Monster Tags /1901
| 名前 | Tags |
|---|---|
| [モンスター] | construct, fast_movement |
| 凶暴な猿 | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| 凶暴な猿 | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| 凶暴な猿 | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio |
| ボス猿 | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood |
| テストリング | animal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
| ポーキュパイン・ゴライアス | allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
| ポーキュパイン・ゴライアス | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
| ポーキュパイン・ゴライアス | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster |
| トーテム | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| トーテム | construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| モルタルキャノン | construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| ブランブル・バーロワー | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| スパイア・バーロワー | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| スパイア・バーロワー | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider |
| ブランブル・ロア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| レイジングスピリット | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| ダブル | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| プレースホルダー 1 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| プレースホルダー 2 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| プレースホルダー 3 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| プレースホルダー 4 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| ボーリング | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| クローン | 1HSword_onhit_audio, construct, fast_movement |
| ミラージュ | 1HSword_onhit_audio, construct, immobile, red_blood |
| クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, bone_armour, キャスター, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
| 不可視 | construct, Elemental_onhit_audio, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| ボラタイルコア | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| ボラタイルコア | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
| デーモン | キャスター, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| ヤシガニ | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| シャドウ・プリースト | ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
| 救世主の分身 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| ボラタイルコア | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| クロウベル | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| クロウベル | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| ブラッククロウ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| ブラッククロウ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| フロストレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| フロストレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| フロストレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| ライトニングレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| ライトニングレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| 処刑人 | 2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement |
| 死の権化 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 処刑人 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 死の権化 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 鋼鉄の魔術師 | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
| 鋼鉄の護衛 | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 鋼鉄の槍兵 | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 鋼鉄の狙撃手 | allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
| 不可視 | construct, Elemental_onhit_audio, very_slow_movement |
| 鋼鉄の執行者 | Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| デヴァウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| デヴァウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 動く大地、ゴリアン | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 動く大地、ゴリアン | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 動く大地、ゴリアン | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| デヴァウラー | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood |
| デヴァウラー | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| デーモン | Beast_onhit_audio, very_slow_movement |
| 真菌性のゾンビ | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 真菌性のゾンビ | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 真菌増殖因子 | allows_inc_aoe, キャスター, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 泥の像 | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
| 泥の像 | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
| 泥の像 | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
| 泥の像 | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
| 生ける砂 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| 生ける砂 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| 生ける砂 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| 腐乱した粉屋 | Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie |
| 腐乱した粉屋 | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 憎む者、ティアニー | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 肥大したマータ | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 怨嗟のコルム | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 憎む者、ティアニー | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| エゾマイトの反逆者、ラクラン | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| エゾマイトの反逆者、ラクラン | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 終わりなき悲嘆のラクラン | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| 終わりなき悲嘆のラクラン | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| 苦悩する者、コンナル | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| 苦悩する者、コンナル | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| 嘆く妻、イザベル | 2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead |
| デーモン | construct, Unarmed_onhit_audio, very_slow_movement |
| 涙ぐむ子、カラム | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
| すすり泣く子、ターコール | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
| 棘ガニ | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| 棘ガニ | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| ヴェナマスクラブ | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| ヴェナマスクラブ・メイトリアーク | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| ヴェナマスクラブ・メイトリアーク | allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| 針ガニ | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| 針ガニ | allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| 溺死体 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 溺死体 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| 溺死体 | Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 溺死体 | 1HAxe_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| のろまな死体 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| のろまな死体 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| 邪悪なインプ | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
| 邪悪なインプ | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
| 邪悪なハグ | allows_inc_aoe, キャスター, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
| 腐りし群れのベイラ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 腐りし群れのベイラ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 冬の笑声、リオナ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 冬の笑声、リオナ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 霜舌のゲリダ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 白き死衣のイゾルデ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 川のハグ | allows_inc_aoe, Beast_onhit_audio, キャスター, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
| ファンガル・ラトラー | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| ファンガル・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| ファンガル・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| ファンガル・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| ファンガル・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| レッチド・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| レッチド・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 肉幼虫 | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| 肉幼虫 | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| 肉幼虫 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| 肉幼虫 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| 抱卵の女王 | allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement |
| 肉幼虫 | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| 肉幼虫 | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| パック・ウェアウルフ | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| パック・ウェアウルフ | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 貪欲なウェアウルフ | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
| パック・ウェアウルフ | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
| 貪欲なウェアウルフ | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| コート・ウェアウルフ | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| ウェアウルフ・プロウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| ウェアウルフ・プロウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| テンドリル・プロウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 餓えたストーカー | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 餓えたストーカー | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 錆の王 | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| 錆の王 | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| 反逆のラストロード、ゴゼン | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| 反逆のラストロード、ゴゼン | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| 高級娼婦 | allows_additional_projectiles, allows_inc_aoe, キャスター, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| 高級娼婦 | allows_additional_projectiles, allows_inc_aoe, キャスター, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| 血の運び屋 | allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 血のクレチン | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 血のクレチン | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 血の回収者 | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 死の騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| 死の騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| 死の騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| 死の騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| ガーゴイル・デーモン | 1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct |
| 老残の傭兵 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| 老残の傭兵 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| 老残の傭兵 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| 老残の傭兵 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| 老残の傭兵 | 2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| 老残の傭兵 | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| 老残の傭兵 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable |
| 老残の傭兵 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie, necromancer_raisable |
| 老残の傭兵 | 1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| 老残の傭兵 | 2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| 老残の傭兵 | 1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| 老残の傭兵 | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| 老残の傭兵 | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| 老残の傭兵 | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| 腐った烏 | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
| 茨の大男 | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| グール・コマンダー | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| グール・コマンダー | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| キメラ、ザイクルシアン | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 口の獣、シロゾーマ | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 口の獣、シロゾーマ | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 石柱 | construct, immobile, mud_blood, Unarmed_onhit_audio |
| ビーストロード、ウクスマル | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 頂点、グレッサー・クル | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 空のスカージ | beast, Beast_onhit_audio, flying, immobile, red_blood |
| 肉の子犬 | beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement |
| 羽を持つ疫病、チェツァ | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| 空のスカージ | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| 羽を持つ疫病、チェツァ | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| プレイグリング | beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement |
| 孵化した幼虫 | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
| こそこそするグール | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| こそこそするグール | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| こそこそするグール | demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio |
| こそこそするグール | demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio |
| 錆のスケルトン | 1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 古代のエゾマイト人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 古代のエゾマイト人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 古代のエゾマイト人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 古代のエゾマイト人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 古代のエゾマイト人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 古代のエゾマイト人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 古代のエゾマイト人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 古代のエゾマイト人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| 古代のエゾマイト人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| 古代のエゾマイト人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 古代のエゾマイト人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| 古代のエゾマイト人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| 真菌の砲兵 | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
| アンダーテーカー | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| アンダーテーカー | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| 重荷を背負いし哀れな者 | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
| 後悔の担い手 | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
| モーデーモン | amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio |
| ピットクローラー | demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| ボーンストーカー | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
| ボーンストーカー | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
| テンドリルセンチネル | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 餓えた狼 | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
| 腐った狼 | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio |
| 腐った狼 | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
| 腐った狼 | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
| 真菌の狼 | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
| リズン・ラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | キャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | キャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | キャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | allows_additional_projectiles, キャスター, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | allows_additional_projectiles, キャスター, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | allows_additional_projectiles, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| リズン・ラトラー | allows_additional_projectiles, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| ブルームサーペント | allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| ブルームサーペント | allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| 蘇った農家 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| 蘇った農家 | 2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| 燃えている死体 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 燃えている死体 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| 燃えている死体 | 2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie, necromancer_raisable |
| ブランブルエイプ | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED] Dog Trader | Arrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood |
| 見捨てられた息子、アザリアン | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 堕ちし息子、ハスク | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 堕ちし息子、ハスク | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 巨像、ザルマラス | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
| 巨大な守護者、ヴァストウェルド | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
| リズン・アルバレスト | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| リズン・アルバレスト | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
| [DNT-UNUSED] Lark | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
| 裏切り者、バルバラ | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| 忘れ去られた囚人、ピラシャ | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| 忘れ去られた囚人、ピラシャ | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| バルバラの霊魂 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| ピラシャの霊魂 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| デーモン | 1HSword_onhit_audio, very_slow_movement |
| スキッターゴーレム | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| スキッターゴーレム | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio |
| スキッターゴーレム | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
| スキッターゴーレム | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
| スキッターゴーレム | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| スキッターゴーレム | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| 這いまわる石 | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
| ファリドゥンのプレイグブリンガー | allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ファリドゥンの剣士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ファリドゥンの槍兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ファリドゥンの重装歩兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood |
| ファリドゥンのブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの投槍兵 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| ファリドゥンの歩兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| ファリドゥンの新兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの新入り | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの槍兵 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの重装歩兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの女槍兵 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンのブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの風斬り刀 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの投槍兵 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの歩兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの剣士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ファリドゥンの剣士 | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ファリドゥンの槍兵 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの槍兵 | cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの重装歩兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの重装歩兵 | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの女槍兵 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの女槍兵 | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンのブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンのブレードダンサー | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの風斬り刀 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの風斬り刀 | cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの投槍兵 | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの歩兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの歩兵 | cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの新入り | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| レックス | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| レックス | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| 装甲レックス | allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast |
| ファリドゥンの剣士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ファリドゥンの槍兵 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの重装歩兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの女槍兵 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンのブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの風斬り刀 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの投槍兵 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| ファリドゥンの歩兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| ファリドゥンの新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの新入り | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンのブッチャー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| セケマのアサラ | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
| セケマのアサラ | human, humanoid, medium_movement, red_blood |
| ジャド | human, humanoid, medium_movement, red_blood |
| 糜粥のスキッタラー | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| 糜粥のスキッタラー | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| 深淵の魚 | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| 強欲な反逆者、ウートレッド | キャスター, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour |
| 発掘されたスケルトン剣士 | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable |
| 発掘されたスケルトン戦士 | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable |
| 発掘されたスケルトン射手 | allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 発掘されたゾンビ | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 発掘されたアイスベアラー | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 発掘された暴漢 | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, expedition_monster |
| 発掘されたバーサーカー | キャスター, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 発掘されたクローラー | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 発掘されたルーンキャスター | キャスター, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour |
| 発掘された兵士 | 2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
| 発掘された浮浪児 | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
| 黒鎌のアーバリスト | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, expedition_monster |
| 太陽の騎士 | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour, expedition_monster |
| ルーンの騎士 | キャスター, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Unarmed_onhit_audio, undead, ward_armour, expedition_monster |
| 杯の祭司 | Beast_onhit_audio, bone_armour, bones, キャスター, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour, expedition_monster |
| 断たれた円環のドルイド | bone_armour, キャスター, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour, expedition_monster |
| ドルイドの使い魔 | animal_claw_weapon, beast, bone_armour, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, Snap_onhit_audio, undead |
| 黒鎌の傭兵 | 1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster |
| 秩序の守門 | 2HSharpMetal_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster |
| 破滅の元凶、オルロス | 1HSword_onhit_audio, キャスター, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour |
| 破滅の元凶、オルロス | 2HSharpMetal_onhit_audio, キャスター, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour, pinnacle_boss |
| トリスケリオンフレイム | キャスター, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement |
| [DNT-UNUSED] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
| ダニグ | 1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| グウェネン | 1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| ログ | 2HBluntWood_onhit_audio, bludgeoning_weapon, キャスター, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
| トゥージェン | 2HBluntWood_onhit_audio, bludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
| 忍び寄る火 | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
| トルネード | construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| ボラタイルオーチャード | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| ボラタイルロック | キャスター, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| デーモン | キャスター, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| デーモン | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| リビングクリスタル | construct, immobile |
| トーテム | キャスター, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio |
| スケルトン・スプリガン | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| スケルトン・スプリガン | allows_inc_aoe, キャスター, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement |
| トレント | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 黒のストライダー | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| 黒のストライダー | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
| 黒のストライダー | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| 灰のアラクニド | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| 黒のストライダー | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
| 宝物庫の待ち伏せ | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
| 宝物庫の待ち伏せ | allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
| 宝物庫の待ち伏せ | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio |
| サーベルスパイダー | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
| 飾られた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
| 飾られた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
| 色褪せた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
| 色褪せた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
| 飾られたスカラベ | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| 飾られたスカラベ | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster |
| 色褪せたスカラベ | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| 金ピカの甲虫 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement |
| 金ピカの甲虫 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement |
| ケスの第九の財宝 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement |
| 飾られた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| 雨祭りの甲虫 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement |
| 砂漠の大男 | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
| 見捨てられた大男 | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
| カート・ホイール | construct, immobile, large_model |
| カート・ホイール | 2HBluntMetal_onhit_audio, construct, immobile, large_model |
| 腐った大男 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
| 腐った大男 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
| 沼地の大男 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
| 砂に洗われた死体 | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 砂に洗われた死体 | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 砂に洗われた死体 | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| サーペント族 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
| サーペント族 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster |
| クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| 石の壁 | construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement |
| 大地を砕く者、ラトルケージ | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 残り火より生まれし者、ヴォルカー | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 溶けし者、マグマノア | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| ボルタキシック、サルフィロックス | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| 古代の戦象、エクバブ | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| 骨の巨像 | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| 骨の巨像 | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| ハイエナ・デーモン | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| ハイエナ・デーモン | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 太陽の部族のスカベンジャー | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 太陽の部族のスカベンジャー | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ラスブレイカー | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| ハイエナロード、カエドロン | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| ハイエナロード、カエドロン | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio |
| ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio |
| ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio |
| コースティッククラブ | allows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio |
| コースティッククラブ | allows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio |
| コースティッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| コースティッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| コースティッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| シンダーバッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio |
| シンダーバッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio |
| リズン・マギ | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| リズン・マギ | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| リズン・マギ | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| 香炉 | 2HSharpMetal_onhit_audio, very_slow_movement |
| 香炉 | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
| 吐き戻すハゲタカ | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
| 復活した王、ジャマンラ | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
| 永期なるイシュタロス | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
| 邪悪な像 | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
| 岩山のリーパー | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
| 岩山のリーパー | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
| ドレッドサーバント | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, キャスター, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable |
| ドレッドサーバント | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, キャスター, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable |
| 干からびたリッチ | allows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 干からびたリッチ | allows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 干からびたリッチ | allows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 干からびたリッチ | allows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 干からびたリッチ | allows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 干からびたリッチ | allows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 干からびたリッチ | allows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 乾燥したリッチの召喚者 | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
| マー・アコライト | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio |
| マー・アコライト | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio |
| 有翼の悪霊 | allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| 巨石の蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
| 巨石の蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
| 巨石の蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
| 巨石の蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
| 巨石の蟻 | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
| 巨石の蟻 | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
| ロストメン・ゼロット | allows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ロストメン・ゼロット | allows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ロストメン・ゼロット | キャスター, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ロストメン・ゼロット | キャスター, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ロストメン・ゼロット | allows_inc_aoe, キャスター, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ロストメン・ブルート | 2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 金ピカのコブラ | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
| アードゥラ・ホームガード | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| エマール | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
| タニム | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
| テラコッタの兵士 | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| テラコッタの兵士 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| テラコッタの兵士 | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| テラコッタの兵士 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| テラコッタの兵士 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| キャリオンリーパー | 2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement |
| ロストメン・サブジュゲーター | 2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ドルージ・オッセオドン | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| ロストメン・ネクロマンサー | allows_additional_projectiles, キャスター, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| スカルスリンガー | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| リブラトル | skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| スパインスナッチャー | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| サーペントシャーマン | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
| サーペントシャーマン | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster |
| 大蛇の女王、カバラ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| サーペントクィーン、マナッサ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| サーペントクィーン、マナッサ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| サーペントクィーン、マナッサ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| 魔性のヘビ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| 金ピカのコブラ | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
| 骨の壁 | bones, construct, Stab_onhit_audio, very_slow_movement |
| 死の王、イクタブ | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 大穴の領主 | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 大穴の領主 | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 大穴の領主 | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 死の王、イクタブ | Unarmed_onhit_audio, very_slow_movement |
| 死の王、イクタブ | immobile, Unarmed_onhit_audio |
| 蘇ったマラケス人 | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
| 蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
| サンドフレッシュ・スケルトン | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| サンドフレッシュ・スケルトン | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| サンドフレッシュ・ウォーリアー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| サンドフレッシュ・ウォーリアー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| サンドフレッシュ・ウォーリアー | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| サンドフレッシュ・ウォーリアー | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| サンドフレッシュ・メイジ | allows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| サンドフレッシュ・メイジ | allows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| サンドフレッシュ・メイジ | allows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 耳障りなスカベンジャー | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
| 耳障りなスカベンジャー | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
| 耳障りなスカベンジャー | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
| 耳障りなスカベンジャー | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
| トゥームシュレイカー | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| トゥームシュレイカー | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| トゥームシュレイカー | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
| デーモンマガス | 1HSword_onhit_audio, demon, medium_movement, not_dex, not_str |
| 宵の蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 宵の蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 宵の蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
| 宵の蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
| 砂の霊魂 | allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
| 砂の霊魂 | allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| 砂の霊魂 | allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| [DNT] Water Djinn | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
| [DNT] Fire Djinn | 元素, 火, humanoid, medium_movement, Unarmed_onhit_audio |
| [DNT] Sand Djinn | earth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio |
| ヴリィルの幻影 | allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
| ヴリィルの幻影 | allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode |
| ヴリィルの幻影 | allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
| 冒涜者、トール・ガル | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| 骨の暴君、ザー・ワリ | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| 骨の暴君、ザー・ワリ | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| 邪悪なハゲタカ | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| 邪悪なハゲタカ | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| キナーハ | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
| マラケスの不死者 | melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| マラケスの不死者 | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 穢れた死体 | 2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement |
| 疫病の群れ | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| 疫病の群れ | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| 疫病の幼虫 | allows_additional_projectiles, allows_inc_aoe, beast, キャスター, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 疫病の幼虫 | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 疫病の摘出者 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| ブラッドガルプ | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| フレッシュピアース | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 疫病の摘出者 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 疫病の摘出者 | beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 黄昏の教団の兵士 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 黄昏の教団の兵士 | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| 黄昏の教団の将校 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| 黄昏の教団の将校 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
| 黄昏の教団の暗殺者 | fast_movement, human, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| 黄昏の教団の兵士 | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
| 黄昏の教団の将校 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| 罰せられし者 | 2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead |
| 砂丘に潜みし者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| 砂丘に潜みし者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| 砂丘に潜みし者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
| 有翼の恐怖 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood |
| 有翼の恐怖 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster |
| 赤褐色の狂信者 | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
| Raven Harpy [DNT-UNUSED] | avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| Raven Harpy [DNT-UNUSED] | avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| マンティスラット | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
| 恐怖の技師、ルジャ | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 地獄の技師、ヴォリック | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 地獄の技師、ヴォリック | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 時のザロク | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
| 沼のゴーレム | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| 沼地で倒れし奴隷 | humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| 沼地で倒れし平民 | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
| 沼地で倒れし平民 | 2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
| 沼地で倒れし平民 | humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| ドレッジフィーンド | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| ドレッジフィーンド | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| ルートドレッジ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| 邪悪な棘、グラッジラッシュ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| 邪悪な棘、グラッジラッシュ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| オロクのストーカー | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| オロクのハンター | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| オロクのフレッシュスタバー | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
| オロクのスロートカッター | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| オロクのシャーマン | allows_additional_projectiles, allows_inc_aoe, キャスター, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ペールシャーマン、ランブ | allows_additional_projectiles, allows_inc_aoe, キャスター, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ランブの大槌、ガーカム | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood |
| アザクのストーカー | 2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| アザクのスピアスロアー | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| アザクのフレッシュスタバー | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
| アザクのモングレルマスター | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| アザクのスロートカッター | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| アザクのシャーマン | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| アザクのシャーマン | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| 悪言のナラグ | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio |
| アザクのブルート | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| アザクのフレッジリング | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
| アザクのトーチベアラー | fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio |
| アザクのモーラー | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 骨の壁 | bones, construct, not_dex, not_int, very_slow_movement |
| サベージエフィジー | construct, very_slow_movement |
| ブラッドシーフワスプ | beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| ブラッドシーフワスプ | beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| ブラッドシーフクイーン | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
| 海の部族のトラッパー | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| 海の部族の村民 | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| 海の部族のキャスター | humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 海の部族のボルタ― | humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| 海の部族のダガーベアラー | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 海の部族のポウチベアラー | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 海の部族のハープナー | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| 海の部族のスピアフィッシャー | humanoid, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| 海の部族のアヴィアン | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
| 顔色の悪い縫い合わされたストーカー | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
| 飾られたミスクリエイション | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
| ハンチバッククラバー | humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio |
| フラットヘッドクラバー | 2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| 火炎キノコ栽培者 | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
| 破滅の苗木 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
| アリジゴク・チャージャー | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| チョー・モングレル | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| チョー・モングレル | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
| チョー・モングレル | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
| ヴァール・スケレタル・ウォーリアー | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| ヴァール・スケレタル・スクワイア | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| ヴァール・スケレタル・プリースト | allows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| ヴァール・スケレタル・アーチャー | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| ヴァール・スケレタル・ウォーリアー | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| ヴァール・スケレタル・スクワイア | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| ヴァール・スケレタル・プリースト | allows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| ヴァール・スケレタル・アーチャー | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| クアドリラ | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| [DNT-UNUSED] Just A Rock | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| マイティ・シルバーフィスト | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 頭砕き、ゼコア | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 頭砕き、ゼコア | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 頭砕き、ゼコア | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| アボミネーションのイエティ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| フロストボーンの化け物 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| フロストボーンの化け物 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 刺草アリ | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
| 氷結の大顎 | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
| 絡まった大男 | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
| スネークスロート・シャンブラー | beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| エントレイルホーム・シャンブラー | beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| 死体の巣 | 1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement |
| スリザースピッター | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| 締め付けられたシャンブラー | beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
| 締め付けられたスピッター | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
| スコーピオンモンキー | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| スコーピオンモンキー | beast, Claw_onhit_audio, fast_movement, melee, not_int, not_str, physical_affinity, red_blood |
| ダイアタスク・ボア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| ダイアタスク・ボア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| デーモン | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| ワスプ | beast, fast_movement, Stab_onhit_audio |
| [DNT-UNUSED] Spirit Turtle | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| [DNT-UNUSED] Jade Hulk | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| [DNT-UNUSED] Spirit Caster | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED] Karui Warhorn | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| 先祖の霊亀 | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement |
| 先祖の翡翠の大男 | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
| 先祖の翡翠の術師 | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| 先祖の戦角笛 | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement |
| カルティストアーチャー | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| カルティストダガーダンサー | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| カルティストウィッチ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| カルティストウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| カルティストウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| カルティストウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| カルティストブルート | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| スカルスリンガー | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| リブラトル | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| スパインスナッチャー | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| アフリクショントーテム | construct, ghost_armour, immobile, is_unarmed, non_attacking |
| 徘徊するキメラル | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 川のドレイク | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| 川のドレイク | beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| カメレオンドレイク | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| 川のドレイク | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| 川のドレイク | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| ウィップタン・クローカー | 2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
| 亡霊、黒き顎 | 2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| 良心なきオロトン | 2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| 良心なきオロトン | 2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| 良心なきオロトン | 2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| 守護者、ストームゴア | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| 守護者、ストームゴア | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| 守護者、ストームゴア | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| 沼地の魔女、イグナグドゥク | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| 萎れた老婆、ブラッカ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| 萎れた老婆、ブラッカ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| 炎の誓い、イグナティア | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 黒き火葬のヘルドラ | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 石のセンチネル | 2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| 溶金のセンチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| 溶金のセンチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| 錆びた再建者 | 2HBluntMetal_onhit_audio, キャスター, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
| 錆びた再構築体 | 2HBluntMetal_onhit_audio, キャスター, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
| 再建者 | 2HBluntMetal_onhit_audio, bludgeoning_weapon, キャスター, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
| ショックブレード・コンストラクト | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
| 錆びたダイナゴーレム | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
| 錆びたダイナゴーレム | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
| ショックブレード・コンストラクト | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
| クローラー・センチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| クローラー・センチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| クローラー・センチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| クローラー・センチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| 造られた猿 | キャスター, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal |
| 造られた猿の頭 | キャスター, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal |
| 腐った鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| 腐った鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| 徘徊する亡霊 | allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead |
| 徘徊する亡霊 | Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead |
| 不死のヴァールブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
| 不死のヴァールガード | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
| 不死のヴァールガード | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
| 不死のヴァールブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
| 不死のヴァールガード | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
| 不死のヴァールガード | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
| 汚らしい賢者 | 1HSword_onhit_audio, キャスター, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| フラットヘッドヤングリング | humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| 汚らしい鍛冶屋 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
| 汚らしい手 | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 不潔な投石者 | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| フラットヘッドウォーリアー | humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
| 不潔な長子 | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| ヴァイパー・ナプアツィ | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ヴァイパー・ナプアツィ | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 流浪の槍、リサラ | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| 同胞殺しのモーウィン | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| 同胞殺しのモーウィン | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| ヴァイパー・サーバント | beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio |
| ヴァイパー・リージョネア | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ヴァイパー・リージョネア | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
| ヴァイパー・リージョネア | 1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood |
| ヴァイパー・リージョネア | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| ヴァイパー・リージョネア | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| ヴァイパー・リージョネア | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| 血の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 血の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 血の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 極寒の狂信者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 極寒の狂信者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 極寒の狂信者 | 1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 灼熱の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 灼熱の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 電動の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
| 電動の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
| 旗手の狂信者 | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 旗手の狂信者 | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 血の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 血の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| 極寒の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| 極寒の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| 極寒の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| 灼熱の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
| 灼熱の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
| 電動の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
| 電動の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
| 血の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| 血の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 極寒の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 極寒の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 極寒の狂信者 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 灼熱の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 灼熱の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 電動の狂信者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
| 電動の狂信者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
| ヴァール・エクスコリエイター | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| ヴァール・ガード | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ヴァール・ガード | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| ヴァール・ガード | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| ヴァール・ガード | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| ヴァール・オーバーシーアー | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ヴァール・オーバーシーアー | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ヴァール・ゴライアス | allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ヴァール・ゴライアス | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ヴァール・ゴライアス | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 外科実験者 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement |
| ヴァール・フォームシフター | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| ヴァール・フォームシフター | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| ヴァール・フォームシフター | 1HSword_onhit_audio, cannot_be_monolith, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| ヴァール・フォームシフター | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| 血の巫女 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood |
| 血の祭司 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood |
| 移り気なコア | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement |
| ヴァール・エンフォーサー | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| ヴァール・テンポラル・リサーチャー | human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio |
| 不死のヴァール・エンフォーサー | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead |
| ヴァール・リサーチャー | allows_additional_projectiles, allows_inc_aoe, キャスター, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ロイヤルジャガー | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| ジャガーの使い魔 | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| サーペンティンの使い魔 | beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio |
| 原始の使い魔 | animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
| ヘビ | beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement |
| アルヴァ | bludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement |
| セルヴィ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| ウーナ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| オズワルド | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| フードをかぶった者 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| トゥージェン | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| ダニグ | 1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| アンジェ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| ヴァールのミイラ化したアックスマン | 1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead |
| ヴァールのミイラ化したスピアマン | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
| ヴァールのミイラ化したローグ | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
| ヴァールのミイラ化したアーチャー | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead |
| ヴァールのミイラ化したベアラー | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| ヴァールのミイラ化したベアラー | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| 溶金のシャンブラー | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 溶金のシャンブラー | 2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 溶金のシャンブラー | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 溶金のシャンブラー | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement |
| 溺死した探検家 | 1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 溺死した探検家 | 1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 溺死した探検家 | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 溺死した探検家 | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 溺死したスペクター | fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water |
| 溺死したベアラー | allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 溺死したベアラー | allows_inc_aoe, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 溶金のブラックスミス | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
| 溺死したクローラー | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
