Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Monster Tags /1828
NameTags
[ANY MONSTER]construct, fast_movement
Ungezähmter Primatanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
Ungezähmter Primatanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
Ungezähmter Primatanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio
Alpha-Primatbeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood
Testlinganimal_claw_weapon, beast, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, Slice1HMetal_onhit_audio
Stachelschweingoliathallows_additional_projectiles, animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, Slice1HMetal_onhit_audio
Stachelschweingoliathallows_additional_projectiles, beast, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, Slice1HMetal_onhit_audio
Stachelschweingoliathallows_additional_projectiles, beast, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster, Slice1HMetal_onhit_audio
Totemconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Mörserkanoneconstruct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Dornenwühlerallows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Spitzenwühlerallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Spitzenwühlerallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider
Dornenrhoabeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
Flammenschädelbone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
DämonUnarmed_onhit_audio, very_slow_movement
Doppelgängerconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, Sword1H_onhit_audio, very_fast_movement
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Placeholder 1construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Placeholder 2construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Placeholder 3construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Placeholder 4construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Haderlumpelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab1HMetal_onhit_audio, very_slow_movement
Klonconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon, Sword1H_onhit_audio
Klonconstruct, fast_movement, Sword1H_onhit_audio
Illusionconstruct, immobile, red_blood, Sword1H_onhit_audio
Klonconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon, Sword1H_onhit_audio
Unsichtbarerconstruct, Sword2H_onhit_audio, very_slow_movement
Unsichtbarerbone_armour, Zauberer, cleaving_weapon, construct, is_unarmed, lightning_affinity, Sword2H_onhit_audio, very_slow_movement
Unsichtbarerconstruct, Elemental_onhit_audio, very_slow_movement
Unsichtbarerconstruct, very_slow_movement
Unsichtbarerconstruct, sanctum_monster, Sword2H_onhit_audio, very_slow_movement
Explosiver Kernconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
Explosiver Kernconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height
DämonZauberer, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Palmendiebbeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio
DämonUnarmed_onhit_audio, very_slow_movement
Klonconstruct, flesh_armour, is_unarmed, medium_height, slashing_weapon, Sword1H_onhit_audio, very_slow_movement
Illusionsretterconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, Sword1H_onhit_audio, very_fast_movement
Explosiver Kernconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
Die Glockenkrähebeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
Die Schwarze Krähebeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
Die Schwarze Krähebeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
Die Schwarze Krähebeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
Die Glockenkrähebeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
Die Schwarze Krähebeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
Frostgespenstallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Frostgespenstallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead
Sturmgespenstallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Blitzgespenstallows_additional_projectiles, allows_inc_aoe, Zauberer, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Blitzgespenstallows_additional_projectiles, allows_inc_aoe, Zauberer, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Der Henkerhuman, humanoid, red_blood, slow_movement, Sword2H_onhit_audio
Der Henkerhuman, humanoid, red_blood, slow_movement, Sword2H_onhit_audio
Inkarnation des Todeshuman, humanoid, not_dex, not_int, red_blood, slow_movement, Sword2H_onhit_audio
Der Henkerhuman, humanoid, not_dex, not_int, red_blood, slow_movement, Sword2H_onhit_audio
Inkarnation des Todeshuman, humanoid, not_dex, not_int, red_blood, slow_movement, Sword2H_onhit_audio
Eiserner Thaumaturgallows_additional_projectiles, allows_inc_aoe, Zauberer, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood
Eiserner Thaumaturgallows_additional_projectiles, allows_inc_aoe, Zauberer, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood
Eiserne Wacheallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Eiserner Speerkämpferallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Eiserner Heckenschützeallows_additional_projectiles, chaos_affinity, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Slice1HMetal_onhit_audio
Eiserner Vollstreckerdemon, humanoid, melee, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
Der Verschlingerbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Der Verschlingerbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, die sich bewegende Erdebeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, die sich bewegende Erdebeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Der Verschlingerbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, die sich bewegende Erdebeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Der Verschlingerbeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood
Der Verschlingerbeast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
DämonBeast_onhit_audio, very_slow_movement
Pilzbewachsener Zombieallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Pilzbewachsener Zombieallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Pilzüberträgerallows_inc_aoe, Zauberer, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Pilzüberträgerallows_inc_aoe, Zauberer, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Schlammsimulakrumconstruct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
Schlammsimulakrumallows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
Schlammsimulakrumcannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
Schlammsimulakrumallows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
Lebender Sandallows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
Lebender Sandallows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
Der Aufgedunsene MüllerBeast_onhit_audio, red_blood, undead, very_slow_movement, zombie
Tierney der HasserfüllteBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Murtagh der AngeschwolleneBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Colm der VerbitterteBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Tierney der HasserfüllteBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Lachlann, Ezomyten-Rebellhuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Lachlann, Ezomyten-Rebellhuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Lachlann der endlosen Wehklagehumanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, slow_movement
Lachlann der endlosen Wehklagehumanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood
Lachlann der endlosen Wehklagehumanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, slow_movement
Connal der Gequältehumanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, slow_movement
Connal der Gequältehumanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, slow_movement
Isabel, die trauernde Ehefraufast_movement, ghost, ghost_blood, Mace2HWood_onhit_audio, not_dex, not_str, undead
Dämonconstruct, Unarmed_onhit_audio, very_slow_movement
Calum, Weinendes Kindghost, ghost_blood, immobile, Mace2HWood_onhit_audio, not_str, undead
Torcall, Schluchzendes Kindghost, ghost_blood, immobile, Mace2HWood_onhit_audio, not_str, undead
Stachelschweinkrabbeallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Stachelschweinkrabbeallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Giftige Krabbeallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Giftige Krabbenmatriarchinallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Giftige Krabbenmatriarchinallows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Stachelkrabbeallows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Stachelkrabbeallows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Wasserleichemelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
WasserleicheAxe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
WasserleicheUnarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
WasserleicheAxe1HMetal_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Schwerfälliger Totermelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Schwerfälliger ToterAxe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Schwerfälliger ToterAxe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Schwerfälliger ToterUnarmed_onhit_audio, undead, very_slow_movement, zombie
Abscheulicher Koboldallows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
Abscheulicher Koboldfast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
Abscheuliche Hexeallows_inc_aoe, Zauberer, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
Beira des Verrotteten Rudelshumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Beira des Verrotteten Rudelshumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Riona, Wintergackernhumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Riona, Wintergackernhumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Gelida, die Frostzungehumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Rael, die Frosthandhumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Isolde des Weißen Schleiershumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Isolde des Weißen Schleiershumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Gelida, die Frostzungehumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Flusshexeallows_inc_aoe, Beast_onhit_audio, Zauberer, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement
Pilzbewachsener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Pilzbewachsener Klapperermelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Pilzbewachsener Klapperermelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Elender Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Elender Klapperermelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Fleischlarvebeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab1HMetal_onhit_audio
Fleischlarveallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab1HMetal_onhit_audio
Die Brutköniginallows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Fleischlarvebeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab1HMetal_onhit_audio
Rudel-Werwolfbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Rudel-Werwolfbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Gefräßiger Werwolfbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood
Rudel-Werwolfbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
Gefräßiger Werwolfbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
Herumstreifender Werwolfbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Herumstreifender Werwolfbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Herumstreifender Rankenwolfbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Hungriger Pirschjägerdemon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Hungriger Pirschjägerdemon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Der Rostkönigconstruct, fast_movement, not_dex, not_int, Sword2H_onhit_audio
Der Rostkönigconstruct, fast_movement, not_dex, not_int, Sword2H_onhit_audio
Gozen, Rebellischer Rostfürstconstruct, fast_movement, not_dex, not_int, Sword2H_onhit_audio
Gozen, Rebellischer Rostfürstconstruct, fast_movement, not_dex, not_int, Sword2H_onhit_audio
Höflingallows_additional_projectiles, allows_inc_aoe, Zauberer, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Höflingallows_additional_projectiles, allows_inc_aoe, Zauberer, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Blutträgerallows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Blutkretinallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Blutkretinallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Blutsammlerallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Todesritterallows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, Sword2H_onhit_audio, very_slow_movement
Todesritterallows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, Sword2H_onhit_audio, very_slow_movement
Todesritterallows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, Sword2H_onhit_audio, very_slow_movement
Gargoyledämonconstruct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct, Sword1H_onhit_audio
Gargoyledämonconstruct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct, Sword1H_onhit_audio
Schwächlicher SöldnerAxe1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Schwächlicher Söldnermelee, not_dex, not_int, physical_affinity, slow_movement, Sword1H_onhit_audio, undead, zombie, necromancer_raisable
Schwächlicher SöldnerAxe1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Schwächlicher Söldnermelee, not_dex, not_int, physical_affinity, slow_movement, Sword1H_onhit_audio, undead, zombie, necromancer_raisable
Schwächlicher Söldnerallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable
Schwächlicher Söldnerallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie, necromancer_raisable
Schwächlicher Söldnerallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable
Schwächlicher Söldnerfire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, Sword1H_onhit_audio, undead, zombie, necromancer_raisable
Schwächlicher Söldnerfire_affinity, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Schwächlicher SöldnerAxe1HMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Schwächlicher SöldnerArrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
Schwächlicher SöldnerAxe1HMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
Faulende Krähebeast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement
Dornenrieseallows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Ghulkommandantallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Xyclucian, die Chimärebeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Xyclucian, die Chimärebeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Xilozoma, das Schlundungeheuerbeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Xilozoma, das Schlundungeheuerbeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Xyclucian, die Chimärebeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Xilozoma, das Schlundungeheuerbeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Steinsäuleconstruct, immobile, mud_blood, Unarmed_onhit_audio
Uxmal, der Bestienfürstbeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Gressor-Kul, der Apexbeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Gressor-Kul, der Apexbeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Uxmal, der Bestienfürstbeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Gressor-Kul, der Apexbeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Geißel des Himmelsbeast, Beast_onhit_audio, flying, immobile, red_blood
Fleischwelpebeast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement
Chetza, die Gefiederte Plagebeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Geißel des Himmelsbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Geißel des Himmelsbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Chetza, die Gefiederte Plagebeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Chetza, die Gefiederte Plagebeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Geißel des Himmelsbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Chetza, die Gefiederte Plagebeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Pestlingbeast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
Schlüpflingbeast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio
Schleichender Ghuldemon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
Rostiges Skelettmelee, monster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Marakethmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Marakethmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener MarakethAxe1HMetal_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Auferstandener MarakethAxe1HMetal_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Auferstandener MarakethAxe1HMetal_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Auferstandener Marakethmelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Marakethmelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Marakethmelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Marakethmelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Marakethmelee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Marakethmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener MarakethAxe1HMetal_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Auferstandener Marakethmelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Marakethallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Auferstandener Marakethallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Uralter Ezomytemelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Uralter Ezomytemelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Uralter Ezomytemelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Uralter Ezomytemelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Uralter Ezomyteallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Uralter Ezomyteallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Uralter Ezomyteallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Uralter Ezomytemonster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Uralter Ezomytemonster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Uralter Ezomyteallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Uralter Ezomytemonster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Uralter Ezomytemonster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Pilzartillerieallows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement
Bestatterallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
Beladener Schurkeallows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
Träger der Bußeallows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
Schlunddämonamphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio
Knochenpirscherallows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
Rankenwächterallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Hungriger Wolfbeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio
Verrottender Wolfbeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio
Verrottender Wolfbeast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
Verrottender Wolfbeast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
Pilzbewachsener Wolfbeast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Klapperermonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Klapperermelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Klapperermelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Klapperermelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Klappererallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Auferstandener Klappererallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Auferstandener KlappererZauberer, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener KlappererZauberer, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener KlappererZauberer, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Klappererallows_additional_projectiles, Zauberer, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Klappererallows_additional_projectiles, Zauberer, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Blütenschlangeallows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Blütenschlangeallows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Auferstandener FeldarbeiterAxe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Auferstandener FeldarbeiterAxe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Auferstandener Feldarbeitermelee, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Auferstandener Feldarbeitermelee, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Brennender Totermelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Brennender ToterAxe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Brennender Totermelee, physical_affinity, raises_dead, Sword2H_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Dornenaffebeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Dog TraderArrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood
Azarian, der verstoßene SohnAxe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Azarian, der verstoßene SohnAxe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Hask, der gefallene SohnAxe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Hask, der gefallene SohnAxe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Zalmarath der Kolossconstruct, humanoid, immobile, mud_blood, not_dex, not_int, Sword1H_onhit_audio, titan_boss
Zalmarath der Kolossconstruct, humanoid, medium_movement, mud_blood, not_dex, not_int, Sword1H_onhit_audio, titan_boss
Vastweld, der kolossale Wächterconstruct, humanoid, immobile, mud_blood, not_dex, not_int, Sword1H_onhit_audio, titan_boss
Vastweld, der kolossale Wächterconstruct, humanoid, medium_movement, mud_blood, not_dex, not_int, Sword1H_onhit_audio, titan_boss
Auferstandene Arbalesteallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Auferstandene Arbalesteallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
Auferstandene Arbalesteallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
[DNT-UNUSED] Larkfast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
Balbala, die Verräterinfast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement
Balbala, die Verräterinfast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement
Pirasha, die Vergessene Gefangenefast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement
Pirasha, die Vergessene Gefangenefast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement
Geist von Balbalafast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement
Geist von Pirashafast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement
DämonSword1H_onhit_audio, very_slow_movement
Huschender Golemcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Huschender Golemcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio
Huschender Golemallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
Huschender Golemallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
Huschender Golemcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Huschender Steinallows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode
Faridun-Seuchenbringerallows_additional_projectiles, allows_inc_aoe, Zauberer, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Faridun-Seuchenbringerallows_additional_projectiles, allows_inc_aoe, Zauberer, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Faridun-Schwertkämpferfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Speerkämpferfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Schwere Faridun-Infanteriefast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Speerkämpferinfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio
Faridun-Klingentänzerinfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Speerwerferinallows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab1HMetal_onhit_audio
Faridun-Infanteriehuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab1HMetal_onhit_audio
Faridun-Neophytfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Nachwuchsfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Schwertkämpfercannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Speerkämpferfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun-Speerkämpfercannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Schwere Faridun-Infanteriefast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Schwere Faridun-Infanteriecannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun-Speerkämpferinfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun-Speerkämpferincannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun-Klingentänzerinfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Klingentänzerincannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Windschlitzerinfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Faridun-Windschlitzerincannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Faridun-Speerwerferinallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
Faridun-Infanteriehuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun-Infanteriecannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun-Neophytfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Faridun-Nachwuchsfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword2H_onhit_audio
Rhexallows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Gepanzerter Rhexallows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast
Faridun-Speerkämpferfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Schwere Faridun-Infanteriefast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun-Speerkämpferinfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun-Klingentänzerinfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Windschlitzerinfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Faridun-Infanteriehuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab1HMetal_onhit_audio
Faridun-Schlächterfast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Sekhema Asalahuman, humanoid, medium_movement, red_blood, Sword1H_onhit_audio
Sekhema Asalahuman, humanoid, medium_movement, red_blood
Jadohuman, humanoid, medium_movement, red_blood
Huschender Chymusallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Huschender Chymusallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Abgründiger Fischallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Uhtred, Habgieriger VerräterZauberer, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour
Vorana, Letzte der Gefallenenbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour
Explosiver KernZauberer, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement
Farrowhuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Farrowhuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Gwennenfast_movement, human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio
Freigelegter Skelettschwertkämpferbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Freigelegter Skelettkriegerbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Freigelegter Skelettkriegerbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Freigelegter Skelettbogenschützeallows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Freigelegter Zombieflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Freigelegter Eisträgerflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Freigelegter Wütendercold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Freigelegter BerserkerZauberer, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Freigelegter Kriecherflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Freigelegter RunenzaubererZauberer, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour
Freigelegter Soldatcleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, Sword2H_onhit_audio, undead, ward_armour
Freigelegter Schurkefast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
Armbrustschütze der Schwarzen Senseallows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Ritter der Sonnehumanoid, Mace2HWood_onhit_audio, not_dex, not_int, undead, very_slow_movement, ward_armour
Ritter der Sonnehumanoid, Mace2HWood_onhit_audio, not_dex, not_int, undead, very_slow_movement, ward_armour
RunenritterZauberer, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Unarmed_onhit_audio, undead, ward_armour
Priester des KelchesBeast_onhit_audio, bone_armour, bones, Zauberer, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Druide des Zerbrochenen Kreisesbone_armour, Zauberer, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour
Druiden-Gefährteanimal_claw_weapon, beast, bone_armour, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, Snap_onhit_audio, undead
Söldner der Schwarzen Senseflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour
Ostiarier des Ordensbones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, Sword2H_onhit_audio, undead, very_slow_movement, ward_armour
Olroth, Ursprung des FallsZauberer, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, Sword2H_onhit_audio, undead, ward_armour, pinnacle_boss
Die Triskelion-FlammeZauberer, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement
Schleichendes Feuerbone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Sphäre der Erscheinungconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
Dannigfast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, Sword1H_onhit_audio
Gwennenfast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, Sword1H_onhit_audio
Rogbludgeoning_weapon, Zauberer, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, Mace2HWood_onhit_audio, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement
Tujenbludgeoning_weapon, Zauberer, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood
Schleichendes Feuerbone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio
Tornadoconstruct, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Dämonghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Dämonghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DämonUnarmed_onhit_audio, very_slow_movement
Explosives GewächsZauberer, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Dämonghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Explosiver SteinZauberer, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Explosive FlammeZauberer, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
DämonZauberer, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Dämonghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Dämonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Lebendiger Kristallconstruct, immobile
TotemZauberer, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio
Skelettartiger Spriggananimal_claw_weapon, Zauberer, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Skelettartiger Sprigganallows_inc_aoe, Zauberer, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement
Treantanimal_claw_weapon, Zauberer, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour
Dämonghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Schwarzer Läuferallows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab1HMetal_onhit_audio
Schwarzer Läuferallows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab1HMetal_onhit_audio
Schwarzer Läuferallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab1HMetal_onhit_audio
Aschfahle Arachnideallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab1HMetal_onhit_audio
Schwarzer Läuferallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab1HMetal_onhit_audio
Schwarzer Läuferallows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab1HMetal_onhit_audio
Gewölbe Lauererallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
Gewölbe Lauererallows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
Gewölbe Lauererallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio
Säbelspinnebeast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement
Zierkäferallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, Slice1HMetal_onhit_audio
Zierkäferallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, Slice1HMetal_onhit_audio
Mattierter Käferallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, Slice1HMetal_onhit_audio
Mattierter Käferallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, Slice1HMetal_onhit_audio
Zierskarabäusallows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, Sword2H_onhit_audio
Zierskarabäusallows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster, Sword2H_onhit_audio
Mattierter Skarabäusallows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, Sword2H_onhit_audio
Goldener Käferallows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, Sword2H_onhit_audio, very_slow_movement
Goldener Käferallows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, Sword2H_onhit_audio, very_slow_movement
Der neunte Schatz von Kethallows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, Sword2H_onhit_audio, very_slow_movement
Zierkäferallows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, Slice1HMetal_onhit_audio
Der Regenfest-Käferallows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement, Sword2H_onhit_audio
Wüstenrieseallows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
Vergessener Rieseallows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
Karrenradconstruct, immobile, large_model
Karrenradconstruct, immobile, large_model, Mace2HMetal_onhit_audio
Rottender Rieseallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
Rottender Rieseallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
Sumpfrieseallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
Sandverkrusteter Toterhumanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Sandverkrusteter Toterhumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Schlangenclanallows_inc_aoe, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, Slice1HMetal_onhit_audio
Schlangenclanallows_inc_aoe, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster, Slice1HMetal_onhit_audio
Erdbebengolemallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Erdbebengolemallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Erdbebengolemallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Steinmauerconstruct, mud_blood, sanctum_monster, Stab1HMetal_onhit_audio, very_slow_movement
Klapperkäfig, der Erdreißerconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Volkhar, der Glutgeboreneconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Volkhar, der Glutgeboreneconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Magmanore, der Geschmolzeneconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Sulphirox, der Voltaxischeconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Ekbab, das uralte Rossbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
Ekbab, das uralte Rossbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
Der Knochenkolossbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
Der Knochenkolossbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
Hyänen-Dämonbeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Sonnenclan-Plündererallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Sonnenclan-Plündererallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Erdbrecherbeast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio
Erdbrecherbeast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio
Caedron, der Hyänenfürstbeast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio
Caedron, der Hyänenfürstbeast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio
Erdbrecherbeast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio
Caedron, der Hyänenfürstbeast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio
Schwefelkrabbeallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Feuer, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Schwefelkrabbeallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Feuer, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Schwefelkrabbeallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Feuer, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Schwefelkrabbeallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Feuer, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Schwefelkrabbeallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Feuer, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio
Schwefelkrabbeallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Feuer, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio
Giftkrabbeallows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio
Giftkrabbeallows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio
Giftkrabbeallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
Giftkrabbeallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
Giftkrabbeallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
Ascherückenkrabbeallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio
Ascherückenkrabbeallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio
Auferstandener Magierallows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Magierallows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Magierallows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Magierallows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
WeihrauchmagierSword2H_onhit_audio, very_slow_movement
Weihrauchmagiersanctum_monster, Sword2H_onhit_audio, very_slow_movement
Würgegeierallows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio
Jamanra, der Auferstandene Königfast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood, Sword2H_onhit_audio
Jamanra, der Auferstandene Königfast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood, Sword2H_onhit_audio
Ishtaroth, der Immerwährendefast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood, Sword2H_onhit_audio
Ishtaroth, der Immerwährendefast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood, Sword2H_onhit_audio
Abscheuliches Idolconstruct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio
Klippenspringerbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
Klippenspringerbeast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
Schreckensdienerallows_additional_projectiles, bones, Zauberer, fire_affinity, Mace1HWood_onhit_audio, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable
Schreckensdienerallows_additional_projectiles, bones, Zauberer, fire_affinity, Mace1HWood_onhit_audio, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable
Ausgetrockneter Lichallows_additional_projectiles, bones, Zauberer, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Ausgetrockneter Lichallows_additional_projectiles, bones, Zauberer, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Ausgetrockneter Lichallows_additional_projectiles, bones, Zauberer, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Ausgetrockneter Lichallows_additional_projectiles, allows_inc_aoe, bones, Zauberer, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Ausgetrockneter Lichallows_additional_projectiles, allows_inc_aoe, bones, Zauberer, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Ausgetrockneter Lich-Beschwörerbones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
Verunstalteter Akolythallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio
Verunstalteter Akolythallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio
Geflügelter Unholdallows_additional_projectiles, beast, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
FelsenameiseBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
FelsenameiseBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
FelsenameiseBeast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
Verlorener Eifererallows_inc_aoe, Zauberer, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Verlorener EifererZauberer, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Verlorener EifererZauberer, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Verlorener Eifererallows_inc_aoe, Zauberer, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Verlorener Wüstlingcultist, human, humanoid, Mace2HWood_onhit_audio, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Goldene Kobrabeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
