺死体Unarmed_onhit_audio, undead, very_slow_movement, zombie
溺死体1HAxe_onhit_audio, undead, very_slow_movement, zombie
のろまな死体melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
のろまな死体1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
邪悪なインプallows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie
邪悪なインプfast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie
邪悪なハグallows_inc_aoe, キャスター, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement
腐りし群れのベイラ1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
腐りし群れのベイラ1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
冬の笑声、リオナ1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
冬の笑声、リオナ1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
霜舌のゲリダ1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
白き死衣のイゾルデ1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
川のハグallows_inc_aoe, Beast_onhit_audio, キャスター, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement
ファンガル・ラトラーmonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
ファンガル・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
ファンガル・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
ファンガル・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
ファンガル・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
レッチド・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
レッチド・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
肉幼虫beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
肉幼虫beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
肉幼虫allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
肉幼虫allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
抱卵の女王allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement
肉幼虫beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
肉幼虫beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
パック・ウェアウルフbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
パック・ウェアウルフbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
貪欲なウェアウルフbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood
パック・ウェアウルフbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
貪欲なウェアウルフbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
コート・ウェアウルフbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
ウェアウルフ・プロウラーbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
ウェアウルフ・プロウラーbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
テンドリル・プロウラーbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
餓えたストーカーClaw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
餓えたストーカーClaw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
錆の王2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
錆の王2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
反逆のラストロード、ゴゼン2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
反逆のラストロード、ゴゼン2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
高級娼婦allows_additional_projectiles, allows_inc_aoe, キャスター, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
高級娼婦allows_additional_projectiles, allows_inc_aoe, キャスター, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
血の運び屋allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
血のクレチンallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
血のクレチンallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
血の回収者allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
死の騎士2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
死の騎士2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
死の騎士2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
死の騎士2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
ガーゴイル・デーモン1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct
老残の傭兵1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
老残の傭兵1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
老残の傭兵1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
老残の傭兵1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
老残の傭兵2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
老残の傭兵Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
老残の傭兵allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie
老残の傭兵allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie
老残の傭兵1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
老残の傭兵2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
老残の傭兵1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
老残の傭兵Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
老残の傭兵1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
老残の傭兵1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
腐った烏beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement
茨の大男allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
グール・コマンダーallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
グール・コマンダーallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
キメラ、ザイクルシアンbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
口の獣、シロゾーマbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
口の獣、シロゾーマbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
石柱construct, immobile, mud_blood, Unarmed_onhit_audio
ビーストロード、ウクスマルbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
頂点、グレッサー・クルbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
空のスカージbeast, Beast_onhit_audio, flying, immobile, red_blood
肉の子犬beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement
羽を持つ疫病、チェツァbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
空のスカージbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
羽を持つ疫病、チェツァbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
プレイグリングbeast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
孵化した幼虫beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio
こそこそするグールdemon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
こそこそするグールdemon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
こそこそするグールdemon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio
こそこそするグールdemon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio
錆のスケルトン1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement
蘇ったマラケス人melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
蘇ったマラケス人melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
蘇ったマラケス人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
蘇ったマラケス人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
蘇ったマラケス人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
蘇ったマラケス人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
蘇ったマラケス人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
蘇ったマラケス人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
蘇ったマラケス人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
蘇ったマラケス人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement
蘇ったマラケス人melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
蘇ったマラケス人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
蘇ったマラケス人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
蘇ったマラケス人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
蘇ったマラケス人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
蘇ったマラケス人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
蘇ったマラケス人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
蘇ったマラケス人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
蘇ったマラケス人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
蘇ったマラケス人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
古代のエゾマイト人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
古代のエゾマイト人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
古代のエゾマイト人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
古代のエゾマイト人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
古代のエゾマイト人allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
古代のエゾマイト人allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
古代のエゾマイト人allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
古代のエゾマイト人1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
古代のエゾマイト人1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
古代のエゾマイト人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
古代のエゾマイト人1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
古代のエゾマイト人1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
真菌の砲兵allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement
アンダーテーカーallows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
アンダーテーカーallows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
重荷を背負いし哀れな者allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
後悔の担い手allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
モーデーモンamphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio
ピットクローラーdemon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
ボーンストーカーallows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
ボーンストーカーallows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
テンドリルセンチネルallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
餓えた狼beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio
腐った狼beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio
腐った狼beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
腐った狼beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
真菌の狼beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement
リズン・ラトラーmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
リズン・ラトラーmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
リズン・ラトラーmonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
リズン・ラトラーmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
リズン・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
リズン・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
リズン・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
リズン・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
リズン・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
リズン・ラトラー1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
リズン・ラトラーallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
リズン・ラトラーallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
リズン・ラトラーallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
リズン・ラトラーキャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
リズン・ラトラーキャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
リズン・ラトラーキャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
リズン・ラトラーallows_additional_projectiles, キャスター, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
リズン・ラトラーallows_additional_projectiles, キャスター, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
リズン・ラトラーallows_additional_projectiles, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
リズン・ラトラーallows_additional_projectiles, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
ブルームサーペントallows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
ブルームサーペントallows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
蘇った農家1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
蘇った農家2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
燃えている死体melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
燃えている死体1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
燃えている死体2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie
ブランブルエイプbeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Dog TraderArrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood
見捨てられた息子、アザリアン1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
堕ちし息子、ハスク1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
堕ちし息子、ハスク1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
巨像、ザルマラス1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
巨大な守護者、ヴァストウェルド1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
リズン・アルバレストallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
リズン・アルバレストallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
[DNT-UNUSED] Larkfast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
裏切り者、バルバラ1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
忘れ去られた囚人、ピラシャ1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
忘れ去られた囚人、ピラシャ1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
バルバラの霊魂1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
ピラシャの霊魂1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
デーモン1HSword_onhit_audio, very_slow_movement
スキッターゴーレムcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
スキッターゴーレムcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio
スキッターゴーレムallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
スキッターゴーレムallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
スキッターゴーレムcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
スキッターゴーレムcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
這いまわる石allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode
ファリドゥンのプレイグブリンガーallows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
ファリドゥンの剣士1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ファリドゥンの槍兵1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ファリドゥンの重装歩兵1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood
ファリドゥンのブレードダンサー1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの投槍兵allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
ファリドゥンの歩兵human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
ファリドゥンの新兵1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの新入り1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの槍兵fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの重装歩兵fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの女槍兵fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンのブレードダンサー1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの風斬り刀Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの投槍兵allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
