Monster Tags /1897
名前 | Tags |
---|---|
[モンスター] | construct, fast_movement |
凶暴な猿 | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
凶暴な猿 | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
凶暴な猿 | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio |
ボス猿 | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood |
テストリング | animal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
ポーキュパイン・ゴライアス | allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
ポーキュパイン・ゴライアス | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
ポーキュパイン・ゴライアス | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster |
トーテム | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
トーテム | construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
モルタルキャノン | construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
ブランブル・バーロワー | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
スパイア・バーロワー | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
スパイア・バーロワー | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider |
ブランブル・ロア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
レイジングスピリット | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
デーモン | Unarmed_onhit_audio, very_slow_movement |
ダブル | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
ボーリング | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
クローン | 1HSword_onhit_audio, construct, fast_movement |
ミラージュ | 1HSword_onhit_audio, construct, immobile, red_blood |
クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, bone_armour, キャスター, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
不可視 | construct, Elemental_onhit_audio, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
ボラタイルコア | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
ボラタイルコア | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
デーモン | キャスター, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
デーモン | キャスター, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
ヤシガニ | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
シャドウ・プリースト | ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
救世主の分身 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
救世主の分身 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
救世主の分身 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
救世主の分身 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
救世主の分身 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ボラタイルコア | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
クロウベル | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
クロウベル | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
ブラッククロウ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
ブラッククロウ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
フロストレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
フロストレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
フロストレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
ライトニングレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
ライトニングレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
処刑人 | 2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement |
死の権化 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
処刑人 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
死の権化 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
鋼鉄の魔術師 | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
鋼鉄の護衛 | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
鋼鉄の槍兵 | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
鋼鉄の狙撃手 | allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
不可視 | construct, Elemental_onhit_audio, very_slow_movement |
鋼鉄の執行者 | Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
デヴァウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
デヴァウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
動く大地、ゴリアン | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
動く大地、ゴリアン | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
動く大地、ゴリアン | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
デヴァウラー | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood |
デヴァウラー | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
デーモン | Beast_onhit_audio, very_slow_movement |
真菌性のゾンビ | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
真菌性のゾンビ | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
真菌増殖因子 | allows_inc_aoe, キャスター, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
泥の像 | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
泥の像 | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
泥の像 | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
泥の像 | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
生ける砂 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
生ける砂 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
生ける砂 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
腐乱した粉屋 | Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie |
腐乱した粉屋 | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
憎む者、ティアニー | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
憎む者、ティアニー | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
憎む者、ティアニー | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
エゾマイトの反逆者、ラクラン | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
エゾマイトの反逆者、ラクラン | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
終わりなき悲嘆のラクラン | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
終わりなき悲嘆のラクラン | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
苦悩する者、コンナル | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
苦悩する者、コンナル | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
嘆く妻、イザベル | 2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead |
デーモン | construct, Unarmed_onhit_audio, very_slow_movement |
涙ぐむ子、カラム | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
すすり泣く子、ターコール | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
棘ガニ | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
棘ガニ | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
ヴェナマスクラブ | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
ヴェナマスクラブ・メイトリアーク | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
ヴェナマスクラブ・メイトリアーク | allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
針ガニ | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
針ガニ | allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
溺死体 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
溺死体 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
溺死体 | Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
溺死体 | 1HAxe_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
のろまな死体 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
のろまな死体 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
邪悪なインプ | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
邪悪なインプ | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
邪悪なハグ | allows_inc_aoe, キャスター, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
腐りし群れのベイラ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
腐りし群れのベイラ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
冬の笑声、リオナ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
冬の笑声、リオナ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
霜舌のゲリダ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
白き死衣のイゾルデ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
川のハグ | allows_inc_aoe, Beast_onhit_audio, キャスター, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
ファンガル・ラトラー | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
ファンガル・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
ファンガル・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
ファンガル・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
ファンガル・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
レッチド・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
レッチド・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
肉幼虫 | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
肉幼虫 | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
肉幼虫 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
肉幼虫 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
抱卵の女王 | allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement |
肉幼虫 | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
肉幼虫 | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
パック・ウェアウルフ | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
パック・ウェアウルフ | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
貪欲なウェアウルフ | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
パック・ウェアウルフ | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
貪欲なウェアウルフ | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
コート・ウェアウルフ | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
ウェアウルフ・プロウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
ウェアウルフ・プロウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
テンドリル・プロウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
餓えたストーカー | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
餓えたストーカー | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
錆の王 | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
錆の王 | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
反逆のラストロード、ゴゼン | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
反逆のラストロード、ゴゼン | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
高級娼婦 | allows_additional_projectiles, allows_inc_aoe, キャスター, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
高級娼婦 | allows_additional_projectiles, allows_inc_aoe, キャスター, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
血の運び屋 | allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
血のクレチン | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
血のクレチン | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
血の回収者 | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
死の騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
死の騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
死の騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
死の騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
ガーゴイル・デーモン | 1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct |
老残の傭兵 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
老残の傭兵 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
老残の傭兵 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
老残の傭兵 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
老残の傭兵 | 2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
老残の傭兵 | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
老残の傭兵 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable |
老残の傭兵 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie, necromancer_raisable |
老残の傭兵 | 1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
老残の傭兵 | 2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
老残の傭兵 | 1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
老残の傭兵 | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
老残の傭兵 | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
老残の傭兵 | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
腐った烏 | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
茨の大男 | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
グール・コマンダー | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
グール・コマンダー | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
キメラ、ザイクルシアン | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
口の獣、シロゾーマ | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
口の獣、シロゾーマ | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
石柱 | construct, immobile, mud_blood, Unarmed_onhit_audio |
ビーストロード、ウクスマル | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
頂点、グレッサー・クル | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
空のスカージ | beast, Beast_onhit_audio, flying, immobile, red_blood |
肉の子犬 | beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement |
羽を持つ疫病、チェツァ | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
空のスカージ | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
羽を持つ疫病、チェツァ | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
プレイグリング | beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement |
孵化した幼虫 | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
こそこそするグール | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
こそこそするグール | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
こそこそするグール | demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio |
こそこそするグール | demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio |
錆のスケルトン | 1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
古代のエゾマイト人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
古代のエゾマイト人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
古代のエゾマイト人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
古代のエゾマイト人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
古代のエゾマイト人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
古代のエゾマイト人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
古代のエゾマイト人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
古代のエゾマイト人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
古代のエゾマイト人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
古代のエゾマイト人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
古代のエゾマイト人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
古代のエゾマイト人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
真菌の砲兵 | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
アンダーテーカー | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
アンダーテーカー | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
重荷を背負いし哀れな者 | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
後悔の担い手 | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
モーデーモン | amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio |
ピットクローラー | demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
ボーンストーカー | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
ボーンストーカー | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
テンドリルセンチネル | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
餓えた狼 | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
腐った狼 | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio |
腐った狼 | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
腐った狼 | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
真菌の狼 | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
リズン・ラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | キャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | キャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | キャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | allows_additional_projectiles, キャスター, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | allows_additional_projectiles, キャスター, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | allows_additional_projectiles, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
リズン・ラトラー | allows_additional_projectiles, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
ブルームサーペント | allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
ブルームサーペント | allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
蘇った農家 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
蘇った農家 | 2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
燃えている死体 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
燃えている死体 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
燃えている死体 | 2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie, necromancer_raisable |
ブランブルエイプ | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED] Dog Trader | Arrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood |
見捨てられた息子、アザリアン | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
堕ちし息子、ハスク | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
堕ちし息子、ハスク | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
巨像、ザルマラス | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
巨大な守護者、ヴァストウェルド | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
リズン・アルバレスト | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
リズン・アルバレスト | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
[DNT-UNUSED] Lark | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
裏切り者、バルバラ | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
忘れ去られた囚人、ピラシャ | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
忘れ去られた囚人、ピラシャ | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
バルバラの霊魂 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
ピラシャの霊魂 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
デーモン | 1HSword_onhit_audio, very_slow_movement |
スキッターゴーレム | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
スキッターゴーレム | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio |
スキッターゴーレム | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
スキッターゴーレム | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
スキッターゴーレム | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
スキッターゴーレム | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
這いまわる石 | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
ファリドゥンのプレイグブリンガー | allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
ファリドゥンの剣士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ファリドゥンの槍兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ファリドゥンの重装歩兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood |
ファリドゥンのブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの投槍兵 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
ファリドゥンの歩兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
ファリドゥンの新兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの新入り | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの槍兵 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの重装歩兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの女槍兵 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンのブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの風斬り刀 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの投槍兵 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
ファリドゥンの歩兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの剣士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ファリドゥンの剣士 | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ファリドゥンの槍兵 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの槍兵 | cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの重装歩兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの重装歩兵 | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの女槍兵 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの女槍兵 | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンのブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンのブレードダンサー | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの風斬り刀 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの風斬り刀 | cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの投槍兵 | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
ファリドゥンの歩兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの歩兵 | cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの新入り | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
レックス | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
レックス | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
装甲レックス | allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast |
ファリドゥンの剣士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ファリドゥンの槍兵 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの重装歩兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの女槍兵 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンのブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの風斬り刀 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの投槍兵 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
ファリドゥンの歩兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
ファリドゥンの新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの新入り | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンのブッチャー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
セケマのアサラ | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
セケマのアサラ | human, humanoid, medium_movement, red_blood |
ジャド | human, humanoid, medium_movement, red_blood |
糜粥のスキッタラー | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
糜粥のスキッタラー | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
深淵の魚 | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
強欲な反逆者、ウートレッド | キャスター, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour |
発掘されたスケルトン剣士 | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable |
発掘されたスケルトン戦士 | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable |
発掘されたスケルトン射手 | allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
発掘されたゾンビ | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
発掘されたアイスベアラー | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
発掘された暴漢 | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, expedition_monster |
発掘されたバーサーカー | キャスター, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
発掘されたクローラー | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
発掘されたルーンキャスター | キャスター, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour |
発掘された兵士 | 2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
発掘された浮浪児 | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
黒鎌のアーバリスト | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement, expedition_monster |
太陽の騎士 | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour, expedition_monster |
ルーンの騎士 | キャスター, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour, expedition_monster |
杯の祭司 | 1HSword_onhit_audio, bone_armour, bones, キャスター, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour, expedition_monster |
断たれた円環のドルイド | bone_armour, キャスター, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour, expedition_monster |
ドルイドの使い魔 | animal_claw_weapon, beast, bone_armour, Claw_onhit_audio, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, undead |
黒鎌の傭兵 | 1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster |
秩序の守門 | 1HSword_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster |
破滅の元凶、オルロス | 1HSword_onhit_audio, キャスター, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour |
破滅の元凶、オルロス | 1HSword_onhit_audio, キャスター, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour, pinnacle_boss |
トリスケリオンフレイム | キャスター, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement |
[DNT-UNUSED] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
ダニグ | 1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
グウェネン | 1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
ログ | 2HBluntWood_onhit_audio, bludgeoning_weapon, キャスター, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
トゥージェン | 2HBluntWood_onhit_audio, bludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
忍び寄る火 | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
トルネード | construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
ボラタイルオーチャード | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ボラタイルロック | キャスター, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
デーモン | キャスター, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
デーモン | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
リビングクリスタル | construct, immobile |
トーテム | キャスター, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio |
スケルトン・スプリガン | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
スケルトン・スプリガン | allows_inc_aoe, キャスター, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement |
トレント | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
黒のストライダー | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
黒のストライダー | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
黒のストライダー | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
灰のアラクニド | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
黒のストライダー | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
宝物庫の待ち伏せ | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
宝物庫の待ち伏せ | allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
宝物庫の待ち伏せ | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio |
サーベルスパイダー | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
飾られた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
飾られた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
色褪せた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
色褪せた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
飾られたスカラベ | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
飾られたスカラベ | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster |
色褪せたスカラベ | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
金ピカの甲虫 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement |
金ピカの甲虫 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement |
ケスの第九の財宝 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement |
飾られた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
雨祭りの甲虫 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement |
砂漠の大男 | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
見捨てられた大男 | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
カート・ホイール | construct, immobile, large_model |
カート・ホイール | 2HBluntMetal_onhit_audio, construct, immobile, large_model |
腐った大男 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
腐った大男 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
沼地の大男 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
砂に洗われた死体 | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
砂に洗われた死体 | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
砂に洗われた死体 | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
サーペント族 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
サーペント族 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster |
クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
石の壁 | construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement |
大地を砕く者、ラトルケージ | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
残り火より生まれし者、ヴォルカー | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
溶けし者、マグマノア | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
ボルタキシック、サルフィロックス | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
古代の戦象、エクバブ | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
骨の巨像 | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
骨の巨像 | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
ハイエナ・デーモン | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
ハイエナ・デーモン | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
太陽の部族のスカベンジャー | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
太陽の部族のスカベンジャー | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
ラスブレイカー | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
ハイエナロード、カエドロン | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
ハイエナロード、カエドロン | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
コースティッククラブ | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
コースティッククラブ | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
コースティッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
コースティッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
コースティッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
シンダーバッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
シンダーバッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
リズン・マギ | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
リズン・マギ | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
リズン・マギ | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
香炉 | 2HSharpMetal_onhit_audio, very_slow_movement |