Ardura Hauswachefast_movement, human, humanoid, not_int, red_blood, Sword1H_onhit_audio
Emalhuman, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio
Tanimhuman, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio
Terrakottasoldatconstruct, Mace1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, very_slow_movement
Terrakottasoldatconstruct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, Sword1H_onhit_audio, very_slow_movement
Terrakottasoldatconstruct, Mace1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, very_slow_movement
Terrakottasoldatconstruct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, Sword1H_onhit_audio, very_slow_movement
Terrakottasoldatconstruct, Mace1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Terrakottasoldatconstruct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, Sword1H_onhit_audio, very_slow_movement
Terrakottasoldatconstruct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, Sword1H_onhit_audio, very_slow_movement
Terrakottasoldatconstruct, Mace1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Aas-Schnitterconstruct, fast_movement, lightning_affinity, Mace2HWood_onhit_audio, melee, not_dex, not_int, skeleton, undead, very_fast_movement
Verlorener Unterwerfercultist, fast_movement, human, humanoid, Mace2HWood_onhit_audio, melee, not_int, physical_affinity, red_blood
Versklavtes Osseodonbeast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Versklavtes Osseodonbeast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Verlorener Nekromantallows_additional_projectiles, Zauberer, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Schädelschleudererallows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Rippenklappererskeleton, Unarmed_onhit_audio, undead, very_slow_movement
Wirbelsäulenschnappermedium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Schlangenschamaneallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast
Schlangenschamaneallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster
Kabala, Würgeköniginallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Manassa, die Schlangenköniginallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Manassa, die Schlangenköniginallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Manassa, die Schlangenköniginallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Bezaubernde Schlangeallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Schlangenschamaneallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast
Goldene Kobrabeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
Knochenmauerbones, construct, Stab1HMetal_onhit_audio, very_slow_movement
Iktab, der TodesfürstZauberer, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Iktab, der TodesfürstZauberer, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Fürst der GrubeZauberer, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Fürst der GrubeZauberer, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Fürst der GrubeZauberer, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Iktab, der TodesfürstUnarmed_onhit_audio, very_slow_movement
Iktab, der Todesfürstimmobile, Unarmed_onhit_audio
Auferstandene Marakethcannot_be_monolith, melee, monster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandene Marakethcannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandene Marakethcannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandene Marakethallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Auferstandene Marakethallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Auferstandene Marakethallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
Auferstandene Marakethallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
Sandhaut-Skelettmonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Sandhaut-Kriegermelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Sandhaut-Kriegermelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Sandhaut-Kriegermelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Sandhaut-Magierallows_additional_projectiles, Zauberer, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Sandhaut-Magierallows_additional_projectiles, Zauberer, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Sandhaut-Magierallows_additional_projectiles, Zauberer, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Raspelnder Plündererallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
Raspelnder Plündererallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
Raspelnder Plündererallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement
Raspelnder Plündererallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged
Raspelnder Plündererallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster
Gruftkreischerallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Gruftkreischerallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster
Dämonischer Magierdemon, medium_movement, not_dex, not_str, Sword1H_onhit_audio
Glattnasenfledermausallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Glattnasenfledermausallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Glattnasenfledermausallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
Glattnasenfledermausallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
Sandgeistallows_additional_projectiles, Zauberer, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead
Sandgeistallows_additional_projectiles, Zauberer, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
Sandgeistallows_additional_projectiles, Zauberer, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
Navira, das letzte Antlitzhumanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental
Ruzhan, das flammende SchwertElementar, Feuer, humanoid, medium_movement, Unarmed_onhit_audio
Kelari, der verderbte Sandearth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio
Vril-Erscheinungallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, Slice1HMetal_onhit_audio, uses_suicide_explode
Vril-Erscheinungallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, Slice1HMetal_onhit_audio, uses_suicide_explode
Vril-Erscheinungallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, Slice1HMetal_onhit_audio, uses_suicide_explode
Tor Gul, der Schänderbones, Mace2HWood_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement
Tor Gul, der Schänderbones, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, skeleton, undead
Zar Wali, der Knochentyrannbones, Mace2HWood_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement
Zar Wali, der Knochentyrannbones, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, skeleton, undead
Bösartiger Geierallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Bösartiger Geierallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Bösartiger Geierallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Kinarhaconstruct, fast_movement, Mace2HWood_onhit_audio, melee, mud_blood, not_dex, not_int, physical_affinity, ranged
Untote Marakethmelee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Untote Marakethcannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Verderbte Leichedemon, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement
Verderbte Leichedemon, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement
Seuchenschwarmbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Seuchenschwarmbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Seuchennympheallows_additional_projectiles, allows_inc_aoe, beast, Zauberer, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Seuchennympheallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Seuchenernterbeast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement
Blutschluckerbeast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement
Fleischbohrerbeast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement
Seuchenernterbeast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement
Seuchenernterbeast, cannot_be_monolith, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement
Soldat des Ordens des Zwielichtsallows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Soldat des Ordens des Zwielichtshuman, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio
Offizier des Ordens des Zwielichtsallows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio
Offizier des Ordens des Zwielichtsfast_movement, human, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio
Soldat des Ordens des Zwielichtsallows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Offizier des Ordens des Zwielichtsallows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio
Aufseher des Ordens des Zwielichtscultist, fast_movement, human, humanoid, red_blood, Unarmed_onhit_audio
Der Bestraftebones, Mace2HWood_onhit_audio, medium_movement, skeleton, undead
Dünenkriecherallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
Dünenkriecherallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
Dünenkriecherallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster
Geflügelter Schreckenallows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, Sword2H_onhit_audio
Geflügelter Schreckenallows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster, Sword2H_onhit_audio
Terrakotta-Fanatikerallows_inc_aoe, chaos_affinity, construct, Mace2HWood_onhit_audio, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement
Raven Harpy [DNT-UNUSED]avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
Gottesanbeterinratteallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str
Rudja, die Schreckensingenieurinallows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword1H_onhit_audio
Rudja, die Schreckensingenieurinallows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword1H_onhit_audio
Vorrik, die Hölleningenieurinallows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword1H_onhit_audio
Vorrik, die Hölleningenieurinallows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword1H_onhit_audio
Zarokh, Meister der Zeitconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
Zarokh, Meister der Zeitconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
Sumpfgolemallows_inc_aoe, construct, earth_elemental, humanoid, Mace2HWood_onhit_audio, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Moorholz-Sklavehumanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Moorholz-Bauer Axe1HMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
Moorholz-Bauer humanoid, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Moorholz-Bauer humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Holzunholdallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Holzunholdallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Wurzelholzallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Wurzelholzallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Grimmpeitscher, Böser Stachelallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Grimmpeitscher, Böser Stachelallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Orok-Jägerallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
Orok-Fleischstecherfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
Orok-Kehlenschlitzerfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Orok-Schamaneallows_additional_projectiles, allows_inc_aoe, Zauberer, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Ranbu, der bleiche Schamaneallows_additional_projectiles, allows_inc_aoe, Zauberer, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Garkam, Ranbus Zerfleischerallows_inc_aoe, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood
Azak-Pirscherallows_inc_aoe, fast_movement, human, humanoid, Mace2HWood_onhit_audio, melee, not_int, physical_affinity, red_blood
Azak-Speerwerferallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
Azak-Fleischstecherfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
Azak-Kampfhundmeisterhuman, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
Azak-Kehlkopfschlitzerfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Azak-Schamaneallows_additional_projectiles, allows_inc_aoe, Zauberer, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
Azak-Schamaneallows_additional_projectiles, allows_inc_aoe, Zauberer, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
Narag, der Verfluchendeallows_additional_projectiles, allows_inc_aoe, Zauberer, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio
Azak-Schamaneallows_additional_projectiles, allows_inc_aoe, Zauberer, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
Azak-Wüstlinghuman, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
Azak-Grünschnabelallows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood
Azak-Fackelbewahrerfast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio
Azak-Zermalmerallows_inc_aoe, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Azak-Zermalmerallows_inc_aoe, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Knochenwandbones, construct, not_dex, not_int, very_slow_movement
Wildes Bildnisconstruct, very_slow_movement
Blutdieb-Wespebeast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Blutdieb-Wespebeast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Blutdieb-Königinallows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
Seestamm-Fallenstellerfast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
Seestamm-Dorfbewohnerfast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
Seestamm-Zaubererhumanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Seestamm-Springerhumanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
Seestamm-Dolchträgerhumanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Seestamm-Beutelträgerhumanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Seestamm-Harpunierfast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
Seestamm-Speerfischerhumanoid, medium_movement, not_int, red_blood, Unarmed_onhit_audio
Seestamm-Vogelfast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
Bleicher Narbenpirscherfast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, vaal, very_fast_movement
Geschmückte Monstrositätfast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, vaal, very_fast_movement
Buckliger Knüppelschlägerhumanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio
Flachkopf-Knüppelschlägerhumanoid, Mace2HWood_onhit_audio, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Pyropilz-Kultivatorhumanoid, not_dex, red_blood, Sword1H_onhit_audio, very_slow_movement
Pyropilz-Kultivatorhumanoid, not_dex, red_blood, Sword1H_onhit_audio, very_slow_movement
Bannschösslingallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
Ameisenlöwenanstürmerbeast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Ameisenlöwenanstürmerbeast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Zerfleischender Mischlingbeast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement
Zerfleischender Mischlingbeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
Vaal-Skelettkriegermelee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable
Vaal-SkelettknappeAxe1HMetal_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Vaal-Skelettkpriesterallows_additional_projectiles, allows_inc_aoe, Zauberer, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable
Vaal-Skelettbogenschützeallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Vaal-SkelettknappeAxe1HMetal_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Vaal-Skelettkpriesterallows_additional_projectiles, allows_inc_aoe, Zauberer, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable
Verunglückter Entdeckerhumanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Verunglückter Entdeckerhumanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Verunglückter Entdeckerhumanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Verunglückter Entdeckerhumanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Verunglückter Entdeckerhumanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Verunglückter Entdeckerhumanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Quadrillaallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Quadrillaallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
[DNT-UNUSED] Just A Rockconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
Mächtige Silberfaustbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Mächtige Silberfaustbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, der Kopfzerbrecherbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, der Kopfzerbrecherbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, der Kopfzerbrecherbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Mächtige Silberfaustbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, der Kopfzerbrecherbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Der abscheuliche Yetibeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Der abscheuliche Yetibeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Der frostgeborene Unholdbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Der frostgeborene Unholdbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Der abscheuliche Yetibeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Der frostgeborene Unholdbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Nesselameisebeast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio
Gefrorene Mandibelnbeast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
Verflochtener Riesebeast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement
Verflochtener Riesebeast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement
Schlangenrachen-Schlenkererbeast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Eingeweide-Schlangenschlenkererbeast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Gleitspeierallows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Eingeschnürter Schlenkererbeast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
Eingeschnürter Spuckerallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
Skorpionaffebeast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Skorpionaffebeast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Düsterhauer Eberbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Düsterhauer Eberbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Dämonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Wespebeast, fast_movement, Stab1HMetal_onhit_audio
[DNT-UNUSED] Spirit Turtlebeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, Mace2HWood_onhit_audio, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
[DNT-UNUSED] Jade Hulkbeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, Mace2HWood_onhit_audio, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
[DNT-UNUSED] Spirit Casterbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Karui Warhornbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, Mace2HWood_onhit_audio, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Uralte Geist-Schildkrötebeast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement
Uralter Jaderiesebeast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement
Uralter Jadezaubererbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Uraltes Kriegshornbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, Mace2HWood_onhit_audio, medium_height, melee, not_int, physical_affinity, very_slow_movement
Kultisten-Bogenschützinallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
Kultisten-Messertänzerin azmeri_cultist_monster, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Kultistenhexe allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Zauberer, chaos_affinity, cultist, human, humanoid, Mace2HWood_onhit_audio, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Kultistenhexe allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Zauberer, chaos_affinity, cultist, human, humanoid, Mace2HWood_onhit_audio, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
KultistenkriegerAxe1HMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
KultistenkriegerAxe1HMetal_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
KultistenkriegerAxe1HMetal_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Kultistenwüstlingazmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement
Schädelschleudererallows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Rippenklappererbones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Wirbelsäulenschnapperbones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Befallenes Totemconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Pirschende Chimeralebeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement
Flussdrachebeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Flussdrachebeast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Chamäleondrachebeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Flussdrachebeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Schwarzkiefer, das Überbleibselconstruct, Feuer, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Schwarzkiefer, das Überbleibselconstruct, Feuer, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, der Unbarmherzigeconstruct, Feuer, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, der Unbarmherzigeconstruct, Feuer, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, der Unbarmherzigeconstruct, Feuer, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Sturmkeil, der Wächterconstruct, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Sturmkeil, der Wächterconstruct, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Sturmkeil, der Wächterconstruct, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Ignagduk, die Moorhexeallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Ignagduk, die Moorhexeallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Brakka, das Verdorrte Alte Weiballows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Brakka, das Verdorrte Alte Weiballows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Ignatia, Schwester der Flammeallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Elvara, die wilde Flammeallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Heldra des Schwarzen Scheiterhaufensallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Heldra des Schwarzen Scheiterhaufensallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Ignatia, Schwester der Flammeallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Steinwächterallows_inc_aoe, cannot_be_monolith, construct, Mace2HWood_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Steinwächterallows_inc_aoe, cannot_be_monolith, construct, Mace2HWood_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Goldgeschmolzener Wächterallows_inc_aoe, cannot_be_monolith, construct, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Goldgeschmolzener Wächterallows_inc_aoe, cannot_be_monolith, construct, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Goldgeschmolzener Wächterallows_inc_aoe, cannot_be_monolith, construct, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Rostiger RekonstrukteurZauberer, construct, golem, lightning_affinity, Mace2HMetal_onhit_audio, monster_barely_moves, not_dex, vaal, very_slow_movement
Rostiger RekonstrukteurZauberer, construct, golem, lightning_affinity, Mace2HMetal_onhit_audio, monster_barely_moves, not_dex, vaal, very_slow_movement
Rekonstrukteurbludgeoning_weapon, Zauberer, construct, golem, is_unarmed, lightning_affinity, Mace2HMetal_onhit_audio, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal
Blitzklingenkonstruktallows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, vaal
Rostiger Dyna-Golemallows_inc_aoe, cannot_be_monolith, Zauberer, construct, golem, lightning_affinity, Mace2HMetal_onhit_audio, medium_movement, melee, mud_blood, not_dex, vaal
Blitzklingenkonstruktallows_inc_aoe, construct, fast_movement, golem, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, vaal
Krabbelnder Wächterallows_inc_aoe, cannot_be_monolith, Zauberer, construct, fire_affinity, golem, is_unarmed, Mace2HMetal_onhit_audio, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Krabbelnder Wächterallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, Mace2HMetal_onhit_audio, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Krabbelnder Wächterallows_inc_aoe, cannot_be_monolith, Zauberer, construct, fire_affinity, golem, is_unarmed, Mace2HMetal_onhit_audio, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
AffenkonstruktZauberer, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, Slice1HMetal_onhit_audio, vaal
Affenkopf-KonstruktZauberer, construct, golem, immobile, is_unarmed, metal_armour, not_dex, Slice1HMetal_onhit_audio, vaal
Verrottete Rattebeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Verrottete Rattebeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Pirschender Schattenallows_inc_aoe, Zauberer, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, Slice1HMetal_onhit_audio, undead
Pirschender Schattenfast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, Slice1HMetal_onhit_audio, undead
Untoter Vaal-Klingentänzerfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, undead, vaal, very_fast_movement
Untote Vaal-Wacheallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
Untote Vaal-Wacheallows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, Sword2H_onhit_audio, undead, vaal
Untote Vaal-Wacheallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
Garstiger WeiserZauberer, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, very_slow_movement
Flachkopf-Jünglinghumanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Garstiger Schmiedallows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, melee, physical_affinity, ranged, red_blood, slow_movement
Garstiger Schlägerhumanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio, very_slow_movement
Schmutziger Werferallows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Flachkopf-Kriegerhumanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
Schmutziger Erstgeborenerallows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Viper Napuatziallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Viper Napuatziallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Viper Napuatziallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Lythara, der Eigensinnige Speerhuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Lythara, der Eigensinnige Speerhuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Morwyn, die Sippenmörderinhuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Morwyn, die Sippenmörderinhuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Königin in den Nebelnhuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Viperdienerbeast, fast_movement, not_int, not_str, reptile_beast, Stab1HMetal_onhit_audio
Viperlegionärallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
Viperlegionärallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Sword1H_onhit_audio
Viperlegionärhuman, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio
Viperlegionärhuman, humanoid, medium_movement, not_dex, not_int, red_blood, Sword2H_onhit_audio
Blut-Eiferercultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, very_fast_movement
Blut-Eiferercultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, very_fast_movement
Chaotischer Eifererchaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Chaotischer Eiferercannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Eisiger Eiferercold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Eisiger Eiferercold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Eisiger Eiferercannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Eisiger Eiferercold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Feuriger Eiferercultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Feuriger Eiferercultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Angetriebener Eiferercultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Angetriebener Eiferercultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Bannertragender Eiferercannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Bannertragender Eiferercannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Blut-Eifererallows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Blut-Eifererallows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Chaotischer Eifererallows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood, Sword1H_onhit_audio
Chaotischer Eifererallows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood, Sword1H_onhit_audio
Chaotischer Eifererallows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood, Sword1H_onhit_audio
Eisiger Eifererallows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio
Eisiger Eifererallows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio
Eisiger Eifererallows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio
Feuriger Eifererallows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio
Feuriger Eifererallows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio
Angetriebener Eifererallows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, Sword1H_onhit_audio
Angetriebener Eifererallows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, Sword1H_onhit_audio
Blut-Eifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Blut-Eifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Chaotischer Eifererallows_additional_projectiles, allows_inc_aoe, Zauberer, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Chaotischer Eifererallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Zauberer, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Eisiger Eifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Eisiger Eifererallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Zauberer, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Feuriger Eifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Angetriebener Eifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, lightning_affinity, Mace2HWood_onhit_audio, melee, not_str, red_blood, very_fast_movement
Vaal-Hautschürferhuman, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
Vaal-Wacheallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Vaal-Wachehuman, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement
Vaal-Wacheallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Vaal-Aufseherallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Vaal-Goliathallows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Vaal-Goliathallows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Vaal-Goliathallows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Chirurgischer Experimentatorallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, lightning_affinity, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Vaal-GestaltwandlerZauberer, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood, Sword1H_onhit_audio
Vaal-GestaltwandlerZauberer, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood, Sword1H_onhit_audio
Vaal-Gestaltwandlercannot_be_monolith, Zauberer, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood, Sword1H_onhit_audio
Vaal-GestaltwandlerZauberer, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood, Sword1H_onhit_audio
Blutpriesterinallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio
Blutpriesterinallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio
Blutpriesterallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio
Explosiver Kernconstruct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement
Vaal-Vollstreckerhuman, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement
Vaal-Forscherallows_additional_projectiles, allows_inc_aoe, Zauberer, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Treuer Jaguarbeast, medium_movement, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Jaguar-Schutzgeistbeast, medium_movement, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Schlangen-Schutzgeistbeast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab1HMetal_onhit_audio
Urzeitlicher Schutzgeistanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, Slice1HMetal_onhit_audio, small_height
Schlangebeast, not_int, not_str, red_blood, reptile_beast, Stab1HMetal_onhit_audio, very_slow_movement
Alvabludgeoning_weapon, Zauberer, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Servihuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Unahuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Oswaldhuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Der Verhülltehuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Tujenhuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Dannighas_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, Sword1H_onhit_audio
Angehuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Vaal-Einbalsamierter Axtkämpferhumanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio, undead
Vaal-Einbalsamierter Speerkämpferfast_movement, humanoid, melee, physical_affinity, red_blood, Stab1HMetal_onhit_audio, undead
Vaal-Einbalsamierter Meuchelmörderfast_movement, humanoid, melee, physical_affinity, red_blood, Stab1HMetal_onhit_audio, undead
Vaal-Einbalsamierter Bogenschützeallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
Vaal-Einbalsamierter Trägeraura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
Vaal-Einbalsamierter Trägeraura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
Goldgeschmolzener Schlenkererbones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Sword2H_onhit_audio, undead, very_slow_movement
Goldgeschmolzener Schlenkererbones, humanoid, Mace2HWood_onhit_audio, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Goldgeschmolzener Schlenkererbones, humanoid, Mace2HWood_onhit_audio, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Goldgeschmolzener Schlenkererbones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab1HMetal_onhit_audio, undead, very_slow_movement
Ertrunkener Entdeckerhumanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Ertrunkener EntdeckerAxe1HMetal_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Ertrunkener Entdeckerhumanoid, melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Ertrunkener EntdeckerAxe1HMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Ertrunkener Schemenfast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water
Ertrunkener Trägerallows_inc_aoe, fire_affinity, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Goldgeschmolzener Schmiedallows_inc_aoe, construct, fast_movement, humanoid, Mace2HWood_onhit_audio, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
Ertrunkener Kriecherfast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
Ertrunkener Kriecherhumanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
Blutelementarconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
[DNT-UNUSED] Liquid Elemental Bloodconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
Blutritual-Wachecultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Sword2H_onhit_audio
Blutritual-Wacheallows_inc_aoe, cultist, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
Blutritual-Wacheallows_inc_aoe, cultist, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
Blutritual-Wachecultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood, Sword2H_onhit_audio
Blutritual-Wachecultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood, Sword2H_onhit_audio
Blutritual-Wacheallows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, FlailMetal_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
Blutritual-Wacheallows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, FlailMetal_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
Blutritual-Wachecultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab1HMetal_onhit_audio
Blutritual-Wachecultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Sword1H_onhit_audio
Priester der Sonneallows_additional_projectiles, Zauberer, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead
Blutritual-Priesterallows_additional_projectiles, Zauberer, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Ketzuli, Hohepriester der Sonneallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Ketzuli, Hohepriester der Sonneallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Tonqui, Seher der Sonneallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Tonqui, Seher der Sonneallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Zyklonisches Konstruktconstruct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage, Sword2H_onhit_audio
Zyklonisches Armkonstruktconstruct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage, Sword2H_onhit_audio
Wilde Fledermausbeast, fast_movement, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio
Flammenwächterconstruct, fire_affinity, Mace2HMetal_onhit_audio, medium_movement, mud_blood, not_dex, ranged
Vaal-Axtkämpferallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, Sword2H_onhit_audio
Vaal-Axtkämpferallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, Sword2H_onhit_audio
Zelina, Blutpriesterinfast_movement, human, humanoid, not_int, not_str, red_blood, Sword1H_onhit_audio, vaal, very_fast_movement
Zolin, Blutpriesterfast_movement, human, humanoid, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement
Ytzara, Blutorakelallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio, very_fast_movement
Maztli, Fleischformerfast_movement, human, humanoid, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement
Ytzara, Blutorakelfast_movement, human, humanoid, not_int, not_str, red_blood, Sword1H_onhit_audio, vaal, very_fast_movement
Maztli, Fleischformerfast_movement, human, humanoid, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement
Alte HexeZauberer, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Alte HexeZauberer, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Die Königin des Unflatsallows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement
Die Königin des Unflatsallows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, die Verabscheuungswürdigeallows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, die Verabscheuungswürdigeallows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, die Verabscheuungswürdigeallows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement
Fluch der Alten Hexevery_slow_movement
Fluch der Königin des Unflatsvery_slow_movement
Verwesender Seelenfängerallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Verwesender Seelenfängerallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie
QuallenkorsarZauberer, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water
Verwesender Kanonierallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Verwesender Kanonierallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Verwesender Grenadierallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Verwesender Zerstörerallows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead
Kapitän HartlinMace2HWood_onhit_audio, not_dex, slow_movement, undead, zombie
Kapitän HartlinMace2HWood_onhit_audio, not_dex, slow_movement, undead, zombie
Malgor, der nautische HerrscherMace2HWood_onhit_audio, not_dex, slow_movement, undead, zombie
Geisterhafte Kanoneconstruct, slow_movement
Explosiver Kernconstruct, Unarmed_onhit_audio, very_slow_movement
Torrek der Untergegangenen FlotteMace2HWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
Torrek der Untergegangenen FlotteMace2HWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
Aufgetriebene Ankerwachehumanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Aufgespießter Meuterercannot_be_monolith, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement
Algenüberwuchertes Skelettmelee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Algenüberwucherter Harpunierallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Algenüberwucherter Häscherallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Algenüberwucherter Scharfschützeallows_additional_projectiles, Arrow_onhit_audio, cold_affinity, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Algenüberwuchertes Skelettmelee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Algenüberwuchertes SkelettAxe1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Übernatürlicher Bogenschützeallows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal
Übernatürlicher BogenschützeArrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal
Übernatürlicher Goliathallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Übernatürlicher Schlägerallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, Mace2HWood_onhit_audio, medium_movement, not_dex, ranged, red_blood
Übernatürlicher Schlägerallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, Mace2HWood_onhit_audio, medium_movement, not_dex, ranged, red_blood
Übernatürlicher Schildträgerallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood, Sword1H_onhit_audio
Verschmolzener Schwertkämpferconstruct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood, Sword1H_onhit_audio
Doryanis Eliteallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
Doryanis Eliteallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
Arachno-MineZauberer, construct, fast_movement, golem, is_unarmed, Mace2HMetal_onhit_audio, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement
Übernatürlicher Kriegerconstruct, fast_movement, humanoid, melee, physical_affinity, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement
Übernatürlicher Klingenschlitzerconstruct, fast_movement, humanoid, melee, physical_affinity, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement
Goliath-Würgerallows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Humanoider Würgerbeast, Beast_onhit_audio, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Aasmöwebeast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Giftspeier-Möweallows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Abgenagtes Skelettcannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Abgenagtes Skelettmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Rabenwürgerallows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Möwenwürgeravian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Doryani, Königlicher Thaumaturghuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Doryani, Königlicher Thaumaturghuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Doryani, Königlicher Thaumaturghuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Doryanis Triumphconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
Doryanis Triumphconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
DämonUnarmed_onhit_audio, very_slow_movement
Doryanis Triumphconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
Doryanis Triumphconstruct, mud_blood, not_dex, not_int, slow_movement
Omniphobia, Manifestierte AngstZauberer, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon, Sword1H_onhit_audio
Klappernder Galgenallows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable
Ewiger Folterknechtfast_movement, humanoid, melee, not_int, physical_affinity, Sword2H_onhit_audio, undead, zombie
Stachelbewehrter Totenbeschwörerallows_inc_aoe, Zauberer, flying, not_dex, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
Forael, der Seelenbewahrerallows_inc_aoe, Zauberer, flying, not_dex, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
Stachelbewehrter Totenbeschwörerallows_inc_aoe, Zauberer, flying, not_dex, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
Pirschendes Skelettbones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Pirschendes Skelettbones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Gefressene Rattebeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable
Gefressene Rattebeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable
Gefressene Rattebeast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Klapperercannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Auferstandener Klapperercannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Ewiger Gefangenermelee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Ewiger Gefangenermelee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Ewiger GefangenerAxe1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Ewiger Gefangenernot_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Pirschendes Skelettbones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Bleicher Flutbrecherallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Bleicher Salzspalterallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Bleicher Salzspalterhumanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Bleicher Wasserläufercold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Ewiger Wächterfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, undead, very_fast_movement
Gefallener Quartiermeisterfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, undead, very_fast_movement
Tangmazuhuman, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio
Freya Hartlinhumanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Bleicher Entführerallows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Korallengekröntes Skelettbones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Gefräßiger Kriechercold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead
Gefräßiger FischerBeast_onhit_audio, melee, physical_affinity, undead, very_slow_movement
Schleimiger Pirscherfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, undead, very_fast_movement
Mektul, der Schmiedemeisterfast_movement, humanoid, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement
Gulzal, der Lebendige Brennofenfast_movement, humanoid, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement
Gulzal, der Lebendige Brennofenfast_movement, humanoid, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement
Der Gefangenehuman, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio, undead
Der Gefangenehuman, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio, undead
Das gefesselte Grauenhuman, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio, undead
Das gefesselte Grauenhuman, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio, undead
Eisstachelconstruct, immobile, Unarmed_onhit_audio
Dämonelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab1HMetal_onhit_audio, very_slow_movement
Schildkröten-Elefantallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Stachelkrabblerallows_inc_aoe, beast, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, Slice1HMetal_onhit_audio, very_slow_movement
Steinrücken-Rhoabeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
Gefangener Steinrücken-Rhoabeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
Großer Weißer Haibeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Großer Weißer Haibeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Der Sandläuferbeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Der Sandläuferbeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Großer Weißer Haibeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Der Sandläuferbeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Stachelschädel-Goblinfast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab1HMetal_onhit_audio
Wilder Goblinfast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio
Stachelschädel-Goblinhumanoid, medium_movement, not_dex, not_int, red_blood, Stab1HMetal_onhit_audio
Wilder Goblinfast_movement, humanoid, not_int, not_str, red_blood, Stab1HMetal_onhit_audio
Gebändigter Behemothbeast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Gebändigter Behemothbeast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Mimbok, der Versklavtebeast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement
Goblin-Speerträgerallows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab1HMetal_onhit_audio
Goblin-Speerträgerhumanoid, medium_movement, not_int, red_blood, Stab1HMetal_onhit_audio
Goblin-Speerträgerallows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab1HMetal_onhit_audio
Goblin-Stelzenläuferhumanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio
Goblin-Kriegstrommlerallows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
Goblin-Kriegstrommlerhumanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio
Goblin-Stoßzahnträgerhumanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Goblin-Stoßzahnträgerhumanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio
Goblinschamaneallows_additional_projectiles, allows_inc_aoe, Zauberer, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood
GoblinschamaneZauberer, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood
Geschmolzener Koboldallows_additional_projectiles, allows_inc_aoe, avian_beast, beast, Zauberer, cleaving_weapon, demon, Feuer, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio
Die blinde Bestiebeast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Die blinde Bestiebeast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Der gefräßige Fangzahnbeast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Der gefräßige Fangzahnbeast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Der gefräßige Fangzahnbeast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Der blinde Schlägerbeast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Der blinde Zerfleischerbeast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Krutog, Herrscher der Kinhumanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood
Krutog, Herrscher der Kinhumanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood
Brughor, der Unersättlichehumanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood
Brughor, der Unersättlichehumanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood
Goblin-Schürferfast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio
Goblin-Fackelträgerfast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
Stachelrochenallows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood
Huschende Quallenkrabbebeast, Zauberer, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water
Huschende Quallenkrabbebeast, Zauberer, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water
Leuchtquallebeast, Zauberer, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water
Schauerliche Sirenehumanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Riesenschlundallows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water
Leuchtender Stachelfischbeast, Beast_onhit_audio, Zauberer, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood
Brackwasser-Magdallows_additional_projectiles, beast, Zauberer, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Adelina, Wächterin der Perleallows_additional_projectiles, beast, Zauberer, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Amphibischer Pirscheramphibian_beast, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Wächtereidechseallows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
Ahnenkanalisiererhuman, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Ahnenkanalisiererallows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Urgeistallows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
Ahnenbogenschützinallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
Ahnenbogenschützinallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
AhnenwächterAxe1HMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
AhnenwächterAxe1HMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Ahnenkriegerallows_inc_aoe, Axe2HMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Ahnen-Kopfsammlerhuman, humanoid, Mace1HStone_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Ahnen-Kopfsammlerhuman, humanoid, Mace1HStone_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Feuerspuckerallows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement
Ngamahu-Verwüsterallows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Zerstörer der verbrannten Rindeallows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Speerfischerallows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Springflutallows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Tasalio-Reusenfischerfast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Diamora, Lied des TodesBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Diamora, Lied des TodesBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Syvora, Tochter der TiefeBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Diamora, Lied des TodesBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Diamora, Lied des Todesdemon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
[DNT-UNUSED]Water BallZauberer, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
Ahnenmaskeghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
Ahnenhornträgerhuman, humanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Ahnenhornträgerallows_inc_aoe, human, humanoid, Mace2HWood_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Tawhani, der Ahnenwächterconstruct, immobile, Unarmed_onhit_audio
Dämonconstruct, immobile, Unarmed_onhit_audio
Yama, der Weißehumanoid, Mace2HWood_onhit_audio, not_str, red_blood, very_slow_movement
Yama, der Weißehumanoid, Mace2HWood_onhit_audio, not_str, red_blood, very_slow_movement
Blutbefleckter Gebräuspeierallows_inc_aoe, human, humanoid, karui, Mace2HWood_onhit_audio, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement
Blutbefleckter Hakenmannhuman, humanoid, karui, Mace2HStone_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Blutbefleckter Speerwerferfast_movement, human, humanoid, karui, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood
Blutbefleckter AxtmannAxe1HMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
Blutbefleckter KriegerAxe2HMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Blutbefleckter StreitkolbenmannAxe1HMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
Blutbefleckte Pustelconstruct, very_slow_movement
Blutbefleckte Brandstifterinallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, MonsterBlunt_onhit_audio, not_int, physical_affinity, ranged, red_blood, very_slow_movement
Blutbefleckte Stoßzahnbestieallows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
Blutbefleckte Weisenfrauallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, Zauberer, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Harano, der FleischschnitzerAxe1HMetal_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood
Gepanzerter Parasitbeast, insect, MonsterStab_onhit_audio, red_blood, very_slow_movement
Kreth-Parasitbeast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Moray-Clanbeast, fast_movement, not_int, not_str, Unarmed_onhit_audio
Befallener Mantabeast, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio
Befallener Oktopusbeast, Beast_onhit_audio, medium_movement, red_blood
Befallene Schildkrötebeast, medium_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Befallener Anglerfischbeast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
[DNT-UNUSED] Parasite Hostbeast, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
Befallener Mantabeast, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio
Befallener Oktopusbeast, Beast_onhit_audio, medium_movement, red_blood
Befallener Anglerfischbeast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Blutbefleckter Seuchenträger allows_inc_aoe, human, humanoid, karui, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
Wächterschildkröteallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
[DNT-UNUSED] Ant Carrierbeast, fast_movement, insect, not_dex, not_int, slow_movement, Stab1HMetal_onhit_audio
Pilzbefallener Pirscherbeast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
Tavakai, der Stammesführerhuman, humanoid, karui, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Tavakai, der Gefallenehuman, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, slow_movement
Tavakai, der Verzehrtehuman, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Manoki, der Auserwähltehuman, humanoid, karui, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Manoki, der Fieberhaftehuman, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, slow_movement
Manoki, der Geschändetehuman, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Manoki, der Geschändetehuman, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Kriegergeisthuman, humanoid, Mace1HStone_onhit_audio, not_dex, not_int, very_slow_movement
Sporenträgerbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Pilzplündererbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Kultiviertes Gehölzbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Kultiviertes Gehölzbeast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement
Skelettartiger Sprigganbeast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement
Kultivierter Hainbeast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement
[DNT-UNUSED] Judgement Birdbeast, medium_movement, not_int, not_str, red_blood, Stab1HMetal_onhit_audio
Graf Geonorfast_movement, human, humanoid, not_dex, not_int, red_blood, Sword1H_onhit_audio
Graf Geonorfast_movement, human, humanoid, not_dex, not_int, red_blood, Sword1H_onhit_audio, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
Graf Geonorbeast, human, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio
Graf Geonorbeast, human, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
Geonor, der verderbte Wolfdemon, medium_movement, red_blood, Sword1H_onhit_audio
Geonor, der verderbte Wolfdemon, medium_movement, red_blood, Sword1H_onhit_audio, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
Geonor, der verderbte Wolfdemon, medium_movement, red_blood, Sword1H_onhit_audio, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
Höfischer Werwolfbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
Rankenpirscherbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
Verrückte Wachebludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, Sword2H_onhit_audio, undead, very_slow_movement
Eidgebundener des Ordens des Zwielichtsallows_additional_projectiles, allows_inc_aoe, Zauberer, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Eidgebundener des Ordens des Zwielichtsallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Zauberer, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Missionar Lorandisallows_additional_projectiles, allows_inc_aoe, Zauberer, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Eidgebundener des Ordens des Zwielichtshuman, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, red_blood, very_slow_movement
Torvian, Hand des Erlösershuman, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Brakkus, der Kolosshuman, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Brakkus, der Kolosshuman, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Clone [DNT-UNUSED]fast_movement, human, humanoid, not_int, red_blood, Sword2H_onhit_audio
Treuer Bogenschützeallows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Treuer Bogenschützeallows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Treuer Kriegerallows_inc_aoe, fast_movement, human, humanoid, karui, Mace2HMetal_onhit_audio, melee, not_int, physical_affinity, red_blood
Treuer Kriegerallows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, Mace2HMetal_onhit_audio, melee, not_int, physical_affinity, red_blood
Rechtschaffener Axtkämpferallows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood, Sword2H_onhit_audio
Rechtschaffener Axtkämpferallows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood, Sword2H_onhit_audio
Unsichtbarerbone_armour, Zauberer, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement
Vogelscheuchenbestieallows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement
Vogelscheuchenbestieallows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement
Jamanra, die Abscheulichkeithuman, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Jamanra, die Abscheulichkeithuman, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Jamanra, die Abscheulichkeithuman, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Königlicher Dienersand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Befallener Kadaverbeast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
Vergessener Pirscherdemon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Vergessener Kriecherdemon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement
Vergessener Satyrdemon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton, Slice1HMetal_onhit_audio
Parasitäres Ungeheuerbeast, Mace2HWood_onhit_audio, not_dex, not_int, very_slow_movement
Das giftige Ungeheuerbeast, Mace2HWood_onhit_audio, not_dex, not_int, very_slow_movement
Geräderte Altehumanoid, melee, not_dex, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
Zicoatl, Wächter des Kernsallows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement
Zicoatl, Wächter des Kernsallows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement
Tetzcatl, der lodernde Wächterallows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement
Tetzcatl, der lodernde Wächterallows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement
Tetzcatl, der lodernde Wächterallows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement
Draven, der ewige Prätorghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement
Draven, der ewige Prätorghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement
Tycho, der Schwarze Prätorghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement
Tycho, der Schwarze Prätorghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement
Draven, der ewige Prätorghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement
Eingefangene Seeleghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
Eingefangene Seeleghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
Wölfischer Begleiterbeast, fast_movement, mammal_beast, not_int, not_str, Snap_onhit_audio
Azmerischer Wolfbeast, mammal_beast, medium_movement, not_int, not_str, red_blood, Sword1H_onhit_audio
Hyänen-Begleiterbeast, Beast_onhit_audio, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Nebelrabeallows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood
Priester des Ordens des Zwielichtsallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Priester des Ordens des Zwielichtsallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Zauberer, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Tektonischer Golemallows_inc_aoe, construct, Feuer, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Tektonischer Golemallows_inc_aoe, construct, Feuer, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Vulkangolemallows_inc_aoe, construct, Feuer, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
KlonBeast_onhit_audio, construct, fast_movement
Klonconstruct, Elemental_onhit_audio, fast_movement
Der fleischgewordene Zorndemon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
Unsichtbarerconstruct, immobile, Sword2H_onhit_audio
Phanos, Letzter Schüler von Auriademon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
Vergessener ZerfleischerBeast_onhit_audio, demon, not_dex, not_int, slow_movement
Vergessener Spalthuferdemon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Vergessener Schlägerdemon, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, skeleton, undead
Vergessener Hirschbeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
Vergessener Satyrdemon, fast_movement, humanoid, melee, not_int, red_blood, skeleton, Slice1HMetal_onhit_audio
Tollwütiger Hundbeast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement
Vargir, der wilde Köterbeast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
Tollwütiger Hundbeast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
Söldnerhuman, humanoid, medium_movement, red_blood, Unarmed_onhit_audio
Skelettkriegerbone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead
SkelettschnitterAxe1HMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Skelettschlägerbone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, Mace2HMetal_onhit_audio, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Skelett-Scharfschützebone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab1HMetal_onhit_audio, undead
Skelett-Frostmagierbone_armour, bones, Zauberer, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Skelett-Sturmmagierbone_armour, bones, Zauberer, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Skelett-Brandstifterbone_armour, bones, Zauberer, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Skelettklerikerbone_armour, bones, Zauberer, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Erweckter Zombieanimal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Opferdornbones, construct, immobile, Unarmed_onhit_audio
Explosiver Eberbeast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
Explosiver Eberbeast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
Faridun-Kriecherfast_movement, humanoid, melee, not_int, physical_affinity, Slice1HMetal_onhit_audio, undead, very_fast_movement, zombie
Faridun-Leichenschreiterfast_movement, humanoid, red_blood, SpearMetal_onhit_audio, undead, zombie
Vergessener Bergmannallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Vergessener Bergmannallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Vergessener Bergmannallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Vergessener BergmannAxe1HMetal_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
Vergessener BergmannAxe1HMetal_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
Vergessener Bergmannfast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
Lichtmess, Lebendiger Ritusconstruct, mud_blood, not_dex, not_int, slow_movement, stone_construct, Sword2H_onhit_audio
Lichtmess, Lebendiger Ritusconstruct, mud_blood, not_dex, not_int, slow_movement, stone_construct, Sword2H_onhit_audio
Schmelzwachs, Spott des Glaubensconstruct, mud_blood, not_dex, not_int, slow_movement, stone_construct, Sword2H_onhit_audio
Schmelzwachs, Spott des Glaubensconstruct, mud_blood, not_dex, not_int, slow_movement, stone_construct, Sword2H_onhit_audio
Asinia, Gemahlin des Prätorsghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead
Asinia, Gemahlin des Prätorsghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead
Saphira, die Schreckensgemahlinghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead
Saphira, die Schreckensgemahlinghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead
Asinia, Gemahlin des Prätorsghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead
Wandelnder Goliathallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Wandelnder Goliathallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Wandelnder Goliathallows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Ewiger Ritterallows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, Sword2H_onhit_audio, undead, very_slow_movement
Ewiger Ritterallows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, Sword2H_onhit_audio, undead, very_slow_movement
Ewiger Ritterallows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, Sword2H_onhit_audio, undead, very_slow_movement
Sensenritterbones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Knochenkriecherbones, medium_movement, MonsterStab_onhit_audio, skeleton, undead
Goliathallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Schmelzschneiderallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Goliathallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Goliathallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement
L'im, die Pfählerinallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement
Faridun-Spießerallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
Ahnenkrieger-Geistconstruct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, Mace2HMetal_onhit_audio, medium_height, non_attacking, slashing_weapon, very_fast_movement
Totemconstruct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Rhoagefährtebeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
Wilder Bärgeistbeast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Urnenläuferconstruct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement
Urnenläuferconstruct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Urnenläuferconstruct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandene Geschichtenhüterinallows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement
Auferstandene Geschichtenhüterinallows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
Auferstandene Geschichtenhüterinallows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
Hässliche Riesenkröteamphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Dunkle Konsequenzamphibian_beast, beast, red_blood, slow_movement, Unarmed_onhit_audio
Instabile Erscheinungghost, red_blood, Unarmed_onhit_audio, undead, very_fast_movement
Alvabludgeoning_weapon, Zauberer, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab1HMetal_onhit_audio
Verrottende Wachenot_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Der verfaulte DruideZauberer, large_model, Mace2HWood_onhit_audio, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie
Der verfaulte DruideZauberer, large_model, Mace2HWood_onhit_audio, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie
Das PilzungeheuerZauberer, large_model, Mace2HWood_onhit_audio, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie
Das PilzungeheuerZauberer, large_model, Mace2HWood_onhit_audio, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie
Dämonconstruct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, Sword1H_onhit_audio, wood_armour
Der Dornengeistconstruct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement
Der Dornengeistconstruct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement
Wurzelgriff, der hasserfüllte Waldconstruct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement
Wurzelgriff, der hasserfüllte Waldconstruct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement
Der Dornengeistconstruct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement
Bösartige Rankeanimal_claw_weapon, construct, immobile, is_unarmed, Mace2HWood_onhit_audio, melee, physical_affinity, wood_armour
Bösartige Rankeconstruct, immobile, Mace2HWood_onhit_audio
Explosive PflanzeZauberer, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
Explosive PflanzeZauberer, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
Areagne, Vergessene Hexeghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
FlammenschädelFeuer, flying, medium_movement, skeleton, Slice1HMetal_onhit_audio, undead
Befallenes Totemconstruct, immobile
Der König in den Nebelncultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
Der König in den Nebelncultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio, pinnacle_boss
Mystischer Fetischconstruct, immobile, large_model, not_dex, not_str
Der König in den Nebelndemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
Der König in den Nebelndemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement, pinnacle_boss
Der König in den Nebelndemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
Explosive Kröteamphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Totemconstruct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Starrköpfiger Steinbeißerbeast, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
Schildeidechsebeast, Beast_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Zerberusfledermausallows_inc_aoe, beast, mammal_beast, melee, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Zerberusfledermausallows_inc_aoe, beast, mammal_beast, melee, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Steinpanzer-Gorillaallows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
Gehäubter Behemothallows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement
Bahlak, der Himmelsseherbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Bahlak, der Himmelsseherbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Bahlak, der Himmelsseherbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Rakkar, die Gefrorene Klauebeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Rakkar, die Gefrorene Klauebeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Thraeven, Flügel des Wintersbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Thraeven, Flügel des Wintersbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Thraeven, Flügel des Wintersbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Albinorhoabeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
[DNT-UNUSED] Scaled Abominationhumanoid, immobile, red_blood, Sword1H_onhit_audio
Benedictus, Erster Herold von Utopiahuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
Aurelian, der Erhabene Richterhuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
Aurelian, der Erhabene Richterhuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
[DNT-UNUSED] Serpent Clan's Cursevery_slow_movement
Rafiq der gefrorenen Quelleconstruct, Mace2HWood_onhit_audio, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
Hadi des feurigen Flussesconstruct, Mace2HWood_onhit_audio, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
Sigbert des besudelten Schwursconstruct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement
Godwin des zersplitterten Credosconstruct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement
Rafiq der gefrorenen Quelleconstruct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement
Hadi des feurigen Flussesconstruct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement
Sigbert des besudelten Schwursconstruct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement
Godwin des zersplitterten Credosconstruct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement
Der Prüfungsmeisterhumanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Der Prüfungsmeisterhumanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Ashar, die Sandmutterbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Karash, die Dünenwanderinbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Karash, die Dünenwanderinbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Ashar, die Sandmutterbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Karash, die Dünenwanderinbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Dämondemon, immobile, sanctum_monster, Unarmed_onhit_audio
[DNT-UNUSED] HoneyAntbeast, insect, MonsterStab_onhit_audio, very_slow_movement
Höllenhundbeast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio
Es, das hasstallows_additional_projectiles, Zauberer, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab1HMetal_onhit_audio
Es, das peitschtallows_inc_aoe, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
Es, das jagtZauberer, chaos_affinity, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood, Slice1HMetal_onhit_audio
Es, das zerfetztallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Es, das bewachtallows_additional_projectiles, Zauberer, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood
Es, das kralltanimal_claw_weapon, beyond_demon, bone_armour, Zauberer, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Omniphobia, Manifestierte Angstdemon, medium_movement, red_blood, Sword1H_onhit_audio
Kosis, die Offenbarungdemon, fast_movement, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Kosis, die Offenbarungdemon, fast_movement, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Ragedemon, fast_movement, Slice1HMetal_onhit_audio
Tückedemon, medium_movement, not_dex, not_str, Slice1HMetal_onhit_audio
Ekeldemon, Slice1HMetal_onhit_audio, very_slow_movement
Bosheitdemon, fast_movement, not_int, not_str, Slice1HMetal_onhit_audio
Tobsuchtdemon, medium_movement, Unarmed_onhit_audio
Tumultdemon, medium_movement, Slice1HMetal_onhit_audio
Manifestierter Dämonaffliction_daemon, construct, immobile, Stab1HMetal_onhit_audio
Manifestierter Dämonaffliction_daemon, construct, immobile, Sword1H_onhit_audio
Manifestierter Dämonaffliction_daemon, construct, immobile, Mace2HWood_onhit_audio
[DNT] DeliriumDemonUniqueFearaffliction_daemon, construct, immobile
[DNT] DeliriumDemonUniqueSufferingaffliction_daemon, construct, immobile
[DNT] DeliriumDemonUniqueIsolationaffliction_daemon, construct, immobile
Dämonghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Dämonghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
DämonZauberer, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Explosiver KernZauberer, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
Explosiver KernZauberer, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio
Manifestierter Dämonaffliction_daemon, Zauberer, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
Dämonghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Manifestierter Dämonaffliction_daemon, Zauberer, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
Manifestierter Dämonaffliction_daemon, Zauberer, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
Manifestierter Dämonaffliction_daemon, Zauberer, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
Manifestierter Dämonaffliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
DämonZauberer, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
Wachsende explosive Todeszonebone_armour, Zauberer, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Linke Waffebone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Rechte Waffebone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DämonZauberer, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio
DämonZauberer, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Unsichtbarerbone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio
Explosiver KernZauberer, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio
Dämonghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
DämonConstant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Wiedergängerghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement
OmnitektConstant_onhit_audio, construct, immobile, not_dex
Geschützturmconstruct, immobile, mud_blood, Unarmed_onhit_audio
Es, das kontrolliertallows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, Zauberer, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood, Slice1HMetal_onhit_audio
Es, das verdächtigtbeyond_demon, bludgeoning_weapon, Zauberer, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, Mace2HWood_onhit_audio, not_dex, not_str, ranged, red_blood
Es, das greiftdemon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Es, das kriechtdemon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Es, das beobachtetallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Es, das beobachtetallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Es, das schleichtallows_additional_projectiles, demon, humanoid, lightning_affinity, melee, ranged, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
Es, das pirschtanimal_claw_weapon, bone_armour, Zauberer, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood, Slice1HMetal_onhit_audio
Vruun, Marschall von Xeshtdemon, fast_movement, MonsterBlunt_onhit_audio, red_blood
Fleischglockeconstruct, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Dämondemon, MonsterBlunt_onhit_audio, red_blood, very_fast_movement
Xesht, Wir die Eins sinddemon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood, pinnacle_boss
DämonZauberer, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
DämonZauberer, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
DämonZauberer, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
Es, das kriechtdemon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
Der Richter der Aschedemon, humanoid, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_slow_movement, pinnacle_boss
Der Richter der Aschedemon, humanoid, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_slow_movement, pinnacle_boss
Der Richter der Göttlichkeitdemon, humanoid, not_dex, red_blood, slow_movement, StaffMetal_onhit_audio, pinnacle_boss
Der Richter der Göttlichkeitdemon, humanoid, not_dex, red_blood, slow_movement, StaffMetal_onhit_audio, pinnacle_boss
Dämondemon, humanoid, not_dex, not_int, very_slow_movement
Dämondemon, humanoid, very_slow_movement
Aspekt der Göttlichkeitdemon, humanoid, red_blood, StaffMetal_onhit_audio, very_slow_movement
Saurierdienerdemon, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