| 溺死したクローラー | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| ブラッドエレメンタル | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
| [DNT-UNUSED] Liquid Elemental Blood | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| 血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| 血の儀式の守り手 | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
| 血の儀式の守り手 | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
| 血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
| 血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
| 血の儀式の守り手 | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
| 血の儀式の守り手 | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
| 血の儀式の守り手 | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
| 血の儀式の守り手 | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
| 血の儀式の守り手 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| 血の儀式の守り手 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| 太陽の司祭 | allows_additional_projectiles, キャスター, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead |
| 血の儀式の司祭 | 1HSword_onhit_audio, allows_additional_projectiles, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
| 血の儀式の司祭 | 1HSword_onhit_audio, allows_additional_projectiles, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
| 太陽の大祭司、ケツーリ | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 太陽の預言者、トンキ | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 太陽の預言者、トンキ | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| サイクロニック・コンストラクト | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
| サイクロニック・コンストラクト・アーム | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
| フェラルバット | beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood |
| 炎の哨兵 | 2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged |
| ヴァール・アックスマン | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| ヴァール・アックスマン | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| 血の巫女、ゼリナ | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement |
| 血の司祭、ゾリン | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
| 血の神託者、イツァラ | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| 肉体改造者、マズトリ | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
| 不潔な老婆 | キャスター, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 汚物の女王 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| 不快な者、ヤオタ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| 不快な者、ヤオタ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| 不快な者、ヤオタ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| 醜老婆の呪い | very_slow_movement |
| 汚物の女王の呪い | very_slow_movement |
| 不潔な汚物 | very_slow_movement |
| 不快な汚物 | very_slow_movement |
| 腐ったソウルキャッチャー | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| マンノウォー | キャスター, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
| 腐った砲手 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 腐った擲弾兵 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| 腐った爆破兵 | allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead |
| ハートリン船長 | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| 深海の王、マルゴル | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| ゴーストキャノン | construct, slow_movement |
| ボラタイルコア | construct, Unarmed_onhit_audio, very_slow_movement |
| 沈没艦隊のトーレック | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
| 沈没艦隊のトーレック | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
| 溺死したアンカーマン | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| 溺死したアンカーマン | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| 串刺しの反逆者 | cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement |
| シーロットの骸骨 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| シーロットの銛砲手 | allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| シーロットの罠師 | Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
| シーロットの狙撃手 | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| シーロットの骸骨 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| シーロットの骸骨 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 超越せし弓兵 | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
| 超越せし弓兵 | Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal |
| ゴライアス・トランセンデント | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 超越せし野獣 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
| シールド・トランセンデント | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
| 融合した剣士 | 1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood |
| ドリヤニの精鋭 | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
| ドリヤニの精鋭 | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
| スキッターマイン | 2HBluntMetal_onhit_audio, キャスター, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
| 鋼鉄の巨像 | 2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement |
| ウォーリアー・トランセンデント | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
| ブレードラッシュ・トランセンデント | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
| ゴライアス・シュライク | allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| マンシュライク | beast, Beast_onhit_audio, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| キャリオン・ガル | beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| ヴァイルスピット・ガル | allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 漁り集められたスケルトン | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 漁り集められたスケルトン | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| レイヴン・シュライク | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| ガル・シュライク | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| 宮廷魔術師、ドリヤニ | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 宮廷魔術師、ドリヤニ | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ドリヤニの偉業 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| ドリヤニの偉業 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| ドリヤニの偉業 | construct, mud_blood, not_dex, not_int, slow_movement |
| 憤怒 | animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
| 怨恨 | animal_claw_weapon, キャスター, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio |
| 嫌悪 | animal_claw_weapon, Beast_onhit_audio, キャスター, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
| 悪意 | animal_claw_weapon, キャスター, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| 憤激 | Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
| 動揺 | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio |
| 恐怖の顕現、オムニフォビア | 1HSword_onhit_audio, キャスター, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
| [DNT-UNUSED] Shipwreck Boss | 2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie |
| 不安定なコア | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
| ガタガタ絞首台 | 1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 永遠なる拷問人 | 2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie |
| トゲのネクロマンサー | allows_inc_aoe, キャスター, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| 魂の守護者、フォラエル | allows_inc_aoe, キャスター, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| 徘徊するスケルトン | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 徘徊するスケルトン | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 喰われた鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
| 喰われた鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
| 喰われた鼠 | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
| リズンラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| リズンラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| リズンラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| リズンラトラー | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| リズンラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| リズンラトラー | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 永遠なる囚人 | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 永遠なる囚人 | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 永遠なる囚人 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| 永遠なる囚人 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| 永遠なる囚人 | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 徘徊するスケルトン | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| ペール・タイドクラッシャー | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| ペール・ブラインスプリッター | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| ペール・ブラインスプリッター | humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| ペール・ウォーターウォーカー | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 永遠なる守衛 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| 死亡した補給将校 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| タングマズー | human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio |
| フレイヤ・ハートリン | humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ペール・アブダクター | allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| 珊瑚冠のスケルトン | bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 丸い口 | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
| 釣り人の口 | Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement |
| スライミーストーカー | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| 鍛造場主、メクトゥル | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| 生ける炉、ガルザル | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| 生ける炉、ガルザル | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| プリズナー | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
| 鎖に繋がれた恐怖 | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
| 氷のトゲ | construct, immobile, Unarmed_onhit_audio |
| デーモン | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| ゾウガメ | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| スパイクドスカットラー | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| ストーンバックロア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| 捕らわれたストーンバックロア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| 偉大なる白きもの | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| サンドストライダー | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| スカルトップ・キン | fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| フェラル・キン | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
| スカルトップ・キン | humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio |
| フェラル・キン | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
| 大人しいベヒモス | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| 大人しいベヒモス | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| 縛られしミンボック | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
| スピアベアラー・キン | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| スピアベアラー・キン | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
| スピアベアラー・キン | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| トールウォーカー・キン | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio |
| ウォードラム・キン | allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
| ウォードラム・キン | humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio |
| タスクベアラー・キン | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| タスクベアラー・キン | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
| シャーマン・キン | allows_additional_projectiles, allows_inc_aoe, キャスター, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
| シャーマン・キン | キャスター, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
| モルテンインプ | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, キャスター, cleaving_weapon, demon, 火, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio |
| 盲目の獣 | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| ラヴェナスファング | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| キンの領主、クルトォグ | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| 飽くなき者、ブルゴール | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| 探鉱者のキン | fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio |
| 松明持ちのキン | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
| トゲのあるエイ | allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood |
| スキッタリングジェリークラブ | beast, キャスター, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water |
| スキッタリングジェリークラブ | beast, キャスター, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water |
| ルミナスジェリーフィッシュ | beast, キャスター, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
| 不気味なセイレーン | humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 巨大な口 | allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water |
| ルミナススパインフィッシュ | beast, Beast_onhit_audio, キャスター, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood |
| 海水の乙女 | allows_additional_projectiles, beast, キャスター, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 真珠の守護者、アデリナ | allows_additional_projectiles, beast, キャスター, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| アンフィビアス・プロウラー | amphibian_beast, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| ガーディアンリザード | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
| ガーディアンリザード | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
| 先祖のチャネラー | human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 先祖のチャネラー | allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 原始の霊魂 | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| 原始の霊魂 | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| アンセストラルアーチャー | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| アンセストラルアーチャー | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| カルイのアーチャー | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| アンセストラルガーディアン | fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| アンセストラルガーディアン | fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| カルイの歩兵 | fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| アンセストラルウォーリアー | allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| アンセストラルウォーリアー | allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| アンセストラルヘッドテイカ― | human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| アンセストラルヘッドテイカ― | human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| カルイの戦士 | human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 火吹き | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
| ナマフ・ラベジャー | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| ブラックバーク・デモリッシャー | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| スピアフィッシャー | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| 潮衝 | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| タサリオ・トロウラー | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| サンダーバード | allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement |
| 嵐の守護者 | allows_inc_aoe, キャスター, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood |
| 嵐の伝道者 | allows_inc_aoe, キャスター, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| 死の歌、ディアモラ | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| 深みの娘、シヴォラ | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| 死の歌、ディアモラ | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED]Water Ball | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| アンセストラルマスク | ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
| アンセストラルホーンベアラー | 2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| アンセストラルホーンベアラー | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 先祖の守護者、タワーニ | construct, immobile, Unarmed_onhit_audio |
| デーモン | construct, immobile, Unarmed_onhit_audio |
| デーモン | construct, immobile, Unarmed_onhit_audio |
| デーモン | construct, immobile, Unarmed_onhit_audio |
| 白猿のヤマ | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| 白猿のヤマ | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| 白猿のヤマ | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| 血熱のブリュー・ブレッサー | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| 血熱のフックマン | 2HBluntStone_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 血熱のスピアマン | fast_movement, human, humanoid, karui, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| 血熱のアックスマン | fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 血熱のウォーリアー | human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 血熱のメイスマン | fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 血熱の膿疱 | construct, very_slow_movement |
| 血熱の放火犯 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 血熱の牙の獣 | allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| 血熱の賢女 | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| 肉の彫刻家、ハラノ | 1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
| 装甲を持つパラサイト | beast, insect, medium_movement, MonsterStab_onhit_audio, red_blood |
| クレスパラサイト | beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| モーレイクラン | beast, fast_movement, not_int, not_str, Unarmed_onhit_audio |
| 寄生されたマンタ | beast, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| 寄生されたタコ | beast, Beast_onhit_audio, medium_movement, red_blood |
| 寄生されたカメ | beast, medium_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
| 寄生されたアンコウ | beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| [DNT-UNUSED] Parasite Host | beast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| 血に飢えし疫病の拡散者 | allows_inc_aoe, human, humanoid, karui, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| ガーディアンタートル | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
| ガーディアンタートル | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
| [DNT-UNUSED] Ant Carrier | beast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement |
| ブライトストーカー | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
| 悪意ある浮浪者 | human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| 族長、タヴァカイ | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
| 堕ちたタヴァカイ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 蝕まれたタヴァカイ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 選ばれし者、マノキ | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
| 熱病に侵されし者、マノキ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 冒涜されし者、マノキ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 戦士の霊 | 1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement |
| ルートウォーカー | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
| スポアベアラー | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| 真菌の強奪者 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| 培養された木立 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| 培養された木立 | beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement |
| スケルトン・スプリガン | beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement |
| 培養された木立 | beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| スケルトン・スプリガン | allows_inc_aoe, beast, キャスター, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement |
| ジオノール伯爵 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
| ジオノール伯爵 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
| ジオノール伯爵 | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
| ジオノール伯爵 | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
| 堕落した狼、ジオノール | 1HSword_onhit_audio, beast, medium_movement, red_blood |
| 堕落した狼、ジオノール | 1HSword_onhit_audio, beast, medium_movement, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
| デーモン | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| 宮廷の人狼 | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| テンドリル・プラウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
| 狂ったガード | 2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement |
| 黄昏の教団の誓いを立てた者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| 黄昏の教団の誓いを立てた者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| 黄昏の教団の誓いを立てた者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| 宣教師ロランディス | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| 黄昏の教団の誓いを立てた者 | 2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement |
| 救世主の片腕、トーヴィアン | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 重巨兵、ブラッカス | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Twilight Order Officer [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| Clone [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| 信仰深いアーチャー | allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 信仰深いアーチャー | allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 信仰深い戦士 | 2HBluntMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
| 信仰深い戦士 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
| 正義の斧使い | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
| 正義の斧使い | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
| 不可視 | bone_armour, キャスター, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement |
| 原初の怪物 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| 案山子の獣 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement |
| アボミネーション、ジャマンラ | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| アボミネーション、ジャマンラ | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 王の従者 | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 感染した献体 | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
| 忘れ去られたストーカー | demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 忘れ去られたクローラー | demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 忘れ去られたサテュロス | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
| 忘れ去られたスタッグ | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
| 忘れ去られたサテュロス | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
| [DNT-UNUSED] Mushroom Fungus | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
| 有害なベヒモス | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
| 車磔のハグ | Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| コアの番人、ジコアトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 灼熱の守護者、テツカトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 灼熱の守護者、テツカトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 灼熱の守護者、テツカトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 灼熱の守護者、テツカトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 永遠なる法務官、ドレイヴン | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 永遠なる法務官、ドレイヴン | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 黒の法務官、ティコ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 黒の法務官、ティコ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 永遠なる法務官、ドレイヴン | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 穢れし魂 | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| 狼の相棒 | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
| 黄昏の教団の僧侶 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 黄昏の教団の僧侶 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| テクトニックゴーレム | allows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| テクトニックゴーレム | allows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| ヴォルカニックゴーレム | allows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| ヴォルカニックゴーレム | allows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| クローン | Beast_onhit_audio, construct, fast_movement |
| クローン | Beast_onhit_audio, construct, fast_movement |
| クローン | construct, Elemental_onhit_audio, fast_movement |
| クローン | Beast_onhit_audio, construct, fast_movement |
| 幽閉されし憤激 | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, immobile |
| 不可視 | 2HSharpMetal_onhit_audio, construct, immobile |
| 狂犬病の犬 | beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement |
| 野生化した雑種、ヴァルギル | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
| 狂犬病の犬 | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
| 傭兵の王者 | human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio |
| スケルトンウォーリアー | 1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| スケルトンリーバー | 1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| スケルトンブルート | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| スケルトンスナイパー | bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead |
| スケルトンフロストメイジ | bone_armour, bones, キャスター, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| スケルトンストームメイジ | bone_armour, bones, キャスター, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| スケルトンアーソニスト | bone_armour, bones, キャスター, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| スケルトンクレリック | bone_armour, bones, キャスター, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| 蘇生したゾンビ | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| 供物の釘 | bones, construct, immobile, Unarmed_onhit_audio |
| 供物のスパイク | bones, construct, immobile, Unarmed_onhit_audio |
| ボラタイル・ボア | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
| ボラタイル・ボア | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
| ファリドゥンのクローラー | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
| ファリドゥンのクローラー | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
| 見捨てられし鉱夫 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 見捨てられし鉱夫 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 見捨てられし鉱夫 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| 見捨てられし鉱夫 | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
| 見捨てられし鉱夫 | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
| 見捨てられし鉱夫 | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
| 見捨てられし鉱夫 | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
| 生ける儀式、キャンドルマス | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 生ける儀式、キャンドルマス | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 信仰の真似事、メルトワックス | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 信仰の真似事、メルトワックス | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 法務官の妻、アシニア | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 法務官の妻、アシニア | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 恐ろしき妻、サフィラ | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 恐ろしき妻、サフィラ | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 法務官の妻、アシニア | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 歩くゴライアス | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 歩くゴライアス | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 歩くゴライアス | allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 歩くゴライアス | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 永遠なる騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 永遠なる騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement |
| 永遠なる騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 永遠なる騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| ナイトゴーント | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| ナイトゴーント | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| ボーンクローラー | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
| ゴライアス | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| モルテンメトル | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| ゴライアス | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| ゴライアス | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement |
| インペーラー、リム | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| ファリドゥンのインペーラー | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| ファリドゥンのインペーラー | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| 古代の戦士の魂 | 2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement |
| トーテム | construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| ロアのコンパニオン | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
| [DNT] Companion Bear | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| アーンウォーカー | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| アーンウォーカー | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| アーンウォーカー | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| 蘇った語り女 | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
| 蘇った語り女 | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
| 蘇った語り女 | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
| 巨大な醜い蛙 | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| アルヴァ | bludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio |
| 腐ったガード | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 腐ったドルイド | 2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| 真菌のベヒモス | 2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| 真菌のベヒモス | 2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| 腐ったドルイド | 2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| デーモン | 1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour |
| ブランブルガスト | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| 憎むべき森、ルートグラスプ | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| ブランブルガスト | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| 憎むべき森、ルートグラスプ | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| ブランブルガスト | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| 危険な蔓 | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
| 危険な蔓 | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
| 危険な蔓 | 2HBluntWood_onhit_audio, construct, immobile |
| ボラタイルオーチャード | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
| ボラタイルオーチャード | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
| 忘却のウィッチ、アリアグネ | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| レイジングスピリット | Claw_onhit_audio, 火, flying, medium_movement, skeleton, undead |
| 病苦のトーテム | construct, immobile |
| 霧の王 | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
| 霧の王 | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio, pinnacle_boss |
| 神秘の盲信 | construct, immobile, large_model, not_dex, not_str |
| 霧の王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| 霧の王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement, pinnacle_boss |
| 霧の王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| 爆発する蛙 | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| トーテム | construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| 不機嫌なストーンモー | beast, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 鱗甲のリザード | beast, Beast_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
| ケルベロスバット | allows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ケルベロスバット | allows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 石を纏いしゴリラ | allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| 石を纏いしゴリラ | allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| 有冠のベヒモス | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
| 空を見る者、バーラク | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 空を見る者、バーラク | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 凍てつく鉤爪、ラッカー | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 冬の翼、スレイブン | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 凍てつく鉤爪、ラッカー | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| アルビノロア | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| クローン | 1HSword_onhit_audio, construct, fast_movement |
| クローン | 1HSword_onhit_audio, construct, fast_movement |
| クローン | 1HSword_onhit_audio, construct, fast_movement |
| クローン | 1HSword_onhit_audio, construct, fast_movement |
| クローン | 1HSword_onhit_audio, construct, fast_movement |
| クローン | 1HSword_onhit_audio, construct, fast_movement |
| [DNT-UNUSED] Scaled Abomination | 1HSword_onhit_audio, humanoid, immobile, red_blood |
| ユートピアの第一の使者、ベネディクタス | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| 大裁定者、オーレリアン | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| [DNT-UNUSED] Serpent Clan's Curse | very_slow_movement |
| 凍った泉のラフィク | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
| 燃えさかる川のハディ | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
| 汚された誓いのシグベルト | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
| 打ち砕かれた信条のゴッドウィン | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
| トライアルマスター | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 砂漠の母、アシャー | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| 砂丘の住人、カラッシュ | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| 砂丘の住人、カラッシュ | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| デーモン | demon, immobile, sanctum_monster, Unarmed_onhit_audio |
| [DNT-UNUSED] HoneyAnt | beast, insect, MonsterStab_onhit_audio, very_slow_movement |
| インファーナルハウンド | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| 不可視 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| 嫌う者 | allows_additional_projectiles, キャスター, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
| 打つ者 | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 狩る者 | キャスター, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
| 刻む者 | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 守る者 | allows_additional_projectiles, キャスター, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
| 裂く者 | animal_claw_weapon, beyond_demon, bone_armour, キャスター, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 恐怖の顕現、オムニフォビア | 1HSword_onhit_audio, demon, medium_movement, red_blood |
| 黙示録、コシス | 1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement |
| 憤怒 | Claw_onhit_audio, demon, fast_movement |
| 怨恨 | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
| 嫌悪 | Claw_onhit_audio, demon, very_slow_movement |
| 悪意 | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
| 憤激 | demon, medium_movement, Unarmed_onhit_audio |
| 動揺 | Claw_onhit_audio, demon, medium_movement |
| 顕現したデーモン | affliction_daemon, construct, immobile, Stab_onhit_audio |
| 顕現したデーモン | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
| 顕現したデーモン | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| ボラタイルコア | キャスター, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
| ボラタイルコア | キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio |
| 顕現したデーモン | affliction_daemon, キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 顕現したデーモン | affliction_daemon, キャスター, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
| 顕現したデーモン | affliction_daemon, キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
| 顕現したデーモン | affliction_daemon, キャスター, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
| 顕現したデーモン | affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | キャスター, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| デーモン | キャスター, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 拡大し爆発する死の領域 | bone_armour, キャスター, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 左の武器 | bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 右の武器 | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
| デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | キャスター, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 不可視 | bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| ボラタイルコア | キャスター, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| デーモン | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| レヴナント | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
| オムニテクト | Constant_onhit_audio, construct, immobile, not_dex |
| 砲塔 | construct, immobile, mud_blood, Unarmed_onhit_audio |
| 操る者 | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, キャスター, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
| 疑う者 | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, キャスター, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
| 握る者 | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 這う者 | Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
| 見る者 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| 見る者 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| 忍び寄る者 | allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
| 付き纏う者 | animal_claw_weapon, bone_armour, キャスター, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
| 一つの我ら、ゼシュト | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood, pinnacle_boss |
| デーモン | キャスター, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| デーモン | キャスター, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| デーモン | キャスター, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
| デーモン | キャスター, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
| デーモン | キャスター, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
| デーモン | キャスター, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
| 這う者 | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| 灰のアービター | Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement, pinnacle_boss |
| 不可視 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| トカゲの従者 | demon, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 霜を運び手、ムギン | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
| 嵐を呼ぶ者、フニン | allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
| トレント・ファウルスポーン | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| トレント・ファウルスポーン | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| トレント・ファウルスポーン | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| トレント・スプリットビースト | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
| トレント・フックホラー | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
| トレント・フックホラー | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
| トレント・ファンガルリーヴァ― | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| トレント・ファンガルリーヴァ― | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| トレント・スプリガン | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| トレント・スプリガン | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| トレント・セージ | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| トレント・セージ | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| トレント・ミスティック | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| トレント・ミスティック | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| 忘れ去られたスタッグ | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
| 名も無き住人 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 名も無き住人 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 名も無き恐怖 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| 名も無き恐怖 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| 名も無き待ち伏せ | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| 名も無き待ち伏せ | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| 名も無き害獣 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| 名も無き害獣 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| 名も無き穴掘り | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| 名も無き穴掘り | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| 名も無き大男 | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 名も無き大男 | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 名も無きインプ | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| 忍び寄る火 | bone_armour, キャスター, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| カルティスト・アーチャー | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| カルティスト・アーチャー | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| カルティスト・ダガーダンサー | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| カルティスト・ダガーダンサー | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| カルティスト・ウィッチ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| カルティスト・ウィッチ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| カルティスト・ブルート | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| カルティスト・ブルート | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| スカルスリンガー | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| リブラトル | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| ボラタイルスカラベ | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン・インプ | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
| デーモン・ビースト | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| デーモン・ガスト | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement |
| デーモン・ハーピー | beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| デーモン・ハーダー | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
| スキッターマインド | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
| ラヴェナス・ホムンクルス | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
| ラヴェナス・ブルート | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
| ラヴェナス・ダイジェスター | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| ラヴェナス・ミスシェイプン | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| ラヴェナス・ブラッドシェイパー | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| ブラッドシェイプ・ボラタイル | キャスター, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio |
| ラヴェナス・マセレイター | beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| 肉体を喰らう者 | beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
| 不可視 | demon, immobile, red_blood, Unarmed_onhit_audio |
| ペール・ケルビム | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
| ペール・サーヴィター | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement |
| ペール・ヴァーチュー | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| ペール・エンジェル | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| ペール・セラフィム | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood |
| 淡い天使 | 1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌の狂信者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| 血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| 血の儀式の守り手 | 2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood |
| 血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
| 血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
| 血の儀式の守り手 | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
| 血の儀式の守り手 | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
| 血の儀式の守り手 | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
| 血の儀式の守り手 | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
| 血の儀式の守り手 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| 血の儀式の守り手 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| 血の儀式の司祭 | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 戦慄のエッセンス | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
| 混沌のエッセンスの棘 | construct, medium_movement, Unarmed_onhit_audio |
| リズン・ラトラー | bones, キャスター, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| リズン・ラトラー | bones, キャスター, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| リズン・ラトラー | bones, キャスター, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| 骨の壁 | bones, construct, medium_movement, Unarmed_onhit_audio, undead |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | MonsterBlunt_onhit_audio, red_blood, very_slow_movement |
| エッセンス・タイムポータル | construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio |
| レイジングファイヤースピリット | 火, flying, slow_movement, Unarmed_onhit_audio, undead |
| レイジングストームスピリット | flying, slow_movement, Unarmed_onhit_audio, undead |
| 血の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 極寒の狂信者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 血の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 極寒の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| 血の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| 極寒の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| リチュアル・ウィスプ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 無慈悲なタウア | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| 血に飢えしラオク | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| 人狩り、ブロナック | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
| 有害な薔薇、アドリエンヌ | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood |
| 死のアカーラのヴァサ | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| 呪いの紡ぎ手、シアラ | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| 炎の手、ニヤッサ | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
| 神秘の嵐、ヘスペリア | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| 苦しむ者、ウルフレッド | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| 砲兵、ドゥルージアン | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood |
| 嵐を操る者、ソンダール | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood |
| 巧みなドラン | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
| 精霊の基礎 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| フクロウの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 蛇の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| サルの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 熊の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 猪の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 牛の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 狼の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 牡鹿の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 猫の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| ヘビの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| クマの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| イノシシの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| ウシの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| オオカミの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| シカの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| ネコの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 兎の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 狐の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| フクロウの精霊 | medium_movement, Unarmed_onhit_audio |
| 猫の精霊 | ghost, medium_movement, Snap_onhit_audio, undead |
| 猿人の長の精霊 | beast, medium_movement, Unarmed_onhit_audio |
| 猿人の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 牡鹿の霊魂 | beast, Beast_onhit_audio, medium_movement |
| アコヤ | human, humanoid, medium_movement, red_blood |
| ボラタイルスピリットボア | beast, karui, medium_movement, Unarmed_onhit_audio |
| 牛の霊魂 | beast, fast_movement, Unarmed_onhit_audio, very_fast_movement |
| ガルガンチュアワスプ | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| ニンフワスプ | allows_additional_projectiles, allows_inc_aoe, beast, キャスター, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| ニンフワスプ | allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 群がるワスプ | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| クロークランチ | beast, crustacean_beast, medium_movement, not_dex, not_int |
| 縛られた怪物 | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| ブラッドビルゲ | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| ブラッドビルゲ | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| 縛られたサイス | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| 縛られた蛇 | demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int |
| 縛られたクローラー | beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement |
| 縛られたもつれ | demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement |
| 縛られたベアラー | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| 縛られた身悶え | beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
| 縛られたフック | Claw_onhit_audio, demon, mud_blood, not_int, not_str, very_slow_movement |
| 縛られたフック | Claw_onhit_audio, demon, mud_blood, not_int, not_str, slow_movement |
| 猫の霊 | beast, ghost, medium_movement, Snap_onhit_audio, undead |
| デルウィン | fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio |
| アニメイトウェポン | construct, fast_movement |
| 砲兵部隊 | ranged, Unarmed_onhit_audio, very_slow_movement |
| ラヴェナス・スウォーム | beast, slow_movement, Unarmed_onhit_audio |
| タヴァカイ | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood |
| マコル | human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood |
| デーモン | very_slow_movement |
| デーモン | very_slow_movement |
| デーモン | very_slow_movement |
| ブランブル・バーロワー | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| ウルフリック族長 | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| 灰の王、ヴァ―ロック | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| 霧の刃、シオラ | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| 影の幽鬼、サリエル | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| 鎖に繋がれし怨霊 | キャスター, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
| 忍び寄る火 | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| エルズウィス婦人 | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
| 枯れ薔薇のアヴェリン | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
| 恐怖の看守、オスウィン | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 恐怖の看守、オスウィン | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 生ける雷 | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement |
| [DNT] Corpse Beetle | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood |
| 邪悪な炎、ヴォルナス | beast, Claw_onhit_audio, fast_movement, 火, mammal_beast, not_dex, not_int |
| 地獄の業火、モルヴァク | beast, Claw_onhit_audio, fast_movement, 火, mammal_beast, not_dex, not_int |
| サンドワーム、アナンドル | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
| サンドワーム、アナンドル | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int |
| 最後の一刺し、アクティ | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| ファリドゥンの王子、アズマディ | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
| 剣の王、ザーミル | 2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement |
| ファリドゥンの王子、アズマディ | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
| コブラの王、エルザラ | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| 鱗をもつもの、セラス | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| 砂の腕 | is_daemon, sand_blood, very_slow_movement |
| ブラックブラッド・プロボサイト | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| ブラックブラッド・プロボサイト | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| クーラマクの器 | abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement |
| ブラックブラッド・クレチン | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| ブラックブラッド・クレチン | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| ブラックブラッド・レムナント | very_slow_movement |
| ブラックブラッド・エリート | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio |
| ブラックブラッド・エリート | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio |
| ブラックブラッド・ブリスターボイル | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio |
| ブラックブラッド・ブリスターボイル | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio |
| ブラックブラッド・ターハルク | abyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
| ブラックブラッド・ターハルク | abyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
| ライトレス・アボミネーション | abyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
| ライトレス・アボミネーション | abyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
| ライトレス・ヴェンジウィング | abyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio |
| ライトレス・ヴェンジウィング | abyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio |
| ライトレス・モーレイ | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| ライトレス・モーレイ | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| ライトレス・サーペント | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
| ライトレス・サーペント | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement |
| ライトレス・サーペント | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
| 狂信の護衛 | 1HBluntStone_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood |
| 狂信のピラークラッシャー | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 狂信のピラークラッシャー | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 狂信の発掘者 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 狂信の騎兵 | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 狂信のショックワーデン | 1HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 孵化の女王、イグルログ | abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement |
| スカルスリンガー | bones, construct, slow_movement, Unarmed_onhit_audio |
| 肋骨鳴らし | bones, construct, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| スパインスナッチャー | bones, construct, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| 放浪のブルート | cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement |
| [DNT] IceFusedSkeletonInterlude | not_dex, not_int, skeleton, undead, very_slow_movement |
| 邪悪な目 | abyssal, demon, medium_movement, Unarmed_onhit_audio |
| ライトレス・ストーカー | abyssal, demon, medium_movement, Unarmed_onhit_audio |
| アビサルウォーカー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| アビサルウォーカー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| アビサルストラングラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| アビサルストラングラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| アビサルストラングラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| 肉の幼虫 | abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio |
| 肉の幼虫 | abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio |
| 巨大な幼虫 | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| 巨大な幼虫 | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| 巨大な幼虫 | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| 不可視 | construct, slow_movement |
| 深淵の菌獣 | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
| 深淵の菌獣 | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
| 深淵のストライダー | abyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement |
| 深淵のストライダー | abyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement |
| 深淵の羊飼い | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio |
| アビサルシャンブラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| アビサルシャンブラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| アビサルシャンブラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| 深淵の羊飼い | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
| 深淵の羊飼い | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
| 深淵のストライダー | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio |
| 深淵の羊飼い | abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement |
| 深淵の始原体 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio |
| 深淵の始原体 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio |
| 深淵の猟犬 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio |
| 深淵の猟犬 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio |
| 深淵の猟犬 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio |
| 深淵の猟犬 | abyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement |
| 深淵の猟犬 | abyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| ボラタイルロック | slow_movement, Unarmed_onhit_audio |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| ブラックブラッドのルーン | Unarmed_onhit_audio, very_slow_movement |
| 光なきもののルーン | Unarmed_onhit_audio, very_slow_movement |
| 穴のルーン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| アビスの幻影 | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | very_slow_movement |
| デーモン | very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| リッチの幻影 | slow_movement, Unarmed_onhit_audio |
| デーモン | very_slow_movement |
| デーモン | very_slow_movement |
| デーモン | very_slow_movement |
| デーモン | very_slow_movement |
| ボーンウォール | construct, Stab_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| ドリヤニ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| ブラックブラッドのエンスレイバー、ヴァンドロス | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
| 光を飲み込むもの、タスガル | demon, humanoid, not_dex, slow_movement |
| タウホアのイノシシ | beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
| タウホアのツアタラ | beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast |
| タウホアのミスティック | allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood |
| 石の兵士 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| スケルトンコブラ | beast, medium_movement, reptile_beast, skeleton, undead |
| クーラマクの執事 | is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Monster Tags2 /1901
| 名前 | Tags |
|---|---|
| [モンスター] | construct, fast_movement |
| 凶暴な猿 | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| 凶暴な猿 | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| 凶暴な猿 | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio |
| ボス猿 | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood |
| テストリング | animal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
| ポーキュパイン・ゴライアス | allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
| ポーキュパイン・ゴライアス | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
| ポーキュパイン・ゴライアス | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster |
| トーテム | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| トーテム | construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| モルタルキャノン | construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| ブランブル・バーロワー | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| スパイア・バーロワー | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| スパイア・バーロワー | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider |
| ブランブル・ロア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| レイジングスピリット | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| ダブル | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| プレースホルダー 1 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| プレースホルダー 2 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| プレースホルダー 3 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| プレースホルダー 4 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| ボーリング | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| クローン | 1HSword_onhit_audio, construct, fast_movement |
| ミラージュ | 1HSword_onhit_audio, construct, immobile, red_blood |
| クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, bone_armour, キャスター, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
| 不可視 | construct, Elemental_onhit_audio, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| ボラタイルコア | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| ボラタイルコア | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
| デーモン | キャスター, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| ヤシガニ | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| シャドウ・プリースト | ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
| 救世主の分身 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| ボラタイルコア | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| クロウベル | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| クロウベル | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| ブラッククロウ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| ブラッククロウ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| フロストレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| フロストレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| フロストレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| ライトニングレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| ライトニングレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| 処刑人 | 2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement |
| 死の権化 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 処刑人 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 死の権化 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 鋼鉄の魔術師 | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
| 鋼鉄の護衛 | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 鋼鉄の槍兵 | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 鋼鉄の狙撃手 | allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
| 不可視 | construct, Elemental_onhit_audio, very_slow_movement |
| 鋼鉄の執行者 | Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| デヴァウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| デヴァウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 動く大地、ゴリアン | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 動く大地、ゴリアン | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 動く大地、ゴリアン | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| デヴァウラー | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood |
| デヴァウラー | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| デーモン | Beast_onhit_audio, very_slow_movement |
| 真菌性のゾンビ | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 真菌性のゾンビ | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 真菌増殖因子 | allows_inc_aoe, キャスター, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 泥の像 | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
| 泥の像 | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
| 泥の像 | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
| 泥の像 | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
| 生ける砂 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| 生ける砂 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| 生ける砂 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| 腐乱した粉屋 | Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie |
| 腐乱した粉屋 | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 憎む者、ティアニー | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 肥大したマータ | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 怨嗟のコルム | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 憎む者、ティアニー | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| エゾマイトの反逆者、ラクラン | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| エゾマイトの反逆者、ラクラン | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 終わりなき悲嘆のラクラン | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| 終わりなき悲嘆のラクラン | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| 苦悩する者、コンナル | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| 苦悩する者、コンナル | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| 嘆く妻、イザベル | 2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead |
| デーモン | construct, Unarmed_onhit_audio, very_slow_movement |
| 涙ぐむ子、カラム | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
| すすり泣く子、ターコール | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
| 棘ガニ | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| 棘ガニ | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| ヴェナマスクラブ | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| ヴェナマスクラブ・メイトリアーク | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| ヴェナマスクラブ・メイトリアーク | allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| 針ガニ | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| 針ガニ | allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| 溺死体 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 溺死体 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| 溺死体 | Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 溺死体 | 1HAxe_onhit_audio, undead, very_slow_movement, zombie |
| のろまな死体 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| のろまな死体 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| 邪悪なインプ | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie |
| 邪悪なインプ | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie |
| 邪悪なハグ | allows_inc_aoe, キャスター, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
| 腐りし群れのベイラ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 腐りし群れのベイラ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 冬の笑声、リオナ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 冬の笑声、リオナ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 霜舌のゲリダ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 白き死衣のイゾルデ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 川のハグ | allows_inc_aoe, Beast_onhit_audio, キャスター, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
| ファンガル・ラトラー | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| ファンガル・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| ファンガル・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| ファンガル・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| ファンガル・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| レッチド・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| レッチド・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 肉幼虫 | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| 肉幼虫 | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| 肉幼虫 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| 肉幼虫 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| 抱卵の女王 | allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement |
| 肉幼虫 | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| 肉幼虫 | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| パック・ウェアウルフ | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| パック・ウェアウルフ | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 貪欲なウェアウルフ | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
| パック・ウェアウルフ | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
| 貪欲なウェアウルフ | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| コート・ウェアウルフ | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| ウェアウルフ・プロウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| ウェアウルフ・プロウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| テンドリル・プロウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 餓えたストーカー | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 餓えたストーカー | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 錆の王 | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| 錆の王 | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| 反逆のラストロード、ゴゼン | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| 反逆のラストロード、ゴゼン | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| 高級娼婦 | allows_additional_projectiles, allows_inc_aoe, キャスター, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| 高級娼婦 | allows_additional_projectiles, allows_inc_aoe, キャスター, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| 血の運び屋 | allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 血のクレチン | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 血のクレチン | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 血の回収者 | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 死の騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| 死の騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| 死の騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| 死の騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| ガーゴイル・デーモン | 1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct |
| 老残の傭兵 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| 老残の傭兵 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| 老残の傭兵 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| 老残の傭兵 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| 老残の傭兵 | 2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| 老残の傭兵 | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| 老残の傭兵 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie |
| 老残の傭兵 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie |
| 老残の傭兵 | 1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| 老残の傭兵 | 2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| 老残の傭兵 | 1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| 老残の傭兵 | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| 老残の傭兵 | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| 老残の傭兵 | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| 腐った烏 | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
| 茨の大男 | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| グール・コマンダー | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| グール・コマンダー | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| キメラ、ザイクルシアン | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 口の獣、シロゾーマ | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 口の獣、シロゾーマ | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 石柱 | construct, immobile, mud_blood, Unarmed_onhit_audio |
| ビーストロード、ウクスマル | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 頂点、グレッサー・クル | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 空のスカージ | beast, Beast_onhit_audio, flying, immobile, red_blood |
| 肉の子犬 | beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement |
| 羽を持つ疫病、チェツァ | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| 空のスカージ | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| 羽を持つ疫病、チェツァ | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| プレイグリング | beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement |
| 孵化した幼虫 | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
| こそこそするグール | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| こそこそするグール | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| こそこそするグール | demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio |
| こそこそするグール | demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio |
| 錆のスケルトン | 1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 蘇ったマラケス人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 古代のエゾマイト人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 古代のエゾマイト人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 古代のエゾマイト人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 古代のエゾマイト人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 古代のエゾマイト人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 古代のエゾマイト人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 古代のエゾマイト人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 古代のエゾマイト人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
| 古代のエゾマイト人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
| 古代のエゾマイト人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
| 古代のエゾマイト人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
| 古代のエゾマイト人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
| 真菌の砲兵 | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
| アンダーテーカー | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| アンダーテーカー | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| 重荷を背負いし哀れな者 | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
| 後悔の担い手 | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
| モーデーモン | amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio |
| ピットクローラー | demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| ボーンストーカー | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
| ボーンストーカー | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
| テンドリルセンチネル | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 餓えた狼 | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
| 腐った狼 | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio |
| 腐った狼 | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
| 腐った狼 | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
| 真菌の狼 | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
| リズン・ラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| リズン・ラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| リズン・ラトラー | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| リズン・ラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| リズン・ラトラー | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| リズン・ラトラー | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| リズン・ラトラー | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| リズン・ラトラー | キャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| リズン・ラトラー | キャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| リズン・ラトラー | キャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| リズン・ラトラー | allows_additional_projectiles, キャスター, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| リズン・ラトラー | allows_additional_projectiles, キャスター, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| リズン・ラトラー | allows_additional_projectiles, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| リズン・ラトラー | allows_additional_projectiles, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| ブルームサーペント | allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| ブルームサーペント | allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| 蘇った農家 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| 蘇った農家 | 2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| 燃えている死体 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 燃えている死体 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| 燃えている死体 | 2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie |
| ブランブルエイプ | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED] Dog Trader | Arrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood |
| 見捨てられた息子、アザリアン | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 堕ちし息子、ハスク | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 堕ちし息子、ハスク | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 巨像、ザルマラス | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
| 巨大な守護者、ヴァストウェルド | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
| リズン・アルバレスト | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| リズン・アルバレスト | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
| [DNT-UNUSED] Lark | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
| 裏切り者、バルバラ | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| 忘れ去られた囚人、ピラシャ | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| 忘れ去られた囚人、ピラシャ | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| バルバラの霊魂 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| ピラシャの霊魂 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| デーモン | 1HSword_onhit_audio, very_slow_movement |
| スキッターゴーレム | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| スキッターゴーレム | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio |
| スキッターゴーレム | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
| スキッターゴーレム | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
| スキッターゴーレム | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| スキッターゴーレム | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| 這いまわる石 | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
| ファリドゥンのプレイグブリンガー | allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ファリドゥンの剣士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ファリドゥンの槍兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ファリドゥンの重装歩兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood |
| ファリドゥンのブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの投槍兵 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| ファリドゥンの歩兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| ファリドゥンの新兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの新入り | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの槍兵 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの重装歩兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの女槍兵 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンのブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの風斬り刀 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの投槍兵 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの歩兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの剣士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ファリドゥンの剣士 | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ファリドゥンの槍兵 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの槍兵 | cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの重装歩兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの重装歩兵 | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの女槍兵 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの女槍兵 | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンのブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンのブレードダンサー | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの風斬り刀 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの風斬り刀 | cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの投槍兵 | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの歩兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの歩兵 | cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの新入り | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| レックス | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| レックス | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| 装甲レックス | allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast |
| ファリドゥンの剣士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ファリドゥンの槍兵 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの重装歩兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンの女槍兵 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ファリドゥンのブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの風斬り刀 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの投槍兵 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| ファリドゥンの歩兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| ファリドゥンの新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンの新入り | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| ファリドゥンのブッチャー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| セケマのアサラ | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
| セケマのアサラ | human, humanoid, medium_movement, red_blood |
| ジャド | human, humanoid, medium_movement, red_blood |
| 糜粥のスキッタラー | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| 糜粥のスキッタラー | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| 深淵の魚 | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| 強欲な反逆者、ウートレッド | キャスター, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour |
| 発掘されたスケルトン剣士 | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| 発掘されたスケルトン戦士 | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| 発掘されたスケルトン射手 | allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| 発掘されたゾンビ | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 発掘されたアイスベアラー | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 発掘された暴漢 | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 発掘されたバーサーカー | キャスター, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 発掘されたクローラー | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 発掘されたルーンキャスター | キャスター, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour |
| 発掘された兵士 | 2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
| 発掘された浮浪児 | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie |
| 黒鎌のアーバリスト | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 太陽の騎士 | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour |
| ルーンの騎士 | キャスター, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Unarmed_onhit_audio, undead, ward_armour |
| 杯の祭司 | Beast_onhit_audio, bone_armour, bones, キャスター, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
| 断たれた円環のドルイド | bone_armour, キャスター, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour |
| ドルイドの使い魔 | animal_claw_weapon, beast, bone_armour, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, Snap_onhit_audio, undead |
| 黒鎌の傭兵 | 1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour |
| 秩序の守門 | 2HSharpMetal_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
| 破滅の元凶、オルロス | 1HSword_onhit_audio, キャスター, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour |
| 破滅の元凶、オルロス | 2HSharpMetal_onhit_audio, キャスター, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour |
| トリスケリオンフレイム | キャスター, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement |
| [DNT-UNUSED] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
| ダニグ | 1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| グウェネン | 1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| ログ | 2HBluntWood_onhit_audio, bludgeoning_weapon, キャスター, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
| トゥージェン | 2HBluntWood_onhit_audio, bludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
| 忍び寄る火 | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
| トルネード | construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| ボラタイルオーチャード | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| ボラタイルロック | キャスター, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| デーモン | キャスター, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| デーモン | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| リビングクリスタル | construct, immobile |
| トーテム | キャスター, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio |
| スケルトン・スプリガン | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| スケルトン・スプリガン | allows_inc_aoe, キャスター, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement |
| トレント | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 黒のストライダー | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| 黒のストライダー | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
| 黒のストライダー | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| 灰のアラクニド | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| 黒のストライダー | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
| 宝物庫の待ち伏せ | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
| 宝物庫の待ち伏せ | allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
| 宝物庫の待ち伏せ | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio |
| サーベルスパイダー | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
| 飾られた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
| 飾られた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
| 色褪せた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
| 色褪せた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
| 飾られたスカラベ | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| 飾られたスカラベ | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster |
| 色褪せたスカラベ | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| 金ピカの甲虫 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement |
| 金ピカの甲虫 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement |
| ケスの第九の財宝 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement |
| 飾られた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| 雨祭りの甲虫 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement |
| 砂漠の大男 | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
| 見捨てられた大男 | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
| カート・ホイール | construct, immobile, large_model |
| カート・ホイール | 2HBluntMetal_onhit_audio, construct, immobile, large_model |
| 腐った大男 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| 腐った大男 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| 沼地の大男 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| 砂に洗われた死体 | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 砂に洗われた死体 | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 砂に洗われた死体 | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| サーペント族 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
| サーペント族 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster |
| クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| 石の壁 | construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement |
| 大地を砕く者、ラトルケージ | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 残り火より生まれし者、ヴォルカー | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 溶けし者、マグマノア | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| ボルタキシック、サルフィロックス | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| 古代の戦象、エクバブ | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| 骨の巨像 | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| 骨の巨像 | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| ハイエナ・デーモン | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| ハイエナ・デーモン | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 太陽の部族のスカベンジャー | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 太陽の部族のスカベンジャー | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| ラスブレイカー | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| ハイエナロード、カエドロン | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| ハイエナロード、カエドロン | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio |
| ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio |
| ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio |
| コースティッククラブ | allows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio |
| コースティッククラブ | allows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio |
| コースティッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| コースティッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| コースティッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| シンダーバッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio |
| シンダーバッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio |
| リズン・マギ | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| リズン・マギ | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| リズン・マギ | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| 香炉 | 2HSharpMetal_onhit_audio, very_slow_movement |
| 香炉 | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
| 吐き戻すハゲタカ | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
| 復活した王、ジャマンラ | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
| 永期なるイシュタロス | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
| 邪悪な像 | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
