Monster Tags /1912
Имя | Tags |
---|---|
[ЛЮБОЙ МОНСТР] | construct, fast_movement |
Дикий примат | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
Дикий примат | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
Дикий примат | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio |
Примат-альфа | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood |
Пробник | animal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
Дикобразный исполин | allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
Дикобразный исполин | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
Дикобразный исполин | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster |
Тотем | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
Тотем | construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
Мортира | construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
Колючий землерой | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Шипастый землерой | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Шипастый землерой | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider |
Роа-шипоспин | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
Неистовый дух | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Демон | Unarmed_onhit_audio, very_slow_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio | |
construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio | |
construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio | |
Лентяй | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Клон | 1HSword_onhit_audio, construct, fast_movement |
Мираж | 1HSword_onhit_audio, construct, immobile, red_blood |
Клон | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Клон | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Клон | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Клон | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, bone_armour, Чародейский, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
Невидимка | construct, Elemental_onhit_audio, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
Нестабильная основа | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
Нестабильная основа | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
Демон | Чародейский, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Демон | Чародейский, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Кокосовый краб | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Жрец теней | ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
Призрачный спаситель | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Призрачный спаситель | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Призрачный спаситель | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Призрачный спаситель | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Призрачный спаситель | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Призрачный спаситель | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Нестабильная основа | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
Колокольщик | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
Колокольщик | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Чёрная ворона | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
Чёрная ворона | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
Морозный дух | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Морозный дух | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
Морозный дух | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Искрящийся дух | allows_additional_projectiles, allows_inc_aoe, Чародейский, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Искрящийся дух | allows_additional_projectiles, allows_inc_aoe, Чародейский, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Палач | 2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement |
Воплощение Смерти | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Палач | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Воплощение Смерти | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Железная колдунья | allows_additional_projectiles, allows_inc_aoe, Чародейский, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
Железный стражник | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Железный копьеносец | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Железный стрелок | allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Невидимка | construct, Elemental_onhit_audio, very_slow_movement |
Железный громила | Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Пожиратель | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Пожиратель | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Гориан, Ползучая земля | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Гориан, Ползучая земля | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Гориан, Ползучая земля | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Пожиратель | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood |
Пожиратель | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Демон | Beast_onhit_audio, very_slow_movement |
Грибной зомби | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Грибной зомби | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Грибной споровик | allows_inc_aoe, Чародейский, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Глиняная фигура | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
Глиняная фигура | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Глиняная фигура | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
Глиняная фигура | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Оживший песок | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Оживший песок | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Оживший песок | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Раздувшийся мельник | Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie |
Раздувшийся мельник | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Тьерни Возненавидевший | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Тьерни Возненавидевший | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Тьерни Возненавидевший | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Лакланн, эзомитский мятежник | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
Лакланн, эзомитский мятежник | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
Лакланн вечностенающий | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Лакланн вечностенающий | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Коннал Мучимый | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Коннал Мучимый | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Изабелла, скорбящая жена | 2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead |
Демон | construct, Unarmed_onhit_audio, very_slow_movement |
Келум, плачущее дитя | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
Торкалл, рыдающее дитя | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
Дикобразовый краб | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Дикобразовый краб | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Ядовитый краб | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Ядовитая краб-матриарх | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Ядовитая краб-матриарх | allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Иглистый краб | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Иглистый краб | allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Утопленник | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Утопленник | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Утопленник | Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Утопленник | 1HAxe_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Шатающийся мертвец | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Шатающийся мертвец | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Злобный коротышка | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
Злобный коротышка | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
Злобная старуха | allows_inc_aoe, Чародейский, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
Бейра из Гнилой стаи | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Бейра из Гнилой стаи | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Риона, Треск зимы | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Риона, Треск зимы | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Гелида, Морозный язык | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Изольда, Белое покрывало | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Речная яга | allows_inc_aoe, Beast_onhit_audio, Чародейский, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
Грибной костяк | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Грибной костяк | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Грибной костяк | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Грибной костяк | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Грибной костяк | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Убогий костяк | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Убогий костяк | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Плотоядная личинка | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Плотоядная личинка | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Плотоядная личинка | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Плотоядная личинка | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Плотоядная личинка | allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement |
Плотоядная личинка | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Плотоядная личинка | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Стайный оборотень | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Стайный оборотень | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Ненасытный оборотень | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
Стайный оборотень | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
Ненасытный оборотень | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Придворный оборотень | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Бродячий волколак | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Бродячий волколак | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Заражённый волколак | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Голодный охотник | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Голодный охотник | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Ржавый король | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Ржавый король | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Гозен, мятежный владыка ржавчины | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Гозен, мятежный владыка ржавчины | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Куртизанка | allows_additional_projectiles, allows_inc_aoe, Чародейский, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Куртизанка | allows_additional_projectiles, allows_inc_aoe, Чародейский, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Кровоноситель | allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Кровавый слабоумный | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Кровавый слабоумный | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Кровососатель | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Рыцарь смерти | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Рыцарь смерти | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Рыцарь смерти | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Рыцарь смерти | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Демон-гаргулья | 1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct |
Дряхлый наёмник | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Дряхлый наёмник | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Дряхлый наёмник | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Дряхлый наёмник | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Дряхлый наёмник | 2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Дряхлый наёмник | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Дряхлый наёмник | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable |
Дряхлый наёмник | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie, necromancer_raisable |
Дряхлый наёмник | 1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Дряхлый наёмник | 2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Дряхлый наёмник | 1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
Дряхлый наёмник | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Дряхлый наёмник | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Дряхлый наёмник | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
Гниющая ворона | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
Шипастая громадина | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Хозяин упырей | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Хозяин упырей | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Шйклусиан, химера | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Шилозома, звериная пасть | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Шилозома, звериная пасть | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Каменная колонна | construct, immobile, mud_blood, Unarmed_onhit_audio |
Ушмаль, Повелитель Зверей | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Грессор-Кул, Высший | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Бич небес | beast, Beast_onhit_audio, flying, immobile, red_blood |
Плотопёс | beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement |
Четца, Пернатая Чума | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
Бич небес | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
Четца, Пернатая Чума | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
Чумовик | beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement |
Малёк | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
Таящийся упырь | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Таящийся упырь | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Таящийся упырь | demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio |
Таящийся упырь | demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio |
Ржавый скелет | 1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Древний эзомит | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Древний эзомит | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Древний эзомит | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Древний эзомит | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Древний эзомит | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Древний эзомит | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Древний эзомит | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Древний эзомит | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Древний эзомит | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Древний эзомит | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Древний эзомит | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Древний эзомит | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Грибной разбрасыватель | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
Гробовщик | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Гробовщик | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Обременённый негодяй | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
Несущий раскаяние | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
Демоническая пасть | amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio |
Карьерный ползун | demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Костяной охотник | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
Костяной охотник | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
Часовой-хлыстовик | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Голодный волк | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
Гнилой волк | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio |
Гнилой волк | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
Гнилой волк | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
Грибной волк | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
Восставший костяк | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | Чародейский, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | Чародейский, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | Чародейский, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | allows_additional_projectiles, Чародейский, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | allows_additional_projectiles, Чародейский, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | allows_additional_projectiles, Чародейский, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | allows_additional_projectiles, Чародейский, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Цветущий аспид | allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
Цветущий аспид | allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
Восставший батрак | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Восставший батрак | 2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Горящий мертвец | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Горящий мертвец | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Горящий мертвец | 2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie, necromancer_raisable |
Колючая обезьяна | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED] Dog Trader | Arrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood |
Азариан, Брошенный сын | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Хаск, Падший сын | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Хаск, Падший сын | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Залмарат, Колосс | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
Ваствельд, Громадный страж | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
Восставший арбалетчик | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший арбалетчик | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
[DNT-UNUSED] Lark | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
Балбала Изменница | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Пирасха, забытая пленница | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Пирасха, забытая пленница | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Дух Балбалы | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Дух Пирасхи | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Демон | 1HSword_onhit_audio, very_slow_movement |
Ползучий конструкт | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
Ползучий конструкт | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio |
Ползучий конструкт | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
Ползучий конструкт | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
Ползучий конструкт | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
Ползучий конструкт | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
Ходячий камень | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
Фаридунский носитель чумы | allows_additional_projectiles, allows_inc_aoe, Чародейский, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Фаридунский мечник | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Фаридунский копейщик | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Фаридунский тяжёлый пехотинец | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood |
Фаридунская танцующая с клинками | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская метательница дротиков | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Фаридунский пехотинец | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Фаридунский неофит | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунский новобранец | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунский копейщик | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунский тяжёлый пехотинец | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунская копейщица | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунская танцующая с клинками | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская рассекательница ветра | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская метательница дротиков | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
Фаридунский пехотинец | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунский неофит | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунский мечник | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Фаридунский мечник | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Фаридунский копейщик | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунский копейщик | cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунский тяжёлый пехотинец | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунский тяжёлый пехотинец | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунская копейщица | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунская копейщица | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунская танцующая с клинками | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская танцующая с клинками | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская рассекательница ветра | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская рассекательница ветра | cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская метательница дротиков | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
Фаридунский пехотинец | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунский пехотинец | cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунский неофит | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунский новобранец | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Ящер | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Ящер | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Бронированный ящер | allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast |
Фаридунский мечник | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Фаридунский копейщик | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунский тяжёлый пехотинец | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунская копейщица | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунская танцующая с клинками | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская рассекательница ветра | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская метательница дротиков | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Фаридунский пехотинец | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Фаридунский неофит | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунский новобранец | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунский мясник | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Сехема Асала | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
Сехема Асала | human, humanoid, medium_movement, red_blood |
Джадо | human, humanoid, medium_movement, red_blood |
Химусовый ползун | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Химусовый ползун | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Рыба из бездны | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Утред, Алчный предатель | Чародейский, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour |
Эксгумированный скелет-мечник | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable |
Эксгумированный скелет-воин | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable |
Эксгумированный скелет-лучник | allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Эксгумированный зомби | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Эксгумированный носитель хлада | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Эксгумированный буян | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, expedition_monster |
Эксгумированный берсерк | Чародейский, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Эксгумированный ползун | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Эксгумированный рунотворец | Чародейский, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour |
Эксгумированный солдат | 2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
Эксгумированный оборванец | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
Арбалетчик Чёрной косы | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement, expedition_monster |
Рыцарь Солнца | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour, expedition_monster |
Рунный рыцарь | Чародейский, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour, expedition_monster |
Жрец Чаши | 1HSword_onhit_audio, bone_armour, bones, Чародейский, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour, expedition_monster |
Друид Разомкнутого круга | bone_armour, Чародейский, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour, expedition_monster |
Подручный друида | animal_claw_weapon, beast, bone_armour, Claw_onhit_audio, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, undead |
Наёмник Чёрной косы | 1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster |
Привратник Ордена | 1HSword_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster |
Олрот, Исток падения | 1HSword_onhit_audio, Чародейский, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour |
Олрот, Исток падения | 1HSword_onhit_audio, Чародейский, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour, pinnacle_boss |
Пламя Трискелиона | Чародейский, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement |
[DNT-UNUSED] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
Дэнниг | 1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Гвеннен | 1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Рог | 2HBluntWood_onhit_audio, bludgeoning_weapon, Чародейский, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
Туджин | 2HBluntWood_onhit_audio, bludgeoning_weapon, Чародейский, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
Ползучий огонь | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
Демон | construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Гремучее растение | Чародейский, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Нестабильный камень | Чародейский, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Нестабильный камень | Чародейский, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Нестабильный камень | Чародейский, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Нестабильный камень | Чародейский, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Демон | Чародейский, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
Демон | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
Живой кристалл | construct, immobile |
Тотем | Чародейский, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio |
Спригган-скелет | animal_claw_weapon, Чародейский, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Спригган-скелет | allows_inc_aoe, Чародейский, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement |
Древень | animal_claw_weapon, Чародейский, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Чёрный игольщик | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Чёрный игольщик | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
Чёрный игольщик | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Пепельный арахнид | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Чёрный игольщик | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
Склепный скрытень | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
Склепный скрытень | allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
Склепный скрытень | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio |
Паук-сабельник | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
Позолоченный жук | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
Позолоченный жук | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
Ободранный жук | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
Ободранный жук | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
Позолоченный скарабей | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Позолоченный скарабей | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster |
Ободранный скарабей | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Золочёный жук | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement |
Золочёный жук | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement |
Девятое сокровище Кета | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement |
Позолоченный жук | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Жук Фестиваля дождя | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement |
Пустынный великан | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
Забытый великан | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
Колесо от телеги | construct, immobile, large_model |
Колесо от телеги | 2HBluntMetal_onhit_audio, construct, immobile, large_model |
Гниющий великан | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
Гниющий великан | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
Трясинный великан | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
Обветренный мертвец | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Обветренный мертвец | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Обветренный мертвец | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Змеиная соплеменница | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
Змеиная соплеменница | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster |
Сотрясающий голем | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Сотрясающий голем | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Сотрясающий голем | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Сотрясающий голем | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Стена камня | construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement |
Громокост, Сотрясатель земли | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Волкар, Углерождённый | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Магманор, Расплавленный | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Сульфирокс, Вольтаксовый | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Сотрясающий голем | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Экбаб, древний скакун | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
Костяной колосс | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
Костяной колосс | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
Гиеновый демон | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Гиеновый демон | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Собиратель Клана солнца | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
Собиратель Клана солнца | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
Бурголом | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
Кедрон, предводитель гиен | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
Кедрон, предводитель гиен | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