香炉 | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
吐き戻すハゲタカ | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
復活した王、ジャマンラ | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
永期なるイシュタロス | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
邪悪な像 | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
岩山のリーパー | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
岩山のリーパー | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
ドレッドサーバント | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, キャスター, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable |
ドレッドサーバント | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, キャスター, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable |
干からびたリッチ | allows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
干からびたリッチ | allows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
干からびたリッチ | allows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
干からびたリッチ | allows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
干からびたリッチ | allows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
干からびたリッチ | allows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
干からびたリッチ | allows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
乾燥したリッチの召喚者 | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
マー・アコライト | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio |
マー・アコライト | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio |
有翼の悪霊 | allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
巨石の蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
巨石の蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
巨石の蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
巨石の蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
巨石の蟻 | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
巨石の蟻 | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
ロストメン・ゼロット | allows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
ロストメン・ゼロット | allows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
ロストメン・ゼロット | キャスター, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
ロストメン・ゼロット | キャスター, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
ロストメン・ゼロット | allows_inc_aoe, キャスター, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
ロストメン・ブルート | 2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
金ピカのコブラ | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
アードゥラ・ホームガード | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
エマール | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
タニム | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
テラコッタの兵士 | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement |
テラコッタの兵士 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
テラコッタの兵士 | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
テラコッタの兵士 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
テラコッタの兵士 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
キャリオンリーパー | 2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement |
ロストメン・サブジュゲーター | 2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ドルージ・オッセオドン | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
ロストメン・ネクロマンサー | allows_additional_projectiles, キャスター, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
スカルスリンガー | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
リブラトル | skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
スパインスナッチャー | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
サーペントシャーマン | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
サーペントシャーマン | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster |
大蛇の女王、カバラ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
サーペントクィーン、マナッサ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
サーペントクィーン、マナッサ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
魔性のヘビ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
金ピカのコブラ | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
骨の壁 | bones, construct, Stab_onhit_audio, very_slow_movement |
死の王、イクタブ | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
大穴の領主 | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
大穴の領主 | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
大穴の領主 | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
死の王、イクタブ | Unarmed_onhit_audio, very_slow_movement |
死の王、イクタブ | immobile, Unarmed_onhit_audio |
蘇ったマラケス人 | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
サンドフレッシュ・スケルトン | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
サンドフレッシュ・スケルトン | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
サンドフレッシュ・ウォーリアー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
サンドフレッシュ・ウォーリアー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
サンドフレッシュ・ウォーリアー | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
サンドフレッシュ・ウォーリアー | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
サンドフレッシュ・メイジ | allows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
サンドフレッシュ・メイジ | allows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
サンドフレッシュ・メイジ | allows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
耳障りなスカベンジャー | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
耳障りなスカベンジャー | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
耳障りなスカベンジャー | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
耳障りなスカベンジャー | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
トゥームシュレイカー | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
トゥームシュレイカー | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
トゥームシュレイカー | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
デーモンマガス | 1HSword_onhit_audio, demon, medium_movement, not_dex, not_str |
宵の蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
宵の蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
宵の蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
宵の蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
砂の霊魂 | allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
砂の霊魂 | allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
砂の霊魂 | allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
[DNT] Water Djinn | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
[DNT] Fire Djinn | 元素, 火, humanoid, medium_movement, Unarmed_onhit_audio |
[DNT] Sand Djinn | earth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio |
ヴリィルの幻影 | allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
ヴリィルの幻影 | allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode |
ヴリィルの幻影 | allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
冒涜者、トール・ガル | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
骨の暴君、ザー・ワリ | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
骨の暴君、ザー・ワリ | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
邪悪なハゲタカ | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
邪悪なハゲタカ | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
キナーハ | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
マラケスの不死者 | melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
マラケスの不死者 | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
穢れた死体 | 2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement |
穢れた死体 | 2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement |
疫病の群れ | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
疫病の群れ | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
疫病の幼虫 | allows_additional_projectiles, allows_inc_aoe, beast, キャスター, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
疫病の幼虫 | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
疫病の摘出者 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
ブラッドガルプ | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
フレッシュピアース | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
疫病の摘出者 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
疫病の摘出者 | beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
黄昏の教団の兵士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
黄昏の教団の兵士 | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
黄昏の教団の将校 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
黄昏の教団の将校 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
黄昏の教団の暗殺者 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
黄昏の教団の兵士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
黄昏の教団の将校 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
罰せられし者 | 2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead |
砂丘に潜みし者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
砂丘に潜みし者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
砂丘に潜みし者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
有翼の恐怖 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood |
有翼の恐怖 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster |
赤褐色の狂信者 | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
Raven Harpy [DNT-UNUSED] | avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
Raven Harpy [DNT-UNUSED] | avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
マンティスラット | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
恐怖の技師、ルジャ | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
地獄の技師、ヴォリック | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
地獄の技師、ヴォリック | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
時のザロク | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
沼のゴーレム | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
沼地で倒れし奴隷 | humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
沼地で倒れし平民 | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
沼地で倒れし平民 | 2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
沼地で倒れし平民 | humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
ドレッジフィーンド | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
ドレッジフィーンド | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
ルートドレッジ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
邪悪な棘、グラッジラッシュ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
邪悪な棘、グラッジラッシュ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
オロクのストーカー | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
オロクのハンター | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
オロクのフレッシュスタバー | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
オロクのスロートカッター | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
オロクのシャーマン | allows_additional_projectiles, allows_inc_aoe, キャスター, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
ペールシャーマン、ランブ | allows_additional_projectiles, allows_inc_aoe, キャスター, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
ランブの大槌、ガーカム | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood |
アザクのストーカー | 2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
アザクのスピアスロアー | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
アザクのフレッシュスタバー | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
アザクのモングレルマスター | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
アザクのスロートカッター | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
アザクのシャーマン | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
アザクのシャーマン | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
悪言のナラグ | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio |
アザクのブルート | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
アザクのフレッジリング | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
アザクのトーチベアラー | fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio |
アザクのモーラー | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
骨の壁 | bones, construct, not_dex, not_int, very_slow_movement |
サベージエフィジー | construct, very_slow_movement |
ブラッドシーフワスプ | beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
ブラッドシーフワスプ | beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
ブラッドシーフクイーン | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
海の部族のトラッパー | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
海の部族の村民 | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
海の部族のキャスター | humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
海の部族のボルタ― | humanoid, not_int, red_blood, slow_movement, Stab_onhit_audio |
海の部族のダガーベアラー | 1HSword_onhit_audio, humanoid, not_int, not_str, red_blood, very_slow_movement |
海の部族のポウチベアラー | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
海の部族のハープナー | fast_movement, humanoid, not_int, red_blood, Stab_onhit_audio |
海の部族のスピアフィッシャー | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
海の部族のアヴィアン | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
顔色の悪い縫い合わされたストーカー | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
飾られたミスクリエイション | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
ハンチバッククラバー | humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio |
フラットヘッドクラバー | 2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
火炎キノコ栽培者 | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
破滅の苗木 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
アリジゴク・チャージャー | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
チョー・モングレル | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
チョー・モングレル | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
チョー・モングレル | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
ヴァール・スケレタル・ウォーリアー | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable |
ヴァール・スケレタル・スクワイア | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
ヴァール・スケレタル・プリースト | allows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable |
ヴァール・スケレタル・アーチャー | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
ヴァール・スケレタル・ウォーリアー | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable |
ヴァール・スケレタル・スクワイア | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
ヴァール・スケレタル・プリースト | allows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable |
ヴァール・スケレタル・アーチャー | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
クアドリラ | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
[DNT-UNUSED] Just A Rock | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
マイティ・シルバーフィスト | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
頭砕き、ゼコア | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
頭砕き、ゼコア | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
頭砕き、ゼコア | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
アボミネーションのイエティ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
フロストボーンの化け物 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
フロストボーンの化け物 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
刺草アリ | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
氷結の大顎 | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
刺草アリ | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
絡まった大男 | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
スネークスロート・シャンブラー | beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
エントレイルホーム・シャンブラー | beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
死体の巣 | 1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement |
スリザースピッター | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
締め付けられたシャンブラー | beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
締め付けられたスピッター | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
スコーピオンモンキー | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
スコーピオンモンキー | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
ダイアタスク・ボア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
ダイアタスク・ボア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
デーモン | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
ワスプ | beast, fast_movement, Stab_onhit_audio |
[DNT-UNUSED] Spirit Turtle | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
[DNT-UNUSED] Jade Hulk | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
[DNT-UNUSED] Spirit Caster | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED] Karui Warhorn | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
先祖の霊亀 | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement |
先祖の翡翠の大男 | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
先祖の翡翠の術師 | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
先祖の戦角笛 | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement |
カルティストアーチャー | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
カルティストダガーダンサー | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
カルティストウィッチ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
カルティストウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
カルティストウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
カルティストウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
カルティストブルート | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
スカルスリンガー | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
リブラトル | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
スパインスナッチャー | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
アフリクショントーテム | construct, ghost_armour, immobile, is_unarmed, non_attacking |
徘徊するキメラル | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement |
川のドレイク | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
川のドレイク | beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
カメレオンドレイク | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
川のドレイク | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
川のドレイク | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
ウィップタン・クローカー | 2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
亡霊、黒き顎 | 2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
良心なきオロトン | 2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
良心なきオロトン | 2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
良心なきオロトン | 2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
守護者、ストームゴア | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
守護者、ストームゴア | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
守護者、ストームゴア | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
沼地の魔女、イグナグドゥク | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
萎れた老婆、ブラッカ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
萎れた老婆、ブラッカ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
炎の誓い、イグナティア | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
黒き火葬のヘルドラ | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
石のセンチネル | 2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
溶金のセンチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
溶金のセンチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
錆びた再建者 | 2HBluntMetal_onhit_audio, キャスター, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
錆びた再構築体 | 2HBluntMetal_onhit_audio, キャスター, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
再建者 | 2HBluntMetal_onhit_audio, bludgeoning_weapon, キャスター, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
ショックブレード・コンストラクト | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
錆びたダイナゴーレム | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
錆びたダイナゴーレム | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
ショックブレード・コンストラクト | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
クローラー・センチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
クローラー・センチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
クローラー・センチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
クローラー・センチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
造られた猿 | キャスター, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal |
造られた猿の頭 | キャスター, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal |
腐った鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
腐った鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
徘徊する亡霊 | allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead |
徘徊する亡霊 | Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead |
不死のヴァールブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
不死のヴァールガード | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
不死のヴァールガード | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
不死のヴァールブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
不死のヴァールガード | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
不死のヴァールガード | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
汚らしい賢者 | 1HSword_onhit_audio, キャスター, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
フラットヘッドヤングリング | humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
汚らしい鍛冶屋 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
汚らしい手 | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
不潔な投石者 | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
フラットヘッドウォーリアー | humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
不潔な長子 | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
ヴァイパー・ナプアツィ | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
ヴァイパー・ナプアツィ | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
流浪の槍、リサラ | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
同胞殺しのモーウィン | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
同胞殺しのモーウィン | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
ヴァイパー・サーバント | beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio |
ヴァイパー・リージョネア | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ヴァイパー・リージョネア | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
ヴァイパー・リージョネア | 1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood |
ヴァイパー・リージョネア | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
ヴァイパー・リージョネア | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
ヴァイパー・リージョネア | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
血の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
血の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
血の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
極寒の狂信者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
極寒の狂信者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
極寒の狂信者 | 1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
灼熱の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
灼熱の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
電動の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
電動の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
旗手の狂信者 | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
旗手の狂信者 | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
血の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
血の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
極寒の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
極寒の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
極寒の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
灼熱の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
灼熱の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
電動の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
電動の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
血の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
血の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
極寒の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
極寒の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
極寒の狂信者 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
灼熱の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
灼熱の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
電動の狂信者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
電動の狂信者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
ヴァール・エクスコリエイター | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
ヴァール・ガード | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
ヴァール・ガード | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
ヴァール・ガード | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
ヴァール・ガード | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
ヴァール・オーバーシーアー | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ヴァール・オーバーシーアー | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ヴァール・ゴライアス | allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
ヴァール・ゴライアス | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
ヴァール・ゴライアス | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
外科実験者 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement |
ヴァール・フォームシフター | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
ヴァール・フォームシフター | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
ヴァール・フォームシフター | 1HSword_onhit_audio, cannot_be_monolith, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
ヴァール・フォームシフター | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
血の巫女 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood |
血の祭司 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood |
移り気なコア | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement |
ヴァール・エンフォーサー | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
ヴァール・テンポラル・リサーチャー | human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio |
不死のヴァール・エンフォーサー | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead |
ヴァール・リサーチャー | allows_additional_projectiles, allows_inc_aoe, キャスター, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
ロイヤルジャガー | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
ジャガーの使い魔 | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
サーペンティンの使い魔 | beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio |
原始の使い魔 | animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
ヘビ | beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement |
アルヴァ | bludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement |
セルヴィ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ウーナ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
オズワルド | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
フードをかぶった者 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
トゥージェン | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ダニグ | 1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
アンジェ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ヴァールのミイラ化したアックスマン | 1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead |
ヴァールのミイラ化したスピアマン | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
ヴァールのミイラ化したローグ | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
ヴァールのミイラ化したアーチャー | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead |
ヴァールのミイラ化したベアラー | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
ヴァールのミイラ化したベアラー | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
溶金のシャンブラー | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
溶金のシャンブラー | 2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
溶金のシャンブラー | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
溶金のシャンブラー | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement |
溺死した探検家 | 1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
溺死した探検家 | 1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
溺死した探検家 | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
溺死した探検家 | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
溺死したスペクター | fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water |
溺死したベアラー | 2HBluntWood_onhit_audio, allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
溺死したベアラー | 2HBluntWood_onhit_audio, allows_inc_aoe, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
溶金のブラックスミス | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
溺死したクローラー | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
溺死したクローラー | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ブラッドエレメンタル | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
[DNT-UNUSED] Liquid Elemental Blood | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
血の儀式の守り手 | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
血の儀式の守り手 | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