| 岩山のリーパー | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
| 岩山のリーパー | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
| ドレッドサーバント | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, キャスター, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
| ドレッドサーバント | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, キャスター, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
| 干からびたリッチ | allows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| 干からびたリッチ | allows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| 干からびたリッチ | allows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
| 干からびたリッチ | allows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
| 干からびたリッチ | allows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| 干からびたリッチ | allows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| 干からびたリッチ | allows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| 乾燥したリッチの召喚者 | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
| マー・アコライト | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio |
| マー・アコライト | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio |
| 有翼の悪霊 | allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| 巨石の蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
| 巨石の蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
| 巨石の蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
| 巨石の蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
| 巨石の蟻 | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
| 巨石の蟻 | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
| ロストメン・ゼロット | allows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ロストメン・ゼロット | allows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ロストメン・ゼロット | キャスター, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ロストメン・ゼロット | キャスター, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ロストメン・ゼロット | allows_inc_aoe, キャスター, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ロストメン・ブルート | 2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 金ピカのコブラ | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
| アードゥラ・ホームガード | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| エマール | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
| タニム | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
| テラコッタの兵士 | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| テラコッタの兵士 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| テラコッタの兵士 | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| テラコッタの兵士 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| テラコッタの兵士 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| キャリオンリーパー | 2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement |
| ロストメン・サブジュゲーター | 2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ドルージ・オッセオドン | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| ロストメン・ネクロマンサー | allows_additional_projectiles, キャスター, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| スカルスリンガー | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| リブラトル | skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| スパインスナッチャー | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| サーペントシャーマン | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
| サーペントシャーマン | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster |
| 大蛇の女王、カバラ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| サーペントクィーン、マナッサ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| サーペントクィーン、マナッサ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| サーペントクィーン、マナッサ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| 魔性のヘビ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| 金ピカのコブラ | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
| 骨の壁 | bones, construct, Stab_onhit_audio, very_slow_movement |
| 死の王、イクタブ | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 大穴の領主 | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 大穴の領主 | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 大穴の領主 | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 死の王、イクタブ | Unarmed_onhit_audio, very_slow_movement |
| 死の王、イクタブ | immobile, Unarmed_onhit_audio |
| 蘇ったマラケス人 | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 蘇ったマラケス人 | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
| 蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
| サンドフレッシュ・スケルトン | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| サンドフレッシュ・スケルトン | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| サンドフレッシュ・ウォーリアー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| サンドフレッシュ・ウォーリアー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| サンドフレッシュ・ウォーリアー | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| サンドフレッシュ・ウォーリアー | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| サンドフレッシュ・メイジ | allows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| サンドフレッシュ・メイジ | allows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| サンドフレッシュ・メイジ | allows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 耳障りなスカベンジャー | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
| 耳障りなスカベンジャー | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
| 耳障りなスカベンジャー | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
| 耳障りなスカベンジャー | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
| トゥームシュレイカー | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| トゥームシュレイカー | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| トゥームシュレイカー | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
| デーモンマガス | 1HSword_onhit_audio, demon, medium_movement, not_dex, not_str |
| 宵の蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 宵の蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 宵の蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
| 宵の蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
| 砂の霊魂 | allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
| 砂の霊魂 | allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| 砂の霊魂 | allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| [DNT] Water Djinn | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
| [DNT] Fire Djinn | 元素, 火, humanoid, medium_movement, Unarmed_onhit_audio |
| [DNT] Sand Djinn | earth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio |
| ヴリィルの幻影 | allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
| ヴリィルの幻影 | allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode |
| ヴリィルの幻影 | allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
| 冒涜者、トール・ガル | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| 骨の暴君、ザー・ワリ | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| 骨の暴君、ザー・ワリ | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| 邪悪なハゲタカ | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| 邪悪なハゲタカ | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| キナーハ | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
| マラケスの不死者 | melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| マラケスの不死者 | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 穢れた死体 | 2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement |
| 疫病の群れ | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| 疫病の群れ | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| 疫病の幼虫 | allows_additional_projectiles, allows_inc_aoe, beast, キャスター, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 疫病の幼虫 | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 疫病の摘出者 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| ブラッドガルプ | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| フレッシュピアース | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 疫病の摘出者 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 疫病の摘出者 | beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 黄昏の教団の兵士 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 黄昏の教団の兵士 | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| 黄昏の教団の将校 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| 黄昏の教団の将校 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
| 黄昏の教団の暗殺者 | fast_movement, human, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| 黄昏の教団の兵士 | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
| 黄昏の教団の将校 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| 罰せられし者 | 2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead |
| 砂丘に潜みし者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| 砂丘に潜みし者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| 砂丘に潜みし者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
| 有翼の恐怖 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood |
| 有翼の恐怖 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster |
| 赤褐色の狂信者 | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
| Raven Harpy [DNT-UNUSED] | avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| Raven Harpy [DNT-UNUSED] | avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| マンティスラット | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
| 恐怖の技師、ルジャ | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 地獄の技師、ヴォリック | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 地獄の技師、ヴォリック | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 時のザロク | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
| 沼のゴーレム | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| 沼地で倒れし奴隷 | humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| 沼地で倒れし平民 | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
| 沼地で倒れし平民 | 2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
| 沼地で倒れし平民 | humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| ドレッジフィーンド | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| ドレッジフィーンド | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| ルートドレッジ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| 邪悪な棘、グラッジラッシュ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| 邪悪な棘、グラッジラッシュ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| オロクのストーカー | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| オロクのハンター | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| オロクのフレッシュスタバー | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
| オロクのスロートカッター | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| オロクのシャーマン | allows_additional_projectiles, allows_inc_aoe, キャスター, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ペールシャーマン、ランブ | allows_additional_projectiles, allows_inc_aoe, キャスター, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ランブの大槌、ガーカム | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood |
| アザクのストーカー | 2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| アザクのスピアスロアー | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| アザクのフレッシュスタバー | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
| アザクのモングレルマスター | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| アザクのスロートカッター | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| アザクのシャーマン | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| アザクのシャーマン | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| 悪言のナラグ | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio |
| アザクのブルート | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| アザクのフレッジリング | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
| アザクのトーチベアラー | fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio |
| アザクのモーラー | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 骨の壁 | bones, construct, not_dex, not_int, very_slow_movement |
| サベージエフィジー | construct, very_slow_movement |
| ブラッドシーフワスプ | beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| ブラッドシーフワスプ | beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| ブラッドシーフクイーン | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
| 海の部族のトラッパー | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| 海の部族の村民 | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| 海の部族のキャスター | humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 海の部族のボルタ― | humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| 海の部族のダガーベアラー | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 海の部族のポウチベアラー | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 海の部族のハープナー | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| 海の部族のスピアフィッシャー | humanoid, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| 海の部族のアヴィアン | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
| 顔色の悪い縫い合わされたストーカー | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
| 飾られたミスクリエイション | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
| ハンチバッククラバー | humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio |
| フラットヘッドクラバー | 2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| 火炎キノコ栽培者 | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
| 破滅の苗木 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
| アリジゴク・チャージャー | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| チョー・モングレル | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| チョー・モングレル | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
| チョー・モングレル | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
| ヴァール・スケレタル・ウォーリアー | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement |
| ヴァール・スケレタル・スクワイア | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| ヴァール・スケレタル・プリースト | allows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement |
| ヴァール・スケレタル・アーチャー | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
| ヴァール・スケレタル・ウォーリアー | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement |
| ヴァール・スケレタル・スクワイア | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| ヴァール・スケレタル・プリースト | allows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement |
| ヴァール・スケレタル・アーチャー | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
| 厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| クアドリラ | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| [DNT-UNUSED] Just A Rock | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| マイティ・シルバーフィスト | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 頭砕き、ゼコア | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 頭砕き、ゼコア | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 頭砕き、ゼコア | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| アボミネーションのイエティ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| フロストボーンの化け物 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| フロストボーンの化け物 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 刺草アリ | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
| 氷結の大顎 | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
| 絡まった大男 | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
| スネークスロート・シャンブラー | beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| エントレイルホーム・シャンブラー | beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| 死体の巣 | 1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement |
| スリザースピッター | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| 締め付けられたシャンブラー | beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
| 締め付けられたスピッター | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
| スコーピオンモンキー | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| スコーピオンモンキー | beast, Claw_onhit_audio, fast_movement, melee, not_int, not_str, physical_affinity, red_blood |
| ダイアタスク・ボア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| ダイアタスク・ボア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| デーモン | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| ワスプ | beast, fast_movement, Stab_onhit_audio |
| [DNT-UNUSED] Spirit Turtle | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| [DNT-UNUSED] Jade Hulk | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| [DNT-UNUSED] Spirit Caster | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED] Karui Warhorn | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| 先祖の霊亀 | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement |
| 先祖の翡翠の大男 | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
| 先祖の翡翠の術師 | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| 先祖の戦角笛 | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement |
| カルティストアーチャー | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| カルティストダガーダンサー | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| カルティストウィッチ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| カルティストウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| カルティストウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| カルティストウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| カルティストブルート | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| スカルスリンガー | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| リブラトル | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| スパインスナッチャー | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| アフリクショントーテム | construct, ghost_armour, immobile, is_unarmed, non_attacking |
| 徘徊するキメラル | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 川のドレイク | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| 川のドレイク | beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| カメレオンドレイク | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| 川のドレイク | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| 川のドレイク | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| ウィップタン・クローカー | 2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
| 亡霊、黒き顎 | 2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| 良心なきオロトン | 2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| 良心なきオロトン | 2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| 良心なきオロトン | 2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| 守護者、ストームゴア | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| 守護者、ストームゴア | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| 守護者、ストームゴア | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| 沼地の魔女、イグナグドゥク | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| 萎れた老婆、ブラッカ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| 萎れた老婆、ブラッカ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| 炎の誓い、イグナティア | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 黒き火葬のヘルドラ | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 石のセンチネル | 2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| 溶金のセンチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| 溶金のセンチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| 錆びた再建者 | 2HBluntMetal_onhit_audio, キャスター, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
| 錆びた再構築体 | 2HBluntMetal_onhit_audio, キャスター, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
| 再建者 | 2HBluntMetal_onhit_audio, bludgeoning_weapon, キャスター, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
| ショックブレード・コンストラクト | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
| 錆びたダイナゴーレム | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
| 錆びたダイナゴーレム | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
| ショックブレード・コンストラクト | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
| クローラー・センチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| クローラー・センチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| クローラー・センチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| クローラー・センチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| 造られた猿 | キャスター, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal |
| 造られた猿の頭 | キャスター, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal |
| 腐った鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| 腐った鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| 徘徊する亡霊 | allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead |
| 徘徊する亡霊 | Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead |
| 不死のヴァールブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
| 不死のヴァールガード | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
| 不死のヴァールガード | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
| 不死のヴァールブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
| 不死のヴァールガード | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
| 不死のヴァールガード | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
| 汚らしい賢者 | 1HSword_onhit_audio, キャスター, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| フラットヘッドヤングリング | humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| 汚らしい鍛冶屋 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
| 汚らしい手 | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 不潔な投石者 | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| フラットヘッドウォーリアー | humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
| 不潔な長子 | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| ヴァイパー・ナプアツィ | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ヴァイパー・ナプアツィ | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 流浪の槍、リサラ | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| 同胞殺しのモーウィン | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| 同胞殺しのモーウィン | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| ヴァイパー・サーバント | beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio |
| ヴァイパー・リージョネア | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ヴァイパー・リージョネア | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
| ヴァイパー・リージョネア | 1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood |
| ヴァイパー・リージョネア | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| ヴァイパー・リージョネア | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| ヴァイパー・リージョネア | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| 血の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 血の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 血の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 極寒の狂信者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 極寒の狂信者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 極寒の狂信者 | 1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 灼熱の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 灼熱の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 電動の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
| 電動の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
| 旗手の狂信者 | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 旗手の狂信者 | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 血の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 血の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| 極寒の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| 極寒の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| 極寒の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| 灼熱の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
| 灼熱の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
| 電動の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
| 電動の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
| 血の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| 血の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 極寒の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 極寒の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 極寒の狂信者 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 灼熱の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 灼熱の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 電動の狂信者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
| 電動の狂信者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
| ヴァール・エクスコリエイター | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| ヴァール・ガード | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ヴァール・ガード | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| ヴァール・ガード | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| ヴァール・ガード | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| ヴァール・オーバーシーアー | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ヴァール・オーバーシーアー | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| ヴァール・ゴライアス | allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ヴァール・ゴライアス | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ヴァール・ゴライアス | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 外科実験者 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement |
| ヴァール・フォームシフター | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| ヴァール・フォームシフター | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| ヴァール・フォームシフター | 1HSword_onhit_audio, cannot_be_monolith, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| ヴァール・フォームシフター | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| 血の巫女 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood |
| 血の祭司 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood |
| 移り気なコア | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement |
| ヴァール・エンフォーサー | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| ヴァール・テンポラル・リサーチャー | human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio |
| 不死のヴァール・エンフォーサー | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead |
| ヴァール・リサーチャー | allows_additional_projectiles, allows_inc_aoe, キャスター, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ロイヤルジャガー | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| ジャガーの使い魔 | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| サーペンティンの使い魔 | beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio |
| 原始の使い魔 | animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
| ヘビ | beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement |
| アルヴァ | bludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement |
| セルヴィ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| ウーナ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| オズワルド | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| フードをかぶった者 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| トゥージェン | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| ダニグ | 1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| アンジェ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| ヴァールのミイラ化したアックスマン | 1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead |
| ヴァールのミイラ化したスピアマン | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
| ヴァールのミイラ化したローグ | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
| ヴァールのミイラ化したアーチャー | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead |
| ヴァールのミイラ化したベアラー | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| ヴァールのミイラ化したベアラー | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| 溶金のシャンブラー | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 溶金のシャンブラー | 2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 溶金のシャンブラー | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 溶金のシャンブラー | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement |
| 溺死した探検家 | 1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 溺死した探検家 | 1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 溺死した探検家 | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 溺死した探検家 | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 溺死したスペクター | fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water |
| 溺死したベアラー | allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 溺死したベアラー | allows_inc_aoe, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 溶金のブラックスミス | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
| 溺死したクローラー | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
| 溺死したクローラー | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| ブラッドエレメンタル | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
| [DNT-UNUSED] Liquid Elemental Blood | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| 血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| 血の儀式の守り手 | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
| 血の儀式の守り手 | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
| 血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