ファリドゥンの歩兵human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの新兵Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの剣士1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ファリドゥンの剣士1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ファリドゥンの槍兵fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの槍兵cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの重装歩兵fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの重装歩兵cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの女槍兵fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの女槍兵cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンのブレードダンサー1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンのブレードダンサー1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの風斬り刀Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの風斬り刀cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの投槍兵allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
ファリドゥンの歩兵human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの歩兵cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの新兵Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの新入り2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
レックスallows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
レックスallows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
装甲レックスallows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast
ファリドゥンの剣士1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ファリドゥンの槍兵fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの重装歩兵fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンの女槍兵fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
ファリドゥンのブレードダンサー1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの風斬り刀Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの投槍兵allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
ファリドゥンの歩兵human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
ファリドゥンの新兵Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンの新入り2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
ファリドゥンのブッチャー1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
セケマのアサラ1HSword_onhit_audio, human, humanoid, medium_movement, red_blood
セケマのアサラhuman, humanoid, medium_movement, red_blood
ジャドhuman, humanoid, medium_movement, red_blood
糜粥のスキッタラーallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
糜粥のスキッタラーallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
深淵の魚allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
強欲な反逆者、ウートレッドキャスター, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour
発掘されたスケルトン剣士1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
発掘されたスケルトン戦士1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
発掘されたスケルトン射手allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
発掘されたゾンビflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
発掘されたアイスベアラーflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
発掘された暴漢cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
発掘されたバーサーカーキャスター, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
発掘されたクローラーflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
発掘されたルーンキャスターキャスター, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour
発掘された兵士2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour
発掘された浮浪児fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie
黒鎌のアーバリストallows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement
太陽の騎士2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour
ルーンの騎士キャスター, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour
杯の祭司1HSword_onhit_audio, bone_armour, bones, キャスター, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
断たれた円環のドルイドbone_armour, キャスター, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour
ドルイドの使い魔animal_claw_weapon, beast, bone_armour, Claw_onhit_audio, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, undead
黒鎌の傭兵1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour
秩序の守門1HSword_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
破滅の元凶、オルロス1HSword_onhit_audio, キャスター, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour
破滅の元凶、オルロス1HSword_onhit_audio, キャスター, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour
トリスケリオンフレイムキャスター, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement
[DNT-UNUSED] Expedition Apparition Orbconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
ダニグ1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
グウェネン1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
ログ2HBluntWood_onhit_audio, bludgeoning_weapon, キャスター, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement
トゥージェン2HBluntWood_onhit_audio, bludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood
忍び寄る火bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio
トルネードconstruct, ghost_armour, is_unarmed, non_attacking, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
ボラタイルオーチャードキャスター, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
ボラタイルロックキャスター, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
デーモンキャスター, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
デーモンextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
リビングクリスタルconstruct, immobile
トーテムキャスター, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio
スケルトン・スプリガンanimal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
スケルトン・スプリガンallows_inc_aoe, キャスター, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement
トレントanimal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
黒のストライダーallows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
黒のストライダーallows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
黒のストライダーallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
灰のアラクニドallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
黒のストライダーallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
宝物庫の待ち伏せallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
宝物庫の待ち伏せallows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
宝物庫の待ち伏せallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio
サーベルスパイダーbeast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement
飾られた甲虫allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
飾られた甲虫allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
色褪せた甲虫allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
色褪せた甲虫allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
飾られたスカラベ2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
飾られたスカラベ2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster
色褪せたスカラベ2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
金ピカの甲虫2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement
金ピカの甲虫2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement
ケスの第九の財宝2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement
飾られた甲虫allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
雨祭りの甲虫2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement
砂漠の大男allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
見捨てられた大男allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
カート・ホイールconstruct, immobile, large_model
カート・ホイール2HBluntMetal_onhit_audio, construct, immobile, large_model
腐った大男allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
腐った大男allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
沼地の大男allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
砂に洗われた死体humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
砂に洗われた死体humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
砂に洗われた死体humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
サーペント族allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast
サーペント族allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster
クエイクゴーレムallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
クエイクゴーレムallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
クエイクゴーレムallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
クエイクゴーレムallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
石の壁construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement
大地を砕く者、ラトルケージconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
残り火より生まれし者、ヴォルカーconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
溶けし者、マグマノアconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
ボルタキシック、サルフィロックスconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
クエイクゴーレムallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
古代の戦象、エクバブbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
骨の巨像beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
骨の巨像beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
ハイエナ・デーモンbeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
ハイエナ・デーモンbeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
太陽の部族のスカベンジャーallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
太陽の部族のスカベンジャーallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
ラスブレイカー2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
ハイエナロード、カエドロン2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
ハイエナロード、カエドロン2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
ブリムストーンクラブallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
ブリムストーンクラブallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
ブリムストーンクラブallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
ブリムストーンクラブallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
ブリムストーンクラブallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
ブリムストーンクラブallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
ブリムストーンクラブallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
ブリムストーンクラブallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
コースティッククラブallows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
コースティッククラブallows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
コースティッククラブallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
コースティッククラブallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
コースティッククラブallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
シンダーバッククラブallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity
シンダーバッククラブallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity
リズン・マギallows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
リズン・マギallows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
リズン・マギallows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
香炉2HSharpMetal_onhit_audio, very_slow_movement
香炉2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement
吐き戻すハゲタカallows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio
復活した王、ジャマンラ2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
永期なるイシュタロス2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
邪悪な像construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio
岩山のリーパーbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
岩山のリーパーbeast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
ドレッドサーバント1HBluntWood_onhit_audio, allows_additional_projectiles, bones, キャスター, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead
ドレッドサーバント1HBluntWood_onhit_audio, allows_additional_projectiles, bones, キャスター, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead
干からびたリッチallows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
干からびたリッチallows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
干からびたリッチallows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
干からびたリッチallows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
干からびたリッチallows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
干からびたリッチallows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
干からびたリッチallows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
乾燥したリッチの召喚者bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
マー・アコライトallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio
マー・アコライトallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio
有翼の悪霊allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
巨石の蟻Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
巨石の蟻Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
巨石の蟻Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
巨石の蟻Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
巨石の蟻Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
巨石の蟻Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
ロストメン・ゼロットallows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
ロストメン・ゼロットallows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
ロストメン・ゼロットキャスター, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
ロストメン・ゼロットキャスター, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
ロストメン・ゼロットallows_inc_aoe, キャスター, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
ロストメン・ブルート2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
金ピカのコブラbeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
アードゥラ・ホームガード1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
エマール1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
タニム1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
テラコッタの兵士1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
テラコッタの兵士1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
テラコッタの兵士1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