血の儀式の守り手 | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
血の儀式の守り手 | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
血の儀式の守り手 | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
血の儀式の守り手 | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
血の儀式の守り手 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
血の儀式の守り手 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
太陽の司祭 | allows_additional_projectiles, キャスター, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead |
血の儀式の司祭 | 1HSword_onhit_audio, allows_additional_projectiles, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
血の儀式の司祭 | 1HSword_onhit_audio, allows_additional_projectiles, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
太陽の大祭司、ケツーリ | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
太陽の預言者、トンキ | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
太陽の預言者、トンキ | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
サイクロニック・コンストラクト | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
サイクロニック・コンストラクト・アーム | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
フェラルバット | beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood |
炎の哨兵 | 2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged |
ヴァール・アックスマン | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
ヴァール・アックスマン | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
血の巫女、ゼリナ | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement |
血の司祭、ゾリン | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
血の神託者、イツァラ | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
肉体改造者、マズトリ | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
不潔な老婆 | キャスター, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
汚物の女王 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
不快な者、ヤオタ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
不快な者、ヤオタ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
不快な者、ヤオタ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
醜老婆の呪い | very_slow_movement |
汚物の女王の呪い | very_slow_movement |
汚物の女王の呪い | very_slow_movement |
不潔な汚物 | very_slow_movement |
不快な汚物 | very_slow_movement |
腐ったソウルキャッチャー | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
マンノウォー | キャスター, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
腐った砲手 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
腐った擲弾兵 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
腐った爆破兵 | allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead |
ハートリン船長 | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
深海の王、マルゴル | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
ゴーストキャノン | construct, slow_movement |
ボラタイルコア | construct, Unarmed_onhit_audio, very_slow_movement |
沈没艦隊のトーレック | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
沈没艦隊のトーレック | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
溺死したアンカーマン | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
溺死したアンカーマン | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
串刺しの反逆者 | cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement |
シーロットの骸骨 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
シーロットの銛砲手 | allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
シーロットの罠師 | Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
シーロットの狙撃手 | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
シーロットの骸骨 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
シーロットの骸骨 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
超越せし弓兵 | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
超越せし弓兵 | Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal |
ゴライアス・トランセンデント | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
超越せし野獣 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
シールド・トランセンデント | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
融合した剣士 | 1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood |
ドリヤニの精鋭 | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
ドリヤニの精鋭 | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
スキッターマイン | 2HBluntMetal_onhit_audio, キャスター, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
鋼鉄の巨像 | 2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement |
ウォーリアー・トランセンデント | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
ブレードラッシュ・トランセンデント | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
ゴライアス・シュライク | allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
マンシュライク | beast, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
キャリオン・ガル | beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
ヴァイルスピット・ガル | allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
漁り集められたスケルトン | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
漁り集められたスケルトン | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
レイヴン・シュライク | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
ガル・シュライク | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
宮廷魔術師、ドリヤニ | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
宮廷魔術師、ドリヤニ | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
ドリヤニの偉業 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
ドリヤニの偉業 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
ドリヤニの偉業 | construct, mud_blood, not_dex, not_int, slow_movement |
憤怒 | animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
怨恨 | animal_claw_weapon, キャスター, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio |
嫌悪 | animal_claw_weapon, Beast_onhit_audio, キャスター, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
悪意 | animal_claw_weapon, キャスター, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
憤激 | Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
動揺 | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio |
恐怖の顕現、オムニフォビア | 1HSword_onhit_audio, キャスター, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
[DNT-UNUSED] Shipwreck Boss | 2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie |
不安定なコア | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
ガタガタ絞首台 | 1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
永遠なる拷問人 | 2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie |
トゲのネクロマンサー | allows_inc_aoe, キャスター, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
魂の守護者、フォラエル | allows_inc_aoe, キャスター, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
徘徊するスケルトン | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
徘徊するスケルトン | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
喰われた鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
喰われた鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
喰われた鼠 | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
リズンラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
リズンラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
リズンラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
リズンラトラー | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
リズンラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
リズンラトラー | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
永遠なる囚人 | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
永遠なる囚人 | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
永遠なる囚人 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
永遠なる囚人 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
永遠なる囚人 | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
徘徊するスケルトン | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
ペール・タイドクラッシャー | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
ペール・ブラインスプリッター | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
ペール・ブラインスプリッター | humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
ペール・ウォーターウォーカー | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
永遠なる守衛 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
死亡した補給将校 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
タングマズー | human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio |
フレイヤ・ハートリン | humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
ペール・アブダクター | allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
珊瑚冠のスケルトン | bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
丸い口 | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
釣り人の口 | Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement |
スライミーストーカー | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
鍛造場主、メクトゥル | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
生ける炉、ガルザル | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
生ける炉、ガルザル | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
プリズナー | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
鎖に繋がれた恐怖 | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
氷のトゲ | construct, immobile, Unarmed_onhit_audio |
デーモン | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
ゾウガメ | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
スパイクドスカットラー | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement |
ストーンバックロア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
捕らわれたストーンバックロア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
偉大なる白きもの | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
サンドストライダー | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
スカルトップ・キン | fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio |
フェラル・キン | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
スカルトップ・キン | humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio |
フェラル・キン | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
大人しいベヒモス | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
大人しいベヒモス | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
縛られしミンボック | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
スピアベアラー・キン | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
スピアベアラー・キン | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
スピアベアラー・キン | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
トールウォーカー・キン | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio |
ウォードラム・キン | allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
ウォードラム・キン | humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio |
タスクベアラー・キン | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
タスクベアラー・キン | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
シャーマン・キン | allows_additional_projectiles, allows_inc_aoe, キャスター, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
シャーマン・キン | キャスター, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
モルテンインプ | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, キャスター, cleaving_weapon, demon, 火, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio |
盲目の獣 | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
ラヴェナスファング | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
キンの領主、クルトォグ | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
飽くなき者、ブルゴール | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
探鉱者のキン | fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio |
松明持ちのキン | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
トゲのあるエイ | allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood |
スキッタリングジェリークラブ | beast, キャスター, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water |
スキッタリングジェリークラブ | beast, キャスター, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water |
ルミナスジェリーフィッシュ | beast, キャスター, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
不気味なセイレーン | humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
巨大な口 | allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water |
ルミナススパインフィッシュ | beast, Beast_onhit_audio, キャスター, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood |
海水の乙女 | allows_additional_projectiles, beast, Beast_onhit_audio, キャスター, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
真珠の守護者、アデリナ | allows_additional_projectiles, beast, Beast_onhit_audio, キャスター, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
アンフィビアス・プロウラー | amphibian_beast, beast, Beast_onhit_audio, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
ガーディアンリザード | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
ガーディアンリザード | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
先祖のチャネラー | human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
先祖のチャネラー | allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
原始の霊魂 | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
原始の霊魂 | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
アンセストラルアーチャー | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
アンセストラルアーチャー | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
カルイのアーチャー | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
アンセストラルガーディアン | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
アンセストラルガーディアン | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
カルイの歩兵 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
アンセストラルウォーリアー | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
アンセストラルウォーリアー | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
アンセストラルヘッドテイカ― | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
アンセストラルヘッドテイカ― | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
カルイの戦士 | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
火吹き | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
ナマフ・ラベジャー | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
ブラックバーク・デモリッシャー | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
スピアフィッシャー | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
潮衝 | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
タサリオ・トロウラー | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
サンダーバード | allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement |
嵐の守護者 | allows_inc_aoe, キャスター, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood |
嵐の伝道者 | allows_inc_aoe, キャスター, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
死の歌、ディアモラ | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
深みの娘、シヴォラ | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
死の歌、ディアモラ | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED]Water Ball | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
アンセストラルマスク | ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
アンセストラルホーンベアラー | 2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
アンセストラルホーンベアラー | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
先祖の守護者、タワーニ | construct, immobile, Unarmed_onhit_audio |
デーモン | construct, immobile, Unarmed_onhit_audio |
デーモン | construct, immobile, Unarmed_onhit_audio |
デーモン | construct, immobile, Unarmed_onhit_audio |
白猿のヤマ | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
白猿のヤマ | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
白猿のヤマ | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
血に飢えしブルー・ブリーザー | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
血に飢えしフックマン | 1HSword_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
血に飢えしスピアマン | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
血に飢えしアックスマン | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
血に飢えしウォーリアー | 2HSharpMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
血に飢えしメイスマン | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
血に飢えし膿疱 | construct, very_slow_movement |
血に飢えし放火犯 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
血に飢えし牙の獣 | allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
血に飢えし賢女 | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
肉の彫刻家、ハラノ | 1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
装甲を持つパラサイト | beast, Claw_onhit_audio, insect, medium_movement, red_blood |
クレスパラサイト | beast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood |
モーレイクラン | beast, Claw_onhit_audio, fast_movement, not_int, not_str |
寄生されたマンタ | beast, medium_movement, not_int, red_blood, Stab_onhit_audio |
寄生されたタコ | beast, Claw_onhit_audio, medium_movement, red_blood |
寄生されたカメ | beast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood |
寄生されたアンコウ | beast, Beast_onhit_audio, medium_movement, not_int, not_str, red_blood |
[DNT-UNUSED] Parasite Host | beast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
血に飢えし疫病の拡散者 | allows_inc_aoe, Claw_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
ガーディアンタートル | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
ガーディアンタートル | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
[DNT-UNUSED] Ant Carrier | beast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement |
ブライトストーカー | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
悪意ある浮浪者 | human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
族長、タヴァカイ | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
堕ちたタヴァカイ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
蝕まれたタヴァカイ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
選ばれし者、マノキ | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
熱病に侵されし者、マノキ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
冒涜されし者、マノキ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
戦士の霊 | 1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement |
ルートウォーカー | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
スポアベアラー | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
真菌の強奪者 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
培養された木立 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
培養された木立 | beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement |
スケルトン・スプリガン | beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement |
培養された木立 | beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
スケルトン・スプリガン | allows_inc_aoe, beast, キャスター, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement |
ジオノール伯爵 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
ジオノール伯爵 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
ジオノール伯爵 | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
ジオノール伯爵 | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
堕落した狼、ジオノール | 1HSword_onhit_audio, beast, medium_movement, red_blood |
堕落した狼、ジオノール | 1HSword_onhit_audio, beast, medium_movement, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
デーモン | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
宮廷の人狼 | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
テンドリル・プラウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
狂ったガード | 2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement |
黄昏の教団の誓いを立てた者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
黄昏の教団の誓いを立てた者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
黄昏の教団の誓いを立てた者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
宣教師ロランディス | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
黄昏の教団の誓いを立てた者 | 2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement |
救世主の片腕、トーヴィアン | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
重巨兵、ブラッカス | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Twilight Order Officer [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Clone [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
信仰深いアーチャー | 2HSharpMetal_onhit_audio, allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
信仰深いアーチャー | 2HSharpMetal_onhit_audio, allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
信仰深い戦士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
信仰深い戦士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
正義の斧使い | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
正義の斧使い | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
不可視 | bone_armour, キャスター, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement |
原初の怪物 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
案山子の獣 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement |
アボミネーション、ジャマンラ | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
アボミネーション、ジャマンラ | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
王の従者 | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
感染した献体 | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
忘れ去られたストーカー | demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
忘れ去られたクローラー | demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement |
忘れ去られたサテュロス | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
忘れ去られたスタッグ | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
忘れ去られたサテュロス | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
[DNT-UNUSED] Mushroom Fungus | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
有害なベヒモス | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
車磔のハグ | Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
コアの番人、ジコアトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
灼熱の守護者、テツカトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
灼熱の守護者、テツカトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
灼熱の守護者、テツカトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
永遠なる法務官、ドレイヴン | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
永遠なる法務官、ドレイヴン | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
黒の法務官、ティコ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
黒の法務官、ティコ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
永遠なる法務官、ドレイヴン | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
穢れし魂 | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
狼の相棒 | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
黄昏の教団の僧侶 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
黄昏の教団の僧侶 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
テクトニックゴーレム | allows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
テクトニックゴーレム | allows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
ヴォルカニックゴーレム | allows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
ヴォルカニックゴーレム | allows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
クローン | Beast_onhit_audio, construct, fast_movement |
クローン | Beast_onhit_audio, construct, fast_movement |
クローン | construct, Elemental_onhit_audio, fast_movement |
クローン | Beast_onhit_audio, construct, fast_movement |
幽閉されし憤激 | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, immobile |
不可視 | 2HSharpMetal_onhit_audio, construct, immobile |
狂犬病の犬 | beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement |
野生化した雑種、ヴァルギル | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
狂犬病の犬 | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
傭兵の王者 | human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio |
スケルトンウォーリアー | 1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
スケルトンリーバー | 1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
スケルトンブルート | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
スケルトンスナイパー | bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead |
スケルトンフロストメイジ | bone_armour, bones, キャスター, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
スケルトンストームメイジ | bone_armour, bones, キャスター, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
スケルトンアーソニスト | bone_armour, bones, キャスター, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
スケルトンクレリック | bone_armour, bones, キャスター, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
蘇生したゾンビ | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
デーモン | Unarmed_onhit_audio, very_slow_movement |
供物の釘 | bones, construct, immobile, Unarmed_onhit_audio |
供物のスパイク | bones, construct, immobile, Unarmed_onhit_audio |
ボラタイル・ボア | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
ボラタイル・ボア | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
ファリドゥンのクローラー | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
ファリドゥンのクローラー | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
見捨てられし鉱夫 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
見捨てられし鉱夫 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
見捨てられし鉱夫 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
見捨てられし鉱夫 | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
見捨てられし鉱夫 | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
見捨てられし鉱夫 | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
見捨てられし鉱夫 | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
生ける儀式、キャンドルマス | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
生ける儀式、キャンドルマス | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
信仰の真似事、メルトワックス | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
信仰の真似事、メルトワックス | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
法務官の妻、アシニア | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
法務官の妻、アシニア | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
恐ろしき妻、サフィラ | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
恐ろしき妻、サフィラ | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
骨の壁 | bones, construct, Stab_onhit_audio, very_slow_movement |
法務官の妻、アシニア | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
歩くゴライアス | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
歩くゴライアス | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
歩くゴライアス | allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
歩くゴライアス | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
永遠なる騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
永遠なる騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement |
永遠なる騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
永遠なる騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
ナイトゴーント | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
ナイトゴーント | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
ボーンクローラー | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
ゴライアス | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
モルテンメトル | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
ゴライアス | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
ゴライアス | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement |
インペーラー、リム | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement |
ファリドゥンのインペーラー | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
ファリドゥンのインペーラー | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
古代の戦士の魂 | 2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement |
トーテム | construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
ロアのコンパニオン | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
ロアのコンパニオン | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
[DNT] Companion Bear | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
アーンウォーカー | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
アーンウォーカー | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
アーンウォーカー | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
蘇った語り女 | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
蘇った語り女 | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
蘇った語り女 | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
巨大な醜い蛙 | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
アルヴァ | bludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio |
腐ったガード | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
腐ったドルイド | 2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
真菌のベヒモス | 2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
真菌のベヒモス | 2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
腐ったドルイド | 2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
デーモン | 1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour |
ブランブルガスト | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
憎むべき森、ルートグラスプ | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
ブランブルガスト | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
憎むべき森、ルートグラスプ | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
ブランブルガスト | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