Mugin, Frostbringerallows_inc_aoe, beast, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood, Slice1HMetal_onhit_audio
Hunin, Sturmruferallows_inc_aoe, beast, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, Slice1HMetal_onhit_audio
Treant-Funguszombieallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Treant-Funguszombieallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Treant-Funguszombieallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Treant-Klonbestiedemon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Treant-Hakenschreckendemon, fast_movement, humanoid, melee, not_int, red_blood, skeleton, Slice1HMetal_onhit_audio
Treant-Pilzfresserbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Treant-Spriggananimal_claw_weapon, Zauberer, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Treant-Weiseranimal_claw_weapon, Zauberer, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Treant-Mystikeranimal_claw_weapon, Zauberer, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Namenloser Bewohnerallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Namenloser Schreckenbeast, fast_movement, not_int, red_blood, Slice1HMetal_onhit_audio
Namenloser Kriecherbeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
Namenloses Ungezieferbeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Namenloser Wühlerbeast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Namenloser Riesebeast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Namenloser Koboldbeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Schleichendes Feuerbone_armour, Zauberer, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Explosiver ObstgartenZauberer, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Kultisten-Bogenschützinallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
Kultisten-Messertänzerin azmeri_cultist_monster, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Schädelschleudererallows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Explosiver Skarabäusallows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood, Sword2H_onhit_audio
Dämonen-Koboldbeyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood
Dämonen-Bestiebeyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Dämonen-Ghastbeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement
Dämonen-Harpyiebeyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Dämonen-Hirtebeyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio
Der huschende VerstandBeast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
Gefräßiger Homonkulusbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
Gefräßiger Wüstlingbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
Gefräßiger Verschlingerbeyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood
Gefräßige Missgestaltbeyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Gefräßiger Blutformerbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Blutgeformter explosiver KernZauberer, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio
Gefräßiger Ausmerglerbeyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement
Der Fleischfresserbeyond_demon, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Unsichtbarerdemon, immobile, red_blood, Unarmed_onhit_audio
Bleicher Cherubimbeyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio
Bleicher Dienerbeyond_demon, demon, fast_movement, not_int, not_str, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Bleiche Tugendbeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Bleicher Engelbeyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Bleicher Seraphimbeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood
Der bleiche Engelbeyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, Mace1HMetal_onhit_audio, not_dex, not_str, red_blood, very_fast_movement
Chaoseiferercultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement
Chaoseifererchaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement
Chaoseiferercold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement
Chaoseiferercultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement
Chaoseiferercultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement
Chaoseifererallows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Sword1H_onhit_audio
Chaoseifererallows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio
Chaoseifererallows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio
Chaoseifererallows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio
Chaoseifererallows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio
Chaoseifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Chaoseifererallows_additional_projectiles, allows_inc_aoe, Zauberer, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Chaoseifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Chaoseifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Chaoseifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, lightning_affinity, Mace2HWood_onhit_audio, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Blutritual-Wächtercultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Sword2H_onhit_audio
Blutritual-Wächtercultist, human, humanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood
Blutritual-Wächtercultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood, Sword2H_onhit_audio
Blutritual-Wächtercultist, FlailMetal_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
Blutritual-Wächtercultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio
Blutritual-Wächtercultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio
Blutritual-PriesterZauberer, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio
DämonZauberer, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Essenz des Horrorsbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour
Chaoswürgerconstruct, medium_movement, Unarmed_onhit_audio
Auferstandener Klappererbones, Zauberer, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Auferstandener Klappererbones, Zauberer, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Auferstandener Klappererbones, Zauberer, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Knochenmauerbones, construct, medium_movement, Unarmed_onhit_audio, undead
Dämonsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Wütender FeuerschädelFeuer, flying, slow_movement, Unarmed_onhit_audio, undead
Blut-Eiferercultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, very_fast_movement
Eisiger Eiferercold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Blut-Eifererallows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Eisiger Eifererallows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio
Blut-Eifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Eisiger Eifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Ritual-Irrlichtghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Taua, der Rücksichtslosehuman, humanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood
Raok, der Blutdürstigehuman, humanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood
Bronnach, die MenschenjägerinArrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
Adrienne, die Bösartige RoseArrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood
Nisha, die UnerbittlicheArrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
Izel, Atziris AuserwählteArrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
Vasa, von dem Todes-AkharaElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Ciara, die FluchweberinElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Nyassa, die Flammende HandElemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood
Hesperia, der Arkane SturmElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Ulfred, der BefalleneArrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Drusian, der ArtilleristArrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood
Sondar, der Sturmbändigerhuman, humanoid, Mace2HWood_onhit_audio, medium_movement, not_str, red_blood
Doran, der Geschicktefast_movement, human, humanoid, Mace2HWood_onhit_audio, not_str, red_blood
Geisterbasisghost, medium_movement, Unarmed_onhit_audio, undead
Geist der Euleghost, medium_movement, Unarmed_onhit_audio, undead
Geist der Schlangeghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Primatenghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Bärenghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Ebersghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Ochsenghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Wolfesghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Hirschesghost, medium_movement, Unarmed_onhit_audio, undead
Geist der Katzeghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Kaninchensghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Fuchsesghost, medium_movement, Unarmed_onhit_audio, undead
Geist der Euleghost, medium_movement, Unarmed_onhit_audio, undead
Geist der Eulemedium_movement, Unarmed_onhit_audio
Geist der Schlangeghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Primatenghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Bärenghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Ebersghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Ochsenghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Wolfesghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Hirschesghost, medium_movement, Unarmed_onhit_audio, undead
Geist der Katzeghost, medium_movement, Snap_onhit_audio, undead
Geist des Kaninchensghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Primaten-Stammesführersbeast, medium_movement, Unarmed_onhit_audio
Primatengeistghost, medium_movement, Unarmed_onhit_audio, undead
Hirschgeistbeast, Beast_onhit_audio, medium_movement
Explosiver Geist des Ebersbeast, karui, medium_movement, Unarmed_onhit_audio
Geist des Ochsenbeast, fast_movement, Unarmed_onhit_audio, very_fast_movement
Riesige Wespebeast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement
Wespennympheallows_additional_projectiles, allows_inc_aoe, beast, Zauberer, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Wespennympheallows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Schwärmende Wespebeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Klauenknirscherbeast, crustacean_beast, medium_movement, not_dex, not_int
Gefesselte Monstrositätdemon, medium_movement, MonsterBlunt_onhit_audio, mud_blood, sanctified_monster
Blutbilgedemon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Blutbilgedemon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Gefesselte Sensedemon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, very_slow_movement
Gefesselte Schlangedemon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster
Gefesselte Spinnebeast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, spider, very_fast_movement
Gefesselter Greiferdemon, MonsterStab_onhit_audio, mud_blood, not_int, sanctified_monster, slow_movement
Gefesselter Drescherdemon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, very_slow_movement
Gefesselter Windenderbeast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, sanctified_monster, very_slow_movement
Gefesselter Hakendemon, mud_blood, not_int, not_str, sanctified_monster, Slice1HMetal_onhit_audio, very_slow_movement
Gefesselter Hakendemon, mud_blood, not_int, not_str, sanctified_monster, Slice1HMetal_onhit_audio, slow_movement
Geist der Katzebeast, ghost, medium_movement, Snap_onhit_audio, undead
Tausendfüßler der Wegbereiterconstruct, mud_blood, not_dex, not_int, precursor_monster, Slice1HMetal_onhit_audio, slow_movement
Delwynfast_movement, human, humanoid, red_blood, SpearWood_onhit_audio
Beseelte Waffeconstruct, fast_movement
Artillerietrupperanged, Unarmed_onhit_audio, very_slow_movement
Es, das einst Esh wardemon, flying, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Es, das einst Esh wardemon, flying, humanoid, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
(DNT) Chaos VolatileZauberer, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement
(DNT) Lightning VolatileZauberer, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement
Gefräßiger Schwarmbeast, slow_movement, Unarmed_onhit_audio
[DNT] Azmerian Wisp Swarmbeast, Unarmed_onhit_audio, very_fast_movement
Es, das einst Tul wardemon, humanoid, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Es, das einst Tul wardemon, humanoid, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Tavakaihuman, humanoid, medium_movement, red_blood, Sword2H_onhit_audio
Makoruhuman, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood
Dämonvery_slow_movement
Thane Wulfrichumanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, undead, very_slow_movement
Varloch, der Aschfahle Fürsthumanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, undead, very_slow_movement
Varloch, der Aschfahle Fürsthumanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, undead, very_slow_movement
Thane Wulfrichumanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, undead, very_slow_movement
Siora, Klinge der Nebelbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement
Siora, Klinge der Nebelbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement
Thariel, das Dunkelgespenstbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement
Thariel, das Dunkelgespenstbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement
Gefesselter GeistZauberer, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
Lady Elswythhumanoid, not_dex, red_blood, skeleton, slow_movement, Sword1H_onhit_audio, undead
Avelyne, die Verwelkte Rosehumanoid, not_dex, red_blood, skeleton, slow_movement, Sword1H_onhit_audio, undead
Avelyne, die Verwelkte Rosehumanoid, not_dex, red_blood, skeleton, slow_movement, Sword1H_onhit_audio, undead
Oswin, der SchreckenswächterAxe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Oswin, der SchreckenswächterAxe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Veynar, der FrostfluchAxe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Veynar, der FrostfluchAxe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Lebendiger Blitzconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement
Leichenkäferallows_inc_aoe, beast, insect, sand_blood, Slice1HMetal_onhit_audio, very_fast_movement
Vornas, die Höllenflammebeast, fast_movement, Feuer, mammal_beast, not_dex, not_int, Slice1HMetal_onhit_audio
Vornas, die Höllenflammebeast, fast_movement, Feuer, mammal_beast, not_dex, not_int, Slice1HMetal_onhit_audio
Morvak, der Höllischebeast, fast_movement, Feuer, mammal_beast, not_dex, not_int, Slice1HMetal_onhit_audio
Morvak, der Höllischebeast, fast_movement, Feuer, mammal_beast, not_dex, not_int, Slice1HMetal_onhit_audio
Anundr, der Sandwurmbeast, mammal_beast, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio
Anundr, der Sandwurmbeast, mammal_beast, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio
Anundr, der Sandwurmbeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int
Anundr, der Sandwurmbeast, mammal_beast, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio
Anundr, der Sandwurmbeast, mammal_beast, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio
Akthi, der Letzte Stichbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Akthi, der Letzte Stichbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Akthi, der Letzte Stichbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Anub, die Pinatahumanoid, insect, medium_movement, red_blood
Azmadi, Prinz der Faridunhuman, humanoid, not_int, sand_blood, Sword2H_onhit_audio, very_fast_movement
Zahmir, der Klingenherrscherhuman, humanoid, sand_blood, Sword2H_onhit_audio, very_fast_movement
Zahmir, der Klingenherrscherhuman, humanoid, sand_blood, Sword2H_onhit_audio, very_fast_movement
Azmadi, Prinz der Faridunhuman, humanoid, not_int, sand_blood, Sword2H_onhit_audio, very_fast_movement
Zahmir, der Klingenherrscherhuman, humanoid, not_int, sand_blood, Sword2H_onhit_audio, very_fast_movement
Elzarah, der Kobrafürsthumanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood
Elzarah, der Kobrafürsthumanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood
Serath, der Schuppenbesetztehumanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood
Serath, der Schuppenbesetztehumanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood
Sandarmis_daemon, sand_blood, very_slow_movement
Schwarzblütiger Rüsselsaugerabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Schwarzblütiger Rüsselsaugerabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Schwarzblütiger Rüsselsaugerabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Gefäß von Kulemakabyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement
Schwarzblütiger Kretinabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Schwarzblütiges Überbleibselvery_slow_movement
Schwarzblütige Eliteabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
Schwarzblütige Blasenbeuleabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio
Schwarzblütiger Teerhaufenabyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
Schwarzblütiger Teerhaufenabyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
Lichtlose Abscheulichkeitabyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
Lichtlose Abscheulichkeitabyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
Lichtloser Racheflügelabyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio
Lichtloser Racheflügelabyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio
Lichtlose Muräneabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
Lichtlose Muräneabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
Lichtlose Muräneabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
Lichtlose Schlangeabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, Slice1HMetal_onhit_audio
Lichtlose Schlangeabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, Slice1HMetal_onhit_audio
Lichtlose Schlangeabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, Slice1HMetal_onhit_audio
Rechtschaffener Wächterallows_inc_aoe, fast_movement, humanoid, lightning_affinity, Mace1HStone_onhit_audio, melee, physical_affinity, red_blood
Rechtschaffener Säulenzebrecherallows_inc_aoe, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement
Rechtschaffener Säulenzerbrecherallows_inc_aoe, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement
Rechtschaffener Ausgräberallows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement
Rechtschaffener Läuferallows_inc_aoe, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement
Rechtschaffener Schockwächterallows_inc_aoe, humanoid, lightning_affinity, Mace1HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement
Igrulog, die Inkubatorköniginabyssal, allows_additional_projectiles, allows_inc_aoe, beast, demon, insect, physical_affinity, pit_faction, Slice1HMetal_onhit_audio, very_slow_movement
Schädelschleudererbones, construct, slow_movement, Unarmed_onhit_audio
Rippenklappererbones, construct, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Wirbelsäulenschnapperbones, construct, medium_movement, skeleton, Unarmed_onhit_audio, undead
Garstiges Augeabyssal, demon, medium_movement, Unarmed_onhit_audio
Lichtloser Pirscherabyssal, demon, medium_movement, Unarmed_onhit_audio
Abgründiger Wandererabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Abgründiger Würgerabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Abgründiger Würgerabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Fleischlarveabyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio
Fleischlarveabyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio
Gigantische Larveabyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
Gigantische Larveabyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
Unsichtbarerconstruct, slow_movement
Pilz der Grubeabyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
Läufer der Grubeabyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement
Hirte der Grubeabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio
Abgründiger Schlenkererabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Abgründiger Schlenkererabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Hirte der Grubeabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
Läufer der Grubeabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio
Hirte der Grubeabyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement
Primordium der Grubeabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio
Hund der Grubeabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
Hund der Grubeabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
Hund der Grubeabyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
Hund der Grubeabyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
DämonUnarmed_onhit_audio, very_slow_movement
Explosiver Steinslow_movement, Unarmed_onhit_audio
DämonUnarmed_onhit_audio, very_slow_movement
Dämonghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Schwarzblut-RuneUnarmed_onhit_audio, very_slow_movement
Lichtlosen-RuneUnarmed_onhit_audio, very_slow_movement
GrubenruneUnarmed_onhit_audio, very_slow_movement
Abgründige ErscheinungUnarmed_onhit_audio, very_slow_movement
Dämonvery_slow_movement
Licherscheinungslow_movement, Unarmed_onhit_audio
Dämonvery_slow_movement
Knochenmauerconstruct, Stab1HMetal_onhit_audio, very_slow_movement
Doryanihuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Vandroth, Schwarzblütiger Sklaventreiberdemon, humanoid, Mace1HStone_onhit_audio, not_dex, not_int, very_slow_movement
Vandroth, Schwarzblütiger Sklaventreiberdemon, humanoid, Mace1HStone_onhit_audio, not_dex, not_int, very_slow_movement
Tasgul, Verschlinger des Lichtsdemon, humanoid, not_dex, slow_movement
Tasgul, Verschlinger des Lichtsdemon, humanoid, not_dex, slow_movement
Tawhoas Eberbeast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
Tawhoas Tuatarabeast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast
Tawhoa-Mystikerallows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood
Steinsoldatconstruct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, Sword1H_onhit_audio, very_slow_movement
Skelettkobrabeast, medium_movement, reptile_beast, skeleton, undead
Vogt des Kulemakis_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Die AbnormitätBeast_onhit_audio, demon, expedition_monster, medium_movement, not_dex, not_int, spider
[DNT] VerisiumWallexpedition_monster, medium_movement
Verisiumnetzconstruct, expedition_monster, medium_movement
Der Bodachdemon, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Der Rabenschwindlerfast_movement, human, humanoid, not_dex, Unarmed_onhit_audio, pinnacle_boss
Ekeldemon, Slice1HMetal_onhit_audio, very_fast_movement
Tobsuchtdemon, Slice1HMetal_onhit_audio, very_fast_movement
Bosheitdemon, Slice1HMetal_onhit_audio, very_fast_movement
Ragedemon, Slice1HMetal_onhit_audio, very_fast_movement
Tückedemon, Slice1HMetal_onhit_audio, very_fast_movement
Trainingsstelleconstruct, very_slow_movement
Vaal-Einbalsamierter Axtkämpferhumanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio, undead
Vaal-Einbalsamierter Meuchelmörderfast_movement, humanoid, melee, physical_affinity, red_blood, Stab1HMetal_onhit_audio, undead
Vaal-Einbalsamierter Berserkerfast_movement, humanoid, red_blood, Sword2H_onhit_audio, undead
Vaal-Einbalsamierter Kriegerhumanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio, undead
Vaal-Einbalsamierter Magierfast_movement, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead
Coztic, Hand des Schmiedsallows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_forgehand, Mace2HWood_onhit_audio, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
Cualli, Kamasas Schmiedfast_movement, humanoid, incursion_rare_forgemaster, incursion_unique_forgemaster, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement
Cualli, Kamasas Schmiedfast_movement, humanoid, incursion_rare_forgemaster, incursion_unique_forgemaster, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement
Micata, die Wiedererschaffeneallows_additional_projectiles, allows_inc_aoe, humanoid, incursion_unique_queen_flesh_surgeon, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement
Micata, die Wiedererschaffeneallows_additional_projectiles, allows_inc_aoe, humanoid, incursion_unique_queen_flesh_surgeon, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement
Pakteni, Fleischchirurgallows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_flesh_surgeon, incursion_t3_rare_flesh_surgeon, melee, mud_blood, not_dex, not_int, physical_affinity, Unarmed_onhit_audio
Imitationstriumphconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
Blut-Eifererallows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Vaal-Skelettpriesterallows_additional_projectiles, allows_inc_aoe, Zauberer, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable
Xolotl, Königlicher Kommandantconstruct, Feuer, fire_affinity, humanoid, incursion_rare_commander_past, incursion_unique_commander_past, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Xolotl, Königlicher Kommandantconstruct, Feuer, fire_affinity, humanoid, incursion_rare_commander_past, incursion_unique_commander_past, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Xolotl, der Vergesseneconstruct, Feuer, fire_affinity, humanoid, incursion_rare_commander_present, incursion_unique_commander_present, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Xolotl, der Vergesseneconstruct, Feuer, fire_affinity, humanoid, incursion_rare_commander_present, incursion_unique_commander_present, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Vaal-Goliathallows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Vaal-Aufseherallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Temoc, Bohrungsaufseherallows_inc_aoe, fast_movement, human, humanoid, incursion_rare_drill_sergeant, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Übernatürlicher Bogenschützeallows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal
Übernatürlicher Goliathallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Übernatürlicher Schildträgerallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood, Sword1H_onhit_audio
Verschmolzener Schwertkämpferconstruct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood, Sword1H_onhit_audio
Übernatürlicher Kanonierallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
Übernatürlicher Sprengerallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
Übernatürlicher Klingenschlitzerconstruct, fast_movement, humanoid, melee, physical_affinity, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement
Viperlegionärfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword2H_onhit_audio
Viperlegionärallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
Viperlegionärallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Sword1H_onhit_audio
Xalapa, Spionagemeisterallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, incursion_rare_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio
Xalapa, Spionagemeisterallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, incursion_unique_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio
Vaal-Konstruktconstruct, Mace2HMetal_onhit_audio, medium_movement, mud_blood, not_dex
Rekonstrukteurbludgeoning_weapon, Zauberer, construct, golem, is_unarmed, lightning_affinity, Mace2HMetal_onhit_audio, metal_armour, monster_barely_moves, not_dex, vaal, very_slow_movement
Menmek, Wächterkonstruktallows_inc_aoe, construct, incursion_unique_statue_boss, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement
Vaal-Goliathallows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Experimenteller Primatanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
Experimenteller Eberbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Experimentelle Kobraallows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Kulka, Vaal-Thaumaturgehuman, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Kulka, Vaal-Thaumaturgehuman, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Doryanihuman, humanoid, medium_movement, not_str, red_blood, Stab1HMetal_onhit_audio
Huitzil, königlicher Blutpriesterfast_movement, human, humanoid, incursion_rare_blood_priest, incursion_unique_blood_priest, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement
Huitzil, königlicher Blutpriesterfast_movement, human, humanoid, incursion_rare_blood_priest, incursion_unique_blood_priest, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement
Blutpriesterallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio
Vaal-Axtkämpferallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, Sword2H_onhit_audio
Blutritual-Wächtercultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Sword2H_onhit_audio
Blutritual-Wächterallows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, FlailMetal_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
Blutritual-Wächterallows_inc_aoe, cultist, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
Blutritual-Wächtercultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood, Sword2H_onhit_audio
Blutritual-Wächtercultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab1HMetal_onhit_audio
Blutritual-Wächtercultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Sword1H_onhit_audio
Chirurgischer Experimentatorallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, lightning_affinity, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Atziri, die rote Königincultist, demon, humanoid, not_dex, red_blood, SpearMetal_onhit_audio, very_slow_movement
Atziri, die rote Königincultist, demon, humanoid, immobile, not_dex, SpearMetal_onhit_audio
Königlicher Akolythcultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, uses_suicide_explode, very_fast_movement
Atziri, die grausame Schlangecultist, demon, humanoid, not_dex, red_blood, SpearMetal_onhit_audio, very_slow_movement
Atziri, die grausame Schlangecultist, demon, humanoid, not_dex, red_blood, SpearMetal_onhit_audio, very_slow_movement
Xipocado, Königlicher Architekthuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Xipocado, Königlicher Architekthuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Visionvery_slow_movement
Quadrilla-Feldwebelbeast, fast_movement, humanoid, incursion_unique_quadrilla, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Quadrilla-Feldwebelbeast, fast_movement, humanoid, incursion_unique_quadrilla, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Verderbte Abscheulichkeithumanoid, incursion_unique_fused_skeleton, not_dex, not_int, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Königlicher Wächterconstruct, humanoid, incursion_unique_sentinel, mud_blood, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Königlicher Kolossconstruct, humanoid, incursion_unique_colossus, mud_blood, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Hohepriesterhumanoid, incursion_unique_sun_priest, medium_movement, not_str, red_blood, Unarmed_onhit_audio
Entfesselte Bestiebeast, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Entfesselte Bestiebeast, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Soldat der Dezzicbeast, expedition_monster, insect, not_dex, not_int, physical_affinity, slow_movement, Stab1HMetal_onhit_audio
Bombardier der Dezzicallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, expedition_monster, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
Berstkäfer der Dezzicbeast, expedition_monster, insect, MonsterStab_onhit_audio, physical_affinity, slow_movement
Stecher der Dezzicbeast, expedition_monster, fast_movement, insect, not_int, not_str, physical_affinity, Unarmed_onhit_audio
Schädelkrabbler der Krellbeast, expedition_monster, fire_affinity, not_dex, not_int, Slice1HMetal_onhit_audio, slow_movement, spider
Fleischbohrer der Krellbeast, expedition_monster, fire_affinity, insect, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio
Kehlknirscher der Krelldemon, expedition_monster, fast_movement, fire_affinity, not_int, Slice1HMetal_onhit_audio, spider
Angler der Cecaelianbeast, crustacean_beast, expedition_monster, lightning_affinity, MonsterStab_onhit_audio, not_dex, very_slow_movement
Verwüster der Cecaelianbeast, crustacean_beast, expedition_monster, lightning_affinity, MonsterStab_onhit_audio, not_dex, slow_movement
Krabbe der Cecaelianallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, expedition_monster, lightning_affinity, melee, MonsterStab_onhit_audio, not_dex, ranged, slow_movement
Goldgeschmolzener Schlenkererbones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Sword2H_onhit_audio, undead, very_slow_movement
Goldgeschmolzener Schlenkererbones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab1HMetal_onhit_audio, undead, very_slow_movement
Goldgeschmolzener Schlenkererbones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Sternverrückter Ruferfast_movement, humanoid, not_str, red_blood, Unarmed_onhit_audio
Goldgeschmolzene Knochenmassebones, medium_movement, not_dex, not_int, Sword2H_onhit_audio, undead
Sternberauschter Schmiedfast_movement, humanoid, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement
Fresser der Ylthbeast, cold_affinity, expedition_monster, MonsterStab_onhit_audio, not_int, not_str, slow_movement
Greifer der Ylthbeast, cold_affinity, crustacean_beast, expedition_monster, medium_movement, MonsterStab_onhit_audio, not_int, not_str
Spucker der Ylthbeast, cold_affinity, expedition_monster, not_dex, not_int, Slice1HMetal_onhit_audio, very_slow_movement
Sternenverstärkte Schänderbeast, expedition_monster, insect, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio
Sternenverstärkter Ernterbeast, expedition_monster, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement
Sternenverstärkter Fleischschneiderdemon, expedition_monster, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement
Sternenverstärkter Fleischkneiferdemon, expedition_monster, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement
Sternenverstärkter Fleischschnitterdemon, expedition_monster, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement
Sternenverstärkter Gesichtsloserdemon, expedition_monster, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement
Sternenverstärkte Nympheallows_additional_projectiles, allows_inc_aoe, beast, Zauberer, expedition_monster, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, slow_movement
Sternenverstärkter Brutkäferallows_inc_aoe, beast, Beast_onhit_audio, expedition_monster, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
Sternenverstärktes Abbilddemon, expedition_monster, humanoid, melee, not_int, physical_affinity, slow_movement, Sword1H_onhit_audio
Sternenverstärkte Statuedemon, expedition_monster, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, Sword1H_onhit_audio
Dämonbrequel_encounter_skill_daemon, immobile, Unarmed_onhit_audio
Die unmögliche Brutexpedition_monster, flying, humanoid, medium_movement
Unterkühlendes explosives Verisiumconstruct, very_slow_movement
Verschlingendes explosives Verisiumconstruct, very_slow_movement
Wütendes explosives Verisiumconstruct, very_slow_movement
Der Amalgamitbeast, expedition_monster, insect, Unarmed_onhit_audio, very_slow_movement
Rabenverschwörungranged, Unarmed_onhit_audio, very_slow_movement
[DNT] Spirit Vesselbeast, mammal_beast, medium_movement
Pure Tobsuchtdemon, fast_movement, not_dex, not_int
Ragedemon, not_int, slow_movement
Purer Ekeldemon, not_dex, not_int, very_fast_movement
Pure Bosheitdemon, not_str, very_fast_movement
Pure Tückedemon, not_dex, not_str, very_fast_movement
Einverleibungdemon, not_dex, very_fast_movement
Phyx, Wächter des Funkensconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
Phyx, Wächter des Funkensconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
Phyx-Klonconstruct, fast_movement, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Phya, Wächterin der Wiegeconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
Phya, Wächterin der Wiegeconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
Wegbereiter-Separatorconstruct, insect, medium_movement, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio
Wegbereiter-Extraktorconstruct, insect, medium_movement, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio
Wegbereiter-Raffiniererconstruct, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio, very_slow_movement
Wegbereiter-Verdrängerconstruct, immobile, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio
Ailithdemon, medium_movement, red_blood, Unarmed_onhit_audio
Verisium-WachpostenZauberer, construct, expedition_monster, fast_movement, ranged, Unarmed_onhit_audio
Vorana, Letzte der Gefallenenbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour
DämonStab1HMetal_onhit_audio, very_slow_movement
Wegbereiter-Bohrerconstruct, mud_blood, not_dex, not_int, precursor_monster, slow_movement
Wegbereiter-Refraktorconstruct, mud_blood, not_dex, not_int, precursor_monster, slow_movement
Wegbereiter-Verarbeiterconstruct, mud_blood, not_dex, precursor_monster, very_slow_movement
N/Aconstruct, mud_blood, not_int, very_slow_movement
Wegbereiter-Erschafferconstruct, mud_blood, not_dex, not_int, precursor_monster, slow_movement
Uhtred, der SternentrinkerZauberer, cold_affinity, demon, flying, humanoid, is_unarmed, light_armour, medium_movement, not_dex, ranged, red_blood, ward_armour
Explosiver KernZauberer, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Geist des Abgrundsghost, medium_movement, Unarmed_onhit_audio, undead
Explosiver KernZauberer, construct, fast_movement, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode
Gwendolyn Albrightfast_movement, human, humanoid, red_blood, Sword1H_onhit_audio
Sebastian Carrowayfast_movement, human, humanoid, red_blood, Sword1H_onhit_audio
Schatzsucherfast_movement, human, humanoid, red_blood, Sword1H_onhit_audio
Styrn, Gefallener Ritter von Aldurhuman, humanoid, Mace1HMetal_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Styrn, Gefallener Ritter von Aldurhuman, humanoid, Mace1HMetal_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Medved, der Gefallene SeherAxe1HMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_fast_movement
Verlorener EifererZauberer, cultist, human, humanoid, not_dex, not_str, Unarmed_onhit_audio, very_slow_movement
Wegbereiter-Verlegerconstruct, precursor_monster, Unarmed_onhit_audio, very_fast_movement
Unsichtbarerslow_movement, Unarmed_onhit_audio
Verisium-Kometenbrutbeast, crustacean_beast, expedition_monster, medium_movement, MonsterStab_onhit_audio, not_int, not_str
Bitterkernconstruct, extra_small_height, fast_movement, ghost_armour, is_unarmed, melee, physical_affinity
[DNT] TheBeastPhase3not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Verisium-Manifestationallows_additional_projectiles, allows_inc_aoe, cold_affinity, construct, extra_extra_small_height, fast_movement, ghost, is_unarmed, melee, Slice1HMetal_onhit_audio
Schutzgebundener Zaubererfast_movement, humanoid, not_str, red_blood, Unarmed_onhit_audio
Monster Tags2 /1828
NameTags
[ANY MONSTER]construct, fast_movement
Ungezähmter Primatanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
Ungezähmter Primatanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
Ungezähmter Primatanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio
Alpha-Primatbeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood
Testlinganimal_claw_weapon, beast, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, Slice1HMetal_onhit_audio
Stachelschweingoliathallows_additional_projectiles, animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, Slice1HMetal_onhit_audio
Stachelschweingoliathallows_additional_projectiles, beast, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, Slice1HMetal_onhit_audio
Stachelschweingoliathallows_additional_projectiles, beast, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster, Slice1HMetal_onhit_audio
Totemconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Mörserkanoneconstruct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Dornenwühlerallows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Spitzenwühlerallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Spitzenwühlerallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider
Dornenrhoabeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
Flammenschädelbone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
DämonUnarmed_onhit_audio, very_slow_movement
Doppelgängerconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, Sword1H_onhit_audio, very_fast_movement
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Placeholder 1construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Placeholder 2construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Placeholder 3construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Placeholder 4construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Haderlumpelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab1HMetal_onhit_audio, very_slow_movement
Klonconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon, Sword1H_onhit_audio
Klonconstruct, fast_movement, Sword1H_onhit_audio
Illusionconstruct, immobile, red_blood, Sword1H_onhit_audio
Klonconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon, Sword1H_onhit_audio
Unsichtbarerconstruct, Sword2H_onhit_audio, very_slow_movement
Unsichtbarerbone_armour, Zauberer, cleaving_weapon, construct, is_unarmed, lightning_affinity, Sword2H_onhit_audio, very_slow_movement
Unsichtbarerconstruct, Elemental_onhit_audio, very_slow_movement
Unsichtbarerconstruct, very_slow_movement
Unsichtbarerconstruct, sanctum_monster, Sword2H_onhit_audio, very_slow_movement
Explosiver Kernconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
Explosiver Kernconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height
DämonZauberer, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Palmendiebbeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio
DämonUnarmed_onhit_audio, very_slow_movement
Klonconstruct, flesh_armour, is_unarmed, medium_height, slashing_weapon, Sword1H_onhit_audio, very_slow_movement
Illusionsretterconstruct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, Sword1H_onhit_audio, very_fast_movement
Explosiver Kernconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
Die Glockenkrähebeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
Die Schwarze Krähebeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
Die Schwarze Krähebeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
Die Schwarze Krähebeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
Die Glockenkrähebeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
Die Schwarze Krähebeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
Frostgespenstallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Frostgespenstallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead
Sturmgespenstallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Blitzgespenstallows_additional_projectiles, allows_inc_aoe, Zauberer, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Blitzgespenstallows_additional_projectiles, allows_inc_aoe, Zauberer, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Der Henkerhuman, humanoid, red_blood, slow_movement, Sword2H_onhit_audio
Der Henkerhuman, humanoid, red_blood, slow_movement, Sword2H_onhit_audio
Inkarnation des Todeshuman, humanoid, not_dex, not_int, red_blood, slow_movement, Sword2H_onhit_audio
Der Henkerhuman, humanoid, not_dex, not_int, red_blood, slow_movement, Sword2H_onhit_audio
Inkarnation des Todeshuman, humanoid, not_dex, not_int, red_blood, slow_movement, Sword2H_onhit_audio
Eiserner Thaumaturgallows_additional_projectiles, allows_inc_aoe, Zauberer, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood
Eiserner Thaumaturgallows_additional_projectiles, allows_inc_aoe, Zauberer, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood
Eiserne Wacheallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Eiserner Speerkämpferallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Eiserner Heckenschützeallows_additional_projectiles, chaos_affinity, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Slice1HMetal_onhit_audio
Eiserner Vollstreckerdemon, humanoid, melee, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
Der Verschlingerbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Der Verschlingerbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, die sich bewegende Erdebeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, die sich bewegende Erdebeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Der Verschlingerbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, die sich bewegende Erdebeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Der Verschlingerbeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood
Der Verschlingerbeast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
DämonBeast_onhit_audio, very_slow_movement
Pilzbewachsener Zombieallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Pilzbewachsener Zombieallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Pilzüberträgerallows_inc_aoe, Zauberer, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Pilzüberträgerallows_inc_aoe, Zauberer, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Schlammsimulakrumconstruct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
Schlammsimulakrumallows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
Schlammsimulakrumcannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
Schlammsimulakrumallows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
Lebender Sandallows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
Lebender Sandallows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
Der Aufgedunsene MüllerBeast_onhit_audio, red_blood, undead, very_slow_movement, zombie
Tierney der HasserfüllteBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Murtagh der AngeschwolleneBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Colm der VerbitterteBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Tierney der HasserfüllteBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Lachlann, Ezomyten-Rebellhuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Lachlann, Ezomyten-Rebellhuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Lachlann der endlosen Wehklagehumanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, slow_movement
Lachlann der endlosen Wehklagehumanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood
Lachlann der endlosen Wehklagehumanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, slow_movement
Connal der Gequältehumanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, slow_movement
Connal der Gequältehumanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, slow_movement
Isabel, die trauernde Ehefraufast_movement, ghost, ghost_blood, Mace2HWood_onhit_audio, not_dex, not_str, undead
Dämonconstruct, Unarmed_onhit_audio, very_slow_movement
Calum, Weinendes Kindghost, ghost_blood, immobile, Mace2HWood_onhit_audio, not_str, undead
Torcall, Schluchzendes Kindghost, ghost_blood, immobile, Mace2HWood_onhit_audio, not_str, undead
Stachelschweinkrabbeallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Stachelschweinkrabbeallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Giftige Krabbeallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Giftige Krabbenmatriarchinallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Giftige Krabbenmatriarchinallows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Stachelkrabbeallows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Stachelkrabbeallows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Wasserleichemelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
WasserleicheAxe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
WasserleicheUnarmed_onhit_audio, undead, very_slow_movement, zombie
WasserleicheAxe1HMetal_onhit_audio, undead, very_slow_movement, zombie
Schwerfälliger Totermelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Schwerfälliger ToterAxe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Schwerfälliger ToterAxe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Schwerfälliger ToterUnarmed_onhit_audio, undead, very_slow_movement, zombie
Abscheulicher Koboldallows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie
Abscheulicher Koboldfast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie
Abscheuliche Hexeallows_inc_aoe, Zauberer, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
Beira des Verrotteten Rudelshumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Beira des Verrotteten Rudelshumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Riona, Wintergackernhumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Riona, Wintergackernhumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Gelida, die Frostzungehumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Rael, die Frosthandhumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Isolde des Weißen Schleiershumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Isolde des Weißen Schleiershumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Gelida, die Frostzungehumanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Flusshexeallows_inc_aoe, Beast_onhit_audio, Zauberer, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement
Pilzbewachsener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Pilzbewachsener Klapperermelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Pilzbewachsener Klapperermelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Elender Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Elender Klapperermelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Fleischlarvebeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab1HMetal_onhit_audio
Fleischlarveallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab1HMetal_onhit_audio
Die Brutköniginallows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Fleischlarvebeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab1HMetal_onhit_audio
Rudel-Werwolfbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Rudel-Werwolfbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Gefräßiger Werwolfbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood
Rudel-Werwolfbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
Gefräßiger Werwolfbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
Herumstreifender Werwolfbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Herumstreifender Werwolfbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Herumstreifender Rankenwolfbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Hungriger Pirschjägerdemon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Hungriger Pirschjägerdemon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Der Rostkönigconstruct, fast_movement, not_dex, not_int, Sword2H_onhit_audio
Der Rostkönigconstruct, fast_movement, not_dex, not_int, Sword2H_onhit_audio
Gozen, Rebellischer Rostfürstconstruct, fast_movement, not_dex, not_int, Sword2H_onhit_audio
Gozen, Rebellischer Rostfürstconstruct, fast_movement, not_dex, not_int, Sword2H_onhit_audio
Höflingallows_additional_projectiles, allows_inc_aoe, Zauberer, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Höflingallows_additional_projectiles, allows_inc_aoe, Zauberer, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Blutträgerallows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Blutkretinallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Blutkretinallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Blutsammlerallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Todesritterallows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, Sword2H_onhit_audio, very_slow_movement
Todesritterallows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, Sword2H_onhit_audio, very_slow_movement
Todesritterallows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, Sword2H_onhit_audio, very_slow_movement
Gargoyledämonconstruct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct, Sword1H_onhit_audio
Gargoyledämonconstruct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct, Sword1H_onhit_audio
Schwächlicher SöldnerAxe1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Schwächlicher Söldnermelee, not_dex, not_int, physical_affinity, slow_movement, Sword1H_onhit_audio, undead, zombie
Schwächlicher SöldnerAxe1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Schwächlicher Söldnermelee, not_dex, not_int, physical_affinity, slow_movement, Sword1H_onhit_audio, undead, zombie
Schwächlicher Söldnerallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie
Schwächlicher Söldnerallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie
Schwächlicher Söldnerallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie
Schwächlicher Söldnerfire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, Sword1H_onhit_audio, undead, zombie
Schwächlicher Söldnerfire_affinity, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Schwächlicher SöldnerAxe1HMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Schwächlicher SöldnerArrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
Schwächlicher SöldnerAxe1HMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
Faulende Krähebeast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement
Dornenrieseallows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Ghulkommandantallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Xyclucian, die Chimärebeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Xyclucian, die Chimärebeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Xilozoma, das Schlundungeheuerbeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Xilozoma, das Schlundungeheuerbeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Xyclucian, die Chimärebeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Xilozoma, das Schlundungeheuerbeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Steinsäuleconstruct, immobile, mud_blood, Unarmed_onhit_audio
Uxmal, der Bestienfürstbeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Gressor-Kul, der Apexbeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Gressor-Kul, der Apexbeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Uxmal, der Bestienfürstbeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Gressor-Kul, der Apexbeast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement
Geißel des Himmelsbeast, Beast_onhit_audio, flying, immobile, red_blood
Fleischwelpebeast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement
Chetza, die Gefiederte Plagebeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Geißel des Himmelsbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Geißel des Himmelsbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Chetza, die Gefiederte Plagebeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Chetza, die Gefiederte Plagebeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Geißel des Himmelsbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Chetza, die Gefiederte Plagebeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Pestlingbeast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
Schlüpflingbeast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio
Schleichender Ghuldemon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
Rostiges Skelettmelee, monster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Auferstandener Marakethmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Marakethmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener MarakethAxe1HMetal_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Auferstandener MarakethAxe1HMetal_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Auferstandener MarakethAxe1HMetal_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Auferstandener Marakethmelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Auferstandener Marakethmelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Auferstandener Marakethmelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Auferstandener Marakethmelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Auferstandener Marakethmelee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Auferstandener Marakethmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener MarakethAxe1HMetal_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Auferstandener Marakethmelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Auferstandener Marakethallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Auferstandener Marakethallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Uralter Ezomytemelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Uralter Ezomytemelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Uralter Ezomytemelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Uralter Ezomytemelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Uralter Ezomyteallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Uralter Ezomyteallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Uralter Ezomyteallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Uralter Ezomytemonster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Uralter Ezomytemonster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Uralter Ezomyteallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
Uralter Ezomytemonster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Uralter Ezomytemonster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Pilzartillerieallows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement
Bestatterallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
Beladener Schurkeallows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
Träger der Bußeallows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
Schlunddämonamphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio
Knochenpirscherallows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
Rankenwächterallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Hungriger Wolfbeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio
Verrottender Wolfbeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio
Verrottender Wolfbeast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
Verrottender Wolfbeast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
Pilzbewachsener Wolfbeast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Klapperermonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Auferstandener Klapperermelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Auferstandener Klapperermelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Auferstandener Klapperermelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Auferstandener Klappererallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Auferstandener Klappererallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Auferstandener KlappererZauberer, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener KlappererZauberer, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener KlappererZauberer, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Klappererallows_additional_projectiles, Zauberer, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Klappererallows_additional_projectiles, Zauberer, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Blütenschlangeallows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Blütenschlangeallows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Auferstandener FeldarbeiterAxe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Auferstandener FeldarbeiterAxe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Auferstandener Feldarbeitermelee, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement, zombie
Auferstandener Feldarbeitermelee, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement, zombie
Brennender Totermelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Brennender ToterAxe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Brennender Totermelee, physical_affinity, raises_dead, Sword2H_onhit_audio, undead, very_slow_movement, zombie
Dornenaffebeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Dog TraderArrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood
Azarian, der verstoßene SohnAxe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Azarian, der verstoßene SohnAxe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Hask, der gefallene SohnAxe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Hask, der gefallene SohnAxe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Zalmarath der Kolossconstruct, humanoid, immobile, mud_blood, not_dex, not_int, Sword1H_onhit_audio, titan_boss
Zalmarath der Kolossconstruct, humanoid, medium_movement, mud_blood, not_dex, not_int, Sword1H_onhit_audio, titan_boss
Vastweld, der kolossale Wächterconstruct, humanoid, immobile, mud_blood, not_dex, not_int, Sword1H_onhit_audio, titan_boss
Vastweld, der kolossale Wächterconstruct, humanoid, medium_movement, mud_blood, not_dex, not_int, Sword1H_onhit_audio, titan_boss
Auferstandene Arbalesteallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Auferstandene Arbalesteallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
Auferstandene Arbalesteallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
[DNT-UNUSED] Larkfast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
Balbala, die Verräterinfast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement
Balbala, die Verräterinfast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement
Pirasha, die Vergessene Gefangenefast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement
Pirasha, die Vergessene Gefangenefast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement
Geist von Balbalafast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement
Geist von Pirashafast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement
DämonSword1H_onhit_audio, very_slow_movement
Huschender Golemcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Huschender Golemcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio
Huschender Golemallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
Huschender Golemallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
Huschender Golemcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Huschender Steinallows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode
Faridun-Seuchenbringerallows_additional_projectiles, allows_inc_aoe, Zauberer, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Faridun-Seuchenbringerallows_additional_projectiles, allows_inc_aoe, Zauberer, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Faridun-Schwertkämpferfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Speerkämpferfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Schwere Faridun-Infanteriefast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Speerkämpferinfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio
Faridun-Klingentänzerinfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Speerwerferinallows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab1HMetal_onhit_audio
Faridun-Infanteriehuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab1HMetal_onhit_audio
Faridun-Neophytfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Nachwuchsfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Schwertkämpfercannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Speerkämpferfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun-Speerkämpfercannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Schwere Faridun-Infanteriefast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Schwere Faridun-Infanteriecannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun-Speerkämpferinfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun-Speerkämpferincannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun-Klingentänzerinfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Klingentänzerincannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Windschlitzerinfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Faridun-Windschlitzerincannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Faridun-Speerwerferinallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
Faridun-Infanteriehuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun-Infanteriecannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun-Neophytfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Faridun-Nachwuchsfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword2H_onhit_audio
Rhexallows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Gepanzerter Rhexallows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast
Faridun-Speerkämpferfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Schwere Faridun-Infanteriefast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun-Speerkämpferinfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun-Klingentänzerinfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Faridun-Windschlitzerinfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Faridun-Infanteriehuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab1HMetal_onhit_audio
Faridun-Schlächterfast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Sekhema Asalahuman, humanoid, medium_movement, red_blood, Sword1H_onhit_audio
Sekhema Asalahuman, humanoid, medium_movement, red_blood
Jadohuman, humanoid, medium_movement, red_blood
Huschender Chymusallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Huschender Chymusallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Abgründiger Fischallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Uhtred, Habgieriger VerräterZauberer, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour
Vorana, Letzte der Gefallenenbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour
Explosiver KernZauberer, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement
Farrowhuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Farrowhuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Gwennenfast_movement, human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio
Freigelegter Skelettschwertkämpferbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement
Freigelegter Skelettkriegerbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement
Freigelegter Skelettkriegerbone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement
Freigelegter Skelettbogenschützeallows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Freigelegter Zombieflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Freigelegter Eisträgerflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Freigelegter Wütendercold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Freigelegter BerserkerZauberer, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Freigelegter Kriecherflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Freigelegter RunenzaubererZauberer, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour
Freigelegter Soldatcleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, Sword2H_onhit_audio, undead, ward_armour
Freigelegter Schurkefast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie
Armbrustschütze der Schwarzen Senseallows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Ritter der Sonnehumanoid, Mace2HWood_onhit_audio, not_dex, not_int, undead, very_slow_movement, ward_armour
Ritter der Sonnehumanoid, Mace2HWood_onhit_audio, not_dex, not_int, undead, very_slow_movement, ward_armour
RunenritterZauberer, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Unarmed_onhit_audio, undead, ward_armour
Priester des KelchesBeast_onhit_audio, bone_armour, bones, Zauberer, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Druide des Zerbrochenen Kreisesbone_armour, Zauberer, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour
Druiden-Gefährteanimal_claw_weapon, beast, bone_armour, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, Snap_onhit_audio, undead
Söldner der Schwarzen Senseflesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour
Ostiarier des Ordensbones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, Sword2H_onhit_audio, undead, very_slow_movement, ward_armour
Olroth, Ursprung des FallsZauberer, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, Sword2H_onhit_audio, undead, ward_armour
Die Triskelion-FlammeZauberer, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement
Schleichendes Feuerbone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Sphäre der Erscheinungconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
Dannigfast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, Sword1H_onhit_audio
Gwennenfast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, Sword1H_onhit_audio
Rogbludgeoning_weapon, Zauberer, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, Mace2HWood_onhit_audio, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement
Tujenbludgeoning_weapon, Zauberer, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood
Schleichendes Feuerbone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio
Tornadoconstruct, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Dämonghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Dämonghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DämonUnarmed_onhit_audio, very_slow_movement
Explosives GewächsZauberer, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Dämonghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Explosiver SteinZauberer, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Explosive FlammeZauberer, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
DämonZauberer, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Dämonghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Dämonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Lebendiger Kristallconstruct, immobile
TotemZauberer, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio
Skelettartiger Spriggananimal_claw_weapon, Zauberer, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Skelettartiger Sprigganallows_inc_aoe, Zauberer, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement
Treantanimal_claw_weapon, Zauberer, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour
Dämonghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Schwarzer Läuferallows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab1HMetal_onhit_audio
Schwarzer Läuferallows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab1HMetal_onhit_audio
Schwarzer Läuferallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab1HMetal_onhit_audio
Aschfahle Arachnideallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab1HMetal_onhit_audio
Schwarzer Läuferallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab1HMetal_onhit_audio
Schwarzer Läuferallows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab1HMetal_onhit_audio
Gewölbe Lauererallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
Gewölbe Lauererallows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
Gewölbe Lauererallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio
Säbelspinnebeast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement
Zierkäferallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, Slice1HMetal_onhit_audio
Zierkäferallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, Slice1HMetal_onhit_audio
Mattierter Käferallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, Slice1HMetal_onhit_audio
Mattierter Käferallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, Slice1HMetal_onhit_audio
Zierskarabäusallows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, Sword2H_onhit_audio
Zierskarabäusallows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster, Sword2H_onhit_audio
Mattierter Skarabäusallows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, Sword2H_onhit_audio
Goldener Käferallows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, Sword2H_onhit_audio, very_slow_movement
Goldener Käferallows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, Sword2H_onhit_audio, very_slow_movement
Der neunte Schatz von Kethallows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, Sword2H_onhit_audio, very_slow_movement
Zierkäferallows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, Slice1HMetal_onhit_audio
Der Regenfest-Käferallows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement, Sword2H_onhit_audio
Wüstenrieseallows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
Vergessener Rieseallows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
Karrenradconstruct, immobile, large_model
Karrenradconstruct, immobile, large_model, Mace2HMetal_onhit_audio
Rottender Rieseallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
Rottender Rieseallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
Sumpfrieseallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
Sandverkrusteter Toterhumanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Sandverkrusteter Toterhumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Schlangenclanallows_inc_aoe, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, Slice1HMetal_onhit_audio
Schlangenclanallows_inc_aoe, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster, Slice1HMetal_onhit_audio
Erdbebengolemallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Erdbebengolemallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Erdbebengolemallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Steinmauerconstruct, mud_blood, sanctum_monster, Stab1HMetal_onhit_audio, very_slow_movement
Klapperkäfig, der Erdreißerconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Volkhar, der Glutgeboreneconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Volkhar, der Glutgeboreneconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Magmanore, der Geschmolzeneconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Sulphirox, der Voltaxischeconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Ekbab, das uralte Rossbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
Ekbab, das uralte Rossbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
Der Knochenkolossbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
Der Knochenkolossbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
Hyänen-Dämonbeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Sonnenclan-Plündererallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Sonnenclan-Plündererallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Erdbrecherbeast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio
Erdbrecherbeast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio
Caedron, der Hyänenfürstbeast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio
Caedron, der Hyänenfürstbeast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio
Erdbrecherbeast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio
Caedron, der Hyänenfürstbeast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio
Schwefelkrabbeallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Feuer, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Schwefelkrabbeallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Feuer, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Schwefelkrabbeallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Feuer, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Schwefelkrabbeallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Feuer, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Schwefelkrabbeallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Feuer, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio
Schwefelkrabbeallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Feuer, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio
Giftkrabbeallows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio
Giftkrabbeallows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio
Giftkrabbeallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
Giftkrabbeallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
Giftkrabbeallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
Ascherückenkrabbeallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio
Ascherückenkrabbeallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio
Auferstandener Magierallows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Magierallows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Magierallows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Magierallows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
WeihrauchmagierSword2H_onhit_audio, very_slow_movement
Weihrauchmagiersanctum_monster, Sword2H_onhit_audio, very_slow_movement
Würgegeierallows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio
Jamanra, der Auferstandene Königfast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood, Sword2H_onhit_audio
Jamanra, der Auferstandene Königfast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood, Sword2H_onhit_audio
Ishtaroth, der Immerwährendefast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood, Sword2H_onhit_audio
Ishtaroth, der Immerwährendefast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood, Sword2H_onhit_audio
Abscheuliches Idolconstruct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio
Klippenspringerbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
Klippenspringerbeast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
Schreckensdienerallows_additional_projectiles, bones, Zauberer, fire_affinity, Mace1HWood_onhit_audio, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead
Schreckensdienerallows_additional_projectiles, bones, Zauberer, fire_affinity, Mace1HWood_onhit_audio, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead
Ausgetrockneter Lichallows_additional_projectiles, bones, Zauberer, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
Ausgetrockneter Lichallows_additional_projectiles, bones, Zauberer, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
Ausgetrockneter Lichallows_additional_projectiles, bones, Zauberer, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
Ausgetrockneter Lichallows_additional_projectiles, allows_inc_aoe, bones, Zauberer, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
Ausgetrockneter Lichallows_additional_projectiles, allows_inc_aoe, bones, Zauberer, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
Ausgetrockneter Lich-Beschwörerbones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
Verunstalteter Akolythallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio
Verunstalteter Akolythallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio
Geflügelter Unholdallows_additional_projectiles, beast, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
FelsenameiseBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
FelsenameiseBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
FelsenameiseBeast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
Verlorener Eifererallows_inc_aoe, Zauberer, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Verlorener EifererZauberer, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Verlorener EifererZauberer, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Verlorener Eifererallows_inc_aoe, Zauberer, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Verlorener Wüstlingcultist, human, humanoid, Mace2HWood_onhit_audio, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Goldene Kobrabeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
Ardura Hauswachefast_movement, human, humanoid, not_int, red_blood, Sword1H_onhit_audio
Emalhuman, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio
Tanimhuman, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio
Terrakottasoldatconstruct, Mace1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, very_slow_movement
Terrakottasoldatconstruct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, Sword1H_onhit_audio, very_slow_movement
Terrakottasoldatconstruct, Mace1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, very_slow_movement
Terrakottasoldatconstruct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, Sword1H_onhit_audio, very_slow_movement
Terrakottasoldatconstruct, Mace1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Terrakottasoldatconstruct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, Sword1H_onhit_audio, very_slow_movement
Terrakottasoldatconstruct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, Sword1H_onhit_audio, very_slow_movement