テラコッタの兵士1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
テラコッタの兵士1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
キャリオンリーパー2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement
ロストメン・サブジュゲーター2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ドルージ・オッセオドンbeast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
ロストメン・ネクロマンサーallows_additional_projectiles, キャスター, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
スカルスリンガーallows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
リブラトルskeleton, Unarmed_onhit_audio, undead, very_slow_movement
スパインスナッチャーmedium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
サーペントシャーマンallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast
サーペントシャーマンallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster
大蛇の女王、カバラallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
サーペントクィーン、マナッサallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
サーペントクィーン、マナッサallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
魔性のヘビallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
金ピカのコブラbeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
骨の壁bones, construct, Stab_onhit_audio, very_slow_movement
死の王、イクタブキャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
大穴の領主キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
大穴の領主キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
大穴の領主キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
死の王、イクタブUnarmed_onhit_audio, very_slow_movement
死の王、イクタブimmobile, Unarmed_onhit_audio
蘇ったマラケス人1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement
蘇ったマラケス人cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
蘇ったマラケス人1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement
蘇ったマラケス人allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
蘇ったマラケス人allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
蘇ったマラケス人allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
蘇ったマラケス人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
サンドフレッシュ・スケルトンmonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
サンドフレッシュ・スケルトンmonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
サンドフレッシュ・ウォーリアーmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
サンドフレッシュ・ウォーリアーmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
サンドフレッシュ・ウォーリアーmelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
サンドフレッシュ・ウォーリアーmelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
サンドフレッシュ・メイジallows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
サンドフレッシュ・メイジallows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
サンドフレッシュ・メイジallows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
耳障りなスカベンジャーallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
耳障りなスカベンジャーallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement
耳障りなスカベンジャーallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged
耳障りなスカベンジャーallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster
トゥームシュレイカーallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
トゥームシュレイカーallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
トゥームシュレイカーallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster
デーモンマガス1HSword_onhit_audio, demon, medium_movement, not_dex, not_str
宵の蝙蝠allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
宵の蝙蝠allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
宵の蝙蝠allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
宵の蝙蝠allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
砂の霊魂allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead
砂の霊魂allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
砂の霊魂allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
[DNT] Water Djinnhumanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental
[DNT] Fire Djinn元素, 火, humanoid, medium_movement, Unarmed_onhit_audio
[DNT] Sand Djinnearth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio
ヴリィルの幻影allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
ヴリィルの幻影allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode
ヴリィルの幻影allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
冒涜者、トール・ガル2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
骨の暴君、ザー・ワリ2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
骨の暴君、ザー・ワリ2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
邪悪なハゲタカallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
邪悪なハゲタカallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
キナーハ2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged
マラケスの不死者melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
マラケスの不死者cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
穢れた死体2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
穢れた死体2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
疫病の群れbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
疫病の群れbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
疫病の幼虫allows_additional_projectiles, allows_inc_aoe, beast, キャスター, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
疫病の幼虫allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
疫病の摘出者beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
ブラッドガルプbeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
フレッシュピアースbeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
疫病の摘出者beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
疫病の摘出者beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
黄昏の教団の兵士2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
黄昏の教団の兵士2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
黄昏の教団の将校2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
黄昏の教団の将校2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
黄昏の教団の暗殺者1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
黄昏の教団の兵士2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
黄昏の教団の将校2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
罰せられし者2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead
砂丘に潜みし者allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
砂丘に潜みし者allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
砂丘に潜みし者allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster
有翼の恐怖2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood
有翼の恐怖2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster
赤褐色の狂信者2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement
Raven Harpy [DNT-UNUSED]avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
Raven Harpy [DNT-UNUSED]avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
マンティスラットallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str
恐怖の技師、ルジャ1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
地獄の技師、ヴォリック1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
地獄の技師、ヴォリック1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
時のザロクconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
沼のゴーレム2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
沼地で倒れし奴隷humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
沼地で倒れし平民1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
沼地で倒れし平民2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
沼地で倒れし平民humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
ドレッジフィーンドallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
ドレッジフィーンドallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
ルートドレッジallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
邪悪な棘、グラッジラッシュallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
邪悪な棘、グラッジラッシュallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
オロクのストーカー2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
オロクのハンターallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
オロクのフレッシュスタバーfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
オロクのスロートカッターClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
オロクのシャーマンallows_additional_projectiles, allows_inc_aoe, キャスター, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
ペールシャーマン、ランブallows_additional_projectiles, allows_inc_aoe, キャスター, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
ランブの大槌、ガーカム2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood
アザクのストーカー2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
アザクのスピアスロアーallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
アザクのフレッシュスタバーfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
アザクのモングレルマスターhuman, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
アザクのスロートカッターClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
アザクのシャーマンallows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
アザクのシャーマンallows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
悪言のナラグallows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio
アザクのブルートhuman, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
アザクのフレッジリングallows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood
アザクのトーチベアラーfast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio
アザクのモーラー2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
骨の壁bones, construct, not_dex, not_int, very_slow_movement
サベージエフィジーconstruct, very_slow_movement
ブラッドシーフワスプbeast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
ブラッドシーフワスプbeast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
ブラッドシーフクイーンallows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
海の部族のトラッパー1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood
海の部族の村民1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood
海の部族のキャスターhumanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
海の部族のボルタ―humanoid, not_int, red_blood, slow_movement, Stab_onhit_audio
海の部族のダガーベアラー1HSword_onhit_audio, humanoid, not_int, not_str, red_blood, very_slow_movement
海の部族のポウチベアラーhumanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
海の部族のハープナーfast_movement, humanoid, not_int, red_blood, Stab_onhit_audio
海の部族のスピアフィッシャーhumanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
海の部族のアヴィアンfast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
顔色の悪い縫い合わされたストーカー1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
飾られたミスクリエイション1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
ハンチバッククラバーhumanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio
フラットヘッドクラバー2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
火炎キノコ栽培者1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement
破滅の苗木allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
アリジゴク・チャージャーbeast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
チョー・モングレルbeast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement
チョー・モングレルbeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
チョー・モングレルbeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
ヴァール・スケレタル・ウォーリアーmelee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement
ヴァール・スケレタル・スクワイア1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
ヴァール・スケレタル・プリーストallows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement
ヴァール・スケレタル・アーチャーallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
ヴァール・スケレタル・ウォーリアーmelee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement
ヴァール・スケレタル・スクワイア1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
ヴァール・スケレタル・プリーストallows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement
ヴァール・スケレタル・アーチャーallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
厄難の探検家1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
厄難の探検家1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
厄難の探検家1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
厄難の探検家1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
厄難の探検家1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
クアドリラallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
[DNT-UNUSED] Just A Rockconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
マイティ・シルバーフィストbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
頭砕き、ゼコアbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
頭砕き、ゼコアbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
頭砕き、ゼコアbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
アボミネーションのイエティbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
フロストボーンの化け物beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
フロストボーンの化け物beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
刺草アリbeast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio
氷結の大顎beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
刺草アリbeast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio
絡まった大男beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement
スネークスロート・シャンブラーbeast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
エントレイルホーム・シャンブラーbeast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
死体の巣1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement
スリザースピッターallows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement
締め付けられたシャンブラーbeast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
締め付けられたスピッターallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
スコーピオンモンキーbeast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
スコーピオンモンキーbeast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
ダイアタスク・ボアbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
ダイアタスク・ボアbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
デーモンextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