危険な蔓 | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
危険な蔓 | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
危険な蔓 | 2HBluntWood_onhit_audio, construct, immobile |
ボラタイルオーチャード | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
ボラタイルオーチャード | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
忘却のウィッチ、アリアグネ | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
レイジングスピリット | Claw_onhit_audio, 火, flying, medium_movement, skeleton, undead |
病苦のトーテム | construct, immobile |
霧の王 | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
霧の王 | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio, pinnacle_boss |
神秘の盲信 | construct, immobile, large_model, not_dex, not_str |
霧の王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
霧の王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement, pinnacle_boss |
霧の王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
爆発する蛙 | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
トーテム | construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
不機嫌なストーンモー | beast, Claw_onhit_audio, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, very_slow_movement |
鱗甲のリザード | beast, Claw_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
ケルベロスバット | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
ケルベロスバット | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
石を纏いしゴリラ | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
石を纏いしゴリラ | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
有冠のベヒモス | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
空を見る者、バーラク | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
空を見る者、バーラク | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
凍てつく鉤爪、ラッカー | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
冬の翼、スレイブン | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
凍てつく鉤爪、ラッカー | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
アルビノロア | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
クローン | 1HSword_onhit_audio, construct, fast_movement |
クローン | 1HSword_onhit_audio, construct, fast_movement |
クローン | 1HSword_onhit_audio, construct, fast_movement |
クローン | 1HSword_onhit_audio, construct, fast_movement |
クローン | 1HSword_onhit_audio, construct, fast_movement |
クローン | 1HSword_onhit_audio, construct, fast_movement |
[DNT-UNUSED] Scaled Abomination | 1HSword_onhit_audio, humanoid, immobile, red_blood |
ユートピアの第一の使者、ベネディクタス | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
大裁定者、オーレリアン | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
[DNT-UNUSED] Serpent Clan's Curse | very_slow_movement |
凍った泉のラフィク | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
燃えさかる川のハディ | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
汚された誓いのシグベルト | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
打ち砕かれた信条のゴッドウィン | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
トライアルマスター | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement |
砂漠の母、アシャー | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
砂丘の住人、カラッシュ | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
砂丘の住人、カラッシュ | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
デーモン | demon, immobile, sanctum_monster, Unarmed_onhit_audio |
[DNT-UNUSED] HoneyAnt | beast, insect, MonsterStab_onhit_audio, very_slow_movement |
インファーナルハウンド | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
不可視 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
嫌う者 | allows_additional_projectiles, キャスター, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
打つ者 | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
狩る者 | キャスター, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
刻む者 | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
守る者 | allows_additional_projectiles, キャスター, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
裂く者 | animal_claw_weapon, beyond_demon, bone_armour, キャスター, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
恐怖の顕現、オムニフォビア | 1HSword_onhit_audio, demon, medium_movement, red_blood |
黙示録、コシス | 1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement |
憤怒 | Claw_onhit_audio, demon, fast_movement |
怨恨 | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
嫌悪 | Claw_onhit_audio, demon, very_slow_movement |
悪意 | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
憤激 | demon, medium_movement, Unarmed_onhit_audio |
動揺 | Claw_onhit_audio, demon, medium_movement |
顕現したデーモン | affliction_daemon, construct, immobile, Stab_onhit_audio |
顕現したデーモン | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
顕現したデーモン | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ボラタイルコア | キャスター, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
ボラタイルコア | キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio |
顕現したデーモン | affliction_daemon, キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
顕現したデーモン | affliction_daemon, キャスター, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
顕現したデーモン | affliction_daemon, キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
顕現したデーモン | affliction_daemon, キャスター, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
顕現したデーモン | affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | キャスター, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
デーモン | キャスター, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
拡大し爆発する死の領域 | bone_armour, キャスター, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
左の武器 | bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
右の武器 | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
デーモン | キャスター, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | キャスター, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | キャスター, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
不可視 | bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ボラタイルコア | キャスター, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
デーモン | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
レヴナント | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
オムニテクト | Constant_onhit_audio, construct, immobile, not_dex |
砲塔 | construct, immobile, mud_blood, Unarmed_onhit_audio |
操る者 | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, キャスター, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
疑う者 | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, キャスター, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
握る者 | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
這う者 | Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
見る者 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
見る者 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
忍び寄る者 | allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
付き纏う者 | animal_claw_weapon, bone_armour, キャスター, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
一つの我ら、ゼシュト | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood, pinnacle_boss |
デーモン | キャスター, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
デーモン | キャスター, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
デーモン | キャスター, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
デーモン | キャスター, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
デーモン | キャスター, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
デーモン | キャスター, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
這う者 | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
灰のアービター | Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement, pinnacle_boss |
不可視 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
トカゲの従者 | Claw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
霜を運び手、ムギン | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
嵐を呼ぶ者、フニン | allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
トレント・ファウルスポーン | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
トレント・ファウルスポーン | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
トレント・ファウルスポーン | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
トレント・スプリットビースト | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
トレント・フックホラー | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
トレント・フックホラー | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
トレント・ファンガルリーヴァ― | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
トレント・ファンガルリーヴァ― | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
トレント・スプリガン | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
トレント・スプリガン | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
トレント・セージ | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
トレント・セージ | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
トレント・ミスティック | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
トレント・ミスティック | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
忘れ去られたスタッグ | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
名も無き住人 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
名も無き住人 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
名も無き恐怖 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
名も無き恐怖 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
名も無き待ち伏せ | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
名も無き待ち伏せ | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
デーモン | Unarmed_onhit_audio, very_slow_movement |
名も無き害獣 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
名も無き害獣 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
名も無き穴掘り | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
名も無き穴掘り | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
名も無き大男 | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
名も無き大男 | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
名も無きインプ | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
忍び寄る火 | bone_armour, キャスター, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
カルティスト・アーチャー | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
カルティスト・アーチャー | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
カルティスト・ダガーダンサー | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
カルティスト・ダガーダンサー | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
カルティスト・ウィッチ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
カルティスト・ウィッチ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
カルティスト・ブルート | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
カルティスト・ブルート | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
スカルスリンガー | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
リブラトル | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
ボラタイルスカラベ | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン・インプ | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
デーモン・ビースト | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
デーモン・ガスト | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement |
デーモン・ハーピー | beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
デーモン・ハーダー | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
スキッターマインド | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
ラヴェナス・ホムンクルス | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
ラヴェナス・ブルート | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
ラヴェナス・ダイジェスター | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
ラヴェナス・ミスシェイプン | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
ラヴェナス・ブラッドシェイパー | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
ブラッドシェイプ・ボラタイル | キャスター, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio |
ラヴェナス・マセレイター | beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
肉体を喰らう者 | beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
不可視 | demon, immobile, red_blood, Unarmed_onhit_audio |
ペール・ケルビム | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
ペール・サーヴィター | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement |
ペール・ヴァーチュー | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
ペール・エンジェル | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
ペール・セラフィム | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood |
淡い天使 | 1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
混沌の狂信者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
血の儀式の守り手 | 2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood |
血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
血の儀式の守り手 | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
血の儀式の守り手 | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
血の儀式の守り手 | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
血の儀式の守り手 | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
血の儀式の守り手 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
血の儀式の守り手 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
血の儀式の司祭 | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | キャスター, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
戦慄のエッセンス | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
混沌のエッセンスの棘 | construct, medium_movement, Unarmed_onhit_audio |
リズン・ラトラー | bones, キャスター, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
リズン・ラトラー | bones, キャスター, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
リズン・ラトラー | bones, キャスター, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
骨の壁 | bones, construct, medium_movement, Unarmed_onhit_audio, undead |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | MonsterBlunt_onhit_audio, red_blood, very_slow_movement |
エッセンス・タイムポータル | construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio |
レイジングファイヤースピリット | 火, flying, slow_movement, Unarmed_onhit_audio, undead |
レイジングストームスピリット | flying, slow_movement, Unarmed_onhit_audio, undead |
血の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
極寒の狂信者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
血の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
極寒の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
血の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
極寒の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
リチュアル・ウィスプ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
無慈悲なタウア | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
血に飢えしラオク | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
人狩り、ブロナック | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
有害な薔薇、アドリエンヌ | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood |
死のアカーラのヴァサ | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
呪いの紡ぎ手、シアラ | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
炎の手、ニヤッサ | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
神秘の嵐、ヘスペリア | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
苦しむ者、ウルフレッド | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
砲兵、ドゥルージアン | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood |
嵐を操る者、ソンダール | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood |
巧みなドラン | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
精霊の基礎 | ghost, medium_movement, Unarmed_onhit_audio, undead |
フクロウの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
蛇の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
サルの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
熊の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
猪の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
牛の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
狼の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
牡鹿の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
猫の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
ヘビの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
クマの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
イノシシの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
ウシの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
オオカミの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
シカの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
ネコの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
兎の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
狐の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
フクロウの精霊 | medium_movement, Unarmed_onhit_audio |
猫の精霊 | ghost, medium_movement, Snap_onhit_audio, undead |
猿人の長の精霊 | beast, medium_movement, Unarmed_onhit_audio |
猿人の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
牡鹿の霊魂 | beast, Beast_onhit_audio, medium_movement |
アコヤ | human, humanoid, medium_movement, red_blood |
ボラタイルスピリットボア | beast, karui, medium_movement, Unarmed_onhit_audio |
牛の霊魂 | beast, fast_movement, Unarmed_onhit_audio, very_fast_movement |
ガルガンチュアワスプ | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
ニンフワスプ | allows_additional_projectiles, allows_inc_aoe, beast, キャスター, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
ニンフワスプ | allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
群がるワスプ | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
クロークランチ | beast, crustacean_beast, medium_movement, not_dex, not_int |
縛られた怪物 | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
ブラッドビルゲ | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
ブラッドビルゲ | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
縛られたサイス | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
縛られた蛇 | demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int |
縛られたクローラー | beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement |
縛られたもつれ | demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement |
縛られたベアラー | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
縛られた身悶え | beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
縛られたフック | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
縛られたフック | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement |
猫の霊 | beast, ghost, medium_movement, Snap_onhit_audio, undead |
デルウィン | fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio |
アニメイトウェポン | construct, fast_movement |
砲兵部隊 | ranged, Unarmed_onhit_audio, very_slow_movement |
ラヴェナス・スウォーム | beast, slow_movement, Unarmed_onhit_audio |
タヴァカイ | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood |
マコル | human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood |
デーモン | very_slow_movement |
デーモン | very_slow_movement |
デーモン | very_slow_movement |
ブランブル・バーロワー | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
ウルフリック族長 | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
灰の王、ヴァ―ロック | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
霧の刃、シオラ | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
影の幽鬼、サリエル | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
鎖に繋がれし怨霊 | キャスター, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
忍び寄る火 | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
エルスウィン婦人 | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
枯れ薔薇のアヴェリン | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
骨の壁 | bones, construct, Stab_onhit_audio, very_slow_movement |
恐怖の看守、オスウィン | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
恐怖の看守、オスウィン | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
生ける雷 | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement |
[DNT] Corpse Beetle | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood |
邪悪な炎、ヴォルナス | beast, Claw_onhit_audio, fast_movement, 火, mammal_beast, not_dex, not_int |
地獄の業火、モルヴァク | beast, Claw_onhit_audio, fast_movement, 火, mammal_beast, not_dex, not_int |
サンドワーム、アナンドル | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
サンドワーム、アナンドル | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int |
最後の一刺し、アクティ | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
ファリドゥンの王子、アズマディ | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
剣の王、ザーミル | 2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement |
ファリドゥンの王子、アズマディ | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
コブラの王、エルザラ | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
鱗をもつもの、セラス | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
砂の腕 | is_daemon, sand_blood, very_slow_movement |
ブラックブラッド・プロボサイト | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
ブラックブラッド・プロボサイト | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
クーラマクの器 | abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement |
ブラックブラッド・クレチン | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
ブラックブラッド・クレチン | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
ブラックブラッド・レムナント | very_slow_movement |
ブラックブラッド・エリート | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
ブラックブラッド・エリート | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
ブラックブラッド・エリート | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
ブラックブラッド・ブリスターボイル | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
ブラックブラッド・ブリスターボイル | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
ブラックブラッド・ターハルク | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
ブラックブラッド・ターハルク | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
ライトレス・アボミネーション | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
ライトレス・アボミネーション | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
ライトレス・ヴェンジウィング | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
ライトレス・ヴェンジウィング | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
ライトレス・モーレイ | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
ライトレス・モーレイ | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
ライトレス・サーペント | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
ライトレス・サーペント | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement |
ライトレス・サーペント | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
狂信の護衛 | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood |
狂信のピラークラッシャー | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
狂信のピラークラッシャー | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
狂信の発掘者 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
狂信の騎兵 | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
狂信のショックワーデン | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
孵化の女王、イグルログ | abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement |
スカルスリンガー | bones, construct, slow_movement |
肋骨鳴らし | bones, construct, skeleton, undead, very_slow_movement |
スパインスナッチャー | bones, construct, medium_movement, skeleton, undead |
放浪のブルート | cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement |
[DNT] IceFusedSkeletonInterlude | not_dex, not_int, skeleton, undead, very_slow_movement |
邪悪な目 | abyssal, demon, medium_movement |
ライトレス・ストーカー | abyssal, demon, medium_movement |
アビサルウォーカー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
アビサルウォーカー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
アビサルウォーカー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
アビサルストラングラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
アビサルストラングラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
アビサルストラングラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
肉の幼虫 | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
肉の幼虫 | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
巨大な幼虫 | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
巨大な幼虫 | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
巨大な幼虫 | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
不可視 | construct, slow_movement |
深淵の菌獣 | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
深淵の菌獣 | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
深淵のストライダー | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
深淵のストライダー | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
深淵のストライダー | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
深淵の羊飼い | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
アビサルシャンブラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
アビサルシャンブラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
アビサルシャンブラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
深淵の羊飼い | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
深淵のストライダー | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
深淵の羊飼い | abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement |
深淵の始原体 | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
深淵の始原体 | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
深淵の始原体 | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
深淵の猟犬 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
深淵の猟犬 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
深淵の猟犬 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
深淵の猟犬 | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
深淵の猟犬 | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
ボラタイルロック | slow_movement, Unarmed_onhit_audio |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
ブラックブラッドのルーン | Unarmed_onhit_audio, very_slow_movement |
光なきもののルーン | Unarmed_onhit_audio, very_slow_movement |
穴のルーン | Unarmed_onhit_audio, very_slow_movement |
デーモン | very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
アビスの幻影 | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | very_slow_movement |
デーモン | very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
リッチの幻影 | slow_movement, Unarmed_onhit_audio |
デーモン | very_slow_movement |
デーモン | very_slow_movement |
デーモン | very_slow_movement |
デーモン | very_slow_movement |
ボーンウォール | construct, Stab_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
ドリヤニ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ブラックブラッドのエンスレイバー、ヴァンドロス | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
光を飲み込むもの、タスガル | demon, humanoid, not_dex, slow_movement |
タウホアのイノシシ | beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
タウホアのツアタラ | beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast |
タウホアのミスティック | allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood |
石の兵士 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
スケルトンコブラ | beast, medium_movement, reptile_beast, skeleton, undead |
クーラマクの執事 | is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Monster Tags2 /1897
名前 | Tags |
---|---|
[モンスター] | construct, fast_movement |
凶暴な猿 | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
凶暴な猿 | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
凶暴な猿 | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio |
ボス猿 | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood |
テストリング | animal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
ポーキュパイン・ゴライアス | allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
ポーキュパイン・ゴライアス | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
ポーキュパイン・ゴライアス | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster |
トーテム | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
トーテム | construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
モルタルキャノン | construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
ブランブル・バーロワー | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
スパイア・バーロワー | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
スパイア・バーロワー | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider |
ブランブル・ロア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
レイジングスピリット | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
デーモン | Unarmed_onhit_audio, very_slow_movement |
ダブル | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
ボーリング | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
クローン | 1HSword_onhit_audio, construct, fast_movement |
ミラージュ | 1HSword_onhit_audio, construct, immobile, red_blood |
クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
クローン | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, bone_armour, キャスター, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