| 血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
| 血の儀式の守り手 | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
| 血の儀式の守り手 | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
| 血の儀式の守り手 | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
| 血の儀式の守り手 | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
| 血の儀式の守り手 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| 血の儀式の守り手 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| 太陽の司祭 | allows_additional_projectiles, キャスター, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead |
| 血の儀式の司祭 | 1HSword_onhit_audio, allows_additional_projectiles, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
| 血の儀式の司祭 | 1HSword_onhit_audio, allows_additional_projectiles, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
| 太陽の大祭司、ケツーリ | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 太陽の預言者、トンキ | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 太陽の預言者、トンキ | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| サイクロニック・コンストラクト | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
| サイクロニック・コンストラクト・アーム | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
| フェラルバット | beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood |
| 炎の哨兵 | 2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged |
| ヴァール・アックスマン | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| ヴァール・アックスマン | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| 血の巫女、ゼリナ | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement |
| 血の司祭、ゾリン | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
| 血の神託者、イツァラ | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| 肉体改造者、マズトリ | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
| 不潔な老婆 | キャスター, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 汚物の女王 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| 不快な者、ヤオタ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| 不快な者、ヤオタ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| 不快な者、ヤオタ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| 醜老婆の呪い | very_slow_movement |
| 汚物の女王の呪い | very_slow_movement |
| 不潔な汚物 | very_slow_movement |
| 不快な汚物 | very_slow_movement |
| 腐ったソウルキャッチャー | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| マンノウォー | キャスター, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
| 腐った砲手 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 腐った擲弾兵 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| 腐った爆破兵 | allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead |
| ハートリン船長 | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| 深海の王、マルゴル | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| ゴーストキャノン | construct, slow_movement |
| ボラタイルコア | construct, Unarmed_onhit_audio, very_slow_movement |
| 沈没艦隊のトーレック | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
| 沈没艦隊のトーレック | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
| 溺死したアンカーマン | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| 溺死したアンカーマン | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| 串刺しの反逆者 | cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement |
| シーロットの骸骨 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| シーロットの銛砲手 | allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| シーロットの罠師 | Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
| シーロットの狙撃手 | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| シーロットの骸骨 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| シーロットの骸骨 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 超越せし弓兵 | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
| 超越せし弓兵 | Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal |
| ゴライアス・トランセンデント | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 超越せし野獣 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
| シールド・トランセンデント | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
| 融合した剣士 | 1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood |
| ドリヤニの精鋭 | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
| ドリヤニの精鋭 | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
| スキッターマイン | 2HBluntMetal_onhit_audio, キャスター, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
| 鋼鉄の巨像 | 2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement |
| ウォーリアー・トランセンデント | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
| ブレードラッシュ・トランセンデント | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
| ゴライアス・シュライク | allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| マンシュライク | beast, Beast_onhit_audio, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| キャリオン・ガル | beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| ヴァイルスピット・ガル | allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 漁り集められたスケルトン | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 漁り集められたスケルトン | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| レイヴン・シュライク | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| ガル・シュライク | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| 宮廷魔術師、ドリヤニ | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 宮廷魔術師、ドリヤニ | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ドリヤニの偉業 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| ドリヤニの偉業 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| ドリヤニの偉業 | construct, mud_blood, not_dex, not_int, slow_movement |
| 憤怒 | animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
| 怨恨 | animal_claw_weapon, キャスター, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio |
| 嫌悪 | animal_claw_weapon, Beast_onhit_audio, キャスター, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
| 悪意 | animal_claw_weapon, キャスター, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| 憤激 | Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
| 動揺 | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio |
| 恐怖の顕現、オムニフォビア | 1HSword_onhit_audio, キャスター, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
| [DNT-UNUSED] Shipwreck Boss | 2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie |
| 不安定なコア | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
| ガタガタ絞首台 | 1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 永遠なる拷問人 | 2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie |
| トゲのネクロマンサー | allows_inc_aoe, キャスター, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| 魂の守護者、フォラエル | allows_inc_aoe, キャスター, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| 徘徊するスケルトン | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| 徘徊するスケルトン | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| 喰われた鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead |
| 喰われた鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead |
| 喰われた鼠 | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead |
| リズンラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| リズンラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| リズンラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| リズンラトラー | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| リズンラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| リズンラトラー | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 永遠なる囚人 | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 永遠なる囚人 | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 永遠なる囚人 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| 永遠なる囚人 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| 永遠なる囚人 | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 徘徊するスケルトン | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| ペール・タイドクラッシャー | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| ペール・ブラインスプリッター | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| ペール・ブラインスプリッター | humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| ペール・ウォーターウォーカー | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 永遠なる守衛 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| 死亡した補給将校 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| タングマズー | human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio |
| フレイヤ・ハートリン | humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ペール・アブダクター | allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| 珊瑚冠のスケルトン | bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 丸い口 | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
| 釣り人の口 | Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement |
| スライミーストーカー | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| 鍛造場主、メクトゥル | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| 生ける炉、ガルザル | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| 生ける炉、ガルザル | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| プリズナー | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
| 鎖に繋がれた恐怖 | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
| 氷のトゲ | construct, immobile, Unarmed_onhit_audio |
| デーモン | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| ゾウガメ | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| スパイクドスカットラー | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| ストーンバックロア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| 捕らわれたストーンバックロア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| 偉大なる白きもの | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| サンドストライダー | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| スカルトップ・キン | fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| フェラル・キン | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
| スカルトップ・キン | humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio |
| フェラル・キン | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
| 大人しいベヒモス | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| 大人しいベヒモス | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| 縛られしミンボック | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
| スピアベアラー・キン | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| スピアベアラー・キン | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
| スピアベアラー・キン | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| トールウォーカー・キン | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio |
| ウォードラム・キン | allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
| ウォードラム・キン | humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio |
| タスクベアラー・キン | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| タスクベアラー・キン | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
| シャーマン・キン | allows_additional_projectiles, allows_inc_aoe, キャスター, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
| シャーマン・キン | キャスター, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
| モルテンインプ | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, キャスター, cleaving_weapon, demon, 火, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio |
| 盲目の獣 | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| ラヴェナスファング | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| キンの領主、クルトォグ | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| 飽くなき者、ブルゴール | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| 探鉱者のキン | fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio |
| 松明持ちのキン | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
| トゲのあるエイ | allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood |
| スキッタリングジェリークラブ | beast, キャスター, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water |
| スキッタリングジェリークラブ | beast, キャスター, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water |
| ルミナスジェリーフィッシュ | beast, キャスター, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
| 不気味なセイレーン | humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 巨大な口 | allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water |
| ルミナススパインフィッシュ | beast, Beast_onhit_audio, キャスター, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood |
| 海水の乙女 | allows_additional_projectiles, beast, キャスター, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 真珠の守護者、アデリナ | allows_additional_projectiles, beast, キャスター, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| アンフィビアス・プロウラー | amphibian_beast, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| ガーディアンリザード | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
| ガーディアンリザード | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
| 先祖のチャネラー | human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 先祖のチャネラー | allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 原始の霊魂 | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| 原始の霊魂 | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| アンセストラルアーチャー | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| アンセストラルアーチャー | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| カルイのアーチャー | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| アンセストラルガーディアン | fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| アンセストラルガーディアン | fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| カルイの歩兵 | fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| アンセストラルウォーリアー | allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| アンセストラルウォーリアー | allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| アンセストラルヘッドテイカ― | human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| アンセストラルヘッドテイカ― | human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| カルイの戦士 | human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 火吹き | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
| ナマフ・ラベジャー | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| ブラックバーク・デモリッシャー | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| スピアフィッシャー | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| 潮衝 | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| タサリオ・トロウラー | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| サンダーバード | allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement |
| 嵐の守護者 | allows_inc_aoe, キャスター, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood |
| 嵐の伝道者 | allows_inc_aoe, キャスター, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| 死の歌、ディアモラ | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| 深みの娘、シヴォラ | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| 死の歌、ディアモラ | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED]Water Ball | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| アンセストラルマスク | ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
| アンセストラルホーンベアラー | 2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| アンセストラルホーンベアラー | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 先祖の守護者、タワーニ | construct, immobile, Unarmed_onhit_audio |
| デーモン | construct, immobile, Unarmed_onhit_audio |
| デーモン | construct, immobile, Unarmed_onhit_audio |
| デーモン | construct, immobile, Unarmed_onhit_audio |
| 白猿のヤマ | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| 白猿のヤマ | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| 白猿のヤマ | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| 血熱のブリュー・ブレッサー | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| 血熱のフックマン | 2HBluntStone_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 血熱のスピアマン | fast_movement, human, humanoid, karui, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| 血熱のアックスマン | fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 血熱のウォーリアー | human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 血熱のメイスマン | fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 血熱の膿疱 | construct, very_slow_movement |
| 血熱の放火犯 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 血熱の牙の獣 | allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| 血熱の賢女 | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| 肉の彫刻家、ハラノ | 1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
| 装甲を持つパラサイト | beast, insect, medium_movement, MonsterStab_onhit_audio, red_blood |
| クレスパラサイト | beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| モーレイクラン | beast, fast_movement, not_int, not_str, Unarmed_onhit_audio |
| 寄生されたマンタ | beast, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| 寄生されたタコ | beast, Beast_onhit_audio, medium_movement, red_blood |
| 寄生されたカメ | beast, medium_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
| 寄生されたアンコウ | beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| [DNT-UNUSED] Parasite Host | beast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| 血に飢えし疫病の拡散者 | allows_inc_aoe, human, humanoid, karui, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| ガーディアンタートル | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
| ガーディアンタートル | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
| [DNT-UNUSED] Ant Carrier | beast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement |
| ブライトストーカー | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
| 悪意ある浮浪者 | human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| 族長、タヴァカイ | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
| 堕ちたタヴァカイ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 蝕まれたタヴァカイ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 選ばれし者、マノキ | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
| 熱病に侵されし者、マノキ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 冒涜されし者、マノキ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 戦士の霊 | 1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement |
| ルートウォーカー | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
| スポアベアラー | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| 真菌の強奪者 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| 培養された木立 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| 培養された木立 | beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement |
| スケルトン・スプリガン | beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement |
| 培養された木立 | beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| スケルトン・スプリガン | allows_inc_aoe, beast, キャスター, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement |
| ジオノール伯爵 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
| ジオノール伯爵 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
| ジオノール伯爵 | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
| ジオノール伯爵 | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
| 堕落した狼、ジオノール | 1HSword_onhit_audio, beast, medium_movement, red_blood |
| 堕落した狼、ジオノール | 1HSword_onhit_audio, beast, medium_movement, red_blood |
| デーモン | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| 宮廷の人狼 | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| テンドリル・プラウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
| 狂ったガード | 2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement |
| 黄昏の教団の誓いを立てた者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| 黄昏の教団の誓いを立てた者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| 黄昏の教団の誓いを立てた者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| 宣教師ロランディス | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| 黄昏の教団の誓いを立てた者 | 2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement |
| 救世主の片腕、トーヴィアン | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 重巨兵、ブラッカス | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Twilight Order Officer [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| Clone [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| 信仰深いアーチャー | allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 信仰深いアーチャー | allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 信仰深い戦士 | 2HBluntMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
| 信仰深い戦士 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
| 正義の斧使い | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
| 正義の斧使い | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
| 不可視 | bone_armour, キャスター, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement |
| 原初の怪物 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| 案山子の獣 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement |
| アボミネーション、ジャマンラ | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| アボミネーション、ジャマンラ | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 王の従者 | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 感染した献体 | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
| 忘れ去られたストーカー | demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 忘れ去られたクローラー | demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 忘れ去られたサテュロス | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
| 忘れ去られたスタッグ | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
| 忘れ去られたサテュロス | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
| [DNT-UNUSED] Mushroom Fungus | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
| 有害なベヒモス | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
| 車磔のハグ | Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| コアの番人、ジコアトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 灼熱の守護者、テツカトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 灼熱の守護者、テツカトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 灼熱の守護者、テツカトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 灼熱の守護者、テツカトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 永遠なる法務官、ドレイヴン | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 永遠なる法務官、ドレイヴン | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 黒の法務官、ティコ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 黒の法務官、ティコ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 永遠なる法務官、ドレイヴン | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 穢れし魂 | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| 狼の相棒 | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
| 黄昏の教団の僧侶 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 黄昏の教団の僧侶 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| テクトニックゴーレム | allows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| テクトニックゴーレム | allows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| ヴォルカニックゴーレム | allows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| ヴォルカニックゴーレム | allows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| クローン | Beast_onhit_audio, construct, fast_movement |
| クローン | Beast_onhit_audio, construct, fast_movement |
| クローン | construct, Elemental_onhit_audio, fast_movement |
| クローン | Beast_onhit_audio, construct, fast_movement |
| 幽閉されし憤激 | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
| 不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, immobile |
| 不可視 | 2HSharpMetal_onhit_audio, construct, immobile |
| 狂犬病の犬 | beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement |
| 野生化した雑種、ヴァルギル | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
| 狂犬病の犬 | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
| 傭兵の王者 | human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio |
| スケルトンウォーリアー | 1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| スケルトンリーバー | 1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| スケルトンブルート | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| スケルトンスナイパー | bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead |
| スケルトンフロストメイジ | bone_armour, bones, キャスター, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| スケルトンストームメイジ | bone_armour, bones, キャスター, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| スケルトンアーソニスト | bone_armour, bones, キャスター, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| スケルトンクレリック | bone_armour, bones, キャスター, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| 蘇生したゾンビ | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| 供物の釘 | bones, construct, immobile, Unarmed_onhit_audio |
| 供物のスパイク | bones, construct, immobile, Unarmed_onhit_audio |
| ボラタイル・ボア | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
| ボラタイル・ボア | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
| ファリドゥンのクローラー | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
| ファリドゥンのクローラー | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
| 見捨てられし鉱夫 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 見捨てられし鉱夫 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 見捨てられし鉱夫 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| 見捨てられし鉱夫 | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
| 見捨てられし鉱夫 | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
| 見捨てられし鉱夫 | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
| 見捨てられし鉱夫 | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
| 生ける儀式、キャンドルマス | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 生ける儀式、キャンドルマス | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 信仰の真似事、メルトワックス | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 信仰の真似事、メルトワックス | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 法務官の妻、アシニア | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 法務官の妻、アシニア | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 恐ろしき妻、サフィラ | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 恐ろしき妻、サフィラ | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 法務官の妻、アシニア | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 歩くゴライアス | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 歩くゴライアス | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 歩くゴライアス | allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 歩くゴライアス | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 永遠なる騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 永遠なる騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement |
| 永遠なる騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 永遠なる騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| ナイトゴーント | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| ナイトゴーント | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| ボーンクローラー | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
| ゴライアス | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| モルテンメトル | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| ゴライアス | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| ゴライアス | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement |
| インペーラー、リム | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| ファリドゥンのインペーラー | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| ファリドゥンのインペーラー | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| 古代の戦士の魂 | 2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement |
| トーテム | construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| ロアのコンパニオン | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
| [DNT] Companion Bear | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| アーンウォーカー | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| アーンウォーカー | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| アーンウォーカー | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| 蘇った語り女 | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
| 蘇った語り女 | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
| 蘇った語り女 | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
| 巨大な醜い蛙 | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| アルヴァ | bludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio |
| 腐ったガード | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 腐ったドルイド | 2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| 真菌のベヒモス | 2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| 真菌のベヒモス | 2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| 腐ったドルイド | 2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| デーモン | 1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour |
| ブランブルガスト | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| 憎むべき森、ルートグラスプ | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| ブランブルガスト | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| 憎むべき森、ルートグラスプ | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| ブランブルガスト | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| 危険な蔓 | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