ワスプbeast, fast_movement, Stab_onhit_audio
[DNT-UNUSED] Spirit Turtle2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
[DNT-UNUSED] Jade Hulk2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
[DNT-UNUSED] Spirit Casterbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Karui Warhorn2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
先祖の霊亀beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement
先祖の翡翠の大男beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement
先祖の翡翠の術師bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio
先祖の戦角笛2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement
カルティストアーチャーallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
カルティストダガーダンサーazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
カルティストウィッチ2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
カルティストウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
カルティストウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
カルティストウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
カルティストブルート2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
スカルスリンガーallows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
リブラトルbones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
スパインスナッチャーbones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
アフリクショントーテムconstruct, ghost_armour, immobile, is_unarmed, non_attacking
徘徊するキメラルbeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement
川のドレイクbeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
川のドレイクbeast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
カメレオンドレイクbeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
川のドレイクbeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
川のドレイクbeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
ウィップタン・クローカー2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast
亡霊、黒き顎2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
良心なきオロトン2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
良心なきオロトン2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
良心なきオロトン2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
守護者、ストームゴア2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
守護者、ストームゴア2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
守護者、ストームゴア2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
沼地の魔女、イグナグドゥク2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
萎れた老婆、ブラッカ2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
萎れた老婆、ブラッカ2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
炎の誓い、イグナティアallows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
黒き火葬のヘルドラallows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
石のセンチネル2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
溶金のセンチネル2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
溶金のセンチネル2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
錆びた再建者2HBluntMetal_onhit_audio, キャスター, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
錆びた再構築体2HBluntMetal_onhit_audio, キャスター, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
再建者2HBluntMetal_onhit_audio, bludgeoning_weapon, キャスター, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal
ショックブレード・コンストラクト2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
錆びたダイナゴーレム2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
錆びたダイナゴーレム2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
ショックブレード・コンストラクト2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
クローラー・センチネル2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
クローラー・センチネル2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
クローラー・センチネル2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
クローラー・センチネル2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
造られた猿キャスター, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal
造られた猿の頭キャスター, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal
腐った鼠beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
腐った鼠beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
徘徊する亡霊allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead
徘徊する亡霊Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead
不死のヴァールブレードダンサー1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
不死のヴァールガードallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
不死のヴァールガード2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
不死のヴァールブレードダンサー1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
不死のヴァールガードallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
不死のヴァールガード2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
汚らしい賢者1HSword_onhit_audio, キャスター, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
フラットヘッドヤングリングhumanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
汚らしい鍛冶屋2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement
汚らしい手1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
不潔な投石者allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
フラットヘッドウォーリアーhumanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
不潔な長子allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
ヴァイパー・ナプアツィallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
ヴァイパー・ナプアツィallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
流浪の槍、リサラhuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
同胞殺しのモーウィンhuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
同胞殺しのモーウィンhuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
ヴァイパー・サーバントbeast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio
ヴァイパー・リージョネア2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ヴァイパー・リージョネアallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
ヴァイパー・リージョネア1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood
ヴァイパー・リージョネア2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
ヴァイパー・リージョネア2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
ヴァイパー・リージョネア2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
血の狂信者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
血の狂信者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
血の狂信者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
極寒の狂信者1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
極寒の狂信者1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
極寒の狂信者1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
灼熱の狂信者1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
灼熱の狂信者1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
電動の狂信者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
電動の狂信者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
旗手の狂信者1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
旗手の狂信者1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
血の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
血の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
極寒の狂信者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
極寒の狂信者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
極寒の狂信者1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
灼熱の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
灼熱の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
電動の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
電動の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
血の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
血の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
極寒の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
極寒の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
極寒の狂信者allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
灼熱の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
灼熱の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
電動の狂信者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
電動の狂信者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
ヴァール・エクスコリエイターClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
ヴァール・ガードallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
ヴァール・ガード2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
ヴァール・ガード2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
ヴァール・ガードallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
ヴァール・オーバーシーアー1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ヴァール・オーバーシーアー1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
ヴァール・ゴライアスallows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
ヴァール・ゴライアスallows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
ヴァール・ゴライアスallows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
外科実験者1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement
ヴァール・フォームシフター1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
ヴァール・フォームシフター1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
ヴァール・フォームシフター1HSword_onhit_audio, cannot_be_monolith, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
ヴァール・フォームシフター1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
血の巫女1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood
血の祭司1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood
移り気なコアconstruct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement
ヴァール・エンフォーサー2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
ヴァール・テンポラル・リサーチャーhuman, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio
不死のヴァール・エンフォーサー2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead
ヴァール・リサーチャーallows_additional_projectiles, allows_inc_aoe, キャスター, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
ロイヤルジャガーbeast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
ジャガーの使い魔beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
サーペンティンの使い魔beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio
原始の使い魔animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height
ヘビbeast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement
アルヴァbludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement
セルヴィhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
ウーナhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
オズワルドhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
フードをかぶった者human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
トゥージェンhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
ダニグ1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
アンジェhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
ヴァールのミイラ化したアックスマン1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
ヴァールのミイラ化したスピアマンfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
ヴァールのミイラ化したローグfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
ヴァールのミイラ化したアーチャーallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
ヴァールのミイラ化したベアラーaura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
ヴァールのミイラ化したベアラーaura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
溶金のシャンブラー2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
溶金のシャンブラー2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
溶金のシャンブラー2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
溶金のシャンブラーbones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement
溺死した探検家1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
溺死した探検家1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
溺死した探検家1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
溺死した探検家1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
溺死したスペクターfast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water
溺死したベアラー2HBluntWood_onhit_audio, allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, undead, very_slow_movement, zombie
溺死したベアラー2HBluntWood_onhit_audio, allows_inc_aoe, melee_mod, physical_affinity, undead, very_slow_movement, zombie
溶金のブラックスミス2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
溺死したクローラーfast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
溺死したクローラーhumanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
ブラッドエレメンタルconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
[DNT-UNUSED] Liquid Elemental Bloodconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
血の儀式の守り手2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
血の儀式の守り手2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
血の儀式の守り手2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
血の儀式の守り手2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
血の儀式の守り手2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
血の儀式の守り手allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
血の儀式の守り手allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
血の儀式の守り手cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
血の儀式の守り手cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
血の儀式の守り手1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
血の儀式の守り手1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
太陽の司祭allows_additional_projectiles, キャスター, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead
血の儀式の司祭1HSword_onhit_audio, allows_additional_projectiles, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
血の儀式の司祭1HSword_onhit_audio, allows_additional_projectiles, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
太陽の大祭司、ケツーリallows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
太陽の預言者、トンキallows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
太陽の預言者、トンキallows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
サイクロニック・コンストラクト2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
サイクロニック・コンストラクト・アーム2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
フェラルバットbeast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood
炎の哨兵2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
ヴァール・アックスマン2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
ヴァール・アックスマン2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
血の巫女、ゼリナ1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement
血の司祭、ゾリン2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
血の神託者、イツァラ1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
肉体改造者、マズトリ2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
不潔な老婆キャスター, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
汚物の女王2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
不快な者、ヤオタ2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
不快な者、ヤオタ2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
不快な者、ヤオタ2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
醜老婆の呪いvery_slow_movement
汚物の女王の呪いvery_slow_movement
汚物の女王の呪いvery_slow_movement
不潔な汚物very_slow_movement
不快な汚物very_slow_movement
腐ったソウルキャッチャーallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie
マンノウォーキャスター, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water
腐った砲手allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
腐った擲弾兵allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
腐った爆破兵allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead
ハートリン船長2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
深海の王、マルゴル2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
ゴーストキャノンconstruct, slow_movement
ボラタイルコアconstruct, Unarmed_onhit_audio, very_slow_movement
沈没艦隊のトーレック2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
沈没艦隊のトーレック2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
溺死したアンカーマン2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
溺死したアンカーマン2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
串刺しの反逆者cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement
シーロットの骸骨1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
シーロットの銛砲手allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
シーロットの罠師Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement
シーロットの狙撃手allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
シーロットの骸骨1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
シーロットの骸骨1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
超越せし弓兵allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal
超越せし弓兵Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal
ゴライアス・トランセンデントallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
超越せし野獣2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
シールド・トランセンデント1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
融合した剣士1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood
ドリヤニの精鋭allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
ドリヤニの精鋭allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
スキッターマイン2HBluntMetal_onhit_audio, キャスター, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement
鋼鉄の巨像2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement
ウォーリアー・トランセンデント2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
ブレードラッシュ・トランセンデント2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
ゴライアス・シュライクallows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
マンシュライクbeast, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
キャリオン・ガルbeast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement
ヴァイルスピット・ガルallows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
漁り集められたスケルトンcannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
漁り集められたスケルトンmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
レイヴン・シュライクallows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
ガル・シュライクavian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
宮廷魔術師、ドリヤニhuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
宮廷魔術師、ドリヤニhuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
ドリヤニの偉業construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
ドリヤニの偉業construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
ドリヤニの偉業construct, mud_blood, not_dex, not_int, slow_movement
憤怒animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity
怨恨animal_claw_weapon, キャスター, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio
嫌悪animal_claw_weapon, Beast_onhit_audio, キャスター, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement
悪意animal_claw_weapon, キャスター, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
憤激Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity
動揺animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio
恐怖の顕現、オムニフォビア1HSword_onhit_audio, キャスター, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon
[DNT-UNUSED] Shipwreck Boss2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie
不安定なコアキャスター, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement
ガタガタ絞首台1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
永遠なる拷問人2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie
トゲのネクロマンサーallows_inc_aoe, キャスター, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
魂の守護者、フォラエルallows_inc_aoe, キャスター, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
徘徊するスケルトンfast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
徘徊するスケルトンfast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
喰われた鼠beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead
喰われた鼠beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead
喰われた鼠beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead
リズンラトラーmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
リズンラトラーmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
リズンラトラー1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
リズンラトラー1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
リズンラトラー1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
リズンラトラー1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
永遠なる囚人melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
永遠なる囚人melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
永遠なる囚人1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
永遠なる囚人1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
永遠なる囚人not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie
徘徊するスケルトンfast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
ペール・タイドクラッシャーallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
ペール・ブラインスプリッターallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
ペール・ブラインスプリッターhumanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
ペール・ウォーターウォーカーcold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
永遠なる守衛Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
死亡した補給将校Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
タングマズーhuman, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio
フレイヤ・ハートリンhumanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
ペール・アブダクターallows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
珊瑚冠のスケルトンbones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
丸い口cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead
釣り人の口Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement
スライミーストーカーClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
鍛造場主、メクトゥル2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
生ける炉、ガルザル2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
生ける炉、ガルザル2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
プリズナー1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
鎖に繋がれた恐怖1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
氷のトゲconstruct, immobile, Unarmed_onhit_audio
デーモンelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
ゾウガメallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
スパイクドスカットラーallows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement
ストーンバックロアbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
捕らわれたストーンバックロアbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
偉大なる白きものbeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
サンドストライダーbeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
スカルトップ・キンfast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio
フェラル・キンfast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
スカルトップ・キンhumanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio
フェラル・キンfast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
大人しいベヒモスbeast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
大人しいベヒモスbeast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
縛られしミンボックbeast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement
スピアベアラー・キンallows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
スピアベアラー・キンhumanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
スピアベアラー・キンallows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
トールウォーカー・キンhumanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio
ウォードラム・キンallows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
ウォードラム・キンhumanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio
タスクベアラー・キンhumanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
タスクベアラー・キンhumanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio
シャーマン・キンallows_additional_projectiles, allows_inc_aoe, キャスター, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood
シャーマン・キンキャスター, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood
モルテンインプallows_additional_projectiles, allows_inc_aoe, avian_beast, beast, キャスター, cleaving_weapon, demon, 火, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio
盲目の獣beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
ラヴェナスファングbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
キンの領主、クルトォグ2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
飽くなき者、ブルゴール2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
探鉱者のキンfast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio
松明持ちのキンfast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
トゲのあるエイallows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood
スキッタリングジェリークラブbeast, キャスター, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water
スキッタリングジェリークラブbeast, キャスター, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water
ルミナスジェリーフィッシュbeast, キャスター, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water
不気味なセイレーンhumanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
巨大な口allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water
ルミナススパインフィッシュbeast, Beast_onhit_audio, キャスター, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood
海水の乙女allows_additional_projectiles, beast, Beast_onhit_audio, キャスター, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood
真珠の守護者、アデリナallows_additional_projectiles, beast, Beast_onhit_audio, キャスター, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood
アンフィビアス・プロウラーamphibian_beast, beast, Beast_onhit_audio, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
ガーディアンリザードallows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
ガーディアンリザードallows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
先祖のチャネラーhuman, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
先祖のチャネラーallows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
原始の霊魂allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
原始の霊魂allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
アンセストラルアーチャーallows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
アンセストラルアーチャーallows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
カルイのアーチャーallows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
アンセストラルガーディアン2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
アンセストラルガーディアン2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
カルイの歩兵2HSharpMetal_onhit_audio, fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
アンセストラルウォーリアー2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
アンセストラルウォーリアー2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
アンセストラルヘッドテイカ―2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
アンセストラルヘッドテイカ―2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
カルイの戦士2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
火吹きallows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement
ナマフ・ラベジャーallows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
ブラックバーク・デモリッシャーallows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
スピアフィッシャーallows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
潮衝allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
タサリオ・トロウラーfast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
サンダーバードallows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement
嵐の守護者allows_inc_aoe, キャスター, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood
嵐の伝道者allows_inc_aoe, キャスター, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
死の歌、ディアモラBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
深みの娘、シヴォラBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
死の歌、ディアモラdemon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
[DNT-UNUSED]Water Ballキャスター, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
アンセストラルマスクghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
アンセストラルホーンベアラー2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
アンセストラルホーンベアラー2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
先祖の守護者、タワーニconstruct, immobile, Unarmed_onhit_audio
デーモンconstruct, immobile, Unarmed_onhit_audio
デーモンconstruct, immobile, Unarmed_onhit_audio
デーモンconstruct, immobile, Unarmed_onhit_audio
白猿のヤマ2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