不可視 | construct, Elemental_onhit_audio, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
ボラタイルコア | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
ボラタイルコア | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
デーモン | キャスター, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
デーモン | キャスター, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
ヤシガニ | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
クローン | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
シャドウ・プリースト | ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
救世主の分身 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
救世主の分身 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
救世主の分身 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
救世主の分身 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
救世主の分身 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
ボラタイルコア | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
クロウベル | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
クロウベル | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
ブラッククロウ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
ブラッククロウ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
フロストレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
フロストレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
フロストレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
ライトニングレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
ライトニングレイス | allows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
処刑人 | 2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement |
死の権化 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
処刑人 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
死の権化 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
鋼鉄の魔術師 | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
鋼鉄の護衛 | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
鋼鉄の槍兵 | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
鋼鉄の狙撃手 | allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
不可視 | construct, Elemental_onhit_audio, very_slow_movement |
鋼鉄の執行者 | Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
デヴァウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
デヴァウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
動く大地、ゴリアン | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
動く大地、ゴリアン | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
動く大地、ゴリアン | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
デヴァウラー | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood |
デヴァウラー | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
デーモン | Beast_onhit_audio, very_slow_movement |
真菌性のゾンビ | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
真菌性のゾンビ | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
真菌増殖因子 | allows_inc_aoe, キャスター, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
泥の像 | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
泥の像 | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
泥の像 | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
泥の像 | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
生ける砂 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
生ける砂 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
生ける砂 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
腐乱した粉屋 | Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie |
腐乱した粉屋 | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
憎む者、ティアニー | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
憎む者、ティアニー | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
憎む者、ティアニー | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
エゾマイトの反逆者、ラクラン | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
エゾマイトの反逆者、ラクラン | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
終わりなき悲嘆のラクラン | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
終わりなき悲嘆のラクラン | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
苦悩する者、コンナル | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
苦悩する者、コンナル | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
嘆く妻、イザベル | 2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead |
デーモン | construct, Unarmed_onhit_audio, very_slow_movement |
涙ぐむ子、カラム | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
すすり泣く子、ターコール | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
棘ガニ | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
棘ガニ | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
ヴェナマスクラブ | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
ヴェナマスクラブ・メイトリアーク | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
ヴェナマスクラブ・メイトリアーク | allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
針ガニ | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
針ガニ | allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
溺死体 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
溺死体 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
溺死体 | Unarmed_onhit_audio, undead, very_slow_movement, zombie |
溺死体 | 1HAxe_onhit_audio, undead, very_slow_movement, zombie |
のろまな死体 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
のろまな死体 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
邪悪なインプ | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie |
邪悪なインプ | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie |
邪悪なハグ | allows_inc_aoe, キャスター, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
腐りし群れのベイラ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
腐りし群れのベイラ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
冬の笑声、リオナ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
冬の笑声、リオナ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
霜舌のゲリダ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
白き死衣のイゾルデ | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
川のハグ | allows_inc_aoe, Beast_onhit_audio, キャスター, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
ファンガル・ラトラー | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
ファンガル・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
ファンガル・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
ファンガル・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
ファンガル・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
レッチド・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
レッチド・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
肉幼虫 | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
肉幼虫 | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
肉幼虫 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
肉幼虫 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
抱卵の女王 | allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement |
肉幼虫 | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
肉幼虫 | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
パック・ウェアウルフ | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
パック・ウェアウルフ | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
貪欲なウェアウルフ | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
パック・ウェアウルフ | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
貪欲なウェアウルフ | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
コート・ウェアウルフ | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
ウェアウルフ・プロウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
ウェアウルフ・プロウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
テンドリル・プロウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
餓えたストーカー | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
餓えたストーカー | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
錆の王 | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
錆の王 | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
反逆のラストロード、ゴゼン | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
反逆のラストロード、ゴゼン | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
高級娼婦 | allows_additional_projectiles, allows_inc_aoe, キャスター, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
高級娼婦 | allows_additional_projectiles, allows_inc_aoe, キャスター, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
血の運び屋 | allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
血のクレチン | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
血のクレチン | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
血の回収者 | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
死の騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
死の騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
死の騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
死の騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
ガーゴイル・デーモン | 1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct |
老残の傭兵 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
老残の傭兵 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
老残の傭兵 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
老残の傭兵 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
老残の傭兵 | 2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
老残の傭兵 | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
老残の傭兵 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie |
老残の傭兵 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie |
老残の傭兵 | 1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
老残の傭兵 | 2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
老残の傭兵 | 1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
老残の傭兵 | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
老残の傭兵 | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
老残の傭兵 | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
腐った烏 | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
茨の大男 | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
グール・コマンダー | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
グール・コマンダー | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
キメラ、ザイクルシアン | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
口の獣、シロゾーマ | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
口の獣、シロゾーマ | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
石柱 | construct, immobile, mud_blood, Unarmed_onhit_audio |
ビーストロード、ウクスマル | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
頂点、グレッサー・クル | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
空のスカージ | beast, Beast_onhit_audio, flying, immobile, red_blood |
肉の子犬 | beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement |
羽を持つ疫病、チェツァ | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
空のスカージ | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
羽を持つ疫病、チェツァ | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
プレイグリング | beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement |
孵化した幼虫 | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
こそこそするグール | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
こそこそするグール | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
こそこそするグール | demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio |
こそこそするグール | demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio |
錆のスケルトン | 1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
蘇ったマラケス人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
古代のエゾマイト人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
古代のエゾマイト人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
古代のエゾマイト人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
古代のエゾマイト人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
古代のエゾマイト人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
古代のエゾマイト人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
古代のエゾマイト人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
古代のエゾマイト人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
古代のエゾマイト人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
古代のエゾマイト人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
古代のエゾマイト人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
古代のエゾマイト人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
真菌の砲兵 | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
アンダーテーカー | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
アンダーテーカー | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
重荷を背負いし哀れな者 | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
後悔の担い手 | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
モーデーモン | amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio |
ピットクローラー | demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
ボーンストーカー | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
ボーンストーカー | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
テンドリルセンチネル | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
餓えた狼 | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
腐った狼 | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio |
腐った狼 | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
腐った狼 | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
真菌の狼 | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
リズン・ラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
リズン・ラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
リズン・ラトラー | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
リズン・ラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
リズン・ラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
リズン・ラトラー | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
リズン・ラトラー | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
リズン・ラトラー | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
リズン・ラトラー | キャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
リズン・ラトラー | キャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
リズン・ラトラー | キャスター, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
リズン・ラトラー | allows_additional_projectiles, キャスター, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
リズン・ラトラー | allows_additional_projectiles, キャスター, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
リズン・ラトラー | allows_additional_projectiles, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
リズン・ラトラー | allows_additional_projectiles, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
ブルームサーペント | allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
ブルームサーペント | allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
蘇った農家 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
蘇った農家 | 2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
燃えている死体 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
燃えている死体 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
燃えている死体 | 2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie |
ブランブルエイプ | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED] Dog Trader | Arrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood |
見捨てられた息子、アザリアン | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
堕ちし息子、ハスク | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
堕ちし息子、ハスク | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
巨像、ザルマラス | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
巨大な守護者、ヴァストウェルド | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
リズン・アルバレスト | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
リズン・アルバレスト | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
[DNT-UNUSED] Lark | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
裏切り者、バルバラ | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
忘れ去られた囚人、ピラシャ | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
忘れ去られた囚人、ピラシャ | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
バルバラの霊魂 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
ピラシャの霊魂 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
デーモン | 1HSword_onhit_audio, very_slow_movement |
スキッターゴーレム | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
スキッターゴーレム | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio |
スキッターゴーレム | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
スキッターゴーレム | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
スキッターゴーレム | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
スキッターゴーレム | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
這いまわる石 | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
ファリドゥンのプレイグブリンガー | allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
ファリドゥンの剣士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ファリドゥンの槍兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ファリドゥンの重装歩兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood |
ファリドゥンのブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの投槍兵 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
ファリドゥンの歩兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
ファリドゥンの新兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの新入り | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの槍兵 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの重装歩兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの女槍兵 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンのブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの風斬り刀 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの投槍兵 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
ファリドゥンの歩兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの剣士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ファリドゥンの剣士 | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ファリドゥンの槍兵 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの槍兵 | cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの重装歩兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの重装歩兵 | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの女槍兵 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの女槍兵 | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンのブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンのブレードダンサー | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの風斬り刀 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの風斬り刀 | cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの投槍兵 | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
ファリドゥンの歩兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの歩兵 | cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの新入り | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
レックス | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
レックス | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
装甲レックス | allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast |
ファリドゥンの剣士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ファリドゥンの槍兵 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの重装歩兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンの女槍兵 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
ファリドゥンのブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの風斬り刀 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの投槍兵 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
ファリドゥンの歩兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
ファリドゥンの新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンの新入り | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
ファリドゥンのブッチャー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
セケマのアサラ | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
セケマのアサラ | human, humanoid, medium_movement, red_blood |
ジャド | human, humanoid, medium_movement, red_blood |
糜粥のスキッタラー | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
糜粥のスキッタラー | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
深淵の魚 | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
強欲な反逆者、ウートレッド | キャスター, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour |
発掘されたスケルトン剣士 | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
発掘されたスケルトン戦士 | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
発掘されたスケルトン射手 | allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
発掘されたゾンビ | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
発掘されたアイスベアラー | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
発掘された暴漢 | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
発掘されたバーサーカー | キャスター, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
発掘されたクローラー | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
発掘されたルーンキャスター | キャスター, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour |
発掘された兵士 | 2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
発掘された浮浪児 | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie |
黒鎌のアーバリスト | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement |
太陽の騎士 | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour |
ルーンの騎士 | キャスター, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour |
杯の祭司 | 1HSword_onhit_audio, bone_armour, bones, キャスター, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
断たれた円環のドルイド | bone_armour, キャスター, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour |
ドルイドの使い魔 | animal_claw_weapon, beast, bone_armour, Claw_onhit_audio, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, undead |
黒鎌の傭兵 | 1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour |
秩序の守門 | 1HSword_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
破滅の元凶、オルロス | 1HSword_onhit_audio, キャスター, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour |
破滅の元凶、オルロス | 1HSword_onhit_audio, キャスター, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour |
トリスケリオンフレイム | キャスター, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement |
[DNT-UNUSED] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
ダニグ | 1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
グウェネン | 1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
ログ | 2HBluntWood_onhit_audio, bludgeoning_weapon, キャスター, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
トゥージェン | 2HBluntWood_onhit_audio, bludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
忍び寄る火 | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
トルネード | construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
ボラタイルオーチャード | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ボラタイルロック | キャスター, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
デーモン | キャスター, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
デーモン | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
リビングクリスタル | construct, immobile |
トーテム | キャスター, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio |
スケルトン・スプリガン | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
スケルトン・スプリガン | allows_inc_aoe, キャスター, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement |
トレント | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
黒のストライダー | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
黒のストライダー | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
黒のストライダー | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
灰のアラクニド | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
黒のストライダー | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
宝物庫の待ち伏せ | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
宝物庫の待ち伏せ | allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
宝物庫の待ち伏せ | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio |
サーベルスパイダー | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
飾られた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
飾られた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
色褪せた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
色褪せた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
飾られたスカラベ | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
飾られたスカラベ | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster |
色褪せたスカラベ | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
金ピカの甲虫 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement |
金ピカの甲虫 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement |
ケスの第九の財宝 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement |
飾られた甲虫 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
雨祭りの甲虫 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement |
砂漠の大男 | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
見捨てられた大男 | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
カート・ホイール | construct, immobile, large_model |
カート・ホイール | 2HBluntMetal_onhit_audio, construct, immobile, large_model |
腐った大男 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
腐った大男 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
沼地の大男 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
砂に洗われた死体 | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
砂に洗われた死体 | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
砂に洗われた死体 | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
サーペント族 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
サーペント族 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster |
クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
石の壁 | construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement |
大地を砕く者、ラトルケージ | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
残り火より生まれし者、ヴォルカー | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
溶けし者、マグマノア | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
ボルタキシック、サルフィロックス | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
クエイクゴーレム | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
古代の戦象、エクバブ | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
骨の巨像 | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
骨の巨像 | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
ハイエナ・デーモン | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
ハイエナ・デーモン | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
太陽の部族のスカベンジャー | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
太陽の部族のスカベンジャー | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
ラスブレイカー | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
ハイエナロード、カエドロン | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
ハイエナロード、カエドロン | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
ブリムストーンクラブ | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
コースティッククラブ | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
コースティッククラブ | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
コースティッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
コースティッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
コースティッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
シンダーバッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
シンダーバッククラブ | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
リズン・マギ | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
リズン・マギ | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
リズン・マギ | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
香炉 | 2HSharpMetal_onhit_audio, very_slow_movement |
香炉 | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
吐き戻すハゲタカ | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
復活した王、ジャマンラ | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
永期なるイシュタロス | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
邪悪な像 | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
岩山のリーパー | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
岩山のリーパー | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
ドレッドサーバント | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, キャスター, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
ドレッドサーバント | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, キャスター, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
干からびたリッチ | allows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
干からびたリッチ | allows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
干からびたリッチ | allows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
干からびたリッチ | allows_additional_projectiles, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