Сернистый краб | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Сернистый краб | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Сернистый краб | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Сернистый краб | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Сернистый краб | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Сернистый краб | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Сернистый краб | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Сернистый краб | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Едкий краб | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Едкий краб | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Едкий краб | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Едкий краб | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Едкий краб | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Огнеспинный краб | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
Огнеспинный краб | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
Восставший магик | allows_additional_projectiles, allows_inc_aoe, Чародейский, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший магик | allows_additional_projectiles, allows_inc_aoe, Чародейский, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший магик | allows_additional_projectiles, allows_inc_aoe, Чародейский, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Кадило | 2HSharpMetal_onhit_audio, very_slow_movement |
Кадило | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
Изрыгающий стервятник | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
Яманра, Восставший Царь | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
Иштарот, Вечный | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
Нечистый идол | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
Скальный скакун | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Скальный скакун | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Ужасный слуга | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Чародейский, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable |
Ужасный слуга | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Чародейский, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable |
Высохший лич | allows_additional_projectiles, bones, Чародейский, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Высохший лич | allows_additional_projectiles, bones, Чародейский, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Высохший лич | allows_additional_projectiles, bones, Чародейский, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Высохший лич | allows_additional_projectiles, bones, Чародейский, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Высохший лич | allows_additional_projectiles, allows_inc_aoe, bones, Чародейский, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Высохший лич | allows_additional_projectiles, allows_inc_aoe, bones, Чародейский, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Высохший лич | allows_additional_projectiles, allows_inc_aoe, bones, Чародейский, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Высохший лич-призыватель | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
Служитель мары | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio |
Служитель мары | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio |
Крылатый демон | allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Глыбный муравей | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
Глыбный муравей | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
Глыбный муравей | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
Глыбный муравей | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
Глыбный муравей | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
Глыбный муравей | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
Поборник заблудших | allows_inc_aoe, Чародейский, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Поборник заблудших | allows_inc_aoe, Чародейский, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Поборник заблудших | Чародейский, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Поборник заблудших | Чародейский, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Поборник заблудших | allows_inc_aoe, Чародейский, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Громила заблудших | 2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Золочёная кобра | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
Охранник Ардура | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Имал | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
Таним | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
Терракотовый солдат | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Терракотовый солдат | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Терракотовый солдат | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Терракотовый солдат | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Терракотовый солдат | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Трупный жнец | 2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement |
Поработитель заблудших | 2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Тягловой остеодонт | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Некромант заблудших | allows_additional_projectiles, Чародейский, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Черепометатель | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Реброхруст | skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Хребтохват | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Шаманка змеелюдов | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Чародейский, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
Шаманка змеелюдов | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Чародейский, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster |
Царица угнетателей Кабала | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Чародейский, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Манасса, Царица змей | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Чародейский, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Манасса, Царица змей | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Чародейский, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Змея-ворожея | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Чародейский, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Золочёная кобра | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
Стена костей | bones, construct, Stab_onhit_audio, very_slow_movement |
Иктаб, Повелитель смерти | Чародейский, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Повелитель Ямы | Чародейский, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Повелитель Ямы | Чародейский, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Повелитель Ямы | Чародейский, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Иктаб, Повелитель смерти | Unarmed_onhit_audio, very_slow_movement |
Иктаб, Повелитель смерти | immobile, Unarmed_onhit_audio |
Восставший маракет | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший маракет | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
Песочный скелет | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Песочный скелет | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Песочный воин | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Песочный воин | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Песочный воин | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Песочный воин | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Песочный маг | allows_additional_projectiles, Чародейский, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Песочный маг | allows_additional_projectiles, Чародейский, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Песочный маг | allows_additional_projectiles, Чародейский, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Скрипучий падальщик | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Скрипучий падальщик | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
Скрипучий падальщик | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
Скрипучий падальщик | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
Склепный визгун | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Склепный визгун | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Склепный визгун | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
Демон-маг | 1HSword_onhit_audio, demon, medium_movement, not_dex, not_str |
Всенощный летун | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Всенощный летун | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Всенощный летун | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
Всенощный летун | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
Песчаный дух | allows_additional_projectiles, Чародейский, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
Песчаный дух | allows_additional_projectiles, Чародейский, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
Песчаный дух | allows_additional_projectiles, Чародейский, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
[DNT] Water Djinn | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
[DNT] Fire Djinn | Стихийный, Огонь, humanoid, medium_movement, Unarmed_onhit_audio |
[DNT] Sand Djinn | earth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio |
Призрак врил | allows_additional_projectiles, allows_inc_aoe, Чародейский, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
Призрак врил | allows_additional_projectiles, allows_inc_aoe, Чародейский, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode |
Призрак врил | allows_additional_projectiles, allows_inc_aoe, Чародейский, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
Тор Гул, Осквернитель | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
Зар Уали, костяной тиран | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
Зар Уали, костяной тиран | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
Злобный стервятник | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
Злобный стервятник | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
Кинарха | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
Неупокоенный маракет | melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Неупокоенный маракет | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Осквернённый труп | 2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement |
Чумной роитель | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Чумной роитель | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Чумная нимфа | allows_additional_projectiles, allows_inc_aoe, beast, Чародейский, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Чумная нимфа | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Чумная жнейка | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Кровоглот | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Плотожал | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Чумная жнейка | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Чумная жнейка | beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Солдат Сумеречного Ордена | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Солдат Сумеречного Ордена | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Офицер Сумеречного Ордена | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Офицер Сумеречного Ордена | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
Убийца Сумеречного Ордена | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Солдат Сумеречного Ордена | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
Офицер Сумеречного Ордена | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Наказанный | 2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead |
Дюнный охотник | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
Дюнный охотник | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
Дюнный охотник | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
Крылатый ужас | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood |
Крылатый ужас | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster |
Терракотовый фанатик | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
Raven Harpy [DNT-UNUSED] | avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
Raven Harpy [DNT-UNUSED] | avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
Крысомол | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
Руджа, инженер ужаса | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Воррик, адский инженер | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Воррик, адский инженер | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Зарок, Вечный | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
Болотный голем | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Сгинувший раб | humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Сгинувший обыватель | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
Сгинувший обыватель | 2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
Сгинувший обыватель | humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Древесное исчадие | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Чародейский, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Древесное исчадие | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Чародейский, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Древокорень | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Чародейский, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Грудгелаш, злобный шип | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Чародейский, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Грудгелаш, злобный шип | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Чародейский, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Орокский ловец | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Орокский охотник | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
Орокский пронзатель плоти | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
Орокский горлорез | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Орокская шаманка | allows_additional_projectiles, allows_inc_aoe, Чародейский, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Ранбу Бледная Шаманка | allows_additional_projectiles, allows_inc_aoe, Чародейский, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Гаркам, дубина Ранбу | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood |
Азакский ловец | 2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Азакский копьеметатель | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
Азакский пронзатель плоти | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
Азакский псарь | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
Азакский горлорез | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Азакская шаманка | allows_additional_projectiles, allows_inc_aoe, Чародейский, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
Азакская шаманка | allows_additional_projectiles, allows_inc_aoe, Чародейский, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
Нараг Злобословная | allows_additional_projectiles, allows_inc_aoe, Чародейский, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio |
Азакский громила | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
Азакский юнец | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
Азакский факелоносец | fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio |
Азакский костолом | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Стена костей | bones, construct, not_dex, not_int, very_slow_movement |
Дикарское чучело | construct, very_slow_movement |
Дикарское чучело | construct, very_slow_movement |
Кровососущая оса | beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Кровососущая оса | beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Кровососущая матка | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
Ловец морского племени | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
Поселенец морского племени | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
Колдун морского племени | humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Прыгун морского племени | humanoid, not_int, red_blood, slow_movement, Stab_onhit_audio |
Кинжальщик морского племени | 1HSword_onhit_audio, humanoid, not_int, not_str, red_blood, very_slow_movement |
Метатель морского племени | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Гарпунщик морского племени | fast_movement, humanoid, not_int, red_blood, Stab_onhit_audio |
Рыбак с острогой морского племени | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
Летун морского племени | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
Бледносшитый охотник | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
Украшенный изверг | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
Горбун с дубиной | humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio |
Плоскоголовый уродец | 2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Огнегрибная роженица | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
Гибельный стручок | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
Бронешкур | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Чавкающая псина | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Чавкающая псина | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
Чавкающая псина | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
Скелет-воин ваал | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Скелет-оруженосец ваал | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Скелет-жрец ваал | allows_additional_projectiles, allows_inc_aoe, Чародейский, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Скелет-лучник ваал | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Скелет-воин ваал | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Скелет-оруженосец ваал | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Скелет-жрец ваал | allows_additional_projectiles, allows_inc_aoe, Чародейский, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Скелет-лучник ваал | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
Злосчастный исследователь | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Злосчастный исследователь | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Злосчастный исследователь | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Злосчастный исследователь | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Квадрилла | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
[DNT-UNUSED] Just A Rock | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Могучий Седой кулак | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Зекоа, крушитель голов | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Зекоа, крушитель голов | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Зекоа, крушитель голов | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Чудовищный йети | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Морозное чудовище | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Морозное чудовище | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Жгучий муравей | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
Ледяные жвалы | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
Скрученный великан | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
Змеегорлый ковылятель | beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Кишкогюрзый ковылятель | beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Гнездо в трупе | 1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement |
Плюющая гадюка | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Удавленный хромец | beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
Удавленный плевун | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
Скорпидная макака | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Скорпидная макака | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Свирепый хряк | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Свирепый хряк | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Демон | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
Оса | beast, fast_movement, Stab_onhit_audio |
Громадный панцирь | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Нефритовый колосс | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Почтенная провидица | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Рог Хинекоры | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Духовная черепаха предков | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement |
Нефритовый колосс предков | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
Нефритовая колдунья предков | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
Рог войны предков | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement |
Культистка-лучница | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Культистка-танцовщица с кинжалами | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Культистка-ведьма | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Чародейский, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Ирод-культист | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Черепометатель | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Реброхруст | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Хребтохват | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Тотем вуду | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Крадущийся химерид | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Речной драконид | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Речной драконид | beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Драконид-хамелеон | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Речной драконид | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Речной драконид | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Хлыстоязычный квакун | 2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
Чёрнозев, реликт | 2HBluntMetal_onhit_audio, construct, Огонь, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
Олотон, Безжалостный | 2HBluntMetal_onhit_audio, construct, Огонь, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
Олотон, Безжалостный | 2HBluntMetal_onhit_audio, construct, Огонь, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
Олотон, Безжалостный | 2HBluntMetal_onhit_audio, construct, Огонь, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
Бурекров, Хранитель | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
Бурекров, Хранитель | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
Бурекров, Хранитель | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
Игнагдук, Ведьма из трясин | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Бракка, иссохшая старуха | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Бракка, иссохшая старуха | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Игнация, Поклявшаяся пламени | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Хельдра, Чёрный костёр | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Каменный страж | 2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Златоплавленый страж | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Златоплавленый страж | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Ржавый ремеханизатор | 2HBluntMetal_onhit_audio, Чародейский, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
Ржавый ремеханизатор | 2HBluntMetal_onhit_audio, Чародейский, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
Ремеханизатор | 2HBluntMetal_onhit_audio, bludgeoning_weapon, Чародейский, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
Электрический конструкт | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
Ржавый дина-голем | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Чародейский, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
Ржавый дина-голем | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Чародейский, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
Электрический конструкт | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
Ползучий часовой | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Чародейский, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Ползучий часовой | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Ползучий часовой | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Ползучий часовой | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Чародейский, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Механическая обезьяна | Чародейский, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal |
Голова механической обезьяны | Чародейский, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal |
Гниющая крыса | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Гниющая крыса | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Блуждающая тень | allows_inc_aoe, Чародейский, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead |
Блуждающая тень | Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead |
Неупокоенный танцующий с саблями ваал | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
Неупокоенный стражник ваал | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
Неупокоенный стражник ваал | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
Неупокоенный танцующий с саблями ваал | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
Неупокоенный стражник ваал | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
Неупокоенный стражник ваал | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
Отвратный колдун | 1HSword_onhit_audio, Чародейский, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Плоскоголовый малец | humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Отвратный кузнец | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
Отвратный костолом | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Омерзительный метатель | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Плоскоголовый боец | humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
Мерзкий перворождённый | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Гадюка Напуаци | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Гадюка Напуаци | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Литара, Буйное копьё | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
Морвин, убийца родичей | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
Морвин, убийца родичей | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
Прислужница Гадюки | beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio |
Легионер Гадюки | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Легионер Гадюки | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
Легионер Гадюки | 1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood |
Легионер Гадюки | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Легионер Гадюки | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Легионер Гадюки | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Кровавый подвижник | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Кровавый подвижник | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Кровавый подвижник | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Студёный подвижник | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Студёный подвижник | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Студёный подвижник | 1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Огненный подвижник | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Огненный подвижник | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Заряженный подвижник | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
Заряженный подвижник | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
Подвижник-знаменосец | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Подвижник-знаменосец | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Кровавый подвижник | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Кровавый подвижник | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Студёный подвижник | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Студёный подвижник | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Студёный подвижник | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Огненный подвижник | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
Огненный подвижник | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
Заряженный подвижник | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
Заряженный подвижник | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
Кровавый подвижник | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Кровавый подвижник | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Чародейский, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Студёный подвижник | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Студёный подвижник | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Студёный подвижник | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Чародейский, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Огненный подвижник | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Огненный подвижник | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Заряженный подвижник | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
Заряженный подвижник | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
Сдиратель ваал | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Стражник ваал | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Стражник ваал | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Стражник ваал | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Стражник ваал | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Надзиратель ваал | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Надзиратель ваал | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Гигант ваал | allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Гигант ваал | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Гигант ваал | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Хирург-экспериментатор | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement |
Обращенец ваал | 1HSword_onhit_audio, Чародейский, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Обращенец ваал | 1HSword_onhit_audio, Чародейский, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Обращенец ваал | 1HSword_onhit_audio, cannot_be_monolith, Чародейский, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Обращенец ваал | 1HSword_onhit_audio, Чародейский, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Жрица крови | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood |
Жрец крови | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood |
Нестабильная основа | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement |
Блюститель ваал | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Исследователь времени ваал | human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio |
Неупокоенный блюститель ваал | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead |
Учёный ваал | allows_additional_projectiles, allows_inc_aoe, Чародейский, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Верный ягуар | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Прирученный ягуар | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Прирученная змея | beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio |
Прирученный примат | animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
Змея | beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement |
Альва | bludgeoning_weapon, Чародейский, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement |
Серви | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Уна | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Освальд | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Скрытный | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Туджин | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Дэнниг | 1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Анге | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Бальзамированный метатель топоров ваал | 1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead |
Бальзамированный копьеносец ваал | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
Бальзамированный головорез ваал | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
Бальзамированный лучник ваал | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead |
Бальзамированный знаменосец ваал | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
Бальзамированный знаменосец ваал | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
Облитый золотом хромец | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Облитый золотом хромец | 2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Облитый золотом хромец | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Облитый золотом хромец | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement |
Утонувший исследователь | 1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Утонувший исследователь | 1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Утонувший исследователь | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Утонувший исследователь | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Призрак утопленника | fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water |
Утонувший носильщик | 2HBluntWood_onhit_audio, allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
Утонувший носильщик | 2HBluntWood_onhit_audio, allows_inc_aoe, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
Облитый золотом кузнец | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
Утопец | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
Утопец | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Элементаль крови | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
[DNT-UNUSED] Liquid Elemental Blood | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Стражник кровавого ритуала | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Стражник кровавого ритуала | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
Стражник кровавого ритуала | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
Стражник кровавого ритуала | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
Стражник кровавого ритуала | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
Стражник кровавого ритуала | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
Стражник кровавого ритуала | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
Стражник кровавого ритуала | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
Стражник кровавого ритуала | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
Стражник кровавого ритуала | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Стражник кровавого ритуала | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Жрец Солнца | allows_additional_projectiles, Чародейский, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead |
Жрец кровавого ритуала | 1HSword_onhit_audio, allows_additional_projectiles, Чародейский, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
Жрец кровавого ритуала | 1HSword_onhit_audio, allows_additional_projectiles, Чародейский, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
Кетцули, старший жрец Солнца | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Тонкви, провидец Солнца | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Тонкви, провидец Солнца | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Вихревой механизм | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
Лопасти вихревого механизма | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
Дикая летучая мышь | beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood |
Огненный часовой | 2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged |
Метатель топоров ваал | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Метатель топоров ваал | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Зелина, жрица крови | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement |
Золин, жрец крови | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
Итзара, оракул крови | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Мацтли, ваятель плоти | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
Мерзкая баба | Чародейский, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Царица мерзости | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Йаота Омерзительная | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Йаота Омерзительная | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Йаота Омерзительная | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Бабье проклятие | very_slow_movement |
Проклятие Царицы мерзости | very_slow_movement |
Грязная мерзость | very_slow_movement |
Отвратительная мерзость | very_slow_movement |
Гниющий ловец душ | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Морской вояка | Чародейский, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
Гниющий канонир | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Гниющий гренадёр | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Гниющий подрывник | allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead |
Капитан Хартлин | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
Малгор, Хозяин морей | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
Призрачная пушка | construct, slow_movement |
Нестабильная основа | construct, Unarmed_onhit_audio, very_slow_movement |
Торрек из затонувшей флотилии | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
Торрек из затонувшей флотилии | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
Раздувшийся якорщик | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Раздувшийся якорщик | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Пронзённый бунтовщик | cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement |
Скелет морской гнили | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Гарпунщик морской гнили | allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Ловец морской гнили | Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
Стрелок морской гнили | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Скелет морской гнили | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Скелет морской гнили | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Вознесённый лучник | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
Вознесённый лучник | Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal |
Вознесённый гигант | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Вознесённый истязатель | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
Вознесённый щитоборец | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
Спаянный меченосец | 1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood |
Элита Дориани | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
Элита Дориани | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
Ползучая мина | 2HBluntMetal_onhit_audio, Чародейский, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
Стальной колосс | 2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement |
Вознесённый воин | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
Вознесённый рассекатель | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
Громадный птах | allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Полуптах | beast, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Чайка-падальщица | beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Плевучая чайка | allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Обглоданный скелет | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Обглоданный скелет | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Чернокрылый птах | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Серокрылый птах | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Дориани, царский волшебник | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Дориани, царский волшебник | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Триумф Дориани | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
Триумф Дориани | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
Триумф Дориани | construct, mud_blood, not_dex, not_int, slow_movement |
Свирепость | animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
Презрение | animal_claw_weapon, Чародейский, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio |
Отвращение | animal_claw_weapon, Beast_onhit_audio, Чародейский, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
Злоба | animal_claw_weapon, Чародейский, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Ярость | Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
Смятение | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio |
Омнифобия, Воплощение страха | 1HSword_onhit_audio, Чародейский, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
[DNT-UNUSED] Shipwreck Boss | 2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie |
Нестабильная основа | Чародейский, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
Гремящая клетка | 1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Вечный мучитель | 2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie |
Хребетный некромант | allows_inc_aoe, Чародейский, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
Фораэль Хранитель душ | allows_inc_aoe, Чародейский, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
Крадущийся скелет | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Крадущийся скелет | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Выеденная крыса | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
Выеденная крыса | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
Восставший костяк | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Восставший костяк | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
Вечный узник | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Вечный узник | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Вечный узник | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Вечный узник | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
Вечный узник | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Крадущийся скелет | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
Бледный волноломщик | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Бледный осолонитель | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Бледный осолонитель | humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Бледный мореходец | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Вечная стража | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
Павший квартирмейстер | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
Тангмазу | human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio |
Фрея Хартлин | humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
Бледный похититель | allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Скелет с коралловым венцом | bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
Пузырчатая пасть | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
Удильщик | Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement |
Склизкий охотник | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
Мектул, главный кузнец | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
Гулзал, живой тигель | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
Гулзал, живой тигель | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
Узник | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
Ужас в оковах | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
Ледяной шип | construct, immobile, Unarmed_onhit_audio |
Демон | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
Слоновая черепаха | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Шипастый топитель | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Роа-камнеспин | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
Пойманный роа-камнеспин | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
Великая белая туша | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Песчаный охотник | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Черепастый родич | fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Дикий родич | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
Черепастый родич | humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio |
Дикий родич | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
Укрощённый исполин | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Укрощённый исполин | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Мимбок, порабощённый | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
Родич с острогой | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Родич с острогой | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
Родич с острогой | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Родич на ходулях | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio |
Родич-барабанщик | allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
Родич-барабанщик | humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio |
Родич-бивнетаскатель | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Родич-бивнетаскатель | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
Родич-шаман | allows_additional_projectiles, allows_inc_aoe, Чародейский, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
Родич-шаман | Чародейский, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
Расплавленный бес | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, Чародейский, cleaving_weapon, demon, Огонь, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio |
Слепой зверь | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Ненасытный коготь | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Крутог, хозяин Рода | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Бругор Ненасытный | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Родич-шахтёр | fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio |
Родич с факелом | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
Шипастый скат | allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood |
Ползучий медузокраб | beast, Чародейский, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water |
Ползучий медузокраб | beast, Чародейский, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water |
Светящаяся медуза | beast, Чародейский, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
Жуткая сирена | humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Гигантская пасть | allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water |
Светящийся хребтинник | beast, Beast_onhit_audio, Чародейский, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood |
Морская дева | allows_additional_projectiles, beast, Beast_onhit_audio, Чародейский, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
Аделина, хранительница жемчужины | allows_additional_projectiles, beast, Beast_onhit_audio, Чародейский, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
Рыскатель-амфибия | amphibian_beast, beast, Beast_onhit_audio, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Сторожевой ящер | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
Сторожевой ящер | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
Шаман предков | human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Шаман предков | allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Первобытный дух | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Первобытный дух | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Лучник предков | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Лучник предков | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Лучник каруи | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Защитник предков | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Защитник предков | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Пехота каруи | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Воин предков | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Воин предков | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Крушитель голов предков | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Крушитель голов предков | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Воин каруи | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
Извергающий пламя | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
Разоритель Нгамаху | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Разрушитель чёрной коры | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Рыбак с острогой | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Быстрина | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Тральщик Тасалио | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Громовая птица | allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement |
Штормовой защитник | allows_inc_aoe, Чародейский, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood |
Проводник бури | allows_inc_aoe, Чародейский, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Диамора, Песнь смерти | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
Сивора, Дочь глубин | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
Диамора, Песнь смерти | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED]Water Ball | Чародейский, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Маска предков | ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
Рог войны предков | 2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Рог войны предков | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Тахани, Хранитель предков | construct, immobile, Unarmed_onhit_audio |
Демон | construct, immobile, Unarmed_onhit_audio |
Демон | construct, immobile, Unarmed_onhit_audio |
Демон | construct, immobile, Unarmed_onhit_audio |
Белый Яма | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
Белый Яма | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
Белый Яма | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
Лихорадочный факир | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Лихорадочный крючник | 1HSword_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Лихорадочный копейщик | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
Лихорадочный топорщик | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
Лихорадочный воин | 2HSharpMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Лихорадочный крушитель | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
Лихорадочная пустула | construct, very_slow_movement |
Лихорадочный поджигатель | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
Лихорадочный бивнезверь | allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Лихорадочная умудрённая | allows_additional_projectiles, allows_inc_aoe, Чародейский, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Харано, Мясник | 1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Бронированный паразит | beast, Claw_onhit_audio, insect, medium_movement, red_blood |
Кретский паразит | beast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood |
Клан мурены | beast, Claw_onhit_audio, fast_movement, not_int, not_str |
Заражённый скат-манта | beast, medium_movement, not_int, red_blood, Stab_onhit_audio |
Заражённый осьминог | beast, Claw_onhit_audio, medium_movement, red_blood |
Заражённая черепаха | beast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood |
Заражённый удильщик | beast, Beast_onhit_audio, medium_movement, not_int, not_str, red_blood |
[DNT-UNUSED] Parasite Host | beast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
Лихорадочный разносчик чумы | allows_inc_aoe, Claw_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Сторожевая черепаха | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
Сторожевая черепаха | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
[DNT-UNUSED] Ant Carrier | beast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement |
Грибник | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
Вредная таскательница | human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
Тавакаи, вождь | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
Тавакаи, падший | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Тавакаи, поглощённый | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Маноки, избранный | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
Маноки, лихорадочный | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Маноки, осквернённый | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Дух воина | 1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement |
Корнеход | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
Споровик | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Грибной разоритель | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Возделанный леший | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Возделанный леший | beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement |
Спригган-скелет | beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement |
Возделанный леший | beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Спригган-скелет | allows_inc_aoe, beast, Чародейский, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement |
Граф Жеонор | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
Граф Жеонор | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
Граф Жеонор | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
Граф Жеонор | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
Жеонор, порочный волк | 1HSword_onhit_audio, beast, medium_movement, red_blood |
Жеонор, порочный волк | 1HSword_onhit_audio, beast, medium_movement, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
Демон | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
Придворный оборотень | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Заражённый волколак | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
Обезумевший охранник | 2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement |
Поклявшийся Сумеречного Ордена | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Поклявшийся Сумеречного Ордена | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Чародейский, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Поклявшийся Сумеречного Ордена | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Миссионер Лорандис | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Поклявшийся Сумеречного Ордена | 2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement |
Торвиан, Длань Спасителя | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Браккус, Сметающий | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Twilight Order Officer [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Clone [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Верующий лучник | 2HSharpMetal_onhit_audio, allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
Верующий лучник | 2HSharpMetal_onhit_audio, allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
Верующий воин | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
Верующий воин | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
Праведник с топором | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
Праведник с топором | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
Невидимка | bone_armour, Чародейский, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement |
Первобытное чудище | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Ожившее пугало | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement |
Яманра, Чудовище | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Яманра, Чудовище | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Заражённый кадавр | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
Забытый охотник | demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Забытый ползун | demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement |
Забытый сатир | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
Забытый олень | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
Забытый сатир | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
[DNT-UNUSED] Mushroom Fungus | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
Ядовитый исполин | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
Колесованная карга | Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Зикоатль, Страж ядра | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
Тецкатль, Пылающий страж | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
Тецкатль, Пылающий страж | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
Тецкатль, Пылающий страж | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
Дрейвен, претор Вечных | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Дрейвен, претор Вечных | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Тихо, Чёрный претор | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Тихо, Чёрный претор | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Дрейвен, претор Вечных | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Захваченная душа | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Спутник-волк | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
Жрец Сумеречного Ордена | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Жрец Сумеречного Ордена | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Чародейский, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Тектонический голем | allows_inc_aoe, construct, Огонь, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Тектонический голем | allows_inc_aoe, construct, Огонь, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Голем лавы | allows_inc_aoe, construct, Огонь, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Голем лавы | allows_inc_aoe, construct, Огонь, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Клон | Beast_onhit_audio, construct, fast_movement |
Клон | Beast_onhit_audio, construct, fast_movement |
Клон | construct, Elemental_onhit_audio, fast_movement |
Клон | Beast_onhit_audio, construct, fast_movement |
Замурованная ярость | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, immobile |
Невидимка | 2HSharpMetal_onhit_audio, construct, immobile |
Бешеная собака | beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement |
Варгир, дикая псина | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
Бешеная собака | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
Компаньон-наёмник | human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio |
Скелет-воин | 1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Скелет-разоритель | 1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Скелет-громила | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Скелет-снайпер | bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead |
Скелет-маг льда | bone_armour, bones, Чародейский, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Скелет-маг молний | bone_armour, bones, Чародейский, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Скелет-поджигатель | bone_armour, bones, Чародейский, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Скелет-клерик | bone_armour, bones, Чародейский, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Восставший зомби | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Демон | Unarmed_onhit_audio, very_slow_movement |
Шип подношения | bones, construct, immobile, Unarmed_onhit_audio |
Нестабильный свин | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
Нестабильный свин | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
Фаридунский ползун | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
Фаридунский ползун | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
Забытый шахтёр | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Забытый шахтёр | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Забытый шахтёр | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Забытый шахтёр | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
Забытый шахтёр | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
Забытый шахтёр | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
Забытый шахтёр | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
Сретение, оживший ритуал | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Сретение, оживший ритуал | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Воскоплав, насмешка над верой | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Воскоплав, насмешка над верой | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Азиния, супруга претора | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Азиния, супруга претора | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Сафира, страшная супруга | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Сафира, страшная супруга | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Стена костей | bones, construct, Stab_onhit_audio, very_slow_movement |
Азиния, супруга претора | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Ходячая громада | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Ходячая громада | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Ходячая громада | allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Ходячая громада | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Вечный рыцарь | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Вечный рыцарь | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement |
Вечный рыцарь | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Вечный рыцарь | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Костлявый рыцарь | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Костлявый рыцарь | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Костяной ползун | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
Голиаф | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Раскалённый исполин | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Голиаф | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Голиаф | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement |
Л'им Пронзательница | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Фаридунская пронзательница | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Фаридунская пронзательница | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Дух воина предков | 2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement |
Тотем | construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Прирученный роа | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
[DNT] Companion Bear | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Ходячий кувшин | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Ходячий кувшин | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Ходячий кувшин | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Восставшая сказительница | allows_additional_projectiles, allows_inc_aoe, Чародейский, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
Восставшая сказительница | allows_additional_projectiles, allows_inc_aoe, Чародейский, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Восставшая сказительница | allows_additional_projectiles, allows_inc_aoe, Чародейский, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Громадная мерзкая жаба | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
Альва | bludgeoning_weapon, Чародейский, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio |
Гниющий стражник | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
Сгнивший друид | 2HBluntWood_onhit_audio, beast, Чародейский, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