白猿のヤマ2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
白猿のヤマ2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
血に飢えしブルー・ブリーザー2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement
血に飢えしフックマン1HSword_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
血に飢えしスピアマンfast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
血に飢えしアックスマン2HSharpMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
血に飢えしウォーリアー2HSharpMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
血に飢えしメイスマン2HBluntWood_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
血に飢えし膿疱construct, very_slow_movement
血に飢えし放火犯2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, very_slow_movement
血に飢えし牙の獣allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
血に飢えし賢女allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
肉の彫刻家、ハラノ1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood
装甲を持つパラサイトbeast, Claw_onhit_audio, insect, medium_movement, red_blood
クレスパラサイトbeast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood
モーレイクランbeast, Claw_onhit_audio, fast_movement, not_int, not_str
寄生されたマンタbeast, medium_movement, not_int, red_blood, Stab_onhit_audio
寄生されたタコbeast, Claw_onhit_audio, medium_movement, red_blood
寄生されたカメbeast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood
寄生されたアンコウbeast, Beast_onhit_audio, medium_movement, not_int, not_str, red_blood
[DNT-UNUSED] Parasite Hostbeast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
血に飢えし疫病の拡散者allows_inc_aoe, Claw_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
ガーディアンタートルallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
ガーディアンタートルallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
[DNT-UNUSED] Ant Carrierbeast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement
ブライトストーカーbeast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
悪意ある浮浪者human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
族長、タヴァカイ2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
堕ちたタヴァカイ2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
蝕まれたタヴァカイ2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
選ばれし者、マノキ2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
熱病に侵されし者、マノキ2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
冒涜されし者、マノキ2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
戦士の霊1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement
ルートウォーカーbeast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
スポアベアラーbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
真菌の強奪者beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
培養された木立beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
培養された木立beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement
スケルトン・スプリガンbeast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement
培養された木立beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement
スケルトン・スプリガンallows_inc_aoe, beast, キャスター, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement
ジオノール伯爵1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
ジオノール伯爵1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
ジオノール伯爵1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement
ジオノール伯爵1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement
堕落した狼、ジオノール1HSword_onhit_audio, beast, medium_movement, red_blood
堕落した狼、ジオノール1HSword_onhit_audio, beast, medium_movement, red_blood
デーモンelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
宮廷の人狼beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
テンドリル・プラウラーbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
狂ったガード2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement
黄昏の教団の誓いを立てた者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
黄昏の教団の誓いを立てた者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
黄昏の教団の誓いを立てた者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
宣教師ロランディス2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
黄昏の教団の誓いを立てた者2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
救世主の片腕、トーヴィアン2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
重巨兵、ブラッカス2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
Twilight Order Officer [DNT-UNUSED]2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Clone [DNT-UNUSED]2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
信仰深いアーチャー2HSharpMetal_onhit_audio, allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood
信仰深いアーチャー2HSharpMetal_onhit_audio, allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood
信仰深い戦士2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
信仰深い戦士2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
正義の斧使い2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
正義の斧使い2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
不可視bone_armour, キャスター, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement
原初の怪物beast, Claw_onhit_audio, fast_movement, not_int, red_blood
案山子の獣2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement
アボミネーション、ジャマンラ2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
アボミネーション、ジャマンラ2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
王の従者sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
感染した献体beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
忘れ去られたストーカーdemon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
忘れ去られたクローラーdemon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement
忘れ去られたサテュロスClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
忘れ去られたスタッグbeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
忘れ去られたサテュロスClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
[DNT-UNUSED] Mushroom Fungus2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
有害なベヒモス2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
車磔のハグClaw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
コアの番人、ジコアトル2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
灼熱の守護者、テツカトル2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
灼熱の守護者、テツカトル2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
灼熱の守護者、テツカトル2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
永遠なる法務官、ドレイヴン2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
永遠なる法務官、ドレイヴン2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
黒の法務官、ティコ2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
黒の法務官、ティコ2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
永遠なる法務官、ドレイヴン2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
穢れし魂ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
狼の相棒beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio
黄昏の教団の僧侶allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
黄昏の教団の僧侶allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
テクトニックゴーレムallows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
テクトニックゴーレムallows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
ヴォルカニックゴーレムallows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
ヴォルカニックゴーレムallows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
クローンBeast_onhit_audio, construct, fast_movement
クローンBeast_onhit_audio, construct, fast_movement
クローンconstruct, Elemental_onhit_audio, fast_movement
クローンBeast_onhit_audio, construct, fast_movement
幽閉されし憤激demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
不可視2HSharpMetal_onhit_audio, construct, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, immobile
不可視2HSharpMetal_onhit_audio, construct, immobile
狂犬病の犬beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement
野生化した雑種、ヴァルギルbeast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
狂犬病の犬beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
傭兵の王者human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio
スケルトンウォーリアー1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
スケルトンリーバー1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
スケルトンブルート2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
スケルトンスナイパーbone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead
スケルトンフロストメイジbone_armour, bones, キャスター, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
スケルトンストームメイジbone_armour, bones, キャスター, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
スケルトンアーソニストbone_armour, bones, キャスター, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
スケルトンクレリックbone_armour, bones, キャスター, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
蘇生したゾンビanimal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
デーモンUnarmed_onhit_audio, very_slow_movement
供物の釘bones, construct, immobile, Unarmed_onhit_audio
供物のスパイクbones, construct, immobile, Unarmed_onhit_audio
ボラタイル・ボアbeast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
ボラタイル・ボアbeast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
ファリドゥンのクローラーClaw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
ファリドゥンのクローラーClaw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
見捨てられし鉱夫allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
見捨てられし鉱夫allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
見捨てられし鉱夫allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
見捨てられし鉱夫1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
見捨てられし鉱夫1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
見捨てられし鉱夫fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
見捨てられし鉱夫fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
生ける儀式、キャンドルマス2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
生ける儀式、キャンドルマス2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
信仰の真似事、メルトワックス2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
信仰の真似事、メルトワックス2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
法務官の妻、アシニア1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
法務官の妻、アシニア1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
恐ろしき妻、サフィラ1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
恐ろしき妻、サフィラ1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
骨の壁bones, construct, Stab_onhit_audio, very_slow_movement
法務官の妻、アシニア1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
歩くゴライアスallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
歩くゴライアスallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
歩くゴライアスallows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
歩くゴライアスallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
永遠なる騎士2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
永遠なる騎士2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement
永遠なる騎士2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
永遠なる騎士2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
ナイトゴーント1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
ナイトゴーント1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
ボーンクローラーbones, medium_movement, MonsterStab_onhit_audio, skeleton, undead
ゴライアスallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
モルテンメトルallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
ゴライアスallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
ゴライアスallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement
インペーラー、リムallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement
ファリドゥンのインペーラーallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
ファリドゥンのインペーラーallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
古代の戦士の魂2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement
トーテムconstruct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
ロアのコンパニオンbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
ロアのコンパニオンbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
[DNT] Companion Bearbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
アーンウォーカーconstruct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement
アーンウォーカーconstruct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
アーンウォーカーconstruct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
蘇った語り女allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement
蘇った語り女allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
蘇った語り女allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
巨大な醜い蛙amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
アルヴァbludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio
腐ったガードnot_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie
腐ったドルイド2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
真菌のベヒモス2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
真菌のベヒモス2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
腐ったドルイド2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
デーモン1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour
ブランブルガスト2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
憎むべき森、ルートグラスプ2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
ブランブルガスト2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
憎むべき森、ルートグラスプ2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
ブランブルガスト2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
危険な蔓2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
危険な蔓2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
危険な蔓2HBluntWood_onhit_audio, construct, immobile
ボラタイルオーチャードキャスター, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
ボラタイルオーチャードキャスター, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
忘却のウィッチ、アリアグネghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
レイジングスピリットClaw_onhit_audio, 火, flying, medium_movement, skeleton, undead
病苦のトーテムconstruct, immobile