干からびたリッチ | allows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
干からびたリッチ | allows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
干からびたリッチ | allows_additional_projectiles, allows_inc_aoe, bones, キャスター, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
乾燥したリッチの召喚者 | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
マー・アコライト | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio |
マー・アコライト | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio |
有翼の悪霊 | allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
巨石の蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
巨石の蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
巨石の蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
巨石の蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
巨石の蟻 | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
巨石の蟻 | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
ロストメン・ゼロット | allows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
ロストメン・ゼロット | allows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
ロストメン・ゼロット | キャスター, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
ロストメン・ゼロット | キャスター, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
ロストメン・ゼロット | allows_inc_aoe, キャスター, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
ロストメン・ブルート | 2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
金ピカのコブラ | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
アードゥラ・ホームガード | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
エマール | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
タニム | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
テラコッタの兵士 | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement |
テラコッタの兵士 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
テラコッタの兵士 | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
テラコッタの兵士 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
テラコッタの兵士 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
キャリオンリーパー | 2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement |
ロストメン・サブジュゲーター | 2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ドルージ・オッセオドン | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
ロストメン・ネクロマンサー | allows_additional_projectiles, キャスター, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
スカルスリンガー | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
リブラトル | skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
スパインスナッチャー | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
サーペントシャーマン | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
サーペントシャーマン | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster |
大蛇の女王、カバラ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
サーペントクィーン、マナッサ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
サーペントクィーン、マナッサ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
魔性のヘビ | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, キャスター, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
金ピカのコブラ | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
骨の壁 | bones, construct, Stab_onhit_audio, very_slow_movement |
死の王、イクタブ | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
大穴の領主 | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
大穴の領主 | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
大穴の領主 | キャスター, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
死の王、イクタブ | Unarmed_onhit_audio, very_slow_movement |
死の王、イクタブ | immobile, Unarmed_onhit_audio |
蘇ったマラケス人 | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
蘇ったマラケス人 | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
蘇ったマラケス人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
サンドフレッシュ・スケルトン | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
サンドフレッシュ・スケルトン | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
サンドフレッシュ・ウォーリアー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
サンドフレッシュ・ウォーリアー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
サンドフレッシュ・ウォーリアー | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
サンドフレッシュ・ウォーリアー | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
サンドフレッシュ・メイジ | allows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
サンドフレッシュ・メイジ | allows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
サンドフレッシュ・メイジ | allows_additional_projectiles, キャスター, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
耳障りなスカベンジャー | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
耳障りなスカベンジャー | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
耳障りなスカベンジャー | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
耳障りなスカベンジャー | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
トゥームシュレイカー | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
トゥームシュレイカー | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
トゥームシュレイカー | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
デーモンマガス | 1HSword_onhit_audio, demon, medium_movement, not_dex, not_str |
宵の蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
宵の蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
宵の蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
宵の蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
砂の霊魂 | allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
砂の霊魂 | allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
砂の霊魂 | allows_additional_projectiles, キャスター, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
[DNT] Water Djinn | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
[DNT] Fire Djinn | 元素, 火, humanoid, medium_movement, Unarmed_onhit_audio |
[DNT] Sand Djinn | earth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio |
ヴリィルの幻影 | allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
ヴリィルの幻影 | allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode |
ヴリィルの幻影 | allows_additional_projectiles, allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
冒涜者、トール・ガル | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
骨の暴君、ザー・ワリ | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
骨の暴君、ザー・ワリ | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
邪悪なハゲタカ | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
邪悪なハゲタカ | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
キナーハ | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
マラケスの不死者 | melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
マラケスの不死者 | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
穢れた死体 | 2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement |
穢れた死体 | 2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement |
疫病の群れ | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
疫病の群れ | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
疫病の幼虫 | allows_additional_projectiles, allows_inc_aoe, beast, キャスター, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
疫病の幼虫 | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
疫病の摘出者 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
ブラッドガルプ | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
フレッシュピアース | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
疫病の摘出者 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
疫病の摘出者 | beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
黄昏の教団の兵士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
黄昏の教団の兵士 | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
黄昏の教団の将校 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
黄昏の教団の将校 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
黄昏の教団の暗殺者 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
黄昏の教団の兵士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
黄昏の教団の将校 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
罰せられし者 | 2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead |
砂丘に潜みし者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
砂丘に潜みし者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
砂丘に潜みし者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
有翼の恐怖 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood |
有翼の恐怖 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster |
赤褐色の狂信者 | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
Raven Harpy [DNT-UNUSED] | avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
Raven Harpy [DNT-UNUSED] | avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
マンティスラット | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
恐怖の技師、ルジャ | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
地獄の技師、ヴォリック | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
地獄の技師、ヴォリック | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
時のザロク | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
沼のゴーレム | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
沼地で倒れし奴隷 | humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
沼地で倒れし平民 | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
沼地で倒れし平民 | 2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
沼地で倒れし平民 | humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
ドレッジフィーンド | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
ドレッジフィーンド | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
ルートドレッジ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
邪悪な棘、グラッジラッシュ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
邪悪な棘、グラッジラッシュ | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, キャスター, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
オロクのストーカー | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
オロクのハンター | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
オロクのフレッシュスタバー | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
オロクのスロートカッター | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
オロクのシャーマン | allows_additional_projectiles, allows_inc_aoe, キャスター, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
ペールシャーマン、ランブ | allows_additional_projectiles, allows_inc_aoe, キャスター, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
ランブの大槌、ガーカム | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood |
アザクのストーカー | 2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
アザクのスピアスロアー | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
アザクのフレッシュスタバー | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
アザクのモングレルマスター | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
アザクのスロートカッター | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
アザクのシャーマン | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
アザクのシャーマン | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
悪言のナラグ | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio |
アザクのブルート | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
アザクのフレッジリング | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
アザクのトーチベアラー | fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio |
アザクのモーラー | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
骨の壁 | bones, construct, not_dex, not_int, very_slow_movement |
サベージエフィジー | construct, very_slow_movement |
ブラッドシーフワスプ | beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
ブラッドシーフワスプ | beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
ブラッドシーフクイーン | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
海の部族のトラッパー | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
海の部族の村民 | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
海の部族のキャスター | humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
海の部族のボルタ― | humanoid, not_int, red_blood, slow_movement, Stab_onhit_audio |
海の部族のダガーベアラー | 1HSword_onhit_audio, humanoid, not_int, not_str, red_blood, very_slow_movement |
海の部族のポウチベアラー | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
海の部族のハープナー | fast_movement, humanoid, not_int, red_blood, Stab_onhit_audio |
海の部族のスピアフィッシャー | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
海の部族のアヴィアン | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
顔色の悪い縫い合わされたストーカー | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
飾られたミスクリエイション | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
ハンチバッククラバー | humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio |
フラットヘッドクラバー | 2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
火炎キノコ栽培者 | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
破滅の苗木 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
アリジゴク・チャージャー | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
チョー・モングレル | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
チョー・モングレル | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
チョー・モングレル | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
ヴァール・スケレタル・ウォーリアー | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement |
ヴァール・スケレタル・スクワイア | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
ヴァール・スケレタル・プリースト | allows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement |
ヴァール・スケレタル・アーチャー | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
ヴァール・スケレタル・ウォーリアー | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement |
ヴァール・スケレタル・スクワイア | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
ヴァール・スケレタル・プリースト | allows_additional_projectiles, allows_inc_aoe, キャスター, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement |
ヴァール・スケレタル・アーチャー | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
厄難の探検家 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
クアドリラ | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
[DNT-UNUSED] Just A Rock | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
マイティ・シルバーフィスト | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
頭砕き、ゼコア | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
頭砕き、ゼコア | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
頭砕き、ゼコア | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
アボミネーションのイエティ | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
フロストボーンの化け物 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
フロストボーンの化け物 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
刺草アリ | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
氷結の大顎 | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
刺草アリ | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
絡まった大男 | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
スネークスロート・シャンブラー | beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
エントレイルホーム・シャンブラー | beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
死体の巣 | 1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement |
スリザースピッター | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
締め付けられたシャンブラー | beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
締め付けられたスピッター | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
スコーピオンモンキー | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
スコーピオンモンキー | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
ダイアタスク・ボア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
ダイアタスク・ボア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
デーモン | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
ワスプ | beast, fast_movement, Stab_onhit_audio |
[DNT-UNUSED] Spirit Turtle | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
[DNT-UNUSED] Jade Hulk | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
[DNT-UNUSED] Spirit Caster | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED] Karui Warhorn | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
先祖の霊亀 | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement |
先祖の翡翠の大男 | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
先祖の翡翠の術師 | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
先祖の戦角笛 | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement |
カルティストアーチャー | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
カルティストダガーダンサー | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
カルティストウィッチ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
カルティストウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
カルティストウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
カルティストウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
カルティストブルート | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
スカルスリンガー | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
リブラトル | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
スパインスナッチャー | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
アフリクショントーテム | construct, ghost_armour, immobile, is_unarmed, non_attacking |
徘徊するキメラル | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement |
川のドレイク | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
川のドレイク | beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
カメレオンドレイク | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
川のドレイク | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
川のドレイク | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
ウィップタン・クローカー | 2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
亡霊、黒き顎 | 2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
良心なきオロトン | 2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
良心なきオロトン | 2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
良心なきオロトン | 2HBluntMetal_onhit_audio, construct, 火, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
守護者、ストームゴア | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
守護者、ストームゴア | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
守護者、ストームゴア | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
沼地の魔女、イグナグドゥク | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
萎れた老婆、ブラッカ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
萎れた老婆、ブラッカ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
炎の誓い、イグナティア | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
黒き火葬のヘルドラ | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
石のセンチネル | 2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
溶金のセンチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
溶金のセンチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
錆びた再建者 | 2HBluntMetal_onhit_audio, キャスター, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
錆びた再構築体 | 2HBluntMetal_onhit_audio, キャスター, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
再建者 | 2HBluntMetal_onhit_audio, bludgeoning_weapon, キャスター, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
ショックブレード・コンストラクト | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
錆びたダイナゴーレム | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
錆びたダイナゴーレム | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
ショックブレード・コンストラクト | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
クローラー・センチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
クローラー・センチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
クローラー・センチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
クローラー・センチネル | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, キャスター, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
造られた猿 | キャスター, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal |
造られた猿の頭 | キャスター, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal |
腐った鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
腐った鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
徘徊する亡霊 | allows_inc_aoe, キャスター, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead |
徘徊する亡霊 | Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead |
不死のヴァールブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
不死のヴァールガード | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
不死のヴァールガード | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
不死のヴァールブレードダンサー | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
不死のヴァールガード | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
不死のヴァールガード | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
汚らしい賢者 | 1HSword_onhit_audio, キャスター, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
フラットヘッドヤングリング | humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
汚らしい鍛冶屋 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
汚らしい手 | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
不潔な投石者 | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
フラットヘッドウォーリアー | humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
不潔な長子 | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
ヴァイパー・ナプアツィ | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
ヴァイパー・ナプアツィ | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
流浪の槍、リサラ | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
同胞殺しのモーウィン | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
同胞殺しのモーウィン | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
ヴァイパー・サーバント | beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio |
ヴァイパー・リージョネア | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ヴァイパー・リージョネア | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
ヴァイパー・リージョネア | 1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood |
ヴァイパー・リージョネア | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
ヴァイパー・リージョネア | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
ヴァイパー・リージョネア | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
血の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
血の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
血の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
極寒の狂信者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
極寒の狂信者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
極寒の狂信者 | 1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
灼熱の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
灼熱の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
電動の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
電動の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
旗手の狂信者 | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
旗手の狂信者 | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
血の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
血の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
極寒の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
極寒の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
極寒の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
灼熱の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
灼熱の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
電動の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
電動の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
血の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
血の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
極寒の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
極寒の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
極寒の狂信者 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
灼熱の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
灼熱の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
電動の狂信者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
電動の狂信者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
ヴァール・エクスコリエイター | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
ヴァール・ガード | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
ヴァール・ガード | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
ヴァール・ガード | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
ヴァール・ガード | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
ヴァール・オーバーシーアー | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ヴァール・オーバーシーアー | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
ヴァール・ゴライアス | allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
ヴァール・ゴライアス | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
ヴァール・ゴライアス | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
外科実験者 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement |
ヴァール・フォームシフター | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
ヴァール・フォームシフター | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
ヴァール・フォームシフター | 1HSword_onhit_audio, cannot_be_monolith, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
ヴァール・フォームシフター | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
血の巫女 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood |
血の祭司 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood |
移り気なコア | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement |
ヴァール・エンフォーサー | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
ヴァール・テンポラル・リサーチャー | human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio |
不死のヴァール・エンフォーサー | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead |
ヴァール・リサーチャー | allows_additional_projectiles, allows_inc_aoe, キャスター, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
ロイヤルジャガー | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
ジャガーの使い魔 | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
サーペンティンの使い魔 | beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio |
原始の使い魔 | animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
ヘビ | beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement |
アルヴァ | bludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement |
セルヴィ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ウーナ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
オズワルド | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
フードをかぶった者 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
トゥージェン | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ダニグ | 1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
アンジェ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ヴァールのミイラ化したアックスマン | 1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead |
ヴァールのミイラ化したスピアマン | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
ヴァールのミイラ化したローグ | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
ヴァールのミイラ化したアーチャー | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead |
ヴァールのミイラ化したベアラー | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
ヴァールのミイラ化したベアラー | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
溶金のシャンブラー | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
溶金のシャンブラー | 2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
溶金のシャンブラー | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
溶金のシャンブラー | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement |
溺死した探検家 | 1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
溺死した探検家 | 1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
溺死した探検家 | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
溺死した探検家 | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
溺死したスペクター | fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water |
溺死したベアラー | 2HBluntWood_onhit_audio, allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
溺死したベアラー | 2HBluntWood_onhit_audio, allows_inc_aoe, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
溶金のブラックスミス | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
溺死したクローラー | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
溺死したクローラー | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
ブラッドエレメンタル | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
[DNT-UNUSED] Liquid Elemental Blood | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
血の儀式の守り手 | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
血の儀式の守り手 | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
血の儀式の守り手 | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
血の儀式の守り手 | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
血の儀式の守り手 | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
血の儀式の守り手 | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
血の儀式の守り手 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