Грибной исполин | 2HBluntWood_onhit_audio, beast, Чародейский, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
Грибной исполин | 2HBluntWood_onhit_audio, beast, Чародейский, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
Сгнивший друид | 2HBluntWood_onhit_audio, beast, Чародейский, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
Демон | 1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour |
Жуткий колючник | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
Душекорень, Лес ненависти | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
Жуткий колючник | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
Душекорень, Лес ненависти | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
Жуткий колючник | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
Ядовитая лоза | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
Ядовитая лоза | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
Ядовитая лоза | 2HBluntWood_onhit_audio, construct, immobile |
Гремучее растение | Чародейский, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
Гремучее растение | Чародейский, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
Ареагна, забытая ведьма | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Неистовый дух | Claw_onhit_audio, Огонь, flying, medium_movement, skeleton, undead |
Тотем вуду | construct, immobile |
Хозяин в Туманах | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
Хозяин в Туманах | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio, pinnacle_boss |
Мистический фетиш | construct, immobile, large_model, not_dex, not_str |
Хозяин в Туманах | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
Хозяин в Туманах | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement, pinnacle_boss |
Хозяин в Туманах | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
Взрывающаяся жаба | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
Тотем | construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Буйная каменная пасть | beast, Claw_onhit_audio, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, very_slow_movement |
Чешуйчатый ящер | beast, Claw_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
Керберская мышь | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
Керберская мышь | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
Окаменелая горилла | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
Окаменелая горилла | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
Рогатое чудовище | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
Бахлак, Небесный Провидец | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Бахлак, Небесный Провидец | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Раккар, Мёрзлый коготь | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Фревен, Крыло зимы | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Раккар, Мёрзлый коготь | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Роа-альбинос | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
Клон | 1HSword_onhit_audio, construct, fast_movement |
Клон | 1HSword_onhit_audio, construct, fast_movement |
Клон | 1HSword_onhit_audio, construct, fast_movement |
Клон | 1HSword_onhit_audio, construct, fast_movement |
Клон | 1HSword_onhit_audio, construct, fast_movement |
Клон | 1HSword_onhit_audio, construct, fast_movement |
[DNT-UNUSED] Scaled Abomination | 1HSword_onhit_audio, humanoid, immobile, red_blood |
Бенедиктус, Первый вестник утопии | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
Аурелиан, Старший судья | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
[DNT-UNUSED] Serpent Clan's Curse | very_slow_movement |
Рафик из Замёрзшего родника | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
Хади из Пламенной реки | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
Зигберт, запятнавший клятву | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
Годвин, разбивший кредо | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
Матер испытаний | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Ашар, Матерь песка | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
Караш, Живущая в дюнах | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
Караш, Живущая в дюнах | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
Демон | demon, immobile, sanctum_monster, Unarmed_onhit_audio |
[DNT-UNUSED] HoneyAnt | beast, insect, MonsterStab_onhit_audio, very_slow_movement |
Адская гончая | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
Невидимка | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
То-Что-Ненавидит | allows_additional_projectiles, Чародейский, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
То-Что-Хлестает | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
То-Что-Охотится | Чародейский, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
То-Что-Разрывает | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
То-Что-Охраняет | allows_additional_projectiles, Чародейский, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
То-Что-Терзает | animal_claw_weapon, beyond_demon, bone_armour, Чародейский, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Омнифобия, Воплощение страха | 1HSword_onhit_audio, demon, medium_movement, red_blood |
Косис, Откровение | 1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement |
Свирепость | Claw_onhit_audio, demon, fast_movement |
Презрение | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
Отвращение | Claw_onhit_audio, demon, very_slow_movement |
Злоба | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
Ярость | demon, medium_movement, Unarmed_onhit_audio |
Смятение | Claw_onhit_audio, demon, medium_movement |
Воплощённый демон | affliction_daemon, construct, immobile, Stab_onhit_audio |
Воплощённый демон | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Воплощённый демон | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Нестабильная основа | Чародейский, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
Нестабильная основа | Чародейский, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio |
Воплощённый демон | affliction_daemon, Чародейский, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Воплощённый демон | affliction_daemon, Чародейский, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
Воплощённый демон | affliction_daemon, Чародейский, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
Воплощённый демон | affliction_daemon, Чародейский, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
Воплощённый демон | affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | Чародейский, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
Демон | Чародейский, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Растущая взрывная зона смерти | bone_armour, Чародейский, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Левое оружие | bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Правое оружие | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Демон | Чародейский, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
Демон | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | Чародейский, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | Чародейский, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Невидимка | bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Нестабильная основа | Чародейский, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Демон | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Иномирец | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
Всезодчий | Constant_onhit_audio, construct, immobile, not_dex |
Турель | construct, immobile, mud_blood, Unarmed_onhit_audio |
То-Что-Управляет | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, Чародейский, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
То-Что-Подозревает | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, Чародейский, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
То-Что-Хватает | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
То-Что-Ползёт | Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
То-Что-Наблюдает | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
То-Что-Наблюдает | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
То-Что-Крадётся | allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
То-Что-Преследует | animal_claw_weapon, bone_armour, Чародейский, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
Ксешт, Мы-Что-Едины | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood, pinnacle_boss |
Демон | Чародейский, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
Демон | Чародейский, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
Демон | Чародейский, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
Демон | Чародейский, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
Демон | Чародейский, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
Демон | Чародейский, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
То-Что-Ползёт | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Арбитр пепла | Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement, pinnacle_boss |
Невидимка | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
Ящер-служитель | Claw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Муджин Несущий стужу | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
Хунин Зовущий грозу | allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
Гнойное древесное отродье | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Гнойное древесное отродье | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Гнойное древесное отродье | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Раздвоенный древозверь | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
Крючковатый древень | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
Крючковатый древень | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
Древесный грибной разоритель | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Древесный грибной разоритель | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Спригган | animal_claw_weapon, Чародейский, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Спригган | animal_claw_weapon, Чародейский, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Древень-мудрец | animal_claw_weapon, Чародейский, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Древень-мудрец | animal_claw_weapon, Чародейский, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Древень-мистик | animal_claw_weapon, Чародейский, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Древень-мистик | animal_claw_weapon, Чародейский, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Забытый олень | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
Безымянный обитатель | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Безымянный обитатель | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Безымянный ужас | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Безымянный ужас | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Безымянный охотник | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
Безымянный охотник | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
Демон | Unarmed_onhit_audio, very_slow_movement |
Безымянный грызун | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Безымянный грызун | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Безымянный копатель | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Безымянный копатель | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Безымянный колосс | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Безымянный колосс | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Безымянный бес | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Ползучий огонь | bone_armour, Чародейский, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Культистка-лучница | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Культистка-лучница | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Культистка-танцовщица с кинжалами | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Культистка-танцовщица с кинжалами | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Культистка-ведьма | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Чародейский, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Культистка-ведьма | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Чародейский, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Ирод-культист | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Ирод-культист | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Черепометатель | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Реброхруст | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Нестабильный скарабей | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Бес | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
Демонический зверь | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Вурдалак | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement |
Демоническая гарпия | beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Погонщик демонов | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
Разум ползущих | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
Прожорливый гомункул | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
Прожорливый изверг | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
Прожорливый рассасыватель | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
Прожорливое отродье | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Прожорливый кроводел | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Кровавая нестабильность | Чародейский, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio |
Прожорливый истощитель | beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
Пожиратель плоти | beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
Невидимка | demon, immobile, red_blood, Unarmed_onhit_audio |
Бледный херувим | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
Бледный служитель | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement |
Бледная добродетель | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
Бледный ангел | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Бледный серафим | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood |
Великий Бледный ангел | 1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Подвижник хаоса | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Стражник кровавого ритуала | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Стражник кровавого ритуала | 2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood |
Стражник кровавого ритуала | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
Стражник кровавого ритуала | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
Стражник кровавого ритуала | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Стражник кровавого ритуала | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Стражник кровавого ритуала | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
Стражник кровавого ритуала | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
Стражник кровавого ритуала | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Стражник кровавого ритуала | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Жрец кровавого ритуала | 1HSword_onhit_audio, Чародейский, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | Чародейский, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Демон | construct, medium_movement, Unarmed_onhit_audio |
Восставший костяк | bones, Чародейский, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
Восставший костяк | bones, Чародейский, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
Восставший костяк | bones, Чародейский, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
Стена костей | bones, construct, medium_movement, Unarmed_onhit_audio, undead |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | MonsterBlunt_onhit_audio, red_blood, very_slow_movement |
Временной портал сущности | construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio |
Неистовый дух огня | Огонь, flying, slow_movement, Unarmed_onhit_audio, undead |
Неистовый дух бури | flying, slow_movement, Unarmed_onhit_audio, undead |
Кровавый подвижник | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Студёный подвижник | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Кровавый подвижник | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Студёный подвижник | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Кровавый подвижник | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Студёный подвижник | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Ритуальный огонёк | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Тауа, Беспощадный | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Раок, Кровожадный | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Бронна, Мужеубийца | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
Адриенна, Злая роза | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood |
Васа из ахара смерти | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Циара, Плетущая проклятья | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Ниасса, Пылающая длань | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
Гесперия, Колдовская буря | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Ульфред, Заражённый | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Дружен, Артиллерист | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood |
Зондар, Покоривший бурю | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood |
Доран Ловкий | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
Обычный дух | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух совы | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух змеи | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух примата | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух медведя | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух кабана | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух быка | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух волка | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух оленя | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух кошки | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух кролика | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух лисы | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух совы | medium_movement, Unarmed_onhit_audio |
Дух кошки | ghost, medium_movement, Snap_onhit_audio, undead |
Дух вождя приматов | beast, medium_movement, Unarmed_onhit_audio |
Дух примата | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух оленя | beast, Beast_onhit_audio, medium_movement |
Акойя | human, humanoid, medium_movement, red_blood |
Нестабильный дух-кабан | beast, karui, medium_movement, Unarmed_onhit_audio |
Дух-бык | beast, fast_movement, Unarmed_onhit_audio, very_fast_movement |
Громадная оса | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Личинка осы | allows_additional_projectiles, allows_inc_aoe, beast, Чародейский, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Личинка осы | allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Роящаяся оса | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Клешнехруст | beast, crustacean_beast, medium_movement, not_dex, not_int |
Спутанное чудище | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Кровокости | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Кровокости | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Спутанная коса | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Спутанная змея | demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int |
Спутанный паук | beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement |
Спутанный хвататель | demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement |
Спутанный молотильщик | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Спутанный извиватель | beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
Спутанный крюк | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
Спутанный крюк | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement |
Дух кошки | beast, ghost, medium_movement, Snap_onhit_audio, undead |
Делвин | fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio |
Живое оружие | construct, fast_movement |
Отряд артиллерии | ranged, Unarmed_onhit_audio, very_slow_movement |
Прожорливый рой | beast, slow_movement, Unarmed_onhit_audio |
Тавакаи | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood |
Макору | human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood |
Демон | very_slow_movement |
Демон | very_slow_movement |
Демон | very_slow_movement |
Колючий землерой | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Тан Вульфрик | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
Варлок, Повелитель пепла | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
Сиора, Клинок туманов | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Тариэль, Наваждение теней | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Скованный дух | Чародейский, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
Ползучий огонь | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Леди Элсвит | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
Эвелин, Увядшая роза | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
Стена костей | bones, construct, Stab_onhit_audio, very_slow_movement |
Освин, Ужасный соглядатай | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Вейнар, Морозная погибель | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Живая молния | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement |
[DNT] Corpse Beetle | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood |
Ворнас, падшее пламя | beast, Claw_onhit_audio, fast_movement, Огонь, mammal_beast, not_dex, not_int |
Морвак, Инфернальный | beast, Claw_onhit_audio, fast_movement, Огонь, mammal_beast, not_dex, not_int |
Анундр, песчаный червь | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
Анундр, песчаный червь | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int |
Актхи, Последнее жало | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Азмади, фаридунский принц | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
Замир, владыка клинков | 2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement |
Азмади, фаридунский принц | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
Элзара, повелитель кобр | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Серат, чешуйчатый | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Песчаная рука | is_daemon, sand_blood, very_slow_movement |
Чернокровный язычник | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
Чернокровный язычник | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
Сосуд Кулемака | abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement |
Чернокровный слабоумный | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
Чернокровный слабоумный | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
Чернокровный сгусток | very_slow_movement |
Элита чернокровных | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Элита чернокровных | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Элита чернокровных | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Чернокровный волдырник | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
Чернокровный волдырник | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
Чернокровный смоляной гигант | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
Чернокровный смоляной гигант | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
Бессветное отродье | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
Бессветное отродье | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
Бессветное крылатое возмездие | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
Бессветное крылатое возмездие | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
Бессветная мурена | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
Бессветная мурена | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
Бессветная змея | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
Бессветная змея | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement |
Бессветная змея | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
Ревностный стражник | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood |
Ревностный крушитель колонн | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Ревностный крушитель колонн | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Ревностный копатель | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Ревностный охотник | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Ревностный блюститель | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Игрулог, Царевна инкубатора | abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement |
Черепометатель | bones, construct, slow_movement |
Реброхруст | bones, construct, skeleton, undead, very_slow_movement |
Хребтохват | bones, construct, medium_movement, skeleton, undead |
Отвергнутый громила | cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement |
[DNT] IceFusedSkeletonInterlude | not_dex, not_int, skeleton, undead, very_slow_movement |
Дурной глаз | abyssal, demon, medium_movement |
Бессветный охотник | abyssal, demon, medium_movement |
Глубинный ходок | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Глубинный ходок | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Глубинный ходок | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Глубинный душитель | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Глубинный душитель | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Глубинный душитель | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Плотоядная личинка | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
Плотоядная личинка | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
Громадная личинка | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
Громадная личинка | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
Громадная личинка | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
Невидимка | construct, slow_movement |
Ямный фунгоид | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
Ямный фунгоид | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
Ямная бродяжница | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Ямная бродяжница | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Ямная бродяжница | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Ямный пастух | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Глубинный ковылятель | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Глубинный ковылятель | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Глубинный ковылятель | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Ямный пастух | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Ямная бродяжница | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Ямный пастух | abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement |
Ямный первородный | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Ямный первородный | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Ямный первородный | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Ямная гончая | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Ямная гончая | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Ямная гончая | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Ямная гончая | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
Ямная гончая | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Нестабильный камень | slow_movement, Unarmed_onhit_audio |
Нестабильный камень | slow_movement, Unarmed_onhit_audio |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Руна чернокровных | Unarmed_onhit_audio, very_slow_movement |
Руна бессветных | Unarmed_onhit_audio, very_slow_movement |
Руна провала | Unarmed_onhit_audio, very_slow_movement |
Демон | very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Призрак Бездны | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | very_slow_movement |
Демон | very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Призрак лича | slow_movement, Unarmed_onhit_audio |
Демон | very_slow_movement |
Демон | very_slow_movement |
Демон | very_slow_movement |
Демон | very_slow_movement |
Стена костей | construct, Stab_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Дориани | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Вандрот, чернокровный поработитель | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
Тасгул, глотатель света | demon, humanoid, not_dex, slow_movement |
Кабан Тахоа | beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
Туатара Тахоа | beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast |
Мистик Тахоа | allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood |
Каменный солдат | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Скелет кобры | beast, medium_movement, reptile_beast, skeleton, undead |
Служитель Кулемака | is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Monster Tags2 /1912
Имя | Tags |
---|---|
[ЛЮБОЙ МОНСТР] | construct, fast_movement |
Дикий примат | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
Дикий примат | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
Дикий примат | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio |
Примат-альфа | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood |
Пробник | animal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
Дикобразный исполин | allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
Дикобразный исполин | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
Дикобразный исполин | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster |
Тотем | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
Тотем | construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
Мортира | construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
Колючий землерой | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Шипастый землерой | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Шипастый землерой | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider |
Роа-шипоспин | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
Неистовый дух | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Демон | Unarmed_onhit_audio, very_slow_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Двойник | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio | |
construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio | |
construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio | |
Лентяй | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Клон | 1HSword_onhit_audio, construct, fast_movement |
Мираж | 1HSword_onhit_audio, construct, immobile, red_blood |
Клон | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Клон | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Клон | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Клон | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, bone_armour, Чародейский, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
Невидимка | construct, Elemental_onhit_audio, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
Нестабильная основа | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
Нестабильная основа | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