霧の王cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
霧の王cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
神秘の盲信construct, immobile, large_model, not_dex, not_str
霧の王demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
霧の王demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
霧の王demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
爆発する蛙amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
トーテムconstruct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
不機嫌なストーンモーbeast, Claw_onhit_audio, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, very_slow_movement
鱗甲のリザードbeast, Claw_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
ケルベロスバットallows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement
ケルベロスバットallows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement
石を纏いしゴリラallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
石を纏いしゴリラallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
有冠のベヒモスallows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement
空を見る者、バーラクbeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
空を見る者、バーラクbeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
凍てつく鉤爪、ラッカーbeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
冬の翼、スレイブンbeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
凍てつく鉤爪、ラッカーbeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
アルビノロアbeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
クローン1HSword_onhit_audio, construct, fast_movement
クローン1HSword_onhit_audio, construct, fast_movement
クローン1HSword_onhit_audio, construct, fast_movement
クローン1HSword_onhit_audio, construct, fast_movement
クローン1HSword_onhit_audio, construct, fast_movement
クローン1HSword_onhit_audio, construct, fast_movement
[DNT-UNUSED] Scaled Abomination1HSword_onhit_audio, humanoid, immobile, red_blood
ユートピアの第一の使者、ベネディクタスhuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
大裁定者、オーレリアンhuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
[DNT-UNUSED] Serpent Clan's Cursevery_slow_movement
凍った泉のラフィク2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
燃えさかる川のハディ2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
汚された誓いのシグベルト2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
打ち砕かれた信条のゴッドウィン2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
トライアルマスター2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement
砂漠の母、アシャーbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
砂丘の住人、カラッシュbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
砂丘の住人、カラッシュbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
デーモンdemon, immobile, sanctum_monster, Unarmed_onhit_audio
[DNT-UNUSED] HoneyAntbeast, insect, MonsterStab_onhit_audio, very_slow_movement
インファーナルハウンドbeast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio
不可視2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
嫌う者allows_additional_projectiles, キャスター, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio
打つ者allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
狩る者キャスター, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood
刻む者allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
守る者allows_additional_projectiles, キャスター, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood
裂く者animal_claw_weapon, beyond_demon, bone_armour, キャスター, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement
恐怖の顕現、オムニフォビア1HSword_onhit_audio, demon, medium_movement, red_blood
黙示録、コシス1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement
憤怒Claw_onhit_audio, demon, fast_movement
怨恨Claw_onhit_audio, demon, medium_movement, not_dex, not_str
嫌悪Claw_onhit_audio, demon, very_slow_movement
悪意Claw_onhit_audio, demon, fast_movement, not_int, not_str
憤激demon, medium_movement, Unarmed_onhit_audio
動揺Claw_onhit_audio, demon, medium_movement
顕現したデーモンaffliction_daemon, construct, immobile, Stab_onhit_audio
顕現したデーモン1HSword_onhit_audio, affliction_daemon, construct, immobile
顕現したデーモン2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
ボラタイルコアキャスター, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
ボラタイルコアキャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio
顕現したデーモンaffliction_daemon, キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
顕現したデーモンaffliction_daemon, キャスター, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
顕現したデーモンaffliction_daemon, キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
顕現したデーモンaffliction_daemon, キャスター, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
顕現したデーモンaffliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンキャスター, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
デーモンキャスター, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
拡大し爆発する死の領域bone_armour, キャスター, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement
左の武器bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement
右の武器bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
デーモンキャスター, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio
デーモンghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
デーモンキャスター, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンキャスター, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
不可視bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
ボラタイルコアキャスター, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンConstant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
デーモンConstant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
レヴナントghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement
オムニテクトConstant_onhit_audio, construct, immobile, not_dex
砲塔construct, immobile, mud_blood, Unarmed_onhit_audio
操る者allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, キャスター, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
疑う者2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, キャスター, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood
握る者Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
這う者Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood
見る者allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
見る者allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
忍び寄る者allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement
付き纏う者animal_claw_weapon, bone_armour, キャスター, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
一つの我ら、ゼシュトdemon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood
デーモンキャスター, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
デーモンキャスター, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
デーモンキャスター, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
デーモンキャスター, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
デーモンキャスター, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
デーモンキャスター, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
這う者demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
灰のアービターClaw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement
不可視2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
トカゲの従者Claw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement
霜を運び手、ムギンallows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood
嵐を呼ぶ者、フニンallows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood
トレント・ファウルスポーンallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
トレント・ファウルスポーンallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
トレント・ファウルスポーンallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
トレント・スプリットビーストdemon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
トレント・フックホラーClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
トレント・フックホラーClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
トレント・ファンガルリーヴァ―beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
トレント・ファンガルリーヴァ―beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
トレント・スプリガンanimal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
トレント・スプリガンanimal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
トレント・セージanimal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
トレント・セージanimal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
トレント・ミスティックanimal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
トレント・ミスティックanimal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
忘れ去られたスタッグbeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
名も無き住人allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
名も無き住人allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
名も無き恐怖beast, Claw_onhit_audio, fast_movement, not_int, red_blood
名も無き恐怖beast, Claw_onhit_audio, fast_movement, not_int, red_blood
名も無き待ち伏せbeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
名も無き待ち伏せbeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
デーモンUnarmed_onhit_audio, very_slow_movement
名も無き害獣beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
名も無き害獣beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
名も無き穴掘りbeast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
名も無き穴掘りbeast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
名も無き大男beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
名も無き大男beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
名も無きインプbeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
忍び寄る火bone_armour, キャスター, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
カルティスト・アーチャーallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
カルティスト・アーチャーallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
カルティスト・ダガーダンサーazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
カルティスト・ダガーダンサーazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
カルティスト・ウィッチ2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
カルティスト・ウィッチ2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
カルティスト・ウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
カルティスト・ウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
カルティスト・ウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
カルティスト・ウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
カルティスト・ウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
カルティスト・ウォーリアー1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
カルティスト・ブルート2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
カルティスト・ブルート2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
スカルスリンガーallows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
リブラトルbones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
ボラタイルスカラベ2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモン・インプbeyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood
デーモン・ビーストbeyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
デーモン・ガストbeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement
デーモン・ハーピーbeyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
デーモン・ハーダーbeyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio
スキッターマインドBeast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
ラヴェナス・ホムンクルスbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
ラヴェナス・ブルートbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
ラヴェナス・ダイジェスターbeyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood
ラヴェナス・ミスシェイプンbeyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
ラヴェナス・ブラッドシェイパーbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
ブラッドシェイプ・ボラタイルキャスター, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio
ラヴェナス・マセレイターbeyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement
肉体を喰らう者beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
不可視demon, immobile, red_blood, Unarmed_onhit_audio
ペール・ケルビムbeyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio
ペール・サーヴィターbeyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement
ペール・ヴァーチューbeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
ペール・エンジェルbeyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
ペール・セラフィムbeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood
淡い天使1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌の狂信者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌の狂信者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
血の儀式の守り手2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
血の儀式の守り手2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood
血の儀式の守り手2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
血の儀式の守り手2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
血の儀式の守り手cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
血の儀式の守り手cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
血の儀式の守り手cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
血の儀式の守り手cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
血の儀式の守り手1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
血の儀式の守り手1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
血の儀式の司祭1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンキャスター, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
戦慄のエッセンス1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
混沌のエッセンスの棘construct, medium_movement, Unarmed_onhit_audio
リズン・ラトラーbones, キャスター, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
リズン・ラトラーbones, キャスター, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
リズン・ラトラーbones, キャスター, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
骨の壁bones, construct, medium_movement, Unarmed_onhit_audio, undead
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンsanctum_monster, Unarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンMonsterBlunt_onhit_audio, red_blood, very_slow_movement