Terrakottasoldatconstruct, Mace1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Aas-Schnitterconstruct, fast_movement, lightning_affinity, Mace2HWood_onhit_audio, melee, not_dex, not_int, skeleton, undead, very_fast_movement
Verlorener Unterwerfercultist, fast_movement, human, humanoid, Mace2HWood_onhit_audio, melee, not_int, physical_affinity, red_blood
Versklavtes Osseodonbeast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Versklavtes Osseodonbeast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Verlorener Nekromantallows_additional_projectiles, Zauberer, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Schädelschleudererallows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Rippenklappererskeleton, Unarmed_onhit_audio, undead, very_slow_movement
Wirbelsäulenschnappermedium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Schlangenschamaneallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast
Schlangenschamaneallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster
Kabala, Würgeköniginallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Manassa, die Schlangenköniginallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Manassa, die Schlangenköniginallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Manassa, die Schlangenköniginallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Bezaubernde Schlangeallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Schlangenschamaneallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast
Goldene Kobrabeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
Knochenmauerbones, construct, Stab1HMetal_onhit_audio, very_slow_movement
Iktab, der TodesfürstZauberer, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Iktab, der TodesfürstZauberer, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Fürst der GrubeZauberer, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Fürst der GrubeZauberer, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Fürst der GrubeZauberer, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Iktab, der TodesfürstUnarmed_onhit_audio, very_slow_movement
Iktab, der Todesfürstimmobile, Unarmed_onhit_audio
Auferstandene Marakethcannot_be_monolith, melee, monster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Auferstandene Marakethcannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandene Marakethcannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Auferstandene Marakethallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Auferstandene Marakethallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Auferstandene Marakethallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
Auferstandene Marakethallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
Sandhaut-Skelettmonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Sandhaut-Kriegermelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Sandhaut-Kriegermelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Sandhaut-Kriegermelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Sandhaut-Magierallows_additional_projectiles, Zauberer, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Sandhaut-Magierallows_additional_projectiles, Zauberer, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Sandhaut-Magierallows_additional_projectiles, Zauberer, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Raspelnder Plündererallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
Raspelnder Plündererallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
Raspelnder Plündererallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement
Raspelnder Plündererallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged
Raspelnder Plündererallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster
Gruftkreischerallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Gruftkreischerallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster
Dämonischer Magierdemon, medium_movement, not_dex, not_str, Sword1H_onhit_audio
Glattnasenfledermausallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Glattnasenfledermausallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Glattnasenfledermausallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
Glattnasenfledermausallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
Sandgeistallows_additional_projectiles, Zauberer, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead
Sandgeistallows_additional_projectiles, Zauberer, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
Sandgeistallows_additional_projectiles, Zauberer, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
Navira, das letzte Antlitzhumanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental
Ruzhan, das flammende SchwertElementar, Feuer, humanoid, medium_movement, Unarmed_onhit_audio
Kelari, der verderbte Sandearth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio
Vril-Erscheinungallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, Slice1HMetal_onhit_audio, uses_suicide_explode
Vril-Erscheinungallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, Slice1HMetal_onhit_audio, uses_suicide_explode
Vril-Erscheinungallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, Slice1HMetal_onhit_audio, uses_suicide_explode
Tor Gul, der Schänderbones, Mace2HWood_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement
Tor Gul, der Schänderbones, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, skeleton, undead
Zar Wali, der Knochentyrannbones, Mace2HWood_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement
Zar Wali, der Knochentyrannbones, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, skeleton, undead
Bösartiger Geierallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Bösartiger Geierallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Bösartiger Geierallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Kinarhaconstruct, fast_movement, Mace2HWood_onhit_audio, melee, mud_blood, not_dex, not_int, physical_affinity, ranged
Untote Marakethmelee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Untote Marakethcannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Verderbte Leichedemon, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement
Verderbte Leichedemon, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement
Seuchenschwarmbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Seuchenschwarmbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Seuchennympheallows_additional_projectiles, allows_inc_aoe, beast, Zauberer, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Seuchennympheallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Seuchenernterbeast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement
Blutschluckerbeast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement
Fleischbohrerbeast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement
Seuchenernterbeast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement
Seuchenernterbeast, cannot_be_monolith, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement
Soldat des Ordens des Zwielichtsallows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Soldat des Ordens des Zwielichtshuman, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio
Offizier des Ordens des Zwielichtsallows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio
Offizier des Ordens des Zwielichtsfast_movement, human, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio
Soldat des Ordens des Zwielichtsallows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Offizier des Ordens des Zwielichtsallows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio
Aufseher des Ordens des Zwielichtscultist, fast_movement, human, humanoid, red_blood, Unarmed_onhit_audio
Der Bestraftebones, Mace2HWood_onhit_audio, medium_movement, skeleton, undead
Dünenkriecherallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
Dünenkriecherallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
Dünenkriecherallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster
Geflügelter Schreckenallows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, Sword2H_onhit_audio
Geflügelter Schreckenallows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster, Sword2H_onhit_audio
Terrakotta-Fanatikerallows_inc_aoe, chaos_affinity, construct, Mace2HWood_onhit_audio, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement
Raven Harpy [DNT-UNUSED]avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
Gottesanbeterinratteallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str
Rudja, die Schreckensingenieurinallows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword1H_onhit_audio
Rudja, die Schreckensingenieurinallows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword1H_onhit_audio
Vorrik, die Hölleningenieurinallows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword1H_onhit_audio
Vorrik, die Hölleningenieurinallows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword1H_onhit_audio
Zarokh, Meister der Zeitconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
Zarokh, Meister der Zeitconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
Sumpfgolemallows_inc_aoe, construct, earth_elemental, humanoid, Mace2HWood_onhit_audio, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Moorholz-Sklavehumanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Moorholz-Bauer Axe1HMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
Moorholz-Bauer humanoid, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Moorholz-Bauer humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Holzunholdallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Holzunholdallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Wurzelholzallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Wurzelholzallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Grimmpeitscher, Böser Stachelallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Grimmpeitscher, Böser Stachelallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Zauberer, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Orok-Jägerallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
Orok-Fleischstecherfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
Orok-Kehlenschlitzerfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Orok-Schamaneallows_additional_projectiles, allows_inc_aoe, Zauberer, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Ranbu, der bleiche Schamaneallows_additional_projectiles, allows_inc_aoe, Zauberer, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Garkam, Ranbus Zerfleischerallows_inc_aoe, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood
Azak-Pirscherallows_inc_aoe, fast_movement, human, humanoid, Mace2HWood_onhit_audio, melee, not_int, physical_affinity, red_blood
Azak-Speerwerferallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
Azak-Fleischstecherfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
Azak-Kampfhundmeisterhuman, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
Azak-Kehlkopfschlitzerfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Azak-Schamaneallows_additional_projectiles, allows_inc_aoe, Zauberer, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
Azak-Schamaneallows_additional_projectiles, allows_inc_aoe, Zauberer, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
Narag, der Verfluchendeallows_additional_projectiles, allows_inc_aoe, Zauberer, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio
Azak-Schamaneallows_additional_projectiles, allows_inc_aoe, Zauberer, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
Azak-Wüstlinghuman, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
Azak-Grünschnabelallows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood
Azak-Fackelbewahrerfast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio
Azak-Zermalmerallows_inc_aoe, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Azak-Zermalmerallows_inc_aoe, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Knochenwandbones, construct, not_dex, not_int, very_slow_movement
Wildes Bildnisconstruct, very_slow_movement
Blutdieb-Wespebeast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Blutdieb-Wespebeast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Blutdieb-Königinallows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
Seestamm-Fallenstellerfast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
Seestamm-Dorfbewohnerfast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
Seestamm-Zaubererhumanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Seestamm-Springerhumanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
Seestamm-Dolchträgerhumanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Seestamm-Beutelträgerhumanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Seestamm-Harpunierfast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
Seestamm-Speerfischerhumanoid, medium_movement, not_int, red_blood, Unarmed_onhit_audio
Seestamm-Vogelfast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
Bleicher Narbenpirscherfast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, vaal, very_fast_movement
Geschmückte Monstrositätfast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, vaal, very_fast_movement
Buckliger Knüppelschlägerhumanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio
Flachkopf-Knüppelschlägerhumanoid, Mace2HWood_onhit_audio, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Pyropilz-Kultivatorhumanoid, not_dex, red_blood, Sword1H_onhit_audio, very_slow_movement
Pyropilz-Kultivatorhumanoid, not_dex, red_blood, Sword1H_onhit_audio, very_slow_movement
Bannschösslingallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
Ameisenlöwenanstürmerbeast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Ameisenlöwenanstürmerbeast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Zerfleischender Mischlingbeast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement
Zerfleischender Mischlingbeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
Vaal-Skelettkriegermelee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement
Vaal-SkelettknappeAxe1HMetal_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Vaal-Skelettkpriesterallows_additional_projectiles, allows_inc_aoe, Zauberer, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement
Vaal-Skelettbogenschützeallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
Vaal-SkelettknappeAxe1HMetal_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Vaal-Skelettkpriesterallows_additional_projectiles, allows_inc_aoe, Zauberer, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement
Verunglückter Entdeckerhumanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Verunglückter Entdeckerhumanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Verunglückter Entdeckerhumanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Verunglückter Entdeckerhumanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Verunglückter Entdeckerhumanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Verunglückter Entdeckerhumanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Quadrillaallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Quadrillaallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
[DNT-UNUSED] Just A Rockconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
Mächtige Silberfaustbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Mächtige Silberfaustbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, der Kopfzerbrecherbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, der Kopfzerbrecherbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, der Kopfzerbrecherbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Mächtige Silberfaustbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, der Kopfzerbrecherbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Der abscheuliche Yetibeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Der abscheuliche Yetibeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Der frostgeborene Unholdbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Der frostgeborene Unholdbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Der abscheuliche Yetibeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Der frostgeborene Unholdbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Nesselameisebeast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio
Gefrorene Mandibelnbeast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
Verflochtener Riesebeast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement
Verflochtener Riesebeast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement
Schlangenrachen-Schlenkererbeast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Eingeweide-Schlangenschlenkererbeast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Gleitspeierallows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Eingeschnürter Schlenkererbeast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
Eingeschnürter Spuckerallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
Skorpionaffebeast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Skorpionaffebeast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Düsterhauer Eberbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Düsterhauer Eberbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Dämonextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Wespebeast, fast_movement, Stab1HMetal_onhit_audio
[DNT-UNUSED] Spirit Turtlebeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, Mace2HWood_onhit_audio, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
[DNT-UNUSED] Jade Hulkbeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, Mace2HWood_onhit_audio, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
[DNT-UNUSED] Spirit Casterbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Karui Warhornbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, Mace2HWood_onhit_audio, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Uralte Geist-Schildkrötebeast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement
Uralter Jaderiesebeast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement
Uralter Jadezaubererbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Uraltes Kriegshornbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, Mace2HWood_onhit_audio, medium_height, melee, not_int, physical_affinity, very_slow_movement
Kultisten-Bogenschützinallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
Kultisten-Messertänzerin azmeri_cultist_monster, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Kultistenhexe allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Zauberer, chaos_affinity, cultist, human, humanoid, Mace2HWood_onhit_audio, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Kultistenhexe allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Zauberer, chaos_affinity, cultist, human, humanoid, Mace2HWood_onhit_audio, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
KultistenkriegerAxe1HMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
KultistenkriegerAxe1HMetal_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
KultistenkriegerAxe1HMetal_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Kultistenwüstlingazmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement
Schädelschleudererallows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Rippenklappererbones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Wirbelsäulenschnapperbones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Befallenes Totemconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Pirschende Chimeralebeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement
Flussdrachebeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Flussdrachebeast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Chamäleondrachebeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Flussdrachebeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Schwarzkiefer, das Überbleibselconstruct, Feuer, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Schwarzkiefer, das Überbleibselconstruct, Feuer, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, der Unbarmherzigeconstruct, Feuer, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, der Unbarmherzigeconstruct, Feuer, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, der Unbarmherzigeconstruct, Feuer, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Sturmkeil, der Wächterconstruct, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Sturmkeil, der Wächterconstruct, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Sturmkeil, der Wächterconstruct, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Ignagduk, die Moorhexeallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Ignagduk, die Moorhexeallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Brakka, das Verdorrte Alte Weiballows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Brakka, das Verdorrte Alte Weiballows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Ignatia, Schwester der Flammeallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Elvara, die wilde Flammeallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Heldra des Schwarzen Scheiterhaufensallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Heldra des Schwarzen Scheiterhaufensallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Ignatia, Schwester der Flammeallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Steinwächterallows_inc_aoe, cannot_be_monolith, construct, Mace2HWood_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Steinwächterallows_inc_aoe, cannot_be_monolith, construct, Mace2HWood_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Goldgeschmolzener Wächterallows_inc_aoe, cannot_be_monolith, construct, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Goldgeschmolzener Wächterallows_inc_aoe, cannot_be_monolith, construct, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Goldgeschmolzener Wächterallows_inc_aoe, cannot_be_monolith, construct, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Rostiger RekonstrukteurZauberer, construct, golem, lightning_affinity, Mace2HMetal_onhit_audio, monster_barely_moves, not_dex, vaal, very_slow_movement
Rostiger RekonstrukteurZauberer, construct, golem, lightning_affinity, Mace2HMetal_onhit_audio, monster_barely_moves, not_dex, vaal, very_slow_movement
Rekonstrukteurbludgeoning_weapon, Zauberer, construct, golem, is_unarmed, lightning_affinity, Mace2HMetal_onhit_audio, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal
Blitzklingenkonstruktallows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, vaal
Rostiger Dyna-Golemallows_inc_aoe, cannot_be_monolith, Zauberer, construct, golem, lightning_affinity, Mace2HMetal_onhit_audio, medium_movement, melee, mud_blood, not_dex, vaal
Blitzklingenkonstruktallows_inc_aoe, construct, fast_movement, golem, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, vaal
Krabbelnder Wächterallows_inc_aoe, cannot_be_monolith, Zauberer, construct, fire_affinity, golem, is_unarmed, Mace2HMetal_onhit_audio, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Krabbelnder Wächterallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, Mace2HMetal_onhit_audio, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Krabbelnder Wächterallows_inc_aoe, cannot_be_monolith, Zauberer, construct, fire_affinity, golem, is_unarmed, Mace2HMetal_onhit_audio, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
AffenkonstruktZauberer, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, Slice1HMetal_onhit_audio, vaal
Affenkopf-KonstruktZauberer, construct, golem, immobile, is_unarmed, metal_armour, not_dex, Slice1HMetal_onhit_audio, vaal
Verrottete Rattebeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Verrottete Rattebeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Pirschender Schattenallows_inc_aoe, Zauberer, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, Slice1HMetal_onhit_audio, undead
Pirschender Schattenfast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, Slice1HMetal_onhit_audio, undead
Untoter Vaal-Klingentänzerfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, undead, vaal, very_fast_movement
Untote Vaal-Wacheallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
Untote Vaal-Wacheallows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, Sword2H_onhit_audio, undead, vaal
Untote Vaal-Wacheallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
Garstiger WeiserZauberer, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, very_slow_movement
Flachkopf-Jünglinghumanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Garstiger Schmiedallows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, melee, physical_affinity, ranged, red_blood, slow_movement
Garstiger Schlägerhumanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio, very_slow_movement
Schmutziger Werferallows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Flachkopf-Kriegerhumanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
Schmutziger Erstgeborenerallows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Viper Napuatziallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Viper Napuatziallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Viper Napuatziallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Lythara, der Eigensinnige Speerhuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Lythara, der Eigensinnige Speerhuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Morwyn, die Sippenmörderinhuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Morwyn, die Sippenmörderinhuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Königin in den Nebelnhuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Viperdienerbeast, fast_movement, not_int, not_str, reptile_beast, Stab1HMetal_onhit_audio
Viperlegionärallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
Viperlegionärallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Sword1H_onhit_audio
Viperlegionärhuman, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio
Viperlegionärhuman, humanoid, medium_movement, not_dex, not_int, red_blood, Sword2H_onhit_audio
Blut-Eiferercultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, very_fast_movement
Blut-Eiferercultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, very_fast_movement
Chaotischer Eifererchaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Chaotischer Eiferercannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Eisiger Eiferercold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Eisiger Eiferercold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Eisiger Eiferercannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Eisiger Eiferercold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Feuriger Eiferercultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Feuriger Eiferercultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Angetriebener Eiferercultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Angetriebener Eiferercultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Bannertragender Eiferercannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Bannertragender Eiferercannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Blut-Eifererallows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Blut-Eifererallows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Chaotischer Eifererallows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood, Sword1H_onhit_audio
Chaotischer Eifererallows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood, Sword1H_onhit_audio
Chaotischer Eifererallows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood, Sword1H_onhit_audio
Eisiger Eifererallows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio
Eisiger Eifererallows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio
Eisiger Eifererallows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio
Feuriger Eifererallows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio
Feuriger Eifererallows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio
Angetriebener Eifererallows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, Sword1H_onhit_audio
Angetriebener Eifererallows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, Sword1H_onhit_audio
Blut-Eifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Blut-Eifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Chaotischer Eifererallows_additional_projectiles, allows_inc_aoe, Zauberer, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Chaotischer Eifererallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Zauberer, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Eisiger Eifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Eisiger Eifererallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Zauberer, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Feuriger Eifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Angetriebener Eifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, lightning_affinity, Mace2HWood_onhit_audio, melee, not_str, red_blood, very_fast_movement
Vaal-Hautschürferhuman, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
Vaal-Wacheallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Vaal-Wachehuman, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement
Vaal-Wacheallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Vaal-Aufseherallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Vaal-Goliathallows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Vaal-Goliathallows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Vaal-Goliathallows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Chirurgischer Experimentatorallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, lightning_affinity, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Vaal-GestaltwandlerZauberer, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood, Sword1H_onhit_audio
Vaal-GestaltwandlerZauberer, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood, Sword1H_onhit_audio
Vaal-Gestaltwandlercannot_be_monolith, Zauberer, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood, Sword1H_onhit_audio
Vaal-GestaltwandlerZauberer, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood, Sword1H_onhit_audio
Blutpriesterinallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio
Blutpriesterinallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio
Blutpriesterallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio
Explosiver Kernconstruct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement
Vaal-Vollstreckerhuman, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement
Vaal-Forscherallows_additional_projectiles, allows_inc_aoe, Zauberer, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Treuer Jaguarbeast, medium_movement, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Jaguar-Schutzgeistbeast, medium_movement, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Schlangen-Schutzgeistbeast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab1HMetal_onhit_audio
Urzeitlicher Schutzgeistanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, Slice1HMetal_onhit_audio, small_height
Schlangebeast, not_int, not_str, red_blood, reptile_beast, Stab1HMetal_onhit_audio, very_slow_movement
Alvabludgeoning_weapon, Zauberer, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Servihuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Unahuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Oswaldhuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Der Verhülltehuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Tujenhuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Dannighas_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, Sword1H_onhit_audio
Angehuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Vaal-Einbalsamierter Axtkämpferhumanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio, undead
Vaal-Einbalsamierter Speerkämpferfast_movement, humanoid, melee, physical_affinity, red_blood, Stab1HMetal_onhit_audio, undead
Vaal-Einbalsamierter Meuchelmörderfast_movement, humanoid, melee, physical_affinity, red_blood, Stab1HMetal_onhit_audio, undead
Vaal-Einbalsamierter Bogenschützeallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
Vaal-Einbalsamierter Trägeraura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
Vaal-Einbalsamierter Trägeraura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
Goldgeschmolzener Schlenkererbones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Sword2H_onhit_audio, undead, very_slow_movement
Goldgeschmolzener Schlenkererbones, humanoid, Mace2HWood_onhit_audio, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Goldgeschmolzener Schlenkererbones, humanoid, Mace2HWood_onhit_audio, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Goldgeschmolzener Schlenkererbones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab1HMetal_onhit_audio, undead, very_slow_movement
Ertrunkener Entdeckerhumanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Ertrunkener EntdeckerAxe1HMetal_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Ertrunkener Entdeckerhumanoid, melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Ertrunkener EntdeckerAxe1HMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Ertrunkener Schemenfast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water
Ertrunkener Trägerallows_inc_aoe, fire_affinity, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Goldgeschmolzener Schmiedallows_inc_aoe, construct, fast_movement, humanoid, Mace2HWood_onhit_audio, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
Ertrunkener Kriecherfast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
Ertrunkener Kriecherhumanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
Blutelementarconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
[DNT-UNUSED] Liquid Elemental Bloodconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
Blutritual-Wachecultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Sword2H_onhit_audio
Blutritual-Wacheallows_inc_aoe, cultist, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
Blutritual-Wacheallows_inc_aoe, cultist, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
Blutritual-Wachecultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood, Sword2H_onhit_audio
Blutritual-Wachecultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood, Sword2H_onhit_audio
Blutritual-Wacheallows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, FlailMetal_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
Blutritual-Wacheallows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, FlailMetal_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
Blutritual-Wachecultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab1HMetal_onhit_audio
Blutritual-Wachecultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Sword1H_onhit_audio
Priester der Sonneallows_additional_projectiles, Zauberer, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead
Blutritual-Priesterallows_additional_projectiles, Zauberer, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Ketzuli, Hohepriester der Sonneallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Ketzuli, Hohepriester der Sonneallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Tonqui, Seher der Sonneallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Tonqui, Seher der Sonneallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Zyklonisches Konstruktconstruct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage, Sword2H_onhit_audio
Zyklonisches Armkonstruktconstruct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage, Sword2H_onhit_audio
Wilde Fledermausbeast, fast_movement, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio
Flammenwächterconstruct, fire_affinity, Mace2HMetal_onhit_audio, medium_movement, mud_blood, not_dex, ranged
Vaal-Axtkämpferallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, Sword2H_onhit_audio
Vaal-Axtkämpferallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, Sword2H_onhit_audio
Zelina, Blutpriesterinfast_movement, human, humanoid, not_int, not_str, red_blood, Sword1H_onhit_audio, vaal, very_fast_movement
Zolin, Blutpriesterfast_movement, human, humanoid, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement
Ytzara, Blutorakelallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio, very_fast_movement
Maztli, Fleischformerfast_movement, human, humanoid, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement
Ytzara, Blutorakelfast_movement, human, humanoid, not_int, not_str, red_blood, Sword1H_onhit_audio, vaal, very_fast_movement
Maztli, Fleischformerfast_movement, human, humanoid, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement
Alte HexeZauberer, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Alte HexeZauberer, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Die Königin des Unflatsallows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement
Die Königin des Unflatsallows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, die Verabscheuungswürdigeallows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, die Verabscheuungswürdigeallows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, die Verabscheuungswürdigeallows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement
Fluch der Alten Hexevery_slow_movement
Fluch der Königin des Unflatsvery_slow_movement
Verwesender Seelenfängerallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Verwesender Seelenfängerallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie
QuallenkorsarZauberer, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water
Verwesender Kanonierallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Verwesender Kanonierallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Verwesender Grenadierallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Verwesender Zerstörerallows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead
Kapitän HartlinMace2HWood_onhit_audio, not_dex, slow_movement, undead, zombie
Kapitän HartlinMace2HWood_onhit_audio, not_dex, slow_movement, undead, zombie
Malgor, der nautische HerrscherMace2HWood_onhit_audio, not_dex, slow_movement, undead, zombie
Geisterhafte Kanoneconstruct, slow_movement
Explosiver Kernconstruct, Unarmed_onhit_audio, very_slow_movement
Torrek der Untergegangenen FlotteMace2HWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
Torrek der Untergegangenen FlotteMace2HWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
Aufgetriebene Ankerwachehumanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Aufgespießter Meuterercannot_be_monolith, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement
Algenüberwuchertes Skelettmelee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Algenüberwucherter Harpunierallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Algenüberwucherter Häscherallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Algenüberwucherter Scharfschützeallows_additional_projectiles, Arrow_onhit_audio, cold_affinity, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Algenüberwuchertes Skelettmelee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Algenüberwuchertes SkelettAxe1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Übernatürlicher Bogenschützeallows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal
Übernatürlicher BogenschützeArrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal
Übernatürlicher Goliathallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Übernatürlicher Schlägerallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, Mace2HWood_onhit_audio, medium_movement, not_dex, ranged, red_blood
Übernatürlicher Schlägerallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, Mace2HWood_onhit_audio, medium_movement, not_dex, ranged, red_blood
Übernatürlicher Schildträgerallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood, Sword1H_onhit_audio
Verschmolzener Schwertkämpferconstruct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood, Sword1H_onhit_audio
Doryanis Eliteallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
Doryanis Eliteallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