Демон | Чародейский, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Демон | Чародейский, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Кокосовый краб | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Клон | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
Жрец теней | ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
Призрачный спаситель | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Призрачный спаситель | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Призрачный спаситель | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Призрачный спаситель | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Призрачный спаситель | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Призрачный спаситель | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
Нестабильная основа | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
Колокольщик | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
Колокольщик | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Чёрная ворона | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
Чёрная ворона | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
Морозный дух | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Морозный дух | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
Морозный дух | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Искрящийся дух | allows_additional_projectiles, allows_inc_aoe, Чародейский, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Искрящийся дух | allows_additional_projectiles, allows_inc_aoe, Чародейский, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
Палач | 2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement |
Воплощение Смерти | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Палач | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Воплощение Смерти | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Железная колдунья | allows_additional_projectiles, allows_inc_aoe, Чародейский, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
Железный стражник | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Железный копьеносец | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Железный стрелок | allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Невидимка | construct, Elemental_onhit_audio, very_slow_movement |
Железный громила | Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Пожиратель | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Пожиратель | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Гориан, Ползучая земля | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Гориан, Ползучая земля | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Гориан, Ползучая земля | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Пожиратель | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood |
Пожиратель | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Демон | Beast_onhit_audio, very_slow_movement |
Грибной зомби | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Грибной зомби | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Грибной споровик | allows_inc_aoe, Чародейский, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Глиняная фигура | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
Глиняная фигура | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Глиняная фигура | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
Глиняная фигура | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Оживший песок | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Оживший песок | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Оживший песок | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
Раздувшийся мельник | Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie |
Раздувшийся мельник | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Тьерни Возненавидевший | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Тьерни Возненавидевший | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Тьерни Возненавидевший | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
Лакланн, эзомитский мятежник | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
Лакланн, эзомитский мятежник | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
Лакланн вечностенающий | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Лакланн вечностенающий | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Коннал Мучимый | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Коннал Мучимый | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
Изабелла, скорбящая жена | 2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead |
Демон | construct, Unarmed_onhit_audio, very_slow_movement |
Келум, плачущее дитя | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
Торкалл, рыдающее дитя | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
Дикобразовый краб | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Дикобразовый краб | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Ядовитый краб | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Ядовитая краб-матриарх | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Ядовитая краб-матриарх | allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
Иглистый краб | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Иглистый краб | allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
Утопленник | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Утопленник | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
Утопленник | Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Утопленник | 1HAxe_onhit_audio, undead, very_slow_movement, zombie |
Шатающийся мертвец | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Шатающийся мертвец | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
Злобный коротышка | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie |
Злобный коротышка | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie |
Злобная старуха | allows_inc_aoe, Чародейский, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
Бейра из Гнилой стаи | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Бейра из Гнилой стаи | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Риона, Треск зимы | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Риона, Треск зимы | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Гелида, Морозный язык | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Изольда, Белое покрывало | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
Речная яга | allows_inc_aoe, Beast_onhit_audio, Чародейский, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
Грибной костяк | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Грибной костяк | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Грибной костяк | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Грибной костяк | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Грибной костяк | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Убогий костяк | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Убогий костяк | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Плотоядная личинка | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Плотоядная личинка | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Плотоядная личинка | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Плотоядная личинка | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Плотоядная личинка | allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement |
Плотоядная личинка | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Плотоядная личинка | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
Стайный оборотень | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Стайный оборотень | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Ненасытный оборотень | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
Стайный оборотень | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
Ненасытный оборотень | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Придворный оборотень | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Бродячий волколак | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Бродячий волколак | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Заражённый волколак | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Голодный охотник | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Голодный охотник | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Ржавый король | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Ржавый король | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Гозен, мятежный владыка ржавчины | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Гозен, мятежный владыка ржавчины | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
Куртизанка | allows_additional_projectiles, allows_inc_aoe, Чародейский, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Куртизанка | allows_additional_projectiles, allows_inc_aoe, Чародейский, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Кровоноситель | allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Кровавый слабоумный | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Кровавый слабоумный | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Кровососатель | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Рыцарь смерти | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Рыцарь смерти | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Рыцарь смерти | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Рыцарь смерти | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
Демон-гаргулья | 1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct |
Дряхлый наёмник | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Дряхлый наёмник | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Дряхлый наёмник | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Дряхлый наёмник | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Дряхлый наёмник | 2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Дряхлый наёмник | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Дряхлый наёмник | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie |
Дряхлый наёмник | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie |
Дряхлый наёмник | 1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Дряхлый наёмник | 2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Дряхлый наёмник | 1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
Дряхлый наёмник | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Дряхлый наёмник | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Дряхлый наёмник | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
Гниющая ворона | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
Шипастая громадина | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Хозяин упырей | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Хозяин упырей | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Шйклусиан, химера | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Шилозома, звериная пасть | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Шилозома, звериная пасть | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Каменная колонна | construct, immobile, mud_blood, Unarmed_onhit_audio |
Ушмаль, Повелитель Зверей | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Грессор-Кул, Высший | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
Бич небес | beast, Beast_onhit_audio, flying, immobile, red_blood |
Плотопёс | beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement |
Четца, Пернатая Чума | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
Бич небес | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
Четца, Пернатая Чума | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
Чумовик | beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement |
Малёк | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
Таящийся упырь | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Таящийся упырь | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Таящийся упырь | demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio |
Таящийся упырь | demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio |
Ржавый скелет | 1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement |
Восставший маракет | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший маракет | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший маракет | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Восставший маракет | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Восставший маракет | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Восставший маракет | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Восставший маракет | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Восставший маракет | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Восставший маракет | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Восставший маракет | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement |
Восставший маракет | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший маракет | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Восставший маракет | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Восставший маракет | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Восставший маракет | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Восставший маракет | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Восставший маракет | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Восставший маракет | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Восставший маракет | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Восставший маракет | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Древний эзомит | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Древний эзомит | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Древний эзомит | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Древний эзомит | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Древний эзомит | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Древний эзомит | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Древний эзомит | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Древний эзомит | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
Древний эзомит | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
Древний эзомит | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
Древний эзомит | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
Древний эзомит | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
Грибной разбрасыватель | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
Гробовщик | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Гробовщик | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Обременённый негодяй | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
Несущий раскаяние | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
Демоническая пасть | amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio |
Карьерный ползун | demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Костяной охотник | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
Костяной охотник | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
Часовой-хлыстовик | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Голодный волк | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
Гнилой волк | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio |
Гнилой волк | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
Гнилой волк | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
Грибной волк | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
Восставший костяк | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший костяк | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший костяк | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший костяк | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший костяк | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Восставший костяк | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Восставший костяк | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Восставший костяк | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Восставший костяк | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Восставший костяк | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Восставший костяк | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Восставший костяк | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Восставший костяк | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Восставший костяк | Чародейский, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший костяк | Чародейский, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший костяк | Чародейский, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший костяк | allows_additional_projectiles, Чародейский, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший костяк | allows_additional_projectiles, Чародейский, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший костяк | allows_additional_projectiles, Чародейский, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший костяк | allows_additional_projectiles, Чародейский, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Цветущий аспид | allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
Цветущий аспид | allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
Восставший батрак | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
Восставший батрак | 2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
Горящий мертвец | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Горящий мертвец | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
Горящий мертвец | 2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie |
Колючая обезьяна | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED] Dog Trader | Arrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood |
Азариан, Брошенный сын | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Хаск, Падший сын | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Хаск, Падший сын | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Залмарат, Колосс | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
Ваствельд, Громадный страж | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
Восставший арбалетчик | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Восставший арбалетчик | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
[DNT-UNUSED] Lark | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
Балбала Изменница | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Пирасха, забытая пленница | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Пирасха, забытая пленница | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Дух Балбалы | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Дух Пирасхи | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
Демон | 1HSword_onhit_audio, very_slow_movement |
Ползучий конструкт | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
Ползучий конструкт | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio |
Ползучий конструкт | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
Ползучий конструкт | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
Ползучий конструкт | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
Ползучий конструкт | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
Ходячий камень | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
Фаридунский носитель чумы | allows_additional_projectiles, allows_inc_aoe, Чародейский, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Фаридунский мечник | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Фаридунский копейщик | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Фаридунский тяжёлый пехотинец | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood |
Фаридунская танцующая с клинками | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская метательница дротиков | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Фаридунский пехотинец | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Фаридунский неофит | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунский новобранец | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунский копейщик | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунский тяжёлый пехотинец | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунская копейщица | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунская танцующая с клинками | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская рассекательница ветра | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская метательница дротиков | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
Фаридунский пехотинец | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунский неофит | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунский мечник | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Фаридунский мечник | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Фаридунский копейщик | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунский копейщик | cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунский тяжёлый пехотинец | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунский тяжёлый пехотинец | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунская копейщица | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунская копейщица | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунская танцующая с клинками | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская танцующая с клинками | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская рассекательница ветра | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская рассекательница ветра | cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская метательница дротиков | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
Фаридунский пехотинец | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунский пехотинец | cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунский неофит | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунский новобранец | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Ящер | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Ящер | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
Бронированный ящер | allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast |
Фаридунский мечник | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Фаридунский копейщик | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунский тяжёлый пехотинец | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунская копейщица | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Фаридунская танцующая с клинками | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская рассекательница ветра | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунская метательница дротиков | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Фаридунский пехотинец | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Фаридунский неофит | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунский новобранец | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Фаридунский мясник | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Сехема Асала | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
Сехема Асала | human, humanoid, medium_movement, red_blood |
Джадо | human, humanoid, medium_movement, red_blood |
Химусовый ползун | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Химусовый ползун | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Рыба из бездны | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Утред, Алчный предатель | Чародейский, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour |
Эксгумированный скелет-мечник | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Эксгумированный скелет-воин | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Эксгумированный скелет-лучник | allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
Эксгумированный зомби | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Эксгумированный носитель хлада | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Эксгумированный буян | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Эксгумированный берсерк | Чародейский, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Эксгумированный ползун | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Эксгумированный рунотворец | Чародейский, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour |
Эксгумированный солдат | 2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
Эксгумированный оборванец | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie |
Арбалетчик Чёрной косы | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement |
Рыцарь Солнца | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour |
Рунный рыцарь | Чародейский, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour |
Жрец Чаши | 1HSword_onhit_audio, bone_armour, bones, Чародейский, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
Друид Разомкнутого круга | bone_armour, Чародейский, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour |
Подручный друида | animal_claw_weapon, beast, bone_armour, Claw_onhit_audio, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, undead |
Наёмник Чёрной косы | 1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour |
Привратник Ордена | 1HSword_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Олрот, Исток падения | 1HSword_onhit_audio, Чародейский, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour |
Олрот, Исток падения | 1HSword_onhit_audio, Чародейский, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour |
Пламя Трискелиона | Чародейский, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement |
[DNT-UNUSED] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
Дэнниг | 1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Гвеннен | 1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Рог | 2HBluntWood_onhit_audio, bludgeoning_weapon, Чародейский, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
Туджин | 2HBluntWood_onhit_audio, bludgeoning_weapon, Чародейский, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
Ползучий огонь | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
Демон | construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Гремучее растение | Чародейский, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Нестабильный камень | Чародейский, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Нестабильный камень | Чародейский, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Нестабильный камень | Чародейский, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Нестабильный камень | Чародейский, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Демон | Чародейский, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
Демон | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
Живой кристалл | construct, immobile |
Тотем | Чародейский, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio |
Спригган-скелет | animal_claw_weapon, Чародейский, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Спригган-скелет | allows_inc_aoe, Чародейский, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement |
Древень | animal_claw_weapon, Чародейский, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Чёрный игольщик | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Чёрный игольщик | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
Чёрный игольщик | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Пепельный арахнид | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
Чёрный игольщик | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
Склепный скрытень | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
Склепный скрытень | allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
Склепный скрытень | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio |
Паук-сабельник | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
Позолоченный жук | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
Позолоченный жук | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
Ободранный жук | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
Ободранный жук | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
Позолоченный скарабей | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Позолоченный скарабей | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster |
Ободранный скарабей | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Золочёный жук | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement |
Золочёный жук | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement |
Девятое сокровище Кета | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement |
Позолоченный жук | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
Жук Фестиваля дождя | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement |
Пустынный великан | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
Забытый великан | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
Колесо от телеги | construct, immobile, large_model |
Колесо от телеги | 2HBluntMetal_onhit_audio, construct, immobile, large_model |
Гниющий великан | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Гниющий великан | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Трясинный великан | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
Обветренный мертвец | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Обветренный мертвец | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Обветренный мертвец | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Змеиная соплеменница | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
Змеиная соплеменница | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster |
Сотрясающий голем | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Сотрясающий голем | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Сотрясающий голем | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Сотрясающий голем | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Стена камня | construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement |
Громокост, Сотрясатель земли | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Волкар, Углерождённый | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Магманор, Расплавленный | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Сульфирокс, Вольтаксовый | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Сотрясающий голем | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Экбаб, древний скакун | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
Костяной колосс | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
Костяной колосс | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
Гиеновый демон | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Гиеновый демон | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Собиратель Клана солнца | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
Собиратель Клана солнца | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
Бурголом | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
Кедрон, предводитель гиен | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
Кедрон, предводитель гиен | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
Сернистый краб | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Сернистый краб | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Сернистый краб | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Сернистый краб | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Сернистый краб | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Сернистый краб | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Сернистый краб | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Сернистый краб | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Едкий краб | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Едкий краб | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Едкий краб | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Едкий краб | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Едкий краб | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