血の儀式の守り手 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
太陽の司祭 | allows_additional_projectiles, キャスター, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead |
血の儀式の司祭 | 1HSword_onhit_audio, allows_additional_projectiles, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
血の儀式の司祭 | 1HSword_onhit_audio, allows_additional_projectiles, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
太陽の大祭司、ケツーリ | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
太陽の預言者、トンキ | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
太陽の預言者、トンキ | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
サイクロニック・コンストラクト | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
サイクロニック・コンストラクト・アーム | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
フェラルバット | beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood |
炎の哨兵 | 2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged |
ヴァール・アックスマン | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
ヴァール・アックスマン | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
血の巫女、ゼリナ | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement |
血の司祭、ゾリン | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
血の神託者、イツァラ | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
肉体改造者、マズトリ | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
不潔な老婆 | キャスター, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
汚物の女王 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
不快な者、ヤオタ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
不快な者、ヤオタ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
不快な者、ヤオタ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
醜老婆の呪い | very_slow_movement |
汚物の女王の呪い | very_slow_movement |
汚物の女王の呪い | very_slow_movement |
不潔な汚物 | very_slow_movement |
不快な汚物 | very_slow_movement |
腐ったソウルキャッチャー | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
マンノウォー | キャスター, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
腐った砲手 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
腐った擲弾兵 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
腐った爆破兵 | allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead |
ハートリン船長 | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
深海の王、マルゴル | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
ゴーストキャノン | construct, slow_movement |
ボラタイルコア | construct, Unarmed_onhit_audio, very_slow_movement |
沈没艦隊のトーレック | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
沈没艦隊のトーレック | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
溺死したアンカーマン | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
溺死したアンカーマン | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
串刺しの反逆者 | cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement |
シーロットの骸骨 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
シーロットの銛砲手 | allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
シーロットの罠師 | Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
シーロットの狙撃手 | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
シーロットの骸骨 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
シーロットの骸骨 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
超越せし弓兵 | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
超越せし弓兵 | Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal |
ゴライアス・トランセンデント | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
超越せし野獣 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
シールド・トランセンデント | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
融合した剣士 | 1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood |
ドリヤニの精鋭 | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
ドリヤニの精鋭 | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
スキッターマイン | 2HBluntMetal_onhit_audio, キャスター, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
鋼鉄の巨像 | 2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement |
ウォーリアー・トランセンデント | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
ブレードラッシュ・トランセンデント | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
ゴライアス・シュライク | allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
マンシュライク | beast, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
キャリオン・ガル | beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
ヴァイルスピット・ガル | allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
漁り集められたスケルトン | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
漁り集められたスケルトン | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
レイヴン・シュライク | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
ガル・シュライク | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
宮廷魔術師、ドリヤニ | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
宮廷魔術師、ドリヤニ | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
ドリヤニの偉業 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
ドリヤニの偉業 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
ドリヤニの偉業 | construct, mud_blood, not_dex, not_int, slow_movement |
憤怒 | animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
怨恨 | animal_claw_weapon, キャスター, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio |
嫌悪 | animal_claw_weapon, Beast_onhit_audio, キャスター, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
悪意 | animal_claw_weapon, キャスター, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
憤激 | Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
動揺 | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio |
恐怖の顕現、オムニフォビア | 1HSword_onhit_audio, キャスター, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
[DNT-UNUSED] Shipwreck Boss | 2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie |
不安定なコア | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
ガタガタ絞首台 | 1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
永遠なる拷問人 | 2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie |
トゲのネクロマンサー | allows_inc_aoe, キャスター, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
魂の守護者、フォラエル | allows_inc_aoe, キャスター, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
徘徊するスケルトン | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
徘徊するスケルトン | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
喰われた鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead |
喰われた鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead |
喰われた鼠 | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead |
リズンラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
リズンラトラー | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
リズンラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
リズンラトラー | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
リズンラトラー | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
リズンラトラー | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
永遠なる囚人 | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
永遠なる囚人 | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
永遠なる囚人 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
永遠なる囚人 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
永遠なる囚人 | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
徘徊するスケルトン | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
ペール・タイドクラッシャー | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
ペール・ブラインスプリッター | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
ペール・ブラインスプリッター | humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
ペール・ウォーターウォーカー | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
永遠なる守衛 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
死亡した補給将校 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
タングマズー | human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio |
フレイヤ・ハートリン | humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
ペール・アブダクター | allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
珊瑚冠のスケルトン | bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
丸い口 | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
釣り人の口 | Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement |
スライミーストーカー | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
鍛造場主、メクトゥル | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
生ける炉、ガルザル | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
生ける炉、ガルザル | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
プリズナー | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
鎖に繋がれた恐怖 | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
氷のトゲ | construct, immobile, Unarmed_onhit_audio |
デーモン | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
ゾウガメ | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
スパイクドスカットラー | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement |
ストーンバックロア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
捕らわれたストーンバックロア | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
偉大なる白きもの | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
サンドストライダー | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
スカルトップ・キン | fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio |
フェラル・キン | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
スカルトップ・キン | humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio |
フェラル・キン | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
大人しいベヒモス | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
大人しいベヒモス | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
縛られしミンボック | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
スピアベアラー・キン | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
スピアベアラー・キン | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
スピアベアラー・キン | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
トールウォーカー・キン | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio |
ウォードラム・キン | allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
ウォードラム・キン | humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio |
タスクベアラー・キン | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
タスクベアラー・キン | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
シャーマン・キン | allows_additional_projectiles, allows_inc_aoe, キャスター, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
シャーマン・キン | キャスター, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
モルテンインプ | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, キャスター, cleaving_weapon, demon, 火, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio |
盲目の獣 | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
ラヴェナスファング | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
キンの領主、クルトォグ | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
飽くなき者、ブルゴール | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
探鉱者のキン | fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio |
松明持ちのキン | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
トゲのあるエイ | allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood |
スキッタリングジェリークラブ | beast, キャスター, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water |
スキッタリングジェリークラブ | beast, キャスター, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water |
ルミナスジェリーフィッシュ | beast, キャスター, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
不気味なセイレーン | humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
巨大な口 | allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water |
ルミナススパインフィッシュ | beast, Beast_onhit_audio, キャスター, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood |
海水の乙女 | allows_additional_projectiles, beast, Beast_onhit_audio, キャスター, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
真珠の守護者、アデリナ | allows_additional_projectiles, beast, Beast_onhit_audio, キャスター, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
アンフィビアス・プロウラー | amphibian_beast, beast, Beast_onhit_audio, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
ガーディアンリザード | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
ガーディアンリザード | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
先祖のチャネラー | human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
先祖のチャネラー | allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
原始の霊魂 | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
原始の霊魂 | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
アンセストラルアーチャー | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
アンセストラルアーチャー | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
カルイのアーチャー | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
アンセストラルガーディアン | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
アンセストラルガーディアン | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
カルイの歩兵 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
アンセストラルウォーリアー | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
アンセストラルウォーリアー | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
アンセストラルヘッドテイカ― | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
アンセストラルヘッドテイカ― | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
カルイの戦士 | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
火吹き | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
ナマフ・ラベジャー | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
ブラックバーク・デモリッシャー | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
スピアフィッシャー | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
潮衝 | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
タサリオ・トロウラー | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
サンダーバード | allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement |
嵐の守護者 | allows_inc_aoe, キャスター, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood |
嵐の伝道者 | allows_inc_aoe, キャスター, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
死の歌、ディアモラ | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
深みの娘、シヴォラ | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
死の歌、ディアモラ | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED]Water Ball | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
アンセストラルマスク | ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
アンセストラルホーンベアラー | 2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
アンセストラルホーンベアラー | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
先祖の守護者、タワーニ | construct, immobile, Unarmed_onhit_audio |
デーモン | construct, immobile, Unarmed_onhit_audio |
デーモン | construct, immobile, Unarmed_onhit_audio |
デーモン | construct, immobile, Unarmed_onhit_audio |
白猿のヤマ | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
白猿のヤマ | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
白猿のヤマ | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
血に飢えしブルー・ブリーザー | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
血に飢えしフックマン | 1HSword_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
血に飢えしスピアマン | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
血に飢えしアックスマン | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
血に飢えしウォーリアー | 2HSharpMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
血に飢えしメイスマン | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
血に飢えし膿疱 | construct, very_slow_movement |
血に飢えし放火犯 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
血に飢えし牙の獣 | allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
血に飢えし賢女 | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
肉の彫刻家、ハラノ | 1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
装甲を持つパラサイト | beast, Claw_onhit_audio, insect, medium_movement, red_blood |
クレスパラサイト | beast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood |
モーレイクラン | beast, Claw_onhit_audio, fast_movement, not_int, not_str |
寄生されたマンタ | beast, medium_movement, not_int, red_blood, Stab_onhit_audio |
寄生されたタコ | beast, Claw_onhit_audio, medium_movement, red_blood |
寄生されたカメ | beast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood |
寄生されたアンコウ | beast, Beast_onhit_audio, medium_movement, not_int, not_str, red_blood |
[DNT-UNUSED] Parasite Host | beast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
血に飢えし疫病の拡散者 | allows_inc_aoe, Claw_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
ガーディアンタートル | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
ガーディアンタートル | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
[DNT-UNUSED] Ant Carrier | beast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement |
ブライトストーカー | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
悪意ある浮浪者 | human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
族長、タヴァカイ | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
堕ちたタヴァカイ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
蝕まれたタヴァカイ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
選ばれし者、マノキ | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
熱病に侵されし者、マノキ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
冒涜されし者、マノキ | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
戦士の霊 | 1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement |
ルートウォーカー | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
スポアベアラー | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
真菌の強奪者 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
培養された木立 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
培養された木立 | beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement |
スケルトン・スプリガン | beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement |
培養された木立 | beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
スケルトン・スプリガン | allows_inc_aoe, beast, キャスター, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement |
ジオノール伯爵 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
ジオノール伯爵 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
ジオノール伯爵 | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
ジオノール伯爵 | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
堕落した狼、ジオノール | 1HSword_onhit_audio, beast, medium_movement, red_blood |
堕落した狼、ジオノール | 1HSword_onhit_audio, beast, medium_movement, red_blood |
デーモン | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
宮廷の人狼 | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
テンドリル・プラウラー | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
狂ったガード | 2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement |
黄昏の教団の誓いを立てた者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
黄昏の教団の誓いを立てた者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
黄昏の教団の誓いを立てた者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
宣教師ロランディス | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
黄昏の教団の誓いを立てた者 | 2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement |
救世主の片腕、トーヴィアン | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
重巨兵、ブラッカス | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Twilight Order Officer [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Clone [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
信仰深いアーチャー | 2HSharpMetal_onhit_audio, allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
信仰深いアーチャー | 2HSharpMetal_onhit_audio, allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
信仰深い戦士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
信仰深い戦士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
正義の斧使い | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
正義の斧使い | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
不可視 | bone_armour, キャスター, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement |
原初の怪物 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
案山子の獣 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement |
アボミネーション、ジャマンラ | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
アボミネーション、ジャマンラ | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
王の従者 | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
感染した献体 | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
忘れ去られたストーカー | demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
忘れ去られたクローラー | demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement |
忘れ去られたサテュロス | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
忘れ去られたスタッグ | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
忘れ去られたサテュロス | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
[DNT-UNUSED] Mushroom Fungus | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
有害なベヒモス | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
車磔のハグ | Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
コアの番人、ジコアトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
灼熱の守護者、テツカトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
灼熱の守護者、テツカトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
灼熱の守護者、テツカトル | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
永遠なる法務官、ドレイヴン | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
永遠なる法務官、ドレイヴン | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
黒の法務官、ティコ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
黒の法務官、ティコ | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
永遠なる法務官、ドレイヴン | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
穢れし魂 | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
狼の相棒 | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
黄昏の教団の僧侶 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
黄昏の教団の僧侶 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, キャスター, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
テクトニックゴーレム | allows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
テクトニックゴーレム | allows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
ヴォルカニックゴーレム | allows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
ヴォルカニックゴーレム | allows_inc_aoe, construct, 火, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
クローン | Beast_onhit_audio, construct, fast_movement |
クローン | Beast_onhit_audio, construct, fast_movement |
クローン | construct, Elemental_onhit_audio, fast_movement |
クローン | Beast_onhit_audio, construct, fast_movement |
幽閉されし憤激 | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
不可視 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, immobile |
不可視 | 2HSharpMetal_onhit_audio, construct, immobile |
狂犬病の犬 | beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement |
野生化した雑種、ヴァルギル | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
狂犬病の犬 | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
傭兵の王者 | human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio |
スケルトンウォーリアー | 1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
スケルトンリーバー | 1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
スケルトンブルート | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
スケルトンスナイパー | bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead |
スケルトンフロストメイジ | bone_armour, bones, キャスター, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
スケルトンストームメイジ | bone_armour, bones, キャスター, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
スケルトンアーソニスト | bone_armour, bones, キャスター, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
スケルトンクレリック | bone_armour, bones, キャスター, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
蘇生したゾンビ | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
デーモン | Unarmed_onhit_audio, very_slow_movement |
供物の釘 | bones, construct, immobile, Unarmed_onhit_audio |
供物のスパイク | bones, construct, immobile, Unarmed_onhit_audio |
ボラタイル・ボア | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
ボラタイル・ボア | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
ファリドゥンのクローラー | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
ファリドゥンのクローラー | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
見捨てられし鉱夫 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
見捨てられし鉱夫 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
見捨てられし鉱夫 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
見捨てられし鉱夫 | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
見捨てられし鉱夫 | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
見捨てられし鉱夫 | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
見捨てられし鉱夫 | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
生ける儀式、キャンドルマス | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
生ける儀式、キャンドルマス | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
信仰の真似事、メルトワックス | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
信仰の真似事、メルトワックス | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
法務官の妻、アシニア | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
法務官の妻、アシニア | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
恐ろしき妻、サフィラ | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
恐ろしき妻、サフィラ | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
骨の壁 | bones, construct, Stab_onhit_audio, very_slow_movement |
法務官の妻、アシニア | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
歩くゴライアス | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
歩くゴライアス | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
歩くゴライアス | allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
歩くゴライアス | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
永遠なる騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
永遠なる騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement |
永遠なる騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
永遠なる騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
ナイトゴーント | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
ナイトゴーント | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
ボーンクローラー | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
ゴライアス | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
モルテンメトル | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
ゴライアス | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
ゴライアス | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement |
インペーラー、リム | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement |
ファリドゥンのインペーラー | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
ファリドゥンのインペーラー | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
古代の戦士の魂 | 2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement |
トーテム | construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
ロアのコンパニオン | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
ロアのコンパニオン | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
[DNT] Companion Bear | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
アーンウォーカー | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
アーンウォーカー | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
アーンウォーカー | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
蘇った語り女 | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
蘇った語り女 | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
蘇った語り女 | allows_additional_projectiles, allows_inc_aoe, キャスター, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
巨大な醜い蛙 | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
アルヴァ | bludgeoning_weapon, キャスター, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio |
腐ったガード | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
腐ったドルイド | 2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
真菌のベヒモス | 2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
真菌のベヒモス | 2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
腐ったドルイド | 2HBluntWood_onhit_audio, beast, キャスター, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
デーモン | 1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour |
ブランブルガスト | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
憎むべき森、ルートグラスプ | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
ブランブルガスト | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
憎むべき森、ルートグラスプ | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
ブランブルガスト | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
危険な蔓 | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
危険な蔓 | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