Arachno-MineZauberer, construct, fast_movement, golem, is_unarmed, Mace2HMetal_onhit_audio, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement
Übernatürlicher Kriegerconstruct, fast_movement, humanoid, melee, physical_affinity, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement
Übernatürlicher Klingenschlitzerconstruct, fast_movement, humanoid, melee, physical_affinity, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement
Goliath-Würgerallows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Humanoider Würgerbeast, Beast_onhit_audio, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Aasmöwebeast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Giftspeier-Möweallows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Abgenagtes Skelettcannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Abgenagtes Skelettmelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Rabenwürgerallows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Möwenwürgeravian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Doryani, Königlicher Thaumaturghuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Doryani, Königlicher Thaumaturghuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Doryani, Königlicher Thaumaturghuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Doryanis Triumphconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
Doryanis Triumphconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
DämonUnarmed_onhit_audio, very_slow_movement
Doryanis Triumphconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
Doryanis Triumphconstruct, mud_blood, not_dex, not_int, slow_movement
Omniphobia, Manifestierte AngstZauberer, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon, Sword1H_onhit_audio
Klappernder Galgenallows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Ewiger Folterknechtfast_movement, humanoid, melee, not_int, physical_affinity, Sword2H_onhit_audio, undead, zombie
Stachelbewehrter Totenbeschwörerallows_inc_aoe, Zauberer, flying, not_dex, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
Forael, der Seelenbewahrerallows_inc_aoe, Zauberer, flying, not_dex, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
Stachelbewehrter Totenbeschwörerallows_inc_aoe, Zauberer, flying, not_dex, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
Pirschendes Skelettbones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Pirschendes Skelettbones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Gefressene Rattebeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead
Gefressene Rattebeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead
Gefressene Rattebeast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Klapperercannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Klapperermelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandener Klapperercannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Ewiger Gefangenermelee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Ewiger Gefangenermelee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Ewiger GefangenerAxe1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Ewiger Gefangenernot_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Pirschendes Skelettbones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Bleicher Flutbrecherallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Bleicher Salzspalterallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Bleicher Salzspalterhumanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Bleicher Wasserläufercold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Ewiger Wächterfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, undead, very_fast_movement
Gefallener Quartiermeisterfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, undead, very_fast_movement
Tangmazuhuman, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio
Freya Hartlinhumanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Bleicher Entführerallows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Korallengekröntes Skelettbones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Gefräßiger Kriechercold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead
Gefräßiger FischerBeast_onhit_audio, melee, physical_affinity, undead, very_slow_movement
Schleimiger Pirscherfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, undead, very_fast_movement
Mektul, der Schmiedemeisterfast_movement, humanoid, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement
Gulzal, der Lebendige Brennofenfast_movement, humanoid, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement
Gulzal, der Lebendige Brennofenfast_movement, humanoid, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement
Der Gefangenehuman, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio, undead
Der Gefangenehuman, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio, undead
Das gefesselte Grauenhuman, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio, undead
Das gefesselte Grauenhuman, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio, undead
Eisstachelconstruct, immobile, Unarmed_onhit_audio
Dämonelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab1HMetal_onhit_audio, very_slow_movement
Schildkröten-Elefantallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Stachelkrabblerallows_inc_aoe, beast, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, Slice1HMetal_onhit_audio, very_slow_movement
Steinrücken-Rhoabeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
Gefangener Steinrücken-Rhoabeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
Großer Weißer Haibeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Großer Weißer Haibeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Der Sandläuferbeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Der Sandläuferbeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Großer Weißer Haibeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Der Sandläuferbeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Stachelschädel-Goblinfast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab1HMetal_onhit_audio
Wilder Goblinfast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio
Stachelschädel-Goblinhumanoid, medium_movement, not_dex, not_int, red_blood, Stab1HMetal_onhit_audio
Wilder Goblinfast_movement, humanoid, not_int, not_str, red_blood, Stab1HMetal_onhit_audio
Gebändigter Behemothbeast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Gebändigter Behemothbeast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Mimbok, der Versklavtebeast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement
Goblin-Speerträgerallows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab1HMetal_onhit_audio
Goblin-Speerträgerhumanoid, medium_movement, not_int, red_blood, Stab1HMetal_onhit_audio
Goblin-Speerträgerallows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab1HMetal_onhit_audio
Goblin-Stelzenläuferhumanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio
Goblin-Kriegstrommlerallows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
Goblin-Kriegstrommlerhumanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio
Goblin-Stoßzahnträgerhumanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Goblin-Stoßzahnträgerhumanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio
Goblinschamaneallows_additional_projectiles, allows_inc_aoe, Zauberer, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood
GoblinschamaneZauberer, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood
Geschmolzener Koboldallows_additional_projectiles, allows_inc_aoe, avian_beast, beast, Zauberer, cleaving_weapon, demon, Feuer, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio
Die blinde Bestiebeast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Die blinde Bestiebeast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Der gefräßige Fangzahnbeast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Der gefräßige Fangzahnbeast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Der gefräßige Fangzahnbeast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Der blinde Schlägerbeast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Der blinde Zerfleischerbeast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Krutog, Herrscher der Kinhumanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood
Krutog, Herrscher der Kinhumanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood
Brughor, der Unersättlichehumanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood
Brughor, der Unersättlichehumanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood
Goblin-Schürferfast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio
Goblin-Fackelträgerfast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
Stachelrochenallows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood
Huschende Quallenkrabbebeast, Zauberer, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water
Huschende Quallenkrabbebeast, Zauberer, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water
Leuchtquallebeast, Zauberer, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water
Schauerliche Sirenehumanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Riesenschlundallows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water
Leuchtender Stachelfischbeast, Beast_onhit_audio, Zauberer, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood
Brackwasser-Magdallows_additional_projectiles, beast, Zauberer, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Adelina, Wächterin der Perleallows_additional_projectiles, beast, Zauberer, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Amphibischer Pirscheramphibian_beast, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Wächtereidechseallows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
Ahnenkanalisiererhuman, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Ahnenkanalisiererallows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Urgeistallows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
Ahnenbogenschützinallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
Ahnenbogenschützinallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
AhnenwächterAxe1HMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
AhnenwächterAxe1HMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Ahnenkriegerallows_inc_aoe, Axe2HMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Ahnen-Kopfsammlerhuman, humanoid, Mace1HStone_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Ahnen-Kopfsammlerhuman, humanoid, Mace1HStone_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Feuerspuckerallows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement
Ngamahu-Verwüsterallows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Zerstörer der verbrannten Rindeallows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Speerfischerallows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Springflutallows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Tasalio-Reusenfischerfast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Diamora, Lied des TodesBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Diamora, Lied des TodesBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Syvora, Tochter der TiefeBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Diamora, Lied des TodesBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Diamora, Lied des Todesdemon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
[DNT-UNUSED]Water BallZauberer, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
Ahnenmaskeghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
Ahnenhornträgerhuman, humanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Ahnenhornträgerallows_inc_aoe, human, humanoid, Mace2HWood_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Tawhani, der Ahnenwächterconstruct, immobile, Unarmed_onhit_audio
Dämonconstruct, immobile, Unarmed_onhit_audio
Yama, der Weißehumanoid, Mace2HWood_onhit_audio, not_str, red_blood, very_slow_movement
Yama, der Weißehumanoid, Mace2HWood_onhit_audio, not_str, red_blood, very_slow_movement
Blutbefleckter Gebräuspeierallows_inc_aoe, human, humanoid, karui, Mace2HWood_onhit_audio, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement
Blutbefleckter Hakenmannhuman, humanoid, karui, Mace2HStone_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Blutbefleckter Speerwerferfast_movement, human, humanoid, karui, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood
Blutbefleckter AxtmannAxe1HMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
Blutbefleckter KriegerAxe2HMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Blutbefleckter StreitkolbenmannAxe1HMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
Blutbefleckte Pustelconstruct, very_slow_movement
Blutbefleckte Brandstifterinallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, MonsterBlunt_onhit_audio, not_int, physical_affinity, ranged, red_blood, very_slow_movement
Blutbefleckte Stoßzahnbestieallows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
Blutbefleckte Weisenfrauallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, Zauberer, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Harano, der FleischschnitzerAxe1HMetal_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood
Gepanzerter Parasitbeast, insect, MonsterStab_onhit_audio, red_blood, very_slow_movement
Kreth-Parasitbeast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Moray-Clanbeast, fast_movement, not_int, not_str, Unarmed_onhit_audio
Befallener Mantabeast, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio
Befallener Oktopusbeast, Beast_onhit_audio, medium_movement, red_blood
Befallene Schildkrötebeast, medium_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Befallener Anglerfischbeast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
[DNT-UNUSED] Parasite Hostbeast, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
Befallener Mantabeast, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio
Befallener Oktopusbeast, Beast_onhit_audio, medium_movement, red_blood
Befallener Anglerfischbeast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Blutbefleckter Seuchenträger allows_inc_aoe, human, humanoid, karui, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
Wächterschildkröteallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
[DNT-UNUSED] Ant Carrierbeast, fast_movement, insect, not_dex, not_int, slow_movement, Stab1HMetal_onhit_audio
Pilzbefallener Pirscherbeast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
Tavakai, der Stammesführerhuman, humanoid, karui, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Tavakai, der Gefallenehuman, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, slow_movement
Tavakai, der Verzehrtehuman, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Manoki, der Auserwähltehuman, humanoid, karui, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Manoki, der Fieberhaftehuman, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, slow_movement
Manoki, der Geschändetehuman, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Manoki, der Geschändetehuman, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Kriegergeisthuman, humanoid, Mace1HStone_onhit_audio, not_dex, not_int, very_slow_movement
Sporenträgerbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Pilzplündererbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Kultiviertes Gehölzbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Kultiviertes Gehölzbeast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement
Skelettartiger Sprigganbeast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement
Kultivierter Hainbeast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement
[DNT-UNUSED] Judgement Birdbeast, medium_movement, not_int, not_str, red_blood, Stab1HMetal_onhit_audio
Graf Geonorfast_movement, human, humanoid, not_dex, not_int, red_blood, Sword1H_onhit_audio
Graf Geonorfast_movement, human, humanoid, not_dex, not_int, red_blood, Sword1H_onhit_audio
Graf Geonorbeast, human, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio
Graf Geonorbeast, human, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio
Geonor, der verderbte Wolfdemon, medium_movement, red_blood, Sword1H_onhit_audio
Geonor, der verderbte Wolfdemon, medium_movement, red_blood, Sword1H_onhit_audio
Geonor, der verderbte Wolfdemon, medium_movement, red_blood, Sword1H_onhit_audio
Höfischer Werwolfbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
Rankenpirscherbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
Verrückte Wachebludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, Sword2H_onhit_audio, undead, very_slow_movement
Eidgebundener des Ordens des Zwielichtsallows_additional_projectiles, allows_inc_aoe, Zauberer, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Eidgebundener des Ordens des Zwielichtsallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Zauberer, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Missionar Lorandisallows_additional_projectiles, allows_inc_aoe, Zauberer, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Eidgebundener des Ordens des Zwielichtshuman, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, red_blood, very_slow_movement
Torvian, Hand des Erlösershuman, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Brakkus, der Kolosshuman, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Brakkus, der Kolosshuman, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Clone [DNT-UNUSED]fast_movement, human, humanoid, not_int, red_blood, Sword2H_onhit_audio
Treuer Bogenschützeallows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Treuer Bogenschützeallows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Treuer Kriegerallows_inc_aoe, fast_movement, human, humanoid, karui, Mace2HMetal_onhit_audio, melee, not_int, physical_affinity, red_blood
Treuer Kriegerallows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, Mace2HMetal_onhit_audio, melee, not_int, physical_affinity, red_blood
Rechtschaffener Axtkämpferallows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood, Sword2H_onhit_audio
Rechtschaffener Axtkämpferallows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood, Sword2H_onhit_audio
Unsichtbarerbone_armour, Zauberer, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement
Vogelscheuchenbestieallows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement
Vogelscheuchenbestieallows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement
Jamanra, die Abscheulichkeithuman, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Jamanra, die Abscheulichkeithuman, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Jamanra, die Abscheulichkeithuman, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Königlicher Dienersand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Befallener Kadaverbeast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
Vergessener Pirscherdemon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Vergessener Kriecherdemon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement
Vergessener Satyrdemon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton, Slice1HMetal_onhit_audio
Parasitäres Ungeheuerbeast, Mace2HWood_onhit_audio, not_dex, not_int, very_slow_movement
Das giftige Ungeheuerbeast, Mace2HWood_onhit_audio, not_dex, not_int, very_slow_movement
Geräderte Altehumanoid, melee, not_dex, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
Zicoatl, Wächter des Kernsallows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement
Zicoatl, Wächter des Kernsallows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement
Tetzcatl, der lodernde Wächterallows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement
Tetzcatl, der lodernde Wächterallows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement
Tetzcatl, der lodernde Wächterallows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement
Draven, der ewige Prätorghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement
Draven, der ewige Prätorghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement
Tycho, der Schwarze Prätorghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement
Tycho, der Schwarze Prätorghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement
Draven, der ewige Prätorghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement
Eingefangene Seeleghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
Eingefangene Seeleghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
Wölfischer Begleiterbeast, fast_movement, mammal_beast, not_int, not_str, Snap_onhit_audio
Azmerischer Wolfbeast, mammal_beast, medium_movement, not_int, not_str, red_blood, Sword1H_onhit_audio
Hyänen-Begleiterbeast, Beast_onhit_audio, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Nebelrabeallows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood
Priester des Ordens des Zwielichtsallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Priester des Ordens des Zwielichtsallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Zauberer, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Tektonischer Golemallows_inc_aoe, construct, Feuer, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Tektonischer Golemallows_inc_aoe, construct, Feuer, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Vulkangolemallows_inc_aoe, construct, Feuer, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
KlonBeast_onhit_audio, construct, fast_movement
Klonconstruct, Elemental_onhit_audio, fast_movement
Der fleischgewordene Zorndemon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
Unsichtbarerconstruct, immobile, Sword2H_onhit_audio
Phanos, Letzter Schüler von Auriademon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
Vergessener ZerfleischerBeast_onhit_audio, demon, not_dex, not_int, slow_movement
Vergessener Spalthuferdemon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Vergessener Schlägerdemon, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, skeleton, undead
Vergessener Hirschbeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
Vergessener Satyrdemon, fast_movement, humanoid, melee, not_int, red_blood, skeleton, Slice1HMetal_onhit_audio
Tollwütiger Hundbeast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement
Vargir, der wilde Köterbeast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
Tollwütiger Hundbeast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
Söldnerhuman, humanoid, medium_movement, red_blood, Unarmed_onhit_audio
Skelettkriegerbone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead
SkelettschnitterAxe1HMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Skelettschlägerbone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, Mace2HMetal_onhit_audio, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Skelett-Scharfschützebone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab1HMetal_onhit_audio, undead
Skelett-Frostmagierbone_armour, bones, Zauberer, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Skelett-Sturmmagierbone_armour, bones, Zauberer, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Skelett-Brandstifterbone_armour, bones, Zauberer, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Skelettklerikerbone_armour, bones, Zauberer, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Erweckter Zombieanimal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Opferdornbones, construct, immobile, Unarmed_onhit_audio
Explosiver Eberbeast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
Explosiver Eberbeast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
Faridun-Kriecherfast_movement, humanoid, melee, not_int, physical_affinity, Slice1HMetal_onhit_audio, undead, very_fast_movement, zombie
Faridun-Leichenschreiterfast_movement, humanoid, red_blood, SpearMetal_onhit_audio, undead, zombie
Vergessener Bergmannallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Vergessener Bergmannallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Vergessener Bergmannallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Vergessener BergmannAxe1HMetal_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
Vergessener BergmannAxe1HMetal_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
Vergessener Bergmannfast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
Lichtmess, Lebendiger Ritusconstruct, mud_blood, not_dex, not_int, slow_movement, stone_construct, Sword2H_onhit_audio
Lichtmess, Lebendiger Ritusconstruct, mud_blood, not_dex, not_int, slow_movement, stone_construct, Sword2H_onhit_audio
Schmelzwachs, Spott des Glaubensconstruct, mud_blood, not_dex, not_int, slow_movement, stone_construct, Sword2H_onhit_audio
Schmelzwachs, Spott des Glaubensconstruct, mud_blood, not_dex, not_int, slow_movement, stone_construct, Sword2H_onhit_audio
Asinia, Gemahlin des Prätorsghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead
Asinia, Gemahlin des Prätorsghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead
Saphira, die Schreckensgemahlinghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead
Saphira, die Schreckensgemahlinghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead
Asinia, Gemahlin des Prätorsghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead
Wandelnder Goliathallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Wandelnder Goliathallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Wandelnder Goliathallows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Ewiger Ritterallows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, Sword2H_onhit_audio, undead, very_slow_movement
Ewiger Ritterallows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, Sword2H_onhit_audio, undead, very_slow_movement
Ewiger Ritterallows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, Sword2H_onhit_audio, undead, very_slow_movement
Sensenritterbones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement
Knochenkriecherbones, medium_movement, MonsterStab_onhit_audio, skeleton, undead
Goliathallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Schmelzschneiderallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Goliathallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Goliathallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement
L'im, die Pfählerinallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement
Faridun-Spießerallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
Ahnenkrieger-Geistconstruct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, Mace2HMetal_onhit_audio, medium_height, non_attacking, slashing_weapon, very_fast_movement
Totemconstruct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Rhoagefährtebeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
Wilder Bärgeistbeast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Urnenläuferconstruct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement
Urnenläuferconstruct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Urnenläuferconstruct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Auferstandene Geschichtenhüterinallows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement
Auferstandene Geschichtenhüterinallows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
Auferstandene Geschichtenhüterinallows_additional_projectiles, allows_inc_aoe, Zauberer, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
Hässliche Riesenkröteamphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Dunkle Konsequenzamphibian_beast, beast, red_blood, slow_movement, Unarmed_onhit_audio
Instabile Erscheinungghost, red_blood, Unarmed_onhit_audio, undead, very_fast_movement
Alvabludgeoning_weapon, Zauberer, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab1HMetal_onhit_audio
Verrottende Wachenot_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Der verfaulte DruideZauberer, large_model, Mace2HWood_onhit_audio, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie
Der verfaulte DruideZauberer, large_model, Mace2HWood_onhit_audio, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie
Das PilzungeheuerZauberer, large_model, Mace2HWood_onhit_audio, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie
Das PilzungeheuerZauberer, large_model, Mace2HWood_onhit_audio, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie
Dämonconstruct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, Sword1H_onhit_audio, wood_armour
Der Dornengeistconstruct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement
Der Dornengeistconstruct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement
Wurzelgriff, der hasserfüllte Waldconstruct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement
Wurzelgriff, der hasserfüllte Waldconstruct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement
Der Dornengeistconstruct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement
Bösartige Rankeanimal_claw_weapon, construct, immobile, is_unarmed, Mace2HWood_onhit_audio, melee, physical_affinity, wood_armour
Bösartige Rankeconstruct, immobile, Mace2HWood_onhit_audio
Explosive PflanzeZauberer, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
Explosive PflanzeZauberer, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
Areagne, Vergessene Hexeghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
FlammenschädelFeuer, flying, medium_movement, skeleton, Slice1HMetal_onhit_audio, undead
Befallenes Totemconstruct, immobile
Der König in den Nebelncultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
Der König in den Nebelncultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
Mystischer Fetischconstruct, immobile, large_model, not_dex, not_str
Der König in den Nebelndemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
Der König in den Nebelndemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
Der König in den Nebelndemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
Explosive Kröteamphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Totemconstruct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Starrköpfiger Steinbeißerbeast, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
Schildeidechsebeast, Beast_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Zerberusfledermausallows_inc_aoe, beast, mammal_beast, melee, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Zerberusfledermausallows_inc_aoe, beast, mammal_beast, melee, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Steinpanzer-Gorillaallows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
Gehäubter Behemothallows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement
Bahlak, der Himmelsseherbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Bahlak, der Himmelsseherbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Bahlak, der Himmelsseherbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Rakkar, die Gefrorene Klauebeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Rakkar, die Gefrorene Klauebeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Thraeven, Flügel des Wintersbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Thraeven, Flügel des Wintersbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Thraeven, Flügel des Wintersbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Albinorhoabeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
[DNT-UNUSED] Scaled Abominationhumanoid, immobile, red_blood, Sword1H_onhit_audio
Benedictus, Erster Herold von Utopiahuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
Aurelian, der Erhabene Richterhuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
Aurelian, der Erhabene Richterhuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
[DNT-UNUSED] Serpent Clan's Cursevery_slow_movement
Rafiq der gefrorenen Quelleconstruct, Mace2HWood_onhit_audio, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
Hadi des feurigen Flussesconstruct, Mace2HWood_onhit_audio, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
Sigbert des besudelten Schwursconstruct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement
Godwin des zersplitterten Credosconstruct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement
Rafiq der gefrorenen Quelleconstruct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement
Hadi des feurigen Flussesconstruct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement
Sigbert des besudelten Schwursconstruct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement
Godwin des zersplitterten Credosconstruct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement
Der Prüfungsmeisterhumanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Der Prüfungsmeisterhumanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement
Ashar, die Sandmutterbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Karash, die Dünenwanderinbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Karash, die Dünenwanderinbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Ashar, die Sandmutterbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Karash, die Dünenwanderinbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Dämondemon, immobile, sanctum_monster, Unarmed_onhit_audio
[DNT-UNUSED] HoneyAntbeast, insect, MonsterStab_onhit_audio, very_slow_movement
Höllenhundbeast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio
Es, das hasstallows_additional_projectiles, Zauberer, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab1HMetal_onhit_audio
Es, das peitschtallows_inc_aoe, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
Es, das jagtZauberer, chaos_affinity, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood, Slice1HMetal_onhit_audio
Es, das zerfetztallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Es, das bewachtallows_additional_projectiles, Zauberer, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood
Es, das kralltanimal_claw_weapon, beyond_demon, bone_armour, Zauberer, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Omniphobia, Manifestierte Angstdemon, medium_movement, red_blood, Sword1H_onhit_audio
Kosis, die Offenbarungdemon, fast_movement, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Kosis, die Offenbarungdemon, fast_movement, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Ragedemon, fast_movement, Slice1HMetal_onhit_audio
Tückedemon, medium_movement, not_dex, not_str, Slice1HMetal_onhit_audio
Ekeldemon, Slice1HMetal_onhit_audio, very_slow_movement
Bosheitdemon, fast_movement, not_int, not_str, Slice1HMetal_onhit_audio
Tobsuchtdemon, medium_movement, Unarmed_onhit_audio
Tumultdemon, medium_movement, Slice1HMetal_onhit_audio
Manifestierter Dämonaffliction_daemon, construct, immobile, Stab1HMetal_onhit_audio
Manifestierter Dämonaffliction_daemon, construct, immobile, Sword1H_onhit_audio
Manifestierter Dämonaffliction_daemon, construct, immobile, Mace2HWood_onhit_audio
[DNT] DeliriumDemonUniqueFearaffliction_daemon, construct, immobile
[DNT] DeliriumDemonUniqueSufferingaffliction_daemon, construct, immobile
[DNT] DeliriumDemonUniqueIsolationaffliction_daemon, construct, immobile
Dämonghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Dämonghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
DämonZauberer, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Explosiver KernZauberer, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
Explosiver KernZauberer, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio
Manifestierter Dämonaffliction_daemon, Zauberer, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
Dämonghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Manifestierter Dämonaffliction_daemon, Zauberer, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
Manifestierter Dämonaffliction_daemon, Zauberer, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
Manifestierter Dämonaffliction_daemon, Zauberer, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
Manifestierter Dämonaffliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
DämonZauberer, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
Wachsende explosive Todeszonebone_armour, Zauberer, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Linke Waffebone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Rechte Waffebone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DämonZauberer, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio
DämonZauberer, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Unsichtbarerbone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio
Explosiver KernZauberer, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio
Dämonghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
DämonConstant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Wiedergängerghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement
OmnitektConstant_onhit_audio, construct, immobile, not_dex
Geschützturmconstruct, immobile, mud_blood, Unarmed_onhit_audio
Es, das kontrolliertallows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, Zauberer, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood, Slice1HMetal_onhit_audio
Es, das verdächtigtbeyond_demon, bludgeoning_weapon, Zauberer, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, Mace2HWood_onhit_audio, not_dex, not_str, ranged, red_blood
Es, das greiftdemon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Es, das kriechtdemon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Es, das beobachtetallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Es, das beobachtetallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Es, das schleichtallows_additional_projectiles, demon, humanoid, lightning_affinity, melee, ranged, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
Es, das pirschtanimal_claw_weapon, bone_armour, Zauberer, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood, Slice1HMetal_onhit_audio
Vruun, Marschall von Xeshtdemon, fast_movement, MonsterBlunt_onhit_audio, red_blood
Fleischglockeconstruct, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Dämondemon, MonsterBlunt_onhit_audio, red_blood, very_fast_movement
Xesht, Wir die Eins sinddemon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood
DämonZauberer, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
DämonZauberer, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
DämonZauberer, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
Es, das kriechtdemon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
Der Richter der Aschedemon, humanoid, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
Der Richter der Aschedemon, humanoid, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_slow_movement
Der Richter der Göttlichkeitdemon, humanoid, not_dex, red_blood, slow_movement, StaffMetal_onhit_audio
Der Richter der Göttlichkeitdemon, humanoid, not_dex, red_blood, slow_movement, StaffMetal_onhit_audio
Dämondemon, humanoid, not_dex, not_int, very_slow_movement
Dämondemon, humanoid, very_slow_movement
Aspekt der Göttlichkeitdemon, humanoid, red_blood, StaffMetal_onhit_audio, very_slow_movement
Saurierdienerdemon, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
Mugin, Frostbringerallows_inc_aoe, beast, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood, Slice1HMetal_onhit_audio
Hunin, Sturmruferallows_inc_aoe, beast, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, Slice1HMetal_onhit_audio
Treant-Funguszombieallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Treant-Funguszombieallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Treant-Funguszombieallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Treant-Klonbestiedemon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Treant-Hakenschreckendemon, fast_movement, humanoid, melee, not_int, red_blood, skeleton, Slice1HMetal_onhit_audio
Treant-Pilzfresserbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Treant-Spriggananimal_claw_weapon, Zauberer, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Treant-Weiseranimal_claw_weapon, Zauberer, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Treant-Mystikeranimal_claw_weapon, Zauberer, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Namenloser Bewohnerallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Namenloser Schreckenbeast, fast_movement, not_int, red_blood, Slice1HMetal_onhit_audio