Огнеспинный краб | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
Огнеспинный краб | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
Восставший магик | allows_additional_projectiles, allows_inc_aoe, Чародейский, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший магик | allows_additional_projectiles, allows_inc_aoe, Чародейский, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший магик | allows_additional_projectiles, allows_inc_aoe, Чародейский, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Кадило | 2HSharpMetal_onhit_audio, very_slow_movement |
Кадило | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
Изрыгающий стервятник | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
Яманра, Восставший Царь | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
Иштарот, Вечный | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
Нечистый идол | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
Скальный скакун | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Скальный скакун | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
Ужасный слуга | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Чародейский, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
Ужасный слуга | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Чародейский, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
Высохший лич | allows_additional_projectiles, bones, Чародейский, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
Высохший лич | allows_additional_projectiles, bones, Чародейский, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
Высохший лич | allows_additional_projectiles, bones, Чародейский, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
Высохший лич | allows_additional_projectiles, bones, Чародейский, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
Высохший лич | allows_additional_projectiles, allows_inc_aoe, bones, Чародейский, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
Высохший лич | allows_additional_projectiles, allows_inc_aoe, bones, Чародейский, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
Высохший лич | allows_additional_projectiles, allows_inc_aoe, bones, Чародейский, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
Высохший лич-призыватель | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
Служитель мары | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio |
Служитель мары | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio |
Крылатый демон | allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Глыбный муравей | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
Глыбный муравей | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
Глыбный муравей | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
Глыбный муравей | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
Глыбный муравей | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
Глыбный муравей | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
Поборник заблудших | allows_inc_aoe, Чародейский, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Поборник заблудших | allows_inc_aoe, Чародейский, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Поборник заблудших | Чародейский, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Поборник заблудших | Чародейский, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Поборник заблудших | allows_inc_aoe, Чародейский, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Громила заблудших | 2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Золочёная кобра | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
Охранник Ардура | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Имал | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
Таним | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
Терракотовый солдат | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Терракотовый солдат | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Терракотовый солдат | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Терракотовый солдат | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
Терракотовый солдат | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Трупный жнец | 2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement |
Поработитель заблудших | 2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Тягловой остеодонт | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Некромант заблудших | allows_additional_projectiles, Чародейский, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Черепометатель | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Реброхруст | skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Хребтохват | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Шаманка змеелюдов | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Чародейский, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
Шаманка змеелюдов | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Чародейский, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster |
Царица угнетателей Кабала | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Чародейский, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Манасса, Царица змей | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Чародейский, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Манасса, Царица змей | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Чародейский, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Змея-ворожея | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Чародейский, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Золочёная кобра | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
Стена костей | bones, construct, Stab_onhit_audio, very_slow_movement |
Иктаб, Повелитель смерти | Чародейский, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Повелитель Ямы | Чародейский, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Повелитель Ямы | Чародейский, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Повелитель Ямы | Чародейский, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Иктаб, Повелитель смерти | Unarmed_onhit_audio, very_slow_movement |
Иктаб, Повелитель смерти | immobile, Unarmed_onhit_audio |
Восставший маракет | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement |
Восставший маракет | cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший маракет | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement |
Восставший маракет | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Восставший маракет | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
Восставший маракет | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
Песочный скелет | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Песочный скелет | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Песочный воин | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Песочный воин | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Песочный воин | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Песочный воин | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Песочный маг | allows_additional_projectiles, Чародейский, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Песочный маг | allows_additional_projectiles, Чародейский, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Песочный маг | allows_additional_projectiles, Чародейский, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Скрипучий падальщик | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Скрипучий падальщик | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
Скрипучий падальщик | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
Скрипучий падальщик | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
Склепный визгун | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Склепный визгун | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Склепный визгун | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
Демон-маг | 1HSword_onhit_audio, demon, medium_movement, not_dex, not_str |
Всенощный летун | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Всенощный летун | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Всенощный летун | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
Всенощный летун | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
Песчаный дух | allows_additional_projectiles, Чародейский, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
Песчаный дух | allows_additional_projectiles, Чародейский, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
Песчаный дух | allows_additional_projectiles, Чародейский, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
[DNT] Water Djinn | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
[DNT] Fire Djinn | Стихийный, Огонь, humanoid, medium_movement, Unarmed_onhit_audio |
[DNT] Sand Djinn | earth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio |
Призрак врил | allows_additional_projectiles, allows_inc_aoe, Чародейский, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
Призрак врил | allows_additional_projectiles, allows_inc_aoe, Чародейский, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode |
Призрак врил | allows_additional_projectiles, allows_inc_aoe, Чародейский, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
Тор Гул, Осквернитель | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
Зар Уали, костяной тиран | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
Зар Уали, костяной тиран | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
Злобный стервятник | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
Злобный стервятник | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
Кинарха | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
Неупокоенный маракет | melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Неупокоенный маракет | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Осквернённый труп | 2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement |
Чумной роитель | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Чумной роитель | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Чумная нимфа | allows_additional_projectiles, allows_inc_aoe, beast, Чародейский, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Чумная нимфа | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Чумная жнейка | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Кровоглот | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Плотожал | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Чумная жнейка | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Чумная жнейка | beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Солдат Сумеречного Ордена | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Солдат Сумеречного Ордена | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Офицер Сумеречного Ордена | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Офицер Сумеречного Ордена | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
Убийца Сумеречного Ордена | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Солдат Сумеречного Ордена | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
Офицер Сумеречного Ордена | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Наказанный | 2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead |
Дюнный охотник | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
Дюнный охотник | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
Дюнный охотник | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
Крылатый ужас | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood |
Крылатый ужас | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster |
Терракотовый фанатик | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
Raven Harpy [DNT-UNUSED] | avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
Raven Harpy [DNT-UNUSED] | avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
Крысомол | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
Руджа, инженер ужаса | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Воррик, адский инженер | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Воррик, адский инженер | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Зарок, Вечный | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
Болотный голем | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
Сгинувший раб | humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Сгинувший обыватель | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
Сгинувший обыватель | 2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
Сгинувший обыватель | humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Древесное исчадие | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Чародейский, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Древесное исчадие | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Чародейский, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Древокорень | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Чародейский, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Грудгелаш, злобный шип | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Чародейский, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Грудгелаш, злобный шип | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Чародейский, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Орокский ловец | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Орокский охотник | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
Орокский пронзатель плоти | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
Орокский горлорез | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Орокская шаманка | allows_additional_projectiles, allows_inc_aoe, Чародейский, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Ранбу Бледная Шаманка | allows_additional_projectiles, allows_inc_aoe, Чародейский, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Гаркам, дубина Ранбу | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood |
Азакский ловец | 2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Азакский копьеметатель | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
Азакский пронзатель плоти | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
Азакский псарь | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
Азакский горлорез | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Азакская шаманка | allows_additional_projectiles, allows_inc_aoe, Чародейский, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
Азакская шаманка | allows_additional_projectiles, allows_inc_aoe, Чародейский, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
Нараг Злобословная | allows_additional_projectiles, allows_inc_aoe, Чародейский, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio |
Азакский громила | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
Азакский юнец | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
Азакский факелоносец | fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio |
Азакский костолом | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Стена костей | bones, construct, not_dex, not_int, very_slow_movement |
Дикарское чучело | construct, very_slow_movement |
Дикарское чучело | construct, very_slow_movement |
Кровососущая оса | beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Кровососущая оса | beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Кровососущая матка | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
Ловец морского племени | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
Поселенец морского племени | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
Колдун морского племени | humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Прыгун морского племени | humanoid, not_int, red_blood, slow_movement, Stab_onhit_audio |
Кинжальщик морского племени | 1HSword_onhit_audio, humanoid, not_int, not_str, red_blood, very_slow_movement |
Метатель морского племени | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Гарпунщик морского племени | fast_movement, humanoid, not_int, red_blood, Stab_onhit_audio |
Рыбак с острогой морского племени | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
Летун морского племени | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
Бледносшитый охотник | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
Украшенный изверг | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
Горбун с дубиной | humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio |
Плоскоголовый уродец | 2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Огнегрибная роженица | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
Гибельный стручок | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
Бронешкур | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Чавкающая псина | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Чавкающая псина | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
Чавкающая псина | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
Скелет-воин ваал | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement |
Скелет-оруженосец ваал | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Скелет-жрец ваал | allows_additional_projectiles, allows_inc_aoe, Чародейский, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement |
Скелет-лучник ваал | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
Скелет-воин ваал | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement |
Скелет-оруженосец ваал | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
Скелет-жрец ваал | allows_additional_projectiles, allows_inc_aoe, Чародейский, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement |
Скелет-лучник ваал | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
Злосчастный исследователь | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Злосчастный исследователь | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Злосчастный исследователь | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Злосчастный исследователь | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Квадрилла | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
[DNT-UNUSED] Just A Rock | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Могучий Седой кулак | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Зекоа, крушитель голов | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Зекоа, крушитель голов | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Зекоа, крушитель голов | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Чудовищный йети | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Морозное чудовище | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Морозное чудовище | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Жгучий муравей | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
Ледяные жвалы | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
Скрученный великан | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
Змеегорлый ковылятель | beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Кишкогюрзый ковылятель | beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Гнездо в трупе | 1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement |
Плюющая гадюка | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Удавленный хромец | beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
Удавленный плевун | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
Скорпидная макака | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Скорпидная макака | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Свирепый хряк | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Свирепый хряк | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Демон | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
Оса | beast, fast_movement, Stab_onhit_audio |
Громадный панцирь | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
Нефритовый колосс | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Почтенная провидица | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Рог Хинекоры | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Духовная черепаха предков | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement |
Нефритовый колосс предков | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
Нефритовая колдунья предков | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
Рог войны предков | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement |
Культистка-лучница | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Культистка-танцовщица с кинжалами | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Культистка-ведьма | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Чародейский, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Ирод-культист | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Черепометатель | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Реброхруст | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Хребтохват | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Тотем вуду | construct, ghost_armour, immobile, is_unarmed, non_attacking |
Крадущийся химерид | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Речной драконид | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Речной драконид | beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Драконид-хамелеон | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Речной драконид | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Речной драконид | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
Хлыстоязычный квакун | 2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
Чёрнозев, реликт | 2HBluntMetal_onhit_audio, construct, Огонь, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
Олотон, Безжалостный | 2HBluntMetal_onhit_audio, construct, Огонь, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
Олотон, Безжалостный | 2HBluntMetal_onhit_audio, construct, Огонь, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
Олотон, Безжалостный | 2HBluntMetal_onhit_audio, construct, Огонь, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
Бурекров, Хранитель | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
Бурекров, Хранитель | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
Бурекров, Хранитель | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
Игнагдук, Ведьма из трясин | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Бракка, иссохшая старуха | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Бракка, иссохшая старуха | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Игнация, Поклявшаяся пламени | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Хельдра, Чёрный костёр | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Каменный страж | 2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Златоплавленый страж | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Златоплавленый страж | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
Ржавый ремеханизатор | 2HBluntMetal_onhit_audio, Чародейский, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
Ржавый ремеханизатор | 2HBluntMetal_onhit_audio, Чародейский, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
Ремеханизатор | 2HBluntMetal_onhit_audio, bludgeoning_weapon, Чародейский, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
Электрический конструкт | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
Ржавый дина-голем | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Чародейский, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
Ржавый дина-голем | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Чародейский, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
Электрический конструкт | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
Ползучий часовой | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Чародейский, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Ползучий часовой | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Ползучий часовой | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Ползучий часовой | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Чародейский, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
Механическая обезьяна | Чародейский, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal |
Голова механической обезьяны | Чародейский, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal |
Гниющая крыса | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Гниющая крыса | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Блуждающая тень | allows_inc_aoe, Чародейский, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead |
Блуждающая тень | Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead |
Неупокоенный танцующий с саблями ваал | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
Неупокоенный стражник ваал | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
Неупокоенный стражник ваал | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
Неупокоенный танцующий с саблями ваал | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
Неупокоенный стражник ваал | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
Неупокоенный стражник ваал | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
Отвратный колдун | 1HSword_onhit_audio, Чародейский, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Плоскоголовый малец | humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Отвратный кузнец | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
Отвратный костолом | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Омерзительный метатель | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Плоскоголовый боец | humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
Мерзкий перворождённый | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Гадюка Напуаци | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Гадюка Напуаци | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Литара, Буйное копьё | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
Морвин, убийца родичей | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
Морвин, убийца родичей | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
Прислужница Гадюки | beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio |
Легионер Гадюки | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Легионер Гадюки | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
Легионер Гадюки | 1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood |
Легионер Гадюки | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Легионер Гадюки | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Легионер Гадюки | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Кровавый подвижник | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Кровавый подвижник | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Кровавый подвижник | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Студёный подвижник | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Студёный подвижник | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Студёный подвижник | 1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Огненный подвижник | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Огненный подвижник | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Заряженный подвижник | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
Заряженный подвижник | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
Подвижник-знаменосец | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Подвижник-знаменосец | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Кровавый подвижник | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Кровавый подвижник | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
Студёный подвижник | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Студёный подвижник | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Студёный подвижник | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Огненный подвижник | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
Огненный подвижник | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
Заряженный подвижник | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
Заряженный подвижник | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
Кровавый подвижник | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Кровавый подвижник | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Чародейский, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Студёный подвижник | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Студёный подвижник | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Студёный подвижник | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Чародейский, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Огненный подвижник | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Огненный подвижник | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Заряженный подвижник | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
Заряженный подвижник | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
Сдиратель ваал | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Стражник ваал | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Стражник ваал | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Стражник ваал | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
Стражник ваал | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
Надзиратель ваал | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Надзиратель ваал | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Гигант ваал | allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Гигант ваал | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Гигант ваал | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Хирург-экспериментатор | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement |
Обращенец ваал | 1HSword_onhit_audio, Чародейский, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Обращенец ваал | 1HSword_onhit_audio, Чародейский, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Обращенец ваал | 1HSword_onhit_audio, cannot_be_monolith, Чародейский, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Обращенец ваал | 1HSword_onhit_audio, Чародейский, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
Жрица крови | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood |
Жрец крови | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood |
Нестабильная основа | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement |
Блюститель ваал | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Исследователь времени ваал | human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio |
Неупокоенный блюститель ваал | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead |
Учёный ваал | allows_additional_projectiles, allows_inc_aoe, Чародейский, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Верный ягуар | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Прирученный ягуар | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Прирученная змея | beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio |
Прирученный примат | animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
Змея | beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement |
Альва | bludgeoning_weapon, Чародейский, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement |
Серви | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Уна | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Освальд | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Скрытный | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Туджин | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Дэнниг | 1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Анге | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Бальзамированный метатель топоров ваал | 1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead |
Бальзамированный копьеносец ваал | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
Бальзамированный головорез ваал | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
Бальзамированный лучник ваал | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead |
Бальзамированный знаменосец ваал | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
Бальзамированный знаменосец ваал | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
Облитый золотом хромец | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Облитый золотом хромец | 2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Облитый золотом хромец | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Облитый золотом хромец | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement |
Утонувший исследователь | 1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Утонувший исследователь | 1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Утонувший исследователь | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Утонувший исследователь | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Призрак утопленника | fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water |
Утонувший носильщик | 2HBluntWood_onhit_audio, allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
Утонувший носильщик | 2HBluntWood_onhit_audio, allows_inc_aoe, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
Облитый золотом кузнец | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
Утопец | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
Утопец | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Элементаль крови | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
[DNT-UNUSED] Liquid Elemental Blood | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Стражник кровавого ритуала | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Стражник кровавого ритуала | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
Стражник кровавого ритуала | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
Стражник кровавого ритуала | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
Стражник кровавого ритуала | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
Стражник кровавого ритуала | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
Стражник кровавого ритуала | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
Стражник кровавого ритуала | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
Стражник кровавого ритуала | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
Стражник кровавого ритуала | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Стражник кровавого ритуала | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
Жрец Солнца | allows_additional_projectiles, Чародейский, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead |
Жрец кровавого ритуала | 1HSword_onhit_audio, allows_additional_projectiles, Чародейский, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
Жрец кровавого ритуала | 1HSword_onhit_audio, allows_additional_projectiles, Чародейский, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
Кетцули, старший жрец Солнца | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Тонкви, провидец Солнца | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Тонкви, провидец Солнца | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Вихревой механизм | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
Лопасти вихревого механизма | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
Дикая летучая мышь | beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood |
Огненный часовой | 2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged |
Метатель топоров ваал | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Метатель топоров ваал | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
Зелина, жрица крови | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement |
Золин, жрец крови | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
Итзара, оракул крови | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
Мацтли, ваятель плоти | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
Мерзкая баба | Чародейский, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Царица мерзости | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Йаота Омерзительная | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Йаота Омерзительная | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Йаота Омерзительная | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
Бабье проклятие | very_slow_movement |
Проклятие Царицы мерзости | very_slow_movement |
Грязная мерзость | very_slow_movement |
Отвратительная мерзость | very_slow_movement |
Гниющий ловец душ | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Морской вояка | Чародейский, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
Гниющий канонир | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Гниющий гренадёр | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Гниющий подрывник | allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead |
Капитан Хартлин | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
Малгор, Хозяин морей | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
Призрачная пушка | construct, slow_movement |
Нестабильная основа | construct, Unarmed_onhit_audio, very_slow_movement |
Торрек из затонувшей флотилии | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
Торрек из затонувшей флотилии | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
Раздувшийся якорщик | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Раздувшийся якорщик | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Пронзённый бунтовщик | cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement |
Скелет морской гнили | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Гарпунщик морской гнили | allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Ловец морской гнили | Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
Стрелок морской гнили | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Скелет морской гнили | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Скелет морской гнили | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Вознесённый лучник | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
Вознесённый лучник | Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal |
Вознесённый гигант | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
Вознесённый истязатель | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
Вознесённый щитоборец | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
Спаянный меченосец | 1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood |
Элита Дориани | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
Элита Дориани | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
Ползучая мина | 2HBluntMetal_onhit_audio, Чародейский, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
Стальной колосс | 2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement |
Вознесённый воин | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
Вознесённый рассекатель | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
Громадный птах | allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Полуптах | beast, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Чайка-падальщица | beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Плевучая чайка | allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Обглоданный скелет | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Обглоданный скелет | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Чернокрылый птах | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Серокрылый птах | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
Дориани, царский волшебник | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Дориани, царский волшебник | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
Триумф Дориани | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
Триумф Дориани | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
Триумф Дориани | construct, mud_blood, not_dex, not_int, slow_movement |
Свирепость | animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
Презрение | animal_claw_weapon, Чародейский, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio |
Отвращение | animal_claw_weapon, Beast_onhit_audio, Чародейский, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
Злоба | animal_claw_weapon, Чародейский, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
Ярость | Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
Смятение | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio |
Омнифобия, Воплощение страха | 1HSword_onhit_audio, Чародейский, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
[DNT-UNUSED] Shipwreck Boss | 2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie |
Нестабильная основа | Чародейский, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
Гремящая клетка | 1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Вечный мучитель | 2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie |
Хребетный некромант | allows_inc_aoe, Чародейский, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
Фораэль Хранитель душ | allows_inc_aoe, Чародейский, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
Крадущийся скелет | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Крадущийся скелет | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Выеденная крыса | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead |
Выеденная крыса | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead |
Восставший костяк | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший костяк | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Восставший костяк | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Восставший костяк | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Восставший костяк | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Восставший костяк | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
Вечный узник | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Вечный узник | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Вечный узник | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Вечный узник | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Вечный узник | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Крадущийся скелет | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Бледный волноломщик | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Бледный осолонитель | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Бледный осолонитель | humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
Бледный мореходец | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Вечная стража | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
Павший квартирмейстер | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
Тангмазу | human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio |
Фрея Хартлин | humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
Бледный похититель | allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
Скелет с коралловым венцом | bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Пузырчатая пасть | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
Удильщик | Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement |
Склизкий охотник | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
Мектул, главный кузнец | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
Гулзал, живой тигель | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
Гулзал, живой тигель | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
Узник | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
Ужас в оковах | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
Ледяной шип | construct, immobile, Unarmed_onhit_audio |
Демон | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
Слоновая черепаха | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
Шипастый топитель | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement |
Роа-камнеспин | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
Пойманный роа-камнеспин | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
Великая белая туша | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Песчаный охотник | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Черепастый родич | fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio |
Дикий родич | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
Черепастый родич | humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio |
Дикий родич | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
Укрощённый исполин | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Укрощённый исполин | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
Мимбок, порабощённый | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
Родич с острогой | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Родич с острогой | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
Родич с острогой | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Родич на ходулях | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio |
Родич-барабанщик | allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
Родич-барабанщик | humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio |
Родич-бивнетаскатель | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
Родич-бивнетаскатель | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
Родич-шаман | allows_additional_projectiles, allows_inc_aoe, Чародейский, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
Родич-шаман | Чародейский, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
Расплавленный бес | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, Чародейский, cleaving_weapon, demon, Огонь, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio |
Слепой зверь | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Ненасытный коготь | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Крутог, хозяин Рода | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Бругор Ненасытный | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Родич-шахтёр | fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio |
Родич с факелом | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
Шипастый скат | allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood |
Ползучий медузокраб | beast, Чародейский, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water |
Ползучий медузокраб | beast, Чародейский, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water |
Светящаяся медуза | beast, Чародейский, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
Жуткая сирена | humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Гигантская пасть | allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water |
Светящийся хребтинник | beast, Beast_onhit_audio, Чародейский, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood |
Морская дева | allows_additional_projectiles, beast, Beast_onhit_audio, Чародейский, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
Аделина, хранительница жемчужины | allows_additional_projectiles, beast, Beast_onhit_audio, Чародейский, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
Рыскатель-амфибия | amphibian_beast, beast, Beast_onhit_audio, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
Сторожевой ящер | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
Сторожевой ящер | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
Шаман предков | human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Шаман предков | allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Первобытный дух | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Первобытный дух | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Лучник предков | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Лучник предков | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Лучник каруи | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
Защитник предков | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Защитник предков | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
Пехота каруи | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Воин предков | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Воин предков | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Крушитель голов предков | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Крушитель голов предков | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Воин каруи | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
Извергающий пламя | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
Разоритель Нгамаху | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Разрушитель чёрной коры | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Рыбак с острогой | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Быстрина | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Тральщик Тасалио | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
Громовая птица | allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement |
Штормовой защитник | allows_inc_aoe, Чародейский, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood |
Проводник бури | allows_inc_aoe, Чародейский, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
Диамора, Песнь смерти | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
Сивора, Дочь глубин | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
Диамора, Песнь смерти | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
[DNT-UNUSED]Water Ball | Чародейский, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
Маска предков | ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
Рог войны предков | 2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Рог войны предков | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Тахани, Хранитель предков | construct, immobile, Unarmed_onhit_audio |
Демон | construct, immobile, Unarmed_onhit_audio |
Демон | construct, immobile, Unarmed_onhit_audio |
Демон | construct, immobile, Unarmed_onhit_audio |
Белый Яма | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
Белый Яма | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
Белый Яма | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
Лихорадочный факир | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Лихорадочный крючник | 1HSword_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Лихорадочный копейщик | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
Лихорадочный топорщик | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
Лихорадочный воин | 2HSharpMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Лихорадочный крушитель | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
Лихорадочная пустула | construct, very_slow_movement |
Лихорадочный поджигатель | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
Лихорадочный бивнезверь | allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
Лихорадочная умудрённая | allows_additional_projectiles, allows_inc_aoe, Чародейский, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Харано, Мясник | 1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
Бронированный паразит | beast, Claw_onhit_audio, insect, medium_movement, red_blood |
Кретский паразит | beast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood |
Клан мурены | beast, Claw_onhit_audio, fast_movement, not_int, not_str |
Заражённый скат-манта | beast, medium_movement, not_int, red_blood, Stab_onhit_audio |
Заражённый осьминог | beast, Claw_onhit_audio, medium_movement, red_blood |
Заражённая черепаха | beast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood |
Заражённый удильщик | beast, Beast_onhit_audio, medium_movement, not_int, not_str, red_blood |
[DNT-UNUSED] Parasite Host | beast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
Лихорадочный разносчик чумы | allows_inc_aoe, Claw_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
Сторожевая черепаха | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
Сторожевая черепаха | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
[DNT-UNUSED] Ant Carrier | beast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement |
Грибник | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
Вредная таскательница | human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
Тавакаи, вождь | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
Тавакаи, падший | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Тавакаи, поглощённый | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Маноки, избранный | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
Маноки, лихорадочный | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
Маноки, осквернённый | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Дух воина | 1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement |
Корнеход | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
Споровик | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Грибной разоритель | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Возделанный леший | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Возделанный леший | beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement |
Спригган-скелет | beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement |
Возделанный леший | beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Спригган-скелет | allows_inc_aoe, beast, Чародейский, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement |
Граф Жеонор | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
Граф Жеонор | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
Граф Жеонор | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
Граф Жеонор | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
Жеонор, порочный волк | 1HSword_onhit_audio, beast, medium_movement, red_blood |
Жеонор, порочный волк | 1HSword_onhit_audio, beast, medium_movement, red_blood |
Демон | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
Придворный оборотень | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
Заражённый волколак | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
Обезумевший охранник | 2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement |
Поклявшийся Сумеречного Ордена | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Поклявшийся Сумеречного Ордена | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Чародейский, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Поклявшийся Сумеречного Ордена | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Миссионер Лорандис | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
Поклявшийся Сумеречного Ордена | 2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement |
Торвиан, Длань Спасителя | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Браккус, Сметающий | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Twilight Order Officer [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Clone [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Верующий лучник | 2HSharpMetal_onhit_audio, allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
Верующий лучник | 2HSharpMetal_onhit_audio, allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
Верующий воин | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
Верующий воин | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
Праведник с топором | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
Праведник с топором | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
Невидимка | bone_armour, Чародейский, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement |
Первобытное чудище | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Ожившее пугало | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement |
Яманра, Чудовище | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Яманра, Чудовище | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Царская свита | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Заражённый кадавр | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
Забытый охотник | demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Забытый ползун | demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement |
Забытый сатир | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
Забытый олень | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
Забытый сатир | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
[DNT-UNUSED] Mushroom Fungus | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
Ядовитый исполин | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
Колесованная карга | Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
Зикоатль, Страж ядра | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
Тецкатль, Пылающий страж | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
Тецкатль, Пылающий страж | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
Тецкатль, Пылающий страж | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
Дрейвен, претор Вечных | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Дрейвен, претор Вечных | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Тихо, Чёрный претор | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Тихо, Чёрный претор | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Дрейвен, претор Вечных | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
Захваченная душа | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Спутник-волк | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
Жрец Сумеречного Ордена | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Жрец Сумеречного Ордена | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Чародейский, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
Тектонический голем | allows_inc_aoe, construct, Огонь, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Тектонический голем | allows_inc_aoe, construct, Огонь, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Голем лавы | allows_inc_aoe, construct, Огонь, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Голем лавы | allows_inc_aoe, construct, Огонь, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Клон | Beast_onhit_audio, construct, fast_movement |
Клон | Beast_onhit_audio, construct, fast_movement |
Клон | construct, Elemental_onhit_audio, fast_movement |
Клон | Beast_onhit_audio, construct, fast_movement |
Замурованная ярость | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
Невидимка | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, immobile |
Невидимка | 2HSharpMetal_onhit_audio, construct, immobile |
Бешеная собака | beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement |
Варгир, дикая псина | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
Бешеная собака | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
Компаньон-наёмник | human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio |
Скелет-воин | 1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Скелет-разоритель | 1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Скелет-громила | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Скелет-снайпер | bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead |
Скелет-маг льда | bone_armour, bones, Чародейский, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Скелет-маг молний | bone_armour, bones, Чародейский, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Скелет-поджигатель | bone_armour, bones, Чародейский, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Скелет-клерик | bone_armour, bones, Чародейский, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Восставший зомби | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Демон | Unarmed_onhit_audio, very_slow_movement |
Шип подношения | bones, construct, immobile, Unarmed_onhit_audio |
Нестабильный свин | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
Нестабильный свин | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
Фаридунский ползун | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
Фаридунский ползун | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
Забытый шахтёр | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Забытый шахтёр | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Забытый шахтёр | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
Забытый шахтёр | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
Забытый шахтёр | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
Забытый шахтёр | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
Забытый шахтёр | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
Сретение, оживший ритуал | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Сретение, оживший ритуал | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Воскоплав, насмешка над верой | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Воскоплав, насмешка над верой | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
Азиния, супруга претора | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Азиния, супруга претора | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Сафира, страшная супруга | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Сафира, страшная супруга | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Стена костей | bones, construct, Stab_onhit_audio, very_slow_movement |
Азиния, супруга претора | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
Ходячая громада | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Ходячая громада | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Ходячая громада | allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Ходячая громада | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Вечный рыцарь | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Вечный рыцарь | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement |
Вечный рыцарь | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Вечный рыцарь | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Костлявый рыцарь | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Костлявый рыцарь | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Костяной ползун | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
Голиаф | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Раскалённый исполин | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Голиаф | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
Голиаф | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement |
Л'им Пронзательница | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Фаридунская пронзательница | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Фаридунская пронзательница | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Дух воина предков | 2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement |
Тотем | construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Прирученный роа | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
[DNT] Companion Bear | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Ходячий кувшин | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Ходячий кувшин | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Ходячий кувшин | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Восставшая сказительница | allows_additional_projectiles, allows_inc_aoe, Чародейский, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