| 危険な蔓 | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
| 危険な蔓 | 2HBluntWood_onhit_audio, construct, immobile |
| ボラタイルオーチャード | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
| ボラタイルオーチャード | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
| 忘却のウィッチ、アリアグネ | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| レイジングスピリット | Claw_onhit_audio, 火, flying, medium_movement, skeleton, undead |
| 病苦のトーテム | construct, immobile |
| 霧の王 | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
| 霧の王 | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
| 神秘の盲信 | construct, immobile, large_model, not_dex, not_str |
| 霧の王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| 霧の王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| 霧の王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| 爆発する蛙 | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| トーテム | construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| 不機嫌なストーンモー | beast, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 鱗甲のリザード | beast, Beast_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
| ケルベロスバット | allows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| ケルベロスバット | allows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 石を纏いしゴリラ | allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| 石を纏いしゴリラ | allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| 有冠のベヒモス | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
| 空を見る者、バーラク | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 空を見る者、バーラク | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 凍てつく鉤爪、ラッカー | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 冬の翼、スレイブン | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 凍てつく鉤爪、ラッカー | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| アルビノロア | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| クローン | 1HSword_onhit_audio, construct, fast_movement |
| クローン | 1HSword_onhit_audio, construct, fast_movement |
| クローン | 1HSword_onhit_audio, construct, fast_movement |
| クローン | 1HSword_onhit_audio, construct, fast_movement |
| クローン | 1HSword_onhit_audio, construct, fast_movement |
| クローン | 1HSword_onhit_audio, construct, fast_movement |
| [DNT-UNUSED] Scaled Abomination | 1HSword_onhit_audio, humanoid, immobile, red_blood |
| ユートピアの第一の使者、ベネディクタス | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| 大裁定者、オーレリアン | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| [DNT-UNUSED] Serpent Clan's Curse | very_slow_movement |
| 凍った泉のラフィク | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
| 燃えさかる川のハディ | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
| 汚された誓いのシグベルト | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
| 打ち砕かれた信条のゴッドウィン | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
| トライアルマスター | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 砂漠の母、アシャー | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| 砂丘の住人、カラッシュ | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| 砂丘の住人、カラッシュ | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| デーモン | demon, immobile, sanctum_monster, Unarmed_onhit_audio |
| [DNT-UNUSED] HoneyAnt | beast, insect, MonsterStab_onhit_audio, very_slow_movement |
| インファーナルハウンド | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| 不可視 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| 嫌う者 | allows_additional_projectiles, キャスター, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
| 打つ者 | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 狩る者 | キャスター, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
| 刻む者 | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 守る者 | allows_additional_projectiles, キャスター, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
| 裂く者 | animal_claw_weapon, beyond_demon, bone_armour, キャスター, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 恐怖の顕現、オムニフォビア | 1HSword_onhit_audio, demon, medium_movement, red_blood |
| 黙示録、コシス | 1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement |
| 憤怒 | Claw_onhit_audio, demon, fast_movement |
| 怨恨 | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
| 嫌悪 | Claw_onhit_audio, demon, very_slow_movement |
| 悪意 | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
| 憤激 | demon, medium_movement, Unarmed_onhit_audio |
| 動揺 | Claw_onhit_audio, demon, medium_movement |
| 顕現したデーモン | affliction_daemon, construct, immobile, Stab_onhit_audio |
| 顕現したデーモン | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
| 顕現したデーモン | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| ボラタイルコア | キャスター, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
| ボラタイルコア | キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio |
| 顕現したデーモン | affliction_daemon, キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 顕現したデーモン | affliction_daemon, キャスター, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
| 顕現したデーモン | affliction_daemon, キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
| 顕現したデーモン | affliction_daemon, キャスター, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
| 顕現したデーモン | affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | キャスター, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| デーモン | キャスター, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 拡大し爆発する死の領域 | bone_armour, キャスター, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 左の武器 | bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 右の武器 | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
| デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| デーモン | キャスター, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 不可視 | bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| ボラタイルコア | キャスター, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| デーモン | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| レヴナント | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
| オムニテクト | Constant_onhit_audio, construct, immobile, not_dex |
| 砲塔 | construct, immobile, mud_blood, Unarmed_onhit_audio |
| 操る者 | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, キャスター, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
| 疑う者 | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, キャスター, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
| 握る者 | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 這う者 | Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
| 見る者 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| 見る者 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| 忍び寄る者 | allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
| 付き纏う者 | animal_claw_weapon, bone_armour, キャスター, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
| 一つの我ら、ゼシュト | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood |
| デーモン | キャスター, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| デーモン | キャスター, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| デーモン | キャスター, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
| デーモン | キャスター, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
| デーモン | キャスター, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
| デーモン | キャスター, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
| 這う者 | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| 灰のアービター | Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 不可視 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| トカゲの従者 | demon, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 霜を運び手、ムギン | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
| 嵐を呼ぶ者、フニン | allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
| トレント・ファウルスポーン | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| トレント・ファウルスポーン | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| トレント・ファウルスポーン | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| トレント・スプリットビースト | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
| トレント・フックホラー | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
| トレント・フックホラー | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
| トレント・ファンガルリーヴァ― | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| トレント・ファンガルリーヴァ― | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| トレント・スプリガン | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| トレント・スプリガン | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| トレント・セージ | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| トレント・セージ | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| トレント・ミスティック | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| トレント・ミスティック | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| 忘れ去られたスタッグ | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
| 名も無き住人 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 名も無き住人 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 名も無き恐怖 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| 名も無き恐怖 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| 名も無き待ち伏せ | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| 名も無き待ち伏せ | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| 名も無き害獣 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| 名も無き害獣 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| 名も無き穴掘り | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| 名も無き穴掘り | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| 名も無き大男 | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 名も無き大男 | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 名も無きインプ | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| 忍び寄る火 | bone_armour, キャスター, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| カルティスト・アーチャー | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| カルティスト・アーチャー | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| カルティスト・ダガーダンサー | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| カルティスト・ダガーダンサー | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| カルティスト・ウィッチ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| カルティスト・ウィッチ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| カルティスト・ブルート | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| カルティスト・ブルート | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| スカルスリンガー | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| リブラトル | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| ボラタイルスカラベ | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン・インプ | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
| デーモン・ビースト | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| デーモン・ガスト | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement |
| デーモン・ハーピー | beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| デーモン・ハーダー | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
| スキッターマインド | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
| ラヴェナス・ホムンクルス | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
| ラヴェナス・ブルート | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
| ラヴェナス・ダイジェスター | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| ラヴェナス・ミスシェイプン | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| ラヴェナス・ブラッドシェイパー | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| ブラッドシェイプ・ボラタイル | キャスター, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio |
| ラヴェナス・マセレイター | beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| 肉体を喰らう者 | beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
| 不可視 | demon, immobile, red_blood, Unarmed_onhit_audio |
| ペール・ケルビム | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
| ペール・サーヴィター | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement |
| ペール・ヴァーチュー | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| ペール・エンジェル | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| ペール・セラフィム | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood |
| 淡い天使 | 1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌の狂信者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌の狂信者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| 血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| 血の儀式の守り手 | 2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood |
| 血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
| 血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
| 血の儀式の守り手 | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
| 血の儀式の守り手 | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
| 血の儀式の守り手 | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
| 血の儀式の守り手 | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
| 血の儀式の守り手 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| 血の儀式の守り手 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| 血の儀式の司祭 | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | キャスター, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 戦慄のエッセンス | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
| 混沌のエッセンスの棘 | construct, medium_movement, Unarmed_onhit_audio |
| リズン・ラトラー | bones, キャスター, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| リズン・ラトラー | bones, キャスター, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| リズン・ラトラー | bones, キャスター, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| 骨の壁 | bones, construct, medium_movement, Unarmed_onhit_audio, undead |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | MonsterBlunt_onhit_audio, red_blood, very_slow_movement |
| エッセンス・タイムポータル | construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio |
| レイジングファイヤースピリット | 火, flying, slow_movement, Unarmed_onhit_audio, undead |
| レイジングストームスピリット | flying, slow_movement, Unarmed_onhit_audio, undead |
| 血の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 極寒の狂信者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 血の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 極寒の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| 血の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| 極寒の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| リチュアル・ウィスプ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 無慈悲なタウア | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| 血に飢えしラオク | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| 人狩り、ブロナック | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
| 有害な薔薇、アドリエンヌ | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood |
| 死のアカーラのヴァサ | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| 呪いの紡ぎ手、シアラ | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| 炎の手、ニヤッサ | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
| 神秘の嵐、ヘスペリア | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| 苦しむ者、ウルフレッド | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| 砲兵、ドゥルージアン | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood |
| 嵐を操る者、ソンダール | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood |
| 巧みなドラン | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
| 精霊の基礎 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| フクロウの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 蛇の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| サルの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 熊の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 猪の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 牛の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 狼の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 牡鹿の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 猫の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| ヘビの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| クマの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| イノシシの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| ウシの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| オオカミの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| シカの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| ネコの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 兎の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 狐の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| フクロウの精霊 | medium_movement, Unarmed_onhit_audio |
| 猫の精霊 | ghost, medium_movement, Snap_onhit_audio, undead |
| 猿人の長の精霊 | beast, medium_movement, Unarmed_onhit_audio |
| 猿人の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 牡鹿の霊魂 | beast, Beast_onhit_audio, medium_movement |
| アコヤ | human, humanoid, medium_movement, red_blood |
| ボラタイルスピリットボア | beast, karui, medium_movement, Unarmed_onhit_audio |
| 牛の霊魂 | beast, fast_movement, Unarmed_onhit_audio, very_fast_movement |
| ガルガンチュアワスプ | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| ニンフワスプ | allows_additional_projectiles, allows_inc_aoe, beast, キャスター, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| ニンフワスプ | allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 群がるワスプ | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| クロークランチ | beast, crustacean_beast, medium_movement, not_dex, not_int |
| 縛られた怪物 | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| ブラッドビルゲ | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| ブラッドビルゲ | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| 縛られたサイス | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| 縛られた蛇 | demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int |
| 縛られたクローラー | beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement |
| 縛られたもつれ | demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement |
| 縛られたベアラー | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| 縛られた身悶え | beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
| 縛られたフック | Claw_onhit_audio, demon, mud_blood, not_int, not_str, very_slow_movement |
| 縛られたフック | Claw_onhit_audio, demon, mud_blood, not_int, not_str, slow_movement |
| 猫の霊 | beast, ghost, medium_movement, Snap_onhit_audio, undead |
| デルウィン | fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio |
| アニメイトウェポン | construct, fast_movement |
| 砲兵部隊 | ranged, Unarmed_onhit_audio, very_slow_movement |
| ラヴェナス・スウォーム | beast, slow_movement, Unarmed_onhit_audio |
| タヴァカイ | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood |
| マコル | human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood |
| デーモン | very_slow_movement |
| デーモン | very_slow_movement |
| デーモン | very_slow_movement |
| ブランブル・バーロワー | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| ウルフリック族長 | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| 灰の王、ヴァ―ロック | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| 霧の刃、シオラ | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| 影の幽鬼、サリエル | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| 鎖に繋がれし怨霊 | キャスター, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
| 忍び寄る火 | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| エルズウィス婦人 | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
| 枯れ薔薇のアヴェリン | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
| 恐怖の看守、オスウィン | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 恐怖の看守、オスウィン | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 生ける雷 | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement |
| [DNT] Corpse Beetle | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood |
| 邪悪な炎、ヴォルナス | beast, Claw_onhit_audio, fast_movement, 火, mammal_beast, not_dex, not_int |
| 地獄の業火、モルヴァク | beast, Claw_onhit_audio, fast_movement, 火, mammal_beast, not_dex, not_int |
| サンドワーム、アナンドル | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
| サンドワーム、アナンドル | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int |
| 最後の一刺し、アクティ | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| ファリドゥンの王子、アズマディ | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
| 剣の王、ザーミル | 2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement |
| ファリドゥンの王子、アズマディ | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
| コブラの王、エルザラ | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| 鱗をもつもの、セラス | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| 砂の腕 | is_daemon, sand_blood, very_slow_movement |
| ブラックブラッド・プロボサイト | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| ブラックブラッド・プロボサイト | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| クーラマクの器 | abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement |
| ブラックブラッド・クレチン | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| ブラックブラッド・クレチン | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| ブラックブラッド・レムナント | very_slow_movement |
| ブラックブラッド・エリート | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio |
| ブラックブラッド・エリート | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio |
| ブラックブラッド・ブリスターボイル | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio |
| ブラックブラッド・ブリスターボイル | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio |
| ブラックブラッド・ターハルク | abyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
| ブラックブラッド・ターハルク | abyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
| ライトレス・アボミネーション | abyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
| ライトレス・アボミネーション | abyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
| ライトレス・ヴェンジウィング | abyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio |
| ライトレス・ヴェンジウィング | abyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio |
| ライトレス・モーレイ | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| ライトレス・モーレイ | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| ライトレス・サーペント | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
| ライトレス・サーペント | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement |
| ライトレス・サーペント | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
| 狂信の護衛 | 1HBluntStone_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood |
| 狂信のピラークラッシャー | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 狂信のピラークラッシャー | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 狂信の発掘者 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 狂信の騎兵 | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 狂信のショックワーデン | 1HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 孵化の女王、イグルログ | abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement |
| スカルスリンガー | bones, construct, slow_movement, Unarmed_onhit_audio |
| 肋骨鳴らし | bones, construct, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| スパインスナッチャー | bones, construct, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| 放浪のブルート | cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement |
| [DNT] IceFusedSkeletonInterlude | not_dex, not_int, skeleton, undead, very_slow_movement |
| 邪悪な目 | abyssal, demon, medium_movement, Unarmed_onhit_audio |
| ライトレス・ストーカー | abyssal, demon, medium_movement, Unarmed_onhit_audio |
| アビサルウォーカー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| アビサルウォーカー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| アビサルストラングラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| アビサルストラングラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| アビサルストラングラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| 肉の幼虫 | abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio |
| 肉の幼虫 | abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio |
| 巨大な幼虫 | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| 巨大な幼虫 | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| 巨大な幼虫 | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| 不可視 | construct, slow_movement |
| 深淵の菌獣 | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
| 深淵の菌獣 | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
| 深淵のストライダー | abyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement |
| 深淵のストライダー | abyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement |
| 深淵の羊飼い | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio |
| アビサルシャンブラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| アビサルシャンブラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| アビサルシャンブラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| 深淵の羊飼い | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
| 深淵の羊飼い | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
| 深淵のストライダー | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio |
| 深淵の羊飼い | abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement |
| 深淵の始原体 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio |
| 深淵の始原体 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio |
| 深淵の猟犬 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio |
| 深淵の猟犬 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio |
| 深淵の猟犬 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio |
| 深淵の猟犬 | abyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement |
| 深淵の猟犬 | abyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| ボラタイルロック | slow_movement, Unarmed_onhit_audio |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| ブラックブラッドのルーン | Unarmed_onhit_audio, very_slow_movement |
| 光なきもののルーン | Unarmed_onhit_audio, very_slow_movement |
| 穴のルーン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| アビスの幻影 | Unarmed_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| デーモン | very_slow_movement |
| デーモン | very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| リッチの幻影 | slow_movement, Unarmed_onhit_audio |
| デーモン | very_slow_movement |
| デーモン | very_slow_movement |
| デーモン | very_slow_movement |
| デーモン | very_slow_movement |
| ボーンウォール | construct, Stab_onhit_audio, very_slow_movement |
| デーモン | Unarmed_onhit_audio, very_slow_movement |
| ドリヤニ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| ブラックブラッドのエンスレイバー、ヴァンドロス | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
| 光を飲み込むもの、タスガル | demon, humanoid, not_dex, slow_movement |
| タウホアのイノシシ | beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
| タウホアのツアタラ | beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast |
| タウホアのミスティック | allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood |
| 石の兵士 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| スケルトンコブラ | beast, medium_movement, reptile_beast, skeleton, undead |
| クーラマクの執事 | is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Chest Tags /6
| 名前 | Tags |
|---|---|
| 鍛冶屋のストロングボックス | martial_strongbox |
| 秘術師のストロングボックス | caster_strongbox |
| 鎧鍛冶のストロングボックス | armourer_strongbox |
| 宝飾職人のストロングボックス | jeweller_strongbox |
| 研究者のストロングボックス | currency_strongbox |
| 地図職人のストロングボックス | waystone_strongbox |
Card Tags /0
Divination Card drops have been associated with tags since patch 3.17.0. This is manually-entered Tag to Card associations, not datamined.
| アイテム | Tags | drop_level |
|---|
Monster Is Tags /19
| id | tags |
|---|---|
| IsSynthesisedMonster | synthesised_monster |
| IsCorruptedVaal | corrupted_vaal |
| HeistGuard | heist_guard |
| IsShaperMonster | shaper_monster |
| IsElderMonster | elder_monster |
| IsCrusaderMonster | crusader_monster |
| IsEyrieMonster | eyrie_monster |
| IsBasiliskMonster | basilisk_monster |
| IsAdjudicatorMonster | adjudicator_monster |
| IsAbyssMonster | abyssal |
| IsInfluenceMonster | influence_monster |
| IsBlightBoss | blight_boss |
| IsBreachCommander | breach_commander |
| IsBreachMonsterCold | breach_monster_cold |
| IsBreachMonsterFire | breach_monster_fire |
| IsBreachMonsterLightning | breach_monster_lightning |
| IsBreachMonsterPhysical | breach_monster_physical |
| IsBreachMonsterChaos | breach_monster_chaos |
| IsAfflictionDaemon | affliction_daemon |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.