エッセンス・タイムポータルconstruct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio
レイジングファイヤースピリット火, flying, slow_movement, Unarmed_onhit_audio, undead
レイジングストームスピリットflying, slow_movement, Unarmed_onhit_audio, undead
血の狂信者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
極寒の狂信者1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
血の狂信者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
極寒の狂信者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
血の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
極寒の狂信者allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
リチュアル・ウィスプghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
無慈悲なタウア2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
血に飢えしラオク2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
人狩り、ブロナックArrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
有害な薔薇、アドリエンヌArrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood
死のアカーラのヴァサElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
呪いの紡ぎ手、シアラElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
炎の手、ニヤッサElemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood
神秘の嵐、ヘスペリアElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
苦しむ者、ウルフレッドArrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
砲兵、ドゥルージアンArrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood
嵐を操る者、ソンダール2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood
巧みなドラン2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood
精霊の基礎ghost, medium_movement, Unarmed_onhit_audio, undead
フクロウの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
蛇の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
サルの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
熊の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
猪の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
牛の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
狼の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
牡鹿の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
猫の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
ヘビの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
クマの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
イノシシの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
ウシの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
オオカミの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
シカの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
ネコの精霊ghost, medium_movement, Unarmed_onhit_audio, undead
兎の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
狐の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
フクロウの精霊medium_movement, Unarmed_onhit_audio
猫の精霊ghost, medium_movement, Snap_onhit_audio, undead
猿人の長の精霊beast, medium_movement, Unarmed_onhit_audio
猿人の精霊ghost, medium_movement, Unarmed_onhit_audio, undead
牡鹿の霊魂beast, Beast_onhit_audio, medium_movement
アコヤhuman, humanoid, medium_movement, red_blood
ボラタイルスピリットボアbeast, karui, medium_movement, Unarmed_onhit_audio
牛の霊魂beast, fast_movement, Unarmed_onhit_audio, very_fast_movement
ガルガンチュアワスプbeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
ニンフワスプallows_additional_projectiles, allows_inc_aoe, beast, キャスター, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
ニンフワスプallows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
群がるワスプbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
クロークランチbeast, crustacean_beast, medium_movement, not_dex, not_int
縛られた怪物demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
ブラッドビルゲdemon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
ブラッドビルゲdemon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
縛られたサイスdemon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
縛られた蛇demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int
縛られたクローラーbeast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement
縛られたもつれdemon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement
縛られたベアラーdemon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
縛られた身悶えbeast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement
縛られたフックdemon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement
縛られたフックdemon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement
猫の霊beast, ghost, medium_movement, Snap_onhit_audio, undead
デルウィンfast_movement, human, humanoid, red_blood, SpearWood_onhit_audio
アニメイトウェポンconstruct, fast_movement
砲兵部隊ranged, Unarmed_onhit_audio, very_slow_movement
ラヴェナス・スウォームbeast, slow_movement, Unarmed_onhit_audio
タヴァカイ2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood
マコルhuman, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood
デーモンvery_slow_movement
デーモンvery_slow_movement
デーモンvery_slow_movement
ブランブル・バーロワーallows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
ウルフリック族長2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
灰の王、ヴァ―ロック2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
霧の刃、シオラ1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
影の幽鬼、サリエル1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
鎖に繋がれし怨霊キャスター, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
忍び寄る火bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
エルスウィン婦人1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
枯れ薔薇のアヴェリン1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
骨の壁bones, construct, Stab_onhit_audio, very_slow_movement
恐怖の看守、オスウィン1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
恐怖の看守、オスウィン1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
生ける雷construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement
[DNT] Corpse Beetleallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood
邪悪な炎、ヴォルナスbeast, Claw_onhit_audio, fast_movement, 火, mammal_beast, not_dex, not_int
地獄の業火、モルヴァクbeast, Claw_onhit_audio, fast_movement, 火, mammal_beast, not_dex, not_int
サンドワーム、アナンドルbeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int
サンドワーム、アナンドルbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int
最後の一刺し、アクティbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
ファリドゥンの王子、アズマディ2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
剣の王、ザーミル2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement
ファリドゥンの王子、アズマディ2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
コブラの王、エルザラ2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
鱗をもつもの、セラス2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
砂の腕is_daemon, sand_blood, very_slow_movement
ブラックブラッド・プロボサイトabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement
ブラックブラッド・プロボサイトabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement
クーラマクの器abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement
ブラックブラッド・クレチンabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
ブラックブラッド・クレチンabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
ブラックブラッド・レムナントvery_slow_movement
ブラックブラッド・エリートabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
ブラックブラッド・エリートabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
ブラックブラッド・エリートabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
ブラックブラッド・ブリスターボイルabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement
ブラックブラッド・ブリスターボイルabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement
ブラックブラッド・ターハルクabyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
ブラックブラッド・ターハルクabyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
ライトレス・アボミネーションabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
ライトレス・アボミネーションabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
ライトレス・ヴェンジウィングabyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
ライトレス・ヴェンジウィングabyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
ライトレス・モーレイabyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged
ライトレス・モーレイabyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged
ライトレス・サーペントabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction
ライトレス・サーペントabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement
ライトレス・サーペントabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction
狂信の護衛1HSword_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood
狂信のピラークラッシャー2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
狂信のピラークラッシャー2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
狂信の発掘者2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
狂信の騎兵2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
狂信のショックワーデン2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
孵化の女王、イグルログabyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement
スカルスリンガーbones, construct, slow_movement
肋骨鳴らしbones, construct, skeleton, undead, very_slow_movement
スパインスナッチャーbones, construct, medium_movement, skeleton, undead
放浪のブルートcultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement
[DNT] IceFusedSkeletonInterludenot_dex, not_int, skeleton, undead, very_slow_movement
邪悪な目abyssal, demon, medium_movement
ライトレス・ストーカーabyssal, demon, medium_movement
アビサルウォーカーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
アビサルウォーカーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
アビサルウォーカーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
アビサルストラングラーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
アビサルストラングラーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
アビサルストラングラーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
肉の幼虫abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio
肉の幼虫abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio
巨大な幼虫abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
巨大な幼虫abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
巨大な幼虫abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
不可視construct, slow_movement
深淵の菌獣abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
深淵の菌獣abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
深淵のストライダーabyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement
深淵のストライダーabyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement
深淵のストライダーabyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement
深淵の羊飼いabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
アビサルシャンブラーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
アビサルシャンブラーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
アビサルシャンブラーabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
深淵の羊飼いabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
深淵のストライダーabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
深淵の羊飼いabyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement
深淵の始原体abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction
深淵の始原体abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction
深淵の始原体abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction
深淵の猟犬abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
深淵の猟犬abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
深淵の猟犬abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
深淵の猟犬abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement
深淵の猟犬abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
ボラタイルロックslow_movement, Unarmed_onhit_audio
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
ブラックブラッドのルーンUnarmed_onhit_audio, very_slow_movement
光なきもののルーンUnarmed_onhit_audio, very_slow_movement
穴のルーンUnarmed_onhit_audio, very_slow_movement
デーモンvery_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
アビスの幻影Unarmed_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
デーモンvery_slow_movement
デーモンvery_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
リッチの幻影slow_movement, Unarmed_onhit_audio
デーモンvery_slow_movement
デーモンvery_slow_movement
デーモンvery_slow_movement
デーモンvery_slow_movement
ボーンウォールconstruct, Stab_onhit_audio, very_slow_movement
デーモンUnarmed_onhit_audio, very_slow_movement
ドリヤニhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
ブラックブラッドのエンスレイバー、ヴァンドロス1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement
光を飲み込むもの、タスガルdemon, humanoid, not_dex, slow_movement
タウホアのイノシシbeast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
タウホアのツアタラbeast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast
タウホアのミスティックallows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood
石の兵士1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
スケルトンコブラbeast, medium_movement, reptile_beast, skeleton, undead
クーラマクの執事is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Card Tags /0
Divination Card drops have been associated with tags since patch 3.17.0. This is manually-entered Tag to Card associations, not datamined.
アイテムTagsdrop_level
Monster Is Tags /19
idtags
IsSynthesisedMonstersynthesised_monster
IsCorruptedVaalcorrupted_vaal
HeistGuardheist_guard
IsShaperMonstershaper_monster
IsElderMonsterelder_monster
IsCrusaderMonstercrusader_monster
IsEyrieMonstereyrie_monster
IsBasiliskMonsterbasilisk_monster
IsAdjudicatorMonsteradjudicator_monster
IsAbyssMonsterabyssal
IsInfluenceMonsterinfluence_monster
IsBlightBossblight_boss
IsBreachCommanderbreach_commander
IsBreachMonsterColdbreach_monster_cold
IsBreachMonsterFirebreach_monster_fire
IsBreachMonsterLightningbreach_monster_lightning
IsBreachMonsterPhysicalbreach_monster_physical
IsBreachMonsterChaosbreach_monster_chaos
IsAfflictionDaemonaffliction_daemon
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