Восставшая сказительница | allows_additional_projectiles, allows_inc_aoe, Чародейский, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Восставшая сказительница | allows_additional_projectiles, allows_inc_aoe, Чародейский, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
Громадная мерзкая жаба | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
Альва | bludgeoning_weapon, Чародейский, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio |
Гниющий стражник | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Сгнивший друид | 2HBluntWood_onhit_audio, beast, Чародейский, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
Грибной исполин | 2HBluntWood_onhit_audio, beast, Чародейский, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
Грибной исполин | 2HBluntWood_onhit_audio, beast, Чародейский, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
Сгнивший друид | 2HBluntWood_onhit_audio, beast, Чародейский, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
Демон | 1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour |
Жуткий колючник | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
Душекорень, Лес ненависти | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
Жуткий колючник | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
Душекорень, Лес ненависти | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
Жуткий колючник | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
Ядовитая лоза | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
Ядовитая лоза | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
Ядовитая лоза | 2HBluntWood_onhit_audio, construct, immobile |
Гремучее растение | Чародейский, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
Гремучее растение | Чародейский, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
Ареагна, забытая ведьма | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Неистовый дух | Claw_onhit_audio, Огонь, flying, medium_movement, skeleton, undead |
Тотем вуду | construct, immobile |
Хозяин в Туманах | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
Хозяин в Туманах | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
Мистический фетиш | construct, immobile, large_model, not_dex, not_str |
Хозяин в Туманах | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
Хозяин в Туманах | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
Хозяин в Туманах | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
Взрывающаяся жаба | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
Тотем | construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Буйная каменная пасть | beast, Claw_onhit_audio, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, very_slow_movement |
Чешуйчатый ящер | beast, Claw_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
Керберская мышь | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
Керберская мышь | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
Окаменелая горилла | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
Окаменелая горилла | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
Рогатое чудовище | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
Бахлак, Небесный Провидец | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Бахлак, Небесный Провидец | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Раккар, Мёрзлый коготь | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Фревен, Крыло зимы | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Раккар, Мёрзлый коготь | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
Роа-альбинос | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
Клон | 1HSword_onhit_audio, construct, fast_movement |
Клон | 1HSword_onhit_audio, construct, fast_movement |
Клон | 1HSword_onhit_audio, construct, fast_movement |
Клон | 1HSword_onhit_audio, construct, fast_movement |
Клон | 1HSword_onhit_audio, construct, fast_movement |
Клон | 1HSword_onhit_audio, construct, fast_movement |
[DNT-UNUSED] Scaled Abomination | 1HSword_onhit_audio, humanoid, immobile, red_blood |
Бенедиктус, Первый вестник утопии | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
Аурелиан, Старший судья | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
[DNT-UNUSED] Serpent Clan's Curse | very_slow_movement |
Рафик из Замёрзшего родника | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
Хади из Пламенной реки | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
Зигберт, запятнавший клятву | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
Годвин, разбивший кредо | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
Матер испытаний | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Ашар, Матерь песка | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
Караш, Живущая в дюнах | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
Караш, Живущая в дюнах | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
Демон | demon, immobile, sanctum_monster, Unarmed_onhit_audio |
[DNT-UNUSED] HoneyAnt | beast, insect, MonsterStab_onhit_audio, very_slow_movement |
Адская гончая | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
Невидимка | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
То-Что-Ненавидит | allows_additional_projectiles, Чародейский, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
То-Что-Хлестает | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
То-Что-Охотится | Чародейский, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
То-Что-Разрывает | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
То-Что-Охраняет | allows_additional_projectiles, Чародейский, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
То-Что-Терзает | animal_claw_weapon, beyond_demon, bone_armour, Чародейский, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Омнифобия, Воплощение страха | 1HSword_onhit_audio, demon, medium_movement, red_blood |
Косис, Откровение | 1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement |
Свирепость | Claw_onhit_audio, demon, fast_movement |
Презрение | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
Отвращение | Claw_onhit_audio, demon, very_slow_movement |
Злоба | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
Ярость | demon, medium_movement, Unarmed_onhit_audio |
Смятение | Claw_onhit_audio, demon, medium_movement |
Воплощённый демон | affliction_daemon, construct, immobile, Stab_onhit_audio |
Воплощённый демон | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
Воплощённый демон | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Нестабильная основа | Чародейский, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
Нестабильная основа | Чародейский, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio |
Воплощённый демон | affliction_daemon, Чародейский, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Воплощённый демон | affliction_daemon, Чародейский, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
Воплощённый демон | affliction_daemon, Чародейский, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
Воплощённый демон | affliction_daemon, Чародейский, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
Воплощённый демон | affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | Чародейский, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
Демон | Чародейский, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Растущая взрывная зона смерти | bone_armour, Чародейский, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Левое оружие | bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Правое оружие | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
Демон | Чародейский, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
Демон | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
Демон | Чародейский, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | Чародейский, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Невидимка | bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Нестабильная основа | Чародейский, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Демон | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Иномирец | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
Всезодчий | Constant_onhit_audio, construct, immobile, not_dex |
Турель | construct, immobile, mud_blood, Unarmed_onhit_audio |
То-Что-Управляет | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, Чародейский, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
То-Что-Подозревает | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, Чародейский, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
То-Что-Хватает | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
То-Что-Ползёт | Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
То-Что-Наблюдает | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
То-Что-Наблюдает | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
То-Что-Крадётся | allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
То-Что-Преследует | animal_claw_weapon, bone_armour, Чародейский, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
Ксешт, Мы-Что-Едины | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood |
Демон | Чародейский, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
Демон | Чародейский, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
Демон | Чародейский, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
Демон | Чародейский, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
Демон | Чародейский, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
Демон | Чародейский, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
То-Что-Ползёт | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
Арбитр пепла | Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement |
Невидимка | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
Ящер-служитель | Claw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Муджин Несущий стужу | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
Хунин Зовущий грозу | allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
Гнойное древесное отродье | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Гнойное древесное отродье | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Гнойное древесное отродье | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Раздвоенный древозверь | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
Крючковатый древень | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
Крючковатый древень | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
Древесный грибной разоритель | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Древесный грибной разоритель | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Спригган | animal_claw_weapon, Чародейский, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Спригган | animal_claw_weapon, Чародейский, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Древень-мудрец | animal_claw_weapon, Чародейский, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Древень-мудрец | animal_claw_weapon, Чародейский, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Древень-мистик | animal_claw_weapon, Чародейский, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Древень-мистик | animal_claw_weapon, Чародейский, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
Забытый олень | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
Безымянный обитатель | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Безымянный обитатель | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Безымянный ужас | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Безымянный ужас | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
Безымянный охотник | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
Безымянный охотник | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
Демон | Unarmed_onhit_audio, very_slow_movement |
Безымянный грызун | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Безымянный грызун | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
Безымянный копатель | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Безымянный копатель | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Безымянный колосс | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Безымянный колосс | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
Безымянный бес | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Ползучий огонь | bone_armour, Чародейский, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Культистка-лучница | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Культистка-лучница | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
Культистка-танцовщица с кинжалами | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Культистка-танцовщица с кинжалами | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Культистка-ведьма | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Чародейский, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Культистка-ведьма | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Чародейский, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Культист-воин | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Ирод-культист | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Ирод-культист | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Черепометатель | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Реброхруст | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
Нестабильный скарабей | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Бес | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
Демонический зверь | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Вурдалак | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement |
Демоническая гарпия | beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Погонщик демонов | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
Разум ползущих | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
Прожорливый гомункул | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
Прожорливый изверг | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
Прожорливый рассасыватель | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
Прожорливое отродье | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Прожорливый кроводел | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
Кровавая нестабильность | Чародейский, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio |
Прожорливый истощитель | beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
Пожиратель плоти | beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
Невидимка | demon, immobile, red_blood, Unarmed_onhit_audio |
Бледный херувим | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
Бледный служитель | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement |
Бледная добродетель | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
Бледный ангел | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Бледный серафим | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood |
Великий Бледный ангел | 1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Подвижник хаоса | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
Подвижник хаоса | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Подвижник хаоса | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Стражник кровавого ритуала | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Стражник кровавого ритуала | 2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood |
Стражник кровавого ритуала | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
Стражник кровавого ритуала | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
Стражник кровавого ритуала | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Стражник кровавого ритуала | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
Стражник кровавого ритуала | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
Стражник кровавого ритуала | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
Стражник кровавого ритуала | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Стражник кровавого ритуала | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
Жрец кровавого ритуала | 1HSword_onhit_audio, Чародейский, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | Чародейский, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Демон | construct, medium_movement, Unarmed_onhit_audio |
Восставший костяк | bones, Чародейский, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
Восставший костяк | bones, Чародейский, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
Восставший костяк | bones, Чародейский, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
Стена костей | bones, construct, medium_movement, Unarmed_onhit_audio, undead |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | MonsterBlunt_onhit_audio, red_blood, very_slow_movement |
Временной портал сущности | construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio |
Неистовый дух огня | Огонь, flying, slow_movement, Unarmed_onhit_audio, undead |
Неистовый дух бури | flying, slow_movement, Unarmed_onhit_audio, undead |
Кровавый подвижник | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Студёный подвижник | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
Кровавый подвижник | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
Студёный подвижник | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
Кровавый подвижник | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
Студёный подвижник | allows_additional_projectiles, allows_inc_aoe, Чародейский, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
Ритуальный огонёк | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Тауа, Беспощадный | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Раок, Кровожадный | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
Бронна, Мужеубийца | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
Адриенна, Злая роза | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood |
Васа из ахара смерти | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Циара, Плетущая проклятья | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Ниасса, Пылающая длань | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
Гесперия, Колдовская буря | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
Ульфред, Заражённый | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
Дружен, Артиллерист | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood |
Зондар, Покоривший бурю | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood |
Доран Ловкий | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
Обычный дух | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух совы | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух змеи | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух примата | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух медведя | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух кабана | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух быка | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух волка | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух оленя | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух кошки | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух кролика | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух лисы | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух совы | medium_movement, Unarmed_onhit_audio |
Дух кошки | ghost, medium_movement, Snap_onhit_audio, undead |
Дух вождя приматов | beast, medium_movement, Unarmed_onhit_audio |
Дух примата | ghost, medium_movement, Unarmed_onhit_audio, undead |
Дух оленя | beast, Beast_onhit_audio, medium_movement |
Акойя | human, humanoid, medium_movement, red_blood |
Нестабильный дух-кабан | beast, karui, medium_movement, Unarmed_onhit_audio |
Дух-бык | beast, fast_movement, Unarmed_onhit_audio, very_fast_movement |
Громадная оса | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
Личинка осы | allows_additional_projectiles, allows_inc_aoe, beast, Чародейский, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Личинка осы | allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
Роящаяся оса | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
Клешнехруст | beast, crustacean_beast, medium_movement, not_dex, not_int |
Спутанное чудище | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Кровокости | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Кровокости | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
Спутанная коса | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Спутанная змея | demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int |
Спутанный паук | beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement |
Спутанный хвататель | demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement |
Спутанный молотильщик | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
Спутанный извиватель | beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
Спутанный крюк | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
Спутанный крюк | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement |
Дух кошки | beast, ghost, medium_movement, Snap_onhit_audio, undead |
Делвин | fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio |
Живое оружие | construct, fast_movement |
Отряд артиллерии | ranged, Unarmed_onhit_audio, very_slow_movement |
Прожорливый рой | beast, slow_movement, Unarmed_onhit_audio |
Тавакаи | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood |
Макору | human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood |
Демон | very_slow_movement |
Демон | very_slow_movement |
Демон | very_slow_movement |
Колючий землерой | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
Тан Вульфрик | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
Варлок, Повелитель пепла | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
Сиора, Клинок туманов | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Тариэль, Наваждение теней | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Скованный дух | Чародейский, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
Ползучий огонь | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
Леди Элсвит | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
Эвелин, Увядшая роза | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
Стена костей | bones, construct, Stab_onhit_audio, very_slow_movement |
Освин, Ужасный соглядатай | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Вейнар, Морозная погибель | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
Живая молния | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement |
[DNT] Corpse Beetle | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood |
Ворнас, падшее пламя | beast, Claw_onhit_audio, fast_movement, Огонь, mammal_beast, not_dex, not_int |
Морвак, Инфернальный | beast, Claw_onhit_audio, fast_movement, Огонь, mammal_beast, not_dex, not_int |
Анундр, песчаный червь | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
Анундр, песчаный червь | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int |
Актхи, Последнее жало | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
Азмади, фаридунский принц | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
Замир, владыка клинков | 2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement |
Азмади, фаридунский принц | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
Элзара, повелитель кобр | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Серат, чешуйчатый | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
Песчаная рука | is_daemon, sand_blood, very_slow_movement |
Чернокровный язычник | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
Чернокровный язычник | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
Сосуд Кулемака | abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement |
Чернокровный слабоумный | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
Чернокровный слабоумный | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
Чернокровный сгусток | very_slow_movement |
Элита чернокровных | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Элита чернокровных | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Элита чернокровных | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
Чернокровный волдырник | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
Чернокровный волдырник | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
Чернокровный смоляной гигант | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
Чернокровный смоляной гигант | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
Бессветное отродье | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
Бессветное отродье | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
Бессветное крылатое возмездие | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
Бессветное крылатое возмездие | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
Бессветная мурена | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
Бессветная мурена | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
Бессветная змея | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
Бессветная змея | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement |
Бессветная змея | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
Ревностный стражник | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood |
Ревностный крушитель колонн | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Ревностный крушитель колонн | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Ревностный копатель | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Ревностный охотник | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Ревностный блюститель | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
Игрулог, Царевна инкубатора | abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement |
Черепометатель | bones, construct, slow_movement |
Реброхруст | bones, construct, skeleton, undead, very_slow_movement |
Хребтохват | bones, construct, medium_movement, skeleton, undead |
Отвергнутый громила | cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement |
[DNT] IceFusedSkeletonInterlude | not_dex, not_int, skeleton, undead, very_slow_movement |
Дурной глаз | abyssal, demon, medium_movement |
Бессветный охотник | abyssal, demon, medium_movement |
Глубинный ходок | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Глубинный ходок | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Глубинный ходок | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Глубинный душитель | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Глубинный душитель | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Глубинный душитель | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Плотоядная личинка | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
Плотоядная личинка | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
Громадная личинка | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
Громадная личинка | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
Громадная личинка | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
Невидимка | construct, slow_movement |
Ямный фунгоид | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
Ямный фунгоид | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
Ямная бродяжница | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Ямная бродяжница | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Ямная бродяжница | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
Ямный пастух | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Глубинный ковылятель | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Глубинный ковылятель | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Глубинный ковылятель | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Ямный пастух | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Ямная бродяжница | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
Ямный пастух | abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement |
Ямный первородный | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Ямный первородный | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Ямный первородный | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
Ямная гончая | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Ямная гончая | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Ямная гончая | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
Ямная гончая | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
Ямная гончая | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Нестабильный камень | slow_movement, Unarmed_onhit_audio |
Нестабильный камень | slow_movement, Unarmed_onhit_audio |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Руна чернокровных | Unarmed_onhit_audio, very_slow_movement |
Руна бессветных | Unarmed_onhit_audio, very_slow_movement |
Руна провала | Unarmed_onhit_audio, very_slow_movement |
Демон | very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Призрак Бездны | Unarmed_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Демон | very_slow_movement |
Демон | very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Призрак лича | slow_movement, Unarmed_onhit_audio |
Демон | very_slow_movement |
Демон | very_slow_movement |
Демон | very_slow_movement |
Демон | very_slow_movement |
Стена костей | construct, Stab_onhit_audio, very_slow_movement |
Демон | Unarmed_onhit_audio, very_slow_movement |
Дориани | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Вандрот, чернокровный поработитель | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
Тасгул, глотатель света | demon, humanoid, not_dex, slow_movement |
Кабан Тахоа | beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
Туатара Тахоа | beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast |
Мистик Тахоа | allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood |
Каменный солдат | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
Скелет кобры | beast, medium_movement, reptile_beast, skeleton, undead |
Служитель Кулемака | is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Chest Tags /6
Имя | Tags |
---|---|
Ларец кузнеца | martial_strongbox |
Ларец колдуна | caster_strongbox |
Ларец бронника | armourer_strongbox |
Ларец златокузнеца | jeweller_strongbox |
Ларец исследователя | currency_strongbox |
Ларец картографа | waystone_strongbox |
Card Tags /0
Divination Card drops have been associated with tags since patch 3.17.0. This is manually-entered Tag to Card associations, not datamined.
Предмет | Tags | drop_level |
---|
Monster Is Tags /19
id | tags |
---|---|
IsSynthesisedMonster | synthesised_monster |
IsCorruptedVaal | corrupted_vaal |
HeistGuard | heist_guard |
IsShaperMonster | shaper_monster |
IsElderMonster | elder_monster |
IsCrusaderMonster | crusader_monster |
IsEyrieMonster | eyrie_monster |
IsBasiliskMonster | basilisk_monster |
IsAdjudicatorMonster | adjudicator_monster |
IsAbyssMonster | abyssal |
IsInfluenceMonster | influence_monster |
IsBlightBoss | blight_boss |
IsBreachCommander | breach_commander |
IsBreachMonsterCold | breach_monster_cold |
IsBreachMonsterFire | breach_monster_fire |
IsBreachMonsterLightning | breach_monster_lightning |
IsBreachMonsterPhysical | breach_monster_physical |
IsBreachMonsterChaos | breach_monster_chaos |
IsAfflictionDaemon | affliction_daemon |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.