Namenloser Kriecherbeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
Namenloses Ungezieferbeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Namenloser Wühlerbeast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Namenloser Riesebeast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Namenloser Koboldbeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Schleichendes Feuerbone_armour, Zauberer, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Explosiver ObstgartenZauberer, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Kultisten-Bogenschützinallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
Kultisten-Messertänzerin azmeri_cultist_monster, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio
Schädelschleudererallows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Explosiver Skarabäusallows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood, Sword2H_onhit_audio
Dämonen-Koboldbeyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood
Dämonen-Bestiebeyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Dämonen-Ghastbeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement
Dämonen-Harpyiebeyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Dämonen-Hirtebeyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio
Der huschende VerstandBeast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
Gefräßiger Homonkulusbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
Gefräßiger Wüstlingbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
Gefräßiger Verschlingerbeyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood
Gefräßige Missgestaltbeyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Gefräßiger Blutformerbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Blutgeformter explosiver KernZauberer, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio
Gefräßiger Ausmerglerbeyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement
Der Fleischfresserbeyond_demon, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Unsichtbarerdemon, immobile, red_blood, Unarmed_onhit_audio
Bleicher Cherubimbeyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio
Bleicher Dienerbeyond_demon, demon, fast_movement, not_int, not_str, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Bleiche Tugendbeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Bleicher Engelbeyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Bleicher Seraphimbeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood
Der bleiche Engelbeyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, Mace1HMetal_onhit_audio, not_dex, not_str, red_blood, very_fast_movement
Chaoseiferercultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement
Chaoseifererchaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement
Chaoseiferercold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement
Chaoseiferercultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement
Chaoseiferercultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement
Chaoseifererallows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Sword1H_onhit_audio
Chaoseifererallows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio
Chaoseifererallows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio
Chaoseifererallows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio
Chaoseifererallows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio
Chaoseifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Chaoseifererallows_additional_projectiles, allows_inc_aoe, Zauberer, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Chaoseifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Chaoseifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Chaoseifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, lightning_affinity, Mace2HWood_onhit_audio, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Blutritual-Wächtercultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Sword2H_onhit_audio
Blutritual-Wächtercultist, human, humanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood
Blutritual-Wächtercultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood, Sword2H_onhit_audio
Blutritual-Wächtercultist, FlailMetal_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
Blutritual-Wächtercultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio
Blutritual-Wächtercultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio
Blutritual-PriesterZauberer, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio
DämonZauberer, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Essenz des Horrorsbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour
Chaoswürgerconstruct, medium_movement, Unarmed_onhit_audio
Auferstandener Klappererbones, Zauberer, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Auferstandener Klappererbones, Zauberer, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Auferstandener Klappererbones, Zauberer, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Knochenmauerbones, construct, medium_movement, Unarmed_onhit_audio, undead
Dämonsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Wütender FeuerschädelFeuer, flying, slow_movement, Unarmed_onhit_audio, undead
Blut-Eiferercultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, very_fast_movement
Eisiger Eiferercold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement
Blut-Eifererallows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Eisiger Eifererallows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio
Blut-Eifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Eisiger Eifererallows_additional_projectiles, allows_inc_aoe, Zauberer, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement
Ritual-Irrlichtghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Taua, der Rücksichtslosehuman, humanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood
Raok, der Blutdürstigehuman, humanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood
Bronnach, die MenschenjägerinArrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
Adrienne, die Bösartige RoseArrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood
Nisha, die UnerbittlicheArrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
Izel, Atziris AuserwählteArrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
Vasa, von dem Todes-AkharaElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Ciara, die FluchweberinElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Nyassa, die Flammende HandElemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood
Hesperia, der Arkane SturmElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Ulfred, der BefalleneArrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Drusian, der ArtilleristArrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood
Sondar, der Sturmbändigerhuman, humanoid, Mace2HWood_onhit_audio, medium_movement, not_str, red_blood
Doran, der Geschicktefast_movement, human, humanoid, Mace2HWood_onhit_audio, not_str, red_blood
Geisterbasisghost, medium_movement, Unarmed_onhit_audio, undead
Geist der Euleghost, medium_movement, Unarmed_onhit_audio, undead
Geist der Schlangeghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Primatenghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Bärenghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Ebersghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Ochsenghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Wolfesghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Hirschesghost, medium_movement, Unarmed_onhit_audio, undead
Geist der Katzeghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Kaninchensghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Fuchsesghost, medium_movement, Unarmed_onhit_audio, undead
Geist der Euleghost, medium_movement, Unarmed_onhit_audio, undead
Geist der Eulemedium_movement, Unarmed_onhit_audio
Geist der Schlangeghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Primatenghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Bärenghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Ebersghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Ochsenghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Wolfesghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Hirschesghost, medium_movement, Unarmed_onhit_audio, undead
Geist der Katzeghost, medium_movement, Snap_onhit_audio, undead
Geist des Kaninchensghost, medium_movement, Unarmed_onhit_audio, undead
Geist des Primaten-Stammesführersbeast, medium_movement, Unarmed_onhit_audio
Primatengeistghost, medium_movement, Unarmed_onhit_audio, undead
Hirschgeistbeast, Beast_onhit_audio, medium_movement
Explosiver Geist des Ebersbeast, karui, medium_movement, Unarmed_onhit_audio
Geist des Ochsenbeast, fast_movement, Unarmed_onhit_audio, very_fast_movement
Riesige Wespebeast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement
Wespennympheallows_additional_projectiles, allows_inc_aoe, beast, Zauberer, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Wespennympheallows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Schwärmende Wespebeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Klauenknirscherbeast, crustacean_beast, medium_movement, not_dex, not_int
Gefesselte Monstrositätdemon, medium_movement, MonsterBlunt_onhit_audio, mud_blood, sanctified_monster
Blutbilgedemon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Blutbilgedemon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Gefesselte Sensedemon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, very_slow_movement
Gefesselte Schlangedemon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster
Gefesselte Spinnebeast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, spider, very_fast_movement
Gefesselter Greiferdemon, MonsterStab_onhit_audio, mud_blood, not_int, sanctified_monster, slow_movement
Gefesselter Drescherdemon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, very_slow_movement
Gefesselter Windenderbeast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, sanctified_monster, very_slow_movement
Gefesselter Hakendemon, mud_blood, not_int, not_str, sanctified_monster, Slice1HMetal_onhit_audio, very_slow_movement
Gefesselter Hakendemon, mud_blood, not_int, not_str, sanctified_monster, Slice1HMetal_onhit_audio, slow_movement
Geist der Katzebeast, ghost, medium_movement, Snap_onhit_audio, undead
Tausendfüßler der Wegbereiterconstruct, mud_blood, not_dex, not_int, precursor_monster, Slice1HMetal_onhit_audio, slow_movement
Delwynfast_movement, human, humanoid, red_blood, SpearWood_onhit_audio
Beseelte Waffeconstruct, fast_movement
Artillerietrupperanged, Unarmed_onhit_audio, very_slow_movement
Es, das einst Esh wardemon, flying, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Es, das einst Esh wardemon, flying, humanoid, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
(DNT) Chaos VolatileZauberer, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement
(DNT) Lightning VolatileZauberer, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement
Gefräßiger Schwarmbeast, slow_movement, Unarmed_onhit_audio
[DNT] Azmerian Wisp Swarmbeast, Unarmed_onhit_audio, very_fast_movement
Es, das einst Tul wardemon, humanoid, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Es, das einst Tul wardemon, humanoid, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Tavakaihuman, humanoid, medium_movement, red_blood, Sword2H_onhit_audio
Makoruhuman, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood
Dämonvery_slow_movement
Thane Wulfrichumanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, undead, very_slow_movement
Varloch, der Aschfahle Fürsthumanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, undead, very_slow_movement
Varloch, der Aschfahle Fürsthumanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, undead, very_slow_movement
Thane Wulfrichumanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, undead, very_slow_movement
Siora, Klinge der Nebelbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement
Siora, Klinge der Nebelbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement
Thariel, das Dunkelgespenstbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement
Thariel, das Dunkelgespenstbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement
Gefesselter GeistZauberer, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
Lady Elswythhumanoid, not_dex, red_blood, skeleton, slow_movement, Sword1H_onhit_audio, undead
Avelyne, die Verwelkte Rosehumanoid, not_dex, red_blood, skeleton, slow_movement, Sword1H_onhit_audio, undead
Avelyne, die Verwelkte Rosehumanoid, not_dex, red_blood, skeleton, slow_movement, Sword1H_onhit_audio, undead
Oswin, der SchreckenswächterAxe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Oswin, der SchreckenswächterAxe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Veynar, der FrostfluchAxe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Veynar, der FrostfluchAxe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Lebendiger Blitzconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement
Leichenkäferallows_inc_aoe, beast, insect, sand_blood, Slice1HMetal_onhit_audio, very_fast_movement
Vornas, die Höllenflammebeast, fast_movement, Feuer, mammal_beast, not_dex, not_int, Slice1HMetal_onhit_audio
Vornas, die Höllenflammebeast, fast_movement, Feuer, mammal_beast, not_dex, not_int, Slice1HMetal_onhit_audio
Morvak, der Höllischebeast, fast_movement, Feuer, mammal_beast, not_dex, not_int, Slice1HMetal_onhit_audio
Morvak, der Höllischebeast, fast_movement, Feuer, mammal_beast, not_dex, not_int, Slice1HMetal_onhit_audio
Anundr, der Sandwurmbeast, mammal_beast, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio
Anundr, der Sandwurmbeast, mammal_beast, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio
Anundr, der Sandwurmbeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int
Anundr, der Sandwurmbeast, mammal_beast, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio
Anundr, der Sandwurmbeast, mammal_beast, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio
Akthi, der Letzte Stichbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Akthi, der Letzte Stichbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Akthi, der Letzte Stichbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Anub, die Pinatahumanoid, insect, medium_movement, red_blood
Azmadi, Prinz der Faridunhuman, humanoid, not_int, sand_blood, Sword2H_onhit_audio, very_fast_movement
Zahmir, der Klingenherrscherhuman, humanoid, sand_blood, Sword2H_onhit_audio, very_fast_movement
Zahmir, der Klingenherrscherhuman, humanoid, sand_blood, Sword2H_onhit_audio, very_fast_movement
Azmadi, Prinz der Faridunhuman, humanoid, not_int, sand_blood, Sword2H_onhit_audio, very_fast_movement
Zahmir, der Klingenherrscherhuman, humanoid, not_int, sand_blood, Sword2H_onhit_audio, very_fast_movement
Elzarah, der Kobrafürsthumanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood
Elzarah, der Kobrafürsthumanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood
Serath, der Schuppenbesetztehumanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood
Serath, der Schuppenbesetztehumanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood
Sandarmis_daemon, sand_blood, very_slow_movement
Schwarzblütiger Rüsselsaugerabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Schwarzblütiger Rüsselsaugerabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Schwarzblütiger Rüsselsaugerabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Gefäß von Kulemakabyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement
Schwarzblütiger Kretinabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Schwarzblütiges Überbleibselvery_slow_movement
Schwarzblütige Eliteabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
Schwarzblütige Blasenbeuleabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio
Schwarzblütiger Teerhaufenabyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
Schwarzblütiger Teerhaufenabyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
Lichtlose Abscheulichkeitabyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
Lichtlose Abscheulichkeitabyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
Lichtloser Racheflügelabyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio
Lichtloser Racheflügelabyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio
Lichtlose Muräneabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
Lichtlose Muräneabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
Lichtlose Muräneabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
Lichtlose Schlangeabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, Slice1HMetal_onhit_audio
Lichtlose Schlangeabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, Slice1HMetal_onhit_audio
Lichtlose Schlangeabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, Slice1HMetal_onhit_audio
Rechtschaffener Wächterallows_inc_aoe, fast_movement, humanoid, lightning_affinity, Mace1HStone_onhit_audio, melee, physical_affinity, red_blood
Rechtschaffener Säulenzebrecherallows_inc_aoe, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement
Rechtschaffener Säulenzerbrecherallows_inc_aoe, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement
Rechtschaffener Ausgräberallows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement
Rechtschaffener Läuferallows_inc_aoe, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement
Rechtschaffener Schockwächterallows_inc_aoe, humanoid, lightning_affinity, Mace1HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement
Igrulog, die Inkubatorköniginabyssal, allows_additional_projectiles, allows_inc_aoe, beast, demon, insect, physical_affinity, pit_faction, Slice1HMetal_onhit_audio, very_slow_movement
Schädelschleudererbones, construct, slow_movement, Unarmed_onhit_audio
Rippenklappererbones, construct, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Wirbelsäulenschnapperbones, construct, medium_movement, skeleton, Unarmed_onhit_audio, undead
Garstiges Augeabyssal, demon, medium_movement, Unarmed_onhit_audio
Lichtloser Pirscherabyssal, demon, medium_movement, Unarmed_onhit_audio
Abgründiger Wandererabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Abgründiger Würgerabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Abgründiger Würgerabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Fleischlarveabyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio
Fleischlarveabyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio
Gigantische Larveabyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
Gigantische Larveabyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
Unsichtbarerconstruct, slow_movement
Pilz der Grubeabyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
Läufer der Grubeabyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement
Hirte der Grubeabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio
Abgründiger Schlenkererabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Abgründiger Schlenkererabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Hirte der Grubeabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
Läufer der Grubeabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio
Hirte der Grubeabyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement
Primordium der Grubeabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio
Hund der Grubeabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
Hund der Grubeabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
Hund der Grubeabyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
Hund der Grubeabyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
DämonUnarmed_onhit_audio, very_slow_movement
Explosiver Steinslow_movement, Unarmed_onhit_audio
DämonUnarmed_onhit_audio, very_slow_movement
Dämonghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Schwarzblut-RuneUnarmed_onhit_audio, very_slow_movement
Lichtlosen-RuneUnarmed_onhit_audio, very_slow_movement
GrubenruneUnarmed_onhit_audio, very_slow_movement
Abgründige ErscheinungUnarmed_onhit_audio, very_slow_movement
Dämonvery_slow_movement
Licherscheinungslow_movement, Unarmed_onhit_audio
Dämonvery_slow_movement
Knochenmauerconstruct, Stab1HMetal_onhit_audio, very_slow_movement
Doryanihuman, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement
Vandroth, Schwarzblütiger Sklaventreiberdemon, humanoid, Mace1HStone_onhit_audio, not_dex, not_int, very_slow_movement
Vandroth, Schwarzblütiger Sklaventreiberdemon, humanoid, Mace1HStone_onhit_audio, not_dex, not_int, very_slow_movement
Tasgul, Verschlinger des Lichtsdemon, humanoid, not_dex, slow_movement
Tasgul, Verschlinger des Lichtsdemon, humanoid, not_dex, slow_movement
Tawhoas Eberbeast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
Tawhoas Tuatarabeast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast
Tawhoa-Mystikerallows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood
Steinsoldatconstruct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, Sword1H_onhit_audio, very_slow_movement
Skelettkobrabeast, medium_movement, reptile_beast, skeleton, undead
Vogt des Kulemakis_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Die AbnormitätBeast_onhit_audio, demon, expedition_monster, medium_movement, not_dex, not_int, spider
[DNT] VerisiumWallexpedition_monster, medium_movement
Verisiumnetzconstruct, expedition_monster, medium_movement
Der Bodachdemon, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_fast_movement
Der Rabenschwindlerfast_movement, human, humanoid, not_dex, Unarmed_onhit_audio
Ekeldemon, Slice1HMetal_onhit_audio, very_fast_movement
Tobsuchtdemon, Slice1HMetal_onhit_audio, very_fast_movement
Bosheitdemon, Slice1HMetal_onhit_audio, very_fast_movement
Ragedemon, Slice1HMetal_onhit_audio, very_fast_movement
Tückedemon, Slice1HMetal_onhit_audio, very_fast_movement
Trainingsstelleconstruct, very_slow_movement
Vaal-Einbalsamierter Axtkämpferhumanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio, undead
Vaal-Einbalsamierter Meuchelmörderfast_movement, humanoid, melee, physical_affinity, red_blood, Stab1HMetal_onhit_audio, undead
Vaal-Einbalsamierter Berserkerfast_movement, humanoid, red_blood, Sword2H_onhit_audio, undead
Vaal-Einbalsamierter Kriegerhumanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio, undead
Vaal-Einbalsamierter Magierfast_movement, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead
Coztic, Hand des Schmiedsallows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_forgehand, Mace2HWood_onhit_audio, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
Cualli, Kamasas Schmiedfast_movement, humanoid, incursion_rare_forgemaster, incursion_unique_forgemaster, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement
Cualli, Kamasas Schmiedfast_movement, humanoid, incursion_rare_forgemaster, incursion_unique_forgemaster, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement
Micata, die Wiedererschaffeneallows_additional_projectiles, allows_inc_aoe, humanoid, incursion_unique_queen_flesh_surgeon, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement
Micata, die Wiedererschaffeneallows_additional_projectiles, allows_inc_aoe, humanoid, incursion_unique_queen_flesh_surgeon, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement
Pakteni, Fleischchirurgallows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_flesh_surgeon, incursion_t3_rare_flesh_surgeon, melee, mud_blood, not_dex, not_int, physical_affinity, Unarmed_onhit_audio
Imitationstriumphconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
Blut-Eifererallows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio
Vaal-Skelettpriesterallows_additional_projectiles, allows_inc_aoe, Zauberer, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement
Xolotl, Königlicher Kommandantconstruct, Feuer, fire_affinity, humanoid, incursion_rare_commander_past, incursion_unique_commander_past, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Xolotl, Königlicher Kommandantconstruct, Feuer, fire_affinity, humanoid, incursion_rare_commander_past, incursion_unique_commander_past, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Xolotl, der Vergesseneconstruct, Feuer, fire_affinity, humanoid, incursion_rare_commander_present, incursion_unique_commander_present, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Xolotl, der Vergesseneconstruct, Feuer, fire_affinity, humanoid, incursion_rare_commander_present, incursion_unique_commander_present, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement
Vaal-Goliathallows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Vaal-Aufseherallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Temoc, Bohrungsaufseherallows_inc_aoe, fast_movement, human, humanoid, incursion_rare_drill_sergeant, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio
Übernatürlicher Bogenschützeallows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal
Übernatürlicher Goliathallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Übernatürlicher Schildträgerallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood, Sword1H_onhit_audio
Verschmolzener Schwertkämpferconstruct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood, Sword1H_onhit_audio
Übernatürlicher Kanonierallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
Übernatürlicher Sprengerallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
Übernatürlicher Klingenschlitzerconstruct, fast_movement, humanoid, melee, physical_affinity, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement
Viperlegionärfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword2H_onhit_audio
Viperlegionärallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
Viperlegionärallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Sword1H_onhit_audio
Xalapa, Spionagemeisterallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, incursion_rare_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio
Xalapa, Spionagemeisterallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, incursion_unique_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio
Vaal-Konstruktconstruct, Mace2HMetal_onhit_audio, medium_movement, mud_blood, not_dex
Rekonstrukteurbludgeoning_weapon, Zauberer, construct, golem, is_unarmed, lightning_affinity, Mace2HMetal_onhit_audio, metal_armour, monster_barely_moves, not_dex, vaal, very_slow_movement
Menmek, Wächterkonstruktallows_inc_aoe, construct, incursion_unique_statue_boss, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement
Vaal-Goliathallows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Experimenteller Primatanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
Experimenteller Eberbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Experimentelle Kobraallows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Kulka, Vaal-Thaumaturgehuman, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Kulka, Vaal-Thaumaturgehuman, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Doryanihuman, humanoid, medium_movement, not_str, red_blood, Stab1HMetal_onhit_audio
Huitzil, königlicher Blutpriesterfast_movement, human, humanoid, incursion_rare_blood_priest, incursion_unique_blood_priest, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement
Huitzil, königlicher Blutpriesterfast_movement, human, humanoid, incursion_rare_blood_priest, incursion_unique_blood_priest, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement
Blutpriesterallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio
Vaal-Axtkämpferallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, Sword2H_onhit_audio
Blutritual-Wächtercultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Sword2H_onhit_audio
Blutritual-Wächterallows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, FlailMetal_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
Blutritual-Wächterallows_inc_aoe, cultist, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
Blutritual-Wächtercultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood, Sword2H_onhit_audio
Blutritual-Wächtercultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab1HMetal_onhit_audio
Blutritual-Wächtercultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Sword1H_onhit_audio
Chirurgischer Experimentatorallows_additional_projectiles, allows_inc_aoe, Zauberer, cultist, human, humanoid, lightning_affinity, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement
Atziri, die rote Königincultist, demon, humanoid, not_dex, red_blood, SpearMetal_onhit_audio, very_slow_movement
Atziri, die rote Königincultist, demon, humanoid, immobile, not_dex, SpearMetal_onhit_audio
Königlicher Akolythcultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, uses_suicide_explode, very_fast_movement
Atziri, die grausame Schlangecultist, demon, humanoid, not_dex, red_blood, SpearMetal_onhit_audio, very_slow_movement
Atziri, die grausame Schlangecultist, demon, humanoid, not_dex, red_blood, SpearMetal_onhit_audio, very_slow_movement
Xipocado, Königlicher Architekthuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Xipocado, Königlicher Architekthuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Visionvery_slow_movement
Quadrilla-Feldwebelbeast, fast_movement, humanoid, incursion_unique_quadrilla, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Quadrilla-Feldwebelbeast, fast_movement, humanoid, incursion_unique_quadrilla, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Verderbte Abscheulichkeithumanoid, incursion_unique_fused_skeleton, not_dex, not_int, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Königlicher Wächterconstruct, humanoid, incursion_unique_sentinel, mud_blood, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Königlicher Kolossconstruct, humanoid, incursion_unique_colossus, mud_blood, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Hohepriesterhumanoid, incursion_unique_sun_priest, medium_movement, not_str, red_blood, Unarmed_onhit_audio
Entfesselte Bestiebeast, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Entfesselte Bestiebeast, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio
Soldat der Dezzicbeast, expedition_monster, insect, not_dex, not_int, physical_affinity, slow_movement, Stab1HMetal_onhit_audio
Bombardier der Dezzicallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, expedition_monster, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
Berstkäfer der Dezzicbeast, expedition_monster, insect, MonsterStab_onhit_audio, physical_affinity, slow_movement
Stecher der Dezzicbeast, expedition_monster, fast_movement, insect, not_int, not_str, physical_affinity, Unarmed_onhit_audio
Schädelkrabbler der Krellbeast, expedition_monster, fire_affinity, not_dex, not_int, Slice1HMetal_onhit_audio, slow_movement, spider
Fleischbohrer der Krellbeast, expedition_monster, fire_affinity, insect, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio
Kehlknirscher der Krelldemon, expedition_monster, fast_movement, fire_affinity, not_int, Slice1HMetal_onhit_audio, spider
Angler der Cecaelianbeast, crustacean_beast, expedition_monster, lightning_affinity, MonsterStab_onhit_audio, not_dex, very_slow_movement
Verwüster der Cecaelianbeast, crustacean_beast, expedition_monster, lightning_affinity, MonsterStab_onhit_audio, not_dex, slow_movement
Krabbe der Cecaelianallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, expedition_monster, lightning_affinity, melee, MonsterStab_onhit_audio, not_dex, ranged, slow_movement
Goldgeschmolzener Schlenkererbones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Sword2H_onhit_audio, undead, very_slow_movement
Goldgeschmolzener Schlenkererbones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab1HMetal_onhit_audio, undead, very_slow_movement
Goldgeschmolzener Schlenkererbones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Sternverrückter Ruferfast_movement, humanoid, not_str, red_blood, Unarmed_onhit_audio
Goldgeschmolzene Knochenmassebones, medium_movement, not_dex, not_int, Sword2H_onhit_audio, undead
Sternberauschter Schmiedfast_movement, humanoid, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement
Fresser der Ylthbeast, cold_affinity, expedition_monster, MonsterStab_onhit_audio, not_int, not_str, slow_movement
Greifer der Ylthbeast, cold_affinity, crustacean_beast, expedition_monster, medium_movement, MonsterStab_onhit_audio, not_int, not_str
Spucker der Ylthbeast, cold_affinity, expedition_monster, not_dex, not_int, Slice1HMetal_onhit_audio, very_slow_movement
Sternenverstärkte Schänderbeast, expedition_monster, insect, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio
Sternenverstärkter Ernterbeast, expedition_monster, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement
Sternenverstärkter Fleischschneiderdemon, expedition_monster, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement
Sternenverstärkter Fleischkneiferdemon, expedition_monster, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement
Sternenverstärkter Fleischschnitterdemon, expedition_monster, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement
Sternenverstärkter Gesichtsloserdemon, expedition_monster, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement
Sternenverstärkte Nympheallows_additional_projectiles, allows_inc_aoe, beast, Zauberer, expedition_monster, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, slow_movement
Sternenverstärkter Brutkäferallows_inc_aoe, beast, Beast_onhit_audio, expedition_monster, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
Sternenverstärktes Abbilddemon, expedition_monster, humanoid, melee, not_int, physical_affinity, slow_movement, Sword1H_onhit_audio
Sternenverstärkte Statuedemon, expedition_monster, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, Sword1H_onhit_audio
Dämonbrequel_encounter_skill_daemon, immobile, Unarmed_onhit_audio
Die unmögliche Brutexpedition_monster, flying, humanoid, medium_movement
Unterkühlendes explosives Verisiumconstruct, very_slow_movement
Verschlingendes explosives Verisiumconstruct, very_slow_movement
Wütendes explosives Verisiumconstruct, very_slow_movement
Der Amalgamitbeast, expedition_monster, insect, Unarmed_onhit_audio, very_slow_movement
Rabenverschwörungranged, Unarmed_onhit_audio, very_slow_movement
[DNT] Spirit Vesselbeast, mammal_beast, medium_movement
Pure Tobsuchtdemon, fast_movement, not_dex, not_int
Ragedemon, not_int, slow_movement
Purer Ekeldemon, not_dex, not_int, very_fast_movement
Pure Bosheitdemon, not_str, very_fast_movement
Pure Tückedemon, not_dex, not_str, very_fast_movement
Einverleibungdemon, not_dex, very_fast_movement
Phyx, Wächter des Funkensconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
Phyx, Wächter des Funkensconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
Phyx-Klonconstruct, fast_movement, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Phya, Wächterin der Wiegeconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
Phya, Wächterin der Wiegeconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
Wegbereiter-Separatorconstruct, insect, medium_movement, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio
Wegbereiter-Extraktorconstruct, insect, medium_movement, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio
Wegbereiter-Raffiniererconstruct, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio, very_slow_movement
Wegbereiter-Verdrängerconstruct, immobile, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio
Ailithdemon, medium_movement, red_blood, Unarmed_onhit_audio
Verisium-WachpostenZauberer, construct, expedition_monster, fast_movement, ranged, Unarmed_onhit_audio
Vorana, Letzte der Gefallenenbones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour
DämonStab1HMetal_onhit_audio, very_slow_movement
Wegbereiter-Bohrerconstruct, mud_blood, not_dex, not_int, precursor_monster, slow_movement
Wegbereiter-Refraktorconstruct, mud_blood, not_dex, not_int, precursor_monster, slow_movement
Wegbereiter-Verarbeiterconstruct, mud_blood, not_dex, precursor_monster, very_slow_movement
N/Aconstruct, mud_blood, not_int, very_slow_movement
Wegbereiter-Erschafferconstruct, mud_blood, not_dex, not_int, precursor_monster, slow_movement
Uhtred, der SternentrinkerZauberer, cold_affinity, demon, flying, humanoid, is_unarmed, light_armour, medium_movement, not_dex, ranged, red_blood, ward_armour
Explosiver KernZauberer, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Geist des Abgrundsghost, medium_movement, Unarmed_onhit_audio, undead
Explosiver KernZauberer, construct, fast_movement, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode
Gwendolyn Albrightfast_movement, human, humanoid, red_blood, Sword1H_onhit_audio
Sebastian Carrowayfast_movement, human, humanoid, red_blood, Sword1H_onhit_audio
Schatzsucherfast_movement, human, humanoid, red_blood, Sword1H_onhit_audio
Styrn, Gefallener Ritter von Aldurhuman, humanoid, Mace1HMetal_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Styrn, Gefallener Ritter von Aldurhuman, humanoid, Mace1HMetal_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Medved, der Gefallene SeherAxe1HMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_fast_movement
Verlorener EifererZauberer, cultist, human, humanoid, not_dex, not_str, Unarmed_onhit_audio, very_slow_movement
Wegbereiter-Verlegerconstruct, precursor_monster, Unarmed_onhit_audio, very_fast_movement
Unsichtbarerslow_movement, Unarmed_onhit_audio
Verisium-Kometenbrutbeast, crustacean_beast, expedition_monster, medium_movement, MonsterStab_onhit_audio, not_int, not_str
Bitterkernconstruct, extra_small_height, fast_movement, ghost_armour, is_unarmed, melee, physical_affinity
[DNT] TheBeastPhase3not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Verisium-Manifestationallows_additional_projectiles, allows_inc_aoe, cold_affinity, construct, extra_extra_small_height, fast_movement, ghost, is_unarmed, melee, Slice1HMetal_onhit_audio
Schutzgebundener Zaubererfast_movement, humanoid, not_str, red_blood, Unarmed_onhit_audio
Chest Tags /17
NameTags
Schmiedtresormartial_strongbox, strongbox
Arkaner Tresorcaster_strongbox, strongbox
Rüstungsschmiedtresorarmourer_strongbox, strongbox
Goldschmiedtresorjeweller_strongbox, strongbox
Tresor des Forscherscurrency_strongbox, strongbox
Kartographentresorwaystone_strongbox, strongbox
Großer Tresorbasic_strongbox, strongbox
Tresorbasic_strongbox, strongbox
Edler Tresorbasic_strongbox, strongbox
Geronnene Verderbtheitstrongbox
Gesicherte abgründige Vorratstruhecurrency_strongbox, strongbox
Gesichertes abgründiges Waffenarsenalmartial_strongbox, caster_strongbox, strongbox
Gesichertes abgründiges Rüstungsarsenalarmourer_strongbox, strongbox
Gesicherte abgründige Schatztruhejeweller_strongbox, strongbox
Gesicherter abgründiger Schatzbasic_strongbox, strongbox
Atziris Gewölbeatziri_final_chest
Vaal-Truhevaal_beacon_chest
Card Tags /0
Divination Card drops have been associated with tags since patch 3.17.0. This is manually-entered Tag to Card associations, not datamined.
GegenstandTagsdrop_level
Monster Is Tags /32
idtags
IsSynthesisedMonstersynthesised_monster
IsCorruptedVaalcorrupted_vaal
HeistGuardheist_guard
IsShaperMonstershaper_monster
IsElderMonsterelder_monster
IsCrusaderMonstercrusader_monster
IsEyrieMonstereyrie_monster
IsBasiliskMonsterbasilisk_monster
IsAdjudicatorMonsteradjudicator_monster
IsAbyssMonsterabyssal
IsInfluenceMonsterinfluence_monster
IsBlightBossblight_boss
IsBreachCommanderbreach_commander
IsBreachMonsterColdbreach_monster_cold
IsBreachMonsterFirebreach_monster_fire
IsBreachMonsterLightningbreach_monster_lightning
IsBreachMonsterPhysicalbreach_monster_physical
IsBreachMonsterChaosbreach_monster_chaos
IsAfflictionDaemonaffliction_daemon
IsHumanoidMonsterhumanoid
IsBeastMonsterbeast
IsConstructMonsterconstruct
IsVaalMonstervaal
IsKaruiMonsterkarui
IsEzomyteMonsterezomyte
IsFaridunMonsterfaridun
IsMarakethMonstermaraketh
IsUndeadMonsterundead
IsRareMonsterMinionrare_monster_pack
IsSanctifiedMonstersanctified_monster
IsStrongboxMonsterstrongbox_monster
IsBreachSkillDaemonbrequel_encounter_skill_daemon
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