危険な蔓 | 2HBluntWood_onhit_audio, construct, immobile |
ボラタイルオーチャード | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
ボラタイルオーチャード | キャスター, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
忘却のウィッチ、アリアグネ | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
レイジングスピリット | Claw_onhit_audio, 火, flying, medium_movement, skeleton, undead |
病苦のトーテム | construct, immobile |
霧の王 | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
霧の王 | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
神秘の盲信 | construct, immobile, large_model, not_dex, not_str |
霧の王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
霧の王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
霧の王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
爆発する蛙 | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
トーテム | construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
不機嫌なストーンモー | beast, Claw_onhit_audio, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, very_slow_movement |
鱗甲のリザード | beast, Claw_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
ケルベロスバット | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
ケルベロスバット | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
石を纏いしゴリラ | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
石を纏いしゴリラ | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
有冠のベヒモス | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
空を見る者、バーラク | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
空を見る者、バーラク | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
凍てつく鉤爪、ラッカー | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
冬の翼、スレイブン | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
凍てつく鉤爪、ラッカー | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
アルビノロア | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
クローン | 1HSword_onhit_audio, construct, fast_movement |
クローン | 1HSword_onhit_audio, construct, fast_movement |
クローン | 1HSword_onhit_audio, construct, fast_movement |
クローン | 1HSword_onhit_audio, construct, fast_movement |
クローン | 1HSword_onhit_audio, construct, fast_movement |
クローン | 1HSword_onhit_audio, construct, fast_movement |
[DNT-UNUSED] Scaled Abomination | 1HSword_onhit_audio, humanoid, immobile, red_blood |
ユートピアの第一の使者、ベネディクタス | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
大裁定者、オーレリアン | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
[DNT-UNUSED] Serpent Clan's Curse | very_slow_movement |
凍った泉のラフィク | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
燃えさかる川のハディ | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
汚された誓いのシグベルト | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
打ち砕かれた信条のゴッドウィン | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
トライアルマスター | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement |
砂漠の母、アシャー | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
砂丘の住人、カラッシュ | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
砂丘の住人、カラッシュ | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
デーモン | demon, immobile, sanctum_monster, Unarmed_onhit_audio |
[DNT-UNUSED] HoneyAnt | beast, insect, MonsterStab_onhit_audio, very_slow_movement |
インファーナルハウンド | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
不可視 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
嫌う者 | allows_additional_projectiles, キャスター, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
打つ者 | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
狩る者 | キャスター, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
刻む者 | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
守る者 | allows_additional_projectiles, キャスター, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
裂く者 | animal_claw_weapon, beyond_demon, bone_armour, キャスター, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
恐怖の顕現、オムニフォビア | 1HSword_onhit_audio, demon, medium_movement, red_blood |
黙示録、コシス | 1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement |
憤怒 | Claw_onhit_audio, demon, fast_movement |
怨恨 | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
嫌悪 | Claw_onhit_audio, demon, very_slow_movement |
悪意 | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
憤激 | demon, medium_movement, Unarmed_onhit_audio |
動揺 | Claw_onhit_audio, demon, medium_movement |
顕現したデーモン | affliction_daemon, construct, immobile, Stab_onhit_audio |
顕現したデーモン | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
顕現したデーモン | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ボラタイルコア | キャスター, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
ボラタイルコア | キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio |
顕現したデーモン | affliction_daemon, キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
顕現したデーモン | affliction_daemon, キャスター, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
顕現したデーモン | affliction_daemon, キャスター, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
顕現したデーモン | affliction_daemon, キャスター, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
顕現したデーモン | affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | キャスター, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
デーモン | キャスター, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
拡大し爆発する死の領域 | bone_armour, キャスター, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
左の武器 | bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
右の武器 | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
デーモン | キャスター, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
デーモン | キャスター, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | キャスター, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
不可視 | bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
ボラタイルコア | キャスター, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
デーモン | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
レヴナント | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
オムニテクト | Constant_onhit_audio, construct, immobile, not_dex |
砲塔 | construct, immobile, mud_blood, Unarmed_onhit_audio |
操る者 | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, キャスター, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
疑う者 | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, キャスター, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
握る者 | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
這う者 | Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
見る者 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
見る者 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
忍び寄る者 | allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
付き纏う者 | animal_claw_weapon, bone_armour, キャスター, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
一つの我ら、ゼシュト | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood |
デーモン | キャスター, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
デーモン | キャスター, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
デーモン | キャスター, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
デーモン | キャスター, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
デーモン | キャスター, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
デーモン | キャスター, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
這う者 | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
灰のアービター | Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement |
不可視 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
トカゲの従者 | Claw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
霜を運び手、ムギン | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
嵐を呼ぶ者、フニン | allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
トレント・ファウルスポーン | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
トレント・ファウルスポーン | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
トレント・ファウルスポーン | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
トレント・スプリットビースト | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
トレント・フックホラー | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
トレント・フックホラー | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
トレント・ファンガルリーヴァ― | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
トレント・ファンガルリーヴァ― | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
トレント・スプリガン | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
トレント・スプリガン | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
トレント・セージ | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
トレント・セージ | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
トレント・ミスティック | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
トレント・ミスティック | animal_claw_weapon, キャスター, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
忘れ去られたスタッグ | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
名も無き住人 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
名も無き住人 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
名も無き恐怖 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
名も無き恐怖 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
名も無き待ち伏せ | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
名も無き待ち伏せ | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
デーモン | Unarmed_onhit_audio, very_slow_movement |
名も無き害獣 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
名も無き害獣 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
名も無き穴掘り | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
名も無き穴掘り | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
名も無き大男 | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
名も無き大男 | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
名も無きインプ | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
忍び寄る火 | bone_armour, キャスター, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
カルティスト・アーチャー | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
カルティスト・アーチャー | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
カルティスト・ダガーダンサー | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
カルティスト・ダガーダンサー | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
カルティスト・ウィッチ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
カルティスト・ウィッチ | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, キャスター, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
カルティスト・ウォーリアー | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
カルティスト・ブルート | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
カルティスト・ブルート | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
スカルスリンガー | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
リブラトル | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
ボラタイルスカラベ | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン・インプ | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
デーモン・ビースト | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
デーモン・ガスト | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement |
デーモン・ハーピー | beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
デーモン・ハーダー | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
スキッターマインド | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
ラヴェナス・ホムンクルス | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
ラヴェナス・ブルート | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
ラヴェナス・ダイジェスター | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
ラヴェナス・ミスシェイプン | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
ラヴェナス・ブラッドシェイパー | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
ブラッドシェイプ・ボラタイル | キャスター, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio |
ラヴェナス・マセレイター | beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
肉体を喰らう者 | beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
不可視 | demon, immobile, red_blood, Unarmed_onhit_audio |
ペール・ケルビム | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
ペール・サーヴィター | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement |
ペール・ヴァーチュー | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
ペール・エンジェル | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
ペール・セラフィム | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood |
淡い天使 | 1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
混沌の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
混沌の狂信者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
混沌の狂信者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
血の儀式の守り手 | 2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood |
血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
血の儀式の守り手 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
血の儀式の守り手 | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
血の儀式の守り手 | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
血の儀式の守り手 | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
血の儀式の守り手 | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
血の儀式の守り手 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
血の儀式の守り手 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
血の儀式の司祭 | 1HSword_onhit_audio, キャスター, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | キャスター, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
戦慄のエッセンス | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
混沌のエッセンスの棘 | construct, medium_movement, Unarmed_onhit_audio |
リズン・ラトラー | bones, キャスター, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
リズン・ラトラー | bones, キャスター, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
リズン・ラトラー | bones, キャスター, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
骨の壁 | bones, construct, medium_movement, Unarmed_onhit_audio, undead |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | MonsterBlunt_onhit_audio, red_blood, very_slow_movement |
エッセンス・タイムポータル | construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio |
レイジングファイヤースピリット | 火, flying, slow_movement, Unarmed_onhit_audio, undead |
レイジングストームスピリット | flying, slow_movement, Unarmed_onhit_audio, undead |
血の狂信者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
極寒の狂信者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
血の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
極寒の狂信者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
血の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
極寒の狂信者 | allows_additional_projectiles, allows_inc_aoe, キャスター, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
リチュアル・ウィスプ | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
無慈悲なタウア | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
血に飢えしラオク | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
人狩り、ブロナック | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
有害な薔薇、アドリエンヌ | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood |
死のアカーラのヴァサ | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
呪いの紡ぎ手、シアラ | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
炎の手、ニヤッサ | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
神秘の嵐、ヘスペリア | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
苦しむ者、ウルフレッド | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
砲兵、ドゥルージアン | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood |
嵐を操る者、ソンダール | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood |
巧みなドラン | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
精霊の基礎 | ghost, medium_movement, Unarmed_onhit_audio, undead |
フクロウの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
蛇の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
サルの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
熊の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
猪の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
牛の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
狼の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
牡鹿の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
猫の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
ヘビの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
クマの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
イノシシの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
ウシの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
オオカミの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
シカの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
ネコの精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
兎の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
狐の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
フクロウの精霊 | medium_movement, Unarmed_onhit_audio |
猫の精霊 | ghost, medium_movement, Snap_onhit_audio, undead |
猿人の長の精霊 | beast, medium_movement, Unarmed_onhit_audio |
猿人の精霊 | ghost, medium_movement, Unarmed_onhit_audio, undead |
牡鹿の霊魂 | beast, Beast_onhit_audio, medium_movement |
アコヤ | human, humanoid, medium_movement, red_blood |
ボラタイルスピリットボア | beast, karui, medium_movement, Unarmed_onhit_audio |
牛の霊魂 | beast, fast_movement, Unarmed_onhit_audio, very_fast_movement |
ガルガンチュアワスプ | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
ニンフワスプ | allows_additional_projectiles, allows_inc_aoe, beast, キャスター, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
ニンフワスプ | allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
群がるワスプ | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
クロークランチ | beast, crustacean_beast, medium_movement, not_dex, not_int |
縛られた怪物 | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
ブラッドビルゲ | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
ブラッドビルゲ | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
縛られたサイス | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
縛られた蛇 | demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int |
縛られたクローラー | beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement |
縛られたもつれ | demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement |
縛られたベアラー | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
縛られた身悶え | beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
縛られたフック | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
縛られたフック | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement |
猫の霊 | beast, ghost, medium_movement, Snap_onhit_audio, undead |
デルウィン | fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio |
アニメイトウェポン | construct, fast_movement |
砲兵部隊 | ranged, Unarmed_onhit_audio, very_slow_movement |
ラヴェナス・スウォーム | beast, slow_movement, Unarmed_onhit_audio |
タヴァカイ | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood |
マコル | human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood |
デーモン | very_slow_movement |
デーモン | very_slow_movement |
デーモン | very_slow_movement |
ブランブル・バーロワー | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
ウルフリック族長 | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
灰の王、ヴァ―ロック | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
霧の刃、シオラ | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
影の幽鬼、サリエル | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
鎖に繋がれし怨霊 | キャスター, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
忍び寄る火 | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
エルスウィン婦人 | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
枯れ薔薇のアヴェリン | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
骨の壁 | bones, construct, Stab_onhit_audio, very_slow_movement |
恐怖の看守、オスウィン | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
恐怖の看守、オスウィン | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
生ける雷 | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement |
[DNT] Corpse Beetle | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood |
邪悪な炎、ヴォルナス | beast, Claw_onhit_audio, fast_movement, 火, mammal_beast, not_dex, not_int |
地獄の業火、モルヴァク | beast, Claw_onhit_audio, fast_movement, 火, mammal_beast, not_dex, not_int |
サンドワーム、アナンドル | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
サンドワーム、アナンドル | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int |
最後の一刺し、アクティ | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
ファリドゥンの王子、アズマディ | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
剣の王、ザーミル | 2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement |
ファリドゥンの王子、アズマディ | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
コブラの王、エルザラ | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
鱗をもつもの、セラス | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
砂の腕 | is_daemon, sand_blood, very_slow_movement |
ブラックブラッド・プロボサイト | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
ブラックブラッド・プロボサイト | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
クーラマクの器 | abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement |
ブラックブラッド・クレチン | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
ブラックブラッド・クレチン | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
ブラックブラッド・レムナント | very_slow_movement |
ブラックブラッド・エリート | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
ブラックブラッド・エリート | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
ブラックブラッド・エリート | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
ブラックブラッド・ブリスターボイル | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
ブラックブラッド・ブリスターボイル | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
ブラックブラッド・ターハルク | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
ブラックブラッド・ターハルク | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
ライトレス・アボミネーション | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
ライトレス・アボミネーション | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
ライトレス・ヴェンジウィング | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
ライトレス・ヴェンジウィング | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
ライトレス・モーレイ | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
ライトレス・モーレイ | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
ライトレス・サーペント | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
ライトレス・サーペント | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement |
ライトレス・サーペント | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
狂信の護衛 | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood |
狂信のピラークラッシャー | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
狂信のピラークラッシャー | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
狂信の発掘者 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
狂信の騎兵 | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
狂信のショックワーデン | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
孵化の女王、イグルログ | abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement |
スカルスリンガー | bones, construct, slow_movement |
肋骨鳴らし | bones, construct, skeleton, undead, very_slow_movement |
スパインスナッチャー | bones, construct, medium_movement, skeleton, undead |
放浪のブルート | cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement |
[DNT] IceFusedSkeletonInterlude | not_dex, not_int, skeleton, undead, very_slow_movement |
邪悪な目 | abyssal, demon, medium_movement |
ライトレス・ストーカー | abyssal, demon, medium_movement |
アビサルウォーカー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
アビサルウォーカー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
アビサルウォーカー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
アビサルストラングラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
アビサルストラングラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
アビサルストラングラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
肉の幼虫 | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
肉の幼虫 | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
巨大な幼虫 | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
巨大な幼虫 | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
巨大な幼虫 | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
不可視 | construct, slow_movement |
深淵の菌獣 | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
深淵の菌獣 | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
深淵のストライダー | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
深淵のストライダー | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
深淵のストライダー | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
深淵の羊飼い | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
アビサルシャンブラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
アビサルシャンブラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
アビサルシャンブラー | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
深淵の羊飼い | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
深淵のストライダー | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
深淵の羊飼い | abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement |
深淵の始原体 | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
深淵の始原体 | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
深淵の始原体 | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
深淵の猟犬 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
深淵の猟犬 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
深淵の猟犬 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
深淵の猟犬 | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
深淵の猟犬 | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
ボラタイルロック | slow_movement, Unarmed_onhit_audio |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
ブラックブラッドのルーン | Unarmed_onhit_audio, very_slow_movement |
光なきもののルーン | Unarmed_onhit_audio, very_slow_movement |
穴のルーン | Unarmed_onhit_audio, very_slow_movement |
デーモン | very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
アビスの幻影 | Unarmed_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
デーモン | very_slow_movement |
デーモン | very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
リッチの幻影 | slow_movement, Unarmed_onhit_audio |
デーモン | very_slow_movement |
デーモン | very_slow_movement |
デーモン | very_slow_movement |
デーモン | very_slow_movement |
ボーンウォール | construct, Stab_onhit_audio, very_slow_movement |
デーモン | Unarmed_onhit_audio, very_slow_movement |
ドリヤニ | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
ブラックブラッドのエンスレイバー、ヴァンドロス | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
光を飲み込むもの、タスガル | demon, humanoid, not_dex, slow_movement |
タウホアのイノシシ | beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
タウホアのツアタラ | beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast |
タウホアのミスティック | allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood |
石の兵士 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
スケルトンコブラ | beast, medium_movement, reptile_beast, skeleton, undead |
クーラマクの執事 | is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Chest Tags /6
名前 | Tags |
---|---|
鍛冶屋のストロングボックス | martial_strongbox |
秘術師のストロングボックス | caster_strongbox |
鎧鍛冶のストロングボックス | armourer_strongbox |
宝飾職人のストロングボックス | jeweller_strongbox |
研究者のストロングボックス | currency_strongbox |
地図職人のストロングボックス | waystone_strongbox |
Card Tags /0
Divination Card drops have been associated with tags since patch 3.17.0. This is manually-entered Tag to Card associations, not datamined.
アイテム | Tags | drop_level |
---|
Monster Is Tags /19
id | tags |
---|---|
IsSynthesisedMonster | synthesised_monster |
IsCorruptedVaal | corrupted_vaal |
HeistGuard | heist_guard |
IsShaperMonster | shaper_monster |
IsElderMonster | elder_monster |
IsCrusaderMonster | crusader_monster |
IsEyrieMonster | eyrie_monster |
IsBasiliskMonster | basilisk_monster |
IsAdjudicatorMonster | adjudicator_monster |
IsAbyssMonster | abyssal |
IsInfluenceMonster | influence_monster |
IsBlightBoss | blight_boss |
IsBreachCommander | breach_commander |
IsBreachMonsterCold | breach_monster_cold |
IsBreachMonsterFire | breach_monster_fire |
IsBreachMonsterLightning | breach_monster_lightning |
IsBreachMonsterPhysical | breach_monster_physical |
IsBreachMonsterChaos | breach_monster_chaos |
IsAfflictionDaemon | affliction_daemon |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.